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GlovePIE XBOX360 Minecraft

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Jan 12th, 2014
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  1. //XBOX360 MINECRAFT
  2. var.MouseSensitivity = screen.width/256
  3.  
  4. Key.Up = (XInput.LeftStickY > .40) // Modifier pour corespondre au Z ...
  5. Key.Down = (XInput.LeftStickY < -.40)
  6. Key.Right = (XInput.LeftStickX > .40)
  7. Key.Left = (XInput.LeftStickX < -.40)
  8.  
  9. // If you find that the sticks respond too quickly to your movement,
  10. // such as moving left or right while pushing forward, increase these values.
  11. // Reduce the values if control isn't responsive enough.
  12.  
  13. if (XInput.RightStickY > .40) mouse.RightButton + mouse.DirectInputY -= var.MouseSensitivity^(XInput.RightStickY) //cursor up //invert+=
  14. if (XInput.RightStickY < -.40) mouse.RightButton + mouse.DirectInputY += -var.MouseSensitivity^1*(XInput.RightStickY) //cursor down //invert-=
  15. if (XInput.RightStickX > .40) mouse.RightButton + mouse.DirectInputX += var.MouseSensitivity^(XInput.RightStickX) //cursor right
  16. if (XInput.RightStickX < -.40) mouse.RightButton + mouse.DirectInputX -= -var.MouseSensitivity^1*(XInput.RightStickX) //cursor left
  17.  
  18. Key.Spacebar = XInput.A // Jump
  19. Mouse.LeftButton = XInput.RightTrigger // Attaquer
  20. Mouse.RightButton = XInput.LeftTrigger // utiliser objet
  21. Key.LeftShift = XInput.RightShoulder // s accroupir
  22. Key.W = XInput.LeftShoulder // lacher
  23. Key.E = XInput.Start // inventaire
  24. Key.T = XInput.Right // discution
  25. Key.Tab = XInput.Left // liste des utilisateurs
  26. Mouse.MiddleButton = XInput.X // choisir les blocs
  27. Key.LeftControl = XInput.Up // zoom
  28. Key.Slash = XInput.Down // slash
  29. Key.G = XInput.Y // in game armor
  30. Key.Escape = XInput.Back // echape
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