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- awe:
- #Do not change
- version: 3
- rendering:
- #amount of time (in ticks) the server will place a chunk of blocks
- interval: 15
- #how often that a user will get an update on the current que (number of intervals)
- talk-interval: 10
- #maximum size of the blocks queue
- queue-max-size: 10000000
- dispatcher:
- #maximum number of jobs performed in one runn
- max-jobs: 2000
- #maximum number of idle runs befor disabling dispatcher
- max-idle-runs: 200
- #maximum number of miliseconds the dispatcher can use
- #This value should by lover then 50% o 1tick (25ms)
- max-time: 20
- #Maximum number of blocks in queue mode before AWE forces block placing.
- #Use -1 to disable force flush.
- forceFlushBlocks: 10000
- #check for updates
- checkVersion: true
- #Disable or enable blocks physics freeze when placing blocks
- physicsFreez: true
- #Enable PlotMe Global Mask Fix
- plotMeFixEnabled: true
- #File containing all the messages
- strings: "english.yml"
- #Show debug messages
- debug: false
- #Blocks hub plugin options
- blocksHub:
- #Enable block chang loggin
- logBlocks: true
- #Enable blocks access control
- checkAccess: true
- #Player permission groups.
- #Permission node: AWE.Groups.<group name>
- permissionGroups:
- #The group entry (at least one group is required!)
- #If a player has multiple groups, the las one defined in the config
- #is assigned.
- default:
- #Indicates that the group is default.
- #Only one group can by default, if multiple groups are set to default
- #the first one is used asdefault. The default group is used for players
- #that do not have any other permission groups.
- isDefault: true
- #Maximum number of jobs a player can have. -1 --> no job limit
- maxJobs: 5
- #Enable or disable auto job cancelation on player quit
- cleanOnLogout: false
- #Default AWE status for loging in players
- defaultMode: on
- renderer:
- #blocks to place (per-interval), this determines the max speed of block placing
- #if you experience lag lower this and the next number, use -1 for no limit
- blocks: 10000
- #Maximum number of miliseconds spend on placing blocks, use -1 for no limit
- time: 75
- queue:
- #maximum size of the player block queue
- limit-hard: 500000000
- #number of blocks on the player queue when to stop placing blocks
- limit-soft: 250000
- messages:
- #Whether or not to show progress using BarAPI
- progress-bar: true
- #Whether or not to show progress using the chat messages
- progress-chat: true
- #is async world edit talkative
- talkative: true
- retired:
- #Indicates that the group is default.
- #Only one group can by default, if multiple groups are set to default
- #the first one is used asdefault. The default group is used for players
- #that do not have any other permission groups.
- isDefault: false
- #Maximum number of jobs a player can have. -1 --> no job limit
- maxJobs: 1
- #Enable or disable auto job cancelation on player quit
- cleanOnLogout: true
- #Default AWE status for loging in players
- defaultMode: on
- renderer:
- #blocks to place (per-interval), this determines the max speed of block placing
- #if you experience lag lower this and the next number, use -1 for no limit
- blocks: 10000
- #Maximum number of miliseconds spend on placing blocks, use -1 for no limit
- time: 75
- queue:
- #maximum size of the player block queue
- limit-hard: 500000
- #number of blocks on the player queue when to stop placing blocks
- limit-soft: 250000
- messages:
- #Whether or not to show progress using BarAPI
- progress-bar: true
- #Whether or not to show progress using the chat messages
- progress-chat: true
- #is async world edit talkative
- talkative: true
- #Example of additional vip group:
- # vip:
- # #you can remove this, the isDefault is by default set to false
- # isDefault: false
- # maxJobs: -1
- # cleanOnLogout: false
- # #You can omit entries with that are same value as in the default group
- # #defaultMode: on
- # renderer:
- # blocks: 20000
- # time: -1
- #AWE will make the following WorldEdit actions async
- enabledOperations:
- - undo
- - redo
- - fillXZ
- - removeAbove
- - removeBelow
- - removeNear
- - setBlocks
- - replaceBlocks
- - makeCuboidFaces
- - makeCuboidWalls
- - overlayCuboidBlocks
- - naturalizeCuboidBlocks
- - stackCuboidRegion
- - moveCuboidRegion
- - drainArea
- - fixLiquid
- - makeCylinder
- - makeSphere
- - makePyramid
- - thaw
- - simulateSnow
- - green
- - makePumpkinPatches
- - makeForest
- - makeShape
- - deformRegion
- - hollowOutRegion
- - paste
- - copy
- - cut
- - regenerate
- - center
- - drawLine
- - drawSpline
- - makeBiomeShape
- - forest
- - flora
- - setBiome
- - loadSchematic
- - saveSchematic
- - craftScript
- - makeFaces
- - makeWalls
- - overlayBlocks
- - naturalizeBlocks
- - stackRegion
- - moveRegion
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