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Blended Config - Sketches_Stuff

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  1. // ----------------------------------------------------------------------------
  2. // Chris' maxframes config, blended with M0re's and Rhapsody
  3. // v0.11
  4. // ----------------------------------------------------------------------------
  5. // Problems or questions? Contact me at /u/Sketches_Stuff_Maybe @ reddit.com
  6. // ----------------------------------------------------------------------------
  7.  
  8. // ----------------------------------------------------------------------------
  9. // FPS cap
  10. // ----------------------------------------------------------------------------
  11. // The primary benefit of an FPS cap is to make the FPS more stable, other than
  12. // that, it doesn't do a lot. A moderate, consistent framerate is much more
  13. // desirable than a variable but sometimes high framerate. A common
  14. // misconception is that if any more frames are generated than your monitor can
  15. // display, they are useless. This is wrong -- frames are used for much more
  16. // than mere display, and affect the way the game feels well past your
  17. // refresh rate.
  18. //
  19. // This FPS cap should *always* be set to a value higher than `cl_cmdrate' in
  20. // any case, or the discrepancy between clientside frame generation and frames
  21. // to be sent to the server will no doubt cause you many a headache, especially
  22. // when it comes down to hit registration. Other than that, I recommend
  23. // for everyone to use the value `132' (2*66), as long as you can generally
  24. // keep that value stable without regular drops.
  25. // ----------------------------------------------------------------------------
  26. cl_showfps 1 // Show unsmoothed FPS meter
  27. fps_max 132
  28.  
  29. // ----------------------------------------------------------------------------
  30. // Net settings
  31. // ----------------------------------------------------------------------------
  32. // Whilst net settings perhaps aren't an integral part of an FPS config, they
  33. // are a fact of life in competitive TF2, and as such, they are included here.
  34. //
  35. // A common question I am asked -- what defines whether a good connection is
  36. // good or bad? Mostly personal preference. If you're not willing to make the
  37. // choice, try both and see which is better for you.
  38. //
  39. // Generally, meeting both of the following conditions would classify it as a
  40. // good connection:
  41. //
  42. // - Ping of <80 to the average server you join
  43. // - Generally no/negligible choke/loss (can be checked with `net_graph')
  44. //
  45. // There's some pretty good documentation on this here:
  46. // http://developer.valvesoftware.com/wiki/Source_Multiplayer_Networking
  47. //
  48. // Uncomment (remove the `//' from) one of the groups if you want to use them.
  49. // ----------------------------------------------------------------------------
  50.  
  51. // Good connection
  52. cl_cmdrate 66
  53. cl_interp 0
  54. cl_interp_ratio 1
  55. cl_lagcompensation 1
  56. cl_pred_optimize 2
  57. cl_smooth 0
  58. cl_smoothtime 0.01
  59. cl_updaterate 66
  60. rate 60000
  61.  
  62. // Bad connection
  63. //cl_cmdrate 40
  64. //cl_interp 0
  65. //cl_interp_ratio 2
  66. //cl_lagcompensation 1
  67. //cl_pred_optimize 2
  68. //cl_smooth 0
  69. //cl_smoothtime 0.01
  70. //cl_updaterate 40
  71. //rate 35000
  72.  
  73. // ----------------------------------------------------------------------------
  74. // Sprays
  75. // ----------------------------------------------------------------------------
  76. // Bear in mind that these are disabled on war servers due to `sv_pure 2'
  77. // anyway, so if you play competitive TF2, this won't help you.
  78. // ----------------------------------------------------------------------------
  79.  
  80. // Disable sprays
  81. cl_playerspraydisable 1
  82. r_spray_lifetime 0
  83.  
  84. // Enable sprays -- uncomment this section if you want these settings
  85. //cl_playerspraydisable 0
  86. //r_spray_lifetime 2
  87.  
  88. // ----------------------------------------------------------------------------
  89. // Shadows
  90. // ----------------------------------------------------------------------------
  91.  
  92. // Disable shadows
  93. mat_shadowstate 0 // Set to 1 to enable.
  94. r_shadowmaxrendered 0 // Set to 11 to enable.
  95. r_shadowrendertotexture 0 // Set to 1 to enable, but can cause lag; 0 is the recommended setting either way.
  96. r_shadows 0 // Set to 1 to enable.
  97. nb_shadow_dist 400
  98.  
  99. // ----------------------------------------------------------------------------
  100. // Facial features
  101. // ----------------------------------------------------------------------------
  102.  
  103. // Disable facial features
  104. r_eyes 1
  105. r_flex 2
  106. r_lod 2
  107. r_rootlod 2
  108. r_teeth 0
  109. r_eyegloss 0
  110. r_eyemove 0
  111. r_eyeshift_x 0
  112. r_eyeshift_y 0
  113. r_eyeshift_z 0
  114. r_eyesize 0
  115. blink_duration 0
  116.  
  117. // ----------------------------------------------------------------------------
  118. // Ragdolls
  119. // ----------------------------------------------------------------------------
  120. // You will have reduced performance on deaths which produce ragdolls.
  121. // ----------------------------------------------------------------------------
  122.  
  123. // Disable ragdolls
  124. cl_ragdoll_fade_time 0
  125. cl_ragdoll_forcefade 1
  126. cl_ragdoll_physics_enable 0
  127. g_ragdoll_fadespeed 0
  128. g_ragdoll_lvfadespeed 0
  129. ragdoll_sleepaftertime 0
  130.  
  131. // ----------------------------------------------------------------------------
  132. // Gibs
  133. // ----------------------------------------------------------------------------
  134. // You will have reduced performance on deaths which produce gibs.
  135. // ----------------------------------------------------------------------------
  136.  
  137. // Disable gibs
  138. cl_phys_props_enable 0
  139. cl_phys_props_max 0
  140. props_break_max_pieces 0
  141. r_propsmaxdist 1
  142. violence_agibs 0
  143. violence_hgibs 0
  144.  
  145. // ----------------------------------------------------------------------------
  146. // Audio
  147. // ----------------------------------------------------------------------------
  148. // Just some audio tweaks I've personally added
  149. // ----------------------------------------------------------------------------
  150.  
  151. dsp_slow_cpu 0 // If set to 1, reduces the quality of DSP effects. Negligible performance gain.
  152. snd_async_fullyasync 1 // Runs the audio fully asynchronous, and, for some reason, reduces the number of TDRs (https://forums.geforce.com/default/topic/389688/geforce-drivers/nvidia-statement-on-tdr-errors-display-driver-nvlddmkm-stopped-/)
  153. snd_pitchquality 1 // Helps determine what to set the audio quality at. More info a few lines down.
  154. snd_spatialize_roundrobin 1 // Lowend optimization: if nonzero, spatialize only a fraction of sound channels each frame. 1/2^x of channels will be spatialized
  155. snd_mixahead 0.05 // Sets how long it takes until attack sounds play. By default the setting is 0.1, or 100ms, which is 1/10 of a second.
  156.  
  157.  
  158.  
  159.  
  160. // ----------------------------------------------------------------------------
  161. // Graphical
  162. // ----------------------------------------------------------------------------
  163. // Now we come to the main brunt of the config. You probably don't want to mess
  164. // with this.
  165. // ----------------------------------------------------------------------------
  166. cl_hud_playerclass_use_playermodel 0 // Potential FPS gain, we'll see after more thorough testing
  167. mat_phong 0 // Disables phonging on all models. Also achieved by enabling DX8. Disables lightwarps. Can make some models appear black.
  168. cl_detaildist 0 // Distance at which the detailed parts of props are no longer visible (lower LODs)
  169. cl_detailfade 0 // Distance across which detail props fade in
  170. cl_drawmonitors 0 // Disables the rendering of in-game "monitors" which contain 3D rendered images. Mostly, if not completely unused in TF2.
  171. cl_ejectbrass 0 // Disables brass ejection
  172. cl_muzzleflash_dlight_1st 0 //
  173. cl_predict 1 //
  174. cl_predictweapons 1 //
  175. cl_jiggle_bone_framerate_cutoff 1 // Turns off jigglebones (0). They're ok to have always on (1) since they're low impact
  176. cl_new_impact_effects 0 // Disables new impact effects
  177. cl_show_splashes 0 // Disables water splashes
  178. func_break_max_pieces 0 // Undocumented, but probably the same as props_break_max_pieces
  179. glow_outline_effect_enable 1 // Cart glow effect, off is (0). Performance loss with this is minimimal, however, so I enable it (1)
  180. lod_transitiondist 0 // Sets how far you have to be from someone to make them go to their next LOD. Setting this to 0 forces the lowest LOD.
  181. mat_antialias 0 // Sets lowest antialiasing value.
  182. mat_bumpmap 1 // Controls bumpmapping. Has a weird effect if used on DX9, so it's set to 1.
  183. mat_colcorrection_disableentities 1 // Disables color-correcting entities.
  184. mat_colorcorrection 0 // Disables color-correction.
  185. mat_disable_bloom 1 // Disables the bloom effect that allows light to reflect off of a surface, and the HDR effect.
  186. mat_disable_fancy_blending 1 // Disables fancy texture blending.
  187. mat_disable_lightwarp 1 // Disables lightwarps, which partially determine shading for players, entities, and the map. mat_phong also does this.
  188. mat_envmapsize 8 // Changes envmap size.
  189. mat_envmaptgasize 8 // Messes around with size of sprayed textures
  190. mat_disable_ps_patch 1 //
  191. mat_filterlightmaps 1 // Filters lightmaps.
  192. mat_filtertextures 1 // Filters textures.
  193. mat_forceaniso 0 // Forces anisotropic filtering level
  194. mat_hdr_level 0 // Sets HDR level.
  195. mat_max_worldmesh_vertices 512 // Not even going to try to guess, sorry. :(
  196. mat_monitorgamma 2.0 // Controls brightness, try 1.8 to make it brighter or 2.2 to get it darker. Only works in fullscreen.
  197. mat_motion_blur_enabled 1 // Controls motion blur; needed for transparent viewmodels
  198. mat_parallaxmap 0 // Disables parallax mapping.
  199. mat_mipmaptextures 1 // Control mipmapping
  200. mat_reducefillrate 1 // Reduces the fillrate when the game is run in DX8.
  201. mat_reduceparticles 1 // Reduces particle count.
  202. mat_softwarelighting 0 // Disables rendering of lights by the software.
  203. mat_autoexposure_max 0 //
  204. mat_autoexposure_min 0 //
  205. mat_alphacoverage 0 //
  206. mat_diffuse 1 //
  207. mat_non_hdr_bloom_scalefactor 0 //
  208. mat_bloomscale 0 // More assurance that bloom stays off
  209. mat_bloom_scalefactor_scalar 0 //
  210. mat_specular 1 // Controls specularity. Setting this to 0 will make ubers non-shiny, and will remove some specular effects from in-game entities which support it.
  211. mat_fastspecular 1 // Fast specularity.
  212. mat_fastnobump 0 //
  213. mat_forcemanagedtextureintohardware 0
  214. mat_framebuffercopyoverlaysize 0 //
  215. mat_trilinear 0 // Sets trlinear mode.
  216. mat_viewportscale 1 // Almost no performance gain from viewport upscaling.
  217. mat_viewportupscale 1 //
  218. mat_wateroverlaysize 1 // Water overlay size.
  219. mp_decals 9 // `9' is a good value to still see the spread pattern from a scattergun without any real performance loss. Needs to be changed with r_decals.
  220. r_3dsky 0 // Disables 3D skies. This makes maps like koth_wubwubwub much, much less spectacular, so you need to compromise.
  221. //r_3dnow 0 // Disables 3DNow, but it doesn't take arguments in TF2
  222. r_ambientboost 0 // Controls ambient lights
  223. r_ambientfactor 0 // Controls ambient lights
  224. r_ambientmin 0 // Controls ambient lights
  225. r_avglight 0 // Controls average lighting on objects
  226. r_cheapwaterend 1 // Activates cheap water
  227. r_cheapwaterstart 1 // Activates cheap water
  228. r_decals 9 // Controls decal amount. Needs to be changed with mp_decals.
  229. r_maxmodeldecal 9 // Controls how many decals can be on a model at once
  230. r_decalstaticprops 0 // Enables whether decals can be seen on props.
  231. r_decal_cullsize 15 // Controls the cull size of decals.
  232. r_drawdetailprops 0 // Controls whether details on props should be drawn at all.
  233. r_drawmodeldecals 0 // Controls whether decals should be seeable on a model.
  234. r_drawflecks 0 // Controls whether particles upon hitting a surface with a bullet should be rendered.
  235. r_dynamic 0 // Disables dynamic lighting.
  236. r_maxdlights 0 // Determines the maximum number of dynamic lights visible on the screen.
  237. r_physpropstaticlighting 0 // Dtermines if there should be static lighting on props
  238. r_occlusion 0 // Use occlussion from Source engine?
  239. r_worldlights 1 // Number of world lights to use per vertex
  240. r_flashlightdepthtexture 0 // Specifies how detailed the flashlight light should be. Useless in TF2.
  241. r_forcewaterleaf 1 // Optimization to water - considers view in leaf under water for purposes of culling.
  242. r_lightaverage 0 // Disables average lighting.
  243. r_dopixelvisibility 0 //
  244. r_maxnewsamples 0 // Undocumented.
  245. r_maxsampledist 1 // Undocumented.
  246. r_sse2 1 //
  247. r_propsmaxdist 0 // Max visible distance for props.
  248. r_renderoverlayfragment 0 // Leaves a marking underneath health kits and ammo kits.
  249. r_staticprop_lod 4 // Sets the default LOD for static props.
  250. //r_waterdrawreflection 0 // Controls as to whether reflections should be drawn on the surface of water.
  251. //r_waterdrawrefraction 0 // Controls as to whether to calculate refractions when in water.
  252. //r_waterforceexpensive 0 // Forces expensive water.
  253. //r_waterforcereflectentities 0 // Forces as to whether entities should be reflected into water even if r_waterdrawreflection is 0.
  254. rope_averagelight 0 // Makes ropes use average of cubemap lighting instead of max intensity.
  255. rope_collide 0 // Collide rope with the world.
  256. rope_rendersolid 0 // Disables rendering ropes/cables at all.
  257. rope_shake 0 // Controls whether ropes should shake as if there's wind.
  258. rope_smooth 0 // Controls as to whether there should be an antialiasing effect on ropes.
  259. rope_subdiv 0 // Rope subdivision amount.
  260. rope_wind_dist 0 // If a rope is this far away, don't simulate wind on them.
  261. tf_particles_disable_weather 1 // Disable weather effects on maps supporting it. For example, setting this to `1' disables rain effects on *_sawmill.
  262. tracer_extra 0 // Undocumented.
  263. violence_ablood 1 // Setting ablood/hblood to 1 actually improves perf usually
  264. violence_hblood 1 //
  265.  
  266. // Control antialiasing quality to a better extent
  267. mat_software_aa_quality 0 // was 9
  268. mat_software_aa_strength 0
  269. mat_software_aa_strength_vgui -1
  270. mat_software_aa_blur_one_pixel_lines 0
  271. mat_software_aa_edge_threshold 9
  272. mat_software_aa_tap_offset "1"
  273.  
  274. // ----------------------------------------------------------------------------
  275. // Misc
  276. // ----------------------------------------------------------------------------
  277. // Miscellaneous
  278. // Some miscellaneous improvements that don't quite fit into any of the above categories.
  279.  
  280. flex_smooth 1
  281. in_usekeyboardsampletime 0
  282. mat_clipz 1 // FX card users should set this to 0
  283. mat_forcehardwaresync 0
  284. mat_levelflush 1
  285. m_rawinput 1 // Turn on raw mouse input.
  286. mat_vsync 0 // Turn off vsync to avoid nasty I/O latency.
  287. r_fastzreject -1 // Values >1 enable a fast Z rejection algorithm, to be performed on the GPU (as opposed to on the CPU). The value `-1' autodetects hardware support for this feature, which is safer than forcing it.
  288. mat_queue_mode 2 // mat_queue mode is another frequently asked about cvar, it
  289. // defines the threading method to be used by the material
  290. // system. It has been unstable to use in the past, but
  291. // nowadays it's generally okay.
  292. //
  293. // Here are the possible values:
  294. // -2 legacy default
  295. // -1 default
  296. // 0 synchronous single thread
  297. // 1 queued single thread
  298. // 2 queued multithreaded
  299. //
  300. // If you have problems with the value `2', try setting it to
  301. // `-1'.
  302. //
  303. // As an aside, there are quite a few bugs in the demo system
  304. // that occur when mat_queue_mode is set to a value that is
  305. // not `-1'. If you intend to do work with the demo system,
  306. // maybe you should change this.
  307.  
  308. //cl_threaded_bone_setup 1 // Causes crashes on systems with less than four cores
  309. cl_threaded_client_leaf_system 0
  310. //r_queued_decals 1 // Causes crashes on systems with less than four cores
  311. r_queued_ropes 1
  312. r_queued_post_processing 0
  313. r_threaded_client_shadow_manager 1
  314. r_threaded_particles 1
  315. r_threaded_renderables 1
  316. cl_forcepreload 1 // Forces preloading sounds and such to make it lag less when in-game.
  317. // mat_viewportupscale 1 and mat_viewportscale 0.5 // for terrible GPU's only
  318. cl_software_cursor 0 // fixes Windows cursor appearing on screen bug, but breaks on Mac/Linux and prevents looking up in some cases when set to 1
  319. //studio_queue_mode 0 // default "1". Can give a major FPS boost, but causes crashes. For some reason it is stable when viewing demos, so feel free to set to "1" when not in multiplayer
  320.  
  321. // ----------------------------------------------------------------------------
  322. // Threading
  323. // ----------------------------------------------------------------------------
  324. mat_queue_mode 2 // mat_queue mode is another frequently asked about cvar, it
  325. // defines the threading method to be used by the material
  326. // system. It has been unstable to use in the past, but
  327. // nowadays it's generally okay.
  328. //
  329. // Here are the possible values:
  330. // -2 legacy default
  331. // -1 default
  332. // 0 synchronous single thread
  333. // 1 queued single thread
  334. // 2 queued multithreaded
  335. //
  336. // If you have problems with the value `2', try setting it to
  337. // `-1'.
  338. //
  339. // As an aside, there are quite a few bugs in the demo system
  340. // that occur when mat_queue_mode is set to a value that is
  341. // not `-1'. If you intend to do work with the demo system,
  342. // maybe you should change this.
  343.  
  344. cl_threaded_bone_setup 0
  345. cl_threaded_client_leaf_system 0
  346. r_queued_decals 0
  347. r_queued_ropes 1
  348. r_queued_post_processing 0
  349. r_threaded_client_shadow_manager 1
  350. r_threaded_particles 1
  351. r_threaded_renderables 1
  352.  
  353.  
  354. // ----------------------------------------------------------------------------
  355. // General security
  356. // ----------------------------------------------------------------------------
  357.  
  358. cl_allowupload 0
  359. alias cl_allowupload "echo Blocked cl_allowupload!" // Prevents cl_allowupload from being changed by a malicious server, and notifies you
  360. alias unbindall "echo Blocked unbindall!" // Prevents unbindall from being run by a malicious server, and notifies you
  361.  
  362. // Gets rid of servers playing annoying sound files. Note that this prevents sounds from saysound and other plugins that do similar things.
  363. //alias play "echo Blocked play!" // Can prevent the game from playing sounds in some cases
  364. alias sndplaydelay "echo Blocked sndplaydelay!"
  365. alias playgamesound "echo Blocked playgamesound!"
  366. alias soundfade "echo Blocked soundfade!"
  367. cl_downloadfilter "nosounds" // Disables servers from downloading sounds by default
  368.  
  369. // Servers don't need this
  370. alias cl_spec_mode
  371. alias rpt_connect
  372. alias r_screenoverlay
  373.  
  374. alias closed_htmlpage "echo Blocked pinion!" // May have false positives depending on the server, but it's not that big of a deal, since all this does is prevent Pinion or other unruly addons from keeping you from closing the MOTD.
  375.  
  376.  
  377. // ----------------------------------------------------------------------------
  378. // m0re's config
  379. // ----------------------------------------------------------------------------
  380. cl_forcepreload 1 // Force preloading
  381.  
  382. ai_report_task_timings_on_limit "0"
  383. ai_think_limit_label "0"
  384. option_duck_method "1"
  385. overview_alpha "1.0"
  386. overview_health "1"
  387. overview_locked "1"
  388. overview_mode 0
  389. overview_names "1"
  390. overview_tracks "1"
  391. pyro_max_intensity "0.35"
  392. pyro_max_rate "0.2"
  393. pyro_max_side_length "0.55"
  394. pyro_max_side_width "0.95"
  395. pyro_min_intensity "0.1"
  396. pyro_min_rate "0.05"
  397. pyro_min_side_length "0.3"
  398. pyro_min_side_width "0.65"
  399. pyro_vignette_distortion "0"
  400. replay_dodiskcleanup "1"
  401. replay_editor_camera_length "15"
  402. replay_editor_fov_mousewheel_invert "0"
  403. replay_editor_fov_mousewheel_multiplier "5"
  404. replay_enableeventbasedscreenshots "0"
  405. replay_enablerenderpreview "0"
  406. replay_flushinterval "15"
  407. replay_movie_export_last_dir ""
  408. replay_movie_reveal_warning "1"
  409. replay_quitmsg_dontaskagain "1"
  410. replay_renderqueue_first_add "0"
  411. replay_rendersetting_exportraw "0"
  412. replay_rendersetting_renderglow "0"
  413. replay_replayeditor_rewindmsgcounter "0"
  414. replay_replaywelcomedlgcount "2"
  415. replay_voice_during_playback "0"
  416. rope_averagelight 0
  417. rope_collide 0
  418. rope_rendersolid 0
  419. rope_shake 0
  420. rope_smooth 0
  421. rope_subdiv 0
  422. rope_wind_dist 0
  423. cl_spec_carrieditems "1"
  424. cl_spec_mode "5"
  425. cl_soundfile "1"
  426.  
  427.  
  428. // ----------------------------------------------------------------------------
  429. // Simplified Null Movement
  430. // ----------------------------------------------------------------------------
  431.  
  432. alias none ""
  433. alias +mfwd "-back;+forward;alias checkfwd +forward"
  434. alias +mback "-forward;+back;alias checkback +back"
  435. alias +mleft "-moveright;+moveleft;alias checkleft +moveleft"
  436. alias +mright "-moveleft;+moveright;alias checkright +moveright"
  437. alias -mfwd "-forward;checkback;alias checkfwd none"
  438. alias -mback "-back;checkfwd;alias checkback none"
  439. alias -mleft "-moveleft;checkright;alias checkleft none"
  440. alias -mright "-moveright;checkleft;alias checkright none"
  441. alias checkfwd none
  442. alias checkback none
  443. alias checkleft none
  444. alias checkright none
  445.  
  446. bind w +mfwd
  447. bind s +mback
  448. bind a +mleft
  449. bind d +mright
  450.  
  451.  
  452.  
  453. // ----------------------------------------------------------------------------
  454. // Personal Tweaks
  455. // ----------------------------------------------------------------------------
  456. cl_mvm_wave_status_visible_during_wave 1 //Shows bots left in MvM
  457. cl_ask_blacklist_opt_out "1" //Removes the asking for blacklisting and favoring servers
  458. cl_ask_favorite_opt_out "1"
  459. sb_dontshow_maxplayer_warning "1"
  460. tf_explanations_backpackpanel "1" //Removes explanation of backpack
  461. tf_explanations_charinfo_armory_panel "1"//Removes explanation of purchases
  462. tf_explanations_charinfopanel "1" //Removes explanation of other stuff related to crafting and discarding and store
  463. tf_explanations_craftingpanel "1"
  464. tf_explanations_discardpanel "1"
  465. tf_explanations_store "1"
  466. tf_training_has_prompted_for_forums "1"
  467. tf_training_has_prompted_for_loadout "1"
  468. tf_training_has_prompted_for_offline_practice "1"
  469. tf_training_has_prompted_for_options "1"
  470. tf_training_has_prompted_for_training "1"
  471.  
  472.  
  473. //Adds captions; if you don't have captions you can get them at https://code.google.com/p/tf2closecaptions/
  474. //cc_lang clovervidiar //the updated version requires one of these two to be uncommented.
  475. closecaption 1
  476. cc_subtitles 0
  477. cc_predisplay_time 0
  478. cc_lang clovervidiac
  479.  
  480. //Null movement script with the addition of randomizing Catfacts
  481. //Is redundant with the other null movement
  482. //bind w +mfwd
  483. //bind s +mback
  484. //bind a +mleft
  485. //bind d +mright
  486. //alias +mfwd "-back;+forward;alias checkfwd +forward;catfact_cycle"
  487. //alias +mback "-forward;+back;alias checkback +back;catfact_cycle"
  488. //alias +mleft "-moveright;+moveleft;alias checkleft +moveleft;catfact_cycle"
  489. //alias +mright "-moveleft;+moveright;alias checkright +moveright;catfact_cycle"
  490. //alias -mfwd "-forward;checkback;alias checkfwd none;catfact_cycle"
  491. //alias -mback "-back;checkfwd;alias checkback none;catfact_cycle"
  492. //alias -mleft "-moveleft;checkright;alias checkleft none;catfact_cycle"
  493. //alias -mright "-moveright;checkleft;alias checkright none;catfact_cycle"
  494. //alias checkfwd none
  495. //alias checkback none
  496. //alias checkleft none
  497. //alias checkright none
  498. //alias none ""
  499.  
  500. //Cat Facts Script
  501. //BY DEFAULT THE SCRIPT IS BOUND TO T - THIS CAN BE CHANGED ON THE LAST LINE
  502.  
  503. alias "catfact01" "say On average, cats spend 2/3 of every day sleeping."
  504. alias "catfact02" "say Unlike dogs, cats do not have a sweet tooth. Scientists believe this is due to a mutation in a key taste receptor."
  505. alias "catfact03" "say When a cat chases its prey, it keeps its head level. Dogs and humans bob their heads up and down."
  506. alias "catfact04" "say The technical term for a cat’s hairball is a “bezoar”."
  507. alias "catfact05" "say A group of cats is called a “clowder”."
  508. alias "catfact06" "say Female cats tend to be right pawed, while male cats are more often left pawed."
  509. alias "catfact07" "say A cat can’t climb head first down a tree because every claw on a cat’s paw points the same way."
  510. alias "catfact08" "say Cats make about 100 different sounds. Dogs make only about 10."
  511. alias "catfact09" "say A cat’s brain is biologically more similar to a human brain than it is to a dog’s."
  512. alias "catfact10" "say There are more than 500 million domestic cats in the world, with approximately 40 recognized breeds."
  513. alias "catfact11" "say The oldest known pet cat was recently found in a 9,500-year-old grave on the Mediterranean island of Cyprus."
  514. alias "catfact12" "say Cats are North America’s most popular pets: there are 73 million cats compared to 63 million dogs"
  515. alias "catfact13" "say Over 30% of households in North America own a cat."
  516. alias "catfact14" "say In 1963, France blasted a cat named Felicette into outer space. She survived the trip."
  517. alias "catfact15" "say The group of words associated with cat (catt, cath, chat, katze) stem from the Latin catus, meaning domestic cat."
  518. alias "catfact16" "say A cat’s hearing is better than a dog’s."
  519. alias "catfact17" "say A cat can hear high-frequency sounds up to two octaves higher than a human."
  520. alias "catfact18" "say A cat can travel at a top speed of approximately 31 mph (49 km) over a short distance."
  521. alias "catfact19" "say A cat can jump up to five times its own height in a single bound."
  522. alias "catfact20" "say Some cats have survived falls of over 65 feet (20 meters), due largely to their “righting reflex”."
  523. alias "catfact21" "say A cat rubs against people not only to be affectionate but also to mark out its territory with scent glands around its face."
  524. alias "catfact22" "say To purr, a muscle in the larynx opens and closes the air passage about 25 times a second."
  525. alias "catfact23" "say When a family cat died in ancient Egypt, family members would mourn by shaving off their eyebrows."
  526. alias "catfact24" "say In 1888, more than 300,000 mummified cats were found an Egyptian cemetery."
  527. alias "catfact25" "say Most cats give birth to a litter of between one and nine kittens."
  528. alias "catfact26" "say The largest known litter ever produced was 19 kittens, of which 15 survived."
  529. alias "catfact27" "say Smuggling a cat out of ancient Egypt was punishable by death."
  530. alias "catfact28" "say The group of animals that pet cats belong to emerged around 12 million years ago."
  531. alias "catfact29" "say The biggest wildcat today is the Siberian Tiger."
  532. alias "catfact30" "say The smallest wildcat today is the Black-footed cat."
  533. alias "catfact31" "say Many Egyptians worshipped the goddess Bast, who had a woman’s body and a cat’s head."
  534. alias "catfact32" "say In Britain and Australia, black cats are considered lucky."
  535. alias "catfact33" "say The most popular pedigreed cat is the Persian cat, followed by the Main Coon cat and the Siamese cat."
  536. alias "catfact34" "say The smallest pedigreed cat is a Singapura, which can weigh just 4 lbs (1.8 kg), or about five large cans of cat food."
  537. alias "catfact35" "say Cats hate the water because their fur does not insulate well when it’s wet."
  538. alias "catfact36" "say The first commercially cloned pet was a cat named “Little Nicky”." He cost his owner $50,000."
  539. alias "catfact37" "say A cat usually has about 12 whiskers on each side of its face."
  540. alias "catfact38" "say Scientists believe grass appears red to cats."
  541. alias "catfact39" "say In the original Italian version of Cinderella, the benevolent fairy godmother figure was a cat."
  542. alias "catfact40" "say Experts think that cats may have magnetized cells in their brains that act as compasses."
  543. alias "catfact41" "say Isaac Newton invented the cat flap."
  544. alias "catfact42" "say A cat’s jaw can’t move sideways, so a cat can’t chew large chunks of food."
  545. alias "catfact43" "say A cat almost never meows at another cat, mostly just humans. Cats typically will spit, purr, and hiss at other cats."
  546. alias "catfact44" "say Approximately 1/3 of cat owners think their pets are able to read their minds."
  547. alias "catfact45" "say All cats have claws, and all except the cheetah sheath them when at rest."
  548. alias "catfact46" "say A cat lover is called an Ailurophilia (Greek: cat+lover)."
  549. alias "catfact47" "say In Japan, cats are thought to have the power to turn into super spirits when they die."
  550. alias "catfact48" "say Most cats had short hair until about 100 years ago, when it became fashionable to own cats and experiment with breeding."
  551. alias "catfact49" "say Cats have 32 muscles that control the outer ear (humans have only 6)."
  552. alias "catfact50" "say A cat can independently rotate its ears 180 degrees."
  553. alias "catfact51" "say One reason that kittens sleep so much is because a growth hormone is released only during sleep."
  554. alias "catfact52" "say Cats have about 130,000 hairs per square inch (20,155 hairs per square centimeter)."
  555. alias "catfact53" "say The heaviest cat on record is Himmy, a Tabby from Queensland, Australia. He weighed nearly 47 pounds (21 kg)."
  556. alias "catfact54" "say The oldest cat on record was Crème Puff from Texas, who made it until three days after her 38th birthday."
  557. alias "catfact55" "say The lightest cat on record is a blue point Himalayan called Tinker Toy, who weighed 1 pound, 6 ounces (616 g)."
  558. alias "catfact56" "say The tiniest cat on record is Mr. Pebbles, a 2-year-old cat that weighed 3 lbs (1.3 k) and was 6.1 inches (15.5 cm) high."
  559. alias "catfact57" "say In the 1750s, Europeans introduced cats into the Americas to control pests."
  560. alias "catfact58" "say The first cat show was organized in 1871 in London. Cat shows later became a worldwide craze."
  561. alias "catfact59" "say The first cartoon cat was Felix the Cat in 1919."
  562. alias "catfact60" "say A cat has 230 bones in its body. A human has 206."
  563. alias "catfact61" "say A cat has no collarbone, so it can fit through any opening the size of its head."
  564. alias "catfact62" "say A cat’s nose pad is ridged with a unique pattern, just like the fingerprint of a human."
  565. alias "catfact63" "say Foods that should not be given to cats include onions, garlic, green tomatoes, raw potatoes, chocolate, grapes, and raisins."
  566. alias "catfact64" "say A 2007 Gallup poll revealed that both men and women were equally likely to own a cat."
  567. alias "catfact65" "say how do i fly as demonstration man"
  568. alias "catfact66" "say what button make assassin go transparent"
  569. alias "catfact67" "say how make tuxedo terrorist do lobster dance?"
  570. alias "catfact68" "say how to eat hoagie as big machinegun man"
  571. alias "catfact69" "say how outback man get lemonade"
  572. alias "catfact70" "say how to glow as healing scientist"
  573. alias "catfact71" "say where jogger get soda"
  574. alias "catfact72" "say how to institute automatic cannon as constructor"
  575. alias "catfact73" "say how shot lazer as hillbilly"
  576. alias "catfact74" "say how to launch ball as call center guy"
  577. alias "catfact75" "say can large ammunition bloke get fish and chips"
  578. alias "catfact76" "say how to signal friends with rubber suit guy"
  579. alias "catfact77" "say how speed man become super blur?"
  580. alias "catfact78" "say How inventor produce vending machine?"
  581. alias "catfact79" "say how engine man use calculator?"
  582. alias "catfact80" "say how to fly as captain america"
  583. alias "catfact81" "say where robot gun get bullet shoots"
  584. alias "catfact82" "say how do i shoot air as masked ignition man?!"
  585. alias "catfact83" "say how do make gun robots bigger as suspender dude"
  586. alias "catfact84" "say How can push explody train down choo choo tracks"
  587. alias "catfact85" "say How do make patriot fly"
  588. alias "catfact86" "say how does triathlon winner get home run"
  589. alias "catfact87" "say How do flame-man use signal"
  590. alias "catfact88" "say As the australian longshoot man how do I throw apple juice"
  591. alias "catfact89" "say How to reprogram cannons with french businessman!"
  592. alias "catfact90" "say how eyeball shoot eyeballs!!!"
  593. alias "catfact91" "say how make u.s. marine go air force?"
  594. alias "catfact92" "say How to make construction worker build gas pump?"
  595. alias "catfact93" "say when can carpenter put soda machine"
  596. alias "catfact94" "say How make Gun as Bob the Builder"
  597. alias "catfact95" "say go play with your building blocks"
  598. alias "catfact96" "say How do you push as the firebat"
  599. alias "catfact97" "say how warrior dig with shovel"
  600. alias "catfact98" "say what button to glow ghost buster?"
  601. alias "catfact99" "say how I go shiny as the dentist"
  602. alias "catfact100" "say how does fast boy throw ball"
  603. alias "catfact101" "say how fireman hammertime"
  604. alias "catfact102" "say how architect get more minerals"
  605. alias "catfact103" "say How do I make healing box?"
  606. alias "catfact104" "say how machine man get vespene gas"
  607. alias "catfact105" "say who can then the secret agent become the other team"
  608. alias "catfact106" "say why masked tuxedo man change color???"
  609. alias "catfact107" "say how do outback steakhouse guy do the telescope"
  610. alias "catfact108" "say how does french toast go seethrough"
  611. alias "catfact109" "say how masked artist make ice sculptures"
  612. alias "catfact110" "say How do I street fighter move as the fireman???????????"
  613. alias "catfact111" "say as the American guy, how do I use my jetpack"
  614. alias "catfact112" "say how to raise flag as patriot?!"
  615. alias "catfact123" "say How building healing bot as technician?"
  616. alias "catfact114" "say how fighter guy play trumpet"
  617. alias "catfact115" "say As science hillbilly, how do I deploy a tiny robo-cop?"
  618. alias "catfact116" "say why to build turret as construction worker!"
  619. alias "catfact117" "say How to shoot annoying baseball player?"
  620. alias "catfact118" "say How to pretend to die as french businessman"
  621. alias "catfact119" "say how ski mask guy listen to radio"
  622. alias "catfact120" "say how do boston scoundrel run fast?"
  623. alias "catfact121" "say how use chef knife as helmet child?"
  624. alias "catfact122" "say how do drinks machine as erection man?"
  625. alias "catfact123" "say how do i build disco platform as hank of the hill"
  626. alias "catfact124" "say how moorish legend do fast run"
  627. alias "catfact125" "say How u jump high as sports player"
  628. alias "catfact126" "say how to fly as sold man?"
  629. alias "catfact127" "say how speedy hooligan throw christmas ball?"
  630. alias "catfact128" "say how country singer play guitar"
  631. alias "catfact129" "say how white usain bolt sponsor pepsi"
  632. alias "catfact130" "say how coal miner play missile command with wrungler"
  633. alias "catfact131" "say where infantry fellow get gunboots?"
  634. alias "catfact132" "say how medicine man find supersaw?"
  635. alias "catfact133" "say how professorman inside eggshell?"
  636. alias "catfact134" "say how somali pirate get pegleg"
  637. alias "catfact135" "say how archer wanker shoot fire"
  638. alias "catfact136" "say how texas man get can opener hand"
  639. alias "catfact137" "say how astronaut suit eat candy"
  640. alias "catfact138" "say how albert einstein get lightning bolt hand"
  641. alias "catfact139" "say where vladimir putin find boxing glove"
  642.  
  643.  
  644. alias "catfact_diceroll_01" "alias catfact_result catfact01;alias catfact_cycle catfact_diceroll_02"
  645. alias "catfact_diceroll_02" "alias catfact_result catfact02;alias catfact_cycle catfact_diceroll_03"
  646. alias "catfact_diceroll_03" "alias catfact_result catfact03;alias catfact_cycle catfact_diceroll_04"
  647. alias "catfact_diceroll_04" "alias catfact_result catfact04;alias catfact_cycle catfact_diceroll_05"
  648. alias "catfact_diceroll_05" "alias catfact_result catfact05;alias catfact_cycle catfact_diceroll_06"
  649. alias "catfact_diceroll_06" "alias catfact_result catfact06;alias catfact_cycle catfact_diceroll_07"
  650. alias "catfact_diceroll_07" "alias catfact_result catfact07;alias catfact_cycle catfact_diceroll_08"
  651. alias "catfact_diceroll_08" "alias catfact_result catfact08;alias catfact_cycle catfact_diceroll_09"
  652. alias "catfact_diceroll_09" "alias catfact_result catfact09;alias catfact_cycle catfact_diceroll_10"
  653. alias "catfact_diceroll_10" "alias catfact_result catfact10;alias catfact_cycle catfact_diceroll_11"
  654. alias "catfact_diceroll_11" "alias catfact_result catfact11;alias catfact_cycle catfact_diceroll_12"
  655. alias "catfact_diceroll_12" "alias catfact_result catfact12;alias catfact_cycle catfact_diceroll_13"
  656. alias "catfact_diceroll_13" "alias catfact_result catfact13;alias catfact_cycle catfact_diceroll_14"
  657. alias "catfact_diceroll_14" "alias catfact_result catfact14;alias catfact_cycle catfact_diceroll_15"
  658. alias "catfact_diceroll_15" "alias catfact_result catfact15;alias catfact_cycle catfact_diceroll_16"
  659. alias "catfact_diceroll_16" "alias catfact_result catfact16;alias catfact_cycle catfact_diceroll_17"
  660. alias "catfact_diceroll_17" "alias catfact_result catfact17;alias catfact_cycle catfact_diceroll_18"
  661. alias "catfact_diceroll_18" "alias catfact_result catfact18;alias catfact_cycle catfact_diceroll_19"
  662. alias "catfact_diceroll_19" "alias catfact_result catfact19;alias catfact_cycle catfact_diceroll_20"
  663. alias "catfact_diceroll_20" "alias catfact_result catfact20;alias catfact_cycle catfact_diceroll_21"
  664. alias "catfact_diceroll_21" "alias catfact_result catfact21;alias catfact_cycle catfact_diceroll_22"
  665. alias "catfact_diceroll_22" "alias catfact_result catfact22;alias catfact_cycle catfact_diceroll_23"
  666. alias "catfact_diceroll_23" "alias catfact_result catfact23;alias catfact_cycle catfact_diceroll_24"
  667. alias "catfact_diceroll_24" "alias catfact_result catfact24;alias catfact_cycle catfact_diceroll_25"
  668. alias "catfact_diceroll_25" "alias catfact_result catfact25;alias catfact_cycle catfact_diceroll_26"
  669. alias "catfact_diceroll_26" "alias catfact_result catfact26;alias catfact_cycle catfact_diceroll_27"
  670. alias "catfact_diceroll_27" "alias catfact_result catfact27;alias catfact_cycle catfact_diceroll_28"
  671. alias "catfact_diceroll_28" "alias catfact_result catfact28;alias catfact_cycle catfact_diceroll_29"
  672. alias "catfact_diceroll_29" "alias catfact_result catfact29;alias catfact_cycle catfact_diceroll_30"
  673. alias "catfact_diceroll_30" "alias catfact_result catfact30;alias catfact_cycle catfact_diceroll_31"
  674. alias "catfact_diceroll_31" "alias catfact_result catfact31;alias catfact_cycle catfact_diceroll_32"
  675. alias "catfact_diceroll_32" "alias catfact_result catfact32;alias catfact_cycle catfact_diceroll_33"
  676. alias "catfact_diceroll_33" "alias catfact_result catfact33;alias catfact_cycle catfact_diceroll_34"
  677. alias "catfact_diceroll_34" "alias catfact_result catfact34;alias catfact_cycle catfact_diceroll_35"
  678. alias "catfact_diceroll_35" "alias catfact_result catfact35;alias catfact_cycle catfact_diceroll_36"
  679. alias "catfact_diceroll_36" "alias catfact_result catfact36;alias catfact_cycle catfact_diceroll_37"
  680. alias "catfact_diceroll_37" "alias catfact_result catfact37;alias catfact_cycle catfact_diceroll_38"
  681. alias "catfact_diceroll_38" "alias catfact_result catfact38;alias catfact_cycle catfact_diceroll_39"
  682. alias "catfact_diceroll_39" "alias catfact_result catfact39;alias catfact_cycle catfact_diceroll_40"
  683. alias "catfact_diceroll_40" "alias catfact_result catfact40;alias catfact_cycle catfact_diceroll_41"
  684. alias "catfact_diceroll_41" "alias catfact_result catfact41;alias catfact_cycle catfact_diceroll_42"
  685. alias "catfact_diceroll_42" "alias catfact_result catfact42;alias catfact_cycle catfact_diceroll_43"
  686. alias "catfact_diceroll_43" "alias catfact_result catfact43;alias catfact_cycle catfact_diceroll_44"
  687. alias "catfact_diceroll_44" "alias catfact_result catfact44;alias catfact_cycle catfact_diceroll_45"
  688. alias "catfact_diceroll_45" "alias catfact_result catfact45;alias catfact_cycle catfact_diceroll_46"
  689. alias "catfact_diceroll_46" "alias catfact_result catfact46;alias catfact_cycle catfact_diceroll_47"
  690. alias "catfact_diceroll_47" "alias catfact_result catfact47;alias catfact_cycle catfact_diceroll_48"
  691. alias "catfact_diceroll_48" "alias catfact_result catfact48;alias catfact_cycle catfact_diceroll_49"
  692. alias "catfact_diceroll_49" "alias catfact_result catfact49;alias catfact_cycle catfact_diceroll_50"
  693. alias "catfact_diceroll_50" "alias catfact_result catfact50;alias catfact_cycle catfact_diceroll_51"
  694. alias "catfact_diceroll_51" "alias catfact_result catfact51;alias catfact_cycle catfact_diceroll_52"
  695. alias "catfact_diceroll_52" "alias catfact_result catfact52;alias catfact_cycle catfact_diceroll_53"
  696. alias "catfact_diceroll_53" "alias catfact_result catfact53;alias catfact_cycle catfact_diceroll_54"
  697. alias "catfact_diceroll_54" "alias catfact_result catfact54;alias catfact_cycle catfact_diceroll_55"
  698. alias "catfact_diceroll_55" "alias catfact_result catfact55;alias catfact_cycle catfact_diceroll_56"
  699. alias "catfact_diceroll_56" "alias catfact_result catfact56;alias catfact_cycle catfact_diceroll_57"
  700. alias "catfact_diceroll_57" "alias catfact_result catfact57;alias catfact_cycle catfact_diceroll_58"
  701. alias "catfact_diceroll_58" "alias catfact_result catfact58;alias catfact_cycle catfact_diceroll_59"
  702. alias "catfact_diceroll_59" "alias catfact_result catfact59;alias catfact_cycle catfact_diceroll_60"
  703. alias "catfact_diceroll_60" "alias catfact_result catfact60;alias catfact_cycle catfact_diceroll_61"
  704. alias "catfact_diceroll_61" "alias catfact_result catfact61;alias catfact_cycle catfact_diceroll_62"
  705. alias "catfact_diceroll_62" "alias catfact_result catfact62;alias catfact_cycle catfact_diceroll_63"
  706. alias "catfact_diceroll_63" "alias catfact_result catfact63;alias catfact_cycle catfact_diceroll_64"
  707. alias "catfact_diceroll_64" "alias catfact_result catfact64;alias catfact_cycle catfact_diceroll_65"
  708. alias "catfact_diceroll_65" "alias catfact_result catfact65;alias catfact_cycle catfact_diceroll_66"
  709. alias "catfact_diceroll_66" "alias catfact_result catfact66;alias catfact_cycle catfact_diceroll_67"
  710. alias "catfact_diceroll_67" "alias catfact_result catfact67;alias catfact_cycle catfact_diceroll_68"
  711. alias "catfact_diceroll_68" "alias catfact_result catfact68;alias catfact_cycle catfact_diceroll_69"
  712. alias "catfact_diceroll_69" "alias catfact_result catfact69;alias catfact_cycle catfact_diceroll_70"
  713. alias "catfact_diceroll_70" "alias catfact_result catfact70;alias catfact_cycle catfact_diceroll_71"
  714. alias "catfact_diceroll_71" "alias catfact_result catfact71;alias catfact_cycle catfact_diceroll_72"
  715. alias "catfact_diceroll_72" "alias catfact_result catfact72;alias catfact_cycle catfact_diceroll_73"
  716. alias "catfact_diceroll_73" "alias catfact_result catfact73;alias catfact_cycle catfact_diceroll_74"
  717. alias "catfact_diceroll_74" "alias catfact_result catfact74;alias catfact_cycle catfact_diceroll_75"
  718. alias "catfact_diceroll_75" "alias catfact_result catfact75;alias catfact_cycle catfact_diceroll_76"
  719. alias "catfact_diceroll_76" "alias catfact_result catfact76;alias catfact_cycle catfact_diceroll_77"
  720. alias "catfact_diceroll_77" "alias catfact_result catfact77;alias catfact_cycle catfact_diceroll_78"
  721. alias "catfact_diceroll_78" "alias catfact_result catfact78;alias catfact_cycle catfact_diceroll_79"
  722. alias "catfact_diceroll_79" "alias catfact_result catfact79;alias catfact_cycle catfact_diceroll_80"
  723. alias "catfact_diceroll_80" "alias catfact_result catfact80;alias catfact_cycle catfact_diceroll_81"
  724. alias "catfact_diceroll_81" "alias catfact_result catfact81;alias catfact_cycle catfact_diceroll_82"
  725. alias "catfact_diceroll_82" "alias catfact_result catfact82;alias catfact_cycle catfact_diceroll_83"
  726. alias "catfact_diceroll_83" "alias catfact_result catfact83;alias catfact_cycle catfact_diceroll_84"
  727. alias "catfact_diceroll_84" "alias catfact_result catfact84;alias catfact_cycle catfact_diceroll_85"
  728. alias "catfact_diceroll_85" "alias catfact_result catfact85;alias catfact_cycle catfact_diceroll_86"
  729. alias "catfact_diceroll_86" "alias catfact_result catfact86;alias catfact_cycle catfact_diceroll_87"
  730. alias "catfact_diceroll_87" "alias catfact_result catfact87;alias catfact_cycle catfact_diceroll_88"
  731. alias "catfact_diceroll_88" "alias catfact_result catfact88;alias catfact_cycle catfact_diceroll_89"
  732. alias "catfact_diceroll_89" "alias catfact_result catfact89;alias catfact_cycle catfact_diceroll_90"
  733. alias "catfact_diceroll_90" "alias catfact_result catfact90;alias catfact_cycle catfact_diceroll_91"
  734. alias "catfact_diceroll_91" "alias catfact_result catfact91;alias catfact_cycle catfact_diceroll_92"
  735. alias "catfact_diceroll_92" "alias catfact_result catfact92;alias catfact_cycle catfact_diceroll_93"
  736. alias "catfact_diceroll_93" "alias catfact_result catfact93;alias catfact_cycle catfact_diceroll_94"
  737. alias "catfact_diceroll_94" "alias catfact_result catfact94;alias catfact_cycle catfact_diceroll_95"
  738. alias "catfact_diceroll_95" "alias catfact_result catfact95;alias catfact_cycle catfact_diceroll_96"
  739. alias "catfact_diceroll_96" "alias catfact_result catfact96;alias catfact_cycle catfact_diceroll_97"
  740. alias "catfact_diceroll_97" "alias catfact_result catfact97;alias catfact_cycle catfact_diceroll_98"
  741. alias "catfact_diceroll_98" "alias catfact_result catfact98;alias catfact_cycle catfact_diceroll_99"
  742. alias "catfact_diceroll_99" "alias catfact_result catfact99;alias catfact_cycle catfact_diceroll_100"
  743. alias "catfact_diceroll_100" "alias catfact_result catfact100;alias catfact_cycle catfact_diceroll_101"
  744. alias "catfact_diceroll_101" "alias catfact_result catfact101;alias catfact_cycle catfact_diceroll_102"
  745. alias "catfact_diceroll_102" "alias catfact_result catfact102;alias catfact_cycle catfact_diceroll_103"
  746. alias "catfact_diceroll_103" "alias catfact_result catfact103;alias catfact_cycle catfact_diceroll_104"
  747. alias "catfact_diceroll_104" "alias catfact_result catfact104;alias catfact_cycle catfact_diceroll_105"
  748. alias "catfact_diceroll_105" "alias catfact_result catfact105;alias catfact_cycle catfact_diceroll_106"
  749. alias "catfact_diceroll_106" "alias catfact_result catfact106;alias catfact_cycle catfact_diceroll_107"
  750. alias "catfact_diceroll_107" "alias catfact_result catfact107;alias catfact_cycle catfact_diceroll_108"
  751. alias "catfact_diceroll_108" "alias catfact_result catfact108;alias catfact_cycle catfact_diceroll_109"
  752. alias "catfact_diceroll_109" "alias catfact_result catfact109;alias catfact_cycle catfact_diceroll_110"
  753. alias "catfact_diceroll_110" "alias catfact_result catfact110;alias catfact_cycle catfact_diceroll_111"
  754. alias "catfact_diceroll_111" "alias catfact_result catfact111;alias catfact_cycle catfact_diceroll_112"
  755. alias "catfact_diceroll_112" "alias catfact_result catfact112;alias catfact_cycle catfact_diceroll_113"
  756. alias "catfact_diceroll_113" "alias catfact_result catfact113;alias catfact_cycle catfact_diceroll_114"
  757. alias "catfact_diceroll_114" "alias catfact_result catfact114;alias catfact_cycle catfact_diceroll_115"
  758. alias "catfact_diceroll_115" "alias catfact_result catfact115;alias catfact_cycle catfact_diceroll_116"
  759. alias "catfact_diceroll_116" "alias catfact_result catfact116;alias catfact_cycle catfact_diceroll_117"
  760. alias "catfact_diceroll_117" "alias catfact_result catfact117;alias catfact_cycle catfact_diceroll_118"
  761. alias "catfact_diceroll_118" "alias catfact_result catfact118;alias catfact_cycle catfact_diceroll_119"
  762. alias "catfact_diceroll_119" "alias catfact_result catfact119;alias catfact_cycle catfact_diceroll_120"
  763. alias "catfact_diceroll_120" "alias catfact_result catfact120;alias catfact_cycle catfact_diceroll_121"
  764. alias "catfact_diceroll_121" "alias catfact_result catfact121;alias catfact_cycle catfact_diceroll_122"
  765. alias "catfact_diceroll_122" "alias catfact_result catfact122;alias catfact_cycle catfact_diceroll_123"
  766. alias "catfact_diceroll_123" "alias catfact_result catfact123;alias catfact_cycle catfact_diceroll_124"
  767. alias "catfact_diceroll_124" "alias catfact_result catfact124;alias catfact_cycle catfact_diceroll_125"
  768. alias "catfact_diceroll_125" "alias catfact_result catfact125;alias catfact_cycle catfact_diceroll_126"
  769. alias "catfact_diceroll_126" "alias catfact_result catfact126;alias catfact_cycle catfact_diceroll_127"
  770. alias "catfact_diceroll_127" "alias catfact_result catfact127;alias catfact_cycle catfact_diceroll_128"
  771. alias "catfact_diceroll_128" "alias catfact_result catfact128;alias catfact_cycle catfact_diceroll_129"
  772. alias "catfact_diceroll_129" "alias catfact_result catfact129;alias catfact_cycle catfact_diceroll_130"
  773. alias "catfact_diceroll_130" "alias catfact_result catfact130;alias catfact_cycle catfact_diceroll_131"
  774. alias "catfact_diceroll_131" "alias catfact_result catfact131;alias catfact_cycle catfact_diceroll_132"
  775. alias "catfact_diceroll_132" "alias catfact_result catfact132;alias catfact_cycle catfact_diceroll_133"
  776. alias "catfact_diceroll_133" "alias catfact_result catfact133;alias catfact_cycle catfact_diceroll_134"
  777. alias "catfact_diceroll_134" "alias catfact_result catfact134;alias catfact_cycle catfact_diceroll_135"
  778. alias "catfact_diceroll_135" "alias catfact_result catfact135;alias catfact_cycle catfact_diceroll_136"
  779. alias "catfact_diceroll_136" "alias catfact_result catfact136;alias catfact_cycle catfact_diceroll_137"
  780. alias "catfact_diceroll_137" "alias catfact_result catfact137;alias catfact_cycle catfact_diceroll_138"
  781. alias "catfact_diceroll_138" "alias catfact_result catfact138;alias catfact_cycle catfact_diceroll_139"
  782. alias "catfact_diceroll_139" "alias catfact_result catfact64;alias catfact_cycle catfact_diceroll_01"
  783. alias catfact_cycle catfact_diceroll_01
  784.  
  785.  
  786. alias resultandcycle "catfact_result; catfact_cycle"
  787.  
  788.  
  789.  
  790. bind T resultandcycle
  791.  
  792. // ----------------------------------------------------------------------------
  793. // Crosshair Tweaks
  794. // ----------------------------------------------------------------------------
  795. cl_crosshair_blue "0.000000"
  796. cl_crosshair_file "crosshair2"
  797. cl_crosshair_green "255.000000"
  798. cl_crosshair_red "0.000000"
  799. cl_crosshair_scale "32.270000"
  800. cl_crosshairalpha "200"
  801. cl_crosshaircolor "0"
  802. cl_dynamiccrosshair "1"
  803.  
  804. // ----------------------------------------------------------------------------
  805. // Print to console
  806. // ----------------------------------------------------------------------------
  807. clear
  808. echo [[Performance settings loaded]]
  809. echo "-------------------------------------------------------"
  810. echo " Blended config loaded. "
  811. echo "-------------------------------------------------------"
  812. echo "closecaption enabled"
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