Advertisement
Guest User

Steamcraft Leveledmobs config

a guest
Dec 23rd, 2013
57
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 4.10 KB | None | 0 0
  1. distance: 20.0 #Distance in-Blocks after which the level increases
  2.  
  3. multiplier: 0.1 #Number to input in health algorythm
  4. #Algorythm: MaxHealth + (MaxHealth * (trueDistance * multiplier))
  5.  
  6. expMultiplier: 0.2 #Number to input in exp algorythm
  7. #Algorythm: BaseDroppedExp + BaseDroppedExp * (expMultiplier * lvl)
  8.  
  9. damageMultiplier: 0.05 #Number to input in damage algorythm
  10. #Algorythm: BaseDamage + BaseDamage * (damageMultiplier * lvl)
  11.  
  12. exemptedMobs: [bat, pig, chicken, squid, sheep, horse] #Here you can put all mobs that you want to exempt from the Level system
  13.  
  14. deathMessage: true #Set this to false if you do not want my custom death message!
  15.  
  16. constantVisibility: true #Set this to true if you want mobs health and level visible at all times
  17.  
  18. generalSettings:
  19. worlds: [world,world_nether] #Put all the world names here of every world you want to use the Level system, has to be the EXACT same name as the folder of the world
  20. worldLocations:
  21. world: #start again here with the EXACT name of a world you listed in the list above!
  22. exemptedMobs: [bat, pig, chicken, squid, sheep, horse] #Put all mobs here that should be exempted from the level system
  23. centralSpawns: [spawn1,spawn2] #add any amount of spawns, you have to keep the name so the next would be spawn3, spawn4, spawn5 etc....
  24. spawnLocations: #list all the locations you added to the list above below here just like the example i put there for you
  25. spawn1:
  26. x: -3
  27. y: 62
  28. z: -273
  29. spawn2:
  30. x: 500
  31. y: 100
  32. z: 500
  33. world_nether:
  34. exemptedMobs: [bat, pig, chicken, squid, sheep, horse] #Put all mobs here that should be exempted from the level system
  35. centralSpawns: [spawn1, spawn2]
  36. spawnLocations:
  37. spawn1:
  38. x: 100
  39. y: 100
  40. z: 100
  41. spawn2:
  42. x: 500
  43. y: 100
  44. z: 500
  45.  
  46. zombie:
  47. giants:
  48. enabled: true #Enabled Giants
  49. chance: 2% #Chance from a normal Zombie spawn that a Giant spawns
  50. level: 10 #Level after which they start to appear
  51. armor:
  52. enabled: true #Enable Zombies from spawning with armor
  53. chance: 20% #Chance that this happens from a normal Zombie spawn
  54. level: 20 #Number of levels after which it increases in tier so 1LVL-20LVL --> nothing, 21LVL-40LVL --> Leather etc
  55.  
  56. skeleton:
  57. armor:
  58. enabled: true#Enable Skeletons from spawning with armor
  59. chance: 20% #Chance that this happens from a normal Skeleton spawn
  60. level: 10 #Number of levels after which it increases in tier so 1LVL-20LVL --> nothing, 21LVL-40LVL --> Leather etc
  61. elite:
  62. enabled: true #Enables the "ELITE" skeletons, Wither skeletons with enchanted gear
  63. chance: 20% #Chance that one spawns from armored skeleton spawns, in this case 10% from the 20% which is 2% of all skeleton spawns
  64. #Note that all Elites will spawn above the highest armor tier!
  65.  
  66. #===================Legendary Items===================
  67. legendaryItems:
  68. enabled: true
  69. elites:
  70. enabled: true
  71. dropChance: 30%
  72. normalMobs:
  73. mobsThatDropLegendarys: [skeleton, zombie, ghast] #Declare all mobs to drop legendaries here
  74. dropChance: 10%
  75. legendaryNames: [TheStickOfBeating,GoldenShower]
  76.  
  77. TheStickOfBeating:
  78. material: STICK #Material to be used for item
  79. name: The Stick of Beating #Displayname ingame, supports colourcode
  80. lore: [A stick to whoop some booty!,Use at own Risk!] #String list of all lore you want to add
  81. enchantments: [DAMAGE_ALL,KNOCKBACK] #List of all Enchantments
  82. enchantmentLevels: [3,5] #Level of enchantments, 3 would correspond to DAMAGE_ALL and 5 to KNOCKBACK NOTE: Yuu can go from 0-32607 levels
  83. dropLevel: 30 #MobLevel after which they drop
  84. GoldenShower:
  85. material: GOLD_SWORD
  86. name: The Golden Shower
  87. lore: [Its a spelling Mistake i swear!]
  88. enchantments: [LOOT_BONUS_BLOCKS,KNOCKBACK]
  89. enchantmentLevels: [3,6]
  90. dropLevel: 50
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement