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Jan 21st, 2014
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  1. if (isServer) then {
  2. call compile preprocessFileLineNumbers "\z\addons\dayz_server\missions\DayZ_Epoch_13.Tavi\dynamic_vehicle.sqf"; //Compile vehicle configs
  3.  
  4. // Add trader citys
  5. _nil = [] execVM "\z\addons\dayz_server\missions\DayZ_Epoch_13.Tavi\mission.sqf";
  6. _serverMonitor = [] execVM "\z\addons\dayz_code\system\server_monitor.sqf";
  7. };
  8.  
  9. if (!isDedicated) then {
  10. [] execVM "compile\Server_WelcomeCredits.sqf";
  11. //Conduct map operations
  12. 0 fadeSound 0;
  13. waitUntil {!isNil "dayz_loadScreenMsg"};
  14. dayz_loadScreenMsg = (localize "STR_AUTHENTICATING");
  15.  
  16. //Run the player monitor
  17. _id = player addEventHandler ["Respawn", {_id = [] spawn player_death; _nul = [] execVM "playerspawn.sqf";}];
  18. _playerMonitor = [] execVM "\z\addons\dayz_code\system\player_monitor.sqf";
  19. _nul = [] execVM "playerspawn.sqf";
  20.  
  21. //Lights
  22. //[0,0,true,true,true,58,280,600,[0.698, 0.556, 0.419],"Generator_DZ",0.1] execVM "\z\addons\dayz_code\compile\local_lights_init.sqf";
  23.  
  24. };
  25.  
  26.  
  27. #include "\z\addons\dayz_code\system\BIS_Effects\init.sqf"
  28.  
  29. waitUntil {!isNil ("PVDZE_plr_LoginRecord")};
  30. if (dayzPlayerLogin2 select 2) then
  31. {
  32. [] execVM "addons\DRNSpawn.sqf";
  33. };
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