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- using System;
- using System.Collections.Generic;
- using System.Linq;
- using System.Text;
- using System.Threading.Tasks;
- using System.ComponentModel.DataAnnotations;
- using Redux.Core;
- namespace Redux.Network
- {
- [Packet(PacketType.SpawnEntity)]
- public class SpawnEntityPacket : PacketModel<SpawnEntityPacket>
- {
- public SpawnEntityPacket()
- {
- Type = GetTypeId();
- }
- public short Size { get; set; }
- public short Type { get; set; }
- public int Lookface { get; set; }//4
- public int Id { get; set; }//8
- public short GuildId { get; set; }//12
- public GuildRankType GuildRank { get; set; }//14
- public int Unknown16 { get; set; }//16
- public short Unknown20 { get; set; }//20
- public StatusFlag Status { get; set; }//22-38
- public short Unknown38 { get; set; }//38
- public int HelmetType { get; set; }//40
- public int GarmentType { get; set; }//44
- public int ArmorType { get; set; }//48
- public int WeaponLType { get; set; }//52
- public int WeaponRType { get; set; }//56
- public int AccessoryRType { get; set; }//60
- public int AccessoryLType { get; set; }//64
- public int MountType { get; set; }//68
- public int Unknown72 { get; set; }//72
- public int MountArmorType { get; set; }//76
- public short Life { get; set; }//80
- public short Level { get; set; }//82
- public short HairStyle { get; set; }//84
- public short X { get; set; }//86
- public short Y { get; set; }//88
- public byte Direction { get; set; }//90
- public byte Action { get; set; }//91
- public short Unknown92 { get; set; }//92
- public int Unknown94 { get; set; }//94
- public byte RebornCount { get; set; }//98
- public short PlayerLevel { get; set; }//Apparently it IS a short now... for god knows what reason 99+100
- public byte Unknown101 { get; set; }//101
- public bool IsAway { get; set; }//102
- public int Unknown103 { get; set; }//103
- public int Unknown107 { get; set; }//107
- public int Unknown111 { get; set; }//111
- public int Unknown115 { get; set; }//115
- public byte NobilityRank { get; set; }//119
- public ushort Unknown120 { get; set; }//120
- public byte Unknown122 { get; set; }//122
- public short ArmorColor { get; set; }//123
- public short ShieldColor { get; set; }//125
- public short HelmetColor { get; set; }//127
- public int Unknown129 { get; set; }//129
- public short MountPlus { get; set; }//133
- public int Unknown135 { get; set; }//135
- public int MountColor { get; set; }//139-143
- //Blank 139-167
- public int Unknown143 { get; set; }//143
- public int Unknown147 { get; set; }//147
- public int Unknown151 { get; set; }//151
- public int Unknown155 { get; set; }//155
- public int Unknown159 { get; set; }//159
- public int Unknown163 { get; set; }//163
- public byte Title { get; set; }//167;
- public int Unknown168 { get; set; }//168
- public int Unknown172 { get; set; }//172
- public int Unknown176 { get; set; }//176
- public byte Unknown180 { get; set; }//180
- public bool IsBoss { get; set; }//181
- public int HelmetArtifactType { get; set; }//182
- public int ArmorArtifactType { get; set; }//186
- public int WeaponLArtifactType { get; set; }//190
- public int WeaponRArtifactType { get; set; }//194
- public short Unknown198 { get; set; }//198
- public byte Profession { get; set; }//200
- public short Unknown201 { get; set; }//201
- public int Unknown203 { get; set; }//203
- public int Unknown208 { get; set; }//207
- public int Unknown211 { get; set; }
- public short Unknown215 { get; set; }
- public byte Unknown217 { get; set; }
- public string[] Strings { get; set; }
- }
- }
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