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Feb 24th, 2016
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  1. Zelda "Termina" Hyrule
  2.  
  3. Age: 16
  4.  
  5. Hearts: [♥][♥][♥][♥]
  6. Magic: [o][o][o][o][o]
  7. Rupees: 141/200
  8.  
  9. Outfits: [<Poncho>] [Pink Tunic] [Dress]
  10.  
  11. Boots: [<Normal>]
  12.  
  13. Masks: [Keaton]
  14.  
  15. Sword: [<Royal>] [Sheikah Dagger]
  16. RNG: - Mid - Short
  17. ATK: - 3 - 1
  18.  
  19. Shield: [<Wooden>]
  20. DEF: - Basic
  21. DUR: - [10], weak to fire
  22.  
  23. Spells: [Fairy]
  24. Fairies: 0/5
  25. Cost: 1 for each function
  26. - Can call stray or lone fairies to you
  27. - Can Empower a fairy to create a Fairy Missile
  28. - Can Connect with a fairy to scout around
  29.  
  30. Items (Can have 3 <Equipped> at a time):
  31.  
  32. [<Crossbow>]
  33. RNG: - Projectile
  34. ATK: - 2
  35. Bolts: 10/10
  36.  
  37. [<Lantern>]
  38. (0 fairies)
  39.  
  40. [<Deku Nut>]
  41. Ammo: 10
  42.  
  43. [Bottle]
  44. (Empty)
  45.  
  46. [Harp]
  47. - Lullaby (https://youtu.be/xzJ7AJmnxQk)
  48.  
  49. Keys: Dungeon: 0
  50.  
  51. Boss: 0
  52.  
  53. [House Key]
  54.  
  55. Pieces of Heart: 1/4
  56.  
  57. [COMBAT NOTES]
  58.  
  59. System is now based on a d10, best of three situation, but there can be multiple actions taken per turn, up to five (maximum of 3 rolls of 5d10). More actions mean higher DC, but better payoff. Actions include dodging and blocking; it's recommended to pay attention to enemy movements to know when to best attack and counterattack. Critical (10) on attack options means double-damage, defense options means enemy knocked off-guard. DC is also influenced by what enemies you are facing.
  60.  
  61. Examples:
  62.  
  63. Vs. Deku Scrub (average enemy), block with shield (first action), attack with crossbow (second action), DC becomes 3 for both actions, and rolls are three of 2d10.
  64.  
  65. Vs. Dinofols (stronger than average enemy), dodge (first action), block (second action), two sword attacks (third and fourth actions), DC becomes 6 for all actions, and three rolls of 4d10.
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