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- 10-25 01:05:37.194: I/Unity(30724): [PersistentData] Attempt to load from whispersync
- 10-25 01:05:37.194: I/Unity(30724):
- 10-25 01:05:37.194: I/Unity(30724): (Filename: ./artifacts/AndroidManagedGenerated/UnityEngineDebug.cpp Line: 49)
- 10-25 01:05:37.254: I/Unity(30724): FormatException: Invalid length.
- 10-25 01:05:37.254: I/Unity(30724): at System.Convert.FromBase64String (System.String s) [0x00000] in <filename unknown>:0
- 10-25 01:05:37.254: I/Unity(30724): at SaveGameManager.WhisperSyncLoad (SaveTo loadFrom, System.String overrideString) [0x00000] in <filename unknown>:0
- 10-25 01:05:37.254: I/Unity(30724): at PersistentData.CheckLoadFromWhisperSync () [0x00000] in <filename unknown>:0
- 10-25 01:05:37.254: I/Unity(30724): at PersistentData.LoadPlayerData (Boolean performingLoad, Boolean callWhisperSync) [0x00000] in <filename unknown>:0
- 10-25 01:05:37.254: I/Unity(30724): at SaveGameManager.HasExistingSave (SaveTo saveTo, System.Action andExecute) [0x00000] in <filename unknown>:0
- 10-25 01:05:37.254: I/Unity(30724): at SaveLoadWindow.DrawButtonSlot (SaveTo buttonSlot) [0x00000] in <filename unknown>:0
- 10-25 01:05:37.254: I/Unity(30724): at SaveLoadWindow.OnOpen () [0x00000] in <filename unknown>:0
- 10-25 01:05:37.254: I/Unity(30724): at UIWindow.OpenWindow () [0x00000] in <filename unknown>:0
- 10-25 01:05:37.254: I/Unity(30724): at StartMenu.ShowSaveLoad () [0x00000] in <filename unknown>:0
- 10-25 01:05:37.254: I/Unity(30724): at MainWindow.ShowSaveLoad () [0x00000] in <filename unknown>:0
- 10-25 01:05:37.254: I/Unity(30724): at UIHitZone.Trigger (HitPhase phase) [0x00000] in <filename unknown>:0
- 10-25 01:05:37.254: I/Unity(30724): at UIHitZone.HitTest (Vector3 point
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