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- ok i explain,
- login with 2.6.7b3 :
- login is fine, the position "BEFORE" u login is correct and "SAME" as u log out before
- than u change to 2.6.7b4 :
- FIRST join position is fine, and u can play and log out, but
- after second login (its the firts time player ask for login location !) the player is set DEEPER as he was before he logout !
- when player finally /login xpasswordx , he is ported so the CORRECT position before he log out.
- So this is why Player DIE IN VOID cause they join the server at wrong location
- and "sometimes" not always, the fall and die,
- not possible to get items back.
- AND ! when a player teleports to the player who died (he is safe in his house^)
- the player who will teleport port to "OLD" position, and also DIE IN VOID
- i think this happens cause u change this :
- Changes 2.6.7b4:
- Minecraft 1.3.1 compatible
- revert AsyncChat changes with old API ( temp fix)
- " add new pack coords method " <--------------------------
- better check of comand execution while not logged in
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