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- using System.Collections;
- using System.Collections.Generic;
- using UnityEngine;
- public class EnemyController : MonoBehaviour
- {
- private float speed = 15.0f;
- // Start is called before the first frame update
- void Start()
- {
- }
- // Update is called once per frame
- void Update()
- {
- //Move the vehicle forward
- transform.Translate(Vector3.forward * Time.deltaTime * speed);
- }
- }
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