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flockclient-config

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Jun 6th, 2013
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  1. Client:
  2. ## Required, if true, players must be using the client to join the server
  3. Required: true
  4. ## PingAverage, the time in milliseconds to kick the player if he is not using the client
  5. PingAverage: 600
  6. ## TexturePack, if true, players will be unable to join the server while using a transparent texture pack (xray)
  7. TexturePack: true
  8. ## CheckConfigs, if true, config files inside the 'config' folder will also be checked.
  9. CheckConfigs: false
  10. ## LockTexture, if true, the client wont be unable to change the default texture pack
  11. LockTexture: false
  12. ## LockedKeys, the key number the client wont be able to use
  13. LockedKeys: 59, 61
  14. ## UseFastHook, if true, an experimental fast non-client detection will be used, this method will kick players without the client faster, but may conflict with other plugins.
  15. UseFastHook: true
  16.  
  17. Download:
  18. ## RequiredMods, if true, if the player does not have all mods installed, he will not be identified.
  19. RequiredMods: false
  20. ## SendFiles, if true, all required files will be sent to the client
  21. SendFiles: true
  22. ## PSpeedLimit, the limit in KB/s to send the files to a single player, the default value is 640 KB/s (5 Mbps)
  23. PlayerSpeedLimit: 640
  24. ## TotalSpeedLimit, the limit in KB/s to use to send the files, the default value is 1280 KB/s (10 Mbps)
  25. TotalSpeedLimit: 1280
  26.  
  27. Preventions:
  28. ## Movement, if true, player that are not using the client will be unable to move
  29. Movement: false
  30. ## BlockChange, if true, players that are not using the client will be unable to place/break blocks
  31. BlockChange: false
  32. ## BlockChat, if true, players that are not using the client will be unable to chat
  33. BlockChat: false
  34. ## BlockCommands, if true, players that are not using the client will be unable to send commands
  35. BlockCommands: false
  36. ## PlayerInteract, if true, prevent interaction with blocks
  37. PlayerInteract: false
  38.  
  39. Security:
  40. ## Dictionary, the caracters used to generate the security key, dont worry about sequence!
  41. Dictionary: '0123456789.+-*,/!@#$%\u00a8&*()_+=-[]{}|\/?:;.>,<^~QWERTYUIOPASDFGHJKLMNBVCXZqwertyuioplkjhgfdsazxcvbnm'
  42.  
  43. ## this section will define wich group the player will be added when he join the server using the client, the player will not be removed from his original group
  44. Permissions:
  45. ## Enabled, if true, this system will be used
  46. Enabled: false
  47. ## Move, if true, the player will be removed from his original group and added to the new group
  48. Move: false
  49. ## MoveFrom, the group that will be affected when the player join the server using the client
  50. MoveFrom: Members
  51. ## MoveTo, the group that the player will be added when he join the server using the client
  52. MoveTo: Clients
  53.  
  54. ## Exempt, exempt the player in some plugins when he login with the client
  55. Exempt:
  56. ## NoCheatPlus, exempt on nocheatplus
  57. NoCheatPlus: false
  58. ## AntiCheat, exempt on AntiCheat
  59. AntiCheat: false
  60. ## FAntiXRay, exempt on FAntiXRay
  61. FAntiXRay: false
  62.  
  63. ## Print more information
  64. debug: true
  65.  
  66. # End of the file -->
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