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- // Additional configs
- alias prac exec "practicecfg"
- // Say bindings
- bind f5 "say Hello World!"
- // Jumping steep crouch-jumps more reliably and faster
- alias +cjump "+jump; +duck"
- alias -cjump "-jump; -duck"
- bind c +cjump
- // Quickly zoom your radar in/out
- bind KP_plus "incrementvar cl_radar_scale 0.25 1.0 0.05"
- bind KP_minus "incrementvar cl_radar_scale 0.25 1.0 -0.05"
- // Quickly increase/decrease in-game volume
- alias "vgmin" "volume 0;echo |*__________| VOLUME 0% MINIMUM;alias vgup vg1;alias vgdn vgmin"
- alias "vg1" "volume 0.1;echo |_*_________| VOLUME 10%;alias vgup vg2;alias vgdn vgmin"
- alias "vg2" "volume 0.2;echo |__*________| VOLUME 20%;alias vgup vg4;alias vgdn vg1"
- alias "vg4" "volume 0.4;echo |___*_______| VOLUME 40%;alias vgup vg6;alias vgdn vg2"
- alias "vg6" "volume 0.6;echo |_____*_____| VOLUME 60%;alias vgup vg7;alias vgdn vg4"
- alias "vg7" "volume 0.7;echo |_______*___| VOLUME 70%;alias vgup vg8;alias vgdn vg6"
- alias "vg8" "volume 0.8;echo |_________*_| VOLUME 80%;alias vgup vg9;alias vgdn vg7"
- alias "vg9" "volume 0.9;echo |__________*| VOLUME 90%;alias vgup vg10;alias vgdn vg8"
- alias "vg10" "volume 1;echo |__________X| VOLUME 100% MAXIMUM;alias vgup vg2;alias vgdn vg9"
- alias "vgup" "vg1"
- alias "vgdn" "vg1"
- alias vol volume
- bind f3 vgdn
- bind f4 vgup
- // Mute all in-game music except for the 10 second bomb warning
- snd_musicvolume 0.5
- snd_deathcamera_volume 0
- snd_mapobjective_volume 0 // The bomb music played prior to the ten-second warning
- snd_menumusic_volume 0
- snd_roundend_volume 0
- snd_roundstart_volume 0
- snd_tensecondwarning_volume 1 // The ten-second warning
- snd_mute_losefocus 0 // This will allow game noise to play even though you've alt-tabbed out
- // Show net_graph only when you have your scoreboard open
- net_graph "1"
- net_graphheight "9999"
- alias "+scorenet" "+showscores; net_graphheight 0"
- alias "-scorenet" "-showscores; net_graphheight 9999"
- bind "TAB" "+scorenet"
- // Jumpthrow bind
- alias "+jumpthrow" "+jump;-attack;-attack2"
- alias "-jumpthrow" "-jump"
- bind "i" "+jumpthrow"
- // Crosshair bind to easily line up your grenades
- //bind "capslock" "+crosshairmax"
- //alias "+crosshairmax" "cl_crosshairsize 5000; cl_crosshairgap -10; cl_crosshairthickness 0.5; cl_crosshair_drawoutline 0"
- //alias "-crosshairmax" "cl_crosshairsize 3; cl_crosshairgap -1; cl_crosshairthickness 0; cl_crosshair_drawoutline 0"
- bind capslock "toggle cl_crosshairsize 3 500"
- // Clutch script
- alias "clutch" "clutchon"
- alias "clutchon" "voice_enable 0; gameinstructor_enable 1; cl_clearhinthistory; r_cleardecals; playvol buttons\blip2 0.5; alias clutch clutchoff; say_team Voice Disabled, I can't hear anyone now."
- alias "clutchoff" "voice_enable 1; gameinstructor_enable 0; playvol buttons\blip1 0.5; alias clutch clutchon; say_team Voice Enabled, I can hear you now."
- bind n clutch
- // See the damage done during the round without opening console
- //alias displaydamage "displaydamage_on"
- //alias displaydamage_on "con_filter_text Damage Given To; con_filter_text_out Player:; con_filter_enable 2; developer 1; playvol buttons\blip1 0.5; alias displaydamage "displaydamage_off""
- //alias displaydamage_off "con_filter_enable 0; developer 0; playvol buttons\blip2 0.5; alias displaydamage "displaydamage_on""
- //bind "f5" "displaydamage"
- // Buy and instantly drop a five-seven/tec 9
- alias buydrop "buy fn57; buy tec9; slot2; drop"
- bind p buydrop
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