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- package OurGame;
- import java.awt.*;
- import javax.swing.ImageIcon;
- public class Enemy {
- Image img;
- int x, y;
- boolean isAlive = true;
- public Enemy(int startX, int startY, String location)
- {
- x = startX;
- y = startY;
- ImageIcon l = new ImageIcon(location);
- img = l.getImage();
- }
- public int getX()
- {
- return x;
- }
- public int getY()
- {
- return y;
- }
- public boolean Alive()
- {
- return isAlive;
- }
- public Image getImage()
- {
- return img;
- }
- public void move(int dx)
- {
- x = x - dx;
- }
- public Rectangle getBounds()
- {
- return new Rectangle(x,y, 73, 78);
- }
- }
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