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- 5.1.0
- WARNING:
- The first line indicates the version of this file.
- If it does not match the version of the mod, this file will be replaced.
- Backup this file if you want to keep any changes you made to it.
- Instruction on how to customize the Lucky Block might be added
- For now, look at everything below the '>drops' line to understand the syntax.
- ~SPAWNRATE/STRUCTURECHANCE~
- The spawnrate means the Lucky Block will have a 1 in (spawnrate) chance of spawning per chunk.
- This means the smaller the spawnrate, the more likely it is to spawn. Set it to 0 to prevent natural spawning.
- The structureChance means every time the Lucky Block spawns it will have a 1 in (structureChance) chance of spawning within a structure.
- ~RECIPE~
- To configure the recipe, use the first 3 groups of letters to show what the recipe will look like in the crafting table.
- A space instead of a letter will indicate that nothing goes there. Then, match each letter to it's appropriate item/block.
- Look below to understand. for no recipe, don't put anything below the recipe line.
- >properties
- spawnrate=0
- structureChance=0
- recipe=ggg,gsg,ggg,g,gold_ingot,s,glass_shards:glass_shards
- doDropsOnCreativeMode=false
- >craftingitems
- diamond=12
- diamond_block=100
- emerald=8
- emerald_block=80
- gold_ingot=6
- gold_block=60
- iron_ingot=3
- iron_block=30
- golden_carrot=30
- golden_apple,0=40
- golden_apple,1=100
- nether_star=100
- rotten_flesh=-5
- spider_eye=-10
- fermented_spider_eye=-20
- poisonous_potato=-10
- fish,3=-20
- >drops
- /========== TOOLS & ARMOR ==========
- /all wood, stone and gold tools
- group(ID=wooden_sword;ID=wooden_shovel;ID=wooden_pickaxe;ID=wooden_axe;ID=wooden_hoe)@luck=0
- group(ID=stone_sword;ID=stone_shovel;ID=stone_pickaxe;ID=stone_axe;ID=stone_hoe)@luck=0
- group(ID=golden_sword;ID=golden_shovel;ID=golden_pickaxe;ID=golden_axe;ID=golden_hoe)@luck=1
- /2-3 iron tools
- group:#random-2-3(ID=iron_shovel;ID=iron_pickaxe;ID=iron_axe;ID=iron_sword;ID=iron_hoe)@luck=1
- /1-2 diamond tools
- group:#random-1-2(ID=diamond_sword;ID=diamond_shovel;ID=diamond_pickaxe;ID=diamond_axe;ID=diamond_hoe)@luck=2
- /all leather and gold armor
- group(ID=leather_helmet;ID=leather_chestplate;ID=leather_leggings;ID=leather_boots)@luck=0
- group(ID=golden_helmet;ID=golden_chestplate;ID=golden_leggings;ID=golden_boots;ID=golden_horse_armor)@luck=1
- /2-3 chain and iron armor
- group:#random-2-3(ID=chainmail_helmet;ID=chainmail_chestplate;ID=chainmail_leggings;ID=chainmail_boots)@luck=2
- group:#random-2-3(ID=iron_helmet;ID=iron_chestplate;ID=iron_leggings;ID=iron_boots;ID=iron_horse_armor)@luck=1
- /1-2 diamond armor
- group:#random-1-2(ID=diamond_helmet;ID=diamond_chestplate;ID=diamond_leggings;ID=diamond_boots;ID=diamond_horse_armor)@luck=2
- /all horse armor
- group:#random(ID=iron_horse_armor;ID=golden_horse_armor;ID=diamond_horse_armor)@luck=3
- /bow and arrows
- group(ID=bow;ID=arrow,amount=#random-3-16)@luck=1
- /========== BLOCKS ==========
- ID=sponge@luck=0
- ID=tnt,amount=1@luck=1
- ID=obsidian,amount=3@luck=2
- ID=hay_block,amount=8@luck=1
- ID=lucky:lucky_block@luck=0
- /========= ITEMS ==========
- ID=gold_ingot,amount=#random-1-16@luck=1
- ID=stick@luck=-1
- ID=painting,amount=4@luck=0
- ID=saddle@luck=2
- ID=cake@luck=0
- ID=rotten_flesh@luck=-1
- /ID=red_flower,NBTTag=(display=(Name="#cRomantic Rose"))@luck=-1
- ID=snowball,amount=16@luck=0
- ID=slime_ball,amount=16@luck=1
- ID=TConstruct:strangeFood,amount=16@luck=1
- ID=ink_sack,amount=3@luck=0
- ID=glass_bottle,amount=16@luck=0
- ID=poisonous_potato@luck=0
- ID=name_tag@luck=2
- ID=feather,amount=2@luck=1
- ID=coal,amount=16@luck=1
- ID=coal,amount=16,damage=1@luck=1
- ID=customitems:prismarine_shard,amount=16@luck=1
- /========== GROUPS ==========
- /bookshelves and books
- /group(ID=bookshelf,amount=#random-6-12;ID=book,amount=#random-8-16)@luck=0
- /pumpkins and jack o'lanterns
- /group(ID=pumpkin,amount=#random-8-16;ID=lit_pumpkin,amount=#random-8-16)@luck=0
- /golden apples
- /group(ID=golden_apple,amount=#random-2-4;ID=golden_apple,amount=#random-1-2,damage=1)@luck=2
- /meat (raw and cooked)
- /group:1(group(ID=porkchop,amount=#random-8-16;ID=cooked_porkchop,amount=#random-4-8);group(ID=fish,amount=#random-8-16;ID=cooked_fished,amount=#random-4-8);group(ID=beef,amount=#random-8-16;ID=cooked_beef,amount=#random-4-8);group(ID=chicken,amount=#random-8-16;ID=cooked_chicken,amount=#random-4-8))@luck=1
- /vegetable food (carrots, potatoes, pumpkin pie)
- /group:1(group(ID=carrot,amount=#random-8-16;ID=golden_carrot,amount=#random-4-8);group(ID=potato,amount=#random-8-16;ID=baked_potato,amount=#random-4-8;ID=poisonous_potato,amount=#random-2-4);group(ID=beef,amount=#random-8-16;ID=cooked_beef,amount=#random-4-8);group(ID=pumpkin_pie,amount=#random-6-12))@luck=1
- /ender pearls and eyes
- /group(ID=ender_pearl,amount=10;ID=ender_eye,amount=5)@luck=2
- /potions
- ID=potion,damage=#randomPotionDamage,amount=#random-1-4,reinitialize=true@luck=1
- /spawn eggs
- /ID=spawn_egg,damage=#randomSpawnEggDamage,amount=#random-4-8,reinitialize=true@luck=1
- /heads
- ID=skull,damage=#random-0-4,amount=#random-1-2,reinitialize=true@luck=2
- /jukebox music discs
- /group(ID=jukebox;ID=#random-2256-2267,amount=#random-1-3,reinitialize=true)@luck=1
- /brewing
- /group(ID=ender_pearl,amount=#random-1-3;ID=blaze_rod,amount=#random-1-3;ID=ghast_tear,amount=#random-1-3;ID=gold_nugget,amount=#random-1-3;ID=nether_wart,amount=#random-1-3;ID=spider_eye,amount=#random-1-3;ID=fermented_spider_eye,amount=#random-1-3;ID=blaze_powder,amount=#random-1-3;ID=magma_cream,amount=#random-1-3;ID=ender_eye,amount=#random-1-3;ID=382,amount=#random-1-3;type=particle,ID=2002,damage=3)@luck=2
- /redstone
- /group(ID=dispenser,amount=#random-2-4;ID=noteblock,amount=1;ID=sticky_piston,amount=#random-2-4;ID=piston,amount=4;ID=tnt,amount=#random-4-6;ID=lever,amount=2;ID=stone_pressure_plate,amount=2;ID=wooden_pressure_plate,amount=2;ID=redstone_torch,amount=8;ID=stone_button,amount=2;ID=trapdoor,amount=2;ID=fence_gate,amount=1;ID=redstone_lamp,amount=4;ID=tripwire_hook,amount=2;ID=wooden_button,amount=2;ID=light_weighted_pressure_plate,amount=1;ID=heavy_weighted_pressure_plate,amount=1;ID=daylight_detector,amount=1;ID=hopper,amount=4;ID=dropper,amount=#random-2-4;ID=wooden_door,amount=1;ID=iron_door,amount=1;ID=redstone,amount=#random-32-64;ID=repeater,amount=8;ID=comparator,amount=2;type=particle,ID=2002,damage=9)@luck=2
- /colorful
- /group(group:1(ID=wool,damage=#random-0-15,amount=#random-32-64,reinitialize=true;ID=stained_hardened_clay,damage=#random-0-15,amount=#random-32-64,reinitialize=true;ID=dye,damage=#random-0-15,amount=#random-32-64,reinitialize=true);type=particle,ID=2002,damage=#randomPotionEffect,amount=20,reinitialize=true)@luck=1
- /iron, gold, diamond, emerald with fireworks
- /group(ID=iron_ingot,amount=#random-8-16;ID=gold_ingot,amount=#random-8-16;ID=diamond,amount=#random-8-16;ID=emerald,amount=#random-8-16;type=entity,ID=fireworks,NBTTag=#randomFireworkRocket,amount=20,scatterOffset=0-2,reinitialize=true)@luck=2
- /quartz
- /group(ID=stone_slab,damage=7,amount=#random-4-8;ID=quartz_ore,amount=#random-16-32;ID=quartz_block,amount=#random-4-8;ID=quartz_block,damage=1,amount=#random-4-8;ID=quartz_block,damage=2,amount=#random-4-8;ID=quartz_stairs,amount=#random-4-8;ID=quartz,amount=#random-24-32;type=particle,ID=2002,damage=14)@luck=1
- /fish
- group(ID=fishing_rod;ID=#random-349-350,damage=#random-0-3,amount=#random-1-8,reinitialize=true)@luck=1
- /message with mushroom
- group(type=command,ID="/tell #playerName Listen to me, #playerName. You are in great danger. You need to run. Now. Take this mushroom, it is your only hope.",commandSender="PlayerInDistress";ID=red_mushroom,NBTTag=(display=(Name="#cOnly Hope")))@luck=0;
- /random jokes
- /group:1(ID=clock,NBTTag=(display=(Name="You're wasting your time"));ID=fish,damage=2,NBTTag=(display=(Name="I'm funny"));ID=fish,damage=3,NBTTag=(display=(Name="Oooooh!")))@luck=-1
- /flowers
- group(ID=red_flower,damage=#random-0-8,amount=4,reinitialize=true)@luck=1
- /enchantment books
- ID=enchanted_book,NBTTag=(ench=#randomEnchantment),amount=#random-1-3,reinitialize=true@luck=2
- /========== ENTITIES ==========
- /passive mobs
- group:1(type=entity,ID=Pig,NBTTag=(CustomName="#e#lLucky Pig",CustomNameVisible=true);type=entity,ID=Cow,NBTTag=(CustomName="#e#lLucky Cow",CustomNameVisible=true);type=entity,ID=Chicken,NBTTag=(CustomName="#e#lLucky Chicken",CustomNameVisible=true);type=entity,ID=Sheep,NBTTag=(CustomName="#e#lLucky Sheep",CustomNameVisible=true,Color=#random-0-15b);type=entity,ID=Squid,NBTTag=(CustomName="#e#lUnlucky Squid",CustomNameVisible=true))@luck=1
- /lucky eggs
- type=entity,ID=luckyegg,amount=10@luck=3
- /launched expbottles
- type=entity,ID=launched_expbottle,amount=#random-1-16@luck=2
- /launched tnt
- type=entity,ID=launched_tnt,amount=15@luck=-2
- /lightning creeper
- group(type=difficulty,ID=hard;type=entity,ID=Creeper;type=entity,ID=lightning)@luck=-3
- /giant
- /group(type=difficulty,ID=hard;type=entity,ID=Giant)@luck=-3
- /wither
- /group(type=difficulty,ID=hard;type=entity,ID=WitherBoss)@chance=0.1@luck=-10
- /ghast
- group(type=difficulty,ID=hard;type=entity,ID=Ghast)@chance=0.2@luck=-2
- /bob the decked zombie
- group(type=difficulty,ID=hard;type=entity,ID=Zombie,NBTTag=(Equipment=[(id=diamond_sword,Count=1,Damage=0,tag=(ench=#luckySwordEnchantments)),(id=diamond_helmet,Count=1,Damage=0,tag=(ench=#luckyHelmetEnchantments)),(id=diamond_chestplate,Count=1,Damage=0,tag=(ench=#luckyChestplateEnchantments)),(id=diamond_leggings,Count=1,Damage=0,tag=(ench=#luckyLeggingsEnchantments)),(id=diamond_boots,Count=1,Damage=0,tag=(ench=#luckyBootsEnchantments))],CustomName="#e#lBob",CustomNameVisible=true))@luck=-3
- /stacked villager and pigs
- /type=entity,ID=Villager,NBTTag=(Riding=(id=Pig,Riding=(id=Pig,Riding=(id=Pig,Riding=(id=Pig,Riding=(id=Pig,Riding=(id=Pig,Riding=(id=Pig))))))))@luck=0
- /horses
- /type=entity,ID=EntityHorse,amount=12,scatterOffset=4-4,adjustHeight=2,reinitialize=true,NBTTag=(Type=#random-0-4,Owner=#playerName)@luck=1
- /witch with bats
- group(type=difficulty,ID=hard;type=entity,ID=Witch,adjustHeight=1;type=entity,ID=Bat,amount=64,posY=#bPosY+#random-0-2,scatterOffset=0-1,adjustHeight=1,reinitialize=true)@luck=-1
- /huge slime and magma cube
- group:1(type=entity,ID=Slime,NBTTag=(Size=5);type=entity,ID=LavaSlime,NBTTag=(Size=5))@luck=-2
- /pet wolves
- group(type=particle,ID="heart",amount=20,scatterOffset=0-2,reinitialize=true;type=entity,ID=Wolf,amount=#random-1-5,scatterOffset=3-3,adjustHeight=1,reinitialize=true,NBTTag=(CollarColor=#random-0-14,Owner=#playerName,Sitting=1))@luck=2
- /pet cats
- group(type=particle,ID="heart",amount=20,scatterOffset=0-2,reinitialize=true;type=entity,ID=Ozelot,amount=#random-1-5,scatterOffset=3-3,adjustHeight=1,reinitialize=true,NBTTag=(CatType=#random-0-3,Owner=#playerName,Sitting=1))@luck=2
- /lucky villagers
- /type=entity,ID=Villager,NBTTag=(Offers=(Recipes=[(buy=(id=diamond,Count=#random-20-25),sell=(id=golden_sword,Count=1,tag=(ench=#luckySwordEnchantments,display=(Name="#e#lLucky Sword"))),maxUses=1),(buy=(id=diamond,Count=#random-20-25),sell=(id=bow,Count=1,tag=(ench=#luckyBowEnchantments,display=(Name="#e#lLucky Bow"))),maxUses=1),(buy=(id=diamond,Count=#random-10-15),sell=(id=fishing_rod,Count=1,tag=(ench=#luckyFishingRodEnchantments,display=(Name="#e#lLucky Fishing Rod"))),maxUses=1),(buy=(id=diamond,Count=#random-10-15),sell=(id=potion,Damage=8195,Count=1,tag=(CustomPotionEffects=#luckyPotionEffects,display=(Name="#e#lLucky Potion"))),maxUses=1),(buy=(id=diamond,Count=#random-7-12),sell=(id=potion,Damage=16428,Count=1,tag=(CustomPotionEffects=#unluckyPotionEffects,display=(Name="#e#lUnlucky Potion"))),maxUses=1)]),CustomName="#e#lLucky Villager",CustomNameVisible=true)@luck=1
- /type=entity,ID=Villager,NBTTag=(Offers=(Recipes=[(buy=(id=diamond,Count=#random-12-17),sell=(id=golden_helmet,Count=1,tag=(ench=#luckyHelmetEnchantments,display=(Name="#e#lLucky Helmet"))),maxUses=1),(buy=(id=diamond,Count=#random-20-25),sell=(id=golden_chestplate,Count=1,tag=(ench=#luckyChestplateEnchantments,display=(Name="#e#lLucky Chestplate"))),maxUses=1),(buy=(id=diamond,Count=#random-15-20),sell=(id=golden_leggings,Count=1,tag=(ench=#luckyLeggingsEnchantments,display=(Name="#e#lLucky Leggings"))),maxUses=1),(buy=(id=diamond,Count=#random-12-17),sell=(id=golden_boots,Count=1,tag=(ench=#luckyBootsEnchantments,display=(Name="#e#lLucky Boots"))),maxUses=1)]),CustomName="#e#lLucky Villager",CustomNameVisible=true)@luck=1
- /type=entity,ID=Villager,NBTTag=(Offers=(Recipes=[(buy=(id=diamond,Count=#random-10-15),sell=(id=golden_shovel,Count=1,tag=(ench=#luckyToolEnchantments,display=(Name="#e#lLucky Shovel"))),maxUses=1),(buy=(id=diamond,Count=#random-15-20),sell=(id=golden_pickaxe,Count=1,tag=(ench=#luckyToolEnchantments,display=(Name="#e#lLucky Pickaxe"))),maxUses=1),(buy=(id=diamond,Count=#random-15-20),sell=(id=golden_axe,Count=1,tag=(ench=#luckyAxeEnchantments,display=(Name="#e#lLucky Axe"))),maxUses=1),(buy=(id=diamond,Count=#random-10-15),sell=(id=golden_hoe,Count=1,tag=(ench=#luckyToolEnchantments,display=(Name="#e#lLucky Hoe"))),maxUses=1)]),CustomName="#e#lLucky Villager",CustomNameVisible=true)@luck=1
- /========== STRUCTURES ==========
- /traps
- /type=structure,ID=anvil_trap,relativeToPlayer=true@luck=-2
- type=structure,ID=lava_trap,relativeToPlayer=true@luck=-3
- type=structure,ID=water_trap,relativeToPlayer=true@luck=-3
- /lucky fort and temple
- /type=structure,ID=fort,relativeToPlayer=true@luck=2
- /type=structure,ID=temple,relativeToPlayer=true@chance=0.4@luck=2
- /falling blocks (iron, gold, diamond, emerald)
- type=falling_block,ID=TConstruct:MetalBlock,damage=3@luck=2
- type=falling_block,ID=TConstruct:MetalBlock,damage=5@luck=2
- type=falling_block,ID=TConstruct:MetalBlock,damage=6@luck=2
- type=falling_block,ID=TConstruct:MetalBlock,damage=10@luck=2
- type=falling_block,ID=TConstruct:MetalBlock,damage=4@luck=3
- type=falling_block,ID=redstone_block@luck=2
- type=falling_block,ID=iron_block@luck=3
- type=falling_block,ID=gold_block@luck=3
- type=falling_block,ID=TConstruct:MetalBlock,damage=9@luck=3
- type=falling_block,ID=tinkersdefense:QueensGoldblock@luck=2
- type=falling_block,ID=emerald_block@luck=4
- type=falling_block,ID=diamond_block@luck=4
- type=falling_block,ID=TConstruct:MetalBlock@luck=4
- type=falling_block,ID=TConstruct:MetalBlock,damage=1@luck=4
- /bedrock problem
- type=structure,ID=bedrock_problem@luck=-3
- /explosion
- /group(type=difficulty,ID=hard;type=structure,ID=explosion,damage=4)@luck=-2
- /Fake Explosion TROLOLOLO
- group(type=difficulty,ID=hard;type=structure,ID=explosion,damage=0)@luck=-2
- /colorful pole
- group(type=falling_block,ID=stained_hardened_clay,damage=14;type=falling_block,ID=stained_hardened_clay,damage=1,posY=#bPosY+10;type=falling_block,ID=stained_hardened_clay,damage=4,posY=#bPosY+20;type=falling_block,ID=stained_hardened_clay,damage=5,posY=#bPosY+30;type=falling_block,ID=stained_hardened_clay,damage=3,posY=#bPosY+40;type=falling_block,ID=stained_hardened_clay,damage=11,posY=#bPosY+50;type=falling_block,ID=stained_hardened_clay,damage=10,posY=#bPosY+60;type=falling_block,ID=stained_hardened_clay,damage=2,posY=#bPosY+70;type=falling_block,ID=stained_hardened_clay,damage=6,posY=#bPosY+80)@luck=2
- /chests
- type=structure,ID=chest,NBTTag=(type="bonusChest")@luck=0
- type=structure,ID=chest,NBTTag=(type="dungeonChest")@luck=1
- type=structure,ID=chest,NBTTag=(type="villageBlacksmith")@luck=1
- type=structure,ID=chest,NBTTag=(items=[(id=iron_ingot,maxAmount=8,weight=10),(id=gold_ingot,maxAmount=4,weight=10),(id=emerald,maxAmount=4,weight=10),(id=diamond,maxAmount=2,weight=10),(id=lucky:lucky_block,maxAmount=2,weight=10),(id=golden_apple,maxAmount=1,weight=5)],min=1,max=8)@luck=3
- /choice of 2 lucky blocks
- type=structure,ID=lucky_choice,relativeToPlayer=true@luck=1
- /wishing wells
- /group(type=structure,ID=wishing_well;type=message,ID="A wishing well? Maybe you should throw in a coin...";type=command,ID="/give #playerName gold_nugget 1 0 {display:{Name:\"#6Coin\"}}";type=block,ID=lucky:lucky_block,posY=#bPosY-3,NBTTag=(Drops=["group(type=message,ID=\"#bYour wish came true!\";type=block,ID=air,posY='#'bPosY+3;type=block,ID=beacon,posY='#'bPosY+2;type=entity,ID=fireworks,NBTTag='#'randomFireworkRocket,amount=20,posY='#'bPosY+3,scatterOffset=2-2,reinitialize=true;ID=gold_ingot,amount=#random-20-30,posY='#'bPosY+10,scatterOffset=2-2;ID=emerald,amount=#random-20-30,posY='#'bPosY+10,scatterOffset=2-2;ID=diamond,amount=#random-20-30,posY='#'bPosY+10,scatterOffset=2-2)"]))@luck=2
- /group(type=structure,ID=wishing_well;type=message,ID="A wishing well? Maybe you should throw in a coin...";type=command,ID="/give #playerName gold_nugget 1 0 {display:{Name:\"#6Coin\"}}";type=block,ID=lucky:lucky_block,posY=#bPosY-3,NBTTag=(Drops=["group(type=message,ID=\"#eYour wish came true! (If you like potatoes)\";type=block,ID=air,posY='#'bPosY+3;type=block,ID=beacon,posY='#'bPosY+2;ID=potato,amount=128,posY='#'bPosY+10,scatterOffset=2-2;ID=baked_potato,amount=64,posY='#'bPosY+10,scatterOffset=2-2;ID=poisonous_potato,amount=32,posY='#'bPosY+10,scatterOffset=2-2)"]))@luck=1
- /group(type=structure,ID=wishing_well;type=message,ID="A wishing well? Maybe you should throw in a coin...";type=command,ID="/give #playerName gold_nugget 1 0 {display:{Name:\"#6Coin\"}}";type=block,ID=lucky:lucky_block,posY=#bPosY-3,NBTTag=(Drops=["group(type=message,ID=\"#4Your death wish came true!\";type=block,ID=air,posY='#'bPosY+3;type=block,ID=beacon,posY='#'bPosY+2;type=entity,ID=launched_tnt,posY='#'bPosY+7,amount=20)"]))@luck=-2
- /========== MONSTER APOCALYPSE ==========
- /sword, difficulty, time, potion effects
- group(ID=wooden_sword;type=difficulty,ID=hard;type=time,ID=18750;type=effect,ID=2,duration=30,damage=4;type=effect,ID=8,duration=30;type=effect,ID=15,duration=30;>
- /zombies, creepers, spiders + cave spiders
- group:1(type=entity,ID=Zombie,amount=#random-20-50,scatterOffset=8-10,adjustHeight=2,reinitialize=true;type=entity,ID=Creeper,amount=#random-10-30,scatterOffset=8-10,adjustHeight=2,reinitialize=true;group(type=entity,ID=Spider,amount=#random-15-45,scatterOffset=8-10,adjustHeight=2,reinitialize=true;type=entity,ID=CaveSpider,amount=#random-5-10,scatterOffset=8-10,adjustHeight=2,reinitialize=true);>
- /all
- group(type=entity,ID=Zombie,amount=#random-20-50,scatterOffset=8-10,adjustHeight=2,reinitialize=true;type=entity,ID=Creeper,amount=#random-10-30,scatterOffset=8-10,adjustHeight=2,reinitialize=true;group(type=entity,ID=Spider,amount=#random-15-45,scatterOffset=8-10,adjustHeight=2,reinitialize=true;type=entity,ID=CaveSpider,amount=#random-5-10,scatterOffset=8-10,adjustHeight=2,reinitialize=true))))@luck=-2
- /========== ENCHANTED ITEMS ==========
- /lucky block book
- ID=written_book,NBTTag=(author="PlayerInDistress",title="#e#lLucky Block Book",pages=["#l#nThe Lucky Block#r\n\nThe Lucky Block (#ofortunus blockus#r) was brought to Minecraft by the gods to reward the good and punish the evil.","The player's true self will be revealed after mining this block.\n\nSome fear it, and others have been made rich by it.","You must mine it and be prepared for whatever will follow.\n\nIt is not luck.\n\nIt is #bdestiny."])@luck=1
- /lucky sword
- ID=golden_sword,NBTTag=(ench=#luckySwordEnchantments,display=(Name="#e#lLucky Sword"))@luck=3
- /lucky bow
- ID=bow,NBTTag=(ench=#luckyBowEnchantments,display=(Name="#e#lLucky Bow"))@luck=3
- /lucky fishing rod
- ID=fishing_rod,NBTTag=(ench=#luckyFishingRodEnchantments,display=(Name="#e#lLucky Fishing Rod"))@luck=3
- /lucky tools
- group:#random-1-2(ID=golden_shovel,NBTTag=(ench=#luckyToolEnchantments,display=(Name="#e#lLucky Shovel"));ID=golden_pickaxe,NBTTag=(ench=#luckyToolEnchantments,display=(Name="#e#lLucky Pickaxe"));ID=golden_axe,NBTTag=(ench=#luckyAxeEnchantments,display=(Name="#e#lLucky Axe"));ID=golden_hoe,NBTTag=(ench=#luckyToolEnchantments,display=(Name="#e#lLucky Hoe")))@luck=3
- /lucky armor
- group:#random-1-2(ID=golden_helmet,NBTTag=(ench=#luckyHelmetEnchantments,display=(Name="#e#lLucky Helmet"));ID=golden_chestplate,NBTTag=(ench=#luckyChestplateEnchantments,display=(Name="#e#lLucky Chestplate"));ID=golden_leggings,NBTTag=(ench=#luckyLeggingsEnchantments,display=(Name="#e#lLucky Leggings"));ID=golden_boots,NBTTag=(ench=#luckyBootsEnchantments,display=(Name="#e#lLucky Boots")))@luck=3
- /lucky potion
- /ID=potion,damage=8195,NBTTag=(CustomPotionEffects=#luckyPotionEffects,display=(Name="#e#lLucky Potion"))@luck=3
- /unlucky potion
- ID=potion,damage=16428,NBTTag=(CustomPotionEffects=#unluckyPotionEffects,display=(Name="#e#lUnlucky Potion"))@luck=2
- /========== NOTHING, seriously, this gives you nothing because crafting_table is not an existing structure ==========
- /ten times nothing
- type=structure,ID=crafting_table@luck=0
- type=structure,ID=crafting_table@luck=0
- type=structure,ID=crafting_table@luck=0
- type=structure,ID=crafting_table@luck=0
- type=structure,ID=crafting_table@luck=0
- type=structure,ID=crafting_table@luck=0
- type=structure,ID=crafting_table@luck=0
- type=structure,ID=crafting_table@luck=0
- type=structure,ID=crafting_table@luck=0
- type=structure,ID=crafting_table@luck=0
- type=structure,ID=crafting_table@luck=0
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