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Nov 28th, 2014
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  1. James Clayton
  2. Country of Origin: EITC
  3. Medium-Size Human (Sensible guy) (On A Roll)
  4. Strikes – 4/4
  5. Robustness: 6
  6. Agility: 8
  7. Intelligence: 10 (Secondary Attribute)
  8. Sensibility: 12 (Primary Attribute)
  9. Charm: 6
  10. Will: 4/4
  11.  
  12. Skills:
  13. 6 Prevent Harm (+1 Armor)
  14. 6 Endure
  15. 6 Ranged (+2 Weapon)
  16. 4 Travel
  17. 4 Driving
  18. 6 Occult
  19. 3 Melee
  20. 6 Insight
  21. 6 Academics
  22.  
  23. Traits:
  24. Let me show you how it's Really Done! - +2 to combat rolls when foes are using the same type of weapon or combat style.
  25. Time for Panic. +4 to any roll used to escape a dangerous situation while on one strike or no strikes.
  26. (Size trait) Charge!: Gets a +2 Charge! bonus when running into melee combat on melee offensive rolls.
  27.  
  28. Powers:
  29. Pierce the Truth: Spend a will point. Grant your allies a +5 bonus to overcome Fear and +5 to recognize illusions.
  30. Zealous Champion: Clayton cannot be dissuaded from the cause of Keeping Himself Alive through illusions or social skills unless the other party spends a will point.
  31. Are you Afraid? : Pick one character. You are able to discern their greatest fear. All allies get +2 to a Social Strike.
  32. Are you Happy? : Pick one character. You are able to discern what they are most proud of.
  33.  
  34. Equipment:
  35. 1x EITC Officer's Uniform (Light Armor)
  36. 1x EITC Officer's Flintlock Pistol (+2 Ranged)
  37. 1x EITC Officer's Saber (+2 Melee, One Handed)
  38. 1x Lucky Compass (+2 Travel)
  39. 1x Bloody Pirate Coin (+1 Driving)
  40.  
  41. Ideals:
  42. Keep yourself alive.
  43. Exploit the situation to your advantage.
  44. Promote order in the world through any means possible.
  45.  
  46. Goals:
  47. Zero – Find a group willing to carry out your will, and establish yourself as a legitimate member.
  48. On-a-Roll - Destroy Cutler Beckett for taking away your titles.
  49. Hero - Retire early with significant power and influence.
  50.  
  51.  
  52. Physical Description:
  53. Clayton is by no means an ugly man, standing at 5'11 with refined and elegant features and a vaguely young appearance. He seems to be in his mid-30s. However, the straight-standing man has a shrewd look behind his eyes, and is constantly in the background, just observing. The uniform that Clayton wears is still and restricting, that of a low-level officer of the EITC. James has sharp green eyes, styled and slicked black, short hair, and well-defined features. He is a thin man, but hardly a twig, and has quicker fingers than one would expect. James does not make a show of himself, and tries to stay in the background as much as possible while still making his voice heard.
  54.  
  55. Picture: Not what he looks like, mainly because there is no face, but a good estimate of the uniform and I don't have anything better. I'll replace this picture when I find something that actually looks like him. He also doesn't have a rifle.
  56. http://tinypic.com/view.php?pic=2isxlwh&s=8#.VHkY6sknRZ8
  57.  
  58. Rundown:
  59. Every motion that Clayton makes and every word he speaks is well-thought out, for whatever it's worth. He makes for a cunning figure, but not a sinister one- James isn't an evil person at his core, and wants what's best for everyone around him. Thing is, it's really secondary so long as Clayton himself is happy. If he can help someone out at no risk to himself, James will do it, but given the choice between helping up a beggar and saving himself, James will pick himself every time. He's currently sulking around after a plot to overthrow the Superior Officer of the ship he was serving on was outsed by a weak crewsman, and the uniform and weapons he has are technically illegal goods. Clayton is eager to get out of the EITC, and get back at Beckett, despite his demotion being entirely his own fault.
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