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- [02.08.2015 18:25:10.343] Started new log on 02.08.2015 18:25:10.343
- [02.08.2015 18:25:10.344] ====================================================================================================
- [02.08.2015 18:25:10.341] Log path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log
- [02.08.2015 18:25:10.344] Log verbosity: Verbose
- [02.08.2015 18:25:10.346] Initializing input system
- [02.08.2015 18:25:10.348] Initializing game console
- [02.08.2015 18:25:10.354] Console key has been set to F4 (key code: 115)
- [02.08.2015 18:25:10.387] Console initialized
- [02.08.2015 18:25:10.388] Initializing forms manager
- [02.08.2015 18:25:10.391] Version: RAGE Plugin Hook v0.20.641.4077 PUBLIC ALPHA for Grand Theft Auto V
- [02.08.2015 18:25:10.397] ================ RAGE Plugin Hook ================
- [02.08.2015 18:25:10.398] Checking game support
- [02.08.2015 18:25:10.401] Product name: Grand Theft Auto V
- [02.08.2015 18:25:10.402] Product version: 1.0.393.4
- [02.08.2015 18:25:10.402] Is steam version: True
- [02.08.2015 18:25:11.030] Initializing game support
- [02.08.2015 18:25:11.030] Patching low level keyboard hook
- [02.08.2015 18:25:11.030] Patched low level keyboard hook
- [02.08.2015 18:25:11.030] Unhooking low level keyboard hook
- [02.08.2015 18:25:11.030] Unhooked low level keyboard hook
- [02.08.2015 18:25:11.030] Velocity limit removed.
- [02.08.2015 18:25:14.881] Compatibility level: 0
- [02.08.2015 18:25:14.881] Supported version detected
- [02.08.2015 18:25:14.881] ==================================================
- [02.08.2015 18:25:14.881] Patched IsDebuggerPresent
- [02.08.2015 18:25:14.881] Waiting for game initialization
- [02.08.2015 18:25:17.163] Initializing hook
- [02.08.2015 18:25:17.163] Completing interoperability
- [02.08.2015 18:25:17.163] Initialization code 1.
- [02.08.2015 18:25:17.163] Initialization code 2.
- [02.08.2015 18:25:17.163] Initialization code 3.
- [02.08.2015 18:25:17.163] Initialization code 4.
- [02.08.2015 18:25:17.163] Initialization code 5.
- [02.08.2015 18:25:17.163] Initialization code 6.
- [02.08.2015 18:25:17.163] Initialization code 7.
- [02.08.2015 18:25:17.163] Completing interoperability, phase 1
- [02.08.2015 18:25:17.163] Completing interoperability, phase 2
- [02.08.2015 18:25:17.163] Completing interoperability, phase 3
- [02.08.2015 18:25:17.163] Completing interoperability, phase 4
- [02.08.2015 18:25:17.163] Completing interoperability, phase 5
- [02.08.2015 18:25:17.163] Completing interoperability, phase 6
- [02.08.2015 18:25:17.163] Completing interoperability, phase 7
- [02.08.2015 18:25:17.164] Initializing DirectX
- [02.08.2015 18:25:17.166] Initializing Direct3D
- [02.08.2015 18:25:17.166] Loading C:\WINDOWS\system32\d3d11.dll
- [02.08.2015 18:25:17.166] Loaded at 0x7FFE3C470000
- [02.08.2015 18:25:17.166] D3D11CreateDeviceAndSwapChain at 0x7FFE3C488100
- [02.08.2015 18:25:17.166] Creating Direct3D 11 device and swap chain
- [02.08.2015 18:25:17.313] Attempting feature level 10_1
- [02.08.2015 18:25:17.328] Failed to create D3D11 device for Grand Theft Auto V: 887a0001
- [02.08.2015 18:25:17.337] Swap Chain created: 0x48840E83F0
- [02.08.2015 18:25:17.338] Swap Chain VTable: 0x48840E83F0
- [02.08.2015 18:25:17.338] Swap Chain VTable_2: 0x7FFE3C13EF40
- [02.08.2015 18:25:17.338] 0x575655FA0FE2E5E9;0x5741564155415441;0xEC8148D9246C8D48
- [02.08.2015 18:25:17.338] D3D11Present: 0x7FFE3C0F1DA0
- [02.08.2015 18:25:17.338] D3D11ResizeBuffers: 0x7FFE3C0F5D10
- [02.08.2015 18:25:17.338] D3D11ResizeTarget: 0x7FFE3C130E90
- [02.08.2015 18:25:17.338] D3D11SetFullscreenState: 0x7FFE3C0FC730
- [02.08.2015 18:25:17.338] Getting device
- [02.08.2015 18:25:17.338] Retrieved device
- [02.08.2015 18:25:17.338] Creating wrapper
- [02.08.2015 18:25:17.343] Direct3D initialized
- [02.08.2015 18:25:17.343] Initialized DirectX
- [02.08.2015 18:25:17.343] Direct3D watcher thread spawned
- [02.08.2015 18:25:17.404] Wrapper created
- [02.08.2015 18:25:17.407] Effect created
- [02.08.2015 18:25:17.407] Creating buffer
- [02.08.2015 18:25:17.408] Created buffer
- [02.08.2015 18:25:17.408] Creating blend state
- [02.08.2015 18:25:17.408] Created blend state
- [02.08.2015 18:25:17.408] Done with creation
- [02.08.2015 18:25:17.788] Initializing texture system.
- [02.08.2015 18:25:17.788] Initializing texture system; phase 1
- [02.08.2015 18:25:17.789] Initializing texture system; phase 2
- [02.08.2015 18:25:17.789] Initializing texture system; phase 3
- [02.08.2015 18:25:17.789] Initializing texture system; phase 4
- [02.08.2015 18:25:17.789] Initializing texture system; phase 5
- [02.08.2015 18:25:17.789] Initializing texture system; phase 6
- [02.08.2015 18:25:17.790] Initializing texture system; phase 7
- [02.08.2015 18:25:17.791] Initializing texture system; phase 8
- [02.08.2015 18:25:17.791] Initializing texture system; phase 9
- [02.08.2015 18:25:17.791] Initializing texture system; phase 10
- [02.08.2015 18:25:17.793] Initializing texture system; phase 11
- [02.08.2015 18:25:17.793] Initializing texture system; phase 12
- [02.08.2015 18:25:17.793] Initializing texture system; phase 13
- [02.08.2015 18:25:17.793] Initializing texture system; phase 14
- [02.08.2015 18:25:22.344] Direct3D watcher thread ended
- [02.08.2015 18:26:28.436] Initializing console variable "ConsoleKey".
- [02.08.2015 18:26:28.436] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
- [02.08.2015 18:34:38.356]
- [02.08.2015 18:34:38.357]
- [02.08.2015 18:34:38.357]
- [02.08.2015 18:34:38.357] ====================================================================================================
- [02.08.2015 18:34:38.357] Started new log on 02.08.2015 18:34:38.356
- [02.08.2015 18:34:38.357] ====================================================================================================
- [02.08.2015 18:34:38.354] Log path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log
- [02.08.2015 18:34:38.357] Log verbosity: Verbose
- [02.08.2015 18:34:38.359] Initializing input system
- [02.08.2015 18:34:38.361] Initializing game console
- [02.08.2015 18:34:38.366] Console key has been set to F4 (key code: 115)
- [02.08.2015 18:34:38.392] Console initialized
- [02.08.2015 18:34:38.392] Initializing forms manager
- [02.08.2015 18:34:38.394] Version: RAGE Plugin Hook v0.20.641.4077 PUBLIC ALPHA for Grand Theft Auto V
- [02.08.2015 18:34:38.401] ================ RAGE Plugin Hook ================
- [02.08.2015 18:34:38.402] Checking game support
- [02.08.2015 18:34:38.407] Product name: Grand Theft Auto V
- [02.08.2015 18:34:38.407] Product version: 1.0.393.4
- [02.08.2015 18:34:38.407] Is steam version: True
- [02.08.2015 18:34:38.556] Initializing game support
- [02.08.2015 18:34:38.556] Patching low level keyboard hook
- [02.08.2015 18:34:38.556] Patched low level keyboard hook
- [02.08.2015 18:34:38.556] Unhooking low level keyboard hook
- [02.08.2015 18:34:38.556] Unhooked low level keyboard hook
- [02.08.2015 18:34:38.556] Velocity limit removed.
- [02.08.2015 18:34:43.085] Compatibility level: 0
- [02.08.2015 18:34:43.085] Supported version detected
- [02.08.2015 18:34:43.085] ==================================================
- [02.08.2015 18:34:43.085] Patched IsDebuggerPresent
- [02.08.2015 18:34:43.085] Waiting for game initialization
- [02.08.2015 18:34:44.386] Initializing hook
- [02.08.2015 18:34:44.386] Completing interoperability
- [02.08.2015 18:34:44.386] Initialization code 1.
- [02.08.2015 18:34:44.386] Initialization code 2.
- [02.08.2015 18:34:44.386] Initialization code 3.
- [02.08.2015 18:34:44.386] Initialization code 4.
- [02.08.2015 18:34:44.386] Initialization code 5.
- [02.08.2015 18:34:44.386] Initialization code 6.
- [02.08.2015 18:34:44.386] Initialization code 7.
- [02.08.2015 18:34:44.386] Completing interoperability, phase 1
- [02.08.2015 18:34:44.386] Completing interoperability, phase 2
- [02.08.2015 18:34:44.386] Completing interoperability, phase 3
- [02.08.2015 18:34:44.386] Completing interoperability, phase 4
- [02.08.2015 18:34:44.386] Completing interoperability, phase 5
- [02.08.2015 18:34:44.386] Completing interoperability, phase 6
- [02.08.2015 18:34:44.386] Completing interoperability, phase 7
- [02.08.2015 18:34:44.387] Initializing DirectX
- [02.08.2015 18:34:44.390] Initializing Direct3D
- [02.08.2015 18:34:44.390] Loading C:\WINDOWS\system32\d3d11.dll
- [02.08.2015 18:34:44.390] Loaded at 0x7FFE3C470000
- [02.08.2015 18:34:44.390] D3D11CreateDeviceAndSwapChain at 0x7FFE3C488100
- [02.08.2015 18:34:44.390] Creating Direct3D 11 device and swap chain
- [02.08.2015 18:34:44.405] Swap Chain created: 0x5830C9E90
- [02.08.2015 18:34:44.405] Swap Chain VTable: 0x5830C9E90
- [02.08.2015 18:34:44.405] Swap Chain VTable_2: 0x7FFE3C13EF40
- [02.08.2015 18:34:44.405] 0x575655046FF225E9;0x5741564155415441;0xEC8148D9246C8D48
- [02.08.2015 18:34:44.405] D3D11Present: 0x7FFE3C0F1DA0
- [02.08.2015 18:34:44.405] D3D11ResizeBuffers: 0x7FFE3C0F5D10
- [02.08.2015 18:34:44.405] D3D11ResizeTarget: 0x7FFE3C130E90
- [02.08.2015 18:34:44.405] D3D11SetFullscreenState: 0x7FFE3C0FC730
- [02.08.2015 18:34:44.405] Getting device
- [02.08.2015 18:34:44.405] Retrieved device
- [02.08.2015 18:34:44.405] Creating wrapper
- [02.08.2015 18:34:44.416] Direct3D initialized
- [02.08.2015 18:34:44.416] Initialized DirectX
- [02.08.2015 18:34:44.416] Direct3D watcher thread spawned
- [02.08.2015 18:34:44.480] Wrapper created
- [02.08.2015 18:34:44.485] Effect created
- [02.08.2015 18:34:44.485] Creating buffer
- [02.08.2015 18:34:44.485] Created buffer
- [02.08.2015 18:34:44.485] Creating blend state
- [02.08.2015 18:34:44.486] Created blend state
- [02.08.2015 18:34:44.486] Done with creation
- [02.08.2015 18:34:44.506] Initializing texture system.
- [02.08.2015 18:34:44.506] Initializing texture system; phase 1
- [02.08.2015 18:34:44.506] Initializing texture system; phase 2
- [02.08.2015 18:34:44.506] Initializing texture system; phase 3
- [02.08.2015 18:34:44.506] Initializing texture system; phase 4
- [02.08.2015 18:34:44.507] Initializing texture system; phase 5
- [02.08.2015 18:34:44.507] Initializing texture system; phase 6
- [02.08.2015 18:34:44.507] Initializing texture system; phase 7
- [02.08.2015 18:34:44.509] Initializing texture system; phase 8
- [02.08.2015 18:34:44.509] Initializing texture system; phase 9
- [02.08.2015 18:34:44.509] Initializing texture system; phase 10
- [02.08.2015 18:34:44.512] Initializing texture system; phase 11
- [02.08.2015 18:34:44.512] Initializing texture system; phase 12
- [02.08.2015 18:34:44.512] Initializing texture system; phase 13
- [02.08.2015 18:34:44.512] Initializing texture system; phase 14
- [02.08.2015 18:34:49.417] Direct3D watcher thread ended
- [02.08.2015 18:35:32.362] Initializing console variable "ConsoleKey".
- [02.08.2015 18:35:32.362] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
- [02.08.2015 18:35:32.676] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed and plugin verification will be disabled.
- [02.08.2015 18:35:32.688]
- [02.08.2015 18:35:32.688] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
- [02.08.2015 18:35:32.689] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll
- [02.08.2015 18:35:33.322] <UNLOADED PLUGIN>: Initializing input system
- [02.08.2015 18:35:33.325] <UNLOADED PLUGIN>: Initializing game console
- [02.08.2015 18:35:33.326] <UNLOADED PLUGIN>: Initializing forms manager
- [02.08.2015 18:35:33.343] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
- [02.08.2015 18:35:33.570] ---------------------------------------------------------------------
- [02.08.2015 18:35:33.570] LSPD FIRST RESPONSE
- [02.08.2015 18:35:33.570] Version 0.2b
- [02.08.2015 18:35:33.570] A G17 Media Modification
- [02.08.2015 18:35:33.570] - Developed by LMS & Sam
- [02.08.2015 18:35:33.570] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
- [02.08.2015 18:35:33.570] © Copyright 2015, G17 Media, www.lspdfr.com
- [02.08.2015 18:35:33.570] ---------------------------------------------------------------------
- [02.08.2015 18:35:33.571] LSPD First Response: Running LSPD First Response 0.2b
- [02.08.2015 18:35:33.571] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
- [02.08.2015 18:35:33.736] Cached police
- [02.08.2015 18:35:33.736] Cached police2
- [02.08.2015 18:35:33.736] Cached policet
- [02.08.2015 18:35:33.736] Cached sheriff2
- [02.08.2015 18:35:33.736] Cached sheriff
- [02.08.2015 18:35:33.736] Cached police4
- [02.08.2015 18:35:33.736] Cached policeb
- [02.08.2015 18:35:33.736] Cached policeb
- [02.08.2015 18:35:33.736] Cached policeb
- [02.08.2015 18:35:33.736] Cached fbi2
- [02.08.2015 18:35:33.736] Cached policeold1
- [02.08.2015 18:35:33.736] Cached policeold2
- [02.08.2015 18:35:33.736] Cached policeold2
- [02.08.2015 18:35:33.736] Cached buzzard
- [02.08.2015 18:35:33.736] Cached polmav
- [02.08.2015 18:35:33.736] Cached frogger2
- [02.08.2015 18:35:33.736] Cached ambulance
- [02.08.2015 18:35:33.736] Cached firetruk
- [02.08.2015 18:35:33.790] LSPD First Response: Folder is C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr
- [02.08.2015 18:35:33.791] LSPD First Response: We have 1 callouts registered
- [02.08.2015 18:35:33.791] LSPD First Response: CalloutManager initialized
- [02.08.2015 18:37:11.506] LSPD First Response: Respawning
- [02.08.2015 18:37:15.872] LSPD First Response: Done
- [02.08.2015 18:39:45.757] LSPD First Response: Creating ?
- [02.08.2015 18:40:13.166] LSPD First Response: Creating ?
- [02.08.2015 18:41:20.880] LSPD First Response: WARNING! Plugin "LSPD First Response" was terminated because it caused the game to freeze (Freeze was caused by game fiber: <UNNAMED THREAD>).
- [02.08.2015 19:03:16.990]
- [02.08.2015 19:03:16.991]
- [02.08.2015 19:03:16.991]
- [02.08.2015 19:03:16.991] ====================================================================================================
- [02.08.2015 19:03:16.991] Started new log on 02.08.2015 19:03:16.990
- [02.08.2015 19:03:16.991] ====================================================================================================
- [02.08.2015 19:03:16.986] Log path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log
- [02.08.2015 19:03:16.992] Log verbosity: Verbose
- [02.08.2015 19:03:16.996] Initializing input system
- [02.08.2015 19:03:17.002] Initializing game console
- [02.08.2015 19:03:17.011] Console key has been set to F4 (key code: 115)
- [02.08.2015 19:03:17.036] Console initialized
- [02.08.2015 19:03:17.036] Initializing forms manager
- [02.08.2015 19:03:17.038] Version: RAGE Plugin Hook v0.20.641.4077 PUBLIC ALPHA for Grand Theft Auto V
- [02.08.2015 19:03:17.044] ================ RAGE Plugin Hook ================
- [02.08.2015 19:03:17.044] Checking game support
- [02.08.2015 19:03:17.048] Product name: Grand Theft Auto V
- [02.08.2015 19:03:17.048] Product version: 1.0.393.4
- [02.08.2015 19:03:17.048] Is steam version: True
- [02.08.2015 19:03:17.195] Initializing game support
- [02.08.2015 19:03:17.195] Patching low level keyboard hook
- [02.08.2015 19:03:17.195] Patched low level keyboard hook
- [02.08.2015 19:03:17.195] Unhooking low level keyboard hook
- [02.08.2015 19:03:17.195] Unhooked low level keyboard hook
- [02.08.2015 19:03:17.195] Velocity limit removed.
- [02.08.2015 19:03:21.565] Compatibility level: 0
- [02.08.2015 19:03:21.565] Supported version detected
- [02.08.2015 19:03:21.565] ==================================================
- [02.08.2015 19:03:21.565] Patched IsDebuggerPresent
- [02.08.2015 19:03:21.565] Waiting for game initialization
- [02.08.2015 19:03:22.276] Initializing hook
- [02.08.2015 19:03:22.276] Completing interoperability
- [02.08.2015 19:03:22.276] Initialization code 1.
- [02.08.2015 19:03:22.276] Initialization code 2.
- [02.08.2015 19:03:22.276] Initialization code 3.
- [02.08.2015 19:03:22.276] Initialization code 4.
- [02.08.2015 19:03:22.276] Initialization code 5.
- [02.08.2015 19:03:22.276] Initialization code 6.
- [02.08.2015 19:03:22.276] Initialization code 7.
- [02.08.2015 19:03:22.276] Completing interoperability, phase 1
- [02.08.2015 19:03:22.276] Completing interoperability, phase 2
- [02.08.2015 19:03:22.276] Completing interoperability, phase 3
- [02.08.2015 19:03:22.276] Completing interoperability, phase 4
- [02.08.2015 19:03:22.276] Completing interoperability, phase 5
- [02.08.2015 19:03:22.276] Completing interoperability, phase 6
- [02.08.2015 19:03:22.276] Completing interoperability, phase 7
- [02.08.2015 19:03:22.277] Initializing DirectX
- [02.08.2015 19:03:22.279] Initializing Direct3D
- [02.08.2015 19:03:22.279] Loading C:\WINDOWS\system32\d3d11.dll
- [02.08.2015 19:03:22.279] Loaded at 0x7FFE3C470000
- [02.08.2015 19:03:22.280] D3D11CreateDeviceAndSwapChain at 0x7FFE3C488100
- [02.08.2015 19:03:22.280] Creating Direct3D 11 device and swap chain
- [02.08.2015 19:03:22.310] Attempting feature level 10_1
- [02.08.2015 19:03:22.326] Failed to create D3D11 device for Grand Theft Auto V: 887a0001
- [02.08.2015 19:03:22.337] Swap Chain created: 0x2305B8A3A0
- [02.08.2015 19:03:22.337] Swap Chain VTable: 0x2305B8A3A0
- [02.08.2015 19:03:22.337] Swap Chain VTable_2: 0x7FFE3C13EF40
- [02.08.2015 19:03:22.337] 0x575655FA13E2E5E9;0x5741564155415441;0xEC8148D9246C8D48
- [02.08.2015 19:03:22.337] D3D11Present: 0x7FFE3C0F1DA0
- [02.08.2015 19:03:22.337] D3D11ResizeBuffers: 0x7FFE3C0F5D10
- [02.08.2015 19:03:22.338] D3D11ResizeTarget: 0x7FFE3C130E90
- [02.08.2015 19:03:22.338] D3D11SetFullscreenState: 0x7FFE3C0FC730
- [02.08.2015 19:03:22.338] Getting device
- [02.08.2015 19:03:22.338] Retrieved device
- [02.08.2015 19:03:22.338] Creating wrapper
- [02.08.2015 19:03:22.343] Direct3D initialized
- [02.08.2015 19:03:22.343] Initialized DirectX
- [02.08.2015 19:03:22.343] Direct3D watcher thread spawned
- [02.08.2015 19:03:22.398] Wrapper created
- [02.08.2015 19:03:22.401] Effect created
- [02.08.2015 19:03:22.401] Creating buffer
- [02.08.2015 19:03:22.401] Created buffer
- [02.08.2015 19:03:22.401] Creating blend state
- [02.08.2015 19:03:22.401] Created blend state
- [02.08.2015 19:03:22.401] Done with creation
- [02.08.2015 19:03:22.419] Initializing texture system.
- [02.08.2015 19:03:22.419] Initializing texture system; phase 1
- [02.08.2015 19:03:22.419] Initializing texture system; phase 2
- [02.08.2015 19:03:22.419] Initializing texture system; phase 3
- [02.08.2015 19:03:22.419] Initializing texture system; phase 4
- [02.08.2015 19:03:22.420] Initializing texture system; phase 5
- [02.08.2015 19:03:22.420] Initializing texture system; phase 6
- [02.08.2015 19:03:22.420] Initializing texture system; phase 7
- [02.08.2015 19:03:22.421] Initializing texture system; phase 8
- [02.08.2015 19:03:22.422] Initializing texture system; phase 9
- [02.08.2015 19:03:22.422] Initializing texture system; phase 10
- [02.08.2015 19:03:22.423] Initializing texture system; phase 11
- [02.08.2015 19:03:22.423] Initializing texture system; phase 12
- [02.08.2015 19:03:22.424] Initializing texture system; phase 13
- [02.08.2015 19:03:22.424] Initializing texture system; phase 14
- [02.08.2015 19:03:27.343] Direct3D watcher thread ended
- [02.08.2015 19:04:08.103] Initializing console variable "ConsoleKey".
- [02.08.2015 19:04:08.103] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
- [02.08.2015 19:04:08.106] Read value: None
- [02.08.2015 19:04:08.106] Setting value of console variable "ConsoleKey" to stored value.
- [02.08.2015 19:04:08.106] Console key has been set to None (key code: 0)
- [02.08.2015 19:04:08.106] Initializing console variable "PluginTimeoutThreshold".
- [02.08.2015 19:04:08.106] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
- [02.08.2015 19:04:08.110] Read value: 10000
- [02.08.2015 19:04:08.110] Setting value of console variable "PluginTimeoutThreshold" to stored value.
- [02.08.2015 19:04:08.110] Initializing console variable "AlwaysShowConsoleOutput".
- [02.08.2015 19:04:08.110] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
- [02.08.2015 19:04:08.110] Read value: False
- [02.08.2015 19:04:08.110] Setting value of console variable "AlwaysShowConsoleOutput" to stored value.
- [02.08.2015 19:04:08.111] Initializing console variable "IsDeveloperModeEnabled".
- [02.08.2015 19:04:08.111] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
- [02.08.2015 19:04:08.111] Read value: True
- [02.08.2015 19:04:08.111] Setting value of console variable "IsDeveloperModeEnabled" to stored value.
- [02.08.2015 19:04:08.119] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed and plugin verification will be disabled.
- [02.08.2015 19:04:08.119] Initializing console variable "TimeScale".
- [02.08.2015 19:04:08.119] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
- [02.08.2015 19:04:08.119] Read value: 0
- [02.08.2015 19:04:08.119] Setting value of console variable "TimeScale" to stored value.
- [02.08.2015 19:04:08.120] Initializing console variable "WarnOnPluginLoad".
- [02.08.2015 19:04:08.120] Type: System.Boolean, Reading section: "Miscellaneous", key: WarnOnPluginLoad
- [02.08.2015 19:04:08.120] Read value: False
- [02.08.2015 19:04:08.120] Setting value of console variable "WarnOnPluginLoad" to stored value.
- [02.08.2015 19:04:08.423] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed and plugin verification will be disabled.
- [02.08.2015 19:04:08.434]
- [02.08.2015 19:04:08.434] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
- [02.08.2015 19:04:08.435] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll
- [02.08.2015 19:04:09.066] <UNLOADED PLUGIN>: Initializing input system
- [02.08.2015 19:04:09.069] <UNLOADED PLUGIN>: Initializing game console
- [02.08.2015 19:04:09.070] <UNLOADED PLUGIN>: Initializing forms manager
- [02.08.2015 19:04:09.087] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
- [02.08.2015 19:04:09.313] ---------------------------------------------------------------------
- [02.08.2015 19:04:09.313] LSPD FIRST RESPONSE
- [02.08.2015 19:04:09.313] Version 0.2b
- [02.08.2015 19:04:09.313] A G17 Media Modification
- [02.08.2015 19:04:09.313] - Developed by LMS & Sam
- [02.08.2015 19:04:09.313] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
- [02.08.2015 19:04:09.313] © Copyright 2015, G17 Media, www.lspdfr.com
- [02.08.2015 19:04:09.313] ---------------------------------------------------------------------
- [02.08.2015 19:04:09.314] LSPD First Response: Running LSPD First Response 0.2b
- [02.08.2015 19:04:09.314] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
- [02.08.2015 19:04:09.476] Cached police
- [02.08.2015 19:04:09.476] Cached police2
- [02.08.2015 19:04:09.476] Cached policet
- [02.08.2015 19:04:09.476] Cached sheriff2
- [02.08.2015 19:04:09.477] Cached sheriff
- [02.08.2015 19:04:09.477] Cached police4
- [02.08.2015 19:04:09.477] Cached policeb
- [02.08.2015 19:04:09.477] Cached policeb
- [02.08.2015 19:04:09.477] Cached policeb
- [02.08.2015 19:04:09.477] Cached fbi2
- [02.08.2015 19:04:09.477] Cached policeold1
- [02.08.2015 19:04:09.477] Cached policeold2
- [02.08.2015 19:04:09.477] Cached policeold2
- [02.08.2015 19:04:09.477] Cached buzzard
- [02.08.2015 19:04:09.477] Cached polmav
- [02.08.2015 19:04:09.477] Cached frogger2
- [02.08.2015 19:04:09.477] Cached ambulance
- [02.08.2015 19:04:09.477] Cached firetruk
- [02.08.2015 19:04:09.530] LSPD First Response: Folder is C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr
- [02.08.2015 19:04:09.531] LSPD First Response: We have 1 callouts registered
- [02.08.2015 19:04:09.531] LSPD First Response: CalloutManager initialized
- [02.08.2015 19:08:00.437] LSPD First Response: WARNING! Plugin "LSPD First Response" was terminated because it caused the game to freeze (Freeze was caused by game fiber: <UNNAMED THREAD>).
- [03.08.2015 03:51:21.504]
- [03.08.2015 03:51:21.505]
- [03.08.2015 03:51:21.505]
- [03.08.2015 03:51:21.505] ====================================================================================================
- [03.08.2015 03:51:21.505] Started new log on 03.08.2015 03:51:21.504
- [03.08.2015 03:51:21.505] ====================================================================================================
- [03.08.2015 03:51:21.496] Log path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log
- [03.08.2015 03:51:21.506] Log verbosity: Verbose
- [03.08.2015 03:51:21.510] Initializing input system
- [03.08.2015 03:51:21.514] Initializing game console
- [03.08.2015 03:51:21.518] Console key has been set to F4 (key code: 115)
- [03.08.2015 03:51:21.551] Console initialized
- [03.08.2015 03:51:21.551] Initializing forms manager
- [03.08.2015 03:51:21.553] Version: RAGE Plugin Hook v0.20.641.4077 PUBLIC ALPHA for Grand Theft Auto V
- [03.08.2015 03:51:21.559] ================ RAGE Plugin Hook ================
- [03.08.2015 03:51:21.560] Checking game support
- [03.08.2015 03:51:21.563] Product name: Grand Theft Auto V
- [03.08.2015 03:51:21.563] Product version: 1.0.393.4
- [03.08.2015 03:51:21.563] Is steam version: True
- [03.08.2015 03:51:21.710] Initializing game support
- [03.08.2015 03:51:21.710] Patching low level keyboard hook
- [03.08.2015 03:51:21.710] Patched low level keyboard hook
- [03.08.2015 03:51:21.710] Unhooking low level keyboard hook
- [03.08.2015 03:51:21.710] Unhooked low level keyboard hook
- [03.08.2015 03:51:21.710] Velocity limit removed.
- [03.08.2015 03:51:26.335] Compatibility level: 0
- [03.08.2015 03:51:26.335] Supported version detected
- [03.08.2015 03:51:26.335] ==================================================
- [03.08.2015 03:51:26.335] Patched IsDebuggerPresent
- [03.08.2015 03:51:26.335] Waiting for game initialization
- [03.08.2015 03:51:26.842] Initializing hook
- [03.08.2015 03:51:26.842] Completing interoperability
- [03.08.2015 03:51:26.842] Initialization code 1.
- [03.08.2015 03:51:26.842] Initialization code 2.
- [03.08.2015 03:51:26.842] Initialization code 3.
- [03.08.2015 03:51:26.842] Initialization code 4.
- [03.08.2015 03:51:26.842] Initialization code 5.
- [03.08.2015 03:51:26.842] Initialization code 6.
- [03.08.2015 03:51:26.842] Initialization code 7.
- [03.08.2015 03:51:26.842] Completing interoperability, phase 1
- [03.08.2015 03:51:26.842] Completing interoperability, phase 2
- [03.08.2015 03:51:26.842] Completing interoperability, phase 3
- [03.08.2015 03:51:26.842] Completing interoperability, phase 4
- [03.08.2015 03:51:26.842] Completing interoperability, phase 5
- [03.08.2015 03:51:26.842] Completing interoperability, phase 6
- [03.08.2015 03:51:26.842] Completing interoperability, phase 7
- [03.08.2015 03:51:26.844] Initializing DirectX
- [03.08.2015 03:51:26.846] Initializing Direct3D
- [03.08.2015 03:51:26.846] Loading C:\WINDOWS\system32\d3d11.dll
- [03.08.2015 03:51:26.846] Loaded at 0x7FFE3C470000
- [03.08.2015 03:51:26.846] D3D11CreateDeviceAndSwapChain at 0x7FFE3C488100
- [03.08.2015 03:51:26.846] Creating Direct3D 11 device and swap chain
- [03.08.2015 03:51:26.884] Attempting feature level 10_1
- [03.08.2015 03:51:26.902] Failed to create D3D11 device for Grand Theft Auto V: 887a0001
- [03.08.2015 03:51:26.914] Swap Chain created: 0x440410B360
- [03.08.2015 03:51:26.914] Swap Chain VTable: 0x440410B360
- [03.08.2015 03:51:26.914] Swap Chain VTable_2: 0x7FFE3C13EF40
- [03.08.2015 03:51:26.914] 0x575655F61BE2E5E9;0x5741564155415441;0xEC8148D9246C8D48
- [03.08.2015 03:51:26.914] D3D11Present: 0x7FFE3C0F1DA0
- [03.08.2015 03:51:26.914] D3D11ResizeBuffers: 0x7FFE3C0F5D10
- [03.08.2015 03:51:26.914] D3D11ResizeTarget: 0x7FFE3C130E90
- [03.08.2015 03:51:26.914] D3D11SetFullscreenState: 0x7FFE3C0FC730
- [03.08.2015 03:51:26.914] Getting device
- [03.08.2015 03:51:26.914] Retrieved device
- [03.08.2015 03:51:26.914] Creating wrapper
- [03.08.2015 03:51:26.921] Direct3D initialized
- [03.08.2015 03:51:26.921] Initialized DirectX
- [03.08.2015 03:51:26.921] Direct3D watcher thread spawned
- [03.08.2015 03:51:26.971] Wrapper created
- [03.08.2015 03:51:26.974] Effect created
- [03.08.2015 03:51:26.974] Creating buffer
- [03.08.2015 03:51:26.975] Created buffer
- [03.08.2015 03:51:26.975] Creating blend state
- [03.08.2015 03:51:26.975] Created blend state
- [03.08.2015 03:51:26.975] Done with creation
- [03.08.2015 03:51:27.012] Initializing texture system.
- [03.08.2015 03:51:27.012] Initializing texture system; phase 1
- [03.08.2015 03:51:27.012] Initializing texture system; phase 2
- [03.08.2015 03:51:27.013] Initializing texture system; phase 3
- [03.08.2015 03:51:27.013] Initializing texture system; phase 4
- [03.08.2015 03:51:27.013] Initializing texture system; phase 5
- [03.08.2015 03:51:27.014] Initializing texture system; phase 6
- [03.08.2015 03:51:27.014] Initializing texture system; phase 7
- [03.08.2015 03:51:27.015] Initializing texture system; phase 8
- [03.08.2015 03:51:27.015] Initializing texture system; phase 9
- [03.08.2015 03:51:27.016] Initializing texture system; phase 10
- [03.08.2015 03:51:27.017] Initializing texture system; phase 11
- [03.08.2015 03:51:27.017] Initializing texture system; phase 12
- [03.08.2015 03:51:27.017] Initializing texture system; phase 13
- [03.08.2015 03:51:27.017] Initializing texture system; phase 14
- [03.08.2015 03:51:31.922] Direct3D watcher thread ended
- [03.08.2015 03:52:12.130] Initializing console variable "ConsoleKey".
- [03.08.2015 03:52:12.130] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
- [03.08.2015 03:52:12.133] Read value: None
- [03.08.2015 03:52:12.133] Setting value of console variable "ConsoleKey" to stored value.
- [03.08.2015 03:52:12.133] Console key has been set to None (key code: 0)
- [03.08.2015 03:52:12.133] Initializing console variable "PluginTimeoutThreshold".
- [03.08.2015 03:52:12.133] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
- [03.08.2015 03:52:12.138] Read value: 10000
- [03.08.2015 03:52:12.138] Setting value of console variable "PluginTimeoutThreshold" to stored value.
- [03.08.2015 03:52:12.138] Initializing console variable "AlwaysShowConsoleOutput".
- [03.08.2015 03:52:12.138] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
- [03.08.2015 03:52:12.139] Read value: False
- [03.08.2015 03:52:12.139] Setting value of console variable "AlwaysShowConsoleOutput" to stored value.
- [03.08.2015 03:52:12.139] Initializing console variable "IsDeveloperModeEnabled".
- [03.08.2015 03:52:12.139] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
- [03.08.2015 03:52:12.139] Read value: True
- [03.08.2015 03:52:12.139] Setting value of console variable "IsDeveloperModeEnabled" to stored value.
- [03.08.2015 03:52:12.147] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed and plugin verification will be disabled.
- [03.08.2015 03:52:12.147] Initializing console variable "TimeScale".
- [03.08.2015 03:52:12.147] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
- [03.08.2015 03:52:12.147] Read value: 0
- [03.08.2015 03:52:12.147] Setting value of console variable "TimeScale" to stored value.
- [03.08.2015 03:52:12.148] Initializing console variable "WarnOnPluginLoad".
- [03.08.2015 03:52:12.148] Type: System.Boolean, Reading section: "Miscellaneous", key: WarnOnPluginLoad
- [03.08.2015 03:52:12.148] Read value: False
- [03.08.2015 03:52:12.148] Setting value of console variable "WarnOnPluginLoad" to stored value.
- [03.08.2015 03:52:12.454] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed and plugin verification will be disabled.
- [03.08.2015 03:52:12.466]
- [03.08.2015 03:52:12.467] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
- [03.08.2015 03:52:12.467] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll
- [03.08.2015 03:52:13.124] <UNLOADED PLUGIN>: Initializing input system
- [03.08.2015 03:52:13.126] <UNLOADED PLUGIN>: Initializing game console
- [03.08.2015 03:52:13.127] <UNLOADED PLUGIN>: Initializing forms manager
- [03.08.2015 03:52:13.147] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
- [03.08.2015 03:52:13.375] ---------------------------------------------------------------------
- [03.08.2015 03:52:13.375] LSPD FIRST RESPONSE
- [03.08.2015 03:52:13.375] Version 0.2b
- [03.08.2015 03:52:13.375] A G17 Media Modification
- [03.08.2015 03:52:13.375] - Developed by LMS & Sam
- [03.08.2015 03:52:13.375] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
- [03.08.2015 03:52:13.375] © Copyright 2015, G17 Media, www.lspdfr.com
- [03.08.2015 03:52:13.375] ---------------------------------------------------------------------
- [03.08.2015 03:52:13.375] LSPD First Response: Running LSPD First Response 0.2b
- [03.08.2015 03:52:13.375] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
- [03.08.2015 03:52:13.545] Cached police
- [03.08.2015 03:52:13.545] Cached police2
- [03.08.2015 03:52:13.545] Cached policet
- [03.08.2015 03:52:13.545] Cached sheriff2
- [03.08.2015 03:52:13.545] Cached sheriff
- [03.08.2015 03:52:13.546] Cached police4
- [03.08.2015 03:52:13.546] Cached policeb
- [03.08.2015 03:52:13.546] Cached policeb
- [03.08.2015 03:52:13.546] Cached policeb
- [03.08.2015 03:52:13.546] Cached fbi2
- [03.08.2015 03:52:13.546] Cached policeold1
- [03.08.2015 03:52:13.546] Cached policeold2
- [03.08.2015 03:52:13.546] Cached policeold2
- [03.08.2015 03:52:13.546] Cached buzzard
- [03.08.2015 03:52:13.546] Cached polmav
- [03.08.2015 03:52:13.546] Cached frogger2
- [03.08.2015 03:52:13.546] Cached ambulance
- [03.08.2015 03:52:13.546] Cached firetruk
- [03.08.2015 03:52:13.602] LSPD First Response: Folder is C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr
- [03.08.2015 03:52:13.602] LSPD First Response: We have 1 callouts registered
- [03.08.2015 03:52:13.603] LSPD First Response: CalloutManager initialized
- [03.08.2015 03:54:49.403] LSPD First Response: WARNING! Plugin "LSPD First Response" was terminated because it caused the game to freeze (Freeze was caused by game fiber: <UNNAMED THREAD>).
- [03.08.2015 04:05:55.097]
- [03.08.2015 04:05:55.098]
- [03.08.2015 04:05:55.098]
- [03.08.2015 04:05:55.098] ====================================================================================================
- [03.08.2015 04:05:55.098] Started new log on 03.08.2015 04:05:55.097
- [03.08.2015 04:05:55.098] ====================================================================================================
- [03.08.2015 04:05:55.095] Log path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log
- [03.08.2015 04:05:55.098] Log verbosity: Verbose
- [03.08.2015 04:05:55.099] Initializing input system
- [03.08.2015 04:05:55.102] Initializing game console
- [03.08.2015 04:05:55.106] Console key has been set to F4 (key code: 115)
- [03.08.2015 04:05:55.132] Console initialized
- [03.08.2015 04:05:55.132] Initializing forms manager
- [03.08.2015 04:05:55.134] Version: RAGE Plugin Hook v0.20.641.4077 PUBLIC ALPHA for Grand Theft Auto V
- [03.08.2015 04:05:55.141] ================ RAGE Plugin Hook ================
- [03.08.2015 04:05:55.141] Checking game support
- [03.08.2015 04:05:55.145] Product name: Grand Theft Auto V
- [03.08.2015 04:05:55.145] Product version: 1.0.393.4
- [03.08.2015 04:05:55.145] Is steam version: True
- [03.08.2015 04:05:55.296] Initializing game support
- [03.08.2015 04:05:55.296] Patching low level keyboard hook
- [03.08.2015 04:05:55.296] Patched low level keyboard hook
- [03.08.2015 04:05:55.296] Unhooking low level keyboard hook
- [03.08.2015 04:05:55.296] Unhooked low level keyboard hook
- [03.08.2015 04:05:55.296] Velocity limit removed.
- [03.08.2015 04:05:59.793] Compatibility level: 0
- [03.08.2015 04:05:59.793] Supported version detected
- [03.08.2015 04:05:59.793] ==================================================
- [03.08.2015 04:05:59.793] Patched IsDebuggerPresent
- [03.08.2015 04:05:59.793] Waiting for game initialization
- [03.08.2015 04:06:01.188] Initializing hook
- [03.08.2015 04:06:01.188] Completing interoperability
- [03.08.2015 04:06:01.188] Initialization code 1.
- [03.08.2015 04:06:01.188] Initialization code 2.
- [03.08.2015 04:06:01.188] Initialization code 3.
- [03.08.2015 04:06:01.188] Initialization code 4.
- [03.08.2015 04:06:01.188] Initialization code 5.
- [03.08.2015 04:06:01.188] Initialization code 6.
- [03.08.2015 04:06:01.188] Initialization code 7.
- [03.08.2015 04:06:01.188] Completing interoperability, phase 1
- [03.08.2015 04:06:01.188] Completing interoperability, phase 2
- [03.08.2015 04:06:01.188] Completing interoperability, phase 3
- [03.08.2015 04:06:01.188] Completing interoperability, phase 4
- [03.08.2015 04:06:01.188] Completing interoperability, phase 5
- [03.08.2015 04:06:01.188] Completing interoperability, phase 6
- [03.08.2015 04:06:01.188] Completing interoperability, phase 7
- [03.08.2015 04:06:01.190] Initializing DirectX
- [03.08.2015 04:06:01.192] Initializing Direct3D
- [03.08.2015 04:06:01.193] Loading C:\WINDOWS\system32\d3d11.dll
- [03.08.2015 04:06:01.193] Loaded at 0x7FFE3C470000
- [03.08.2015 04:06:01.193] D3D11CreateDeviceAndSwapChain at 0x7FFE3C488100
- [03.08.2015 04:06:01.193] Creating Direct3D 11 device and swap chain
- [03.08.2015 04:06:01.218] Swap Chain created: 0x570315CA10
- [03.08.2015 04:06:01.218] Swap Chain VTable: 0x570315CA10
- [03.08.2015 04:06:01.219] Swap Chain VTable_2: 0x7FFE3C13EF40
- [03.08.2015 04:06:01.219] 0x575655046FF225E9;0x5741564155415441;0xEC8148D9246C8D48
- [03.08.2015 04:06:01.219] D3D11Present: 0x7FFE3C0F1DA0
- [03.08.2015 04:06:01.219] D3D11ResizeBuffers: 0x7FFE3C0F5D10
- [03.08.2015 04:06:01.219] D3D11ResizeTarget: 0x7FFE3C130E90
- [03.08.2015 04:06:01.219] Getting device
- [03.08.2015 04:06:01.219] Retrieved device
- [03.08.2015 04:06:01.219] Creating wrapper
- [03.08.2015 04:06:01.219] D3D11SetFullscreenState: 0x7FFE3C0FC730
- [03.08.2015 04:06:01.219] Direct3D initialized
- [03.08.2015 04:06:01.219] Initialized DirectX
- [03.08.2015 04:06:01.219] Direct3D watcher thread spawned
- [03.08.2015 04:06:01.283] Wrapper created
- [03.08.2015 04:06:01.289] Effect created
- [03.08.2015 04:06:01.289] Creating buffer
- [03.08.2015 04:06:01.289] Created buffer
- [03.08.2015 04:06:01.289] Creating blend state
- [03.08.2015 04:06:01.289] Created blend state
- [03.08.2015 04:06:01.289] Done with creation
- [03.08.2015 04:06:01.310] Initializing texture system.
- [03.08.2015 04:06:01.310] Initializing texture system; phase 1
- [03.08.2015 04:06:01.310] Initializing texture system; phase 2
- [03.08.2015 04:06:01.310] Initializing texture system; phase 3
- [03.08.2015 04:06:01.310] Initializing texture system; phase 4
- [03.08.2015 04:06:01.311] Initializing texture system; phase 5
- [03.08.2015 04:06:01.311] Initializing texture system; phase 6
- [03.08.2015 04:06:01.311] Initializing texture system; phase 7
- [03.08.2015 04:06:01.313] Initializing texture system; phase 8
- [03.08.2015 04:06:01.313] Initializing texture system; phase 9
- [03.08.2015 04:06:01.313] Initializing texture system; phase 10
- [03.08.2015 04:06:01.315] Initializing texture system; phase 11
- [03.08.2015 04:06:01.315] Initializing texture system; phase 12
- [03.08.2015 04:06:01.315] Initializing texture system; phase 13
- [03.08.2015 04:06:01.315] Initializing texture system; phase 14
- [03.08.2015 04:06:06.220] Direct3D watcher thread ended
- [03.08.2015 04:07:00.028] Initializing console variable "ConsoleKey".
- [03.08.2015 04:07:00.028] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
- [03.08.2015 04:07:00.031] Read value: F4
- [03.08.2015 04:07:00.031] Setting value of console variable "ConsoleKey" to stored value.
- [03.08.2015 04:07:00.031] Console key has been set to F4 (key code: 115)
- [03.08.2015 04:07:00.031] Initializing console variable "PluginTimeoutThreshold".
- [03.08.2015 04:07:00.031] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
- [03.08.2015 04:07:00.035] Read value: 10000
- [03.08.2015 04:07:00.035] Setting value of console variable "PluginTimeoutThreshold" to stored value.
- [03.08.2015 04:07:00.035] Initializing console variable "AlwaysShowConsoleOutput".
- [03.08.2015 04:07:00.035] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
- [03.08.2015 04:07:00.035] Read value: False
- [03.08.2015 04:07:00.035] Setting value of console variable "AlwaysShowConsoleOutput" to stored value.
- [03.08.2015 04:07:00.035] Initializing console variable "IsDeveloperModeEnabled".
- [03.08.2015 04:07:00.035] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
- [03.08.2015 04:07:00.035] Read value: True
- [03.08.2015 04:07:00.035] Setting value of console variable "IsDeveloperModeEnabled" to stored value.
- [03.08.2015 04:07:00.044] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed and plugin verification will be disabled.
- [03.08.2015 04:07:00.044] Initializing console variable "TimeScale".
- [03.08.2015 04:07:00.045] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
- [03.08.2015 04:07:00.045] Read value: 0
- [03.08.2015 04:07:00.045] Setting value of console variable "TimeScale" to stored value.
- [03.08.2015 04:07:00.045] Initializing console variable "WarnOnPluginLoad".
- [03.08.2015 04:07:00.045] Type: System.Boolean, Reading section: "Miscellaneous", key: WarnOnPluginLoad
- [03.08.2015 04:07:00.045] Read value: False
- [03.08.2015 04:07:00.045] Setting value of console variable "WarnOnPluginLoad" to stored value.
- [03.08.2015 04:07:00.353] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed and plugin verification will be disabled.
- [03.08.2015 04:07:00.367]
- [03.08.2015 04:07:00.367] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
- [03.08.2015 04:07:00.369] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll
- [03.08.2015 04:07:01.020] <UNLOADED PLUGIN>: Initializing input system
- [03.08.2015 04:07:01.022] <UNLOADED PLUGIN>: Initializing game console
- [03.08.2015 04:07:01.024] <UNLOADED PLUGIN>: Initializing forms manager
- [03.08.2015 04:07:01.042] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
- [03.08.2015 04:07:01.278] ---------------------------------------------------------------------
- [03.08.2015 04:07:01.278] LSPD FIRST RESPONSE
- [03.08.2015 04:07:01.278] Version 0.2b
- [03.08.2015 04:07:01.278] A G17 Media Modification
- [03.08.2015 04:07:01.278] - Developed by LMS & Sam
- [03.08.2015 04:07:01.278] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
- [03.08.2015 04:07:01.278] © Copyright 2015, G17 Media, www.lspdfr.com
- [03.08.2015 04:07:01.278] ---------------------------------------------------------------------
- [03.08.2015 04:07:01.278] LSPD First Response: Running LSPD First Response 0.2b
- [03.08.2015 04:07:01.278] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
- [03.08.2015 04:07:01.446] Cached police
- [03.08.2015 04:07:01.446] Cached police2
- [03.08.2015 04:07:01.446] Cached policet
- [03.08.2015 04:07:01.447] Cached sheriff2
- [03.08.2015 04:07:01.447] Cached sheriff
- [03.08.2015 04:07:01.447] Cached police4
- [03.08.2015 04:07:01.447] Cached policeb
- [03.08.2015 04:07:01.447] Cached policeb
- [03.08.2015 04:07:01.447] Cached policeb
- [03.08.2015 04:07:01.447] Cached fbi2
- [03.08.2015 04:07:01.447] Cached policeold1
- [03.08.2015 04:07:01.447] Cached policeold2
- [03.08.2015 04:07:01.447] Cached policeold2
- [03.08.2015 04:07:01.447] Cached buzzard
- [03.08.2015 04:07:01.447] Cached polmav
- [03.08.2015 04:07:01.447] Cached frogger2
- [03.08.2015 04:07:01.447] Cached ambulance
- [03.08.2015 04:07:01.447] Cached firetruk
- [03.08.2015 04:07:01.501] LSPD First Response: Folder is C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr
- [03.08.2015 04:07:01.501] LSPD First Response: We have 1 callouts registered
- [03.08.2015 04:07:01.502] LSPD First Response: CalloutManager initialized
- [03.08.2015 04:08:56.904] LSPD First Response: WARNING! Plugin "LSPD First Response" was terminated because it caused the game to freeze (Freeze was caused by game fiber: <UNNAMED THREAD>).
- [03.08.2015 04:22:29.881]
- [03.08.2015 04:22:29.882]
- [03.08.2015 04:22:29.882]
- [03.08.2015 04:22:29.882] ====================================================================================================
- [03.08.2015 04:22:29.882] Started new log on 03.08.2015 04:22:29.881
- [03.08.2015 04:22:29.882] ====================================================================================================
- [03.08.2015 04:22:29.877] Log path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log
- [03.08.2015 04:22:29.883] Log verbosity: Verbose
- [03.08.2015 04:22:29.886] Initializing input system
- [03.08.2015 04:22:29.892] Initializing game console
- [03.08.2015 04:22:29.900] Console key has been set to F4 (key code: 115)
- [03.08.2015 04:22:29.926] Console initialized
- [03.08.2015 04:22:29.926] Initializing forms manager
- [03.08.2015 04:22:29.928] Version: RAGE Plugin Hook v0.20.641.4077 PUBLIC ALPHA for Grand Theft Auto V
- [03.08.2015 04:22:29.934] ================ RAGE Plugin Hook ================
- [03.08.2015 04:22:29.935] Checking game support
- [03.08.2015 04:22:29.938] Product name: Grand Theft Auto V
- [03.08.2015 04:22:29.938] Product version: 1.0.393.4
- [03.08.2015 04:22:29.938] Is steam version: True
- [03.08.2015 04:22:30.086] Initializing game support
- [03.08.2015 04:22:30.086] Patching low level keyboard hook
- [03.08.2015 04:22:30.086] Patched low level keyboard hook
- [03.08.2015 04:22:30.086] Unhooking low level keyboard hook
- [03.08.2015 04:22:30.086] Unhooked low level keyboard hook
- [03.08.2015 04:22:30.086] Velocity limit removed.
- [03.08.2015 04:22:34.506] Compatibility level: 0
- [03.08.2015 04:22:34.506] Supported version detected
- [03.08.2015 04:22:34.506] ==================================================
- [03.08.2015 04:22:34.506] Patched IsDebuggerPresent
- [03.08.2015 04:22:34.506] Waiting for game initialization
- [03.08.2015 04:22:35.191] Initializing hook
- [03.08.2015 04:22:35.191] Completing interoperability
- [03.08.2015 04:22:35.191] Initialization code 1.
- [03.08.2015 04:22:35.191] Initialization code 2.
- [03.08.2015 04:22:35.191] Initialization code 3.
- [03.08.2015 04:22:35.191] Initialization code 4.
- [03.08.2015 04:22:35.191] Initialization code 5.
- [03.08.2015 04:22:35.191] Initialization code 6.
- [03.08.2015 04:22:35.191] Initialization code 7.
- [03.08.2015 04:22:35.191] Completing interoperability, phase 1
- [03.08.2015 04:22:35.191] Completing interoperability, phase 2
- [03.08.2015 04:22:35.191] Completing interoperability, phase 3
- [03.08.2015 04:22:35.191] Completing interoperability, phase 4
- [03.08.2015 04:22:35.191] Completing interoperability, phase 5
- [03.08.2015 04:22:35.191] Completing interoperability, phase 6
- [03.08.2015 04:22:35.191] Completing interoperability, phase 7
- [03.08.2015 04:22:35.192] Initializing DirectX
- [03.08.2015 04:22:35.194] Initializing Direct3D
- [03.08.2015 04:22:35.194] Loading C:\WINDOWS\system32\d3d11.dll
- [03.08.2015 04:22:35.194] Loaded at 0x7FFE3C470000
- [03.08.2015 04:22:35.194] D3D11CreateDeviceAndSwapChain at 0x7FFE3C488100
- [03.08.2015 04:22:35.194] Creating Direct3D 11 device and swap chain
- [03.08.2015 04:22:35.241] Attempting feature level 10_1
- [03.08.2015 04:22:35.258] Failed to create D3D11 device for Grand Theft Auto V: 887a0001
- [03.08.2015 04:22:35.268] Swap Chain created: 0x7F049C0120
- [03.08.2015 04:22:35.268] Swap Chain VTable: 0x7F049C0120
- [03.08.2015 04:22:35.268] Swap Chain VTable_2: 0x7FFE3C13EF40
- [03.08.2015 04:22:35.268] 0x575655F5FCE2E5E9;0x5741564155415441;0xEC8148D9246C8D48
- [03.08.2015 04:22:35.268] D3D11Present: 0x7FFE3C0F1DA0
- [03.08.2015 04:22:35.268] D3D11ResizeBuffers: 0x7FFE3C0F5D10
- [03.08.2015 04:22:35.268] D3D11ResizeTarget: 0x7FFE3C130E90
- [03.08.2015 04:22:35.268] D3D11SetFullscreenState: 0x7FFE3C0FC730
- [03.08.2015 04:22:35.268] Getting device
- [03.08.2015 04:22:35.268] Retrieved device
- [03.08.2015 04:22:35.268] Creating wrapper
- [03.08.2015 04:22:35.274] Direct3D initialized
- [03.08.2015 04:22:35.274] Initialized DirectX
- [03.08.2015 04:22:35.274] Direct3D watcher thread spawned
- [03.08.2015 04:22:35.327] Wrapper created
- [03.08.2015 04:22:35.331] Effect created
- [03.08.2015 04:22:35.331] Creating buffer
- [03.08.2015 04:22:35.331] Created buffer
- [03.08.2015 04:22:35.331] Creating blend state
- [03.08.2015 04:22:35.331] Created blend state
- [03.08.2015 04:22:35.331] Done with creation
- [03.08.2015 04:22:35.349] Initializing texture system.
- [03.08.2015 04:22:35.349] Initializing texture system; phase 1
- [03.08.2015 04:22:35.349] Initializing texture system; phase 2
- [03.08.2015 04:22:35.350] Initializing texture system; phase 3
- [03.08.2015 04:22:35.350] Initializing texture system; phase 4
- [03.08.2015 04:22:35.350] Initializing texture system; phase 5
- [03.08.2015 04:22:35.351] Initializing texture system; phase 6
- [03.08.2015 04:22:35.351] Initializing texture system; phase 7
- [03.08.2015 04:22:35.352] Initializing texture system; phase 8
- [03.08.2015 04:22:35.352] Initializing texture system; phase 9
- [03.08.2015 04:22:35.352] Initializing texture system; phase 10
- [03.08.2015 04:22:35.354] Initializing texture system; phase 11
- [03.08.2015 04:22:35.354] Initializing texture system; phase 12
- [03.08.2015 04:22:35.354] Initializing texture system; phase 13
- [03.08.2015 04:22:35.354] Initializing texture system; phase 14
- [03.08.2015 04:22:40.275] Direct3D watcher thread ended
- [03.08.2015 04:25:51.850] Initializing console variable "ConsoleKey".
- [03.08.2015 04:25:51.850] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
- [03.08.2015 04:25:51.853] Read value: F4
- [03.08.2015 04:25:51.853] Setting value of console variable "ConsoleKey" to stored value.
- [03.08.2015 04:25:51.853] Console key has been set to F4 (key code: 115)
- [03.08.2015 04:25:51.853] Initializing console variable "PluginTimeoutThreshold".
- [03.08.2015 04:25:51.853] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
- [03.08.2015 04:25:51.857] Read value: 20000
- [03.08.2015 04:25:51.857] Setting value of console variable "PluginTimeoutThreshold" to stored value.
- [03.08.2015 04:25:51.857] Initializing console variable "AlwaysShowConsoleOutput".
- [03.08.2015 04:25:51.857] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
- [03.08.2015 04:25:51.857] Read value: False
- [03.08.2015 04:25:51.857] Setting value of console variable "AlwaysShowConsoleOutput" to stored value.
- [03.08.2015 04:25:51.857] Initializing console variable "IsDeveloperModeEnabled".
- [03.08.2015 04:25:51.857] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
- [03.08.2015 04:25:51.858] Read value: True
- [03.08.2015 04:25:51.858] Setting value of console variable "IsDeveloperModeEnabled" to stored value.
- [03.08.2015 04:25:51.867] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed and plugin verification will be disabled.
- [03.08.2015 04:25:51.867] Initializing console variable "TimeScale".
- [03.08.2015 04:25:51.867] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
- [03.08.2015 04:25:51.867] Read value: 0
- [03.08.2015 04:25:51.867] Setting value of console variable "TimeScale" to stored value.
- [03.08.2015 04:25:51.867] Initializing console variable "WarnOnPluginLoad".
- [03.08.2015 04:25:51.867] Type: System.Boolean, Reading section: "Miscellaneous", key: WarnOnPluginLoad
- [03.08.2015 04:25:51.868] Read value: False
- [03.08.2015 04:25:51.868] Setting value of console variable "WarnOnPluginLoad" to stored value.
- [03.08.2015 04:25:52.178] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed and plugin verification will be disabled.
- [03.08.2015 04:25:52.190]
- [03.08.2015 04:25:52.190] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
- [03.08.2015 04:25:52.191] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll
- [03.08.2015 04:25:52.827] <UNLOADED PLUGIN>: Initializing input system
- [03.08.2015 04:25:52.830] <UNLOADED PLUGIN>: Initializing game console
- [03.08.2015 04:25:52.831] <UNLOADED PLUGIN>: Initializing forms manager
- [03.08.2015 04:25:52.849] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
- [03.08.2015 04:25:53.078] ---------------------------------------------------------------------
- [03.08.2015 04:25:53.078] LSPD FIRST RESPONSE
- [03.08.2015 04:25:53.078] Version 0.2b
- [03.08.2015 04:25:53.078] A G17 Media Modification
- [03.08.2015 04:25:53.078] - Developed by LMS & Sam
- [03.08.2015 04:25:53.078] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
- [03.08.2015 04:25:53.078] © Copyright 2015, G17 Media, www.lspdfr.com
- [03.08.2015 04:25:53.078] ---------------------------------------------------------------------
- [03.08.2015 04:25:53.078] LSPD First Response: Running LSPD First Response 0.2b
- [03.08.2015 04:25:53.078] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
- [03.08.2015 04:25:53.245] Cached police
- [03.08.2015 04:25:53.245] Cached police2
- [03.08.2015 04:25:53.245] Cached policet
- [03.08.2015 04:25:53.245] Cached sheriff2
- [03.08.2015 04:25:53.245] Cached sheriff
- [03.08.2015 04:25:53.245] Cached police4
- [03.08.2015 04:25:53.245] Cached policeb
- [03.08.2015 04:25:53.245] Cached policeb
- [03.08.2015 04:25:53.245] Cached policeb
- [03.08.2015 04:25:53.245] Cached fbi2
- [03.08.2015 04:25:53.245] Cached policeold1
- [03.08.2015 04:25:53.246] Cached policeold2
- [03.08.2015 04:25:53.246] Cached policeold2
- [03.08.2015 04:25:53.246] Cached buzzard
- [03.08.2015 04:25:53.246] Cached polmav
- [03.08.2015 04:25:53.246] Cached frogger2
- [03.08.2015 04:25:53.246] Cached ambulance
- [03.08.2015 04:25:53.246] Cached firetruk
- [03.08.2015 04:25:53.304] LSPD First Response: Folder is C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr
- [03.08.2015 04:25:53.304] LSPD First Response: We have 1 callouts registered
- [03.08.2015 04:25:53.305] LSPD First Response: CalloutManager initialized
- [03.08.2015 04:27:36.119] LSPD First Response: WARNING! Plugin "LSPD First Response" was terminated because it caused the game to freeze (Freeze was caused by game fiber: <UNNAMED THREAD>).
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