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- c:\gs\entrenchment\CodeSource\Engine\DataStructures\FixedVector.h(155): assert! [m_CurrentSize < MAX_SIZE]
- c:\gs\entrenchment\CodeSource\Engine\DataStructures\FixedVector.h(155): assert! [m_CurrentSize < MAX_SIZE]
- c:\gs\entrenchment\CodeSource\Engine\DataStructures\FixedVector.h(155): assert! [m_CurrentSize < MAX_SIZE]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleEmitter.cpp(487): assert! [m_ParticleMinStartLinearSpeed <= m_ParticleMaxStartLinearSpeed]
- c:\gs\entrenchment\CodeSource\Engine\Math\RandomStream.h(64): assert! [maxV >= minV]
- c:\gs\entrenchment\CodeSource\Engine\Math\RandomStream.h(64): assert! [maxV >= minV]
- c:\gs\entrenchment\CodeSource\Engine\Math\RandomStream.h(64): assert! [maxV >= minV]
- c:\gs\entrenchment\CodeSource\Engine\Math\RandomStream.h(64): assert! [maxV >= minV]
- c:\gs\entrenchment\CodeSource\Engine\Math\RandomStream.h(64): assert! [maxV >= minV]
- c:\gs\entrenchment\CodeSource\Engine\Math\RandomStream.h(64): assert! [maxV >= minV]
- c:\gs\entrenchment\CodeSource\Engine\Math\RandomStream.h(64): assert! [maxV >= minV]
- c:\gs\entrenchment\CodeSource\Engine\Math\RandomStream.h(64): assert! [maxV >= minV]
- c:\gs\entrenchment\CodeSource\Engine\Math\RandomStream.h(64): assert! [maxV >= minV]
- c:\gs\entrenchment\CodeSource\Engine\Math\RandomStream.h(64): assert! [maxV >= minV]
- c:\gs\entrenchment\CodeSource\Engine\Math\RandomStream.h(64): assert! [maxV >= minV]
- c:\gs\entrenchment\CodeSource\Engine\Math\RandomStream.h(64): assert! [maxV >= minV]
- c:\gs\entrenchment\CodeSource\Engine\Math\RandomStream.h(64): assert! [maxV >= minV]
- c:\gs\entrenchment\CodeSource\Engine\Math\RandomStream.h(64): assert! [maxV >= minV]
- c:\gs\entrenchment\CodeSource\Engine\Math\RandomStream.h(64): assert! [maxV >= minV]
- c:\gs\entrenchment\CodeSource\Engine\Math\RandomStream.h(64): assert! [maxV >= minV]
- c:\gs\entrenchment\CodeSource\Engine\Math\RandomStream.h(64): assert! [maxV >= minV]
- c:\gs\entrenchment\CodeSource\Engine\Math\RandomStream.h(64): assert! [maxV >= minV]
- c:\gs\entrenchment\CodeSource\Engine\Math\RandomStream.h(64): assert! [maxV >= minV]
- c:\gs\entrenchment\CodeSource\Engine\Math\RandomStream.h(64): assert! [maxV >= minV]
- c:\gs\entrenchment\CodeSource\Engine\Math\RandomStream.h(64): assert! [maxV >= minV]
- c:\gs\entrenchment\CodeSource\Engine\Math\RandomStream.h(64): assert! [maxV >= minV]
- c:\gs\entrenchment\CodeSource\Engine\Math\RandomStream.h(64): assert! [maxV >= minV]
- c:\gs\entrenchment\CodeSource\Engine\Math\RandomStream.h(64): assert! [maxV >= minV]
- c:\gs\entrenchment\CodeSource\Engine\Math\RandomStream.h(64): assert! [maxV >= minV]
- c:\gs\entrenchment\CodeSource\Engine\Math\RandomStream.h(64): assert! [maxV >= minV]
- c:\gs\entrenchment\CodeSource\Engine\Math\RandomStream.h(64): assert! [maxV >= minV]
- c:\gs\entrenchment\CodeSource\Engine\Math\RandomStream.h(64): assert! [maxV >= minV]
- c:\gs\entrenchment\CodeSource\Engine\Math\RandomStream.h(64): assert! [maxV >= minV]
- c:\gs\entrenchment\CodeSource\Engine\Math\RandomStream.h(64): assert! [maxV >= minV]
- c:\gs\entrenchment\CodeSource\Engine\Math\RandomStream.h(64): assert! [maxV >= minV]
- c:\gs\entrenchment\CodeSource\Engine\Math\RandomStream.h(64): assert! [maxV >= minV]
- c:\gs\entrenchment\CodeSource\Engine\Math\RandomStream.h(64): assert! [maxV >= minV]
- c:\gs\entrenchment\CodeSource\Engine\Math\RandomStream.h(64): assert! [maxV >= minV]
- c:\gs\entrenchment\CodeSource\Engine\Math\RandomStream.h(64): assert! [maxV >= minV]
- c:\gs\entrenchment\CodeSource\Engine\Math\RandomStream.h(64): assert! [maxV >= minV]
- c:\gs\entrenchment\CodeSource\Engine\Math\RandomStream.h(64): assert! [maxV >= minV]
- c:\gs\entrenchment\CodeSource\Engine\Math\RandomStream.h(64): assert! [maxV >= minV]
- c:\gs\entrenchment\CodeSource\Engine\Math\RandomStream.h(64): assert! [maxV >= minV]
- c:\gs\entrenchment\CodeSource\Engine\Math\RandomStream.h(64): assert! [maxV >= minV]
- c:\gs\entrenchment\CodeSource\Engine\Math\RandomStream.h(64): assert! [maxV >= minV]
- c:\gs\entrenchment\CodeSource\Engine\Math\RandomStream.h(64): assert! [maxV >= minV]
- c:\gs\entrenchment\CodeSource\Engine\Math\RandomStream.h(64): assert! [maxV >= minV]
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- c:\gs\entrenchment\CodeSource\Engine\Math\RandomStream.h(64): assert! [maxV >= minV]
- c:\gs\entrenchment\CodeSource\Engine\Math\RandomStream.h(64): assert! [maxV >= minV]
- c:\gs\entrenchment\CodeSource\Engine\Math\RandomStream.h(64): assert! [maxV >= minV]
- c:\gs\entrenchment\CodeSource\Engine\Math\RandomStream.h(64): assert! [maxV >= minV]
- c:\gs\entrenchment\CodeSource\Engine\Math\RandomStream.h(64): assert! [maxV >= minV]
- c:\gs\entrenchment\CodeSource\Engine\Math\RandomStream.h(64): assert! [maxV >= minV]
- c:\gs\entrenchment\CodeSource\Engine\Math\RandomStream.h(64): assert! [maxV >= minV]
- c:\gs\entrenchment\CodeSource\Engine\Math\RandomStream.h(64): assert! [maxV >= minV]
- c:\gs\entrenchment\CodeSource\Engine\Math\RandomStream.h(64): assert! [maxV >= minV]
- c:\gs\entrenchment\CodeSource\Engine\Math\RandomStream.h(64): assert! [maxV >= minV]
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- c:\gs\entrenchment\CodeSource\Engine\Math\RandomStream.h(64): assert! [maxV >= minV]
- c:\gs\entrenchment\CodeSource\Engine\Math\RandomStream.h(64): assert! [maxV >= minV]
- c:\gs\entrenchment\CodeSource\Engine\Math\RandomStream.h(64): assert! [maxV >= minV]
- c:\gs\entrenchment\CodeSource\Engine\Math\RandomStream.h(64): assert! [maxV >= minV]
- c:\gs\entrenchment\CodeSource\Engine\Math\RandomStream.h(64): assert! [maxV >= minV]
- c:\gs\entrenchment\CodeSource\Engine\Math\RandomStream.h(64): assert! [maxV >= minV]
- c:\gs\entrenchment\CodeSource\Engine\Math\RandomStream.h(64): assert! [maxV >= minV]
- c:\gs\entrenchment\CodeSource\Engine\Math\RandomStream.h(64): assert! [maxV >= minV]
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- c:\gs\entrenchment\CodeSource\Engine\Math\RandomStream.h(64): assert! [maxV >= minV]
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- c:\gs\entrenchment\CodeSource\Engine\Math\RandomStream.h(64): assert! [maxV >= minV]
- c:\gs\entrenchment\CodeSource\Engine\Math\RandomStream.h(64): assert! [maxV >= minV]
- c:\gs\entrenchment\CodeSource\Engine\Math\RandomStream.h(64): assert! [maxV >= minV]
- c:\gs\entrenchment\CodeSource\Engine\Math\RandomStream.h(64): assert! [maxV >= minV]
- c:\gs\entrenchment\CodeSource\Engine\Math\RandomStream.h(64): assert! [maxV >= minV]
- c:\gs\entrenchment\CodeSource\Engine\Math\RandomStream.h(64): assert! [maxV >= minV]
- c:\gs\entrenchment\CodeSource\Engine\Math\RandomStream.h(64): assert! [maxV >= minV]
- c:\gs\entrenchment\CodeSource\Engine\Math\RandomStream.h(64): assert! [maxV >= minV]
- c:\gs\entrenchment\CodeSource\Engine\Math\RandomStream.h(64): assert! [maxV >= minV]
- c:\gs\entrenchment\CodeSource\Engine\Math\RandomStream.h(64): assert! [maxV >= minV]
- c:\gs\entrenchment\CodeSource\Engine\Math\RandomStream.h(64): assert! [maxV >= minV]
- c:\gs\entrenchment\CodeSource\Engine\Math\RandomStream.h(64): assert! [maxV >= minV]
- c:\gs\entrenchment\CodeSource\Engine\Math\RandomStream.h(64): assert! [maxV >= minV]
- c:\gs\entrenchment\CodeSource\Engine\Math\RandomStream.h(64): assert! [maxV >= minV]
- c:\gs\entrenchment\CodeSource\Engine\Math\RandomStream.h(64): assert! [maxV >= minV]
- c:\gs\entrenchment\CodeSource\Engine\Math\RandomStream.h(64): assert! [maxV >= minV]
- c:\gs\entrenchment\CodeSource\Engine\Math\RandomStream.h(64): assert! [maxV >= minV]
- c:\gs\entrenchment\CodeSource\Engine\Math\RandomStream.h(64): assert! [maxV >= minV]
- c:\gs\entrenchment\CodeSource\Engine\Math\RandomStream.h(64): assert! [maxV >= minV]
- c:\gs\entrenchment\CodeSource\Engine\Math\RandomStream.h(64): assert! [maxV >= minV]
- c:\gs\entrenchment\CodeSource\Engine\Math\RandomStream.h(64): assert! [maxV >= minV]
- c:\gs\entrenchment\CodeSource\Engine\Math\RandomStream.h(64): assert! [maxV >= minV]
- c:\gs\entrenchment\CodeSource\Engine\Math\RandomStream.h(64): assert! [maxV >= minV]
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- c:\gs\entrenchment\CodeSource\Engine\Math\RandomStream.h(64): assert! [maxV >= minV]
- c:\gs\entrenchment\CodeSource\Engine\Math\RandomStream.h(64): assert! [maxV >= minV]
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- c:\gs\entrenchment\CodeSource\Engine\Math\RandomStream.h(64): assert! [maxV >= minV]
- c:\gs\entrenchment\CodeSource\Engine\Math\RandomStream.h(64): assert! [maxV >= minV]
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- c:\gs\entrenchment\CodeSource\Engine\Math\RandomStream.h(64): assert! [maxV >= minV]
- c:\gs\entrenchment\CodeSource\Engine\Math\RandomStream.h(64): assert! [maxV >= minV]
- c:\gs\entrenchment\CodeSource\Engine\Math\RandomStream.h(64): assert! [maxV >= minV]
- c:\gs\entrenchment\CodeSource\Engine\Math\RandomStream.h(64): assert! [maxV >= minV]
- c:\gs\entrenchment\CodeSource\Engine\Math\RandomStream.h(64): assert! [maxV >= minV]
- c:\gs\entrenchment\CodeSource\Engine\Math\RandomStream.h(64): assert! [maxV >= minV]
- c:\gs\entrenchment\CodeSource\Engine\Math\RandomStream.h(64): assert! [maxV >= minV]
- c:\gs\entrenchment\CodeSource\Engine\Math\RandomStream.h(64): assert! [maxV >= minV]
- c:\gs\entrenchment\CodeSource\Engine\DataStructures\FixedVector.h(155): assert! [m_CurrentSize < MAX_SIZE]
- c:\gs\entrenchment\CodeSource\Engine\DataStructures\FixedVector.h(155): assert! [m_CurrentSize < MAX_SIZE]
- c:\gs\entrenchment\CodeSource\Engine\DataStructures\FixedVector.h(155): assert! [m_CurrentSize < MAX_SIZE]
- c:\gs\entrenchment\CodeSource\Engine\Math\RandomStream.h(64): assert! [maxV >= minV]
- c:\gs\entrenchment\CodeSource\Engine\Math\RandomStream.h(64): assert! [maxV >= minV]
- c:\gs\entrenchment\CodeSource\Engine\Math\RandomStream.h(64): assert! [maxV >= minV]
- c:\gs\entrenchment\CodeSource\Engine\Math\RandomStream.h(64): assert! [maxV >= minV]
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- c:\gs\entrenchment\CodeSource\Engine\Math\RandomStream.h(64): assert! [maxV >= minV]
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- c:\gs\entrenchment\CodeSource\Engine\DataStructures\FixedVector.h(155): assert! [m_CurrentSize < MAX_SIZE]
- c:\gs\entrenchment\CodeSource\Engine\DataStructures\FixedVector.h(155): assert! [m_CurrentSize < MAX_SIZE]
- c:\gs\entrenchment\CodeSource\Engine\DataStructures\FixedVector.h(155): assert! [m_CurrentSize < MAX_SIZE]
- c:\gs\entrenchment\CodeSource\Engine\Math\RandomStream.h(64): assert! [maxV >= minV]
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- c:\gs\entrenchment\CodeSource\Engine\Math\RandomStream.h(64): assert! [maxV >= minV]
- c:\gs\entrenchment\CodeSource\Engine\Math\RandomStream.h(64): assert! [maxV >= minV]
- c:\gs\entrenchment\CodeSource\Engine\Math\RandomStream.h(64): assert! [maxV >= minV]
- c:\gs\entrenchment\CodeSource\Engine\Math\RandomStream.h(64): assert! [maxV >= minV]
- c:\gs\entrenchment\CodeSource\Engine\Math\RandomStream.h(64): assert! [maxV >= minV]
- c:\gs\entrenchment\CodeSource\Engine\Math\RandomStream.h(64): assert! [maxV >= minV]
- c:\gs\entrenchment\CodeSource\Engine\Math\RandomStream.h(64): assert! [maxV >= minV]
- c:\gs\entrenchment\CodeSource\Engine\Math\RandomStream.h(64): assert! [maxV >= minV]
- c:\gs\entrenchment\CodeSource\Engine\Math\RandomStream.h(64): assert! [maxV >= minV]
- c:\gs\entrenchment\CodeSource\Engine\Math\RandomStream.h(64): assert! [maxV >= minV]
- c:\gs\entrenchment\CodeSource\Engine\Math\RandomStream.h(64): assert! [maxV >= minV]
- c:\gs\entrenchment\CodeSource\Engine\Math\RandomStream.h(64): assert! [maxV >= minV]
- c:\gs\entrenchment\CodeSource\Engine\Math\RandomStream.h(64): assert! [maxV >= minV]
- c:\gs\entrenchment\CodeSource\Engine\Math\RandomStream.h(64): assert! [maxV >= minV]
- c:\gs\entrenchment\CodeSource\Engine\Math\RandomStream.h(64): assert! [maxV >= minV]
- c:\gs\entrenchment\CodeSource\Engine\Math\RandomStream.h(64): assert! [maxV >= minV]
- c:\gs\entrenchment\CodeSource\Engine\Math\RandomStream.h(64): assert! [maxV >= minV]
- c:\gs\entrenchment\CodeSource\Engine\Math\RandomStream.h(64): assert! [maxV >= minV]
- c:\gs\entrenchment\CodeSource\Engine\Math\RandomStream.h(64): assert! [maxV >= minV]
- c:\gs\entrenchment\CodeSource\Engine\Math\RandomStream.h(64): assert! [maxV >= minV]
- c:\gs\entrenchment\CodeSource\Engine\Math\RandomStream.h(64): assert! [maxV >= minV]
- c:\gs\entrenchment\CodeSource\Engine\Math\RandomStream.h(64): assert! [maxV >= minV]
- c:\gs\entrenchment\CodeSource\Engine\Math\RandomStream.h(64): assert! [maxV >= minV]
- c:\gs\entrenchment\CodeSource\Engine\Math\RandomStream.h(64): assert! [maxV >= minV]
- c:\gs\entrenchment\CodeSource\Engine\Math\RandomStream.h(64): assert! [maxV >= minV]
- c:\gs\entrenchment\CodeSource\Engine\Math\RandomStream.h(64): assert! [maxV >= minV]
- c:\gs\entrenchment\CodeSource\Engine\Math\RandomStream.h(64): assert! [maxV >= minV]
- c:\gs\entrenchment\CodeSource\Engine\Math\RandomStream.h(64): assert! [maxV >= minV]
- c:\gs\entrenchment\CodeSource\Engine\Math\RandomStream.h(64): assert! [maxV >= minV]
- c:\gs\entrenchment\CodeSource\Engine\Math\RandomStream.h(64): assert! [maxV >= minV]
- c:\gs\entrenchment\CodeSource\Engine\Math\RandomStream.h(64): assert! [maxV >= minV]
- c:\gs\entrenchment\CodeSource\Engine\Math\RandomStream.h(64): assert! [maxV >= minV]
- c:\gs\entrenchment\CodeSource\Engine\Math\RandomStream.h(64): assert! [maxV >= minV]
- c:\gs\entrenchment\CodeSource\Engine\Math\RandomStream.h(64): assert! [maxV >= minV]
- c:\gs\entrenchment\CodeSource\Engine\Math\RandomStream.h(64): assert! [maxV >= minV]
- c:\gs\entrenchment\CodeSource\Engine\Math\RandomStream.h(64): assert! [maxV >= minV]
- c:\gs\entrenchment\CodeSource\Engine\Math\RandomStream.h(64): assert! [maxV >= minV]
- c:\gs\entrenchment\CodeSource\Engine\Math\RandomStream.h(64): assert! [maxV >= minV]
- c:\gs\entrenchment\CodeSource\Engine\Math\RandomStream.h(64): assert! [maxV >= minV]
- c:\gs\entrenchment\CodeSource\Engine\Math\RandomStream.h(64): assert! [maxV >= minV]
- c:\gs\entrenchment\CodeSource\Engine\Math\RandomStream.h(64): assert! [maxV >= minV]
- c:\gs\entrenchment\CodeSource\Engine\Math\RandomStream.h(64): assert! [maxV >= minV]
- c:\gs\entrenchment\CodeSource\Engine\Math\RandomStream.h(64): assert! [maxV >= minV]
- c:\gs\entrenchment\CodeSource\Engine\Math\RandomStream.h(64): assert! [maxV >= minV]
- c:\gs\entrenchment\CodeSource\Engine\Math\RandomStream.h(64): assert! [maxV >= minV]
- c:\gs\entrenchment\CodeSource\Engine\Math\RandomStream.h(64): assert! [maxV >= minV]
- c:\gs\entrenchment\CodeSource\Engine\Math\RandomStream.h(64): assert! [maxV >= minV]
- c:\gs\entrenchment\CodeSource\Engine\Math\RandomStream.h(64): assert! [maxV >= minV]
- c:\gs\entrenchment\CodeSource\Engine\Math\RandomStream.h(64): assert! [maxV >= minV]
- c:\gs\entrenchment\CodeSource\Engine\Math\RandomStream.h(64): assert! [maxV >= minV]
- c:\gs\entrenchment\CodeSource\Engine\Math\RandomStream.h(64): assert! [maxV >= minV]
- c:\gs\entrenchment\CodeSource\Engine\Math\RandomStream.h(64): assert! [maxV >= minV]
- c:\gs\entrenchment\CodeSource\Engine\Math\RandomStream.h(64): assert! [maxV >= minV]
- c:\gs\entrenchment\CodeSource\Engine\Math\RandomStream.h(64): assert! [maxV >= minV]
- c:\gs\entrenchment\CodeSource\Engine\Math\RandomStream.h(64): assert! [maxV >= minV]
- c:\gs\entrenchment\CodeSource\Engine\Math\RandomStream.h(64): assert! [maxV >= minV]
- c:\gs\entrenchment\CodeSource\Engine\Math\RandomStream.h(64): assert! [maxV >= minV]
- c:\gs\entrenchment\CodeSource\Engine\Math\RandomStream.h(64): assert! [maxV >= minV]
- c:\gs\entrenchment\CodeSource\Engine\Math\RandomStream.h(64): assert! [maxV >= minV]
- c:\gs\entrenchment\CodeSource\Engine\Math\RandomStream.h(64): assert! [maxV >= minV]
- c:\gs\entrenchment\CodeSource\Engine\Math\RandomStream.h(64): assert! [maxV >= minV]
- c:\gs\entrenchment\CodeSource\Engine\Math\RandomStream.h(64): assert! [maxV >= minV]
- c:\gs\entrenchment\CodeSource\Engine\Math\RandomStream.h(64): assert! [maxV >= minV]
- c:\gs\entrenchment\CodeSource\Engine\Math\RandomStream.h(64): assert! [maxV >= minV]
- c:\gs\entrenchment\CodeSource\Engine\Math\RandomStream.h(64): assert! [maxV >= minV]
- c:\gs\entrenchment\CodeSource\Engine\Math\RandomStream.h(64): assert! [maxV >= minV]
- c:\gs\entrenchment\CodeSource\Engine\Math\RandomStream.h(64): assert! [maxV >= minV]
- c:\gs\entrenchment\CodeSource\Engine\Math\RandomStream.h(64): assert! [maxV >= minV]
- c:\gs\entrenchment\CodeSource\Engine\Math\RandomStream.h(64): assert! [maxV >= minV]
- c:\gs\entrenchment\CodeSource\Engine\Math\RandomStream.h(64): assert! [maxV >= minV]
- c:\gs\entrenchment\CodeSource\Engine\Math\RandomStream.h(64): assert! [maxV >= minV]
- c:\gs\entrenchment\CodeSource\Engine\Math\RandomStream.h(64): assert! [maxV >= minV]
- c:\gs\entrenchment\CodeSource\Engine\Math\RandomStream.h(64): assert! [maxV >= minV]
- D3D9 - IsWindowActive : (0)
- c:\gs\entrenchment\CodeSource\Engine\DataStructures\FixedVector.h(155): assert! [m_CurrentSize < MAX_SIZE]
- c:\gs\entrenchment\CodeSource\Engine\DataStructures\FixedVector.h(155): assert! [m_CurrentSize < MAX_SIZE]
- c:\gs\entrenchment\CodeSource\Engine\DataStructures\FixedVector.h(155): assert! [m_CurrentSize < MAX_SIZE]
- c:\gs\entrenchment\CodeSource\Engine\DataStructures\FixedVector.h(155): assert! [m_CurrentSize < MAX_SIZE]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\Engine\Math\Vector3.h(300): assert! [! Math::IsNear(v.GetLength(), 0.0f, 0.01f)]
- c:\gs\entrenchment\CodeSource\Engine\Math\Vector3.h(300): assert! [! Math::IsNear(v.GetLength(), 0.0f, 0.01f)]
- c:\gs\entrenchment\CodeSource\Engine\Math\Vector3.h(300): assert! [! Math::IsNear(v.GetLength(), 0.0f, 0.01f)]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\Engine\Math\Vector3.h(300): assert! [! Math::IsNear(v.GetLength(), 0.0f, 0.01f)]
- c:\gs\entrenchment\CodeSource\Engine\Math\Vector3.h(300): assert! [! Math::IsNear(v.GetLength(), 0.0f, 0.01f)]
- c:\gs\entrenchment\CodeSource\Engine\Math\Vector3.h(300): assert! [! Math::IsNear(v.GetLength(), 0.0f, 0.01f)]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\Engine\Math\Vector3.h(300): assert! [! Math::IsNear(v.GetLength(), 0.0f, 0.01f)]
- c:\gs\entrenchment\CodeSource\Engine\Math\Vector3.h(300): assert! [! Math::IsNear(v.GetLength(), 0.0f, 0.01f)]
- c:\gs\entrenchment\CodeSource\Engine\Math\Vector3.h(300): assert! [! Math::IsNear(v.GetLength(), 0.0f, 0.01f)]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\Engine\Math\Vector3.h(300): assert! [! Math::IsNear(v.GetLength(), 0.0f, 0.01f)]
- c:\gs\entrenchment\CodeSource\Engine\Math\Vector3.h(300): assert! [! Math::IsNear(v.GetLength(), 0.0f, 0.01f)]
- c:\gs\entrenchment\CodeSource\Engine\Math\Vector3.h(300): assert! [! Math::IsNear(v.GetLength(), 0.0f, 0.01f)]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\Engine\Math\Vector3.h(300): assert! [! Math::IsNear(v.GetLength(), 0.0f, 0.01f)]
- c:\gs\entrenchment\CodeSource\Engine\Math\Vector3.h(300): assert! [! Math::IsNear(v.GetLength(), 0.0f, 0.01f)]
- c:\gs\entrenchment\CodeSource\Engine\Math\Vector3.h(300): assert! [! Math::IsNear(v.GetLength(), 0.0f, 0.01f)]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\Engine\Math\Vector3.h(300): assert! [! Math::IsNear(v.GetLength(), 0.0f, 0.01f)]
- c:\gs\entrenchment\CodeSource\Engine\Math\Vector3.h(300): assert! [! Math::IsNear(v.GetLength(), 0.0f, 0.01f)]
- c:\gs\entrenchment\CodeSource\Engine\Math\Vector3.h(300): assert! [! Math::IsNear(v.GetLength(), 0.0f, 0.01f)]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\Engine\Math\Vector3.h(300): assert! [! Math::IsNear(v.GetLength(), 0.0f, 0.01f)]
- c:\gs\entrenchment\CodeSource\Engine\Math\Vector3.h(300): assert! [! Math::IsNear(v.GetLength(), 0.0f, 0.01f)]
- c:\gs\entrenchment\CodeSource\Engine\Math\Vector3.h(300): assert! [! Math::IsNear(v.GetLength(), 0.0f, 0.01f)]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\Engine\Math\Vector3.h(300): assert! [! Math::IsNear(v.GetLength(), 0.0f, 0.01f)]
- c:\gs\entrenchment\CodeSource\Engine\Math\Vector3.h(300): assert! [! Math::IsNear(v.GetLength(), 0.0f, 0.01f)]
- c:\gs\entrenchment\CodeSource\Engine\Math\Vector3.h(300): assert! [! Math::IsNear(v.GetLength(), 0.0f, 0.01f)]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\Engine\Math\Vector3.h(300): assert! [! Math::IsNear(v.GetLength(), 0.0f, 0.01f)]
- c:\gs\entrenchment\CodeSource\Engine\Math\Vector3.h(300): assert! [! Math::IsNear(v.GetLength(), 0.0f, 0.01f)]
- c:\gs\entrenchment\CodeSource\Engine\Math\Vector3.h(300): assert! [! Math::IsNear(v.GetLength(), 0.0f, 0.01f)]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\Engine\Math\Vector3.h(300): assert! [! Math::IsNear(v.GetLength(), 0.0f, 0.01f)]
- c:\gs\entrenchment\CodeSource\Engine\Math\Vector3.h(300): assert! [! Math::IsNear(v.GetLength(), 0.0f, 0.01f)]
- c:\gs\entrenchment\CodeSource\Engine\Math\Vector3.h(300): assert! [! Math::IsNear(v.GetLength(), 0.0f, 0.01f)]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\Engine\Math\Vector3.h(300): assert! [! Math::IsNear(v.GetLength(), 0.0f, 0.01f)]
- c:\gs\entrenchment\CodeSource\Engine\Math\Vector3.h(300): assert! [! Math::IsNear(v.GetLength(), 0.0f, 0.01f)]
- c:\gs\entrenchment\CodeSource\Engine\Math\Vector3.h(300): assert! [! Math::IsNear(v.GetLength(), 0.0f, 0.01f)]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\Engine\Math\Vector3.h(300): assert! [! Math::IsNear(v.GetLength(), 0.0f, 0.01f)]
- c:\gs\entrenchment\CodeSource\Engine\Math\Vector3.h(300): assert! [! Math::IsNear(v.GetLength(), 0.0f, 0.01f)]
- c:\gs\entrenchment\CodeSource\Engine\Math\Vector3.h(300): assert! [! Math::IsNear(v.GetLength(), 0.0f, 0.01f)]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\Engine\Math\Vector3.h(300): assert! [! Math::IsNear(v.GetLength(), 0.0f, 0.01f)]
- c:\gs\entrenchment\CodeSource\Engine\Math\Vector3.h(300): assert! [! Math::IsNear(v.GetLength(), 0.0f, 0.01f)]
- c:\gs\entrenchment\CodeSource\Engine\Math\Vector3.h(300): assert! [! Math::IsNear(v.GetLength(), 0.0f, 0.01f)]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\Engine\Math\Vector3.h(300): assert! [! Math::IsNear(v.GetLength(), 0.0f, 0.01f)]
- c:\gs\entrenchment\CodeSource\Engine\Math\Vector3.h(300): assert! [! Math::IsNear(v.GetLength(), 0.0f, 0.01f)]
- c:\gs\entrenchment\CodeSource\Engine\Math\Vector3.h(300): assert! [! Math::IsNear(v.GetLength(), 0.0f, 0.01f)]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\Engine\Math\Vector3.h(300): assert! [! Math::IsNear(v.GetLength(), 0.0f, 0.01f)]
- c:\gs\entrenchment\CodeSource\Engine\Math\Vector3.h(300): assert! [! Math::IsNear(v.GetLength(), 0.0f, 0.01f)]
- c:\gs\entrenchment\CodeSource\Engine\Math\Vector3.h(300): assert! [! Math::IsNear(v.GetLength(), 0.0f, 0.01f)]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\Engine\Math\Vector3.h(300): assert! [! Math::IsNear(v.GetLength(), 0.0f, 0.01f)]
- c:\gs\entrenchment\CodeSource\Engine\Math\Vector3.h(300): assert! [! Math::IsNear(v.GetLength(), 0.0f, 0.01f)]
- c:\gs\entrenchment\CodeSource\Engine\Math\Vector3.h(300): assert! [! Math::IsNear(v.GetLength(), 0.0f, 0.01f)]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\Engine\Math\Vector3.h(300): assert! [! Math::IsNear(v.GetLength(), 0.0f, 0.01f)]
- c:\gs\entrenchment\CodeSource\Engine\Math\Vector3.h(300): assert! [! Math::IsNear(v.GetLength(), 0.0f, 0.01f)]
- c:\gs\entrenchment\CodeSource\Engine\Math\Vector3.h(300): assert! [! Math::IsNear(v.GetLength(), 0.0f, 0.01f)]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\Engine\Math\Vector3.h(300): assert! [! Math::IsNear(v.GetLength(), 0.0f, 0.01f)]
- c:\gs\entrenchment\CodeSource\Engine\Math\Vector3.h(300): assert! [! Math::IsNear(v.GetLength(), 0.0f, 0.01f)]
- c:\gs\entrenchment\CodeSource\Engine\Math\Vector3.h(300): assert! [! Math::IsNear(v.GetLength(), 0.0f, 0.01f)]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\Engine\Math\Vector3.h(300): assert! [! Math::IsNear(v.GetLength(), 0.0f, 0.01f)]
- c:\gs\entrenchment\CodeSource\Engine\Math\Vector3.h(300): assert! [! Math::IsNear(v.GetLength(), 0.0f, 0.01f)]
- c:\gs\entrenchment\CodeSource\Engine\Math\Vector3.h(300): assert! [! Math::IsNear(v.GetLength(), 0.0f, 0.01f)]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\Engine\Math\Vector3.h(300): assert! [! Math::IsNear(v.GetLength(), 0.0f, 0.01f)]
- c:\gs\entrenchment\CodeSource\Engine\Math\Vector3.h(300): assert! [! Math::IsNear(v.GetLength(), 0.0f, 0.01f)]
- c:\gs\entrenchment\CodeSource\Engine\Math\Vector3.h(300): assert! [! Math::IsNear(v.GetLength(), 0.0f, 0.01f)]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\Engine\Math\Vector3.h(300): assert! [! Math::IsNear(v.GetLength(), 0.0f, 0.01f)]
- c:\gs\entrenchment\CodeSource\Engine\Math\Vector3.h(300): assert! [! Math::IsNear(v.GetLength(), 0.0f, 0.01f)]
- c:\gs\entrenchment\CodeSource\Engine\Math\Vector3.h(300): assert! [! Math::IsNear(v.GetLength(), 0.0f, 0.01f)]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\Engine\Math\Vector3.h(300): assert! [! Math::IsNear(v.GetLength(), 0.0f, 0.01f)]
- c:\gs\entrenchment\CodeSource\Engine\Math\Vector3.h(300): assert! [! Math::IsNear(v.GetLength(), 0.0f, 0.01f)]
- c:\gs\entrenchment\CodeSource\Engine\Math\Vector3.h(300): assert! [! Math::IsNear(v.GetLength(), 0.0f, 0.01f)]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\Engine\Math\Vector3.h(300): assert! [! Math::IsNear(v.GetLength(), 0.0f, 0.01f)]
- c:\gs\entrenchment\CodeSource\Engine\Math\Vector3.h(300): assert! [! Math::IsNear(v.GetLength(), 0.0f, 0.01f)]
- c:\gs\entrenchment\CodeSource\Engine\Math\Vector3.h(300): assert! [! Math::IsNear(v.GetLength(), 0.0f, 0.01f)]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\Engine\Math\Vector3.h(300): assert! [! Math::IsNear(v.GetLength(), 0.0f, 0.01f)]
- c:\gs\entrenchment\CodeSource\Engine\Math\Vector3.h(300): assert! [! Math::IsNear(v.GetLength(), 0.0f, 0.01f)]
- c:\gs\entrenchment\CodeSource\Engine\Math\Vector3.h(300): assert! [! Math::IsNear(v.GetLength(), 0.0f, 0.01f)]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\Engine\Math\Vector3.h(300): assert! [! Math::IsNear(v.GetLength(), 0.0f, 0.01f)]
- c:\gs\entrenchment\CodeSource\Engine\Math\Vector3.h(300): assert! [! Math::IsNear(v.GetLength(), 0.0f, 0.01f)]
- c:\gs\entrenchment\CodeSource\Engine\Math\Vector3.h(300): assert! [! Math::IsNear(v.GetLength(), 0.0f, 0.01f)]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\Engine\Math\Vector3.h(300): assert! [! Math::IsNear(v.GetLength(), 0.0f, 0.01f)]
- c:\gs\entrenchment\CodeSource\Engine\Math\Vector3.h(300): assert! [! Math::IsNear(v.GetLength(), 0.0f, 0.01f)]
- c:\gs\entrenchment\CodeSource\Engine\Math\Vector3.h(300): assert! [! Math::IsNear(v.GetLength(), 0.0f, 0.01f)]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\Engine\Math\Vector3.h(300): assert! [! Math::IsNear(v.GetLength(), 0.0f, 0.01f)]
- c:\gs\entrenchment\CodeSource\Engine\Math\Vector3.h(300): assert! [! Math::IsNear(v.GetLength(), 0.0f, 0.01f)]
- c:\gs\entrenchment\CodeSource\Engine\Math\Vector3.h(300): assert! [! Math::IsNear(v.GetLength(), 0.0f, 0.01f)]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\Engine\Math\Vector3.h(300): assert! [! Math::IsNear(v.GetLength(), 0.0f, 0.01f)]
- c:\gs\entrenchment\CodeSource\Engine\Math\Vector3.h(300): assert! [! Math::IsNear(v.GetLength(), 0.0f, 0.01f)]
- c:\gs\entrenchment\CodeSource\Engine\Math\Vector3.h(300): assert! [! Math::IsNear(v.GetLength(), 0.0f, 0.01f)]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\Engine\Math\Vector3.h(300): assert! [! Math::IsNear(v.GetLength(), 0.0f, 0.01f)]
- c:\gs\entrenchment\CodeSource\Engine\Math\Vector3.h(300): assert! [! Math::IsNear(v.GetLength(), 0.0f, 0.01f)]
- c:\gs\entrenchment\CodeSource\Engine\Math\Vector3.h(300): assert! [! Math::IsNear(v.GetLength(), 0.0f, 0.01f)]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\Engine\Math\Vector3.h(300): assert! [! Math::IsNear(v.GetLength(), 0.0f, 0.01f)]
- c:\gs\entrenchment\CodeSource\Engine\Math\Vector3.h(300): assert! [! Math::IsNear(v.GetLength(), 0.0f, 0.01f)]
- c:\gs\entrenchment\CodeSource\Engine\Math\Vector3.h(300): assert! [! Math::IsNear(v.GetLength(), 0.0f, 0.01f)]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\Engine\Math\Vector3.h(300): assert! [! Math::IsNear(v.GetLength(), 0.0f, 0.01f)]
- c:\gs\entrenchment\CodeSource\Engine\Math\Vector3.h(300): assert! [! Math::IsNear(v.GetLength(), 0.0f, 0.01f)]
- c:\gs\entrenchment\CodeSource\Engine\Math\Vector3.h(300): assert! [! Math::IsNear(v.GetLength(), 0.0f, 0.01f)]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\Engine\Math\Vector3.h(300): assert! [! Math::IsNear(v.GetLength(), 0.0f, 0.01f)]
- c:\gs\entrenchment\CodeSource\Engine\Math\Vector3.h(300): assert! [! Math::IsNear(v.GetLength(), 0.0f, 0.01f)]
- c:\gs\entrenchment\CodeSource\Engine\Math\Vector3.h(300): assert! [! Math::IsNear(v.GetLength(), 0.0f, 0.01f)]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\Engine\Math\Vector3.h(300): assert! [! Math::IsNear(v.GetLength(), 0.0f, 0.01f)]
- c:\gs\entrenchment\CodeSource\Engine\Math\Vector3.h(300): assert! [! Math::IsNear(v.GetLength(), 0.0f, 0.01f)]
- c:\gs\entrenchment\CodeSource\Engine\Math\Vector3.h(300): assert! [! Math::IsNear(v.GetLength(), 0.0f, 0.01f)]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\Engine\Math\Vector3.h(300): assert! [! Math::IsNear(v.GetLength(), 0.0f, 0.01f)]
- c:\gs\entrenchment\CodeSource\Engine\Math\Vector3.h(300): assert! [! Math::IsNear(v.GetLength(), 0.0f, 0.01f)]
- c:\gs\entrenchment\CodeSource\Engine\Math\Vector3.h(300): assert! [! Math::IsNear(v.GetLength(), 0.0f, 0.01f)]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\Engine\Math\Vector3.h(300): assert! [! Math::IsNear(v.GetLength(), 0.0f, 0.01f)]
- c:\gs\entrenchment\CodeSource\Engine\Math\Vector3.h(300): assert! [! Math::IsNear(v.GetLength(), 0.0f, 0.01f)]
- c:\gs\entrenchment\CodeSource\Engine\Math\Vector3.h(300): assert! [! Math::IsNear(v.GetLength(), 0.0f, 0.01f)]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\Engine\Math\Vector3.h(300): assert! [! Math::IsNear(v.GetLength(), 0.0f, 0.01f)]
- c:\gs\entrenchment\CodeSource\Engine\Math\Vector3.h(300): assert! [! Math::IsNear(v.GetLength(), 0.0f, 0.01f)]
- c:\gs\entrenchment\CodeSource\Engine\Math\Vector3.h(300): assert! [! Math::IsNear(v.GetLength(), 0.0f, 0.01f)]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\Engine\Math\Vector3.h(300): assert! [! Math::IsNear(v.GetLength(), 0.0f, 0.01f)]
- c:\gs\entrenchment\CodeSource\Engine\Math\Vector3.h(300): assert! [! Math::IsNear(v.GetLength(), 0.0f, 0.01f)]
- c:\gs\entrenchment\CodeSource\Engine\Math\Vector3.h(300): assert! [! Math::IsNear(v.GetLength(), 0.0f, 0.01f)]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\Engine\Math\Vector3.h(300): assert! [! Math::IsNear(v.GetLength(), 0.0f, 0.01f)]
- c:\gs\entrenchment\CodeSource\Engine\Math\Vector3.h(300): assert! [! Math::IsNear(v.GetLength(), 0.0f, 0.01f)]
- c:\gs\entrenchment\CodeSource\Engine\Math\Vector3.h(300): assert! [! Math::IsNear(v.GetLength(), 0.0f, 0.01f)]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\Engine\Math\Vector3.h(300): assert! [! Math::IsNear(v.GetLength(), 0.0f, 0.01f)]
- c:\gs\entrenchment\CodeSource\Engine\Math\Vector3.h(300): assert! [! Math::IsNear(v.GetLength(), 0.0f, 0.01f)]
- c:\gs\entrenchment\CodeSource\Engine\Math\Vector3.h(300): assert! [! Math::IsNear(v.GetLength(), 0.0f, 0.01f)]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\Engine\Math\Vector3.h(300): assert! [! Math::IsNear(v.GetLength(), 0.0f, 0.01f)]
- c:\gs\entrenchment\CodeSource\Engine\Math\Vector3.h(300): assert! [! Math::IsNear(v.GetLength(), 0.0f, 0.01f)]
- c:\gs\entrenchment\CodeSource\Engine\Math\Vector3.h(300): assert! [! Math::IsNear(v.GetLength(), 0.0f, 0.01f)]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\Engine\Math\Vector3.h(300): assert! [! Math::IsNear(v.GetLength(), 0.0f, 0.01f)]
- c:\gs\entrenchment\CodeSource\Engine\Math\Vector3.h(300): assert! [! Math::IsNear(v.GetLength(), 0.0f, 0.01f)]
- c:\gs\entrenchment\CodeSource\Engine\Math\Vector3.h(300): assert! [! Math::IsNear(v.GetLength(), 0.0f, 0.01f)]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\Engine\Math\Vector3.h(300): assert! [! Math::IsNear(v.GetLength(), 0.0f, 0.01f)]
- c:\gs\entrenchment\CodeSource\Engine\Math\Vector3.h(300): assert! [! Math::IsNear(v.GetLength(), 0.0f, 0.01f)]
- c:\gs\entrenchment\CodeSource\Engine\Math\Vector3.h(300): assert! [! Math::IsNear(v.GetLength(), 0.0f, 0.01f)]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\Engine\Math\Vector3.h(300): assert! [! Math::IsNear(v.GetLength(), 0.0f, 0.01f)]
- c:\gs\entrenchment\CodeSource\Engine\Math\Vector3.h(300): assert! [! Math::IsNear(v.GetLength(), 0.0f, 0.01f)]
- c:\gs\entrenchment\CodeSource\Engine\Math\Vector3.h(300): assert! [! Math::IsNear(v.GetLength(), 0.0f, 0.01f)]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\Engine\Math\Vector3.h(300): assert! [! Math::IsNear(v.GetLength(), 0.0f, 0.01f)]
- c:\gs\entrenchment\CodeSource\Engine\Math\Vector3.h(300): assert! [! Math::IsNear(v.GetLength(), 0.0f, 0.01f)]
- c:\gs\entrenchment\CodeSource\Engine\Math\Vector3.h(300): assert! [! Math::IsNear(v.GetLength(), 0.0f, 0.01f)]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\Engine\Math\Vector3.h(300): assert! [! Math::IsNear(v.GetLength(), 0.0f, 0.01f)]
- c:\gs\entrenchment\CodeSource\Engine\Math\Vector3.h(300): assert! [! Math::IsNear(v.GetLength(), 0.0f, 0.01f)]
- c:\gs\entrenchment\CodeSource\Engine\Math\Vector3.h(300): assert! [! Math::IsNear(v.GetLength(), 0.0f, 0.01f)]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\Engine\Math\Vector3.h(300): assert! [! Math::IsNear(v.GetLength(), 0.0f, 0.01f)]
- c:\gs\entrenchment\CodeSource\Engine\Math\Vector3.h(300): assert! [! Math::IsNear(v.GetLength(), 0.0f, 0.01f)]
- c:\gs\entrenchment\CodeSource\Engine\Math\Vector3.h(300): assert! [! Math::IsNear(v.GetLength(), 0.0f, 0.01f)]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\Engine\Math\Vector3.h(300): assert! [! Math::IsNear(v.GetLength(), 0.0f, 0.01f)]
- c:\gs\entrenchment\CodeSource\Engine\Math\Vector3.h(300): assert! [! Math::IsNear(v.GetLength(), 0.0f, 0.01f)]
- c:\gs\entrenchment\CodeSource\Engine\Math\Vector3.h(300): assert! [! Math::IsNear(v.GetLength(), 0.0f, 0.01f)]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\Engine\Math\Vector3.h(300): assert! [! Math::IsNear(v.GetLength(), 0.0f, 0.01f)]
- c:\gs\entrenchment\CodeSource\Engine\Math\Vector3.h(300): assert! [! Math::IsNear(v.GetLength(), 0.0f, 0.01f)]
- c:\gs\entrenchment\CodeSource\Engine\Math\Vector3.h(300): assert! [! Math::IsNear(v.GetLength(), 0.0f, 0.01f)]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\Engine\Math\Vector3.h(300): assert! [! Math::IsNear(v.GetLength(), 0.0f, 0.01f)]
- c:\gs\entrenchment\CodeSource\Engine\Math\Vector3.h(300): assert! [! Math::IsNear(v.GetLength(), 0.0f, 0.01f)]
- c:\gs\entrenchment\CodeSource\Engine\Math\Vector3.h(300): assert! [! Math::IsNear(v.GetLength(), 0.0f, 0.01f)]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\Engine\Math\Vector3.h(300): assert! [! Math::IsNear(v.GetLength(), 0.0f, 0.01f)]
- c:\gs\entrenchment\CodeSource\Engine\Math\Vector3.h(300): assert! [! Math::IsNear(v.GetLength(), 0.0f, 0.01f)]
- c:\gs\entrenchment\CodeSource\Engine\Math\Vector3.h(300): assert! [! Math::IsNear(v.GetLength(), 0.0f, 0.01f)]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\Engine\Math\Vector3.h(300): assert! [! Math::IsNear(v.GetLength(), 0.0f, 0.01f)]
- c:\gs\entrenchment\CodeSource\Engine\Math\Vector3.h(300): assert! [! Math::IsNear(v.GetLength(), 0.0f, 0.01f)]
- c:\gs\entrenchment\CodeSource\Engine\Math\Vector3.h(300): assert! [! Math::IsNear(v.GetLength(), 0.0f, 0.01f)]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\Engine\Math\Vector3.h(300): assert! [! Math::IsNear(v.GetLength(), 0.0f, 0.01f)]
- c:\gs\entrenchment\CodeSource\Engine\Math\Vector3.h(300): assert! [! Math::IsNear(v.GetLength(), 0.0f, 0.01f)]
- c:\gs\entrenchment\CodeSource\Engine\Math\Vector3.h(300): assert! [! Math::IsNear(v.GetLength(), 0.0f, 0.01f)]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\Engine\Math\Vector3.h(300): assert! [! Math::IsNear(v.GetLength(), 0.0f, 0.01f)]
- c:\gs\entrenchment\CodeSource\Engine\Math\Vector3.h(300): assert! [! Math::IsNear(v.GetLength(), 0.0f, 0.01f)]
- c:\gs\entrenchment\CodeSource\Engine\Math\Vector3.h(300): assert! [! Math::IsNear(v.GetLength(), 0.0f, 0.01f)]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\Engine\Math\Vector3.h(300): assert! [! Math::IsNear(v.GetLength(), 0.0f, 0.01f)]
- c:\gs\entrenchment\CodeSource\Engine\Math\Vector3.h(300): assert! [! Math::IsNear(v.GetLength(), 0.0f, 0.01f)]
- c:\gs\entrenchment\CodeSource\Engine\Math\Vector3.h(300): assert! [! Math::IsNear(v.GetLength(), 0.0f, 0.01f)]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\Engine\Math\Vector3.h(300): assert! [! Math::IsNear(v.GetLength(), 0.0f, 0.01f)]
- c:\gs\entrenchment\CodeSource\Engine\Math\Vector3.h(300): assert! [! Math::IsNear(v.GetLength(), 0.0f, 0.01f)]
- c:\gs\entrenchment\CodeSource\Engine\Math\Vector3.h(300): assert! [! Math::IsNear(v.GetLength(), 0.0f, 0.01f)]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\Engine\DataStructures\FixedVector.h(155): assert! [m_CurrentSize < MAX_SIZE]
- c:\gs\entrenchment\CodeSource\Engine\DataStructures\FixedVector.h(155): assert! [m_CurrentSize < MAX_SIZE]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\Engine\Math\Vector3.h(300): assert! [! Math::IsNear(v.GetLength(), 0.0f, 0.01f)]
- c:\gs\entrenchment\CodeSource\Engine\Math\Vector3.h(300): assert! [! Math::IsNear(v.GetLength(), 0.0f, 0.01f)]
- c:\gs\entrenchment\CodeSource\Engine\Math\Vector3.h(300): assert! [! Math::IsNear(v.GetLength(), 0.0f, 0.01f)]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\Engine\Math\Vector3.h(300): assert! [! Math::IsNear(v.GetLength(), 0.0f, 0.01f)]
- c:\gs\entrenchment\CodeSource\Engine\Math\Vector3.h(300): assert! [! Math::IsNear(v.GetLength(), 0.0f, 0.01f)]
- c:\gs\entrenchment\CodeSource\Engine\Math\Vector3.h(300): assert! [! Math::IsNear(v.GetLength(), 0.0f, 0.01f)]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\Engine\Math\Vector3.h(300): assert! [! Math::IsNear(v.GetLength(), 0.0f, 0.01f)]
- c:\gs\entrenchment\CodeSource\Engine\Math\Vector3.h(300): assert! [! Math::IsNear(v.GetLength(), 0.0f, 0.01f)]
- c:\gs\entrenchment\CodeSource\Engine\Math\Vector3.h(300): assert! [! Math::IsNear(v.GetLength(), 0.0f, 0.01f)]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- D3D9 - IsWindowActive : (1)
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\Engine\DataStructures\FixedVector.h(155): assert! [m_CurrentSize < MAX_SIZE]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\GS\Render\Particle\ParticleAffector_RotateAboutAxis.cpp(90): assert! [Math::IsFinite(particle->m_LinearAcceleration.GetLengthSquared())]
- c:\gs\entrenchment\CodeSource\Engine\DataStructures\FixedVector.h(155): assert! [m_CurrentSize < MAX_SIZE]
- c:\gs\entrenchment\CodeSource\Engine\DataStructures\FixedVector.h(155): assert! [m_CurrentSize < MAX_SIZE]
- c:\gs\entrenchment\CodeSource\Engine\DataStructures\FixedVector.h(155): assert! [m_CurrentSize < MAX_SIZE]
- c:\gs\entrenchment\CodeSource\Engine\DataStructures\FixedVector.h(155): assert! [m_CurrentSize < MAX_SIZE]
- c:\gs\entrenchment\CodeSource\Engine\DataStructures\FixedVector.h(155): assert! [m_CurrentSize < MAX_SIZE]
- c:\gs\entrenchment\CodeSource\Engine\DataStructures\FixedVector.h(155): assert! [m_CurrentSize < MAX_SIZE]
- c:\gs\entrenchment\CodeSource\Engine\Math\RandomStream.h(64): assert! [maxV >= minV]
- c:\gs\entrenchment\CodeSource\Engine\Math\RandomStream.h(64): assert! [maxV >= minV]
- c:\gs\entrenchment\CodeSource\Engine\Math\RandomStream.h(64): assert! [maxV >= minV]
- c:\gs\entrenchment\CodeSource\Engine\Math\RandomStream.h(64): assert! [maxV >= minV]
- c:\gs\entrenchment\CodeSource\Engine\Math\RandomStream.h(64): assert! [maxV >= minV]
- c:\gs\entrenchment\CodeSource\Engine\Math\RandomStream.h(64): assert! [maxV >= minV]
- c:\gs\entrenchment\CodeSource\Engine\Math\RandomStream.h(64): assert! [maxV >= minV]
- c:\gs\entrenchment\CodeSource\Engine\Math\RandomStream.h(64): assert! [maxV >= minV]
- c:\gs\entrenchment\CodeSource\Engine\Math\RandomStream.h(64): assert! [maxV >= minV]
- c:\gs\entrenchment\CodeSource\Engine\Math\RandomStream.h(64): assert! [maxV >= minV]
- c:\gs\entrenchment\CodeSource\Engine\Math\RandomStream.h(64): assert! [maxV >= minV]
- c:\gs\entrenchment\CodeSource\Engine\Math\RandomStream.h(64): assert! [maxV >= minV]
- c:\gs\entrenchment\CodeSource\Engine\Math\RandomStream.h(64): assert! [maxV >= minV]
- c:\gs\entrenchment\CodeSource\Engine\Math\RandomStream.h(64): assert! [maxV >= minV]
- c:\gs\entrenchment\CodeSource\Engine\Math\RandomStream.h(64): assert! [maxV >= minV]
- c:\gs\entrenchment\CodeSource\Engine\Math\RandomStream.h(64): assert! [maxV >= minV]
- c:\gs\entrenchment\CodeSource\Engine\Math\RandomStream.h(64): assert! [maxV >= minV]
- c:\gs\entrenchment\CodeSource\Engine\Math\RandomStream.h(64): assert! [maxV >= minV]
- c:\gs\entrenchment\CodeSource\Engine\Math\RandomStream.h(64): assert! [maxV >= minV]
- c:\gs\entrenchment\CodeSource\Engine\Math\RandomStream.h(64): assert! [maxV >= minV]
- c:\gs\entrenchment\CodeSource\Engine\Math\RandomStream.h(64): assert! [maxV >= minV]
- c:\gs\entrenchment\CodeSource\Engine\Math\RandomStream.h(64): assert! [maxV >= minV]
- c:\gs\entrenchment\CodeSource\Engine\Math\RandomStream.h(64): assert! [maxV >= minV]
- c:\gs\entrenchment\CodeSource\Engine\Math\RandomStream.h(64): assert! [maxV >= minV]
- c:\gs\entrenchment\CodeSource\Engine\Math\RandomStream.h(64): assert! [maxV >= minV]
- c:\gs\entrenchment\CodeSource\Engine\Math\RandomStream.h(64): assert! [maxV >= minV]
- c:\gs\entrenchment\CodeSource\Engine\Math\RandomStream.h(64): assert! [maxV >= minV]
- c:\gs\entrenchment\CodeSource\Engine\Math\RandomStream.h(64): assert! [maxV >= minV]
- c:\gs\entrenchment\CodeSource\Engine\Math\RandomStream.h(64): assert! [maxV >= minV]
- c:\gs\entrenchment\CodeSource\Engine\Math\RandomStream.h(64): assert! [maxV >= minV]
- c:\gs\entrenchment\CodeSource\Engine\Math\RandomStream.h(64): assert! [maxV >= minV]
- c:\gs\entrenchment\CodeSource\Engine\Math\RandomStream.h(64): assert! [maxV >= minV]
- c:\gs\entrenchment\CodeSource\Engine\Math\RandomStream.h(64): assert! [maxV >= minV]
- c:\gs\entrenchment\CodeSource\Engine\Math\RandomStream.h(64): assert! [maxV >= minV]
- c:\gs\entrenchment\CodeSource\Engine\Math\RandomStream.h(64): assert! [maxV >= minV]
- c:\gs\entrenchment\CodeSource\Engine\Math\RandomStream.h(64): assert! [maxV >= minV]
- c:\gs\entrenchment\CodeSource\Engine\Math\RandomStream.h(64): assert! [maxV >= minV]
- c:\gs\entrenchment\CodeSource\Engine\Math\RandomStream.h(64): assert! [maxV >= minV]
- c:\gs\entrenchment\CodeSource\Engine\Math\RandomStream.h(64): assert! [maxV >= minV]
- c:\gs\entrenchment\CodeSource\Engine\Math\RandomStream.h(64): assert! [maxV >= minV]
- c:\gs\entrenchment\CodeSource\Engine\Math\RandomStream.h(64): assert! [maxV >= minV]
- c:\gs\entrenchment\CodeSource\Engine\Math\RandomStream.h(64): assert! [maxV >= minV]
- c:\gs\entrenchment\CodeSource\Engine\Math\RandomStream.h(64): assert! [maxV >= minV]
- c:\gs\entrenchment\CodeSource\Engine\Math\RandomStream.h(64): assert! [maxV >= minV]
- c:\gs\entrenchment\CodeSource\Engine\Math\RandomStream.h(64): assert! [maxV >= minV]
- c:\gs\entrenchment\CodeSource\Engine\Math\RandomStream.h(64): assert! [maxV >= minV]
- c:\gs\entrenchment\CodeSource\Engine\Math\RandomStream.h(64): assert! [maxV >= minV]
- c:\gs\entrenchment\CodeSource\Engine\Math\RandomStream.h(64): assert! [maxV >= minV]
- c:\gs\entrenchment\CodeSource\Engine\Math\RandomStream.h(64): assert! [maxV >= minV]
- c:\gs\entrenchment\CodeSource\Engine\Math\RandomStream.h(64): assert! [maxV >= minV]
- c:\gs\entrenchment\CodeSource\Engine\Math\RandomStream.h(64): assert! [maxV >= minV]
- c:\gs\entrenchment\CodeSource\Engine\Math\RandomStream.h(64): assert! [maxV >= minV]
- c:\gs\entrenchment\CodeSource\Engine\Math\RandomStream.h(64): assert! [maxV >= minV]
- c:\gs\entrenchment\CodeSource\Engine\Math\RandomStream.h(64): assert! [maxV >= minV]
- c:\gs\entrenchment\CodeSource\Engine\Math\RandomStream.h(64): assert! [maxV >= minV]
- c:\gs\entrenchment\CodeSource\Engine\Math\RandomStream.h(64): assert! [maxV >= minV]
- c:\gs\entrenchment\CodeSource\Engine\Math\RandomStream.h(64): assert! [maxV >= minV]
- c:\gs\entrenchment\CodeSource\Engine\Math\RandomStream.h(64): assert! [maxV >= minV]
- c:\gs\entrenchment\CodeSource\Engine\Math\RandomStream.h(64): assert! [maxV >= minV]
- c:\gs\entrenchment\CodeSource\Engine\Math\RandomStream.h(64): assert! [maxV >= minV]
- c:\gs\entrenchment\CodeSource\Engine\Math\RandomStream.h(64): assert! [maxV >= minV]
- c:\gs\entrenchment\CodeSource\Engine\Math\RandomStream.h(64): assert! [maxV >= minV]
- c:\gs\entrenchment\CodeSource\Engine\Math\RandomStream.h(64): assert! [maxV >= minV]
- c:\gs\entrenchment\CodeSource\Engine\Math\RandomStream.h(64): assert! [maxV >= minV]
- c:\gs\entrenchment\CodeSource\Engine\Math\RandomStream.h(64): assert! [maxV >= minV]
- c:\gs\entrenchment\CodeSource\Engine\Math\RandomStream.h(64): assert! [maxV >= minV]
- c:\gs\entrenchment\CodeSource\Engine\Math\RandomStream.h(64): assert! [maxV >= minV]
- c:\gs\entrenchment\CodeSource\Engine\Math\RandomStream.h(64): assert! [maxV >= minV]
- c:\gs\entrenchment\CodeSource\Engine\DataStructures\FixedVector.h(155): assert! [m_CurrentSize < MAX_SIZE]
- c:\gs\entrenchment\CodeSource\Engine\DataStructures\FixedVector.h(155): assert! [m_CurrentSize < MAX_SIZE]
- c:\gs\entrenchment\CodeSource\Engine\DataStructures\FixedVector.h(155): assert! [m_CurrentSize < MAX_SIZE]
- c:\gs\entrenchment\CodeSource\Engine\DataStructures\FixedVector.h(155): assert! [m_CurrentSize < MAX_SIZE]
- c:\gs\entrenchment\CodeSource\Engine\DataStructures\FixedVector.h(155): assert! [m_CurrentSize < MAX_SIZE]
- c:\gs\entrenchment\CodeSource\Engine\DataStructures\FixedVector.h(155): assert! [m_CurrentSize < MAX_SIZE]
- c:\gs\entrenchment\CodeSource\Engine\DataStructures\FixedVector.h(155): assert! [m_CurrentSize < MAX_SIZE]
- c:\gs\entrenchment\CodeSource\Engine\DataStructures\FixedVector.h(155): assert! [m_CurrentSize < MAX_SIZE]
- c:\gs\entrenchment\CodeSource\Engine\DataStructures\FixedVector.h(155): assert! [m_CurrentSize < MAX_SIZE]
- c:\gs\entrenchment\CodeSource\Engine\DataStructures\FixedVector.h(155): assert! [m_CurrentSize < MAX_SIZE]
- c:\gs\entrenchment\CodeSource\Engine\DataStructures\FixedVector.h(155): assert! [m_CurrentSize < MAX_SIZE]
- c:\gs\entrenchment\CodeSource\Engine\DataStructures\FixedVector.h(155): assert! [m_CurrentSize < MAX_SIZE]
- c:\gs\entrenchment\CodeSource\Engine\DataStructures\FixedVector.h(155): assert! [m_CurrentSize < MAX_SIZE]
- c:\gs\entrenchment\CodeSource\GS\Galaxy\GalaxyOrientation.cpp(23): assert! [Vector3::IsNormalized(m_orientation.GetCross())]
- c:\gs\entrenchment\CodeSource\Engine\DataStructures\FixedVector.h(155): assert! [m_CurrentSize < MAX_SIZE]
- c:\gs\entrenchment\CodeSource\Engine\DataStructures\FixedVector.h(155): assert! [m_CurrentSize < MAX_SIZE]
- c:\gs\entrenchment\CodeSource\Engine\DataStructures\FixedVector.h(155): assert! [m_CurrentSize < MAX_SIZE]
- c:\gs\entrenchment\CodeSource\Engine\DataStructures\FixedVector.h(155): assert! [m_CurrentSize < MAX_SIZE]
- c:\gs\entrenchment\CodeSource\Engine\DataStructures\FixedVector.h(155): assert! [m_CurrentSize < MAX_SIZE]
- c:\gs\entrenchment\CodeSource\Engine\DataStructures\FixedVector.h(155): assert! [m_CurrentSize < MAX_SIZE]
- c:\gs\entrenchment\CodeSource\Engine\DataStructures\FixedVector.h(155): assert! [m_CurrentSize < MAX_SIZE]
- c:\gs\entrenchment\CodeSource\Engine\DataStructures\FixedVector.h(155): assert! [m_CurrentSize < MAX_SIZE]
- c:\gs\entrenchment\CodeSource\Engine\DataStructures\FixedVector.h(155): assert! [m_CurrentSize < MAX_SIZE]
- c:\gs\entrenchment\CodeSource\Engine\DataStructures\FixedVector.h(155): assert! [m_CurrentSize < MAX_SIZE]
- c:\gs\entrenchment\CodeSource\Engine\DataStructures\FixedVector.h(155): assert! [m_CurrentSize < MAX_SIZE]
- c:\gs\entrenchment\CodeSource\Engine\DataStructures\FixedVector.h(155): assert! [m_CurrentSize < MAX_SIZE]
- c:\gs\entrenchment\CodeSource\Engine\DataStructures\FixedVector.h(155): assert! [m_CurrentSize < MAX_SIZE]
- c:\gs\entrenchment\CodeSource\Engine\DataStructures\FixedVector.h(155): assert! [m_CurrentSize < MAX_SIZE]
- c:\gs\entrenchment\CodeSource\Engine\DataStructures\FixedVector.h(155): assert! [m_CurrentSize < MAX_SIZE]
- c:\gs\entrenchment\CodeSource\Engine\DataStructures\FixedVector.h(155): assert! [m_CurrentSize < MAX_SIZE]
- c:\gs\entrenchment\CodeSource\Engine\DataStructures\FixedVector.h(155): assert! [m_CurrentSize < MAX_SIZE]
- c:\gs\entrenchment\CodeSource\Engine\DataStructures\FixedVector.h(155): assert! [m_CurrentSize < MAX_SIZE]
- c:\gs\entrenchment\CodeSource\Engine\DataStructures\FixedVector.h(155): assert! [m_CurrentSize < MAX_SIZE]
- c:\gs\entrenchment\CodeSource\GS\Galaxy\GalaxyOrientation.cpp(23): assert! [Vector3::IsNormalized(m_orientation.GetCross())]
- c:\gs\entrenchment\CodeSource\GS\Galaxy\GalaxyOrientation.cpp(23): assert! [Vector3::IsNormalized(m_orientation.GetCross())]
- c:\gs\entrenchment\CodeSource\GS\Galaxy\GalaxyOrientation.cpp(23): assert! [Vector3::IsNormalized(m_orientation.GetCross())]
- c:\gs\entrenchment\CodeSource\Engine\DataStructures\FixedVector.h(155): assert! [m_CurrentSize < MAX_SIZE]
- c:\gs\entrenchment\CodeSource\GS\Galaxy\GalaxyOrientation.cpp(23): assert! [Vector3::IsNormalized(m_orientation.GetCross())]
- c:\gs\entrenchment\CodeSource\GS\Galaxy\GalaxyOrientation.cpp(23): assert! [Vector3::IsNormalized(m_orientation.GetCross())]
- c:\gs\entrenchment\CodeSource\GS\Galaxy\GalaxyOrientation.cpp(23): assert! [Vector3::IsNormalized(m_orientation.GetCross())]
- c:\gs\entrenchment\CodeSource\GS\Galaxy\GalaxyOrientation.cpp(23): assert! [Vector3::IsNormalized(m_orientation.GetCross())]
- c:\gs\entrenchment\CodeSource\GS\Galaxy\GalaxyOrientation.cpp(23): assert! [Vector3::IsNormalized(m_orientation.GetCross())]
- c:\gs\entrenchment\CodeSource\GS\Galaxy\GalaxyOrientation.cpp(23): assert! [Vector3::IsNormalized(m_orientation.GetCross())]
- c:\gs\entrenchment\CodeSource\GS\Galaxy\GalaxyOrientation.cpp(23): assert! [Vector3::IsNormalized(m_orientation.GetCross())]
- c:\gs\entrenchment\CodeSource\GS\Galaxy\GalaxyOrientation.cpp(23): assert! [Vector3::IsNormalized(m_orientation.GetCross())]
- c:\gs\entrenchment\CodeSource\Engine\DataStructures\FixedVector.h(155): assert! [m_CurrentSize < MAX_SIZE]
- c:\gs\entrenchment\CodeSource\Engine\DataStructures\FixedVector.h(155): assert! [m_CurrentSize < MAX_SIZE]
- c:\gs\entrenchment\CodeSource\GS\Galaxy\GalaxyOrientation.cpp(23): assert! [Vector3::IsNormalized(m_orientation.GetCross())]
- c:\gs\entrenchment\CodeSource\Engine\DataStructures\FixedVector.h(155): assert! [m_CurrentSize < MAX_SIZE]
- c:\gs\entrenchment\CodeSource\GS\Galaxy\GalaxyOrientation.cpp(23): assert! [Vector3::IsNormalized(m_orientation.GetCross())]
- c:\gs\entrenchment\CodeSource\GS\Galaxy\GalaxyOrientation.cpp(23): assert! [Vector3::IsNormalized(m_orientation.GetCross())]
- c:\gs\entrenchment\CodeSource\GS\Galaxy\GalaxyOrientation.cpp(23): assert! [Vector3::IsNormalized(m_orientation.GetCross())]
- c:\gs\entrenchment\CodeSource\GS\Galaxy\GalaxyOrientation.cpp(23): assert! [Vector3::IsNormalized(m_orientation.GetCross())]
- c:\gs\entrenchment\CodeSource\GS\Galaxy\GalaxyOrientation.cpp(23): assert! [Vector3::IsNormalized(m_orientation.GetCross())]
- c:\gs\entrenchment\CodeSource\Engine\DataStructures\FixedVector.h(155): assert! [m_CurrentSize < MAX_SIZE]
- c:\gs\entrenchment\CodeSource\Engine\DataStructures\FixedVector.h(155): assert! [m_CurrentSize < MAX_SIZE]
- c:\gs\entrenchment\CodeSource\Engine\DataStructures\FixedVector.h(155): assert! [m_CurrentSize < MAX_SIZE]
- c:\gs\entrenchment\CodeSource\GS\Galaxy\GalaxyOrientation.cpp(23): assert! [Vector3::IsNormalized(m_orientation.GetCross())]
- c:\gs\entrenchment\CodeSource\Engine\DataStructures\FixedVector.h(155): assert! [m_CurrentSize < MAX_SIZE]
- c:\gs\entrenchment\CodeSource\GS\Galaxy\GalaxyOrientation.cpp(23): assert! [Vector3::IsNormalized(m_orientation.GetCross())]
- c:\gs\entrenchment\CodeSource\Engine\DataStructures\FixedVector.h(155): assert! [m_CurrentSize < MAX_SIZE]
- c:\gs\entrenchment\CodeSource\Engine\DataStructures\FixedVector.h(155): assert! [m_CurrentSize < MAX_SIZE]
- c:\gs\entrenchment\CodeSource\Engine\DataStructures\FixedVector.h(155): assert! [m_CurrentSize < MAX_SIZE]
- c:\gs\entrenchment\CodeSource\Engine\DataStructures\FixedVector.h(155): assert! [m_CurrentSize < MAX_SIZE]
- c:\gs\entrenchment\CodeSource\Engine\DataStructures\FixedVector.h(155): assert! [m_CurrentSize < MAX_SIZE]
- c:\gs\entrenchment\CodeSource\GS\Galaxy\GalaxyOrientation.cpp(23): assert! [Vector3::IsNormalized(m_orientation.GetCross())]
- c:\gs\entrenchment\CodeSource\GS\Galaxy\GalaxyOrientation.cpp(23): assert! [Vector3::IsNormalized(m_orientation.GetCross())]
- c:\gs\entrenchment\CodeSource\GS\Galaxy\GalaxyOrientation.cpp(23): assert! [Vector3::IsNormalized(m_orientation.GetCross())]
- c:\gs\entrenchment\CodeSource\GS\Galaxy\GalaxyOrientation.cpp(23): assert! [Vector3::IsNormalized(m_orientation.GetCross())]
- c:\gs\entrenchment\CodeSource\GS\Galaxy\GalaxyOrientation.cpp(23): assert! [Vector3::IsNormalized(m_orientation.GetCross())]
- c:\gs\entrenchment\CodeSource\GS\Galaxy\GalaxyOrientation.cpp(23): assert! [Vector3::IsNormalized(m_orientation.GetCross())]
- Window(TabWindowButton) Button Press from CURSOR_BUTTON_0.
- Window(TabWindowButton) Button Press from CURSOR_BUTTON_0.
- Window(closeButton) Button Press from CURSOR_BUTTON_0.
- c:\gs\entrenchment\CodeSource\Engine\DataStructures\FixedVector.h(155): assert! [m_CurrentSize < MAX_SIZE]
- c:\gs\entrenchment\CodeSource\GS\Galaxy\GalaxyOrientation.cpp(23): assert! [Vector3::IsNormalized(m_orientation.GetCross())]
- c:\gs\entrenchment\CodeSource\GS\Galaxy\GalaxyOrientation.cpp(23): assert! [Vector3::IsNormalized(m_orientation.GetCross())]
- c:\gs\entrenchment\CodeSource\Engine\DataStructures\FixedVector.h(155): assert! [m_CurrentSize < MAX_SIZE]
- c:\gs\entrenchment\CodeSource\Engine\DataStructures\FixedVector.h(155): assert! [m_CurrentSize < MAX_SIZE]
- c:\gs\entrenchment\CodeSource\Engine\DataStructures\FixedVector.h(155): assert! [m_CurrentSize < MAX_SIZE]
- c:\gs\entrenchment\CodeSource\Engine\DataStructures\FixedVector.h(155): assert! [m_CurrentSize < MAX_SIZE]
- c:\gs\entrenchment\CodeSource\Engine\DataStructures\FixedVector.h(155): assert! [m_CurrentSize < MAX_SIZE]
- c:\gs\entrenchment\CodeSource\Engine\DataStructures\FixedVector.h(155): assert! [m_CurrentSize < MAX_SIZE]
- c:\gs\entrenchment\CodeSource\Engine\DataStructures\FixedVector.h(155): assert! [m_CurrentSize < MAX_SIZE]
- c:\gs\entrenchment\CodeSource\Engine\DataStructures\FixedVector.h(155): assert! [m_CurrentSize < MAX_SIZE]
- c:\gs\entrenchment\CodeSource\GS\Galaxy\GalaxyOrientation.cpp(23): assert! [Vector3::IsNormalized(m_orientation.GetCross())]
- c:\gs\entrenchment\CodeSource\GS\Galaxy\GalaxyOrientation.cpp(23): assert! [Vector3::IsNormalized(m_orientation.GetCross())]
- c:\gs\entrenchment\CodeSource\Engine\DataStructures\FixedVector.h(155): assert! [m_CurrentSize < MAX_SIZE]
- c:\gs\entrenchment\CodeSource\GS\Galaxy\GalaxyOrientation.cpp(23): assert! [Vector3::IsNormalized(m_orientation.GetCross())]
- c:\gs\entrenchment\CodeSource\GS\Galaxy\GalaxyOrientation.cpp(23): assert! [Vector3::IsNormalized(m_orientation.GetCross())]
- c:\gs\entrenchment\CodeSource\GS\Galaxy\GalaxyOrientation.cpp(23): assert! [Vector3::IsNormalized(m_orientation.GetCross())]
- c:\gs\entrenchment\CodeSource\GS\Galaxy\GalaxyOrientation.cpp(23): assert! [Vector3::IsNormalized(m_orientation.GetCross())]
- c:\gs\entrenchment\CodeSource\GS\Galaxy\GalaxyOrientation.cpp(23): assert! [Vector3::IsNormalized(m_orientation.GetCross())]
- c:\gs\entrenchment\CodeSource\Engine\DataStructures\FixedVector.h(155): assert! [m_CurrentSize < MAX_SIZE]
- c:\gs\entrenchment\CodeSource\Engine\DataStructures\FixedVector.h(155): assert! [m_CurrentSize < MAX_SIZE]
- c:\gs\entrenchment\CodeSource\Engine\DataStructures\FixedVector.h(155): assert! [m_CurrentSize < MAX_SIZE]
- c:\gs\entrenchment\CodeSource\Engine\DataStructures\FixedVector.h(155): assert! [m_CurrentSize < MAX_SIZE]
- c:\gs\entrenchment\CodeSource\Engine\DataStructures\FixedVector.h(155): assert! [m_CurrentSize < MAX_SIZE]
- c:\gs\entrenchment\CodeSource\Engine\DataStructures\FixedVector.h(155): assert! [m_CurrentSize < MAX_SIZE]
- c:\gs\entrenchment\CodeSource\GS\Galaxy\GalaxyOrientation.cpp(23): assert! [Vector3::IsNormalized(m_orientation.GetCross())]
- c:\gs\entrenchment\CodeSource\GS\Galaxy\GalaxyOrientation.cpp(23): assert! [Vector3::IsNormalized(m_orientation.GetCross())]
- c:\gs\entrenchment\CodeSource\Engine\DataStructures\FixedVector.h(155): assert! [m_CurrentSize < MAX_SIZE]
- c:\gs\entrenchment\CodeSource\Engine\DataStructures\FixedVector.h(155): assert! [m_CurrentSize < MAX_SIZE]
- c:\gs\entrenchment\CodeSource\Engine\DataStructures\FixedVector.h(155): assert! [m_CurrentSize < MAX_SIZE]
- c:\gs\entrenchment\CodeSource\Engine\DataStructures\FixedVector.h(155): assert! [m_CurrentSize < MAX_SIZE]
- c:\gs\entrenchment\CodeSource\GS\Galaxy\GalaxyOrientation.cpp(23): assert! [Vector3::IsNormalized(m_orientation.GetCross())]
- c:\gs\entrenchment\CodeSource\GS\Galaxy\GalaxyOrientation.cpp(23): assert! [Vector3::IsNormalized(m_orientation.GetCross())]
- c:\gs\entrenchment\CodeSource\GS\Galaxy\GalaxyOrientation.cpp(23): assert! [Vector3::IsNormalized(m_orientation.GetCross())]
- c:\gs\entrenchment\CodeSource\Engine\DataStructures\FixedVector.h(155): assert! [m_CurrentSize < MAX_SIZE]
- c:\gs\entrenchment\CodeSource\Engine\DataStructures\FixedVector.h(155): assert! [m_CurrentSize < MAX_SIZE]
- c:\gs\entrenchment\CodeSource\Engine\DataStructures\FixedVector.h(155): assert! [m_CurrentSize < MAX_SIZE]
- Window(ToggleIsStackedButton) Button Press from CURSOR_BUTTON_0.
- Settings Saved: C:\Users\John\AppData\Local\Ironclad Games\Sins of a Solar Empire\Setting\user.setting
- Window(ToggleIsStackedButton) Button Press from CURSOR_BUTTON_0.
- Settings Saved: C:\Users\John\AppData\Local\Ironclad Games\Sins of a Solar Empire\Setting\user.setting
- c:\gs\entrenchment\CodeSource\Engine\DataStructures\FixedVector.h(155): assert! [m_CurrentSize < MAX_SIZE]
- c:\gs\entrenchment\CodeSource\Engine\DataStructures\FixedVector.h(155): assert! [m_CurrentSize < MAX_SIZE]
- c:\gs\entrenchment\CodeSource\Engine\DataStructures\FixedVector.h(155): assert! [m_CurrentSize < MAX_SIZE]
- Settings Saved: C:\Users\John\AppData\Local\Ironclad Games\Sins of a Solar Empire\Setting\user.setting
- Window(ToggleIsPinnedButton) Button Press from CURSOR_BUTTON_0.
- Window(ToggleIsPinnedButton) Button Press from CURSOR_BUTTON_0.
- Window(ToggleSelectionMenuButton) Button Press from CURSOR_BUTTON_0.
- Failed to find StringID: ''. NOTE: Any following StringID failures will be supressed.
- D3D9 - IsWindowActive : (0)
- Game: ReleaseGame.
- Stopping Game...
- Game: StopSimulation.
- SetActivePlayerIndex:-1
- Settings Saved: C:\Users\John\AppData\Local\Ironclad Games\Sins of a Solar Empire\Setting\user.setting
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