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- //Uniforms
- case 0:
- {
- [
- ["U_B_CTRG_3",nil,1000],
- ["U_B_CTRG_1",nil,1000],
- ["U_B_CTRG_2",nil,1000]
- ];
- };
- //Hats
- case 1:
- {
- [
- ["H_Beret_brn_SF",nil,1000],
- ["H_Booniehat_mcamo",nil,1000],
- ["H_HelmetSpecB",nil,1000]
- ];
- };
- //Glasses
- case 2:
- {
- [
- ];
- };
- //Vest
- case 3:
- {
- [
- ["V_PlateCarrierH_CTRG",nil,1000]
- ];
- };
- //Backpacks
- case 4:
- {
- [
- ["B_AssaultPack_sgg",nil,800],
- ["I_HMG_01_high_weapon_F",nil,800],
- ["I_Mortar_01_support_F",nil,800],
- ["I_Mortar_01_weapon_F",nil,800],
- ["B_AA_01_weapon_F",nil,800],
- ["I_AA_01_weapon_F",nil,800],
- ["B_AT_01_weapon_F",nil,800],
- ["I_AT_01_weapon_F",nil,800],
- ["B_Parachute",nil,800],
- ["B_UAV_01_backpack_F",nil,800],
- ["B_Kitbag_mcamo",nil,800]
- ];
- };
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