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markplatz

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Oct 22nd, 2011
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  1. public OnGameModeInit()
  2. {
  3. CreateObject(7971, 1505.57, -1814.27, 17.25, 0.00, 0.00, -89.82);
  4. CreateObject(6977, 1466.49, -1826.99, 12.45, 0.00, 0.00, -90.18);
  5. CreateObject(6257, 1429.50, -1814.20, 19.70, 0.00, 0.00, 89.64);
  6. CreateObject(1432, 1430.89, -1801.19, 12.67, 0.00, 0.00, 0.00);
  7. CreateObject(1432, 1427.79, -1800.29, 12.63, 0.00, 0.00, -0.60);
  8. CreateObject(1432, 1424.79, -1801.89, 12.65, 0.00, 0.00, -0.78);
  9. CreateObject(18552, 1422.49, -1756.34, 12.47, 0.00, 0.00, 0.00);
  10. CreateObject(1676, 1510.84, -1807.97, 13.98, 0.00, 0.00, 89.52);
  11. CreateObject(1676, 1500.04, -1807.73, 14.02, 0.00, 0.00, 88.26);
  12. CreateObject(7391, 1450.28, -1742.79, 16.97, 0.00, 0.00, 0.00);
  13. CreateObject(7391, 1553.77, -1770.22, 16.49, 0.00, 0.00, 0.00);
  14. CreateObject(3660, 1524.13, -1748.15, 14.51, 0.00, 0.00, 0.00);
  15. CreateObject(3660, 1543.79, -1748.06, 14.54, 0.00, 0.00, 0.00);
  16. CreateObject(3660, 1437.32, -1748.17, 14.51, 0.00, 0.00, 0.00);
  17. CreateObject(3660, 1417.78, -1748.08, 14.54, 0.00, 0.00, 0.00);
  18. CreateObject(3660, 1435.40, -1748.42, 13.00, 0.00, 0.00, 0.00);
  19. CreateObject(3660, 1478.59, -1788.72, 14.54, 0.00, 0.00, 0.00);
  20. CreateObject(3660, 1480.16, -1743.21, 14.76, 0.00, 0.00, 0.00);
  21. CreateObject(1597, 1453.00, -1747.86, 15.05, 0.00, 0.00, 0.00);
  22. CreateObject(1597, 1508.51, -1748.26, 15.20, 0.00, 0.00, 0.00);
  23. CreateObject(1597, 1405.34, -1759.66, 15.41, 0.00, 0.00, 0.00);
  24. CreateObject(1597, 1553.12, -1759.64, 15.38, 0.00, 0.00, 0.00);
  25. return 1;
  26. }
  27.  
  28. public OnPlayerConnect(playerid)
  29. {
  30. RemoveBuildingForPlayer(playerid, 4024, 1479.8672, -1790.3984, 56.0234, 0.25);
  31. RemoveBuildingForPlayer(playerid, 4044, 1481.1875, -1785.0703, 22.3828, 0.25);
  32. RemoveBuildingForPlayer(playerid, 1527, 1448.2344, -1755.8984, 14.5234, 0.25);
  33. RemoveBuildingForPlayer(playerid, 713, 1407.1953, -1749.3125, 13.0938, 0.25);
  34. RemoveBuildingForPlayer(playerid, 700, 1447.1016, -1832.5000, 12.9141, 0.25);
  35. RemoveBuildingForPlayer(playerid, 4174, 1435.7656, -1823.6641, 15.1797, 0.25);
  36. RemoveBuildingForPlayer(playerid, 620, 1456.3984, -1832.5313, 11.9844, 0.25);
  37. RemoveBuildingForPlayer(playerid, 673, 1464.0938, -1831.8828, 12.3984, 0.25);
  38. RemoveBuildingForPlayer(playerid, 673, 1499.0469, -1832.2734, 12.8828, 0.25);
  39. RemoveBuildingForPlayer(playerid, 700, 1404.9141, -1765.2656, 12.9141, 0.25);
  40. RemoveBuildingForPlayer(playerid, 4173, 1427.2734, -1756.1797, 15.0000, 0.25);
  41. RemoveBuildingForPlayer(playerid, 673, 1415.3125, -1748.5625, 12.3984, 0.25);
  42. RemoveBuildingForPlayer(playerid, 620, 1429.5313, -1748.4219, 12.9063, 0.25);
  43. RemoveBuildingForPlayer(playerid, 700, 1438.0313, -1747.9375, 13.4453, 0.25);
  44. RemoveBuildingForPlayer(playerid, 620, 1447.9063, -1748.2266, 12.9063, 0.25);
  45. RemoveBuildingForPlayer(playerid, 4002, 1479.8672, -1790.3984, 56.0234, 0.25);
  46. RemoveBuildingForPlayer(playerid, 3980, 1481.1875, -1785.0703, 22.3828, 0.25);
  47. RemoveBuildingForPlayer(playerid, 4003, 1481.0781, -1747.0313, 33.5234, 0.25);
  48. RemoveBuildingForPlayer(playerid, 620, 1516.0000, -1748.6016, 13.0078, 0.25);
  49. RemoveBuildingForPlayer(playerid, 620, 1549.5313, -1832.3125, 12.8828, 0.25);
  50. RemoveBuildingForPlayer(playerid, 673, 1555.6641, -1830.5938, 13.0234, 0.25);
  51. RemoveBuildingForPlayer(playerid, 700, 1554.8203, -1816.1563, 13.4766, 0.25);
  52. RemoveBuildingForPlayer(playerid, 673, 1553.2578, -1764.8125, 12.7969, 0.25);
  53. RemoveBuildingForPlayer(playerid, 4172, 1534.7656, -1756.1797, 15.0000, 0.25);
  54. RemoveBuildingForPlayer(playerid, 620, 1533.2656, -1749.0234, 12.8047, 0.25);
  55. RemoveBuildingForPlayer(playerid, 673, 1522.1641, -1748.5703, 13.0234, 0.25);
  56. RemoveBuildingForPlayer(playerid, 700, 1553.7031, -1747.9375, 13.4063, 0.25);
  57. return 1;
  58. }
  59.  
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