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- 5 !"USEC_" !"NORRN_" !"hit_" !="agentObjectCamps" !="agentObjectSwarm" !="banditKills" !="bodyName" !="characterID" !="claimed" !="combattimeout" !="deathType" !="fadeFire" !="firedDamage" !="firedHit" !="freeTarget" !="headShots" !="humanity" !="humanKills" !="lastPos" !="LastTransfusion" !="lastUpdate" !="looted" !="meatHarvested" !="medForceUpdate" !="messing" !="needUpdate" !="ObjectID" !="ObjectUID" !="owner" !="posForceUpdate" !="selectSex" !="startcombattimer" !="state" !="targets" !="temperature" !="unconsciousTime" !="updatePlayer" !="zombieKills" !="zombieSpawn"
- 5 "USEC_" !="USEC_BloodQty" !="USEC_infected" !="USEC_injured" !="USEC_inPain" !="USEC_isCardiac" !="USEC_isDead" !="USEC_lowBlood"
- 5 "NORRN_" !="NORRN_LoadVcl" !="NORRN_unconscious" !="NORRN_unit_dragged"
- //1="USEC_BloodQty"
- //1="USEC_infected"
- 1="USEC_injured"
- //1="USEC_inPain"
- //1="USEC_isCardiac"
- 1="USEC_isDead"
- //1="USEC_lowBlood"
- //1="NORRN_LoadVcl"
- //1="NORRN_unconscious"
- //1="NORRN_unit_dragged"
- ////////////////////////// Bleeding Limbs:
- 1="hit_Pelvis"
- 1="hit_aimpoint"
- 1="hit_lelbow"
- 1="hit_relbow"
- 1="hit_RightFoot"
- 1="hit_LeftFoot"
- 1="hit_neck"
- 1="hit_pilot"
- ////////////////////////// Breaking Limbs:
- 1="hit_hands"
- 1="hit_legs"
- ////////////////////////// Damageable vehicle parts:
- //1="hit_elektronika"
- //1="hit_engine"
- //1="hit_fueltank"
- //1="hit_glass1"
- //1="hit_glass2"
- //1="hit_glass3"
- //1="hit_glass4"
- //1="hit_glass5"
- //1="hit_glass6"
- //1="hit_karoserie"
- //1="hit_l svetlo"
- //1="hit_mala vrtule"
- //1="hit_motor"
- //1="hit_munice"
- //1="hit_netrup"
- //1="hit_palivo"
- //1="hit_pravy predni tlumic"
- //1="hit_pravy zadni tlumic"
- //1="hit_p svetlo"
- //1="hit_sklo predni l"
- //1="hit_sklo predni p"
- //1="hit_svetlo l"
- //1="hit_telo" // ancient plane AN2
- //1="hit_velka vrtule"
- //1="hit_wheel_1_1_steering"
- //1="hit_wheel_1_2_steering"
- //1="hit_wheel_1_3_steering"
- //1="hit_wheel_1_4_steering"
- //1="hit_wheel_1_damper"
- //1="hit_wheel_2_1_steering"
- //1="hit_wheel_2_2_steering"
- //1="hit_wheel_2_3_steering"
- //1="hit_wheel_2_4_steering"
- //1="hit_wheel_2_damper"
- 1="agentObjectCamps"
- 1="agentObjectSwarm"
- 1="banditKills"
- 1="bodyName"
- 1="characterID"
- 1="claimed"
- 1="combattimeout"
- 1="deathType"
- 1="fadeFire"
- 1="firedDamage"
- 1="firedHit"
- 1="freeTarget"
- 1="headShots"
- 1="humanity"
- 1="humanKills"
- 1="lastPos" // sometimes networked, sometimes not ???
- 1="LastTransfusion"
- 1="lastUpdate" // sometimes networked, sometimes not ???
- //1="looted"
- 1="meatHarvested"
- //1="medForceUpdate" // sometimes networked, sometimes not ???
- 1="messing"
- 1="needUpdate"
- 1="ObjectID"
- 1="ObjectUID"
- 1="owner"
- 1="posForceUpdate"
- 1="selectSex"
- //1="startcombattimer"
- 1="state"
- //1="targets"
- //1="temperature"
- //1="unconsciousTime"
- 1="updatePlayer"
- 1="zombieKills"
- //1="zombieSpawn"
- /////////////////////////// Illegal chars:
- 5 "+"
- 5 ";"
- 5 ","
- 5 "{"
- 5 "("
- 5 "["
- 5 "|"
- 5 "&"
- 5 "="
- 5 ":"
- 5 "!"
- 5 "%"
- 5 "\""
- 5 "'"
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