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- // ----------------------------------------------------------------------------
- // Chris' maxframes config, blended with M0re's and Rhapsody
- // v0.11
- // ----------------------------------------------------------------------------
- // Problems or questions? Contact me at /u/Sketches_Stuff_Maybe @ reddit.com
- // ----------------------------------------------------------------------------
- // ----------------------------------------------------------------------------
- // FPS cap
- // ----------------------------------------------------------------------------
- // The primary benefit of an FPS cap is to make the FPS more stable, other than
- // that, it doesn't do a lot. A moderate, consistent framerate is much more
- // desirable than a variable but sometimes high framerate. A common
- // misconception is that if any more frames are generated than your monitor can
- // display, they are useless. This is wrong -- frames are used for much more
- // than mere display, and affect the way the game feels well past your
- // refresh rate.
- //
- // This FPS cap should *always* be set to a value higher than `cl_cmdrate' in
- // any case, or the discrepancy between clientside frame generation and frames
- // to be sent to the server will no doubt cause you many a headache, especially
- // when it comes down to hit registration. Other than that, I recommend
- // for everyone to use the value `132' (2*66), as long as you can generally
- // keep that value stable without regular drops.
- // ----------------------------------------------------------------------------
- cl_showfps 1 // Show unsmoothed FPS meter
- fps_max 132
- // ----------------------------------------------------------------------------
- // Net settings
- // ----------------------------------------------------------------------------
- // Whilst net settings perhaps aren't an integral part of an FPS config, they
- // are a fact of life in competitive TF2, and as such, they are included here.
- //
- // A common question I am asked -- what defines whether a good connection is
- // good or bad? Mostly personal preference. If you're not willing to make the
- // choice, try both and see which is better for you.
- //
- // Generally, meeting both of the following conditions would classify it as a
- // good connection:
- //
- // - Ping of <80 to the average server you join
- // - Generally no/negligible choke/loss (can be checked with `net_graph')
- //
- // There's some pretty good documentation on this here:
- // http://developer.valvesoftware.com/wiki/Source_Multiplayer_Networking
- //
- // Uncomment (remove the `//' from) one of the groups if you want to use them.
- // ----------------------------------------------------------------------------
- // Good connection
- cl_cmdrate 66
- cl_interp 0
- cl_interp_ratio 1
- cl_lagcompensation 1
- cl_pred_optimize 2
- cl_smooth 0
- cl_smoothtime 0.01
- cl_updaterate 66
- rate 60000
- // Bad connection
- //cl_cmdrate 40
- //cl_interp 0
- //cl_interp_ratio 2
- //cl_lagcompensation 1
- //cl_pred_optimize 2
- //cl_smooth 0
- //cl_smoothtime 0.01
- //cl_updaterate 40
- //rate 35000
- // ----------------------------------------------------------------------------
- // Sprays
- // ----------------------------------------------------------------------------
- // Bear in mind that these are disabled on war servers due to `sv_pure 2'
- // anyway, so if you play competitive TF2, this won't help you.
- // ----------------------------------------------------------------------------
- // Disable sprays
- cl_playerspraydisable 1
- r_spray_lifetime 0
- // Enable sprays -- uncomment this section if you want these settings
- //cl_playerspraydisable 0
- //r_spray_lifetime 2
- // ----------------------------------------------------------------------------
- // Shadows
- // ----------------------------------------------------------------------------
- // Disable shadows
- mat_shadowstate 0 // Set to 1 to enable.
- r_shadowmaxrendered 0 // Set to 11 to enable.
- r_shadowrendertotexture 0 // Set to 1 to enable, but can cause lag; 0 is the recommended setting either way.
- r_shadows 0 // Set to 1 to enable.
- nb_shadow_dist 400
- // ----------------------------------------------------------------------------
- // Facial features
- // ----------------------------------------------------------------------------
- // Disable facial features
- r_eyes 1
- r_flex 2
- r_lod 2
- r_rootlod 2
- r_teeth 0
- r_eyegloss 0
- r_eyemove 0
- r_eyeshift_x 0
- r_eyeshift_y 0
- r_eyeshift_z 0
- r_eyesize 0
- blink_duration 0
- // ----------------------------------------------------------------------------
- // Ragdolls
- // ----------------------------------------------------------------------------
- // You will have reduced performance on deaths which produce ragdolls.
- // ----------------------------------------------------------------------------
- // Disable ragdolls
- cl_ragdoll_fade_time 0
- cl_ragdoll_forcefade 1
- cl_ragdoll_physics_enable 0
- g_ragdoll_fadespeed 0
- g_ragdoll_lvfadespeed 0
- ragdoll_sleepaftertime 0
- // ----------------------------------------------------------------------------
- // Gibs
- // ----------------------------------------------------------------------------
- // You will have reduced performance on deaths which produce gibs.
- // ----------------------------------------------------------------------------
- // Disable gibs
- cl_phys_props_enable 0
- cl_phys_props_max 0
- props_break_max_pieces 0
- r_propsmaxdist 1
- violence_agibs 0
- violence_hgibs 0
- // ----------------------------------------------------------------------------
- // Audio
- // ----------------------------------------------------------------------------
- // Just some audio tweaks I've personally added
- // ----------------------------------------------------------------------------
- dsp_slow_cpu 0 // If set to 1, reduces the quality of DSP effects. Negligible performance gain.
- snd_async_fullyasync 1 // Runs the audio fully asynchronous, and, for some reason, reduces the number of TDRs (https://forums.geforce.com/default/topic/389688/geforce-drivers/nvidia-statement-on-tdr-errors-display-driver-nvlddmkm-stopped-/)
- snd_pitchquality 1 // Helps determine what to set the audio quality at. More info a few lines down.
- snd_spatialize_roundrobin 1 // Lowend optimization: if nonzero, spatialize only a fraction of sound channels each frame. 1/2^x of channels will be spatialized
- snd_mixahead 0.05 // Sets how long it takes until attack sounds play. By default the setting is 0.1, or 100ms, which is 1/10 of a second.
- // ----------------------------------------------------------------------------
- // Graphical
- // ----------------------------------------------------------------------------
- // Now we come to the main brunt of the config. You probably don't want to mess
- // with this.
- // ----------------------------------------------------------------------------
- cl_hud_playerclass_use_playermodel 0 // Potential FPS gain, we'll see after more thorough testing
- mat_phong 0 // Disables phonging on all models. Also achieved by enabling DX8. Disables lightwarps. Can make some models appear black.
- cl_detaildist 0 // Distance at which the detailed parts of props are no longer visible (lower LODs)
- cl_detailfade 0 // Distance across which detail props fade in
- cl_drawmonitors 0 // Disables the rendering of in-game "monitors" which contain 3D rendered images. Mostly, if not completely unused in TF2.
- cl_ejectbrass 0 // Disables brass ejection
- cl_muzzleflash_dlight_1st 0 //
- cl_predict 1 //
- cl_predictweapons 1 //
- cl_jiggle_bone_framerate_cutoff 1 // Turns off jigglebones (0). They're ok to have always on (1) since they're low impact
- cl_new_impact_effects 0 // Disables new impact effects
- cl_show_splashes 0 // Disables water splashes
- func_break_max_pieces 0 // Undocumented, but probably the same as props_break_max_pieces
- glow_outline_effect_enable 1 // Cart glow effect, off is (0). Performance loss with this is minimimal, however, so I enable it (1)
- lod_transitiondist 0 // Sets how far you have to be from someone to make them go to their next LOD. Setting this to 0 forces the lowest LOD.
- mat_antialias 0 // Sets lowest antialiasing value.
- mat_bumpmap 1 // Controls bumpmapping. Has a weird effect if used on DX9, so it's set to 1.
- mat_colcorrection_disableentities 1 // Disables color-correcting entities.
- mat_colorcorrection 0 // Disables color-correction.
- mat_disable_bloom 1 // Disables the bloom effect that allows light to reflect off of a surface, and the HDR effect.
- mat_disable_fancy_blending 1 // Disables fancy texture blending.
- mat_disable_lightwarp 1 // Disables lightwarps, which partially determine shading for players, entities, and the map. mat_phong also does this.
- mat_envmapsize 8 // Changes envmap size.
- mat_envmaptgasize 8 // Messes around with size of sprayed textures
- mat_disable_ps_patch 1 //
- mat_filterlightmaps 1 // Filters lightmaps.
- mat_filtertextures 1 // Filters textures.
- mat_forceaniso 0 // Forces anisotropic filtering level
- mat_hdr_level 0 // Sets HDR level.
- mat_max_worldmesh_vertices 512 // Not even going to try to guess, sorry. :(
- mat_monitorgamma 2.0 // Controls brightness, try 1.8 to make it brighter or 2.2 to get it darker. Only works in fullscreen.
- mat_motion_blur_enabled 1 // Controls motion blur; needed for transparent viewmodels
- mat_parallaxmap 0 // Disables parallax mapping.
- mat_mipmaptextures 1 // Control mipmapping
- mat_reducefillrate 1 // Reduces the fillrate when the game is run in DX8.
- mat_reduceparticles 1 // Reduces particle count.
- mat_softwarelighting 0 // Disables rendering of lights by the software.
- mat_autoexposure_max 0 //
- mat_autoexposure_min 0 //
- mat_alphacoverage 0 //
- mat_diffuse 1 //
- mat_non_hdr_bloom_scalefactor 0 //
- mat_bloomscale 0 // More assurance that bloom stays off
- mat_bloom_scalefactor_scalar 0 //
- mat_specular 1 // Controls specularity. Setting this to 0 will make ubers non-shiny, and will remove some specular effects from in-game entities which support it.
- mat_fastspecular 1 // Fast specularity.
- mat_fastnobump 0 //
- mat_forcemanagedtextureintohardware 0
- mat_framebuffercopyoverlaysize 0 //
- mat_trilinear 0 // Sets trlinear mode.
- mat_viewportscale 1 // Almost no performance gain from viewport upscaling.
- mat_viewportupscale 1 //
- mat_wateroverlaysize 1 // Water overlay size.
- mp_decals 9 // `9' is a good value to still see the spread pattern from a scattergun without any real performance loss. Needs to be changed with r_decals.
- r_3dsky 0 // Disables 3D skies. This makes maps like koth_wubwubwub much, much less spectacular, so you need to compromise.
- //r_3dnow 0 // Disables 3DNow, but it doesn't take arguments in TF2
- r_ambientboost 0 // Controls ambient lights
- r_ambientfactor 0 // Controls ambient lights
- r_ambientmin 0 // Controls ambient lights
- r_avglight 0 // Controls average lighting on objects
- r_cheapwaterend 1 // Activates cheap water
- r_cheapwaterstart 1 // Activates cheap water
- r_decals 9 // Controls decal amount. Needs to be changed with mp_decals.
- r_maxmodeldecal 9 // Controls how many decals can be on a model at once
- r_decalstaticprops 0 // Enables whether decals can be seen on props.
- r_decal_cullsize 15 // Controls the cull size of decals.
- r_drawdetailprops 0 // Controls whether details on props should be drawn at all.
- r_drawmodeldecals 0 // Controls whether decals should be seeable on a model.
- r_drawflecks 0 // Controls whether particles upon hitting a surface with a bullet should be rendered.
- r_dynamic 0 // Disables dynamic lighting.
- r_maxdlights 0 // Determines the maximum number of dynamic lights visible on the screen.
- r_physpropstaticlighting 0 // Dtermines if there should be static lighting on props
- r_occlusion 0 // Use occlussion from Source engine?
- r_worldlights 1 // Number of world lights to use per vertex
- r_flashlightdepthtexture 0 // Specifies how detailed the flashlight light should be. Useless in TF2.
- r_forcewaterleaf 1 // Optimization to water - considers view in leaf under water for purposes of culling.
- r_lightaverage 0 // Disables average lighting.
- r_dopixelvisibility 0 //
- r_maxnewsamples 0 // Undocumented.
- r_maxsampledist 1 // Undocumented.
- r_sse2 1 //
- r_propsmaxdist 0 // Max visible distance for props.
- r_renderoverlayfragment 0 // Leaves a marking underneath health kits and ammo kits.
- r_staticprop_lod 4 // Sets the default LOD for static props.
- //r_waterdrawreflection 0 // Controls as to whether reflections should be drawn on the surface of water.
- //r_waterdrawrefraction 0 // Controls as to whether to calculate refractions when in water.
- //r_waterforceexpensive 0 // Forces expensive water.
- //r_waterforcereflectentities 0 // Forces as to whether entities should be reflected into water even if r_waterdrawreflection is 0.
- rope_averagelight 0 // Makes ropes use average of cubemap lighting instead of max intensity.
- rope_collide 0 // Collide rope with the world.
- rope_rendersolid 0 // Disables rendering ropes/cables at all.
- rope_shake 0 // Controls whether ropes should shake as if there's wind.
- rope_smooth 0 // Controls as to whether there should be an antialiasing effect on ropes.
- rope_subdiv 0 // Rope subdivision amount.
- rope_wind_dist 0 // If a rope is this far away, don't simulate wind on them.
- tf_particles_disable_weather 1 // Disable weather effects on maps supporting it. For example, setting this to `1' disables rain effects on *_sawmill.
- tracer_extra 0 // Undocumented.
- violence_ablood 1 // Setting ablood/hblood to 1 actually improves perf usually
- violence_hblood 1 //
- // Control antialiasing quality to a better extent
- mat_software_aa_quality 0 // was 9
- mat_software_aa_strength 0
- mat_software_aa_strength_vgui -1
- mat_software_aa_blur_one_pixel_lines 0
- mat_software_aa_edge_threshold 9
- mat_software_aa_tap_offset "1"
- // ----------------------------------------------------------------------------
- // Misc
- // ----------------------------------------------------------------------------
- // Miscellaneous
- // Some miscellaneous improvements that don't quite fit into any of the above categories.
- flex_smooth 1
- in_usekeyboardsampletime 0
- mat_clipz 1 // FX card users should set this to 0
- mat_forcehardwaresync 0
- mat_levelflush 1
- m_rawinput 1 // Turn on raw mouse input.
- mat_vsync 0 // Turn off vsync to avoid nasty I/O latency.
- r_fastzreject -1 // Values >1 enable a fast Z rejection algorithm, to be performed on the GPU (as opposed to on the CPU). The value `-1' autodetects hardware support for this feature, which is safer than forcing it.
- mat_queue_mode 2 // mat_queue mode is another frequently asked about cvar, it
- // defines the threading method to be used by the material
- // system. It has been unstable to use in the past, but
- // nowadays it's generally okay.
- //
- // Here are the possible values:
- // -2 legacy default
- // -1 default
- // 0 synchronous single thread
- // 1 queued single thread
- // 2 queued multithreaded
- //
- // If you have problems with the value `2', try setting it to
- // `-1'.
- //
- // As an aside, there are quite a few bugs in the demo system
- // that occur when mat_queue_mode is set to a value that is
- // not `-1'. If you intend to do work with the demo system,
- // maybe you should change this.
- //cl_threaded_bone_setup 1 // Causes crashes on systems with less than four cores
- cl_threaded_client_leaf_system 0
- //r_queued_decals 1 // Causes crashes on systems with less than four cores
- r_queued_ropes 1
- r_queued_post_processing 0
- r_threaded_client_shadow_manager 1
- r_threaded_particles 1
- r_threaded_renderables 1
- cl_forcepreload 1 // Forces preloading sounds and such to make it lag less when in-game.
- // mat_viewportupscale 1 and mat_viewportscale 0.5 // for terrible GPU's only
- cl_software_cursor 0 // fixes Windows cursor appearing on screen bug, but breaks on Mac/Linux and prevents looking up in some cases when set to 1
- //studio_queue_mode 0 // default "1". Can give a major FPS boost, but causes crashes. For some reason it is stable when viewing demos, so feel free to set to "1" when not in multiplayer
- // ----------------------------------------------------------------------------
- // Threading
- // ----------------------------------------------------------------------------
- mat_queue_mode 2 // mat_queue mode is another frequently asked about cvar, it
- // defines the threading method to be used by the material
- // system. It has been unstable to use in the past, but
- // nowadays it's generally okay.
- //
- // Here are the possible values:
- // -2 legacy default
- // -1 default
- // 0 synchronous single thread
- // 1 queued single thread
- // 2 queued multithreaded
- //
- // If you have problems with the value `2', try setting it to
- // `-1'.
- //
- // As an aside, there are quite a few bugs in the demo system
- // that occur when mat_queue_mode is set to a value that is
- // not `-1'. If you intend to do work with the demo system,
- // maybe you should change this.
- cl_threaded_bone_setup 0
- cl_threaded_client_leaf_system 0
- r_queued_decals 0
- r_queued_ropes 1
- r_queued_post_processing 0
- r_threaded_client_shadow_manager 1
- r_threaded_particles 1
- r_threaded_renderables 1
- // ----------------------------------------------------------------------------
- // General security
- // ----------------------------------------------------------------------------
- cl_allowupload 0
- alias cl_allowupload "echo Blocked cl_allowupload!" // Prevents cl_allowupload from being changed by a malicious server, and notifies you
- alias unbindall "echo Blocked unbindall!" // Prevents unbindall from being run by a malicious server, and notifies you
- // Gets rid of servers playing annoying sound files. Note that this prevents sounds from saysound and other plugins that do similar things.
- //alias play "echo Blocked play!" // Can prevent the game from playing sounds in some cases
- alias sndplaydelay "echo Blocked sndplaydelay!"
- alias playgamesound "echo Blocked playgamesound!"
- alias soundfade "echo Blocked soundfade!"
- cl_downloadfilter "nosounds" // Disables servers from downloading sounds by default
- // Servers don't need this
- alias cl_spec_mode
- alias rpt_connect
- alias r_screenoverlay
- alias closed_htmlpage "echo Blocked pinion!" // May have false positives depending on the server, but it's not that big of a deal, since all this does is prevent Pinion or other unruly addons from keeping you from closing the MOTD.
- // ----------------------------------------------------------------------------
- // m0re's config
- // ----------------------------------------------------------------------------
- cl_forcepreload 1 // Force preloading
- ai_report_task_timings_on_limit "0"
- ai_think_limit_label "0"
- option_duck_method "1"
- overview_alpha "1.0"
- overview_health "1"
- overview_locked "1"
- overview_mode 0
- overview_names "1"
- overview_tracks "1"
- pyro_max_intensity "0.35"
- pyro_max_rate "0.2"
- pyro_max_side_length "0.55"
- pyro_max_side_width "0.95"
- pyro_min_intensity "0.1"
- pyro_min_rate "0.05"
- pyro_min_side_length "0.3"
- pyro_min_side_width "0.65"
- pyro_vignette_distortion "0"
- replay_dodiskcleanup "1"
- replay_editor_camera_length "15"
- replay_editor_fov_mousewheel_invert "0"
- replay_editor_fov_mousewheel_multiplier "5"
- replay_enableeventbasedscreenshots "0"
- replay_enablerenderpreview "0"
- replay_flushinterval "15"
- replay_movie_export_last_dir ""
- replay_movie_reveal_warning "1"
- replay_quitmsg_dontaskagain "1"
- replay_renderqueue_first_add "0"
- replay_rendersetting_exportraw "0"
- replay_rendersetting_renderglow "0"
- replay_replayeditor_rewindmsgcounter "0"
- replay_replaywelcomedlgcount "2"
- replay_voice_during_playback "0"
- rope_averagelight 0
- rope_collide 0
- rope_rendersolid 0
- rope_shake 0
- rope_smooth 0
- rope_subdiv 0
- rope_wind_dist 0
- cl_spec_carrieditems "1"
- cl_spec_mode "5"
- cl_soundfile "1"
- // ----------------------------------------------------------------------------
- // Simplified Null Movement
- // ----------------------------------------------------------------------------
- alias none ""
- alias +mfwd "-back;+forward;alias checkfwd +forward"
- alias +mback "-forward;+back;alias checkback +back"
- alias +mleft "-moveright;+moveleft;alias checkleft +moveleft"
- alias +mright "-moveleft;+moveright;alias checkright +moveright"
- alias -mfwd "-forward;checkback;alias checkfwd none"
- alias -mback "-back;checkfwd;alias checkback none"
- alias -mleft "-moveleft;checkright;alias checkleft none"
- alias -mright "-moveright;checkleft;alias checkright none"
- alias checkfwd none
- alias checkback none
- alias checkleft none
- alias checkright none
- bind w +mfwd
- bind s +mback
- bind a +mleft
- bind d +mright
- // ----------------------------------------------------------------------------
- // Personal Tweaks
- // ----------------------------------------------------------------------------
- cl_mvm_wave_status_visible_during_wave 1 //Shows bots left in MvM
- cl_ask_blacklist_opt_out "1" //Removes the asking for blacklisting and favoring servers
- cl_ask_favorite_opt_out "1"
- sb_dontshow_maxplayer_warning "1"
- tf_explanations_backpackpanel "1" //Removes explanation of backpack
- tf_explanations_charinfo_armory_panel "1"//Removes explanation of purchases
- tf_explanations_charinfopanel "1" //Removes explanation of other stuff related to crafting and discarding and store
- tf_explanations_craftingpanel "1"
- tf_explanations_discardpanel "1"
- tf_explanations_store "1"
- tf_training_has_prompted_for_forums "1"
- tf_training_has_prompted_for_loadout "1"
- tf_training_has_prompted_for_offline_practice "1"
- tf_training_has_prompted_for_options "1"
- tf_training_has_prompted_for_training "1"
- //Adds captions; if you don't have captions you can get them at https://code.google.com/p/tf2closecaptions/
- //cc_lang clovervidiar //the updated version requires one of these two to be uncommented.
- closecaption 1
- cc_subtitles 0
- cc_predisplay_time 0
- cc_lang clovervidiac
- //Null movement script with the addition of randomizing Catfacts
- //Is redundant with the other null movement
- //bind w +mfwd
- //bind s +mback
- //bind a +mleft
- //bind d +mright
- //alias +mfwd "-back;+forward;alias checkfwd +forward;catfact_cycle"
- //alias +mback "-forward;+back;alias checkback +back;catfact_cycle"
- //alias +mleft "-moveright;+moveleft;alias checkleft +moveleft;catfact_cycle"
- //alias +mright "-moveleft;+moveright;alias checkright +moveright;catfact_cycle"
- //alias -mfwd "-forward;checkback;alias checkfwd none;catfact_cycle"
- //alias -mback "-back;checkfwd;alias checkback none;catfact_cycle"
- //alias -mleft "-moveleft;checkright;alias checkleft none;catfact_cycle"
- //alias -mright "-moveright;checkleft;alias checkright none;catfact_cycle"
- //alias checkfwd none
- //alias checkback none
- //alias checkleft none
- //alias checkright none
- //alias none ""
- //Cat Facts Script
- //BY DEFAULT THE SCRIPT IS BOUND TO T - THIS CAN BE CHANGED ON THE LAST LINE
- alias "catfact01" "say On average, cats spend 2/3 of every day sleeping."
- alias "catfact02" "say Unlike dogs, cats do not have a sweet tooth. Scientists believe this is due to a mutation in a key taste receptor."
- alias "catfact03" "say When a cat chases its prey, it keeps its head level. Dogs and humans bob their heads up and down."
- alias "catfact04" "say The technical term for a cat’s hairball is a “bezoar”."
- alias "catfact05" "say A group of cats is called a “clowder”."
- alias "catfact06" "say Female cats tend to be right pawed, while male cats are more often left pawed."
- alias "catfact07" "say A cat can’t climb head first down a tree because every claw on a cat’s paw points the same way."
- alias "catfact08" "say Cats make about 100 different sounds. Dogs make only about 10."
- alias "catfact09" "say A cat’s brain is biologically more similar to a human brain than it is to a dog’s."
- alias "catfact10" "say There are more than 500 million domestic cats in the world, with approximately 40 recognized breeds."
- alias "catfact11" "say The oldest known pet cat was recently found in a 9,500-year-old grave on the Mediterranean island of Cyprus."
- alias "catfact12" "say Cats are North America’s most popular pets: there are 73 million cats compared to 63 million dogs"
- alias "catfact13" "say Over 30% of households in North America own a cat."
- alias "catfact14" "say In 1963, France blasted a cat named Felicette into outer space. She survived the trip."
- alias "catfact15" "say The group of words associated with cat (catt, cath, chat, katze) stem from the Latin catus, meaning domestic cat."
- alias "catfact16" "say A cat’s hearing is better than a dog’s."
- alias "catfact17" "say A cat can hear high-frequency sounds up to two octaves higher than a human."
- alias "catfact18" "say A cat can travel at a top speed of approximately 31 mph (49 km) over a short distance."
- alias "catfact19" "say A cat can jump up to five times its own height in a single bound."
- alias "catfact20" "say Some cats have survived falls of over 65 feet (20 meters), due largely to their “righting reflex”."
- alias "catfact21" "say A cat rubs against people not only to be affectionate but also to mark out its territory with scent glands around its face."
- alias "catfact22" "say To purr, a muscle in the larynx opens and closes the air passage about 25 times a second."
- alias "catfact23" "say When a family cat died in ancient Egypt, family members would mourn by shaving off their eyebrows."
- alias "catfact24" "say In 1888, more than 300,000 mummified cats were found an Egyptian cemetery."
- alias "catfact25" "say Most cats give birth to a litter of between one and nine kittens."
- alias "catfact26" "say The largest known litter ever produced was 19 kittens, of which 15 survived."
- alias "catfact27" "say Smuggling a cat out of ancient Egypt was punishable by death."
- alias "catfact28" "say The group of animals that pet cats belong to emerged around 12 million years ago."
- alias "catfact29" "say The biggest wildcat today is the Siberian Tiger."
- alias "catfact30" "say The smallest wildcat today is the Black-footed cat."
- alias "catfact31" "say Many Egyptians worshipped the goddess Bast, who had a woman’s body and a cat’s head."
- alias "catfact32" "say In Britain and Australia, black cats are considered lucky."
- alias "catfact33" "say The most popular pedigreed cat is the Persian cat, followed by the Main Coon cat and the Siamese cat."
- alias "catfact34" "say The smallest pedigreed cat is a Singapura, which can weigh just 4 lbs (1.8 kg), or about five large cans of cat food."
- alias "catfact35" "say Cats hate the water because their fur does not insulate well when it’s wet."
- alias "catfact36" "say The first commercially cloned pet was a cat named “Little Nicky”." He cost his owner $50,000."
- alias "catfact37" "say A cat usually has about 12 whiskers on each side of its face."
- alias "catfact38" "say Scientists believe grass appears red to cats."
- alias "catfact39" "say In the original Italian version of Cinderella, the benevolent fairy godmother figure was a cat."
- alias "catfact40" "say Experts think that cats may have magnetized cells in their brains that act as compasses."
- alias "catfact41" "say Isaac Newton invented the cat flap."
- alias "catfact42" "say A cat’s jaw can’t move sideways, so a cat can’t chew large chunks of food."
- alias "catfact43" "say A cat almost never meows at another cat, mostly just humans. Cats typically will spit, purr, and hiss at other cats."
- alias "catfact44" "say Approximately 1/3 of cat owners think their pets are able to read their minds."
- alias "catfact45" "say All cats have claws, and all except the cheetah sheath them when at rest."
- alias "catfact46" "say A cat lover is called an Ailurophilia (Greek: cat+lover)."
- alias "catfact47" "say In Japan, cats are thought to have the power to turn into super spirits when they die."
- alias "catfact48" "say Most cats had short hair until about 100 years ago, when it became fashionable to own cats and experiment with breeding."
- alias "catfact49" "say Cats have 32 muscles that control the outer ear (humans have only 6)."
- alias "catfact50" "say A cat can independently rotate its ears 180 degrees."
- alias "catfact51" "say One reason that kittens sleep so much is because a growth hormone is released only during sleep."
- alias "catfact52" "say Cats have about 130,000 hairs per square inch (20,155 hairs per square centimeter)."
- alias "catfact53" "say The heaviest cat on record is Himmy, a Tabby from Queensland, Australia. He weighed nearly 47 pounds (21 kg)."
- alias "catfact54" "say The oldest cat on record was Crème Puff from Texas, who made it until three days after her 38th birthday."
- alias "catfact55" "say The lightest cat on record is a blue point Himalayan called Tinker Toy, who weighed 1 pound, 6 ounces (616 g)."
- alias "catfact56" "say The tiniest cat on record is Mr. Pebbles, a 2-year-old cat that weighed 3 lbs (1.3 k) and was 6.1 inches (15.5 cm) high."
- alias "catfact57" "say In the 1750s, Europeans introduced cats into the Americas to control pests."
- alias "catfact58" "say The first cat show was organized in 1871 in London. Cat shows later became a worldwide craze."
- alias "catfact59" "say The first cartoon cat was Felix the Cat in 1919."
- alias "catfact60" "say A cat has 230 bones in its body. A human has 206."
- alias "catfact61" "say A cat has no collarbone, so it can fit through any opening the size of its head."
- alias "catfact62" "say A cat’s nose pad is ridged with a unique pattern, just like the fingerprint of a human."
- alias "catfact63" "say Foods that should not be given to cats include onions, garlic, green tomatoes, raw potatoes, chocolate, grapes, and raisins."
- alias "catfact64" "say A 2007 Gallup poll revealed that both men and women were equally likely to own a cat."
- alias "catfact65" "say how do i fly as demonstration man"
- alias "catfact66" "say what button make assassin go transparent"
- alias "catfact67" "say how make tuxedo terrorist do lobster dance?"
- alias "catfact68" "say how to eat hoagie as big machinegun man"
- alias "catfact69" "say how outback man get lemonade"
- alias "catfact70" "say how to glow as healing scientist"
- alias "catfact71" "say where jogger get soda"
- alias "catfact72" "say how to institute automatic cannon as constructor"
- alias "catfact73" "say how shot lazer as hillbilly"
- alias "catfact74" "say how to launch ball as call center guy"
- alias "catfact75" "say can large ammunition bloke get fish and chips"
- alias "catfact76" "say how to signal friends with rubber suit guy"
- alias "catfact77" "say how speed man become super blur?"
- alias "catfact78" "say How inventor produce vending machine?"
- alias "catfact79" "say how engine man use calculator?"
- alias "catfact80" "say how to fly as captain america"
- alias "catfact81" "say where robot gun get bullet shoots"
- alias "catfact82" "say how do i shoot air as masked ignition man?!"
- alias "catfact83" "say how do make gun robots bigger as suspender dude"
- alias "catfact84" "say How can push explody train down choo choo tracks"
- alias "catfact85" "say How do make patriot fly"
- alias "catfact86" "say how does triathlon winner get home run"
- alias "catfact87" "say How do flame-man use signal"
- alias "catfact88" "say As the australian longshoot man how do I throw apple juice"
- alias "catfact89" "say How to reprogram cannons with french businessman!"
- alias "catfact90" "say how eyeball shoot eyeballs!!!"
- alias "catfact91" "say how make u.s. marine go air force?"
- alias "catfact92" "say How to make construction worker build gas pump?"
- alias "catfact93" "say when can carpenter put soda machine"
- alias "catfact94" "say How make Gun as Bob the Builder"
- alias "catfact95" "say go play with your building blocks"
- alias "catfact96" "say How do you push as the firebat"
- alias "catfact97" "say how warrior dig with shovel"
- alias "catfact98" "say what button to glow ghost buster?"
- alias "catfact99" "say how I go shiny as the dentist"
- alias "catfact100" "say how does fast boy throw ball"
- alias "catfact101" "say how fireman hammertime"
- alias "catfact102" "say how architect get more minerals"
- alias "catfact103" "say How do I make healing box?"
- alias "catfact104" "say how machine man get vespene gas"
- alias "catfact105" "say who can then the secret agent become the other team"
- alias "catfact106" "say why masked tuxedo man change color???"
- alias "catfact107" "say how do outback steakhouse guy do the telescope"
- alias "catfact108" "say how does french toast go seethrough"
- alias "catfact109" "say how masked artist make ice sculptures"
- alias "catfact110" "say How do I street fighter move as the fireman???????????"
- alias "catfact111" "say as the American guy, how do I use my jetpack"
- alias "catfact112" "say how to raise flag as patriot?!"
- alias "catfact123" "say How building healing bot as technician?"
- alias "catfact114" "say how fighter guy play trumpet"
- alias "catfact115" "say As science hillbilly, how do I deploy a tiny robo-cop?"
- alias "catfact116" "say why to build turret as construction worker!"
- alias "catfact117" "say How to shoot annoying baseball player?"
- alias "catfact118" "say How to pretend to die as french businessman"
- alias "catfact119" "say how ski mask guy listen to radio"
- alias "catfact120" "say how do boston scoundrel run fast?"
- alias "catfact121" "say how use chef knife as helmet child?"
- alias "catfact122" "say how do drinks machine as erection man?"
- alias "catfact123" "say how do i build disco platform as hank of the hill"
- alias "catfact124" "say how moorish legend do fast run"
- alias "catfact125" "say How u jump high as sports player"
- alias "catfact126" "say how to fly as sold man?"
- alias "catfact127" "say how speedy hooligan throw christmas ball?"
- alias "catfact128" "say how country singer play guitar"
- alias "catfact129" "say how white usain bolt sponsor pepsi"
- alias "catfact130" "say how coal miner play missile command with wrungler"
- alias "catfact131" "say where infantry fellow get gunboots?"
- alias "catfact132" "say how medicine man find supersaw?"
- alias "catfact133" "say how professorman inside eggshell?"
- alias "catfact134" "say how somali pirate get pegleg"
- alias "catfact135" "say how archer wanker shoot fire"
- alias "catfact136" "say how texas man get can opener hand"
- alias "catfact137" "say how astronaut suit eat candy"
- alias "catfact138" "say how albert einstein get lightning bolt hand"
- alias "catfact139" "say where vladimir putin find boxing glove"
- alias "catfact_diceroll_01" "alias catfact_result catfact01;alias catfact_cycle catfact_diceroll_02"
- alias "catfact_diceroll_02" "alias catfact_result catfact02;alias catfact_cycle catfact_diceroll_03"
- alias "catfact_diceroll_03" "alias catfact_result catfact03;alias catfact_cycle catfact_diceroll_04"
- alias "catfact_diceroll_04" "alias catfact_result catfact04;alias catfact_cycle catfact_diceroll_05"
- alias "catfact_diceroll_05" "alias catfact_result catfact05;alias catfact_cycle catfact_diceroll_06"
- alias "catfact_diceroll_06" "alias catfact_result catfact06;alias catfact_cycle catfact_diceroll_07"
- alias "catfact_diceroll_07" "alias catfact_result catfact07;alias catfact_cycle catfact_diceroll_08"
- alias "catfact_diceroll_08" "alias catfact_result catfact08;alias catfact_cycle catfact_diceroll_09"
- alias "catfact_diceroll_09" "alias catfact_result catfact09;alias catfact_cycle catfact_diceroll_10"
- alias "catfact_diceroll_10" "alias catfact_result catfact10;alias catfact_cycle catfact_diceroll_11"
- alias "catfact_diceroll_11" "alias catfact_result catfact11;alias catfact_cycle catfact_diceroll_12"
- alias "catfact_diceroll_12" "alias catfact_result catfact12;alias catfact_cycle catfact_diceroll_13"
- alias "catfact_diceroll_13" "alias catfact_result catfact13;alias catfact_cycle catfact_diceroll_14"
- alias "catfact_diceroll_14" "alias catfact_result catfact14;alias catfact_cycle catfact_diceroll_15"
- alias "catfact_diceroll_15" "alias catfact_result catfact15;alias catfact_cycle catfact_diceroll_16"
- alias "catfact_diceroll_16" "alias catfact_result catfact16;alias catfact_cycle catfact_diceroll_17"
- alias "catfact_diceroll_17" "alias catfact_result catfact17;alias catfact_cycle catfact_diceroll_18"
- alias "catfact_diceroll_18" "alias catfact_result catfact18;alias catfact_cycle catfact_diceroll_19"
- alias "catfact_diceroll_19" "alias catfact_result catfact19;alias catfact_cycle catfact_diceroll_20"
- alias "catfact_diceroll_20" "alias catfact_result catfact20;alias catfact_cycle catfact_diceroll_21"
- alias "catfact_diceroll_21" "alias catfact_result catfact21;alias catfact_cycle catfact_diceroll_22"
- alias "catfact_diceroll_22" "alias catfact_result catfact22;alias catfact_cycle catfact_diceroll_23"
- alias "catfact_diceroll_23" "alias catfact_result catfact23;alias catfact_cycle catfact_diceroll_24"
- alias "catfact_diceroll_24" "alias catfact_result catfact24;alias catfact_cycle catfact_diceroll_25"
- alias "catfact_diceroll_25" "alias catfact_result catfact25;alias catfact_cycle catfact_diceroll_26"
- alias "catfact_diceroll_26" "alias catfact_result catfact26;alias catfact_cycle catfact_diceroll_27"
- alias "catfact_diceroll_27" "alias catfact_result catfact27;alias catfact_cycle catfact_diceroll_28"
- alias "catfact_diceroll_28" "alias catfact_result catfact28;alias catfact_cycle catfact_diceroll_29"
- alias "catfact_diceroll_29" "alias catfact_result catfact29;alias catfact_cycle catfact_diceroll_30"
- alias "catfact_diceroll_30" "alias catfact_result catfact30;alias catfact_cycle catfact_diceroll_31"
- alias "catfact_diceroll_31" "alias catfact_result catfact31;alias catfact_cycle catfact_diceroll_32"
- alias "catfact_diceroll_32" "alias catfact_result catfact32;alias catfact_cycle catfact_diceroll_33"
- alias "catfact_diceroll_33" "alias catfact_result catfact33;alias catfact_cycle catfact_diceroll_34"
- alias "catfact_diceroll_34" "alias catfact_result catfact34;alias catfact_cycle catfact_diceroll_35"
- alias "catfact_diceroll_35" "alias catfact_result catfact35;alias catfact_cycle catfact_diceroll_36"
- alias "catfact_diceroll_36" "alias catfact_result catfact36;alias catfact_cycle catfact_diceroll_37"
- alias "catfact_diceroll_37" "alias catfact_result catfact37;alias catfact_cycle catfact_diceroll_38"
- alias "catfact_diceroll_38" "alias catfact_result catfact38;alias catfact_cycle catfact_diceroll_39"
- alias "catfact_diceroll_39" "alias catfact_result catfact39;alias catfact_cycle catfact_diceroll_40"
- alias "catfact_diceroll_40" "alias catfact_result catfact40;alias catfact_cycle catfact_diceroll_41"
- alias "catfact_diceroll_41" "alias catfact_result catfact41;alias catfact_cycle catfact_diceroll_42"
- alias "catfact_diceroll_42" "alias catfact_result catfact42;alias catfact_cycle catfact_diceroll_43"
- alias "catfact_diceroll_43" "alias catfact_result catfact43;alias catfact_cycle catfact_diceroll_44"
- alias "catfact_diceroll_44" "alias catfact_result catfact44;alias catfact_cycle catfact_diceroll_45"
- alias "catfact_diceroll_45" "alias catfact_result catfact45;alias catfact_cycle catfact_diceroll_46"
- alias "catfact_diceroll_46" "alias catfact_result catfact46;alias catfact_cycle catfact_diceroll_47"
- alias "catfact_diceroll_47" "alias catfact_result catfact47;alias catfact_cycle catfact_diceroll_48"
- alias "catfact_diceroll_48" "alias catfact_result catfact48;alias catfact_cycle catfact_diceroll_49"
- alias "catfact_diceroll_49" "alias catfact_result catfact49;alias catfact_cycle catfact_diceroll_50"
- alias "catfact_diceroll_50" "alias catfact_result catfact50;alias catfact_cycle catfact_diceroll_51"
- alias "catfact_diceroll_51" "alias catfact_result catfact51;alias catfact_cycle catfact_diceroll_52"
- alias "catfact_diceroll_52" "alias catfact_result catfact52;alias catfact_cycle catfact_diceroll_53"
- alias "catfact_diceroll_53" "alias catfact_result catfact53;alias catfact_cycle catfact_diceroll_54"
- alias "catfact_diceroll_54" "alias catfact_result catfact54;alias catfact_cycle catfact_diceroll_55"
- alias "catfact_diceroll_55" "alias catfact_result catfact55;alias catfact_cycle catfact_diceroll_56"
- alias "catfact_diceroll_56" "alias catfact_result catfact56;alias catfact_cycle catfact_diceroll_57"
- alias "catfact_diceroll_57" "alias catfact_result catfact57;alias catfact_cycle catfact_diceroll_58"
- alias "catfact_diceroll_58" "alias catfact_result catfact58;alias catfact_cycle catfact_diceroll_59"
- alias "catfact_diceroll_59" "alias catfact_result catfact59;alias catfact_cycle catfact_diceroll_60"
- alias "catfact_diceroll_60" "alias catfact_result catfact60;alias catfact_cycle catfact_diceroll_61"
- alias "catfact_diceroll_61" "alias catfact_result catfact61;alias catfact_cycle catfact_diceroll_62"
- alias "catfact_diceroll_62" "alias catfact_result catfact62;alias catfact_cycle catfact_diceroll_63"
- alias "catfact_diceroll_63" "alias catfact_result catfact63;alias catfact_cycle catfact_diceroll_64"
- alias "catfact_diceroll_64" "alias catfact_result catfact64;alias catfact_cycle catfact_diceroll_65"
- alias "catfact_diceroll_65" "alias catfact_result catfact65;alias catfact_cycle catfact_diceroll_66"
- alias "catfact_diceroll_66" "alias catfact_result catfact66;alias catfact_cycle catfact_diceroll_67"
- alias "catfact_diceroll_67" "alias catfact_result catfact67;alias catfact_cycle catfact_diceroll_68"
- alias "catfact_diceroll_68" "alias catfact_result catfact68;alias catfact_cycle catfact_diceroll_69"
- alias "catfact_diceroll_69" "alias catfact_result catfact69;alias catfact_cycle catfact_diceroll_70"
- alias "catfact_diceroll_70" "alias catfact_result catfact70;alias catfact_cycle catfact_diceroll_71"
- alias "catfact_diceroll_71" "alias catfact_result catfact71;alias catfact_cycle catfact_diceroll_72"
- alias "catfact_diceroll_72" "alias catfact_result catfact72;alias catfact_cycle catfact_diceroll_73"
- alias "catfact_diceroll_73" "alias catfact_result catfact73;alias catfact_cycle catfact_diceroll_74"
- alias "catfact_diceroll_74" "alias catfact_result catfact74;alias catfact_cycle catfact_diceroll_75"
- alias "catfact_diceroll_75" "alias catfact_result catfact75;alias catfact_cycle catfact_diceroll_76"
- alias "catfact_diceroll_76" "alias catfact_result catfact76;alias catfact_cycle catfact_diceroll_77"
- alias "catfact_diceroll_77" "alias catfact_result catfact77;alias catfact_cycle catfact_diceroll_78"
- alias "catfact_diceroll_78" "alias catfact_result catfact78;alias catfact_cycle catfact_diceroll_79"
- alias "catfact_diceroll_79" "alias catfact_result catfact79;alias catfact_cycle catfact_diceroll_80"
- alias "catfact_diceroll_80" "alias catfact_result catfact80;alias catfact_cycle catfact_diceroll_81"
- alias "catfact_diceroll_81" "alias catfact_result catfact81;alias catfact_cycle catfact_diceroll_82"
- alias "catfact_diceroll_82" "alias catfact_result catfact82;alias catfact_cycle catfact_diceroll_83"
- alias "catfact_diceroll_83" "alias catfact_result catfact83;alias catfact_cycle catfact_diceroll_84"
- alias "catfact_diceroll_84" "alias catfact_result catfact84;alias catfact_cycle catfact_diceroll_85"
- alias "catfact_diceroll_85" "alias catfact_result catfact85;alias catfact_cycle catfact_diceroll_86"
- alias "catfact_diceroll_86" "alias catfact_result catfact86;alias catfact_cycle catfact_diceroll_87"
- alias "catfact_diceroll_87" "alias catfact_result catfact87;alias catfact_cycle catfact_diceroll_88"
- alias "catfact_diceroll_88" "alias catfact_result catfact88;alias catfact_cycle catfact_diceroll_89"
- alias "catfact_diceroll_89" "alias catfact_result catfact89;alias catfact_cycle catfact_diceroll_90"
- alias "catfact_diceroll_90" "alias catfact_result catfact90;alias catfact_cycle catfact_diceroll_91"
- alias "catfact_diceroll_91" "alias catfact_result catfact91;alias catfact_cycle catfact_diceroll_92"
- alias "catfact_diceroll_92" "alias catfact_result catfact92;alias catfact_cycle catfact_diceroll_93"
- alias "catfact_diceroll_93" "alias catfact_result catfact93;alias catfact_cycle catfact_diceroll_94"
- alias "catfact_diceroll_94" "alias catfact_result catfact94;alias catfact_cycle catfact_diceroll_95"
- alias "catfact_diceroll_95" "alias catfact_result catfact95;alias catfact_cycle catfact_diceroll_96"
- alias "catfact_diceroll_96" "alias catfact_result catfact96;alias catfact_cycle catfact_diceroll_97"
- alias "catfact_diceroll_97" "alias catfact_result catfact97;alias catfact_cycle catfact_diceroll_98"
- alias "catfact_diceroll_98" "alias catfact_result catfact98;alias catfact_cycle catfact_diceroll_99"
- alias "catfact_diceroll_99" "alias catfact_result catfact99;alias catfact_cycle catfact_diceroll_100"
- alias "catfact_diceroll_100" "alias catfact_result catfact100;alias catfact_cycle catfact_diceroll_101"
- alias "catfact_diceroll_101" "alias catfact_result catfact101;alias catfact_cycle catfact_diceroll_102"
- alias "catfact_diceroll_102" "alias catfact_result catfact102;alias catfact_cycle catfact_diceroll_103"
- alias "catfact_diceroll_103" "alias catfact_result catfact103;alias catfact_cycle catfact_diceroll_104"
- alias "catfact_diceroll_104" "alias catfact_result catfact104;alias catfact_cycle catfact_diceroll_105"
- alias "catfact_diceroll_105" "alias catfact_result catfact105;alias catfact_cycle catfact_diceroll_106"
- alias "catfact_diceroll_106" "alias catfact_result catfact106;alias catfact_cycle catfact_diceroll_107"
- alias "catfact_diceroll_107" "alias catfact_result catfact107;alias catfact_cycle catfact_diceroll_108"
- alias "catfact_diceroll_108" "alias catfact_result catfact108;alias catfact_cycle catfact_diceroll_109"
- alias "catfact_diceroll_109" "alias catfact_result catfact109;alias catfact_cycle catfact_diceroll_110"
- alias "catfact_diceroll_110" "alias catfact_result catfact110;alias catfact_cycle catfact_diceroll_111"
- alias "catfact_diceroll_111" "alias catfact_result catfact111;alias catfact_cycle catfact_diceroll_112"
- alias "catfact_diceroll_112" "alias catfact_result catfact112;alias catfact_cycle catfact_diceroll_113"
- alias "catfact_diceroll_113" "alias catfact_result catfact113;alias catfact_cycle catfact_diceroll_114"
- alias "catfact_diceroll_114" "alias catfact_result catfact114;alias catfact_cycle catfact_diceroll_115"
- alias "catfact_diceroll_115" "alias catfact_result catfact115;alias catfact_cycle catfact_diceroll_116"
- alias "catfact_diceroll_116" "alias catfact_result catfact116;alias catfact_cycle catfact_diceroll_117"
- alias "catfact_diceroll_117" "alias catfact_result catfact117;alias catfact_cycle catfact_diceroll_118"
- alias "catfact_diceroll_118" "alias catfact_result catfact118;alias catfact_cycle catfact_diceroll_119"
- alias "catfact_diceroll_119" "alias catfact_result catfact119;alias catfact_cycle catfact_diceroll_120"
- alias "catfact_diceroll_120" "alias catfact_result catfact120;alias catfact_cycle catfact_diceroll_121"
- alias "catfact_diceroll_121" "alias catfact_result catfact121;alias catfact_cycle catfact_diceroll_122"
- alias "catfact_diceroll_122" "alias catfact_result catfact122;alias catfact_cycle catfact_diceroll_123"
- alias "catfact_diceroll_123" "alias catfact_result catfact123;alias catfact_cycle catfact_diceroll_124"
- alias "catfact_diceroll_124" "alias catfact_result catfact124;alias catfact_cycle catfact_diceroll_125"
- alias "catfact_diceroll_125" "alias catfact_result catfact125;alias catfact_cycle catfact_diceroll_126"
- alias "catfact_diceroll_126" "alias catfact_result catfact126;alias catfact_cycle catfact_diceroll_127"
- alias "catfact_diceroll_127" "alias catfact_result catfact127;alias catfact_cycle catfact_diceroll_128"
- alias "catfact_diceroll_128" "alias catfact_result catfact128;alias catfact_cycle catfact_diceroll_129"
- alias "catfact_diceroll_129" "alias catfact_result catfact129;alias catfact_cycle catfact_diceroll_130"
- alias "catfact_diceroll_130" "alias catfact_result catfact130;alias catfact_cycle catfact_diceroll_131"
- alias "catfact_diceroll_131" "alias catfact_result catfact131;alias catfact_cycle catfact_diceroll_132"
- alias "catfact_diceroll_132" "alias catfact_result catfact132;alias catfact_cycle catfact_diceroll_133"
- alias "catfact_diceroll_133" "alias catfact_result catfact133;alias catfact_cycle catfact_diceroll_134"
- alias "catfact_diceroll_134" "alias catfact_result catfact134;alias catfact_cycle catfact_diceroll_135"
- alias "catfact_diceroll_135" "alias catfact_result catfact135;alias catfact_cycle catfact_diceroll_136"
- alias "catfact_diceroll_136" "alias catfact_result catfact136;alias catfact_cycle catfact_diceroll_137"
- alias "catfact_diceroll_137" "alias catfact_result catfact137;alias catfact_cycle catfact_diceroll_138"
- alias "catfact_diceroll_138" "alias catfact_result catfact138;alias catfact_cycle catfact_diceroll_139"
- alias "catfact_diceroll_139" "alias catfact_result catfact64;alias catfact_cycle catfact_diceroll_01"
- alias catfact_cycle catfact_diceroll_01
- alias resultandcycle "catfact_result; catfact_cycle"
- bind T resultandcycle
- // ----------------------------------------------------------------------------
- // Crosshair Tweaks
- // ----------------------------------------------------------------------------
- cl_crosshair_blue "0.000000"
- cl_crosshair_file "crosshair2"
- cl_crosshair_green "255.000000"
- cl_crosshair_red "0.000000"
- cl_crosshair_scale "32.270000"
- cl_crosshairalpha "200"
- cl_crosshaircolor "0"
- cl_dynamiccrosshair "1"
- // ----------------------------------------------------------------------------
- // Print to console
- // ----------------------------------------------------------------------------
- clear
- echo [[Performance settings loaded]]
- echo "-------------------------------------------------------"
- echo " Blended config loaded. "
- echo "-------------------------------------------------------"
- echo "closecaption enabled"
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