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LeeMace

enemy move forward

Nov 29th, 2022
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C# 0.45 KB | Gaming | 0 0
  1. using System.Collections;
  2. using System.Collections.Generic;
  3. using UnityEngine;
  4.  
  5. public class EnemyController : MonoBehaviour
  6. {
  7.    
  8.     private float speed = 15.0f;
  9.     // Start is called before the first frame update
  10.     void Start()
  11.     {
  12.        
  13.     }
  14.  
  15.     // Update is called once per frame
  16.     void Update()
  17.     {
  18.        
  19.         //Move the vehicle forward
  20.         transform.Translate(Vector3.forward * Time.deltaTime * speed);
  21.     }
  22. }
  23.  
Tags: Movement enemy
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