Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- using System;
- using ICities;
- using UnityEngine;
- namespace UnlockAllMod {
- public class TileMod : IUserMod {
- public void OnLoad() {
- }
- public void OnUnLoad(){
- }
- public string Name {
- get { return "No Tile Limit."; }
- }
- public string Description {
- get { return "A mod to unlock all 25 tiles to be available for purchase."; }
- }
- }
- public class TileModIAreas : IAreas{
- public override int maxAreaCount {
- get { return 25; }
- set {}
- }
- public override bool CanUnlockArea(int x, int z){
- return (IsAreaUnlocked(x, z)) ? false : true;
- }
- }
- }
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement