TrovadorUrbano

2014-02-13-1602-58

Feb 13th, 2014
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  1. 16:03:20: Open Broadcaster Software v0.60b - 32bit (´・ω・`)
  2. 16:03:20: -------------------------------
  3. 16:03:20: CPU Name: AMD FX(tm)-6100 Six-Core Processor
  4. 16:03:20: CPU Speed: 3314MHz
  5. 16:03:20: Physical Memory: 4078MB Total, 1781MB Free
  6. 16:03:20: stepping id: 2, model 1, family 21, type 0, extmodel 0, extfamily 3, HTT 1, logical cores 6, total cores 6
  7. 16:03:20: monitor 1: pos={0, 0}, size={1360, 768}
  8. 16:03:20: Windows Version: 6.1 Build 7600
  9. 16:03:20: Aero is Disabled
  10. 16:03:20: -------------------------------
  11. 16:03:20: OBS Modules:
  12. 16:03:20: Base Address Module
  13. 16:03:20: 00390000 OBS.exe
  14. 16:03:20: 6A300000 OBSApi.dll
  15. 16:03:20: 72120000 DShowPlugin.dll
  16. 16:03:20: 727F0000 GraphicsCapture.dll
  17. 16:03:20: 72070000 NoiseGate.dll
  18. 16:03:20: 71F70000 PSVPlugin.dll
  19. 16:03:20: ------------------------------------------
  20. 16:03:20: Adapter 1
  21. 16:03:20: Video Adapter: NVIDIA GeForce GT 440
  22. 16:03:20: Video Adapter Dedicated Video Memory: 1025966080
  23. 16:03:20: Video Adapter Shared System Memory: 1869672448
  24. 16:03:20: Video Adapter Output 1: pos={0, 0}, size={1360, 768}, attached=true
  25. 16:03:20: =====Stream Start: 2014-02-13, 16:03:20===============================================
  26. 16:03:20: Multithreaded optimizations: On
  27. 16:03:20: Base resolution: 1360x768
  28. 16:03:20: Output resolution: 1360x768
  29. 16:03:20: ------------------------------------------
  30. 16:03:20: Loading up D3D10 on NVIDIA GeForce GT 440 (Adapter 1)...
  31. 16:03:20: ------------------------------------------
  32. 16:03:20: Audio Format: 48000hz
  33. 16:03:20: Playback device Default
  34. 16:03:20: ------------------------------------------
  35. 16:03:20: Using desktop audio input: SAMSUNG (3- Dispositivo de High Definition Audio)
  36. 16:03:20: ------------------------------------------
  37. 16:03:20: Using auxilary audio input: Micrófono (Realtek High Definition Audio)
  38. 16:03:20: ------------------------------------------
  39. 16:03:20: Audio Encoding: AAC
  40. 16:03:20: bitrate: 128
  41. 16:03:20: Using graphics capture
  42. 16:03:20: Scene buffering time set to 700
  43. 16:03:20: ------------------------------------------
  44. 16:03:20: Video Encoding: x264
  45. 16:03:20: fps: 30
  46. 16:03:20: width: 1360, height: 768
  47. 16:03:20: preset: veryfast
  48. 16:03:20: profile: high
  49. 16:03:20: keyint: 250
  50. 16:03:20: CBR: yes
  51. 16:03:20: CFR: yes
  52. 16:03:20: max bitrate: 1000
  53. 16:03:20: buffer size: 1000
  54. 16:03:20: ------------------------------------------
  55. 16:04:00: SharedTexCapture hooked
  56. 16:04:52: SharedTexCapture hooked
  57. 16:05:09: SharedTexCapture hooked
  58. 16:08:41: GetQPCTimeNS: WTF, clock went backwards! 14844610854 < 14844610867
  59. 16:09:33: GetQPCTimeNS: WTF, clock went backwards! 15012083481 < 15012083524
  60. 16:13:09: GetQPCTimeNS: WTF, clock went backwards! 15711650726 < 15711650742
  61. 16:16:45: Total frames encoded: 24114, total frames duplicated: 88 (0.36%)
  62. 16:16:45: Total frames rendered: 24072, number of late frames: 10 (0.04%) (it's okay for some frames to be late)
  63. 16:16:45:
  64. 16:16:45: Profiler time results:
  65. 16:16:45:
  66. 16:16:45: ==============================================================
  67. 16:16:45: video thread frame - [100%] [avg time: 0.835 ms] [children: 16.5%] [unaccounted: 83.5%]
  68. 16:16:45: | scene->Preprocess - [0.24%] [avg time: 0.002 ms]
  69. 16:16:45: | GPU download and conversion - [16.3%] [avg time: 0.136 ms] [children: 12.9%] [unaccounted: 3.35%]
  70. 16:16:45: | | flush - [9.46%] [avg time: 0.079 ms]
  71. 16:16:45: | | CopyResource - [2.16%] [avg time: 0.018 ms]
  72. 16:16:45: | | conversion to 4:2:0 - [1.32%] [avg time: 0.011 ms]
  73. 16:16:45: Convert444Threads - [100%] [avg time: 0.947 ms] [children: 98.8%] [unaccounted: 1.16%]
  74. 16:16:45: | Convert444toNV12 - [98.8%] [avg time: 0.936 ms]
  75. 16:16:45: encoder thread frame - [100%] [avg time: 1.565 ms]
  76. 16:16:45: ==============================================================
  77. 16:16:45:
  78. 16:16:45:
  79. 16:16:45: Profiler CPU results:
  80. 16:16:45:
  81. 16:16:45: ==============================================================
  82. 16:16:45: video thread frame - [cpu time: avg 0.342 ms, total 8252.45 ms] [avg calls per frame: 1]
  83. 16:16:45: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  84. 16:16:45: | GPU download and conversion - [cpu time: avg 0.154 ms, total 3728.42 ms] [avg calls per frame: 1]
  85. 16:16:45: | | flush - [cpu time: avg 0.071 ms, total 1731.61 ms] [avg calls per frame: 1]
  86. 16:16:45: | | CopyResource - [cpu time: avg 0.037 ms, total 904.804 ms] [avg calls per frame: 1]
  87. 16:16:45: | | conversion to 4:2:0 - [cpu time: avg 0.018 ms, total 436.803 ms] [avg calls per frame: 1]
  88. 16:16:45: Convert444Threads - [cpu time: avg 0.961 ms, total 92477.4 ms] [avg calls per frame: 4]
  89. 16:16:45: | Convert444toNV12 - [cpu time: avg 0.954 ms, total 91806.6 ms] [avg calls per frame: 4]
  90. 16:16:45: encoder thread frame - [cpu time: avg 1.091 ms, total 26286.2 ms] [avg calls per frame: 1]
  91. 16:16:45: ==============================================================
  92. 16:16:45:
  93. 16:16:45: =====Stream End: 2014-02-13, 16:16:45=================================================
  94.  
  95.  
  96. Last game capture log:
  97. 2014-02-13, 16:03:20: we're booting up:
  98. 16:03:20: CaptureThread: attached to process java.exe
  99. 16:03:20: D3D9 Present
  100. 16:03:20: NV Capture available
  101. 16:03:20: FBO available
  102. 16:03:20: GL Present
  103. 16:03:20: (half life scientist) everything.. seems to be in order
  104. 16:04:00: SwapBuffers(3825272852) Called
  105. 16:04:00: setting up gl data
  106. 16:04:00: share device: 3043128
  107. 16:04:00: share texture: 3170304
  108. 16:04:00: share device handle: 3386390350
  109. 16:04:00: share texture handle: 3316194898
  110. 16:04:00: DoGLGPUHook: success
  111. 16:04:00: wglSwapBuffers(3825272852) Called
  112. 16:04:52: stop requested, terminating gl capture
  113. 16:04:52: ---------------------- Cleared OpenGL Capture ----------------------
  114. 16:04:52: share device: 3043320
  115. 16:04:52: share texture: 3169872
  116. 16:04:52: share device handle: 3386390350
  117. 16:04:52: share texture handle: 3316194898
  118. 16:04:52: DoGLGPUHook: success
  119. 16:04:52: wglSwapBuffers(3825272852) Called
  120. 16:04:52: setting up gl data
  121. 16:04:52: SwapBuffers(3825272852) Called
  122. 16:04:53: D3D9EndScene called
  123. 16:05:07: stop requested, terminating gl capture
  124. 16:05:07: ---------------------- Cleared OpenGL Capture ----------------------
  125. 16:05:07: share device: 3043320
  126. 16:05:07: share texture: 3166720
  127. 16:05:07: share device handle: 3386390350
  128. 16:05:07: share texture handle: 3316194898
  129. 16:05:07: DoGLGPUHook: success
  130. 16:05:07: wglSwapBuffers(3825272852) Called
  131. 16:05:07: setting up gl data
  132. 16:05:07: SwapBuffers(3825272852) Called
  133. 16:08:22: D3D9EndScene called
  134. 16:16:45: stop requested, terminating gl capture
  135. 16:16:45: ---------------------- Cleared OpenGL Capture ----------------------
  136. 16:16:45: share device: 3043320
  137. 16:16:45: share texture: 3166720
  138. 16:16:45: share device handle: 3386390350
  139. 16:16:45: share texture handle: 3316194898
  140. 16:16:45: DoGLGPUHook: success
  141. 16:16:45: wglSwapBuffers(3825272852) Called
  142. 16:16:45: setting up gl data
  143. 16:16:45: SwapBuffers(3825272852) Called
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