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- Telamon: Well factions might die down a bit, based on a million rage based pm's I got this morning
- Mes: yeah i was thinking you were getting a lot of PM's because i hear a lot of stuff too
- Mes: they are pretty upset about guards and traps right now
- Telamon: Yea, it never ceases to amaze me the people that want pvp, do the most to make sure there is no pvp
- Telamon: well let me be more clear
- Telamon: the people that "say they want more pvp
- Mes: they've got this really large group and they are balling up and i can't fight them in a straight fight so i try things like daemons or guards or traps or luring people into passages and fielding but they get pretty upset
- Telamon: but ive got a guard fix in the works, and the trap fix, mixed into the ctf update
- Mes: they said htey'd just go O/C and that was fine with me
- Telamon: Yea 95% of that rarely is an issue
- Telamon: but the suicide bombs of guards in the comb base, or the double trap stacking in doorways I think just ruins it for people
- Mes: when it comes to me facing those tactics like guards and such i just dont fight on them. When it came to problems with traps i build a remove trap guy
- Telamon: yea regardless I think thats why the factions goes in phases
- Telamon: after a night like last night, SL pretty much will have the towns by default
- Mes: i have to admit htat guards going into your base is really not cool, i think on the OSI shards they wouldn't go in
- Telamon: I dont think anyone will bother with caping towns for a while
- Telamon: again based on upset pm's
- Mes: they are trying honestly, all three sides. I think if they get them from me (which they can with their extra men and coverage of the night/day) i will just not fight them on guards
- Mes: so it won't matter much to me
- Telamon: yea if I was playing, I dont see it as an issue, the guards in the com base is a tad terrible
- Mes: yeah i wiped them out like 1on9 last night with it
- Telamon: the mass spawning of guards via a macro as well, but since people are abusing it, ive got to limit it
- Mes: not really sure what to say abuot that, i remember askingyou for help when Lib did it to me a year ago in TB base
- Mes: they probably shouldn't be able to go into bases
- Telamon: well its the follow mechanic thats broken, its just a complex fix
- Telamon: ill probably have to disable guards for a while
- Mes: but it's not quite as unfair to them as they make it sound. It's one of those squeaky wheel gets the grease things. And in my opinion they will always ask for changes if they aren't winning
- Telamon: well i never change anything based on complaints
- Telamon: might not even be an issue now, didnt sound like alot of them were interested in factions after that
- Telamon: but ive had the guards on the todo list for a while
- Mes: well we saw this coming to be honest, but i do think that's what's happening. I've had this done to me many times and there are a lot of great ways to handle it that don't involve asking for the game to be changed
- Telamon: its just ensuring that nothing on my todo list will ever get done, I cant keep up with the exploits
- Mes: i mean it's silly to call it an exploit. Guards have been around forever, they're just not handling them like experienced people do
- Telamon: of course, but the things that kill servers are a feeling that things are not fair
- Mes: instead they send you angry PM's about how they're all quitting
- Telamon: because everyone that sees that done, immediately turns around and tries to do it themselves
- Telamon: so you get the circle of stupidity
- Telamon: "i did it because x did it, and x did it because y did it, etc"
- Telamon: the base aspect is not what im fixing anyway, guards are not acting like guards anyway
- Mes: in any case, we had a discussion about it tonight and expected you to answer their complaints (they are already bragging about how it's an exploit and you've promised to change guards for them) and i'm not going to make a big deal about it
- Telamon: the new system will have them assigned a point to defend, and they will defend that point
- Telamon: vs acting like an aggressive force
- Mes: but i will always come up with a strategy in battle, i'm not just going to lay down and die 10on5
- Telamon: well, who knows who it is anyway
- Telamon: everyone hates Les Claypools guts now
- Telamon: i cant tell with everyone being the same name anyway
- Mes: i'm usually behind all the tactics
- Mes: i make the traps and disarm them and i summon the guards typically
- Telamon: well the point to my brining it up, is how to make all that fair in a "people will keep fighting" method
- Mes: well here's what I do in their position - get the sigils. Train remove trap (that's what it's there for.) Don't fight on top of guards, just move away
- Telamon: com's the worst base, so bitching about inability to defend it isnt really a point
- Mes: com is surely the worst base
- Mes: if you take all the strategies out of it then it'll be the same result, i'll just have to avoid pvping utnil they break up to a manageable number
- Telamon: well all I will fix for the guards is a teleport home check if they stray to far from their guarded position
- Mes: i don't want you to cater to me or my folks anyways, just do what you will and if we still enjoy playing here we will
- Mes: if they teleport back that's probably ideal for everyone
- Mes: because one of the best defenses against guards is to lure them away
- Mes: they can't be resummoned
- Telamon: well im not referring to your tactics, or classifying them as an exploit
- Telamon: like I said, I cant tell who does what and when
- Telamon: my world is showing up to work at 9am
- Telamon: and having 20 flashing windows with walls of text
- Telamon: "factions is broken" "im quiting factions" "traps are broken"
- Telamon: building a server around whiners will result in a fail all the time
- Mes: yeah, i apologize for acting annoyed, i just kinda saw this conversation happen and it's a frustrating feeling (just kinda feels like the guys that cry the loudest get changes in their favor). But really we were prepared for this and we will love this server either way
- Telamon: but we want to find a way to have it fun, and not discouraging
- Telamon: well look at it this way
- Telamon: I wouldnt discuss a change with them
- Telamon: i would with you
- Telamon: I have to defend our mechanics daily to people
- Telamon: I think the only issue with traps is really the stacking one next to another, personally Id be pissed if I died that way
- Telamon: but then again we have the warnings so im not sure how it happens
- Telamon: but removing the warnings and ading a space check to placement, I think will address that
- Mes: and you really only hear one side of the story, because we're not complaining to you daily. There's a lot of things about their tacitcs i don't like either (like recalling has replaced healing, people just recall away from every fight because its safe and quick) or how people engage fights and run to a myriad of houses to hide. But I handle these mechanics my own way and we plan accordingly and don't blame the server or you for them
- Telamon: I need to fix the com base region a bit, and the TB base region to fix those pinch points
- Telamon: well if it helps, I ignore 99% of the whining
- Telamon: the only thing im focusing on is discouragement
- Mes: one of the things that makes traps not that big of a deal is they are free to disarm after you have trained removed trap. THey cost 1000 silver to place, they reward 100 to a disarmer and you can remove one every 10 seconds without any resource cost. When minax traps their base I just scoot by and remove them.
- Telamon: yea, complaints about that are lazyness, I think in our last chat we all agreed on the mechanic change for those
- Telamon: and im more than aware of how people are with SL
- Telamon: it was the same way for me on UOSA
- Telamon: we were the best at something, so people bitched about it endlessly
- Telamon: anyway I never made reactionary changes, but i tend to look past the bitching for that 1% of an actual issue that we can fix that benefits everyone
- Telamon: so the 20 people bitching, dont turn into 20 people using the same thing they are bitching about
- Telamon: like google complaining about someone ghosting his town tonight, when he's ghosted dungeons on multiple occasions
- Mes: yeah again I apologize for being frustrated with it, I know you are always doing what's best for the server and trying to make it the most enjoyable for everything
- Mes: whatever changes you go with i'll support you on it
- Mes: i don't need guards or traps to win battles. There's a lot of ways to win battles
- Telamon: well if your interested, ill let you review them before we change anything
- Telamon: but to keep factions going, we need to fix the bum rush of guards into the base, of a large scale
- Telamon: using a new place + defend + range to next guard + teleport home
- Telamon: that should balance it well, and add some tactics to guard placement
- Telamon: while changing little
- Mes: yeah I think that would be great, i'd appreciate being kept in the loop i imagine Ez is the only one that knows more about the faction system here than me
- Telamon: well I need the tactical review, im never comfortable with a change until I can think about it
- Mes: there is some stuff that the enemy factions dont realize - like I can't sustain this guard thing. I've run those towns dry on silver and i'm running SL dry too
- Mes: that's one of the balances to the system - they just don't know ti yet
- Telamon: I spent a month plotting the ctf changes
- Mes: because they arne't as experienced with the system
- Telamon: yea the gaurd + base thing is only an issue
- Telamon: because they picked a faction in a town and dont control the town
- Mes: they're chasing sigils at all hours of the night now, and if I think i'll lose them i'll probably use some world war tactics and burn all the silver so they don't have much to work with
- Telamon: hah well that is good
- Mes: i'm just staying a step ahead of them really
- Mes: they are learnign but slowly
- Mes: but again i've been in factions here for a year
- Telamon: on the positive side at least there is another large group fielding
- Mes: they've been in for 2 months
- Telamon: and just to be clear my form response to most of these issues is "ill look into it"
- Telamon: so if you hear any "Telamon's going to blah blah blah"
- Telamon: highly unlikely
- Mes: yeah I heard Jhile saying telamon's going to fix guard exploits and then we'd be F'd and that kind of thing
- Mes: tonight anyways
- Mes: i imagined you really just said something like you had a factino patch planned and were already planning guard changes
- Telamon: yea thats a good example
- Telamon: i didnt even talk to him
- Telamon: so its most likely 3rd or 4th hand
- Telamon: and youve dealt with me long enough, I try to be political on any statement
- Telamon: because if I give people an inch, that happens
- Telamon: i normally never tell the "complainer" that they found a valid problem, even if they do
- Telamon: because I have to avoid the 2nd grade name calling, and "i told teacher on you" antics
- Mes: guards going back to their posts is good anyways. It stops the problems where they get lured and won't listen tot he sheriff out of town and can't be fired
- Telamon: yea, ive got like 10 things on my list that are fixed by that
- Mes: which is the best tactic vs them...kill them they get rehired. But if you lure them and tuck them away they just cost money and rob the town
- Telamon: and since guards have a home location, I can cycle all the guards, and make sure there isnt blatant stacking
- Telamon: yea ive asked people that like 20 times, why dont you kill them
- Mes: anyways anything you decide i'll get behind. This is the only and best server for us either way
- Telamon: cool, thanks, im slowly trying to work myself into more of a backseat role where I just work on advertising and dont really interact with the players as much
- Telamon: nothing good is coming of most of it anyway
- Telamon: and im down to only 2-3 friends here
- Telamon: people ask me about mechanics daily . . only as a reason to argue with me that they are wrong, the server isnt developed right, on this server it was different, or to try and match wits over OSI knowledge
- Telamon: all things i have zero time for
- Telamon: its amazing how many former failed server admins play here, and want to tell me how to run things
- Telamon: its very hard to not reference their previous failed projects
- Telamon: even the two guys on reddit who tore into UOR (m-/Vorspire) have failed servers
- Mes: all i can say is look at what happened to an corp compared to this server
- Mes: clearly UOF is hanging on with the niche that prefers that style of server and that's fine. It seems like a different kind of player wants to play there
- Telamon: yea, its not easy, and there is no way I can know who I can talk to about changes here or there
- Telamon: your one of the more balanced guys here, but even me mentioning complainers can be frustrating
- Telamon: its very hard to develop a server in a vacuum where you have no one to talk to
- Telamon: Ez was a headache, but at least we talked mechanics for 10-20 hours a week
- Telamon: but thankfully thinks are running well, and I have zero desire to rock the boat, change massive things
- Telamon: and after a ton of testing, the tool delays fixed my concerns with mining, so I can roll back some other changes
- Telamon: now I have to address the dam boat sheep farms
- Telamon: btw, i finished ctf scoring, I think everyone will enjoy it
- Telamon: managed to track, kills, deaths, flag caps, and damage healed
- Telamon: to create a scoring system
- Telamon: so we can reward the outstanding performance on each team
- Mes: well i feel like i burned you before with the whole sync message thing. I talked to my folks about it and it kinda got run away with and I don't even trly believe that's what was going on. And earlier this summer i was much too invested in drama so I want to be a lot better about staying out of it
- Telamon: well thats just a good example, nothing you did was wrong, but it shows how things morph out of control
- Telamon: but we move on, and learn, but am thankful for your opinions, so feel free to share ideas, etc
- Telamon: just give me some leeway on conversations, I might discuss tactics, have opinions, but when changintg the server, I never let that have any bearing on the best design
- Telamon: one of the things that pisses me off the most is when I try to talk to someone and they get upset and do the "well its your server, you can do what you want" line
- Mes: well i'm glad to be one of the people that you go to anyways. I think i came into this conversation kinda frustrated because we had seen it coming but I was really overeacting
- Telamon: i literally cant win in some conversations with people
- Telamon: people come bitch at me about a mechanic, I defend the mechanic, either they dont like my defense or our design, or they have to admit that I am right, but because I am right and its the internet, they think I have a god complex
- Telamon: literally the best result of that conversation would have been for me to say nothing
- Telamon: but if it helps, i have no concerns, or valid complaints about anything SL does, i just want to keep people in factions to fight
- Mes: shits hard to please people especially when they all hate each other sometimes
- Telamon: hah yea, but the hate is good, the place is boring when everyone gets along
- Telamon: Otherwise you have 20 reds on the same team
- Telamon: having a nice balance of red vs red, and red vs blue keeps things even
- Mes: was there a point in time where aggressors couldn't enter houses? Maybe around the time custom houses were designed?
- Telamon: on UOSA easily 1/2 of -3-'s time was dedicated to hunting the other reds there
- Telamon: battlerattle would ghost TG houses for weeks at a time tracking recall spots, gate spots
- Telamon: i watch the pk's here and am amazed at how casual they are
- Telamon: you could literally trap google in his own house
- Mes: i actually like hunting reds i always prefer it to pking. Reds have gotten really sophisticated lately about gate bots and getting into hosues before they get killed and stuff
- Telamon: hmm late in UOR or third dawn they added that
- Telamon: where non friends couldnt enter
- Mes: feels a bit trammel too i suppose
- Telamon: well the guild messages should have fixed the gate bots
- Telamon: yea my only worry with reds is things like Bart
- Telamon: bart seems to jump onto any pk team
- Telamon: regardless of tactics or reputation
- Telamon: if that happens on a large scale, it would force me to expand the new player aspects
- Telamon: to keep people
- Mes: yeah that's kind of a running a joke here...I really think he's a nice guy but we iced him out when he tried to schmooze us because we know he just gets behind the strongest group
- Telamon: yea, I honestly thought better of him
- Telamon: I still dont understand the horse killing
- Telamon: but he takes on the tactics of who he runs with
- Telamon: and google is your stage 5 whiner
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