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- class ui_system
- {
- int base_window(ui_system::window win, int xb, int yb, int zb);
- int window(int xw, int yw, int zw);
- } ui_system;
- int ui_system::window(int xw, int yw, int zw)
- {
- //draw window and set it's default position
- }
- int ui_system::base_window(ui_system::window win, int xb, int yb, int zb){
- win.xw = xb/2 //however you would do that... this would center the window inside the base window on the x axis
- win.yw = yb/2 //same thing but for y axis
- }
- int main(int argc, char *Argv[])
- {
- ui_system uis;
- int windowhandle uis.window(10,10,1);
- uis.base_window(windowhandle, 25, 25, 0);
- };
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