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  1. ---
  2. #hometown: Shard
  3. #saferoom
  4.  
  5. safe_room: 8926
  6. safe_room_id: 8926
  7. safe_room_empath: Xaji
  8.  
  9.  
  10. # safe_room: 8926 # Dirge - Xaji's Oasis
  11. # safe_room_empath: Xaji
  12. # safe_room: 8204 # Shard Trader Guild - Stargazers Loft (dont dump trash here, Mistanna gets mad)
  13. # safe_room: 2855 # Shard - Dark Clearing
  14. # safe_room: 1230 # Dirge - Camp Xaji
  15. #safe_room: 2624 # Shard - House of the Silver Star, Gardens
  16. # safe_room_id: 1230
  17. # safe_room_tip_amount: 2000
  18. # safe_room: 5733 # Crossing - Temple cemetary
  19. # safe_room: 851 # Crossing - Ranger Guild
  20. # safe_room: 984 # Crossing - WM Guild
  21. #safe_room: 1410 # Crossing - Siergeld Regard
  22. #safe_room: 1645 # Crossing - Spooky Tree ooOoOoO
  23. #safe_room: 19162 # Crossing - MM Guild (No vines)
  24. #safe_room: 2082 # Leth Deriel - sw of observatory
  25.  
  26. #Training Manager Settings
  27. hunting_info:
  28. - :zone: leucro1
  29. :duration: 60
  30. stop_on:
  31. # - Parry Ability
  32. # - Shield Usage
  33. # - Crossbow
  34. # - Tactics
  35. - Small Edged
  36. - Crossbow
  37. # - Bow
  38. # Offhand Weapon
  39.  
  40. training_manager_hunting_priority: true
  41. training_manager_priority_skills:
  42. - Crossbow
  43. - Small Edged
  44. #- Bow
  45. #- Light Thrown
  46. #- Brawling
  47. #- Small Blunt
  48. #- Offhand Weapon
  49.  
  50. # - Large Blunt
  51. # - Twohanded Blunt
  52. # - Large Edged
  53. # - Twohanded Edged
  54. # - Polearms
  55. # - Slings
  56.  
  57. weapon_training:
  58. Small Edged: Thrusting Blade
  59. Crossbow: stonebow
  60. Bow: Bow
  61. Light Thrown: Throwing Spike
  62. # Small Blunt: Throwing Spike
  63. Offhand Weapon: Steel Poignard
  64. Brawling: ''
  65.  
  66.  
  67. #hunting_zones: The set of hunting areas defined in base.yaml that can be directly reached with go2.
  68. #escort_zones: The set of hunting areas defined in base.yaml that requires custom pathing to reach.
  69. #hunting_buddies: List of PC's that you're ok to share a hunting room with, remember proper Capitalization.
  70. #empty_hunting_room_messages: List of messages to use when asking if a room is empty. A random message will be used each hunt.
  71.  
  72.  
  73.  
  74. dance_skill: Small Edged
  75. combat_train_action_count: 10
  76. combat_trainer_target_increment: 3
  77.  
  78. dance_threshold: 0
  79. retreat_threshold: 5
  80.  
  81.  
  82.  
  83. training_abilities:
  84. Tactics: 30
  85. App Quick: 60
  86. Hunt: 80
  87. Ambush Stun: 60
  88.  
  89. stun_skill: ambush
  90. stun_weapon: thrusting blade
  91. #training_abilities:App Careful: See above.
  92.  
  93.  
  94. use_lockpick_ring: true
  95. lockpick_type: stout
  96. picking_box_source: haversack
  97. picking_box_storage: haversack
  98. harvest_traps: true
  99. lockpick_dismantle: thump
  100. stop_pick_on_mindlock: true
  101. picking_pet_box_source: bag
  102.  
  103. exp_timers:
  104. Locksmithing: 250
  105. Thievery: 500
  106. Augmentation: 500
  107. Utility: 500
  108.  
  109. textbook: true
  110.  
  111. training_nonspells:
  112. Augmentation: Khri Focus
  113. #Augmentation: Khri Avoidance
  114. Utility: Khri Hasten
  115. Utility: Khri Dampen
  116. crossing_training:
  117. - Locksmithing
  118. - Thievery
  119. - First Aid
  120. - Athletics
  121. - Outdoorsmanship
  122. - Engineering
  123. - Mechanical Lore
  124. #- Appraisal
  125. #- Perception
  126. #- Augmentation
  127. #- Utility
  128. # - Forging
  129. #- Outfitting
  130. braid_item: grass
  131. repair_withdrawal_amount: 1_000
  132. engineering_room: 8867
  133. train_workorders:
  134. #- Tailoring
  135. - Shaping
  136. workorder_diff: challenging
  137. workorder_min_items: 2
  138.  
  139. gear:
  140. #List of gear that will be used in this script. Armor and Weapons.
  141. #CHEST
  142. - :adjective: roughspun
  143. :name: hauberk
  144. :is_leather: true
  145. :hinders_lockpicking: false
  146. :is_worn: true
  147. :swappable: false
  148. :tie_to:
  149. #HAND
  150. - :adjective: ring
  151. :name: gloves
  152. :is_leather: false
  153. :hinders_lockpicking: true
  154. :is_worn: true
  155. :swappable: false
  156. :tie_to:
  157. #HEAD
  158. - :adjective: scale
  159. :name: helm
  160. :is_leather: false
  161. :hinders_lockpicking: true
  162. :is_worn: true
  163. :swappable: false
  164. :tie_to:
  165. #EYES
  166. - :adjective: metal
  167. :name: goggles
  168. :is_leather: false
  169. :hinders_lockpicking: true
  170. :is_worn: true
  171. :swappable: false
  172. :tie_to:
  173. #BRAWL
  174. - :adjective: bear
  175. :name: handwrap
  176. :is_leather: true
  177. :hinders_lockpicking: true
  178. :is_worn: true
  179. :swappable: false
  180. :tie_to:
  181. #PARRY STICK
  182. - :adjective: parry
  183. :name: stick
  184. :is_leather: false
  185. :hinders_lockpicking: false
  186. :is_worn: true
  187. :swappable: false
  188. #SMALL EDGED
  189. - :adjective: thrusting
  190. :name: blade
  191. :is_leather: false
  192. :hinders_lockpicking:
  193. :is_worn: false
  194. :swappable: false
  195. :tie_to:
  196. - :adjective: steel
  197. :name: poignard
  198. :is_leather: false
  199. :hinders_lockpicking:
  200. :is_worn: false
  201. :swappable: false
  202. :tie_to:
  203. #LIGHT THROWN
  204. #SMALL BLUNT
  205. - :adjective: throwing
  206. :name: spike
  207. :is_leather: false
  208. :hinders_lockpicking:
  209. :is_worn: false
  210. :swappable: true
  211. :tie_to:
  212. #CROSSBOW
  213. - :adjective:
  214. :name: stonebow
  215. :is_leather: true
  216. :hinders_lockpicking:
  217. :is_worn: false
  218. :swappable: false
  219. :tie_to:
  220. #BOWS
  221. - :adjective:
  222. :name: bow
  223. :is_leather: true
  224. :hinders_lockpicking:
  225. :is_worn: true
  226. :swappable: false
  227. :tie_to:
  228. #SHIELD
  229. - :adjective: small
  230. :name: shield
  231. :is_leather: true
  232. :hinders_lockpicking: true
  233. :is_worn: true
  234. :swappable: false
  235. :tie_to:
  236.  
  237. #gear:name: Noun of the item.
  238. #gear:is_leather: true if this is repaired at the leather repair npcs.
  239. #gear:hinders_lockpicking: true if should be removed for lockpicking.
  240. #gear:is_worn: true if the item is worn such as armor, shields, wearable weapons.
  241. #gear:swappable: true if this is a swappable weapon.
  242. #gear:tie_to: This is the name of what this weapon is tied to, e.g toolstrap.
  243. #gear:adjective: Used to differentiate items with the same name, if TAP ADJECTIVE NAME doesn't work then these settings are wrong.
  244. #gear:bound: true if the item bonded for hurl/invoke.
  245.  
  246. gear_sets:
  247. standard:
  248. - roughspun hauberk
  249. #- ring gloves
  250. #- scale helm
  251. #- metal goggles
  252. - small shield
  253. - parry stick
  254. - bear handwrap
  255. - bow
  256. stealing: []
  257.  
  258. ### COMBAT SETTINGS ###
  259. #dance_actions:
  260. # - analyze
  261. # - circle
  262. # - bob
  263. # - weave
  264.  
  265. use_stealth_attacks: true
  266. #true to attempt to hide before attacking to use ambush/poach while stealth skill is not mindlocked.
  267. ambush: true
  268. #true to use stealth attacks to train backstab. Should only use either ambush or backstab flags at one time
  269.  
  270. backstab: both
  271.  
  272. skinning:
  273. skin: true
  274. arrange_all: false
  275. arrange_count: 5
  276. tie_bundle: true
  277. ############################
  278. ### LOOT SETTINGS ###
  279. ############################
  280. sell_loot_bundle: true
  281. storage_containers:
  282. - backpack
  283. - bag
  284. - haversack
  285.  
  286. gem_pouch_adjective: fuzzy
  287. spare_gem_pouch_container: bag
  288. sell_loot_pouch: true
  289.  
  290. loot_subtractions:
  291. - bolt
  292. - rock
  293. - rocks
  294.  
  295. loot_additions:
  296. - shard
  297. - shards
  298. - cambrinth lump
  299. - package
  300. - sraeth runestone
  301. - gold ring
  302. - kirmhiro draught
  303. - signet ring
  304. - witch ball
  305. - satin pillow
  306. - license
  307. - writ
  308. - permit
  309. - pass
  310. - profile
  311. - seastars
  312. - pendant
  313. - card
  314. - jasper
  315. - heliodor
  316. - tasialm
  317. - seastar
  318. - papyrus roll
  319. - gold nugget
  320. - platinum nugget
  321. - lumium nugget
  322. - ninium nugget
  323. - muracite nugget
  324. - darkstone nugget
  325. - damite nugget
  326. - kertig nugget
  327. - haralun nugget
  328. - glaes nugget
  329. - animite nugget
  330. - coffer
  331. - strongbox
  332. - chest
  333. - caddy
  334. - trunk
  335. - casket
  336. - skippet
  337. - crate
  338. - box
  339.  
  340.  
  341.  
  342. kneel_khri: false
  343.  
  344. buff_nonspells:
  345. khri:
  346. - Prowess
  347. # - Strike
  348. - Focus
  349. # - Hasten
  350. - Dampen
  351. # - Steady
  352. - Darken
  353.  
  354.  
  355.  
  356. listen: true
  357. crafting_container: bag
  358.  
  359.  
  360. hide_to_steal: true
  361. bin_stolen: true
  362. stealing_bag: haversack
  363. stealing_high_acceptable_count: 4
  364. stealing_low_acceptable_count: 4
  365. steal_past_mindlock: false
  366.  
  367. stealing_buffs:
  368. khri:
  369. - Darken
  370. - Focus
  371. - Plunder
  372.  
  373. #hand_armor: gloves
  374. #body_armor: hauberk
  375.  
  376.  
  377. #-----------------------------------------------
  378. favor_god: Damaris
  379. favor_goal: 20
  380.  
  381. #-----------------------------------------------
  382. loot_specials:
  383. - name: stones
  384. bag: bag
  385.  
  386.  
  387.  
  388. #-----------------------------------------------
  389. sell_loot_pouch: true
  390. sell_loot_bundle: true
  391. sell_loot_money_on_hand:
  392. sell_pouches_for_trading: false
  393. sale_pouches_container: backpack
  394. #-----------------------------------------------
  395.  
  396.  
  397. #khri_preps: Khri activation messages, let us know if yours is missing.
  398. #training_abilities: Special one off trainers during combat. Hash is training type keyed to cooldown in seconds.
  399. #training_abilities:PercMana: Moon mage attunement training, retreats first.
  400. #training_abilities:Perc: Attunement training with perc.
  401. #training_abilities:Perc Health: Empathy training with perc heal.
  402. #training_abilities:Astro: Predict weather for astrology training.
  403.  
  404.  
  405. #training_abilities:Hunt: Train perception and possibly scouting with the hunt command.
  406.  
  407. #training_abilities:Stealth: Train stealth with hiding and stalking.
  408. #training_abilities:Recall: Uses 'recall' on a mob in the room, which trains Scholarship
  409.  
  410.  
  411. #stun_weapon_skill: small edged
  412.  
  413. #training_abilities:Khri Prowess: Trains Debilitation with Khri Prowess.
  414. #fatigue_regen_action: Action to take when low on fatigue.
  415. #charged_maneuvers: Hash of charged maneuvers to use for each weapon skill.
  416. #aim_fillers: list of actions to take to fill time while aiming.
  417. #aim_fillers_stealth: Used in place of aim fillers if stealth experience is not capped.
  418. #dance_actions_stealth: Used in place of dance actions while stealth is not capped.
  419. #ignored_npcs: List of npc names to ignore, used to keep combat from trying to count/interact with pets, familiars, and roaming npcs. This is the single noun that identifies them, bear, warrior, Brokk. Currently caps sensitive.
  420. #stance_override: remove custom stance logic and simply set stance to provided string. E.g. 100 80 0
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