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PonyGone

Summoner in Equestria

Jun 3rd, 2012
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  1. The Institute of War and the League of Legends
  2.  
  3. >Until only twenty years ago, Runeterra was on a collision course with disaster.
  4. >As quickly as Runeterra’s denizens would band together in ancient times as tribes, opposing tribes would war to settle their disputes. No matter the era, the preferred choice of warfare has always been magical.
  5. >Armies would be enhanced or decimated by spell and rune alike. Champions made the most of magical items forged for them as they led or supported armies.
  6. >Summoners – often the de facto leaders of Valoran’s political forces – would unleash mighty magical powers directly against foes and their holdings with little regard for consequence.
  7. >With such an abundance of raw magical power at their disposal, there was little motivation for summoners to explore more environmentally-friendly forms of warfare.
  8. >Within the last two hundred years, however, the dangers of unchecked magical warfare began to expose the fragility of Runeterra to everyone residing in Valoran.
  9. >The last two Rune Wars drastically altered the geophysical landscape of Valoran, even after magical energy was focused on restoring it.
  10. >Violent earthquakes and horrific magically-fueled storms made life on Valoran challenging, even before factoring in the horror of warfare on the populace.
  11. >It was theorized that another unchecked Rune War would tear the world asunder.
  12. >As a direct response to the world’s growing physical and political instability, Valoran’s key magicians – including many powerful summoners – came to the conclusion that conflicts needed to be resolved in a controllable and systemic way.
  13. >They formed an organization called the League of Legends, whose purpose was to oversee the orderly resolution of political conflict in Valoran.
  14. >Housed in the Institute of War, the League would be given the authority by Valoran’s political entities to govern the outcomes of the organized conflict they would administer.
  15. >The League resolved that all major political conflict would be settled through the use of specially prepared arenas strategically located throughout Valoran.
  16. >Summoners representing a particular political allegiance would each call forth a champion; the champions, leading mindless minions generated by novice summoners manipulating a nexus, would fight to achieve the objective of the arena they were in.
  17. >The most common victory condition of a battle arena would be to destroy the opposing faction’s nexus. These arenas are collectively referred to as the Fields of Justice.
  18.  
  19. While all major political conflicts were being funneled through the League of Legends, physical conflicts between warring political entities were not completely eliminated.
  20. >For example – the strategic choice of the League to build the Institute of War directly between the constantly warring city-states of Demacia and Noxus stopped almost all direct confrontation between them, though military skirmishes continue to break out.
  21. ?Instead, the warlike Noxian High Command has turned its ambitions of conquest offshore.
  22. >Even still, all political entities abide by the governance of the League of Legends.
  23. >No wise regent would be foolish enough to rail against a vast cabal of immensely powerful magicians, summoners, and champions.
  24. >The structure of the League is focused around internal organizations that lead their various goals. Each city-state is assigned an Emissary of the League – a diplomat who serves as an on-location political representative to enact the will of the League.
  25. >The Adjudicators are the arbiters assigned to a given match in the Fields of Justice. The Council is the body of high-ranking summoners which rules over political outcomes once a battle arena match has been resolved...
  26.  
  27. - Summoner In Equestria -
  28.  
  29. >"It...ITS NEVER BEEN HEARD OF!"
  30. I think I can really do this... I can fight!
  31. >"Listen... Anon... You are a Summoner, I am a Summoner... We arent cut out for shenanigans like that.
  32. >She pushes your shoulder
  33. >"Lets go grab a Gragas Pint... Forget about this whole mess!"
  34. >She walks away, her long cloak following her
  35. >She... *SHE* Was Femanon
  36. >Like you, she is a summoner
  37. >Except... she has 1411 Elo...
  38. >You?
  39. >An embarrassing 900 Elo...
  40. >She was nice, though.
  41. >Not like the other jerks, calling you Elo trash and what not.
  42. >She was your everything
  43. >You and her, versus the world
  44. >Only problem is...
  45.  
  46. >"WAITER! IM FEELIN THE LOVE TONIGHT!! HAHAHAHA!"
  47. >You wish that was you... Screaming
  48. Waiter, I'll just take a water...
  49. >Femanon remain swaying in her chair, eyeing down the waiter
  50. >"IM THIRSTY OVER HERE!"
  51. >He returns quickly
  52. >"Here you are, Miss Femanon... And here's your water, Elo trash."
  53. >Her cup was... a golden chalice? Just for a beer?
  54. >Your cup was stained, old and had a scent that threw you out of this world.
  55. >She begins to chug
  56. I think I'm gonna leave, I've got some-
  57. >She puts one hand up, silencing you
  58. >Her other hand held her drink, seems like she wasn't finished chugging.
  59. >"ANON! You know who I am?"
  60. Femanon...
  61. >"THAT... Right... you! AND!!! I have 1411 Elo! MY NAME IS FEMANON!"
  62. Yeah...
  63. >She raises her arms and leans back
  64. >Doing so, she falls back, out of her chair and on to the floor.
  65. >She is alseep
  66. >"HEY ELO TRASH! Go take your, eh... Lady friend, she's ruinin buisness!"
  67. >You lift her onto your back
  68. >Damn, how does she stay so skinny?
  69. >You make your way out of the pub, when suddenly a large, tall man stood in your way.
  70.  
  71. >"Hello, little fellow."
  72. >He pushes you softly to the side
  73. >His hands wear the size of barrel!
  74. >He waddles to the back of the pub and enters the door that reads, Gragas Office.
  75. >That was...
  76. >Your heart was racing like crazy
  77. >The pub was empty
  78. >The waiter seemed to be in the other room
  79. >Femanon was passed out
  80. >WHO WERE YOU GONNA TELL?!
  81. >YOU JUST GOT MOVED BY NONE OTHER THEN GRAGAS!!!!
  82. >...
  83. >You make your way toward you and femanons "Bat-cave"
  84. >You and her shared a ward at the Institution of war
  85. >"ANON, ME and... YOU... ELO... ZZZzzz..."
  86. >She was fast asleep
  87. >...
  88. >It was time
  89. >Time to show her, you are more then just elo trash
  90.  
  91. >You grab your belongings and make your way toward the door
  92. >She is still asleep
  93. >This might be the last time you will ever see her
  94. >You lean in close, and peak her on the lips
  95. >First... and maybe last kiss...
  96. >You just kissed your "bro"
  97. >It felt... good.
  98. >You turn and make your way to the High Officials of the League
  99. >As you ascend, every step feels more and more... powerful
  100. >At the top of the stairs, you felt like you can take on the world!
  101. >Entering, you hear a few voices
  102. >You ARE a summoner that has strayed from the summoner's only area
  103. >"We dont know if it will-"
  104. >"SILENCE! It will. The next champion... He, she, or what ever it is... will be the one!"
  105. >These voices were foreign to you
  106. >But you kept on alert, hiding behind a pillar
  107. >You hear there foot steps fade
  108. >Eventually, the sounds are gone...
  109. >You make your way into the enormous building
  110. >No sign of guards anywhere
  111. >You are almost at the head masters office!
  112. >"Now... what is a summoner like you doing, in a place like this?"
  113. >...
  114.  
  115. >You knew that old, voice
  116. >Twisted Fate
  117. Um... I was just looking for... ugh...
  118. >He cocks his eyebrow
  119. >"Well?"
  120. >You felt like you were going to faint
  121. >This is THE Twisted Fate, you werent going to let an opportunity like this slip!
  122. I... I WANT TO BE A CHAMPION!
  123. >Your voice was like a small roar
  124. >TF was caught off guard and took a step back
  125. >"Wha? A SUMMONER? AS... A Champion?!"
  126. >He didnt hold back either
  127. Yes... and I really need to speak with-
  128. >"The Headmaster is... out. Come back in the morining."
  129. >The cards in his pockets began to glow
  130. uh...
  131. >"These? These havent done that in a long time..."
  132. >He jams the cards back into his pockets.
  133. >"Your name, boy?"
  134. A-ANON!
  135. >"Keep it down! Look, I can get you a meeting with the big guys... just promise me you have the resolve to go through with this."
  136. >You straighten your back.
  137. Yes!
  138.  
  139. >Twisted Fate... WHO WOULD HAVE THOUGHT, YOUR SECOND IRL ENCOUNTER WOULD BE WITH HIM?!
  140. >TF takes you further and further into the building
  141. >Rune Barriers, Mystic doors, and even an Anti-Summoner Field that he had to disable for a second for you to pass by...
  142. >"Summoners are frowned upon in these parts... SO keep your head down low..."
  143. Why?
  144. >WHACK!
  145. >...
  146. >You and TF look puzzled at what hit you
  147. >A... fish?
  148. >Down the hall you see another champion... 3 champions to be exact
  149. >TF signals you to hide behind a near bye pillar.
  150. >You watch in silence
  151. >"Hey TF, hows game goin?"
  152. >You try to take a peak...
  153. >You see...
  154. >Fizz! Amumu! And... ANNIE!
  155. >You were star struck again.
  156. >"Shouldnt you three be in bed by now?"
  157. >Fizz gave a quizzical look
  158. >"um... no? Have we ever had a curfew?"
  159. >Amumu looks down
  160. >Annie jumps forward
  161. >"Whenever we feel tired, I guess... AND IM UP!"
  162.  
  163. >Annie gives off the cutest smile
  164. >Amumu raises his head, just to relish the smile
  165. >"So... Mr. Gambler, Mr. 20 Questions, Mr. I know all! ... What are YOU doing here?!"
  166. >Tf gets in Fizz's face
  167. >Just taken a stroll, I've got bigger fish to fry!"
  168. >TF pats him on the head, and makes his way towards you.
  169. >Fizz guides the group the other way. Apparently he doesnt want anymore interactions with TF.
  170. >"Well, well, well... look at what we have here."
  171. >You turn to see two beautiful women
  172. >Fiora and Lux...
  173. >"He looks funny! Whats he wearing?"
  174. >You gave in the temptation
  175. >You reached into your robe and pulled it out
  176. >Your white... big...
  177. >Notebook!
  178. May I have your autographs?
  179. >They both laughed
  180. >TF out of nowhere
  181. >"Hey Ladies-"
  182. >"No."
  183. >They both said with a straight face.
  184. > Immediately turned 180 degrees and began to walk
  185. >...
  186. >Whats up with them?
  187.  
  188. >"Look Anon, try not to get yourself into anymore trouble, you here?"
  189. Got it!
  190. >He lead you down a long hallway, and up another flight of stairs
  191. >"Here we are... You sure you wanna got through with this?"
  192. >You thought for a only a heartbeat
  193. Of course!
  194.  
  195. >He knocked three times, and opened the door
  196. >"
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