Guest User

Untitled

a guest
Jun 27th, 2016
63
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 8.00 KB | None | 0 0
  1. $${
  2.  
  3. if(sleeprepair);
  4.  
  5. log("&d&l[MACRO] &6Sleep Reparaçao v1 &4&l(OFF)");
  6. ACHIEVEMENTGET("Desligando, by SLEEP",388:4);
  7. unset(sleeprepair);
  8. unset(sleepcheck);
  9. unset(sleeplook);
  10. stop();
  11.  
  12. else;
  13.  
  14. log("&d&l[MACRO] &6Sleep Reparaçao v1 &2&l(ON)");
  15. ACHIEVEMENTGET("Iniciando, by SLEEP",264:4);
  16. set(sleeprepair);
  17. set(sleepcheck);
  18. set(sleeplook);
  19. endif;
  20.  
  21. IFMATCHES(%DIRECTION%,N);&sleeplook2=NORTH;endif;
  22. IFMATCHES(%DIRECTION%,S);&sleeplook2=SOUTH;endif;
  23. IFMATCHES(%DIRECTION%,W);&sleeplook2=WEST;endif;
  24. IFMATCHES(%DIRECTION%,E);&sleeplook2=EAST;endif;
  25.  
  26. CLEARCHAT;
  27. log("&0-----------------------------------")
  28. log("&a-> &6Qual material é feita a enxada que tu usara para upar ??")
  29. log( );
  30. log("&a-> &9Madeira !! &9Responda &4[1]")
  31. log("&a-> &9Pedra !! &9Responda &4[2]")
  32. log("&a-> &9Ouro !! &9Responda &4[3]")
  33. log("&a-> &9Ferro !! &9Responda &4[4]")
  34. log("&a-> &9Diamante !! &9Responda &4[5]")
  35. log("&0-----------------------------------")
  36. log( );
  37. PROMPT(#sleephoe,$$?,Insira o número correspondente a sua desejada opção !!);
  38.  
  39. if(%#sleephoe%=nothing);log("&4Stop !! Nao deixe em Branco.");unset(sleeprepair);unset(sleepcheck);unset(@sleeplook);stop();endif;
  40.  
  41. if(%#sleephoe%=1);#sleepitem=290;endif;
  42. if(%#sleephoe%=2);#sleepitem=291;endif;
  43. if(%#sleephoe%=3);#sleepitem=294;endif;
  44. if(%#sleephoe%=4);#sleepitem=292;endif;
  45. if(%#sleephoe%=5);#sleepitem=293;endif;
  46.  
  47. if(%#sleephoe%=1);#sleepitemrepair=5;endif;
  48. if(%#sleephoe%=2);#sleepitemrepair=4;endif;
  49. if(%#sleephoe%=3);#sleepitemrepair=266;endif;
  50. if(%#sleephoe%=4);#sleepitemrepair=265;endif;
  51. if(%#sleephoe%=5);#sleepitemrepair=264;endif;
  52.  
  53. if(%#sleephoe%=1);#sleephoedur=33;endif;
  54. if(%#sleephoe%=2);#sleephoedur=39;endif;
  55. if(%#sleephoe%=3);#sleephoedur=15;endif;
  56. if(%#sleephoe%=4);#sleephoedur=65;endif;
  57. if(%#sleephoe%=5);#sleephoedur=125;endif;
  58.  
  59. if(%#sleephoe%=1);log("");log("&a-> &6SrMacro configure para enxada de &aMadeira &6!!");&sleepitemname=Madeira;endif;
  60. if(%#sleephoe%=2);log("");log("&a-> &6SrMacro configure para enxada de &aPedra &6!!");&sleepitemname=Pedra;endif;
  61. if(%#sleephoe%=3);log("");log("&a-> &6SrMacro configure para enxada de &aOuro &6!!");&sleepitemname=Ouro;endif;
  62. if(%#sleephoe%=4);log("");log("&a-> &6SrMacro configure para enxada de &aFerro &6!!");&sleepitemname=Ferro;endif;
  63. if(%#sleephoe%=5);log("");log("&a-> &6SrMacro configure para enxada de &aDiamante &6!!");&sleepitemname=Diamante;endif;
  64.  
  65. log("");
  66. log("&8-> &8Veja como deixar seu inventário:");
  67. log("&7http://i.imgur.com/t3nzmmk.png &8!!");
  68. log("&8-> &8Veja como deve ficar a trap:");
  69. log("&7http://i.imgur.com/9h3fxs0.png &8!!");
  70. log("");
  71.  
  72. unset(@sleepbook);
  73. unset(@sleeplack);
  74.  
  75. do;
  76. do;
  77. do;
  78.  
  79.  
  80. if(@sleepbook);
  81. log("");
  82. log("&8-> &7Livro Detectado !!");
  83. log("&8-> &7Guardando...");
  84. log("");
  85. wait(600ms);
  86. look(269,35);
  87. wait(600ms);
  88. key(attack);
  89. wait(600ms);
  90. key(use);
  91. wait(4500ms);
  92. for(#slotn,54,89);
  93. GETSLOTITEM(%#slotn%,#id,#stack);
  94. if((%#id%=%#sleepitem%) || (%#id%=%#sleepitemrepair%));
  95. else;
  96. slotclick(%#slotn%,l,true);
  97. wait(185ms);
  98. endif;
  99. next;
  100. wait(185ms);
  101. getslotitem(53,#id,#stack);
  102. wait(185ms);
  103. if(%#stack%!=0);
  104. endif;
  105. until(%#stack%=0);
  106. wait(600ms);
  107. unset(@sleepbook);
  108. gui();
  109. wait(600ms);
  110. look(89,298);
  111. wait(600ms);
  112. }$$/home sleeprep$${
  113. log("");
  114. log("&8-> &7Livro Guardado !!");
  115. log("&8-> &7Continuando...");
  116. log("");
  117. endif;
  118.  
  119. if(@sleeplack);
  120. log("");
  121. log("&8-> &7%&sleepitemname% Faltando !!");
  122. log("&8-> &7Resolvendo...");
  123. log("");
  124. }$$/home item$${wait(7);}$$/home item$${wait(7);
  125. keydown(jump);wait(1);keyup(jump);wait(1);
  126. wait(600ms);
  127. gui(inventory);
  128. wait(3);
  129. #id=%#sleepitemrepair%;
  130. do;
  131. getslotitem(30,#id,#stack);
  132. wait(185ms);
  133. if(%#id%=%#sleepitemrepair%);
  134. #tem=1;
  135. else;
  136. #tem=0;
  137. endif;
  138. gui(inventory);
  139. wait(15ms);
  140. key(use);
  141. wait(300ms);
  142. until(%#tem%=1);
  143. wait(500ms);
  144. gui();
  145. unset(@sleeplack);
  146. gui();
  147. wait(600ms);
  148. }$$/home sleeprep$${wait(7);}$$/home sleeprep$${wait(7);
  149. keydown(jump);wait(1);keyup(jump);wait(1);
  150. log("");
  151. log("&8-> &7Itens Repostos !!");
  152. log("&8-> &7Continuando...");
  153. log("");
  154. endif;
  155.  
  156. if(%DURABILITY%<%#sleephoedur%);look(%&sleeplook2%);look(,90);pick(%#sleepitem%);key(use);wait(900ms);endif;
  157. look(89,298);key(use);wait(1ms);pick(%#sleepitem%);
  158. if(%DURABILITY%<%#sleephoedur%);look(%&sleeplook2%);look(,90);pick(%#sleepitem%);key(use);wait(900ms);endif;
  159. look(89,309);key(use);wait(1ms);pick(%#sleepitem%);
  160. if(%DURABILITY%<%#sleephoedur%);look(%&sleeplook2%);look(,90);pick(%#sleepitem%);key(use);wait(900ms);endif;
  161. look(89,330);key(use);wait(1ms);pick(%#sleepitem%);
  162. if(%DURABILITY%<%#sleephoedur%);look(%&sleeplook2%);look(,90);pick(%#sleepitem%);key(use);wait(900ms);endif;
  163. look(89,3);key(use);wait(1ms);pick(%#sleepitem%);
  164. if(%DURABILITY%<%#sleephoedur%);look(%&sleeplook2%);look(,90);pick(%#sleepitem%);key(use);wait(900ms);endif;
  165. look(89,330);key(use);wait(1ms);pick(%#sleepitem%);
  166. if(%DURABILITY%<%#sleephoedur%);look(%&sleeplook2%);look(,90);pick(%#sleepitem%);key(use);wait(900ms);endif;
  167. look(89,309);key(use);wait(1ms);pick(%#sleepitem%);
  168.  
  169. loop;
  170. endif;
  171. endif;
  172. endif;
  173. }$$
Add Comment
Please, Sign In to add comment