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Feb 6th, 2014
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  1. {
  2. "ZombieLootList":
  3. {
  4. "min": 1, "max": 2,
  5. "oneofeach": false, "nodupes": false,
  6. "packages":
  7. {
  8. "0": { "min": 1, "max": 1, "weight": 15, "object": "FoodList" },
  9. "1": { "min": 1, "max": 1, "weight": 20, "object": "JunkSpawnList" },
  10. "2": { "min": 1, "max": 1, "weight": 10, "object": "MedicalSpawnList" },
  11. "3": { "min": 1, "max": 1, "weight": 5, "object": "ResearchKitList" },
  12. "4": { "min": 1, "max": 1, "weight": 10, "object": "GenericBuildingList" },
  13. "5": { "min": 1, "max": 1, "weight": 5, "object": "WeaponSpawnList" },
  14. "6": { "min": 1, "max": 1, "weight": 10, "object": "LeatherList" },
  15. "7": { "min": 1, "max": 1, "weight": 5, "object": "RadSuitList" },
  16. "8": { "min": 1, "max": 1, "weight": 10, "object": "AmmoSpawnList" },
  17. "9": { "min": 1, "max": 1, "weight": 5, "object": "Pick Axe" },
  18. "10": { "min": 1, "max": 1, "weight": 5, "object": "MetalBuildingList" }
  19. }
  20. },
  21. "JunkSpawnList":
  22. {
  23. "min": 1, "max": 1,
  24. "oneofeach": false, "nodupes": false,
  25. "packages":
  26. {
  27. "0": { "min": 1, "max": 1, "weight": 10, "object": "FoodList" },
  28. "1": { "min": 5, "max": 10, "weight": 10, "object": "Cloth" },
  29. "2": { "min": 1, "max": 3, "weight": 10, "object": "Flare" },
  30. "3": { "min": 1, "max": 1, "weight": 5, "object": "ToolList" },
  31. "4": { "min": 10, "max": 20, "weight": 10, "object": "Sulfur" },
  32. "5": { "min": 10, "max": 20, "weight": 10, "object": "Gunpowder" },
  33. "6": { "min": 30, "max": 60, "weight": 10, "object": "Wood" },
  34. "7": { "min": 10, "max": 20, "weight": 10, "object": "Metal Fragments" },
  35. "8": { "min": 5, "max": 10, "weight": 10, "object": "Paper" },
  36. "9": { "min": 1, "max": 1, "weight": 5, "object": "ResearchKitList" }
  37. }
  38. },
  39. "SupplyDropSpawnListMaster":
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  41. "min": 1, "max": 1,
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  43. "packages":
  44. {
  45. "0": { "min": 1, "max": 1, "weight": 30, "object": "SupplyDropA" },
  46. "1": { "min": 1, "max": 1, "weight": 15, "object": "SupplyDropB" },
  47. "2": { "min": 1, "max": 1, "weight": 30, "object": "SupplyDropC" },
  48. "3": { "min": 1, "max": 1, "weight": 15, "object": "SupplyDropD" }
  49. }
  50. },
  51. "WeaponSpawnList":
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  53. "min": 1, "max": 1,
  54. "oneofeach": false, "nodupes": false,
  55. "packages":
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  57. "0": { "min": 1, "max": 1, "weight": 40, "object": "Hunting Bow" },
  58. "1": { "min": 1, "max": 1, "weight": 30, "object": "HandCannon" },
  59. "2": { "min": 1, "max": 1, "weight": 30, "object": "Pipe Shotgun" }
  60. },
  61. "AmmoSpawnList":
  62. {
  63. "min": 1, "max": 1,
  64. "oneofeach": false, "nodupes": false,
  65. "packages":
  66. {
  67. "0": { "min": 4, "max": 12, "weight": 33, "object": "9mm Ammo" },
  68. "1": { "min": 4, "max": 12, "weight": 33, "object": "556 Ammo" },
  69. "2": { "min": 4, "max": 6, "weight": 33, "object": "Shotgun Shells" }
  70. }
  71. },
  72. "MedicalSpawnList":
  73. {
  74. "min": 1, "max": 2,
  75. "oneofeach": false, "nodupes": false,
  76. "packages":
  77. {
  78. "0": { "min": 1, "max": 1, "weight": 40, "object": "Small Medkit" },
  79. "1": { "min": 1, "max": 1, "weight": 20, "object": "Large Medkit" },
  80. "2": { "min": 1, "max": 5, "weight": 30, "object": "Anti-Radiation Pills" },
  81. "3": { "min": 1, "max": 1, "weight": 10, "object": "Blood Draw Kit" },
  82. "4": { "min": 1, "max": 5, "weight": 20, "object": "Bandage" }
  83. }
  84. },
  85. "SupplyDropA":
  86. {
  87. "min": 3, "max": 3,
  88. "oneofeach": true, "nodupes": true,
  89. "packages":
  90. {
  91. "0": { "min": 1, "max": 1, "weight": 15, "object": "MilitaryWeaponList" },
  92. "1": { "min": 1, "max": 1, "weight": 15, "object": "WeaponModList" },
  93. "2": { "min": 100, "max": 100, "weight": 20, "object": "556 Ammo" },
  94. "3": { "min": 100, "max": 100, "weight": 20, "object": "9mm Ammo" },
  95. "4": { "min": 50, "max": 50, "weight": 20, "object": "Shotgun Shells" },
  96. "5": { "min": 1, "max": 3, "weight": 10, "object": "ResearchKitList" }
  97. }
  98. },
  99. "SupplyDropB":
  100. {
  101. "min": 2, "max": 2,
  102. "oneofeach": true, "nodupes": true,
  103. "packages":
  104. {
  105. "0": { "min": 1, "max": 2, "weight": 45, "object": "Explosive Charge" },
  106. "1": { "min": 7, "max": 15, "weight": 45, "object": "F1 Grenade" },
  107. "2": { "min": 1, "max": 2, "weight": 10, "object": "ResearchKitList" }
  108. }
  109. },
  110. "SupplyDropC":
  111. {
  112. "min": 2, "max": 2,
  113. "oneofeach": true, "nodupes": true,
  114. "packages":
  115. {
  116. "0": { "min": 1, "max": 1, "weight": 30, "object": "KevlarList" },
  117. "1": { "min": 3, "max": 3, "weight": 50, "object": "MedicalSpawnList" },
  118. "2": { "min": 1, "max": 2, "weight": 20, "object": "ResearchKitList" }
  119. }
  120. },
  121. "SupplyDropD":
  122. {
  123. "min": 2, "max": 2,
  124. "oneofeach": true, "nodupes": true,
  125. "packages":
  126. {
  127. "0": { "min": 1, "max": 2, "weight": 40, "object": "MetalBuildingList" },
  128. "1": { "min": 20, "max": 50, "weight": 40, "object": "Low Quality Metal" },
  129. "2": { "min": 1, "max": 2, "weight": 20, "object": "ResearchKitList" }
  130. }
  131. },
  132.  
  133. "MetalBuildingList":
  134. {
  135. "min": 1, "max": 1,
  136. "oneofeach": false, "nodupes": true,
  137. "packages":
  138. {
  139. "0": { "min": 1, "max": 2, "weight": 10, "object": "Metal Foundation" },
  140. "1": { "min": 1, "max": 2, "weight": 15, "object": "Metal Wall" },
  141. "2": { "min": 1, "max": 3, "weight": 15, "object": "Metal Pillar" },
  142. "3": { "min": 1, "max": 1, "weight": 10, "object": "Metal Doorway" },
  143. "4": { "min": 1, "max": 1, "weight": 15, "object": "Metal Window" },
  144. "5": { "min": 1, "max": 2, "weight": 10, "object": "Metal Ceiling" },
  145. "6": { "min": 1, "max": 1, "weight": 10, "object": "Metal Stairs" },
  146. "7": { "min": 1, "max": 1, "weight": 15, "object": "Metal Ramp" }
  147. }
  148. },
  149. "GenericBuildingList":
  150. {
  151. "min": 1, "max": 1,
  152. "oneofeach": false, "nodupes": false,
  153. "packages":
  154. {
  155. "0": { "min": 1, "max": 2, "weight": 7, "object": "Large Wood Storage" },
  156. "1": { "min": 1, "max": 3, "weight": 12, "object": "Small Stash" }
  157. }
  158. },
  159. "ToolList":
  160. {
  161. "min": 1, "max": 1,
  162. "oneofeach": false, "nodupes": false,
  163. "packages":
  164. {
  165. "0": { "min": 1, "max": 1, "weight": 3, "object": "Pick Axe" }
  166. }
  167. },
  168. "ResearchKitList":
  169. {
  170. "min": 2, "max": 2,
  171. "oneofeach": true, "nodupes": true,
  172. "packages":
  173. {
  174. "0": { "min": 1, "max": 2, "weight": 10, "object": "Research Kit 1" },
  175. "1": { "min": 1, "max": 5, "weight": 10, "object": "Paper" }
  176. }
  177. },
  178. "RadSuitList":
  179. {
  180. "min": 1, "max": 1,
  181. "oneofeach": false, "nodupes": true,
  182. "packages":
  183. {
  184. "0": { "min": 1, "max": 1, "weight": 40, "object": "Rad Suit Helmet" },
  185. "1": { "min": 1, "max": 1, "weight": 10, "object": "Rad Suit Vest" },
  186. "2": { "min": 1, "max": 1, "weight": 20, "object": "Rad Suit Pants" },
  187. "3": { "min": 1, "max": 1, "weight": 30, "object": "Rad Suit Boots" }
  188. }
  189. },
  190. "LeatherList":
  191. {
  192. "min": 1, "max": 1,
  193. "oneofeach": false, "nodupes": true,
  194. "packages":
  195. {
  196. "0": { "min": 1, "max": 1, "weight": 40, "object": "Leather Helmet" },
  197. "1": { "min": 1, "max": 1, "weight": 10, "object": "Leather Vest" },
  198. "2": { "min": 1, "max": 1, "weight": 20, "object": "Leather Pants" },
  199. "3": { "min": 1, "max": 1, "weight": 30, "object": "Leather Boots" }
  200. }
  201. },
  202. "KevlarList":
  203. {
  204. "min": 1, "max": 1,
  205. "oneofeach": false, "nodupes": true,
  206. "packages":
  207. {
  208. "0": { "min": 1, "max": 1, "weight": 40, "object": "Kevlar Helmet" },
  209. "1": { "min": 1, "max": 1, "weight": 10, "object": "Kevlar Vest" },
  210. "2": { "min": 1, "max": 1, "weight": 20, "object": "Kevlar Pants" },
  211. "3": { "min": 1, "max": 1, "weight": 30, "object": "Kevlar Boots" }
  212. }
  213. },
  214. "MilitaryWeaponList":
  215. {
  216. "min": 1, "max": 1,
  217. "oneofeach": false, "nodupes": true,
  218. "packages":
  219. {
  220. "0": { "min": 1, "max": 1, "weight": 30, "object": "9mm Pistol" },
  221. "1": { "min": 1, "max": 1, "weight": 20, "object": "P250" },
  222. "2": { "min": 1, "max": 1, "weight": 20, "object": "MP5A4" },
  223. "3": { "min": 1, "max": 1, "weight": 15, "object": "Shotgun" },
  224. "4": { "min": 1, "max": 1, "weight": 10, "object": "M4" },
  225. "5": { "min": 1, "max": 1, "weight": 5, "object": "Bolt Action Rifle" }
  226. }
  227. },
  228. "WeaponModList":
  229. {
  230. "min": 1, "max": 1,
  231. "oneofeach": false, "nodupes": true,
  232. "packages":
  233. {
  234. "0": { "min": 1, "max": 1, "weight": 20, "object": "Flashlight Mod" },
  235. "1": { "min": 1, "max": 1, "weight": 30, "object": "Holo sight" },
  236. "2": { "min": 1, "max": 1, "weight": 35, "object": "Laser Sight" },
  237. "3": { "min": 1, "max": 1, "weight": 15, "object": "Silencer" }
  238. }
  239. },
  240. "FoodList":
  241. {
  242. "min": 1, "max": 3,
  243. "oneofeach": false, "nodupes": false,
  244. "packages":
  245. {
  246. "0": { "min": 1, "max": 3, "weight": 17, "object": "Can of Tuna" },
  247. "1": { "min": 1, "max": 3, "weight": 17, "object": "Chocolate Bar" },
  248. "2": { "min": 1, "max": 4, "weight": 17, "object": "Small Water Bottle" },
  249. "3": { "min": 2, "max": 5, "weight": 10, "object": "Anti-Radiation Pills" },
  250. "4": { "min": 1, "max": 2, "weight": 5, "object": "Small Rations" },
  251. "5": { "min": 1, "max": 3, "weight": 17, "object": "Granola Bar" },
  252. "6": { "min": 1, "max": 3, "weight": 17, "object": "Can of Beans" }
  253. }
  254. },
  255. "Blueprints":
  256. {
  257. "min": 0, "max": 0,
  258. "oneofeach": false, "nodupes": false,
  259. "packages":
  260. {
  261. "0": { "min": 0, "max": 0, "weight": 0, "object": "MP5A4 Blueprint" },
  262. "1": { "min": 0, "max": 0, "weight": 0, "object": "P250 Blueprint" },
  263. "2": { "min": 0, "max": 0, "weight": 0, "object": "Shotgun Blueprint" },
  264. "3": { "min": 0, "max": 0, "weight": 0, "object": "M4 Blueprint" },
  265. "4": { "min": 0, "max": 0, "weight": 0, "object": "F1 Grenade Blueprint" },
  266. "5": { "min": 0, "max": 0, "weight": 0, "object": "Explosive Charge Blueprint" },
  267. "6": { "min": 0, "max": 0, "weight": 0, "object": "Suppressor Blueprint" },
  268. "7": { "min": 0, "max": 0, "weight": 0, "object": "Flashlight Mod Blueprint" },
  269. "8": { "min": 0, "max": 0, "weight": 0, "object": "Laser Sight BP Blueprint" },
  270. "9": { "min": 0, "max": 0, "weight": 0, "object": "Holo Sight BP Blueprint" }
  271. }
  272. }
  273. }
  274. }
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