Advertisement
Guest User

FGDFU00A.txt

a guest
Aug 15th, 2017
127
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 4.52 KB | None | 0 0
  1. Messages: 81
  2. Quest: FGDFU00A
  3. DisplayName: Scattered Fiends
  4. -- Message panels
  5. QRC:
  6.  
  7. QuestorOffer: [1000]
  8. <ce> %pcf, my name is _questgiver_. Just
  9. <ce> being straight with ya, but something
  10. <ce> weird's going on in the city. I dunno
  11. <ce> what's causing it but we've got a rash
  12. <ce> of summoned monsters showing up in
  13. <ce> shops, wreaking havoc. You'll probably
  14. <ce> hear about it if you stick around for
  15. <ce> a few minutes. Want to give us a hand
  16. <ce> going around for a few exterminations?
  17.  
  18. RefuseQuest: [1001]
  19. <ce> Fine then. Go find something else to do.
  20.  
  21. AcceptQuest: [1002]
  22. <ce> You hear a scream coming from outside.
  23. <ce>
  24. <ce> "It's in _place1_! Someone help!"
  25. <ce>
  26. <ce> _questgiver_ says, "Well, that's your cue.
  27. <ce> We'll talk about your reward when they're dead.
  28.  
  29. QuestFail: [1003]
  30. <ce> The town guard's not going to keep this
  31. <ce> city safe, and neither will you apparently.
  32.  
  33. QuestComplete: [1004]
  34. <ce> Fine work, %pcf. Did you know some of
  35. <ce> the upper circles were talking about the work
  36. <ce> you did today? Don't ask me how I know.
  37. <ce> Here, take this _reward_. It's the
  38. <ce> lease I could scrounge up for you.
  39. <ce> Don't let it go to waste now.
  40.  
  41. Message: 1020
  42. <ce> A cry comes from outside.
  43. <ce>
  44. <ce> "It's in _place2_! Run!"
  45.  
  46. Message: 1021
  47. <ce> You hear a cry outside.
  48. <ce>
  49. <ce> "Something's in _place3_!
  50. <ce> Help! Anyone!"
  51.  
  52. Message: 1022
  53. <ce> You hear someone shout in distress.
  54. <ce>
  55. <ce> "A monster's in _place4_!
  56. <ce> Someone kill it!"
  57.  
  58. Message: 1023
  59. <ce> You hear a wail of despair.
  60. <ce>
  61. <ce> "Get it out! Kill it! It's
  62. <ce> in _place5_! "
  63.  
  64. Message: 1024
  65. <ce> The city has fallen silent.
  66.  
  67. Message: 1030
  68. %qdt:
  69. The Fighters Guild in
  70. ___questgiver_ needs me to
  71. dispatch monsters that are
  72. appearing in buildings
  73. throughout the city. I can't
  74. take longer than one day.
  75. The first is _place1_.
  76.  
  77. Message: 1031
  78. %qdt:
  79. I must hurry to _place2_.
  80.  
  81. Message: 1032
  82. %qdt:
  83. A monster is in _place3_.
  84.  
  85. Message: 1033
  86. %qdt:
  87. An enemy is in _place4_.
  88.  
  89. Message: 1034
  90. %qdt:
  91. I heard a cry to help _place5_.
  92.  
  93. Message: 1035
  94. %qdt:
  95. Everything has gone quiet.
  96.  
  97. QBN:
  98. Item _reward_ weapon
  99.  
  100. Person _questgiver_ group Questor male
  101.  
  102. Place _place1_ local random
  103. Place _place2_ local random
  104. Place _place3_ local random
  105. Place _place4_ local random
  106. Place _place5_ local random
  107.  
  108. Clock _timer_ 24:00
  109.  
  110. Foe _mon1a_ is Gargoyle
  111. Foe _mon1b_ is Daedroth
  112. Foe _mon2a_ is Gargoyle
  113. Foe _mon2b_ is Daedroth
  114. Foe _mon3a_ is Gargoyle
  115. Foe _mon3b_ is Daedroth
  116. Foe _mon4a_ is Gargoyle
  117. Foe _mon4b_ is Daedroth
  118. Foe _mon5a_ is Gargoyle
  119. Foe _mon5b_ is Daedroth
  120.  
  121. -- Quest start-up:
  122. start timer _timer_
  123. log 1030 step 0
  124. pick one of _spawn1a_ _spawn1b_
  125.  
  126. _spawn1a_ task:
  127. place foe _mon1a_ at _place1_
  128.  
  129. _spawn1b_ task:
  130. place foe _mon1b_ at _place1_
  131.  
  132. _killed1_ task:
  133. killed _mon1a_
  134. killed _mon1b_
  135. say 1020
  136. log 1031 step 1
  137. pick one of _spawn2a_ _spawn2b_
  138.  
  139. _spawn2a_ task:
  140. place foe _mon2a_ at _place2_
  141.  
  142. _spawn2b_ task:
  143. place foe _mon2b_ at _place2_
  144.  
  145. _killed2_ task:
  146. killed _mon2a_
  147. killed _mon2b_
  148. pick one of _spawn3a_ _spawn3b_
  149.  
  150. _spawn3a_ task:
  151. say 1021
  152. log 1032 step 2
  153. place foe _mon3a_ at _place3_
  154.  
  155. _spawn3b_ task:
  156. say 1021
  157. log 1032 step 2
  158. place foe _mon3b_ at _place3_
  159.  
  160. _killed3_ task:
  161. killed _mon3a_
  162. killed _mon3b_
  163. pick one of _spawn4a_ _spawn4b_ _killed5_
  164.  
  165. _spawn4a_ task:
  166. say 1022
  167. log 1033 step 3
  168. place foe _mon4a_ at _place4_
  169.  
  170. _spawn4b_ task:
  171. say 1022
  172. log 1033 step 3
  173. place foe _mon4b_ at _place4_
  174.  
  175. _killed4_ task:
  176. killed _mon4a_
  177. killed _mon4b_
  178. pick one of _spawn5a_ _spawn5b_ _killed5_
  179.  
  180. _spawn5a_ task:
  181. say 1023
  182. log 1034 step 4
  183. place foe _mon5a_ at _place5_
  184.  
  185. _spawn5b_ task:
  186. say 1023
  187. log 1034 step 4
  188. place foe _mon5b_ at _place5_
  189.  
  190. _killed5_ task:
  191. killed _mon5a_
  192. killed _mon5b_
  193. log 1035 step 5
  194. say 1024
  195.  
  196. _pcgetsgold_ task:
  197. when _qgclicked_ and _killed5_
  198. give pc _reward_
  199. end quest
  200.  
  201. _qgclicked_ task:
  202. clicked npc _questgiver_
  203.  
  204. _timer_ task:
  205. end quest
  206.  
  207. variable _2ndparton_
  208. _clearclick_ task:
  209. when _qgclicked_ and not _killed5_
  210. clear _qgclicked_ _clearclick_
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement