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BG-Park kod zatvora

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Mar 20th, 2014
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C++ 38.28 KB | None | 0 0
  1. CreateDynamicObject(1359,1789.5000000,-1642.8000500,14.2000000,0.0000000,0.0000000,0.0000000); //object(cj_bin1) (1)
  2. CreateDynamicObject(1571,1788.4000200,-1675.0999800,14.8000000,0.0000000,0.0000000,184.0000000); //object(cj_noodle_1) (1)
  3. CreateDynamicObject(1340,1793.0000000,-1673.5999800,14.6000000,0.0000000,0.0000000,90.0000000); //object(chillidogcart) (1)
  4. CreateDynamicObject(1341,1796.4000200,-1672.5999800,14.5000000,0.0000000,0.0000000,140.0000000); //object(icescart_prop) (1)
  5. CreateDynamicObject(1342,1799.5999800,-1669.0000000,14.5000000,0.0000000,0.0000000,180.0000000); //object(noodlecart_prop) (1)
  6. CreateDynamicObject(1223,1807.5999800,-1668.4000200,13.5000000,0.0000000,0.0000000,182.0000000); //object(lampost_coast) (1)
  7. CreateDynamicObject(1215,1764.5000000,-1614.8000500,14.0000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (1)
  8. CreateDynamicObject(750,1783.0000000,-1653.4000200,13.4000000,0.0000000,0.0000000,0.0000000); //object(sm_scrb_column2) (1)
  9. CreateDynamicObject(9152,1783.3000500,-1653.0999800,14.2000000,0.0000000,0.0000000,0.0000000); //object(bush13_lvs) (1)
  10. CreateDynamicObject(1364,1787.3000500,-1653.1999500,14.2000000,0.0000000,0.0000000,272.0000000); //object(cj_bush_prop) (1)
  11. CreateDynamicObject(638,1755.1999500,-1645.3000500,14.1000000,0.0000000,0.0000000,0.0000000); //object(kb_planter_bush) (1)
  12. CreateDynamicObject(3511,1777.3000500,-1676.5999800,13.9000000,0.0000000,0.0000000,272.0000000); //object(vgsn_nitree_b01) (1)
  13. CreateDynamicObject(717,1809.5000000,-1657.0000000,12.5000000,0.0000000,0.0000000,0.0000000); //object(sm_bevhiltreepv) (1)
  14. CreateDynamicObject(970,1762.4000200,-1614.1999500,14.0000000,0.0000000,0.0000000,344.0000000); //object(fencesmallb) (1)
  15. CreateDynamicObject(970,1766.6999500,-1615.4000200,14.0000000,0.0000000,0.0000000,343.9980000); //object(fencesmallb) (2)
  16. CreateDynamicObject(970,1770.9000200,-1616.6999500,14.1000000,0.0000000,0.0000000,343.9980000); //object(fencesmallb) (3)
  17. CreateDynamicObject(970,1775.3000500,-1618.0000000,14.1000000,0.0000000,0.0000000,343.9980000); //object(fencesmallb) (4)
  18. CreateDynamicObject(970,1779.8994100,-1619.1992200,14.1000000,0.0000000,0.0000000,347.9970000); //object(fencesmallb) (5)
  19. CreateDynamicObject(1215,1768.8000500,-1616.0999800,14.1000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (2)
  20. CreateDynamicObject(1215,1773.0999800,-1617.3000500,14.1000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (3)
  21. CreateDynamicObject(1215,1777.5999800,-1618.5000000,14.1000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (4)
  22. CreateDynamicObject(1215,1784.6999500,-1626.4000200,14.0000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (5)
  23. CreateDynamicObject(1215,1782.1999500,-1619.5999800,14.1000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (6)
  24. CreateDynamicObject(970,1758.1999500,-1614.8000500,14.0000000,0.0000000,0.0000000,29.9980000); //object(fencesmallb) (6)
  25. CreateDynamicObject(1215,1760.0999800,-1613.5999800,14.0000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (7)
  26. CreateDynamicObject(1215,1756.3000500,-1616.0000000,14.0000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (8)
  27. CreateDynamicObject(970,1755.4000200,-1618.0999800,14.0000000,0.0000000,0.0000000,67.9980000); //object(fencesmallb) (7)
  28. CreateDynamicObject(1215,1754.6999500,-1620.4000200,14.0000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (9)
  29. CreateDynamicObject(970,1754.5999800,-1622.5999800,13.9000000,0.0000000,0.0000000,89.9930000); //object(fencesmallb) (8)
  30. CreateDynamicObject(970,1754.5999800,-1627.1999500,13.9000000,0.0000000,0.0000000,89.9890000); //object(fencesmallb) (9)
  31. CreateDynamicObject(970,1754.5999800,-1631.9000200,13.9000000,0.0000000,0.0000000,89.9890000); //object(fencesmallb) (10)
  32. CreateDynamicObject(1215,1754.5999800,-1624.9000200,14.0000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (10)
  33. CreateDynamicObject(1215,1754.5999800,-1629.5999800,14.0000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (11)
  34. CreateDynamicObject(1215,1754.5999800,-1634.1999500,14.0000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (12)
  35. CreateDynamicObject(970,1754.5999800,-1636.5000000,13.9000000,0.0000000,0.0000000,89.9890000); //object(fencesmallb) (11)
  36. CreateDynamicObject(1215,1754.5999800,-1638.8000500,14.0000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (13)
  37. CreateDynamicObject(970,1754.5999800,-1641.0999800,13.9000000,0.0000000,0.0000000,89.9890000); //object(fencesmallb) (12)
  38. CreateDynamicObject(1215,1754.5999800,-1643.4000200,14.0000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (14)
  39. CreateDynamicObject(970,1754.5999800,-1645.1999500,13.9000000,0.0000000,0.0000000,89.9890000); //object(fencesmallb) (13)
  40. CreateDynamicObject(1215,1754.9000200,-1647.0999800,14.0000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (15)
  41. CreateDynamicObject(1215,1774.6999500,-1671.0999800,14.7000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (16)
  42. CreateDynamicObject(1215,1783.5000000,-1676.0999800,14.8000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (18)
  43. CreateDynamicObject(1215,1780.5999800,-1681.0999800,14.8000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (19)
  44. CreateDynamicObject(1215,1771.6999500,-1676.0999800,14.7000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (21)
  45. CreateDynamicObject(1215,1791.1999500,-1643.6999500,14.7000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (22)
  46. CreateDynamicObject(1215,1789.5000000,-1640.8994100,14.7000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (24)
  47. CreateDynamicObject(1215,1796.0000000,-1641.0000000,14.8000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (25)
  48. CreateDynamicObject(1215,1794.4000200,-1638.0999800,14.8000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (27)
  49. CreateDynamicObject(1215,1763.4000200,-1648.9000200,14.8000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (29)
  50. CreateDynamicObject(1215,1760.1999500,-1648.9000200,14.7000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (30)
  51. CreateDynamicObject(1215,1763.4000200,-1654.4000200,14.8000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (31)
  52. CreateDynamicObject(1215,1760.1999500,-1654.3000500,14.7000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (33)
  53. CreateDynamicObject(1215,1805.8000500,-1628.5000000,13.6000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (34)
  54. CreateDynamicObject(1215,1805.8000500,-1622.9000200,13.6000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (36)
  55. CreateDynamicObject(1215,1809.0000000,-1622.9000200,13.6000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (37)
  56. CreateDynamicObject(1215,1809.0996100,-1628.5000000,13.6000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (38)
  57. CreateDynamicObject(1364,1779.0999800,-1653.3000500,14.2000000,0.0000000,0.0000000,88.0000000); //object(cj_bush_prop) (2)
  58. CreateDynamicObject(1215,1777.6999500,-1653.3000500,14.0000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (40)
  59. CreateDynamicObject(1215,1788.6999500,-1653.0999800,14.0000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (42)
  60. CreateDynamicObject(3511,1761.4000200,-1651.5999800,13.9000000,0.0000000,0.0000000,0.0000000); //object(vgsn_nitree_b01) (2)
  61. CreateDynamicObject(3511,1807.0000000,-1625.8000500,12.7000000,0.0000000,0.0000000,0.0000000); //object(vgsn_nitree_b01) (3)
  62. CreateDynamicObject(3511,1792.5000000,-1640.5000000,13.9000000,0.0000000,0.0000000,0.0000000); //object(vgsn_nitree_b01) (4)
  63. CreateDynamicObject(717,1809.3000500,-1663.8000500,12.5000000,0.0000000,0.0000000,0.0000000); //object(sm_bevhiltreepv) (3)
  64. CreateDynamicObject(717,1809.5000000,-1670.4000200,12.5000000,0.0000000,0.0000000,0.0000000); //object(sm_bevhiltreepv) (5)
  65. CreateDynamicObject(717,1809.8000500,-1677.5000000,12.5000000,0.0000000,0.0000000,0.0000000); //object(sm_bevhiltreepv) (6)
  66. CreateDynamicObject(717,1809.4000200,-1640.5999800,12.5000000,0.0000000,0.0000000,0.0000000); //object(sm_bevhiltreepv) (7)
  67. CreateDynamicObject(717,1797.5000000,-1624.3000500,12.5000000,0.0000000,0.0000000,0.0000000); //object(sm_bevhiltreepv) (10)
  68. CreateDynamicObject(717,1791.6999500,-1624.0000000,12.5000000,0.0000000,0.0000000,0.0000000); //object(sm_bevhiltreepv) (11)
  69. CreateDynamicObject(717,1785.5999800,-1624.0000000,12.5000000,0.0000000,0.0000000,0.0000000); //object(sm_bevhiltreepv) (12)
  70. CreateDynamicObject(638,1755.1999500,-1641.0999800,14.1000000,0.0000000,0.0000000,0.0000000); //object(kb_planter_bush) (2)
  71. CreateDynamicObject(638,1755.1999500,-1636.5999800,14.1000000,0.0000000,0.0000000,0.0000000); //object(kb_planter_bush) (3)
  72. CreateDynamicObject(638,1755.4000200,-1632.0999800,14.2000000,0.0000000,0.0000000,0.0000000); //object(kb_planter_bush) (4)
  73. CreateDynamicObject(638,1755.1999500,-1627.1999500,14.1000000,0.0000000,0.0000000,0.0000000); //object(kb_planter_bush) (5)
  74. CreateDynamicObject(638,1755.1999500,-1622.5999800,14.1000000,0.0000000,0.0000000,0.0000000); //object(kb_planter_bush) (6)
  75. CreateDynamicObject(638,1755.8000500,-1618.1999500,14.1000000,0.0000000,0.0000000,338.0000000); //object(kb_planter_bush) (7)
  76. CreateDynamicObject(638,1758.4000200,-1615.3000500,14.1000000,0.0000000,0.0000000,300.0000000); //object(kb_planter_bush) (8)
  77. CreateDynamicObject(638,1762.1999500,-1614.5999800,14.2000000,0.0000000,0.0000000,253.9980000); //object(kb_planter_bush) (9)
  78. CreateDynamicObject(638,1766.3000500,-1615.9000200,14.2000000,0.0000000,0.0000000,253.9930000); //object(kb_planter_bush) (10)
  79. CreateDynamicObject(638,1771.0000000,-1617.3000500,14.2000000,0.0000000,0.0000000,253.9930000); //object(kb_planter_bush) (11)
  80. CreateDynamicObject(638,1775.0999800,-1618.5000000,14.2000000,0.0000000,0.0000000,253.9930000); //object(kb_planter_bush) (12)
  81. CreateDynamicObject(638,1779.5999800,-1619.6999500,14.2000000,0.0000000,0.0000000,257.9930000); //object(kb_planter_bush) (13)
  82. CreateDynamicObject(638,1783.3000500,-1620.8000500,14.2000000,0.0000000,0.0000000,227.9920000); //object(kb_planter_bush) (14)
  83. CreateDynamicObject(970,1784.6999500,-1624.0999800,14.1000000,0.0000000,0.0000000,91.9890000); //object(fencesmallb) (15)
  84. CreateDynamicObject(638,1784.1999500,-1624.1999500,14.2000000,0.0000000,0.0000000,0.0000000); //object(kb_planter_bush) (15)
  85. CreateDynamicObject(1215,1784.5000000,-1621.9000200,14.1000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (43)
  86. CreateDynamicObject(970,1787.1999500,-1626.1999500,14.0000000,0.0000000,0.0000000,359.9980000); //object(fencesmallb) (17)
  87. CreateDynamicObject(970,1791.8000500,-1626.3000500,14.1000000,0.0000000,0.0000000,359.9950000); //object(fencesmallb) (18)
  88. CreateDynamicObject(970,1796.4000200,-1626.3000500,14.1000000,0.0000000,0.0000000,359.9950000); //object(fencesmallb) (19)
  89. CreateDynamicObject(1215,1789.5000000,-1626.3000500,14.1000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (44)
  90. CreateDynamicObject(1215,1794.0999800,-1626.3000500,14.1000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (45)
  91. CreateDynamicObject(1215,1798.4000200,-1626.5000000,14.1000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (46)
  92. CreateDynamicObject(970,1798.5000000,-1628.8000500,14.1000000,0.0000000,0.0000000,89.9890000); //object(fencesmallb) (20)
  93. CreateDynamicObject(970,1798.5000000,-1633.3000500,14.1000000,0.0000000,0.0000000,89.9890000); //object(fencesmallb) (21)
  94. CreateDynamicObject(970,1798.5000000,-1637.8000500,14.1000000,0.0000000,0.0000000,89.9890000); //object(fencesmallb) (22)
  95. CreateDynamicObject(970,1798.5000000,-1642.3000500,14.0000000,0.0000000,0.0000000,89.9890000); //object(fencesmallb) (23)
  96. CreateDynamicObject(970,1798.4000200,-1646.8000500,14.0000000,0.0000000,0.0000000,89.9890000); //object(fencesmallb) (24)
  97. CreateDynamicObject(1215,1798.4000200,-1631.0999800,14.1000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (47)
  98. CreateDynamicObject(1215,1798.3000500,-1635.5000000,14.1000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (48)
  99. CreateDynamicObject(1215,1798.4000200,-1640.0999800,14.1000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (49)
  100. CreateDynamicObject(1215,1798.3000500,-1644.5999800,14.1000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (51)
  101. CreateDynamicObject(1215,1798.4000200,-1649.0000000,14.1000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (53)
  102. CreateDynamicObject(638,1797.9000200,-1628.9000200,14.2000000,0.0000000,0.0000000,0.0000000); //object(kb_planter_bush) (16)
  103. CreateDynamicObject(638,1797.9000200,-1633.1999500,14.2000000,0.0000000,0.0000000,0.0000000); //object(kb_planter_bush) (17)
  104. CreateDynamicObject(638,1797.9000200,-1637.6999500,14.2000000,0.0000000,0.0000000,0.0000000); //object(kb_planter_bush) (18)
  105. CreateDynamicObject(638,1797.9000200,-1642.3000500,14.2000000,0.0000000,0.0000000,0.0000000); //object(kb_planter_bush) (19)
  106. CreateDynamicObject(638,1797.9000200,-1647.0999800,14.2000000,0.0000000,0.0000000,0.0000000); //object(kb_planter_bush) (20)
  107. CreateDynamicObject(638,1791.8000500,-1626.5999800,14.2000000,0.0000000,0.0000000,269.9930000); //object(kb_planter_bush) (21)
  108. CreateDynamicObject(638,1796.4000200,-1626.6999500,14.2000000,0.0000000,0.0000000,269.9890000); //object(kb_planter_bush) (22)
  109. CreateDynamicObject(638,1787.5999800,-1626.6999500,14.2000000,0.0000000,0.0000000,269.9890000); //object(kb_planter_bush) (23)
  110. CreateDynamicObject(2954,1786.5000000,-1675.0000000,13.8000000,0.0000000,0.0000000,2.0000000); //object(kmb_ot) (1)
  111. CreateDynamicObject(1223,1807.6999500,-1663.8000500,13.5000000,0.0000000,0.0000000,181.9980000); //object(lampost_coast) (2)
  112. CreateDynamicObject(1223,1807.5999800,-1654.5999800,13.5000000,0.0000000,0.0000000,175.9980000); //object(lampost_coast) (3)
  113. CreateDynamicObject(1223,1807.6999500,-1650.0000000,13.5000000,0.0000000,0.0000000,181.9980000); //object(lampost_coast) (4)
  114. CreateDynamicObject(1223,1807.6999500,-1673.0000000,13.5000000,0.0000000,0.0000000,179.9980000); //object(lampost_coast) (5)
  115. CreateDynamicObject(1223,1807.6999500,-1677.5999800,13.5000000,0.0000000,0.0000000,179.9980000); //object(lampost_coast) (6)
  116. CreateDynamicObject(1223,1807.6999500,-1682.0999800,13.5000000,0.0000000,0.0000000,181.9980000); //object(lampost_coast) (7)
  117. CreateDynamicObject(1223,1803.4000200,-1682.1999500,13.5000000,0.0000000,0.0000000,91.9980000); //object(lampost_coast) (8)
  118. CreateDynamicObject(1223,1798.9000200,-1682.1999500,13.5000000,0.0000000,0.0000000,89.9980000); //object(lampost_coast) (9)
  119. CreateDynamicObject(1223,1794.5000000,-1682.1999500,13.5000000,0.0000000,0.0000000,89.9980000); //object(lampost_coast) (10)
  120. CreateDynamicObject(1223,1790.0999800,-1682.1999500,13.5000000,0.0000000,0.0000000,89.9980000); //object(lampost_coast) (11)
  121. CreateDynamicObject(1223,1785.5999800,-1682.3000500,13.5000000,0.0000000,0.0000000,89.9980000); //object(lampost_coast) (12)
  122. CreateDynamicObject(1223,1771.5999800,-1682.1999500,13.4000000,0.0000000,0.0000000,91.9940000); //object(lampost_coast) (13)
  123. CreateDynamicObject(1223,1767.0000000,-1682.1999500,13.4000000,0.0000000,0.0000000,91.9940000); //object(lampost_coast) (14)
  124. CreateDynamicObject(970,1801.1999500,-1682.3000500,14.0000000,0.0000000,0.0000000,179.9840000); //object(fencesmallb) (25)
  125. CreateDynamicObject(970,1796.6999500,-1682.3000500,14.0000000,0.0000000,0.0000000,179.9840000); //object(fencesmallb) (26)
  126. CreateDynamicObject(970,1792.3000500,-1682.3000500,14.0000000,0.0000000,0.0000000,179.9840000); //object(fencesmallb) (27)
  127. CreateDynamicObject(970,1787.9000200,-1682.3000500,14.0000000,0.0000000,0.0000000,179.9840000); //object(fencesmallb) (28)
  128. CreateDynamicObject(970,1783.4000200,-1682.3000500,14.0000000,0.0000000,0.0000000,179.9840000); //object(fencesmallb) (29)
  129. CreateDynamicObject(970,1778.6999500,-1682.3000500,14.0000000,0.0000000,0.0000000,179.9840000); //object(fencesmallb) (30)
  130. CreateDynamicObject(970,1773.9000200,-1682.3000500,14.0000000,0.0000000,0.0000000,179.9840000); //object(fencesmallb) (31)
  131. CreateDynamicObject(970,1769.3000500,-1682.3000500,14.0000000,0.0000000,0.0000000,179.9840000); //object(fencesmallb) (32)
  132. CreateDynamicObject(1223,1776.3000500,-1682.1999500,13.4000000,0.0000000,0.0000000,91.9890000); //object(lampost_coast) (16)
  133. CreateDynamicObject(1223,1781.0000000,-1682.1999500,13.4000000,0.0000000,0.0000000,91.9890000); //object(lampost_coast) (18)
  134. CreateDynamicObject(970,1805.6999500,-1682.3000500,14.1000000,0.0000000,0.0000000,179.9840000); //object(fencesmallb) (33)
  135. CreateDynamicObject(970,1807.8000500,-1679.8000500,14.1000000,0.0000000,0.0000000,89.9890000); //object(fencesmallb) (34)
  136. CreateDynamicObject(970,1807.8000500,-1675.3000500,14.1000000,0.0000000,0.0000000,89.9890000); //object(fencesmallb) (35)
  137. CreateDynamicObject(970,1807.8000500,-1670.5999800,14.1000000,0.0000000,0.0000000,89.9890000); //object(fencesmallb) (36)
  138. CreateDynamicObject(970,1807.8000500,-1666.0999800,14.1000000,0.0000000,0.0000000,89.9890000); //object(fencesmallb) (37)
  139. CreateDynamicObject(970,1807.8000500,-1661.5000000,14.1000000,0.0000000,0.0000000,89.9890000); //object(fencesmallb) (38)
  140. CreateDynamicObject(1223,1807.6999500,-1659.1999500,13.5000000,0.0000000,0.0000000,179.9940000); //object(lampost_coast) (19)
  141. CreateDynamicObject(970,1807.8000500,-1656.9000200,14.1000000,0.0000000,0.0000000,89.9890000); //object(fencesmallb) (39)
  142. CreateDynamicObject(970,1807.8000500,-1652.3000500,14.1000000,0.0000000,0.0000000,89.9890000); //object(fencesmallb) (40)
  143. CreateDynamicObject(717,1809.0000000,-1650.3000500,12.5000000,0.0000000,0.0000000,0.0000000); //object(sm_bevhiltreepv) (13)
  144. CreateDynamicObject(717,1766.0999800,-1683.9000200,12.4000000,0.0000000,0.0000000,0.0000000); //object(sm_bevhiltreepv) (14)
  145. CreateDynamicObject(717,1773.6999500,-1683.5999800,12.4000000,0.0000000,0.0000000,0.0000000); //object(sm_bevhiltreepv) (15)
  146. CreateDynamicObject(717,1781.0000000,-1683.5999800,12.4000000,0.0000000,0.0000000,0.0000000); //object(sm_bevhiltreepv) (16)
  147. CreateDynamicObject(717,1788.5999800,-1683.6999500,12.5000000,0.0000000,0.0000000,358.0000000); //object(sm_bevhiltreepv) (17)
  148. CreateDynamicObject(717,1796.6999500,-1683.5000000,12.5000000,0.0000000,0.0000000,357.9950000); //object(sm_bevhiltreepv) (18)
  149. CreateDynamicObject(717,1805.3000500,-1683.8000500,12.5000000,0.0000000,0.0000000,1.9950000); //object(sm_bevhiltreepv) (19)
  150. CreateDynamicObject(717,1809.3000500,-1633.0999800,12.5000000,0.0000000,0.0000000,0.0000000); //object(sm_bevhiltreepv) (20)
  151. CreateDynamicObject(717,1763.3000500,-1659.9000200,12.6000000,0.0000000,0.0000000,358.0000000); //object(sm_bevhiltreepv) (21)
  152. CreateDynamicObject(717,1763.1999500,-1667.3000500,12.6000000,0.0000000,0.0000000,357.9950000); //object(sm_bevhiltreepv) (22)
  153. CreateDynamicObject(717,1763.0999800,-1674.9000200,12.6000000,0.0000000,0.0000000,357.9950000); //object(sm_bevhiltreepv) (23)
  154. CreateDynamicObject(717,1763.0999800,-1680.9000200,12.6000000,0.0000000,0.0000000,357.9950000); //object(sm_bevhiltreepv) (24)
  155. CreateDynamicObject(638,1806.9000200,-1652.5000000,14.2000000,0.0000000,0.0000000,0.0000000); //object(kb_planter_bush) (24)
  156. CreateDynamicObject(638,1806.9000200,-1657.3000500,14.2000000,0.0000000,0.0000000,0.0000000); //object(kb_planter_bush) (25)
  157. CreateDynamicObject(638,1806.9000200,-1661.1999500,14.2000000,0.0000000,0.0000000,0.0000000); //object(kb_planter_bush) (26)
  158. CreateDynamicObject(638,1806.9000200,-1666.0000000,14.2000000,0.0000000,0.0000000,0.0000000); //object(kb_planter_bush) (27)
  159. CreateDynamicObject(638,1806.9000200,-1670.5999800,14.2000000,0.0000000,0.0000000,0.0000000); //object(kb_planter_bush) (28)
  160. CreateDynamicObject(638,1806.9000200,-1675.0999800,14.2000000,0.0000000,0.0000000,0.0000000); //object(kb_planter_bush) (29)
  161. CreateDynamicObject(638,1806.9000200,-1679.3000500,14.2000000,0.0000000,0.0000000,0.0000000); //object(kb_planter_bush) (30)
  162. CreateDynamicObject(638,1805.0000000,-1681.0999800,14.2000000,0.0000000,0.0000000,270.0000000); //object(kb_planter_bush) (31)
  163. CreateDynamicObject(638,1801.1999500,-1681.0999800,14.2000000,0.0000000,0.0000000,270.0000000); //object(kb_planter_bush) (32)
  164. CreateDynamicObject(638,1796.9000200,-1681.0000000,14.2000000,0.0000000,0.0000000,270.0000000); //object(kb_planter_bush) (33)
  165. CreateDynamicObject(638,1791.6999500,-1681.0000000,14.2000000,0.0000000,0.0000000,270.0000000); //object(kb_planter_bush) (34)
  166. CreateDynamicObject(638,1787.6999500,-1681.0000000,14.2000000,0.0000000,0.0000000,270.0000000); //object(kb_planter_bush) (35)
  167. CreateDynamicObject(638,1783.4000200,-1681.0999800,14.1000000,0.0000000,0.0000000,270.0000000); //object(kb_planter_bush) (36)
  168. CreateDynamicObject(638,1778.4000200,-1682.0000000,14.1000000,0.0000000,0.0000000,270.0000000); //object(kb_planter_bush) (37)
  169. CreateDynamicObject(638,1773.6999500,-1681.8000500,14.1000000,0.0000000,0.0000000,270.0000000); //object(kb_planter_bush) (38)
  170. CreateDynamicObject(638,1769.4000200,-1681.6999500,14.1000000,0.0000000,0.0000000,270.0000000); //object(kb_planter_bush) (39)
  171. CreateDynamicObject(1280,1789.8000500,-1639.0999800,13.9000000,0.0000000,0.0000000,330.0000000); //object(parkbench1) (1)
  172. CreateDynamicObject(1280,1792.4000200,-1637.5000000,13.9000000,0.0000000,0.0000000,271.9960000); //object(parkbench1) (2)
  173. CreateDynamicObject(1280,1792.9000200,-1644.1999500,13.9000000,0.0000000,0.0000000,91.9940000); //object(parkbench1) (3)
  174. CreateDynamicObject(1280,1795.5999800,-1642.6999500,13.9000000,0.0000000,0.0000000,149.9890000); //object(parkbench1) (4)
  175. CreateDynamicObject(1280,1782.3000500,-1672.4000200,13.9000000,0.0000000,0.0000000,209.9850000); //object(parkbench1) (5)
  176. CreateDynamicObject(1280,1777.5000000,-1670.5999800,13.8000000,0.0000000,0.0000000,269.9820000); //object(parkbench1) (6)
  177. CreateDynamicObject(1280,1772.5999800,-1678.6999500,13.8000000,0.0000000,0.0000000,29.9790000); //object(parkbench1) (7)
  178. CreateDynamicObject(1280,1764.6999500,-1650.0999800,13.8000000,0.0000000,0.0000000,209.9760000); //object(parkbench1) (8)
  179. CreateDynamicObject(1280,1764.9000200,-1653.0999800,13.8000000,0.0000000,0.0000000,149.9760000); //object(parkbench1) (9)
  180. CreateDynamicObject(1280,1758.8000500,-1650.0999800,13.8000000,0.0000000,0.0000000,329.9740000); //object(parkbench1) (10)
  181. CreateDynamicObject(1280,1758.8000500,-1653.0999800,13.8000000,0.0000000,0.0000000,29.9740000); //object(parkbench1) (11)
  182. CreateDynamicObject(1280,1804.4000200,-1623.9000200,12.9000000,0.0000000,0.0000000,327.9710000); //object(parkbench1) (13)
  183. CreateDynamicObject(1280,1810.4000200,-1627.1999500,12.9000000,0.0000000,0.0000000,149.9650000); //object(parkbench1) (15)
  184. CreateDynamicObject(1359,1795.6999500,-1639.3000500,14.2000000,0.0000000,0.0000000,0.0000000); //object(cj_bin1) (2)
  185. CreateDynamicObject(1359,1807.0999800,-1629.1999500,13.2000000,0.0000000,0.0000000,0.0000000); //object(cj_bin1) (3)
  186. CreateDynamicObject(1359,1807.4000200,-1622.4000200,13.2000000,0.0000000,0.0000000,0.0000000); //object(cj_bin1) (4)
  187. CreateDynamicObject(1359,1782.8000500,-1679.0000000,14.1000000,0.0000000,0.0000000,0.0000000); //object(cj_bin1) (5)
  188. CreateDynamicObject(1359,1773.0000000,-1672.6999500,14.1000000,0.0000000,0.0000000,0.0000000); //object(cj_bin1) (6)
  189. CreateDynamicObject(1359,1762.1999500,-1655.0000000,14.1000000,0.0000000,0.0000000,0.0000000); //object(cj_bin1) (7)
  190. CreateDynamicObject(1359,1761.9000200,-1648.3000500,14.1000000,0.0000000,0.0000000,0.0000000); //object(cj_bin1) (8)
  191. CreateDynamicObject(1359,1791.0000000,-1673.5999800,14.2000000,0.0000000,0.0000000,0.0000000); //object(cj_bin1) (9)
  192. CreateDynamicObject(1361,1780.4000200,-1637.4000200,14.2000000,0.0000000,0.0000000,0.0000000); //object(cj_bush_prop2) (1)
  193. CreateDynamicObject(1360,1778.9000200,-1633.1999500,14.2000000,0.0000000,0.0000000,270.0000000); //object(cj_bush_prop3) (1)
  194. CreateDynamicObject(1360,1781.4000200,-1642.5999800,14.2000000,0.0000000,0.0000000,278.0000000); //object(cj_bush_prop3) (2)
  195. CreateDynamicObject(1360,1775.9000200,-1639.4000200,14.2000000,0.0000000,0.0000000,188.0000000); //object(cj_bush_prop3) (4)
  196. CreateDynamicObject(1360,1784.6999500,-1637.1999500,14.2000000,0.0000000,0.0000000,2.0000000); //object(cj_bush_prop3) (5)
  197. CreateDynamicObject(3515,1782.0000000,-1634.8000500,13.4000000,344.0000000,0.0000000,140.0000000); //object(vgsfountain) (1)
  198. CreateDynamicObject(3515,1778.4000200,-1641.0999800,13.6000000,343.9980000,0.0000000,327.9990000); //object(vgsfountain) (2)
  199. CreateDynamicObject(3515,1777.2998000,-1636.1992200,13.4000000,343.9930000,0.0000000,229.9990000); //object(vgsfountain) (3)
  200. CreateDynamicObject(3515,1782.6992200,-1639.7998000,13.4000000,343.9930000,0.0000000,59.9910000); //object(vgsfountain) (4)
  201. CreateDynamicObject(870,1774.1999500,-1639.1999500,13.7000000,0.0000000,0.0000000,219.9950000); //object(veg_pflowers2wee) (1)
  202. CreateDynamicObject(870,1774.0999800,-1636.6999500,13.7000000,0.0000000,0.0000000,189.9900000); //object(veg_pflowers2wee) (2)
  203. CreateDynamicObject(870,1775.0000000,-1634.5000000,13.7000000,0.0000000,0.0000000,179.9870000); //object(veg_pflowers2wee) (3)
  204. CreateDynamicObject(870,1776.4000200,-1632.9000200,13.7000000,0.0000000,0.0000000,139.9830000); //object(veg_pflowers2wee) (4)
  205. CreateDynamicObject(870,1778.4000200,-1632.1999500,13.7000000,0.0000000,0.0000000,119.9820000); //object(veg_pflowers2wee) (5)
  206. CreateDynamicObject(870,1781.0000000,-1631.8000500,13.7000000,0.0000000,0.0000000,119.9820000); //object(veg_pflowers2wee) (6)
  207. CreateDynamicObject(870,1783.5000000,-1632.0999800,13.7000000,0.0000000,0.0000000,89.9820000); //object(veg_pflowers2wee) (7)
  208. CreateDynamicObject(870,1785.0999800,-1633.5999800,13.7000000,0.0000000,0.0000000,59.9780000); //object(veg_pflowers2wee) (8)
  209. CreateDynamicObject(870,1785.9000200,-1635.5999800,13.7000000,0.0000000,0.0000000,39.9740000); //object(veg_pflowers2wee) (9)
  210. CreateDynamicObject(870,1786.1999500,-1637.9000200,13.7000000,0.0000000,0.0000000,19.9740000); //object(veg_pflowers2wee) (10)
  211. CreateDynamicObject(870,1785.8000500,-1639.9000200,13.7000000,0.0000000,0.0000000,359.9730000); //object(veg_pflowers2wee) (11)
  212. CreateDynamicObject(870,1784.8000500,-1641.6999500,13.7000000,0.0000000,0.0000000,349.9730000); //object(veg_pflowers2wee) (12)
  213. CreateDynamicObject(870,1783.1999500,-1643.1999500,13.7000000,0.0000000,0.0000000,309.9690000); //object(veg_pflowers2wee) (13)
  214. CreateDynamicObject(870,1780.9000200,-1643.6999500,13.7000000,0.0000000,0.0000000,289.9680000); //object(veg_pflowers2wee) (14)
  215. CreateDynamicObject(870,1775.0000000,-1641.3000500,13.7000000,0.0000000,0.0000000,239.9680000); //object(veg_pflowers2wee) (15)
  216. CreateDynamicObject(870,1776.6999500,-1643.0999800,13.7000000,0.0000000,0.0000000,259.9630000); //object(veg_pflowers2wee) (16)
  217. CreateDynamicObject(870,1778.6999500,-1643.9000200,13.7000000,0.0000000,0.0000000,299.9580000); //object(veg_pflowers2wee) (17)
  218. CreateDynamicObject(1280,1801.3000500,-1680.0000000,13.9000000,0.0000000,0.0000000,271.9670000); //object(parkbench1) (17)
  219. CreateDynamicObject(1280,1756.8000500,-1640.9000200,13.8000000,0.0000000,0.0000000,179.9620000); //object(parkbench1) (18)
  220. CreateDynamicObject(717,1759.3000500,-1619.8000500,13.4000000,0.0000000,0.0000000,20.0000000); //object(sm_bevhiltreepv) (25)
  221. CreateDynamicObject(717,1794.0999800,-1663.6999500,13.5000000,0.0000000,0.0000000,359.9950000); //object(sm_bevhiltreepv) (26)
  222. CreateDynamicObject(717,1777.9000200,-1661.3000500,13.4000000,0.0000000,0.0000000,349.9910000); //object(sm_bevhiltreepv) (27)
  223. CreateDynamicObject(717,1799.5999800,-1651.5999800,13.5000000,0.0000000,0.0000000,357.9910000); //object(sm_bevhiltreepv) (28)
  224. CreateDynamicObject(717,1781.6999500,-1645.9000200,13.4000000,0.0000000,0.0000000,39.9860000); //object(sm_bevhiltreepv) (29)
  225. CreateDynamicObject(717,1775.8000500,-1630.5999800,13.4000000,0.0000000,0.0000000,181.9860000); //object(sm_bevhiltreepv) (30)
  226. CreateDynamicObject(717,1774.0999800,-1621.4000200,13.5000000,0.0000000,0.0000000,349.9910000); //object(sm_bevhiltreepv) (31)
  227. CreateDynamicObject(717,1772.6999500,-1642.3000500,13.4000000,0.0000000,0.0000000,349.9860000); //object(sm_bevhiltreepv) (32)
  228. CreateDynamicObject(1280,1805.4000200,-1674.9000200,13.9000000,0.0000000,0.0000000,359.9620000); //object(parkbench1) (19)
  229. CreateDynamicObject(1280,1805.4000200,-1665.6999500,13.9000000,0.0000000,0.0000000,359.9620000); //object(parkbench1) (20)
  230. CreateDynamicObject(1280,1805.4000200,-1657.1999500,13.9000000,0.0000000,0.0000000,359.9620000); //object(parkbench1) (21)
  231. CreateDynamicObject(1280,1756.8000500,-1622.6999500,13.8000000,0.0000000,0.0000000,179.9620000); //object(parkbench1) (22)
  232. CreateDynamicObject(1280,1759.0000000,-1616.4000200,13.8000000,0.0000000,0.0000000,119.9620000); //object(parkbench1) (23)
  233. CreateDynamicObject(1215,1783.5000000,-1630.3000500,14.0000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (55)
  234. CreateDynamicObject(1215,1779.0999800,-1645.5999800,14.0000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (58)
  235. CreateDynamicObject(1215,1772.6999500,-1635.5999800,14.0000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (59)
  236. CreateDynamicObject(1215,1783.1999500,-1642.4000200,15.4000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (61)
  237. CreateDynamicObject(1215,1779.0000000,-1630.0999800,14.0000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (63)
  238. CreateDynamicObject(1359,1756.5999800,-1627.4000200,14.1000000,0.0000000,0.0000000,0.0000000); //object(cj_bin1) (10)
  239. CreateDynamicObject(1359,1756.4000200,-1645.4000200,14.1000000,0.0000000,0.0000000,0.0000000); //object(cj_bin1) (11)
  240. CreateDynamicObject(1359,1756.5000000,-1636.3000500,14.1000000,0.0000000,0.0000000,0.0000000); //object(cj_bin1) (12)
  241. CreateDynamicObject(1359,1765.5000000,-1616.9000200,14.2000000,0.0000000,0.0000000,0.0000000); //object(cj_bin1) (13)
  242. CreateDynamicObject(1359,1756.9000200,-1618.6999500,14.1000000,0.0000000,0.0000000,0.0000000); //object(cj_bin1) (14)
  243. CreateDynamicObject(1216,1798.8000500,-1633.0999800,13.2000000,0.0000000,0.0000000,88.0000000); //object(phonebooth1) (1)
  244. CreateDynamicObject(1216,1798.6999500,-1642.4000200,13.2000000,0.0000000,0.0000000,87.9950000); //object(phonebooth1) (2)
  245. CreateDynamicObject(1216,1799.1999500,-1627.0999800,13.2000000,0.0000000,0.0000000,89.9950000); //object(phonebooth1) (3)
  246. CreateDynamicObject(1216,1785.5000000,-1622.5999800,13.2000000,0.0000000,0.0000000,89.9950000); //object(phonebooth1) (4)
  247. CreateDynamicObject(1216,1791.6999500,-1625.8000500,13.2000000,0.0000000,0.0000000,179.9950000); //object(phonebooth1) (5)
  248. CreateDynamicObject(1215,1798.0000000,-1670.5999800,14.1000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (64)
  249. CreateDynamicObject(1215,1790.0999800,-1673.1999500,14.0000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (66)
  250. CreateDynamicObject(1215,1785.4000200,-1673.3000500,14.0000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (67)
  251. CreateDynamicObject(1215,1794.5000000,-1672.6999500,14.0000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (68)
  252. CreateDynamicObject(1215,1783.3000500,-1641.9000200,14.0000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (69)
  253. CreateDynamicObject(1215,1775.6999500,-1641.0999800,14.0000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (70)
  254. CreateDynamicObject(1215,1777.4000200,-1633.4000200,14.0000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (71)
  255. CreateDynamicObject(1215,1784.6683300,-1635.6867700,13.9558300,0.0000000,0.0000000,0.0000000); //object(bollardlight) (72)
  256. CreateDynamicObject(970,1785.3000500,-1631.5999800,14.0000000,0.0000000,0.0000000,321.9970000); //object(fencesmallb) (5)
  257. CreateDynamicObject(970,1776.8000500,-1630.8000500,14.0000000,0.0000000,0.0000000,19.9940000); //object(fencesmallb) (5)
  258. CreateDynamicObject(1776,1788.9000200,-1675.1999500,14.7000000,0.0000000,0.0000000,182.0000000); //object(cj_candyvendor) (1)
  259. CreateDynamicObject(1280,1756.8000500,-1632.0000000,13.8000000,0.0000000,0.0000000,179.9620000); //object(parkbench1) (18)
  260. CreateDynamicObject(1280,1791.5990000,-1679.7137500,13.8728800,0.0000000,0.0000000,271.9670000); //object(parkbench1) (17)
  261. CreateDynamicObject(1285,1798.8000500,-1640.0999800,13.1000000,0.0000000,0.0000000,270.0000000); //object(newstandnew5) (1)
  262. CreateDynamicObject(1286,1798.8000500,-1639.5999800,13.1000000,0.0000000,0.0000000,270.0000000); //object(newstandnew4) (1)
  263. CreateDynamicObject(1287,1798.8000500,-1639.0999800,13.1000000,0.0000000,0.0000000,270.0000000); //object(newstandnew3) (1)
  264. CreateDynamicObject(1288,1798.8000500,-1638.5999800,13.1000000,0.0000000,0.0000000,270.0000000); //object(newstandnew2) (1)
  265. CreateDynamicObject(1289,1798.8000500,-1638.0999800,13.1000000,0.0000000,0.0000000,270.0000000); //object(newstandnew1) (1)
  266. CreateDynamicObject(1291,1798.9000200,-1637.3000500,13.0000000,0.0000000,0.0000000,90.0000000); //object(postbox1) (1)
  267. CreateDynamicObject(1257,1810.8000500,-1653.3000500,13.8000000,0.0000000,0.0000000,180.0000000); //object(bustopm) (1)
  268. CreateDynamicObject(1232,1811.4000200,-1650.5000000,15.2000000,0.0000000,0.0000000,0.0000000); //object(streetlamp1) (1)
  269. CreateDynamicObject(1232,1811.4000200,-1660.6999500,15.2000000,0.0000000,0.0000000,0.0000000); //object(streetlamp1) (2)
  270. CreateDynamicObject(1232,1811.5000000,-1669.6999500,15.2000000,0.0000000,0.0000000,0.0000000); //object(streetlamp1) (3)
  271. CreateDynamicObject(1232,1811.5000000,-1677.3000500,15.2000000,0.0000000,0.0000000,0.0000000); //object(streetlamp1) (4)
  272. CreateDynamicObject(1232,1811.4000200,-1684.5999800,15.2000000,0.0000000,0.0000000,0.0000000); //object(streetlamp1) (5)
  273. CreateDynamicObject(1232,1798.8000500,-1645.9000200,15.1000000,0.0000000,0.0000000,0.0000000); //object(streetlamp1) (6)
  274. CreateDynamicObject(1232,1799.0000000,-1634.0999800,15.1000000,0.0000000,0.0000000,0.0000000); //object(streetlamp1) (7)
  275. CreateDynamicObject(1232,1798.3000500,-1625.8000500,15.2000000,0.0000000,0.0000000,0.0000000); //object(streetlamp1) (8)
  276. CreateDynamicObject(1232,1785.5000000,-1625.5000000,15.1000000,0.0000000,0.0000000,0.0000000); //object(streetlamp1) (9)
  277. CreateDynamicObject(717,1787.3000500,-1632.4000200,13.5000000,0.0000000,0.0000000,349.9860000); //object(sm_bevhiltreepv) (32)
  278. CreateDynamicObject(3660,1763.8000500,-1634.0000000,15.4000000,0.0000000,0.0000000,270.0000000); //object(lasairfbed_las) (1)
  279. CreateDynamicObject(3660,1802.9000200,-1637.9000200,14.5000000,0.0000000,0.0000000,270.0000000); //object(lasairfbed_las) (2)
  280. CreateDynamicObject(869,1792.8000500,-1641.0000000,14.3000000,0.0000000,0.0000000,0.0000000); //object(veg_pflowerswee) (1)
  281. CreateDynamicObject(869,1792.9000200,-1641.0000000,14.3000000,0.0000000,0.0000000,294.0000000); //object(veg_pflowerswee) (2)
  282. CreateDynamicObject(869,1779.5999800,-1675.0000000,14.3000000,0.0000000,0.0000000,294.0000000); //object(veg_pflowerswee) (3)
  283. CreateDynamicObject(869,1777.0000000,-1674.1999500,14.3000000,0.0000000,0.0000000,232.0000000); //object(veg_pflowerswee) (4)
  284. CreateDynamicObject(869,1775.4000200,-1675.4000200,14.3000000,0.0000000,0.0000000,231.9980000); //object(veg_pflowerswee) (5)
  285. CreateDynamicObject(869,1779.8000500,-1677.5999800,14.3000000,0.0000000,0.0000000,221.9980000); //object(veg_pflowerswee) (6)
  286. CreateDynamicObject(869,1777.5999800,-1679.0000000,14.3000000,0.0000000,0.0000000,171.9950000); //object(veg_pflowerswee) (7)
  287. CreateDynamicObject(869,1775.4000200,-1677.9000200,14.3000000,0.0000000,0.0000000,101.9910000); //object(veg_pflowerswee) (8)
  288. CreateDynamicObject(869,1761.6999500,-1651.5000000,14.3000000,0.0000000,0.0000000,0.0000000); //object(veg_pflowerswee) (9)
  289. CreateDynamicObject(869,1807.3000500,-1625.6999500,13.2000000,0.0000000,0.0000000,0.0000000); //object(veg_pflowerswee) (10)
  290. CreateDynamicObject(970,1781.3000500,-1630.0999800,14.0000000,0.0000000,0.0000000,357.9940000); //object(fencesmallb) (5)
  291. CreateDynamicObject(1215,1774.9000200,-1631.6999500,14.0000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (59)
  292. CreateDynamicObject(970,1773.6999500,-1633.5999800,14.0000000,0.0000000,0.0000000,61.9900000); //object(fencesmallb) (5)
  293. CreateDynamicObject(970,1772.6999500,-1637.8000500,14.0000000,0.0000000,0.0000000,91.9850000); //object(fencesmallb) (5)
  294. CreateDynamicObject(1215,1772.8000500,-1640.0000000,14.0000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (59)
  295. CreateDynamicObject(970,1773.9000200,-1641.9000200,14.0000000,0.0000000,0.0000000,121.9830000); //object(fencesmallb) (5)
  296. CreateDynamicObject(1215,1775.0999800,-1643.6999500,14.0000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (59)
  297. CreateDynamicObject(970,1777.0999800,-1644.6999500,14.0000000,0.0000000,0.0000000,153.9810000); //object(fencesmallb) (5)
  298. CreateDynamicObject(970,1781.3000500,-1645.1999500,14.0000000,0.0000000,0.0000000,191.9790000); //object(fencesmallb) (5)
  299. CreateDynamicObject(1215,1783.4000200,-1644.5999800,14.0000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (58)
  300. CreateDynamicObject(970,1785.1999500,-1643.1999500,14.0000000,0.0000000,0.0000000,221.9750000); //object(fencesmallb) (5)
  301. CreateDynamicObject(1215,1786.8000500,-1641.5999800,14.0000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (24)
  302. CreateDynamicObject(970,1787.3000500,-1639.4000200,14.0000000,0.0000000,0.0000000,259.9730000); //object(fencesmallb) (5)
  303. CreateDynamicObject(970,1787.3000500,-1635.0000000,14.0000000,0.0000000,0.0000000,279.9690000); //object(fencesmallb) (5)
  304. CreateDynamicObject(1215,1787.5999800,-1637.1999500,14.0000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (24)
  305. CreateDynamicObject(1215,1786.6999500,-1633.0000000,14.0000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (55)
  306. CreateDynamicObject(1215,1801.5000000,-1628.0000000,13.1000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (38)
  307. CreateDynamicObject(1215,1803.6999500,-1628.0000000,13.1000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (38)
  308. CreateDynamicObject(1215,1803.6999500,-1634.0000000,13.1000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (38)
  309. CreateDynamicObject(1215,1803.6999500,-1640.0000000,13.1000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (38)
  310. CreateDynamicObject(1215,1801.5000000,-1647.4000200,13.1000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (38)
  311. CreateDynamicObject(1215,1803.8000500,-1647.4000200,13.1000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (38)
  312. CreateDynamicObject(1215,1801.4000200,-1640.1999500,13.1000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (38)
  313. CreateDynamicObject(1215,1801.4000200,-1634.0999800,13.1000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (38)
  314.  
  315. /*
  316. Objects converted: 313
  317. Vehicles converted: 0
  318. Vehicle models found: 0
  319. ----------------------
  320. In the time this conversion took to finish the US national debt has risen by about $3,285.55!
  321. */
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