Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- void OnCollisionEnter2D(Collision2D collision){
- if (!haColisionadoConElJugador && collision.collider.gameObject.name == "ComprobadorSuelo")
- {
- NotificationCenter.DefaultCenter().PostNotification(this, "IncrementarPuntos", 1);
- haColisionadoConElJugador = true;
- Debug.Log(collision.collider.gameObject.name);
- }
- }
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement