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- //Sound
- windows_speaker_config "2"
- snd_musicvolume "0"
- snd_mixahead "0.05" //If sounds or missing or sound is off increase by .01 till sound is normal
- snd_headphone_pan_radial_weight "1" //Default:1 (adjust using snd_debug_panlaw 1 and sv_cheats 1 command)
- snd_headphone_pan_exponent "2" //Default:1 (adjust using snd_debug_panlaw 1 and sv_cheats 1 command)
- snd_front_headphone_position "45.0" //Change to 90 if you do not like changes
- snd_rear_headphone_position "135.0" //Change to 90 if you do not like changes
- snd_front_stereo_speaker_position "90"
- snd_rear_stereo_speaker_position "90"
- snd_rear_surround_speaker_position "90"
- snd_front_surround_speaker_position "90"
- snd_rear_speaker_scale "1.0"
- dsp_enhance_stereo "1"
- dsp_slow_cpu "0"
- snd_mute_losefocus "0"
- snd_pitchquality "1"
- snd_legacy_surround "0"
- snd_surround_speakers "0"
- snd_max_same_sounds "5"
- snd_max_same_weapon_sounds "5"
- snd_dvar_dist_max "2000"
- snd_dvar_dist_min "300"
- snd_duckerattacktime "0.5"
- snd_duckerreleasetime "2.5"
- snd_duckerthreshold "0.15"
- snd_ducking_off "1"
- snd_ducktovolume "0.55"
- snd_rear_speaker_scale "1.0"
- snd_music_selection "1"
- snd_musicvolume "0.000000"
- snd_musicvolume_multiplier_inoverlay "0.1"
- suitvolume "0"
- soundscape_fadetime "9999"
- dsp_reload
- //Viewmodel
- Viewmodel_fov 68
- viewmodel_offset_x "2"
- viewmodel_offset_y "-2"
- viewmodel_offset_z "-2"
- /Other
- cl_downloadfilter "nosounds"
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