Advertisement
Guest User

grow home log

a guest
Feb 1st, 2016
141
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 11.63 KB | None | 0 0
  1. Initialize engine version: 4.6.1f1 (d1db7a1b5196)
  2. GfxDevice: creating device client; threaded=1
  3. Direct3D:
  4. Version: Direct3D 9.0c [aticfx32.dll 8.17.10.1429]
  5. Renderer: AMD Radeon R9 200 Series
  6. Vendor: ATI
  7. VRAM: 3072 MB (via DXGI)
  8. Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=1 INTZ=1 RAWZ=0 NULL=1 RESZ=1 SlowINTZ=1
  9. Begin MonoManager ReloadAssembly
  10. Platform assembly: G:\STEAM\steamapps\common\GrowHome\GrowHome_Data\Managed\UnityEngine.dll (this message is harmless)
  11. Loading G:\STEAM\steamapps\common\GrowHome\GrowHome_Data\Managed\UnityEngine.dll into Unity Child Domain
  12. Platform assembly: G:\STEAM\steamapps\common\GrowHome\GrowHome_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
  13. Loading G:\STEAM\steamapps\common\GrowHome\GrowHome_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  14. Platform assembly: G:\STEAM\steamapps\common\GrowHome\GrowHome_Data\Managed\Assembly-CSharp.dll (this message is harmless)
  15. Loading G:\STEAM\steamapps\common\GrowHome\GrowHome_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  16. Platform assembly: G:\STEAM\steamapps\common\GrowHome\GrowHome_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
  17. Loading G:\STEAM\steamapps\common\GrowHome\GrowHome_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
  18. Platform assembly: G:\STEAM\steamapps\common\GrowHome\GrowHome_Data\Managed\UnityEngine.UI.dll (this message is harmless)
  19. Loading G:\STEAM\steamapps\common\GrowHome\GrowHome_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  20. Platform assembly: G:\STEAM\steamapps\common\GrowHome\GrowHome_Data\Managed\XInputDotNetPure.dll (this message is harmless)
  21. Loading G:\STEAM\steamapps\common\GrowHome\GrowHome_Data\Managed\XInputDotNetPure.dll into Unity Child Domain
  22. - Completed reload, in 0.247 seconds
  23. <RI> Initializing input.
  24.  
  25. <RI> Input initialized.
  26.  
  27. desktop: 1920x1080 60Hz; virtual: 3600x1080 at -1680,0
  28. Platform assembly: G:\STEAM\steamapps\common\GrowHome\GrowHome_Data\Managed\System.Core.dll (this message is harmless)
  29. Platform assembly: G:\STEAM\steamapps\common\GrowHome\GrowHome_Data\Managed\System.dll (this message is harmless)
  30. COUNTLY : Cloud server, Ark_Public application
  31.  
  32. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  33.  
  34. [Input System] Initialising Input Devices
  35.  
  36. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  37.  
  38. [Input System] Initialise XInput Device
  39.  
  40. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  41.  
  42. [Input System] XInput player one IsConnected: False
  43.  
  44. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  45.  
  46. [Input System] Initialise Unity Input Device
  47.  
  48. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  49.  
  50. Joystick connected ("Controller (Xbox 360 Wireless Receiver for Windows)").
  51.  
  52. (Filename: Line: 1349)
  53.  
  54. HandleD3DDeviceLost
  55. HandleD3DDeviceLost: needs reset, doing it
  56. FullResetD3DDevice
  57. ResetD3DDevice
  58. dev->Reset
  59. D3Dwindow device not lost anymore
  60. Waiting on Countly
  61.  
  62. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  63.  
  64. Waiting on Countly
  65.  
  66. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  67.  
  68. Waiting on Countly
  69.  
  70. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  71.  
  72. Waiting on Countly
  73.  
  74. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  75.  
  76. Waiting on Countly
  77.  
  78. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  79.  
  80. Waiting on Countly
  81.  
  82. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  83.  
  84. Waiting on Countly
  85.  
  86. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  87.  
  88. Waiting on Countly
  89.  
  90. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  91.  
  92. Waiting on Countly
  93.  
  94. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  95.  
  96. Waiting on Countly
  97.  
  98. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  99.  
  100. [Cloud] Read was successful from PlayerProfile.sav of expected size 53, actual size 53!!!
  101.  
  102. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  103.  
  104. Loaded PlayerProfile
  105.  
  106. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  107.  
  108. Platform assembly: G:\STEAM\steamapps\common\GrowHome\GrowHome_Data\Managed\Boo.Lang.dll (this message is harmless)
  109. [Input System] Number of connected controllers has changed! Reinitialising!
  110.  
  111. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  112.  
  113. [Input System] Controller name: Controller (Xbox 360 Wireless Receiver for Windows)
  114.  
  115. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  116.  
  117. [Input System] Initialising Input Devices
  118.  
  119. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  120.  
  121. [Input System] Initialise XInput Device
  122.  
  123. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  124.  
  125. [Input System] XInput player one IsConnected: True
  126.  
  127. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  128.  
  129. [Language] : Setting english as eEnglish
  130.  
  131. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  132.  
  133. [Cloud] Read was successful from Levels/GrowHome.sav of expected size 49165, actual size 49165!!!
  134.  
  135. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  136.  
  137. =-=-=-=-=-=-=--=-=- Loading Scene Started -=-=-=-=-=-=-=--=-=
  138.  
  139. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  140.  
  141. Flyable - no camera focus found on flyable - adding default one
  142.  
  143. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  144.  
  145. Unable to find save data for object 'PlantBranch'! Deleting it from the scene!
  146.  
  147. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  148.  
  149. Unable to find save data for object 'PlantBranch'! Deleting it from the scene!
  150.  
  151. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  152.  
  153. Unable to find save data for object 'JointedCrystal'! Deleting it from the scene!
  154.  
  155. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  156.  
  157. Unable to find save data for object 'JointedCrystal'! Deleting it from the scene!
  158.  
  159. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  160.  
  161. Unable to find save data for object 'JointedCrystal'! Deleting it from the scene!
  162.  
  163. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  164.  
  165. Unable to find save data for object 'JointedCrystal'! Deleting it from the scene!
  166.  
  167. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  168.  
  169. Unable to find save data for object 'JointedCrystal'! Deleting it from the scene!
  170.  
  171. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  172.  
  173. Unable to find save data for object 'JointedCrystal'! Deleting it from the scene!
  174.  
  175. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  176.  
  177. Unable to find save data for object 'JointedCrystal'! Deleting it from the scene!
  178.  
  179. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  180.  
  181. Unable to find save data for object 'JointedCrystal'! Deleting it from the scene!
  182.  
  183. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  184.  
  185. Unable to find save data for object 'JointedCrystal'! Deleting it from the scene!
  186.  
  187. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  188.  
  189. Unable to find save data for object 'JointedCrystal'! Deleting it from the scene!
  190.  
  191. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  192.  
  193. Unable to find save data for object 'JointedCrystal'! Deleting it from the scene!
  194.  
  195. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  196.  
  197. =-=-=-=-=-=-=--=-=- Loading Scene Completed -=-=-=-=-=-=-=--=-=
  198.  
  199. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  200.  
  201. Loaded from file
  202.  
  203. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  204.  
  205. Waiting on Countly
  206.  
  207. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  208.  
  209. Waiting on Countly
  210.  
  211. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  212.  
  213. Waiting on Countly
  214.  
  215. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  216.  
  217. Waiting on Countly
  218.  
  219. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  220.  
  221. [Cloud] Old Save Delete success = True
  222.  
  223. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  224.  
  225. [Cloud] Save was successful at PlayerProfile.sav of size 53!!!
  226.  
  227. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  228.  
  229. [Cloud] Old Save Delete success = True
  230.  
  231. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  232.  
  233. [Cloud] Save was successful at Levels/GrowHome.sav of size 49165!!!
  234.  
  235. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  236.  
  237. UnloadTime: 1354.277100 ms
  238. Unloading 4 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
  239.  
  240. Unloading 88 unused Assets to reduce memory usage. Loaded Objects now: 57033.
  241. Total: 21.468281 ms (FindLiveObjects: 1.968813 ms CreateObjectMapping: 0.937041 ms MarkObjects: 17.477367 ms DeleteObjects: 0.758632 ms)
  242.  
  243. [Cloud] Read was successful from PlayerProfile.sav of expected size 53, actual size 53!!!
  244.  
  245. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  246.  
  247. Loaded PlayerProfile
  248.  
  249. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  250.  
  251. [Language] : Setting english as eEnglish
  252.  
  253. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement