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  1. [/Script/Engine.InputSettings]
  2. ConsoleKeys=ö
  3. ActionMappings=(ActionName="Crouch",Key=Gamepad_LeftThumbstick,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
  4. ActionMappings=(ActionName="ToggleCrouch",Key=Gamepad_FaceButton_Right,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
  5. ActionMappings=(ActionName="Jump",Key=Gamepad_FaceButton_Bottom,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
  6. ActionMappings=(ActionName="PrevWeapon",Key=Gamepad_LeftShoulder,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
  7. ActionMappings=(ActionName="NextWeapon",Key=Gamepad_RightShoulder,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
  8. ActionMappings=(ActionName="StartFire",Key=Gamepad_RightTrigger,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
  9. ActionMappings=(ActionName="StopFire",Key=Gamepad_RightTrigger,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
  10. ActionMappings=(ActionName="StartAltFire",Key=Gamepad_LeftTrigger,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
  11. ActionMappings=(ActionName="StopAltFire",Key=Gamepad_LeftTrigger,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
  12. ActionMappings=(ActionName="SlowerEmote",Key=MouseScrollDown,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
  13. ActionMappings=(ActionName="FasterEmote",Key=MouseScrollUp,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
  14. ActionMappings=(ActionName="SingleTapDodge",Key=Gamepad_FaceButton_Left,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
  15. ActionMappings=(ActionName="ShowScores",Key=Gamepad_Special_Left,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
  16. ActionMappings=(ActionName="TapForward",Key=W,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
  17. ActionMappings=(ActionName="TapForward",Key=Up,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
  18. ActionMappings=(ActionName="TapForwardRelease",Key=W,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
  19. ActionMappings=(ActionName="TapForwardRelease",Key=Up,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
  20. ActionMappings=(ActionName="TapBack",Key=S,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
  21. ActionMappings=(ActionName="TapBack",Key=Down,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
  22. ActionMappings=(ActionName="TapBackRelease",Key=S,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
  23. ActionMappings=(ActionName="TapBackRelease",Key=Down,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
  24. ActionMappings=(ActionName="TapLeft",Key=A,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
  25. ActionMappings=(ActionName="TapLeftRelease",Key=A,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
  26. ActionMappings=(ActionName="TapRight",Key=D,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
  27. ActionMappings=(ActionName="TapRightRelease",Key=D,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
  28. ActionMappings=(ActionName="Jump",Key=SpaceBar,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
  29. ActionMappings=(ActionName="Crouch",Key=LeftControl,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
  30. ActionMappings=(ActionName="SingleTapDodge",Key=None,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
  31. ActionMappings=(ActionName="StartFire",Key=LeftMouseButton,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
  32. ActionMappings=(ActionName="StartFire",Key=RightControl,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
  33. ActionMappings=(ActionName="StopFire",Key=LeftMouseButton,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
  34. ActionMappings=(ActionName="StopFire",Key=RightControl,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
  35. ActionMappings=(ActionName="StartAltFire",Key=RightMouseButton,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
  36. ActionMappings=(ActionName="StopAltFire",Key=RightMouseButton,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
  37. ActionMappings=(ActionName="NextWeapon",Key=MouseScrollDown,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
  38. ActionMappings=(ActionName="PrevWeapon",Key=MouseScrollUp,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
  39. ActionMappings=(ActionName="ThrowWeapon",Key=M,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
  40. ActionMappings=(ActionName="ThrowWeapon",Key=Caret,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
  41. ActionMappings=(ActionName="PlayTaunt",Key=J,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
  42. ActionMappings=(ActionName="PlayTaunt2",Key=K,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
  43. ActionMappings=(ActionName="ShowScores",Key=Tab,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
  44. ActionMappings=(ActionName="ShowMenu",Key=Escape,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
  45. ActionMappings=(ActionName="Talk",Key=Z,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
  46. ActionMappings=(ActionName="TeamTalk",Key=U,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
  47. AxisMappings=(AxisName="MoveForward",Key=Gamepad_LeftY,Scale=1.000000)
  48. AxisMappings=(AxisName="MoveRight",Key=Gamepad_LeftX,Scale=1.000000)
  49. AxisMappings=(AxisName="TurnRate",Key=Gamepad_RightX,Scale=1.000000)
  50. AxisMappings=(AxisName="Turn",Key=MouseX,Scale=1.000000)
  51. AxisMappings=(AxisName="LookUpRate",Key=Gamepad_RightY,Scale=1.000000)
  52. AxisMappings=(AxisName="LookUp",Key=MouseY,Scale=-1.000000)
  53. AxisMappings=(AxisName="MoveForward",Key=W,Scale=1.000000)
  54. AxisMappings=(AxisName="MoveForward",Key=Up,Scale=1.000000)
  55. AxisMappings=(AxisName="MoveBackward",Key=S,Scale=1.000000)
  56. AxisMappings=(AxisName="MoveBackward",Key=Down,Scale=1.000000)
  57. AxisMappings=(AxisName="MoveLeft",Key=A,Scale=1.000000)
  58. AxisMappings=(AxisName="MoveRight",Key=D,Scale=1.000000)
  59. AxisMappings=(AxisName="TurnRate",Key=Left,Scale=-1.000000)
  60. AxisMappings=(AxisName="TurnRate",Key=Right,Scale=1.000000)
  61. AxisMappings=(AxisName="MoveUp",Key=SpaceBar,Scale=1.000000)
  62. AxisMappings=(AxisName="MoveUp",Key=LeftControl,Scale=-1.000000)
  63. ConsoleKey=None
  64. AxisConfig=(AxisKeyName="Gamepad_LeftX",AxisProperties=(DeadZone=0.250000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
  65. AxisConfig=(AxisKeyName="Gamepad_LeftY",AxisProperties=(DeadZone=0.250000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
  66. AxisConfig=(AxisKeyName="Gamepad_RightX",AxisProperties=(DeadZone=0.250000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
  67. AxisConfig=(AxisKeyName="Gamepad_RightY",AxisProperties=(DeadZone=0.250000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
  68. AxisConfig=(AxisKeyName="MouseX",AxisProperties=(DeadZone=0.000000,Sensitivity=0.007500,Exponent=1.000000,bInvert=False))
  69. AxisConfig=(AxisKeyName="MouseY",AxisProperties=(DeadZone=0.000000,Sensitivity=0.007500,Exponent=1.000000,bInvert=False))
  70.  
  71. [/Script/UnrealTournament.UTPlayerInput]
  72. CustomBinds=(KeyName="NumPadZero",EventType=IE_Pressed,Command="say (^_^)",FriendlyName=)
  73. CustomBinds=(KeyName="NumPadOne",EventType=IE_Pressed,Command="say .hello",FriendlyName=)
  74. CustomBinds=(KeyName="NumPadTwo",EventType=IE_Pressed,Command="say .good game",FriendlyName=)
  75. CustomBinds=(KeyName="NumPadThree",EventType=IE_Pressed,Command="say .have fun, good hunt",FriendlyName=)
  76. CustomBinds=(KeyName="NumPadSeven",EventType=IE_Pressed,Command="say .huehuehue",FriendlyName=)
  77. CustomBinds=(KeyName="NumPadNine",EventType=IE_Pressed,Command="say (ø_ð)",FriendlyName=)
  78. CustomBinds=(KeyName="NumPadFour",EventType=IE_Pressed,Command="say \'Rockets are explosives, you know?\'",FriendlyName=)
  79. CustomBinds=(KeyName="NumPadFive",EventType=IE_Pressed,Command="say \'You fight like nali!\'",FriendlyName=)
  80. CustomBinds=(KeyName="NumPadSix",EventType=IE_Pressed,Command="say \'Tag-em and Bag-em!\'",FriendlyName=)
  81. CustomBinds=(KeyName="Caret",EventType=IE_Pressed,Command="teamsay Take this. It\'s dangerous to go alone!",FriendlyName=)
  82. CustomBinds=(KeyName="F6",EventType=IE_Pressed,Command="UTBugIt auto",FriendlyName=)
  83. CustomBinds=(KeyName="I",EventType=IE_Pressed,Command="GhostStart",FriendlyName=)
  84. CustomBinds=(KeyName="O",EventType=IE_Pressed,Command="GhostStop",FriendlyName=)
  85. CustomBinds=(KeyName="P",EventType=IE_Pressed,Command="GhostPlay",FriendlyName=)
  86. CustomBinds=(KeyName=,EventType=IE_Pressed,Command="SwitchToBestWeapon",FriendlyName=)
  87. CustomBinds=(KeyName="Q",EventType=IE_Pressed,Command="ToggleTranslocator",FriendlyName=)
  88. CustomBinds=(KeyName="One",EventType=IE_Pressed,Command="SwitchWeapon 1",FriendlyName=)
  89. CustomBinds=(KeyName="Two",EventType=IE_Pressed,Command="SwitchWeapon 2",FriendlyName=)
  90. CustomBinds=(KeyName="Three",EventType=IE_Pressed,Command="SwitchWeapon 3",FriendlyName=)
  91. CustomBinds=(KeyName="F",EventType=IE_Pressed,Command="SwitchWeapon 4",FriendlyName=)
  92. CustomBinds=(KeyName="G",EventType=IE_Pressed,Command="SwitchWeapon 5",FriendlyName=)
  93. CustomBinds=(KeyName="V",EventType=IE_Pressed,Command="SwitchWeapon 6",FriendlyName=)
  94. CustomBinds=(KeyName="C",EventType=IE_Pressed,Command="SwitchWeapon 7",FriendlyName=)
  95. CustomBinds=(KeyName="R",EventType=IE_Pressed,Command="SwitchWeapon 8",FriendlyName=)
  96. CustomBinds=(KeyName="E",EventType=IE_Pressed,Command="SwitchWeapon 9",FriendlyName=)
  97. CustomBinds=(KeyName="Four",EventType=IE_Pressed,Command="SwitchWeapon 10",FriendlyName=)
  98. CustomBinds=(KeyName="H",EventType=IE_Pressed,Command="FeignDeath",FriendlyName=)
  99. CustomBinds=(KeyName=,EventType=IE_Pressed,Command="ShowBuyMenu",FriendlyName=)
  100. SpectatorBinds=(KeyName="Home",EventType=IE_Pressed,Command="EnableAutoCam",FriendlyName=)
  101. SpectatorBinds=(KeyName="Divide",EventType=IE_Pressed,Command="ViewFlag 0",FriendlyName=)
  102. SpectatorBinds=(KeyName="Multiply",EventType=IE_Pressed,Command="ViewFlag 1",FriendlyName=)
  103. SpectatorBinds=(KeyName="PageDown",EventType=IE_Pressed,Command="ViewProjectile",FriendlyName="Projectile Cam")
  104. SpectatorBinds=(KeyName="PageUp",EventType=IE_Pressed,Command="ToggleTacCom",FriendlyName="Toggle TacCom")
  105. SpectatorBinds=(KeyName="BackSpace",EventType=IE_Pressed,Command="ViewClosestVisiblePlayer",FriendlyName="Closest Player")
  106. SpectatorBinds=(KeyName="Subtract",EventType=IE_Pressed,Command="ToggleBehindView",FriendlyName="Toggle 3rd Person")
  107. SpectatorBinds=(KeyName="One",EventType=IE_Pressed,Command="ViewPlayerNum 1 0",FriendlyName=)
  108. SpectatorBinds=(KeyName="Two",EventType=IE_Pressed,Command="ViewPlayerNum 2 0",FriendlyName=)
  109. SpectatorBinds=(KeyName="Three",EventType=IE_Pressed,Command="ViewPlayerNum 3 0",FriendlyName=)
  110. SpectatorBinds=(KeyName="Four",EventType=IE_Pressed,Command="ViewPlayerNum 4 0",FriendlyName=)
  111. SpectatorBinds=(KeyName="Five",EventType=IE_Pressed,Command="ViewPlayerNum 5 0",FriendlyName=)
  112. SpectatorBinds=(KeyName="Six",EventType=IE_Pressed,Command="ViewPlayerNum 1 1",FriendlyName=)
  113. SpectatorBinds=(KeyName="Seven",EventType=IE_Pressed,Command="ViewPlayerNum 2 1",FriendlyName=)
  114. SpectatorBinds=(KeyName="Eight",EventType=IE_Pressed,Command="ViewPlayerNum 3 1",FriendlyName=)
  115. SpectatorBinds=(KeyName="Nine",EventType=IE_Pressed,Command="ViewPlayerNum 4 1",FriendlyName=)
  116. SpectatorBinds=(KeyName="Zero",EventType=IE_Pressed,Command="ViewPlayerNum 5 1",FriendlyName=)
  117. SpectatorBinds=(KeyName="Add",EventType=IE_Pressed,Command="ToggleSlideOut",FriendlyName="Slide Player List")
  118. SpectatorBinds=(KeyName="Enter",EventType=IE_Pressed,Command="ToggleShowBinds",FriendlyName=)
  119. SpectatorBinds=(KeyName="LeftMouseButton",EventType=IE_Pressed,Command="StartCameraControl",FriendlyName=)
  120. SpectatorBinds=(KeyName="LeftMouseButton",EventType=IE_Released,Command="EndCameraControl",FriendlyName=)
  121. SpectatorBinds=(KeyName="F1",EventType=IE_Pressed,Command="DemoRestart",FriendlyName=)
  122. SpectatorBinds=(KeyName="F2",EventType=IE_Pressed,Command="DemoSeek -5",FriendlyName=)
  123. SpectatorBinds=(KeyName="F3",EventType=IE_Pressed,Command="DemoSeek 10",FriendlyName=)
  124. SpectatorBinds=(KeyName="F4",EventType=IE_Pressed,Command="DemoGoToLive",FriendlyName=)
  125. SpectatorBinds=(KeyName="F5",EventType=IE_Pressed,Command="DemoPause",FriendlyName=)
  126. SpectatorBinds=(KeyName="F7",EventType=IE_Pressed,Command="DemoTimeDilation -.1",FriendlyName=)
  127. SpectatorBinds=(KeyName="F8",EventType=IE_Pressed,Command="DemoTimeDilation .1",FriendlyName=)
  128. SpectatorBinds=(KeyName="F12",EventType=IE_Pressed,Command="ToggleReplayWindow",FriendlyName=)
  129. SpectatorBinds=(KeyName="P",EventType=IE_Pressed,Command="TogglePlayerInfo",FriendlyName=)
  130.  
  131. [/Script/UnrealTournament.UTConsole]
  132. HistoryBuffer=Say Never gonna give you up
  133. HistoryBuffer=Say Never gonna let you down
  134. HistoryBuffer=Say Never gonna run around and desert you
  135. HistoryBuffer=Say Never gonna make you cry
  136. HistoryBuffer=Say Never gonna say goodbye
  137. HistoryBuffer=Say Never gonna tell a lie and hurt you
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