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- Initialize engine version: 4.6.1f1 (d1db7a1b5196)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 9.0c [aticfx32.dll 8.17.10.1429]
- Renderer: AMD Radeon R9 200 Series
- Vendor: ATI
- VRAM: 3072 MB (via DXGI)
- Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=1 INTZ=1 RAWZ=0 NULL=1 RESZ=1 SlowINTZ=1
- Begin MonoManager ReloadAssembly
- Platform assembly: G:\STEAM\steamapps\common\GrowHome\GrowHome_Data\Managed\UnityEngine.dll (this message is harmless)
- Loading G:\STEAM\steamapps\common\GrowHome\GrowHome_Data\Managed\UnityEngine.dll into Unity Child Domain
- Platform assembly: G:\STEAM\steamapps\common\GrowHome\GrowHome_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
- Loading G:\STEAM\steamapps\common\GrowHome\GrowHome_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Platform assembly: G:\STEAM\steamapps\common\GrowHome\GrowHome_Data\Managed\Assembly-CSharp.dll (this message is harmless)
- Loading G:\STEAM\steamapps\common\GrowHome\GrowHome_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Platform assembly: G:\STEAM\steamapps\common\GrowHome\GrowHome_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
- Loading G:\STEAM\steamapps\common\GrowHome\GrowHome_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
- Platform assembly: G:\STEAM\steamapps\common\GrowHome\GrowHome_Data\Managed\UnityEngine.UI.dll (this message is harmless)
- Loading G:\STEAM\steamapps\common\GrowHome\GrowHome_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Platform assembly: G:\STEAM\steamapps\common\GrowHome\GrowHome_Data\Managed\XInputDotNetPure.dll (this message is harmless)
- Loading G:\STEAM\steamapps\common\GrowHome\GrowHome_Data\Managed\XInputDotNetPure.dll into Unity Child Domain
- - Completed reload, in 0.247 seconds
- <RI> Initializing input.
- <RI> Input initialized.
- desktop: 1920x1080 60Hz; virtual: 3600x1080 at -1680,0
- Platform assembly: G:\STEAM\steamapps\common\GrowHome\GrowHome_Data\Managed\System.Core.dll (this message is harmless)
- Platform assembly: G:\STEAM\steamapps\common\GrowHome\GrowHome_Data\Managed\System.dll (this message is harmless)
- COUNTLY : Cloud server, Ark_Public application
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- [Input System] Initialising Input Devices
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- [Input System] Initialise XInput Device
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- [Input System] XInput player one IsConnected: False
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- [Input System] Initialise Unity Input Device
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Joystick connected ("Controller (Xbox 360 Wireless Receiver for Windows)").
- (Filename: Line: 1349)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: needs reset, doing it
- FullResetD3DDevice
- ResetD3DDevice
- dev->Reset
- D3Dwindow device not lost anymore
- Waiting on Countly
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Waiting on Countly
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Waiting on Countly
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Waiting on Countly
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Waiting on Countly
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Waiting on Countly
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Waiting on Countly
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Waiting on Countly
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Waiting on Countly
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Waiting on Countly
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- [Cloud] Read was successful from PlayerProfile.sav of expected size 53, actual size 53!!!
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Loaded PlayerProfile
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Platform assembly: G:\STEAM\steamapps\common\GrowHome\GrowHome_Data\Managed\Boo.Lang.dll (this message is harmless)
- [Input System] Number of connected controllers has changed! Reinitialising!
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- [Input System] Controller name: Controller (Xbox 360 Wireless Receiver for Windows)
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- [Input System] Initialising Input Devices
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- [Input System] Initialise XInput Device
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- [Input System] XInput player one IsConnected: True
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- [Language] : Setting english as eEnglish
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- [Cloud] Read was successful from Levels/GrowHome.sav of expected size 49165, actual size 49165!!!
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- =-=-=-=-=-=-=--=-=- Loading Scene Started -=-=-=-=-=-=-=--=-=
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Flyable - no camera focus found on flyable - adding default one
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Unable to find save data for object 'PlantBranch'! Deleting it from the scene!
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Unable to find save data for object 'PlantBranch'! Deleting it from the scene!
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Unable to find save data for object 'JointedCrystal'! Deleting it from the scene!
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Unable to find save data for object 'JointedCrystal'! Deleting it from the scene!
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Unable to find save data for object 'JointedCrystal'! Deleting it from the scene!
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Unable to find save data for object 'JointedCrystal'! Deleting it from the scene!
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Unable to find save data for object 'JointedCrystal'! Deleting it from the scene!
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Unable to find save data for object 'JointedCrystal'! Deleting it from the scene!
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Unable to find save data for object 'JointedCrystal'! Deleting it from the scene!
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Unable to find save data for object 'JointedCrystal'! Deleting it from the scene!
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Unable to find save data for object 'JointedCrystal'! Deleting it from the scene!
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Unable to find save data for object 'JointedCrystal'! Deleting it from the scene!
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Unable to find save data for object 'JointedCrystal'! Deleting it from the scene!
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- =-=-=-=-=-=-=--=-=- Loading Scene Completed -=-=-=-=-=-=-=--=-=
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Loaded from file
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Waiting on Countly
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Waiting on Countly
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Waiting on Countly
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Waiting on Countly
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- [Cloud] Old Save Delete success = True
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- [Cloud] Save was successful at PlayerProfile.sav of size 53!!!
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- [Cloud] Old Save Delete success = True
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- [Cloud] Save was successful at Levels/GrowHome.sav of size 49165!!!
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- UnloadTime: 1354.277100 ms
- Unloading 4 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
- Unloading 88 unused Assets to reduce memory usage. Loaded Objects now: 57033.
- Total: 21.468281 ms (FindLiveObjects: 1.968813 ms CreateObjectMapping: 0.937041 ms MarkObjects: 17.477367 ms DeleteObjects: 0.758632 ms)
- [Cloud] Read was successful from PlayerProfile.sav of expected size 53, actual size 53!!!
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Loaded PlayerProfile
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- [Language] : Setting english as eEnglish
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
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