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Log 2 Musha

Nov 25th, 2015
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  1. [00:00:00]: Starting Up
  2. [00:00:00]: Version: 157447
  3. [00:00:00]: Current time: Wed Nov 25 13:51:33 2015
  4.  
  5. [00:00:00]: Don't Starve Together: 157447 WIN32_STEAM
  6. NNN Build Date: 2015-11-23_16-30-48
  7. [00:00:00]: Parsing command line
  8. [00:00:00]: Command Line Arguments:
  9. [00:00:00]: Initializing Minidump handler
  10. [00:00:00]: ....Done
  11. [00:00:00]: Initializing Steam
  12. [00:00:00]: Steam AppBuildID: 870564
  13. [00:00:00]: Steam BetaName(Branch): []
  14. [00:00:00]: ....Done
  15. [00:00:00]: Fixing DPI
  16. [00:00:00]: ...Done
  17. [00:00:00]: THREAD - started 'GAClient' (6700)
  18. [00:00:00]: HttpClient2::ClientThread::Main()
  19. [00:00:00]: ProfileIndex:4.56
  20. [00:00:00]: [CONNECT] PendingConnection::Reset(true)
  21. [00:00:00]: Network tick rate: U=15(2), D=0
  22. [00:00:00]: Network tick rate: U=15(2), D=0
  23. [00:00:00]: Authorized application D:\Program\Steam\steamapps\common\Don't Starve Together\bin\dontstarve_steam.exe is enabled in the firewall.
  24. [00:00:00]: WindowsFirewall - Application already authorized
  25. [00:00:00]: loaded ping_cache
  26. [00:00:00]: OnLoadPermissionList: APP:Klei/DoNotStarveTogether/save/blocklist.txt (Failure)
  27. [00:00:00]: OnLoadPermissionList: APP:Klei/DoNotStarveTogether/save/adminlist.txt (Failure)
  28. [00:00:00]: OnLoadUserIdList: APP:Klei/DoNotStarveTogether/save/whitelist.txt (Failure)
  29. [00:00:00]: Offline user name: OU_76561198007493572
  30. [00:00:00]: SteamID: 76561198007493572
  31. [00:00:00]: cGame::InitializeOnMainThread
  32. [00:00:00]: WindowManager::Initialize
  33. [00:00:00]: CreateWindow: Requesting 1920,1080 - 5/6/5 - -1/-1/-1 - 0
  34. [00:00:00]: CreateEGLContext: 12 configs found
  35. [00:00:00]:      0: 8/8/8 -  0/ 0/ 0 - 0
  36. [00:00:00]:      1: 8/8/8 -  0/16/ 0 - 0
  37. [00:00:00]:      2: 8/8/8 -  0/24/ 0 - 0
  38. [00:00:00]:      3: 8/8/8 -  0/24/ 8 - 0
  39. [00:00:00]:      4: 5/5/5 -  0/ 0/ 0 - 0
  40. [00:00:00]:      5: 5/5/5 -  0/16/ 0 - 0
  41. [00:00:00]:      6: 5/5/5 -  0/24/ 0 - 0
  42. [00:00:00]:      7: 5/5/5 -  0/24/ 8 - 0
  43. [00:00:00]:      8: 8/8/8 -  8/ 0/ 0 - 0
  44. [00:00:00]:      9: 8/8/8 -  8/16/ 0 - 0
  45. [00:00:00]:     10: 8/8/8 -  8/24/ 0 - 0
  46. [00:00:00]:     11: 8/8/8 -  8/24/ 8 - 0
  47. [00:00:00]: WindowManager::SetFullscreen(0, 1920, 1080, 60)
  48. [00:00:00]: GLInfo
  49. [00:00:00]: ~~~~~~
  50. [00:00:00]: GL_VENDOR: Google Inc.
  51. [00:00:00]: GL_RENDERER: ANGLE (NVIDIA GeForce GT 755M )
  52. [00:00:00]: GL_VERSION: OpenGL ES 2.0 (ANGLE 1.0.0.2249)
  53. [00:00:00]: GL_SHADING_LANGUAGE_VERSION: OpenGL ES GLSL ES 1.00 (ANGLE 1.0.0.2249)
  54. [00:00:00]: THREAD - started 'WindowsInputManager' (9268)
  55. [00:00:00]: OpenGL extensions (19, 19):
  56. [00:00:00]: GL_ANGLE_depth_texture
  57. [00:00:00]: GL_ANGLE_framebuffer_blit
  58. [00:00:00]: GL_ANGLE_framebuffer_multisample
  59. [00:00:00]: GL_ANGLE_instanced_arrays
  60. [00:00:00]: GL_ANGLE_pack_reverse_row_order
  61. [00:00:00]: GL_ANGLE_texture_compression_dxt3
  62. [00:00:00]: GL_ANGLE_texture_compression_dxt5
  63. [00:00:00]: GL_ANGLE_texture_usage
  64. [00:00:00]: GL_ANGLE_translated_shader_source
  65. [00:00:00]: GL_EXT_read_format_bgra
  66. [00:00:00]: GL_EXT_robustness
  67. [00:00:00]: GL_EXT_texture_compression_dxt1
  68. [00:00:00]: GL_EXT_texture_format_BGRA8888
  69. [00:00:00]: GL_EXT_texture_storage
  70. [00:00:00]: GL_OES_get_program_binary
  71. [00:00:00]: GL_OES_packed_depth_stencil
  72. [00:00:00]: GL_OES_rgb8_rgba8
  73. [00:00:00]: GL_OES_standard_derivatives
  74. [00:00:00]: GL_OES_texture_npot
  75. [00:00:00]: GL_MAX_TEXTURE_SIZE = 16384
  76. [00:00:00]: GL_MAX_TEXTURE_IMAGE_UNITS = 16
  77. [00:00:00]: GL_MAX_RENDERBUFFER_SIZE = 16384
  78. [00:00:00]: GL_MAX_VIEWPORT_DIMS = 16384, 16384
  79. [00:00:00]: GL_MAX_VARYING_VECTORS = 10
  80. [00:00:00]: GL_MAX_VERTEX_ATTRIBS = 16
  81. [00:00:00]: GL_MAX_VERTEX_UNIFORM_VECTORS = 254
  82. [00:00:00]: GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS = 4
  83. [00:00:00]: GL_MAX_FRAGMENT_UNIFORM_VECTORS = 221
  84. [00:00:00]: 4 compressed texture formats
  85. [00:00:00]: texture format 0x83f0
  86. [00:00:00]: texture format 0x83f1
  87. [00:00:00]: texture format 0x83f2
  88. [00:00:00]: texture format 0x83f3
  89. [00:00:00]: Renderer initialize: Okay
  90. [00:00:01]: AnimManager initialize: Okay
  91. [00:00:01]: Buffers initialize: Okay
  92. [00:00:01]: cDontStarveGame::DoGameSpecificInitialize()
  93. [00:00:01]: GameSpecific initialize: Okay
  94. [00:00:01]: cGame::StartPlaying
  95. [00:00:01]: LOADING LUA
  96. [00:00:01]: DoLuaFile scripts/main.lua
  97. [00:00:01]: DoLuaFile loading buffer scripts/main.lua
  98. [00:00:01]: scripts/main.lua(171,1) running main.lua
  99.    
  100. [00:00:01]: loaded modindex
  101. [00:00:01]: ModIndex: Beginning normal load sequence.
  102.    
  103. [00:00:01]: ModIndex:GetModsToLoad inserting moddir,    workshop-345692228 
  104. [00:00:01]: ModIndex:GetModsToLoad inserting moddir,    workshop-376333686 
  105. [00:00:01]: Could not load mod_config_data/modconfiguration_workshop-345692228 
  106. [00:00:01]: Loading mod: workshop-345692228 (Minimap HUD) Version:1.0.4b   
  107. [00:00:01]: Could not load mod_config_data/modconfiguration_workshop-376333686 
  108. [00:00:01]: Loading mod: workshop-376333686 (Always On Status) Version:1.2b1   
  109. [00:00:01]: Mod: workshop-376333686 (Always On Status)  Loading modworldgenmain.lua
  110. [00:00:01]: Mod: workshop-376333686 (Always On Status)    Mod had no modworldgenmain.lua. Skipping.
  111. [00:00:01]: Mod: workshop-376333686 (Always On Status)  Loading modmain.lua
  112. [00:00:01]: Mod: workshop-345692228 (Minimap HUD)   Loading modworldgenmain.lua
  113. [00:00:01]: Mod: workshop-345692228 (Minimap HUD)     Mod had no modworldgenmain.lua. Skipping.
  114. [00:00:01]: Mod: workshop-345692228 (Minimap HUD)   Loading modmain.lua
  115. [00:00:02]: LOADING LUA SUCCESS
  116. [00:00:02]: PlayerDeaths loaded morgue  3592   
  117. [00:00:02]: PlayerHistory loaded player_history 773
  118. [00:00:02]: loaded profile 
  119. [00:00:02]: bloom_enabled   true   
  120. [00:00:02]: loaded saveindex   
  121. [00:00:02]: OnFilesLoaded()
  122. [00:00:02]: OnUpdatePurchaseStateComplete  
  123. [00:00:03]: Mod: workshop-376333686 (Always On Status)  Registering prefabs
  124. [00:00:03]: Mod: workshop-376333686 (Always On Status)    Registering default mod prefab   
  125. [00:00:03]: Mod: workshop-345692228 (Minimap HUD)   Registering prefabs
  126. [00:00:03]: Mod: workshop-345692228 (Minimap HUD)     Registering default mod prefab   
  127. [00:00:03]:     Load FE
  128. [00:00:03]:     Load FE: done  
  129. [00:00:03]: SimLuaProxy::QueryServer()
  130. [00:00:03]: ModIndex: Load sequence finished successfully. 
  131. [00:00:03]: Reset() returning
  132. [00:00:08]: [200] Account Communication Success (6)
  133. [00:00:08]: [ACCOUNT_ACTION_TOKEN_PURPOSE] Received UserId from TokenPurpose: KU_v8GiQ0yf
  134. [00:00:08]: [Steam] Auth Session Ticket requested...
  135. [00:00:08]: [Steam] Got Auth Session Ticket
  136. [00:00:09]: SimLuaProxy::QueryServer()
  137. [00:00:09]: SimLuaProxy::QueryServer()
  138. [00:00:13]: QueryStats: { "req":"modrank", "field":"Session.Loads.Mods.list", "fieldop":"unwind", "linkpref":"external", "limit": 20}
  139. [00:00:13]: loaded mod_config_data/modconfiguration_workshop-439115156 
  140. [00:00:14]: ../mods/workshop-375859599/preview.tex is 200x200 but compressed textures must have power of 2 dimensions.
  141. [00:00:21]: Network tick rate: U=15(2), D=0
  142. [00:00:21]: About to start a server with the following settings:
  143. [00:00:21]:   Dedicated: false
  144. [00:00:21]:   Online: true
  145. [00:00:21]:   Passworded: false
  146. [00:00:21]:   ServerPort: 10999
  147. [00:00:21]:   SteamAuthPort: 8766
  148. [00:00:21]:   SteamMasterServerPort: 27016
  149. [00:00:21]:   ClanID: true
  150. [00:00:21]:   ClanOnly: false
  151. [00:00:21]:   ClanAdmin: false
  152. [00:00:21]:   LanOnly: false
  153. [00:00:21]:   EnablePunchthrough: false
  154. [00:00:21]:   EnableAutosaver: true
  155. [00:00:21]:   PVP: false
  156. [00:00:21]:   MaxPlayers: 6
  157. [00:00:21]:   GameMode: survival
  158. [00:00:21]:   OverridenDNS:
  159. [00:00:21]:   PauseWhenEmpty: false
  160. [00:00:21]:   InternetBroadcasting: true
  161. [00:00:21]:   Intent: madness
  162. [00:00:21]: [Warning] Could not confirm port 10999 is open in the firewall.
  163. [00:00:21]: loaded mod_config_data/modconfiguration_workshop-439115156 
  164. [00:00:21]: Online Server Started on port: 10999
  165. [00:00:23]: loaded mod_config_data/modconfiguration_workshop-439115156 
  166. [00:00:23]: unloading prefabs for mod MOD_workshop-376333686   
  167. [00:00:23]: unloading prefabs for mod MOD_workshop-345692228   
  168. [00:00:23]: Collecting garbage...
  169. [00:00:23]: lua_gc took 0.02 seconds
  170. [00:00:23]: ~ShardLuaProxy()
  171. [00:00:23]: ~NetworkLuaProxy()
  172. [00:00:23]: ~SimLuaProxy()
  173. [00:00:23]: SteamWorkshop::CancelDownloads clearing all unfinished downloads
  174. [00:00:23]: lua_close took 0.03 seconds
  175. [00:00:23]: ReleaseAll
  176. [00:00:23]: ReleaseAll Finished
  177. [00:00:23]: cGame::StartPlaying
  178. [00:00:23]: LOADING LUA
  179. [00:00:23]: DoLuaFile scripts/main.lua
  180. [00:00:23]: DoLuaFile loading buffer scripts/main.lua
  181. [00:00:23]: scripts/main.lua(171,1) running main.lua
  182.    
  183. [00:00:23]: loaded modindex
  184. [00:00:23]: ModIndex: Beginning normal load sequence.
  185.    
  186. [00:00:23]: ModIndex:GetModsToLoad inserting moddir,    workshop-345692228 
  187. [00:00:23]: ModIndex:GetModsToLoad inserting moddir,    workshop-376333686 
  188. [00:00:23]: ModIndex:GetModsToLoad inserting moddir,    workshop-439115156 
  189. [00:00:23]: Could not load mod_config_data/modconfiguration_workshop-345692228 
  190. [00:00:23]: Loading mod: workshop-345692228 (Minimap HUD) Version:1.0.4b   
  191. [00:00:23]: Could not load mod_config_data/modconfiguration_workshop-376333686 
  192. [00:00:23]: Loading mod: workshop-376333686 (Always On Status) Version:1.2b1   
  193. [00:00:23]: loaded mod_config_data/modconfiguration_workshop-439115156 
  194. [00:00:23]: Loading mod: workshop-439115156 ([DST]Musha) Version:12.4 T(Together)  
  195. [00:00:23]: Mod: workshop-376333686 (Always On Status)  Loading modworldgenmain.lua
  196. [00:00:23]: Mod: workshop-376333686 (Always On Status)    Mod had no modworldgenmain.lua. Skipping.
  197. [00:00:23]: Mod: workshop-376333686 (Always On Status)  Loading modmain.lua
  198. [00:00:23]: Mod: workshop-439115156 ([DST]Musha)    Loading modworldgenmain.lua
  199. [00:00:23]: Mod: workshop-439115156 ([DST]Musha)      Mod had no modworldgenmain.lua. Skipping.
  200. [00:00:23]: Mod: workshop-439115156 ([DST]Musha)    Loading modmain.lua
  201. [00:00:23]: modimport: ../mods/workshop-439115156/libs/env.lua 
  202. [00:00:23]: modimport: ../mods/workshop-439115156/libs/use.lua 
  203. [00:00:23]: ModIndex:GetModsToLoad inserting moddir,    workshop-345692228 
  204. [00:00:23]: ModIndex:GetModsToLoad inserting moddir,    workshop-376333686 
  205. [00:00:23]: ModIndex:GetModsToLoad inserting moddir,    workshop-439115156 
  206. [00:00:23]: ModIndex:GetModsToLoad inserting moddir,    workshop-345692228 
  207. [00:00:23]: ModIndex:GetModsToLoad inserting moddir,    workshop-376333686 
  208. [00:00:23]: ModIndex:GetModsToLoad inserting moddir,    workshop-439115156 
  209. [00:00:23]: Mod: workshop-345692228 (Minimap HUD)   Loading modworldgenmain.lua
  210. [00:00:23]: Mod: workshop-345692228 (Minimap HUD)     Mod had no modworldgenmain.lua. Skipping.
  211. [00:00:23]: Mod: workshop-345692228 (Minimap HUD)   Loading modmain.lua
  212. [00:00:23]: LOADING LUA SUCCESS
  213. [00:00:23]: Registering mod namespace "musha""../mods/workshop-439115156/scripts/prefabs/..."]:2622: attempt to index field 'inventory' (a nil value)
  214. LUA ERROR stack traceback:
  215. ../mods/workshop-439115156/scripts/prefabs/musha_small.lua:2622 in (field) fn (Lua) <2613-2866>
  216.    inst = 109737 - musha_tall (valid:true)
  217.    item_max = 20
  218.    item_max2 = 40
  219. scripts/scheduler.lua:194 in (method) OnTick (Lua) <168-225>
  220.    self =
  221.       running = table: 0E7E0120
  222.       waitingfortick = table: 0E7E0008
  223.       tasks = table: 0E7DFE78
  224.       waking = table: 3F5B6AE0
  225.       attime = table: 0E7E0058
  226.       hibernating = table: 0E7E0030
  227.    tick = 1975
  228.    k = PERIODIC 109737: 0.250000
  229.    v = true
  230.    already_dead = nil
  231. scripts/scheduler.lua:406 in (global) RunScheduler (Lua) <404-412>
  232.    tick = 1975
  233. scripts/update.lua:162 in () ? (Lua) <146-219>
  234.    dt = 0.033333335071802
  235.    tick = 1975
  236.    i = 1975
  237.  
  238. [00:01:37]: [string "../mods/workshop-439115156/scripts/prefabs/..."]:2622: attempt to index field 'inventory' (a nil value)
  239. LUA ERROR stack traceback:
  240.     ../mods/workshop-439115156/scripts/prefabs/musha_small.lua:2622 in (field) fn (Lua) <2613-2866>
  241.     scripts/scheduler.lua:194 in (method) OnTick (Lua) <168-225>
  242.     scripts/scheduler.lua:406 in (global) RunScheduler (Lua) <404-412>
  243.     scripts/update.lua:162 in () ? (Lua) <146-219>
  244.    
  245. [00:01:37]: SCRIPT ERROR! Showing error screen 
  246. [00:01:44]: Force aborting...
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