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- [ParseCmdLine] command-line args: "C:\Users\Tim\Documents\My Games\Spring Dev\devEngine\spring.exe"
- Using configuration source: "C:\Users\Tim\Documents\My Games\Spring Dev\devEngine\springsettings.cfg"
- Using additional configuration source: "C:\Users\Tim\Documents\My Games\Spring\springsettings.cfg"
- ============== <User Config> ==============
- AllowDeferredMapRendering = 1
- AllowDeferredModelRendering = 1
- BumpWaterBlurReflection = 1
- BumpWaterDepthBits = 16
- BumpWaterShoreWaves = 0
- BumpWaterTexSizeReflection = 128
- CamMode = 1
- CamTimeExponent = 4.0
- CamTimeFactor = 1.0
- DualScreenMiniMapOnLeft = 1
- EdgeMoveWidth = 0.002
- ExtraTextureUpdateRate = 10
- FPSFOV = 90
- FSAALevel = 2
- FontFile = FreeSansBold.otf
- Fullscreen = 0
- GroundDetail = 100
- GroundScarAlphaFade = 1
- HangTimeout = 0
- HardwareCursor = 1
- InitialNetworkTimeout = 0
- InputTextGeo = 0.26 0.73 0.02 0.028
- LODScale = 1.000
- LODScaleReflection = 1.000
- LODScaleRefraction = 1.000
- LODScaleShadow = 1.000
- LastSelectedMap = Blank v1
- LastSelectedMod = Chobby $VERSION
- LastSelectedScript = Player Only: Testing Sandbox
- MaxParticles = 20000
- MaximumTransmissionUnit = 0
- MiddleClickScrollSpeed = -0.005
- MiniMapRenderToTexture = 0
- MouseDragScrollThreshold = 0
- ReconnectTimeout = 0
- ScreenshotCounter = 265
- ScrollWheelSpeed = -25
- Shadows = 1
- ShowClock = 0
- ShowFPS = 1
- ShowPlayerInfo = 0
- ShowSpeed = 1
- SmallFontFile = FreeSansBold.otf
- SmoothLines = 1
- TeamHighlight = 0
- TeamNanoSpray = 0
- TreeRadius = 1000
- UnitIconDist = 100
- UnitLodDist = 9999
- UsePBO = 0
- Water = 4
- WindowBorderless = 1
- WindowPosX = 0
- WindowPosY = 0
- snd_volmaster = 16
- snd_volmusic = 9
- ============== </User Config> ==============
- Available log sections: KeyBindings, AutohostInterface, GameServer, Net, CSMFGroundTextures, RoamMeshDrawer, BumpWater, DynWater, SkyBox, DecalsDrawerGL4, FarTextureHandler, Model, Piece, OBJParser, ModelRenderContainer, Shader, Texture, Font, CregSerializer, ArchiveScanner, VFS, Sound, LuaSocket, GroundMoveType, Path
- Enabled log sections: Sound(Notice)
- Enable or disable log sections using the LogSections configuration key
- or the SPRING_LOG_SECTIONS environment variable (both comma separated).
- Use "none" to disable the default log sections.
- LogOutput initialized.
- Spring 101.0.1-440-g8389ba9 develop
- Build Environment: boost-105500, GNU libstdc++ version 20130531
- Compiler Version: gcc-4.8.1
- Operating System: Microsoft Windows
- Microsoft Windows 7 Business Edition, 64-bit Service Pack 1 (build 7601)
- Intel(R) Core(TM) i7-3930K CPU @ 3.20GHz; 16333MB RAM, 32664MB pagefile
- Word Size: 32-bit (emulated)
- CPU Clock: win32::TimeGetTime
- Physical CPU Cores: 6
- Logical CPU Cores: 12
- [CMyMath::Init] CPU SSE mask: 127, flags:
- SSE 1.0: 1, SSE 2.0: 1
- SSE 3.0: 1, SSSE 3.0: 1
- SSE 4.1: 1, SSE 4.2: 1
- SSE 4.0A: 0, SSE 5.0A: 0
- using streflop SSE FP-math mode, CPU supports SSE instructions
- Supported Video modes on Display 1 x:0 y:0 1920x1080:
- 640x480, 720x480, 720x576, 800x600, 1280x720, 1024x768, 1280x768, 1360x768, 1366x768, 1280x800, 1152x864, 1600x900, 1280x960, 1280x1024, 1600x1024, 1680x1050, 1920x1080
- Supported Video modes on Display 2 x:1920 y:0 1920x1080:
- 640x480, 720x480, 720x576, 800x600, 1280x720, 1024x768, 1280x768, 1360x768, 1366x768, 1280x800, 1152x864, 1600x900, 1280x960, 1280x1024, 1600x1024, 1680x1050, 1920x1080
- SDL version: linked 2.0.4; compiled 2.0.4
- GL version: 4.5.0 NVIDIA 368.22
- GL vendor: NVIDIA Corporation
- GL renderer: GeForce GTX 560 Ti/PCIe/SSE2
- GLSL version: 4.50 NVIDIA
- GLEW version: 1.5.8
- Video RAM: total 1024MB, available 631MB
- SwapInterval: 1
- FBO::maxSamples: 32
- GL info:
- haveARB: 1, haveGLSL: 1, ATI hacks: 0
- FBO support: 1, NPOT-texture support: 1, 24bit Z-buffer support: 1
- maximum texture size: 16384, compress MIP-map textures: 0
- maximum SmoothPointSize: 190, maximum vec4 varying/attributes: 31/16
- maximum drawbuffers: 8, maximum recommended indices/vertices: 1048576/1048576
- number of UniformBufferBindings: 84 (64kB)
- VSync disabled
- [InitOpenGL] video mode set to 1920x1080:24bit @60Hz (windowed)
- [WatchDog::Install] disabled
- [WatchDog] registering controls for thread [main]
- [ThreadPool::SetThreadCount][1] #wanted=6 #current=1 #max=6
- [ThreadPool::SetThreadCount][2] #threads=5
- [DataDirs] Portable Mode!
- Using read-write data directory: C:\Users\Tim\Documents\My Games\Spring Dev\devEngine\
- Using read-only data directory: C:\Users\Tim\Documents\My Games\Spring\
- Scanning: C:\Users\Tim\Documents\My Games\Spring\maps
- Scanning: C:\Users\Tim\Documents\My Games\Spring\base
- Scanning: C:\Users\Tim\Documents\My Games\Spring\games
- Scanning: C:\Users\Tim\Documents\My Games\Spring\packages
- Scanning: C:\Users\Tim\Documents\My Games\Spring Dev\devEngine\maps
- Scanning: C:\Users\Tim\Documents\My Games\Spring Dev\devEngine\base
- Scanning: C:\Users\Tim\Documents\My Games\Spring Dev\devEngine\games
- Error: Found a "C:\Users\Tim\Documents\My Games\Spring\games\examplemod.sdd" already in "C:\Users\Tim\Documents\My Games\Spring Dev\devEngine\games\examplemod.sdd", ignoring.
- [f=-000001] [Sound] OpenAL info:
- [f=-000001] [Sound] Available Devices:
- [f=-000001] [Sound] Speakers (Realtek High Definition Audio)
- [f=-000001] [Sound] Realtek Digital Output (Realtek High Definition Audio)
- [f=-000001] [Sound] Speakers (Realtek High Definition Audio)
- [f=-000001] [Sound] Device: OpenAL Soft
- [f=-000001] [Sound] Vendor: OpenAL Community
- [f=-000001] [Sound] Version: 1.1 ALSOFT 1.16.0
- [f=-000001] [Sound] Renderer: OpenAL Soft
- [f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
- [f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
- [f=-000001] [Sound] Error: EFX: AL_INVALID_VALUE (40963)
- [f=-000001] [Sound] Error: Initializing EFX failed!
- [f=-000001] [Sound] Max Sounds: 128
- [f=-000001] [WatchDog] registering controls for thread [audio]
- [f=-000001] Joysticks found: 0
- [f=-000001] [ThreadPool::SetThreadCount][1] #wanted=3 #current=6 #max=6
- [f=-000001] [ThreadPool::SetThreadCount][2] #threads=2
- [f=-000001] [Threading] Main thread CPU affinity mask set: 4092
- [f=-000001] [InitOpenGL] video mode set to 1920x1080:24bit @60Hz (windowed)
- [f=-000001] Hosting on: localhost:8452
- [f=-000001] Connecting to local server
- [f=-000001] [AddGameSetupArchivesToVFS] using map: Blank v1
- [f=-000001] Warning: Opening socket on loopback address. Other users will not be able to connect!
- [f=-000001] Binding UDP socket to IP (v6) ::1 (localhost) port 8452
- [f=-000001] [UDPListener] successfully bound socket on port 8452
- [f=-000001] PreGame::StartServer: 138 ms
- [f=-000001] [AddGameSetupArchivesToVFS] using map: Blank v1
- [f=-000001] [AddGameSetupArchivesToVFS] using game: Chobby $VERSION (archive: Chobby.sdd)
- [f=-000001] Recording demo to: C:\Users\Tim\Documents\My Games\Spring Dev\devEngine\demos\20160628_222216_Blank v1_101.0.1-440-g8389ba9 develop.sdfz
- [f=-000001] PreGame::GameDataReceived: 185 ms
- [f=-000001] [PreGame::UpdateClientNet] user number 0 (team 0, allyteam 0)
- [f=-000001] [LuaIntro] Searching for new Widgets
- [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
- [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
- [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
- [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
- [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
- [f=-000001] [LuaIntro] Found new widget "SpringLogo"
- [f=-000001] [LuaIntro] Found new widget "LoadTexture"
- [f=-000001] [LuaIntro] Found new widget "LoadProgress"
- [f=-000001] [LuaIntro] Found new widget "Main"
- [f=-000001] [LuaIntro] Found new widget "Music"
- [f=-000001] [LuaIntro] Found new widget "WM Stuff"
- [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown
- [f=-000001] [LuaIntro] Loading widget: WM Stuff <wm.lua>
- [f=-000001] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua>
- [f=-000001] [LuaIntro] Loading widget: Main <main.lua>
- [f=-000001] [LuaIntro] Loading widget: Music <music.lua>
- [f=-000001] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua>
- [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
- [f=-000001] [WatchDog] registering controls for thread [load]
- [f=-000001] Parsing Map Information
- [f=-000001] Loading SMF
- [f=-000001] Loading Map (1 MB)
- [f=-000001] Loading Radar Icons
- [f=-000001] Loading GameData Definitions
- [f=-000001] [defs.lua] loading all *Defs tables: 3ms
- [f=-000001] Game::LoadDefs (GameData): 4 ms
- [f=-000001] Loading Sound Definitions
- [f=-000001] [Sound] parsed 6 sounds from gamedata/sounds.lua
- [f=-000001] Game::LoadDefs (Sound): 1 ms
- [f=-000001] Creating Smooth Height Mesh
- [f=-000001] SmoothHeightMesh::MakeSmoothMesh: 1 ms
- [f=-000001] Creating QuadField & CEGs
- [f=-000001] [CDamageArrayHandler] number of ArmorDefs: 1
- [f=-000001] [RegisterAssimpModelFormats] supported Assimp model formats: *.3ds;*.blend;*.dae;*.lwo;
- [f=-000001] Creating Unit Textures
- [f=-000001] Creating Sky
- [f=-000001] Loading Weapon Definitions
- [f=-000001] Loading Unit Definitions
- [f=-000001] Loading Feature Definitions
- [f=-000001] [IPathManager::GetInstance] using DEFAULT path-manager
- [f=-000001] Initializing Map Features
- [f=-000001] Creating ShadowHandler
- [f=-000001] Creating GroundDrawer
- [f=-000001] Loading Map Tiles
- [f=-000001] Loading Square Textures
- [f=-000001] CSMFGroundTextures::ConvolveHeightMap: 0 ms
- [f=-000001] Switching to ROAM Mesh Rendering
- [f=-000001] Creating TreeDrawer
- [f=-000001] Loaded DecalsDrawer: Legacy
- [f=-000001] Creating ProjectileDrawer & UnitDrawer
- [f=-000001] Creating Projectile Textures
- [f=-000001] Creating Water
- [f=-000001] Game::LoadInterface (Camera&Mouse): 55 ms
- [f=-000001] Game::LoadInterface (Console): 0 ms
- [f=-000001] InfoTexture: shaders
- [f=-000001] Loading LuaRules
- [f=-000001] Loaded SYNCED gadget: Delay API <api_delay.lua>
- [f=-000001] Loaded SYNCED gadget: Initial Settings <gui_settings.lua>
- [f=-000001] Loaded SYNCED gadget: Lua unit script framework <unit_script.lua>
- [f=-000001] Loaded UNSYNCED gadget: Delay API <api_delay.lua>
- [f=-000001] Loaded UNSYNCED gadget: Initial Settings <gui_settings.lua>
- [f=-000001] Loading LuaGaia
- [f=-000001] Loading LuaUI
- [f=-000001] LuaUI Entry Point: "LuaUI/main.lua"
- [f=-000001] LuaUI Access Lock: enabled
- [f=-000001] LuaSocket Enabled: yes
- [f=-000001] [LuaUI] Error: Failed to load: BlockUserWidgets.lua (Include() could not load 'LuaUI/SystemWidgets/BlockUserWidgets.lua')
- [f=-000001] [LuaUI] Searching for new Widgets
- [f=-000001] [LuaUI] Scanning: LuaUI/Addons/
- [f=-000001] [LuaUI] Scanning: LuaUI/Widgets/
- [f=-000001] [LuaUI] Scanning: LuaUI/SystemAddons/
- [f=-000001] [LuaUI] Scanning: LuaUI/SystemWidgets/
- [f=-000001] [LuaUI] Scanning: LuaUI/chili/
- [f=-000001] [LuaUI] Scanning: libs/chilifx/LuaUI/widgets
- [f=-000001] [LuaUI] Scanning: libs/chotify/LuaUI/widgets
- [f=-000001] [LuaUI] Scanning: libs/i18n/LuaUI/widgets
- [f=-000001] [LuaUI] Scanning: libs/liblobby/LuaUI/widgets
- [f=-000001] [LuaUI] Warning: Missing GetInfo() in: tablefunctions.lua
- [f=-000001] [LuaUI] Loading widgets <>=vfs **=raw ()=unknown
- [f=-000001] [LuaUI] Loading API widget: Chili Framework <api_chili.lua>
- [f=-000001] [LuaUI] Loading API widget: LibLobby API <api_lobby.lua>
- [f=-000001] TableEcho = {
- [f=-000001] serverAddress = zero-k.info
- [f=-000001] serverName = Zero-K
- [f=-000001] ZKServer = true
- [f=-000001] },
- [f=-000001] [LuaUI] Loading API widget: i18n <api_i18n.lua>
- [f=-000001] [LuaUI] Loading API widget: ChiliFX <api_chilifx.lua>
- [f=-000001] [ChiliFX] Enabled: false
- [f=-000001] [LuaUI] Loading API widget: Chotify <api_chotify.lua>
- [f=-000001] [Chotify] Enabled: true
- [f=-000001] [LuaUI] Loading widget: Delay API <api_delay.lua>
- [f=-000001] [LuaUI] Loading widget: Cursor tooltip <bgu_cursor_tip.lua>
- [f=-000001] [LuaUI] Loading widget: First Unit Spotter *dbg_first_unit.lua*
- [f=-000001] [LuaUI] Warning: Headers files aren't supported anymore use "require" instead!
- [f=-000001] [LuaUI] Warning: Headers files aren't supported anymore use "require" instead!
- [f=-000001] [LuaUI] Loading widget: Chili lobby <gui_chili_lobby.lua>
- [f=-000001] [LuaUI] Loading widget: Standalone lobby tools <gui_standalone_lobby.lua>
- [f=-000001] small digital clock is disabled!
- [f=-000001] [LuaUI] LuaUI v1.0 (Lua 5.1)
- [f=-000001] [LoadFinalize] finalizing PFS
- [f=-000001] [Path] [PathEstimator::Hash] mapChecksum=2595589116
- [f=-000001] [Path] [PathEstimator::Hash] typeMapChecksum=2776208535
- [f=-000001] [Path] [PathEstimator::Hash] moveDefChecksum=3760298127
- [f=-000001] [Path] [PathEstimator::Hash] blockingChecksum=666
- [f=-000001] [Path] [PathEstimator::Hash] BLOCK_SIZE=8
- [f=-000001] [Path] [PathEstimator::Hash] PATHESTIMATOR_VERSION=78
- [f=-000001] [Path] [PathEstimator::ReadFile] hash=542161938
- [f=-000001] Reading Estimate PathCosts [8]
- [f=-000001] PathCosts: creating PE8 cache with 12 PF threads (16 MB)
- [f=-000001] PathCosts: precached 0 of 256 blocks
- [f=-000001] PathCosts: writing
- [f=-000001] [Path] [PathEstimator::Hash] mapChecksum=2595589116
- [f=-000001] [Path] [PathEstimator::Hash] typeMapChecksum=2776208535
- [f=-000001] [Path] [PathEstimator::Hash] moveDefChecksum=3760298127
- [f=-000001] [Path] [PathEstimator::Hash] blockingChecksum=666
- [f=-000001] [Path] [PathEstimator::Hash] BLOCK_SIZE=8
- [f=-000001] [Path] [PathEstimator::Hash] PATHESTIMATOR_VERSION=78
- [f=-000001] [Path] [PathEstimator::WriteFile] hash=542161938
- [f=-000001] PathCosts: written
- [f=-000001] [Path] [PathEstimator::Hash] mapChecksum=2595589116
- [f=-000001] [Path] [PathEstimator::Hash] typeMapChecksum=2776208535
- [f=-000001] [Path] [PathEstimator::Hash] moveDefChecksum=3760298127
- [f=-000001] [Path] [PathEstimator::Hash] blockingChecksum=666
- [f=-000001] [Path] [PathEstimator::Hash] BLOCK_SIZE=32
- [f=-000001] [Path] [PathEstimator::Hash] PATHESTIMATOR_VERSION=78
- [f=-000001] [Path] [PathEstimator::ReadFile] hash=542161962
- [f=-000001] Reading Estimate PathCosts [32]
- [f=-000001] PathCosts: creating PE32 cache with 12 PF threads (15 MB)
- [f=-000001] PathCosts: writing
- [f=-000001] [Path] [PathEstimator::Hash] mapChecksum=2595589116
- [f=-000001] [Path] [PathEstimator::Hash] typeMapChecksum=2776208535
- [f=-000001] [Path] [PathEstimator::Hash] moveDefChecksum=3760298127
- [f=-000001] [Path] [PathEstimator::Hash] blockingChecksum=666
- [f=-000001] [Path] [PathEstimator::Hash] BLOCK_SIZE=32
- [f=-000001] [Path] [PathEstimator::Hash] PATHESTIMATOR_VERSION=78
- [f=-000001] [Path] [PathEstimator::WriteFile] hash=542161962
- [f=-000001] PathCosts: written
- [f=-000001] [LoadFinalize] finalized PFS (40ms, checksum 00000000)
- [f=-000001] [WatchDog] deregistering controls for thread [load]
- [f=-000001] GameID: f76b725797441296953b1296078101e2
- [f=-000001] Connection attempt from UnnamedPlayer
- [f=-000001] -> Version: 101.0.1-440-g8389ba9 develop
- [f=-000001] -> Connection established (given id 0)
- [f=-000001] Player UnnamedPlayer finished loading and is now ingame
- [f=-000001] Warning: [DESYNC WARNING] path-checksum for player 0 (UnnamedPlayer) is 0; non-writable PathEstimator-cache?
- [f=-000001] Number of battles: 0
- [f=-000001] data.User, Iridium, Test1234
- [f=-000001] data.User, Scandium, Test1234
- [f=-000001] data.User, Hydrogen, Test1234
- [f=-000001] data.User, Springiee257, Test1234
- [f=-000001] data.User, _Shaman, Test1234
- [f=-000001] data.User, Elerium, Test1234
- [f=-000001] data.User, Platinum, Test1234
- [f=-000001] data.User, Springiee259, Test1234
- [f=-000001] data.User, Neptunium, Test1234
- [f=-000001] data.User, Neon, Test1234
- [f=-000001] data.User, Iodine2, Test1234
- [f=-000001] data.User, dahn, Test1234
- [f=-000001] data.User, Springiee, Test1234
- [f=-000001] data.User, Corvus_Corax, Test1234
- [f=-000001] data.User, Springiee261, Test1234
- [f=-000001] data.User, CMD_Riker, Test1234
- [f=-000001] data.User, carpal_tunnel, Test1234
- [f=-000001] data.User, Iodine, Test1234
- [f=-000001] data.User, [ffc]killer, Test1234
- [f=-000001] data.User, [ISP]Rallehop, Test1234
- [f=-000001] data.User, Springiee262, Test1234
- [f=-000001] data.User, ohioan55, Test1234
- [f=-000001] data.User, Springiee263, Test1234
- [f=-000001] data.User, Iodine1, Test1234
- [f=-000001] data.User, Strog, Test1234
- [f=-000001] data.User, dogma, Test1234
- [f=-000001] data.User, Springiee252, Test1234
- [f=-000001] Users in channel: zk, 31
- [f=-000001] Users in channel: zk, 31
- [f=-000001] [ReloadOrRestart] Spring "C:\Users\Tim\Documents\My Games\Spring Dev\devEngine\spring.exe" should be restarting
- [f=-000001] [ExecuteProcess] Windows start process arguments: PRING~2\DEVENG~1\spring.exe
- [f=-000001] [ExecuteProcess] Error creating subprocess (2)
- [f=-000001] [ReloadOrRestart] Spring "C:\Users\Tim\Documents\My Games\Spring Dev\devEngine\spring.exe" should be restarting
- [f=-000001] [ExecuteProcess] Windows start process arguments: PRING~2\DEVENG~1\spring.exe胆%IҾ`��[f=-000001] [ExecuteProcess] Error creating subprocess (2)
- [f=-000001] [ReloadOrRestart] Spring "C:\Users\Tim\Documents\My Games\Spring Dev\devEngine\spring.exe" should be restarting
- [f=-000001] [ExecuteProcess] Windows start process arguments: PRING~2\DEVENG~1\spring.exe
- [f=-000001] [ExecuteProcess] Error creating subprocess (2)
- [f=-000001] [ReloadOrRestart] Spring "C:\Users\Tim\Documents\My Games\Spring Dev\devEngine\spring.exe" should be restarting
- [f=-000001] [ExecuteProcess] Windows start process arguments: PRING~2\DEVENG~1\spring.exe
- [f=-000001] [ExecuteProcess] Error creating subprocess (2)
- [f=-000001] [ReloadOrRestart] Spring "C:\Users\Tim\Documents\My Games\Spring Dev\devEngine\spring.exe" should be restarting
- [f=-000001] [ExecuteProcess] Windows start process arguments: PRING~2\DEVENG~1\spring.exeP쨍
- [f=-000001] [ExecuteProcess] Error creating subprocess (2)
- [f=-000001] [ReloadOrRestart] Spring "C:\Users\Tim\Documents\My Games\Spring Dev\devEngine\spring.exe" should be restarting
- [f=-000001] [ExecuteProcess] Windows start process arguments: PRING~2\DEVENG~1\spring.exeP쨍
- [f=-000001] [ExecuteProcess] Error creating subprocess (2)
- [f=-000001] [ReloadOrRestart] Spring "C:\Users\Tim\Documents\My Games\Spring Dev\devEngine\spring.exe" should be restarting
- [f=-000001] [ExecuteProcess] Windows start process arguments: PRING~2\DEVENG~1\spring.exe8��IҾ`��[f=-000001] [ExecuteProcess] Error creating subprocess (2)
- [f=-000001] [ReloadOrRestart] Spring "C:\Users\Tim\Documents\My Games\Spring Dev\devEngine\spring.exe" should be restarting
- [f=-000001] [ExecuteProcess] Windows start process arguments: PRING~2\DEVENG~1\spring.exe
- [f=-000001] [ExecuteProcess] Error creating subprocess (2)
- [f=-000001] [ReloadOrRestart] Spring "C:\Users\Tim\Documents\My Games\Spring Dev\devEngine\spring.exe" should be restarting
- [f=-000001] [ExecuteProcess] Windows start process arguments: PRING~2\DEVENG~1\spring.exe
- [f=-000001] [ExecuteProcess] Error creating subprocess (2)
- [f=-000001] [ReloadOrRestart] Spring "C:\Users\Tim\Documents\My Games\Spring Dev\devEngine\spring.exe" should be restarting
- [f=-000001] [ExecuteProcess] Windows start process arguments: PRING~2\DEVENG~1\spring.exeP쨍
- [f=-000001] [ExecuteProcess] Error creating subprocess (2)
- [f=-000001] [ReloadOrRestart] Spring "C:\Users\Tim\Documents\My Games\Spring Dev\devEngine\spring.exe" should be restarting
- [f=-000001] [ExecuteProcess] Windows start process arguments: PRING~2\DEVENG~1\spring.exeP쨍
- [f=-000001] [ExecuteProcess] Error creating subprocess (2)
- [f=-000001] [ReloadOrRestart] Spring "C:\Users\Tim\Documents\My Games\Spring Dev\devEngine\spring.exe" should be restarting
- [f=-000001] [ExecuteProcess] Windows start process arguments: PRING~2\DEVENG~1\spring.exe��f=-000001] [ExecuteProcess] Error creating subprocess (2)
- [f=-000001] [ReloadOrRestart] Spring "C:\Users\Tim\Documents\My Games\Spring Dev\devEngine\spring.exe" should be restarting
- [f=-000001] [ExecuteProcess] Windows start process arguments: PRING~2\DEVENG~1\spring.exeѶR%IҾ`��[f=-000001] [ExecuteProcess] Error creating subprocess (2)
- [f=-000001] [ReloadOrRestart] Spring "C:\Users\Tim\Documents\My Games\Spring Dev\devEngine\spring.exe" should be restarting
- [f=-000001] [ExecuteProcess] Windows start process arguments: PRING~2\DEVENG~1\spring.exe��f=-000001] [ExecuteProcess] Error creating subprocess (2)
- [f=-000001] [ReloadOrRestart] Spring "C:\Users\Tim\Documents\My Games\Spring Dev\devEngine\spring.exe" should be restarting
- [f=-000001] [ExecuteProcess] Windows start process arguments: PRING~2\DEVENG~1\spring.exe��f=-000001] [ExecuteProcess] Error creating subprocess (2)
- [f=-000001] [ReloadOrRestart] Spring "C:\Users\Tim\Documents\My Games\Spring Dev\devEngine\spring.exe" should be restarting
- [f=-000001] [ExecuteProcess] Windows start process arguments: PRING~2\DEVENG~1\spring.exe
- [f=-000001] [ExecuteProcess] Error creating subprocess (2)
- [f=-000001] [ReloadOrRestart] Spring "C:\Users\Tim\Documents\My Games\Spring Dev\devEngine\spring.exe" should be restarting
- [f=-000001] [ExecuteProcess] Windows start process arguments: PRING~2\DEVENG~1\spring.exeP쨍
- [f=-000001] [ExecuteProcess] Error creating subprocess (2)
- [f=-000001] [ReloadOrRestart] Spring "C:\Users\Tim\Documents\My Games\Spring Dev\devEngine\spring.exe" should be restarting
- [f=-000001] [ExecuteProcess] Windows start process arguments: PRING~2\DEVENG~1\spring.exeP쨍
- [f=-000001] [ExecuteProcess] Error creating subprocess (2)
- [f=-000001] [ReloadOrRestart] Spring "C:\Users\Tim\Documents\My Games\Spring Dev\devEngine\spring.exe" should be restarting
- [f=-000001] [ExecuteProcess] Windows start process arguments: PRING~2\DEVENG~1\spring.exe
- [f=-000001] [ExecuteProcess] Error creating subprocess (2)
- [f=-000001] [ReloadOrRestart] Spring "C:\Users\Tim\Documents\My Games\Spring Dev\devEngine\spring.exe" should be restarting
- [f=-000001] [ExecuteProcess] Windows start process arguments: PRING~2\DEVENG~1\spring.exe��f=-000001] [ExecuteProcess] Error creating subprocess (2)
- [f=-000001] [ReloadOrRestart] Spring "C:\Users\Tim\Documents\My Games\Spring Dev\devEngine\spring.exe" should be restarting
- [f=-000001] [ExecuteProcess] Windows start process arguments: PRING~2\DEVENG~1\spring.exe
- [f=-000001] [ExecuteProcess] Error creating subprocess (2)
- [f=-000001] [ReloadOrRestart] Spring "C:\Users\Tim\Documents\My Games\Spring Dev\devEngine\spring.exe" should be restarting
- [f=-000001] [ExecuteProcess] Windows start process arguments: PRING~2\DEVENG~1\spring.exeP쨍
- [f=-000001] [ExecuteProcess] Error creating subprocess (2)
- [f=-000001] [ReloadOrRestart] Spring "C:\Users\Tim\Documents\My Games\Spring Dev\devEngine\spring.exe" should be restarting
- [f=-000001] [ExecuteProcess] Windows start process arguments: PRING~2\DEVENG~1\spring.exe
- [f=-000001] [ExecuteProcess] Error creating subprocess (2)
- [f=-000001] [ReloadOrRestart] Spring "C:\Users\Tim\Documents\My Games\Spring Dev\devEngine\spring.exe" should be restarting
- [f=-000001] [ExecuteProcess] Windows start process arguments: PRING~2\DEVENG~1\spring.exeนIӔAԇh
- [f=-000001] [ExecuteProcess] Error creating subprocess (2)
- [f=-000001] [ReloadOrRestart] Spring "C:\Users\Tim\Documents\My Games\Spring Dev\devEngine\spring.exe" should be restarting
- [f=-000001] [ExecuteProcess] Windows start process arguments: PRING~2\DEVENG~1\spring.exe��f=-000001] [ExecuteProcess] Error creating subprocess (2)
- [f=-000001] [ReloadOrRestart] Spring "C:\Users\Tim\Documents\My Games\Spring Dev\devEngine\spring.exe" should be restarting
- [f=-000001] [ExecuteProcess] Windows start process arguments: PRING~2\DEVENG~1\spring.exeP쨍
- [f=-000001] [ExecuteProcess] Error creating subprocess (2)
- [f=-000001] [ReloadOrRestart] Spring "C:\Users\Tim\Documents\My Games\Spring Dev\devEngine\spring.exe" should be restarting
- [f=-000001] [ExecuteProcess] Windows start process arguments: PRING~2\DEVENG~1\spring.exe
- [f=-000001] [ExecuteProcess] Error creating subprocess (2)
- [f=-000001] [ReloadOrRestart] Spring "C:\Users\Tim\Documents\My Games\Spring Dev\devEngine\spring.exe" should be restarting
- [f=-000001] [ExecuteProcess] Windows start process arguments: PRING~2\DEVENG~1\spring.exe
- [f=-000001] [ExecuteProcess] Error creating subprocess (2)
- [f=-000001] [ReloadOrRestart] Spring "C:\Users\Tim\Documents\My Games\Spring Dev\devEngine\spring.exe" should be restarting
- [f=-000001] [ExecuteProcess] Windows start process arguments: PRING~2\DEVENG~1\spring.exeP쨍
- [f=-000001] [ExecuteProcess] Error creating subprocess (2)
- [f=-000001] [ReloadOrRestart] Spring "C:\Users\Tim\Documents\My Games\Spring Dev\devEngine\spring.exe" should be restarting
- [f=-000001] [ExecuteProcess] Windows start process arguments: PRING~2\DEVENG~1\spring.exe
- [f=-000001] [ExecuteProcess] Error creating subprocess (2)
- [f=-000001] [ReloadOrRestart] Spring "C:\Users\Tim\Documents\My Games\Spring Dev\devEngine\spring.exe" should be restarting
- [f=-000001] Error: Spring 101.0.1-440-g8389ba9 develop has crashed.
- [f=-000001] Error: DLL information:
- [f=-000001] Error: 0x00400000 spring
- [f=-000001] Error: 0x77d40000 ntdll
- [f=-000001] Error: 0x775b0000 kernel32
- [f=-000001] Error: 0x6eb40000 avghookx
- [f=-000001] Error: 0x777d0000 KERNELBASE
- [f=-000001] Error: 0x76580000 ADVAPI32
- [f=-000001] Error: 0x77280000 msvcrt
- [f=-000001] Error: 0x77720000 sechost
- [f=-000001] Error: 0x75710000 RPCRT4
- [f=-000001] Error: 0x75690000 SspiCli
- [f=-000001] Error: 0x75680000 CRYPTBASE
- [f=-000001] Error: 0x60ea0000 GLU32
- [f=-000001] Error: 0x500d0000 OPENGL32
- [f=-000001] Error: 0x764f0000 GDI32
- [f=-000001] Error: 0x77820000 USER32
- [f=-000001] Error: 0x77710000 LPK
- [f=-000001] Error: 0x75e60000 USP10
- [f=-000001] Error: 0x77f10000 DDRAW
- [f=-000001] Error: 0x61040000 DCIMAN32
- [f=-000001] Error: 0x76060000 SETUPAPI
- [f=-000001] Error: 0x77430000 CFGMGR32
- [f=-000001] Error: 0x75fd0000 OLEAUT32
- [f=-000001] Error: 0x75810000 ole32
- [f=-000001] Error: 0x77920000 DEVOBJ
- [f=-000001] Error: 0x74e10000 dwmapi
- [f=-000001] Error: 0x764c0000 IMAGEHLP
- [f=-000001] Error: 0x76630000 SHELL32
- [f=-000001] Error: 0x77340000 SHLWAPI
- [f=-000001] Error: 0x6fa20000 WINMM
- [f=-000001] Error: 0x75b00000 WS2_32
- [f=-000001] Error: 0x75800000 NSI
- [f=-000001] Error: 0x10000000 DevIL
- [f=-000001] Error: 0x52cd0000 MSVCP80
- [f=-000001] Error: 0x6f530000 MSVCR80
- [f=-000001] Error: 0x6b800000 OpenAL32
- [f=-000001] Error: 0x70780000 vorbisfile
- [f=-000001] Error: 0x68140000 ogg
- [f=-000001] Error: 0x64cc0000 vorbis
- [f=-000001] Error: 0x62e80000 zlib1
- [f=-000001] Error: 0x70e40000 libfreetype-6
- [f=-000001] Error: 0x65180000 libfontconfig-1
- [f=-000001] Error: 0x68f40000 libexpat-1
- [f=-000001] Error: 0x62aa0000 glew32
- [f=-000001] Error: 0x6c740000 SDL2
- [f=-000001] Error: 0x75f60000 IMM32
- [f=-000001] Error: 0x75b40000 MSCTF
- [f=-000001] Error: 0x755b0000 VERSION
- [f=-000001] Error: 0x74440000 nvapi
- [f=-000001] Error: 0x76420000 profapi
- [f=-000001] Error: 0x6e700000 uxtheme
- [f=-000001] Error: 0x048c0000 nvoglv32
- [f=-000001] Error: 0x72e40000 WTSAPI32
- [f=-000001] Error: 0x62cb0000 dbghelp
- [f=-000001] Error: 0x75520000 ntmarta
- [f=-000001] Error: 0x776c0000 WLDAP32
- [f=-000001] Error: 0x6d8f0000 WINSTA
- [f=-000001] Error: 0x773a0000 CLBCatQ
- [f=-000001] Error: 0x6f470000 shfolder
- [f=-000001] Error: 0x73060000 MMDevApi
- [f=-000001] Error: 0x6e8c0000 PROPSYS
- [f=-000001] Error: 0x5f2c0000 dsound
- [f=-000001] Error: 0x72e60000 POWRPROF
- [f=-000001] Error: 0x6ea30000 AUDIOSES
- [f=-000001] Error: 0x61010000 dinput8
- [f=-000001] Error: 0x60e90000 HID
- [f=-000001] Error: 0x75ac0000 WINTRUST
- [f=-000001] Error: 0x77460000 CRYPT32
- [f=-000001] Error: 0x75fc0000 MSASN1
- [f=-000001] Error: 0x02e50000 XInput1_3
- [f=-000001] Error: 0x70600000 mswsock
- [f=-000001] Error: 0x6f300000 wship6
- [f=-000001] Error: 0x705c0000 wshtcpip
- [f=-000001] Error: 0x6ff80000 DNSAPI
- [f=-000001] Error: 0x705e0000 IPHLPAPI
- [f=-000001] Error: 0x70560000 WINNSI
- [f=-000001] Error: 0x74b00000 rasadhlp
- [f=-000001] Error: 0x74ac0000 fwpuclnt
- [f=-000001] Error: 0x74e00000 NLAapi
- [f=-000001] Error: 0x74df0000 napinsp
- [f=-000001] Error: 0x74c80000 pnrpnsp
- [f=-000001] Error: 0x747b0000 winrnr
- [f=-000001] Error: Exception: Access violation (0xc0000005)
- [f=-000001] Error: Exception Address: 0x00485f48
- [f=-000001] Error: Stacktrace for Spring 101.0.1-440-g8389ba9 develop:
- [f=-000001] Error: (0) C:\Users\Tim\Documents\My Games\Spring Dev\devEngine\spring.exe [0x00485F48]
- [f=-000001] Error: (1) C:\Users\Tim\Documents\My Games\Spring Dev\devEngine\spring.exe [0x007BC4D8]
- [f=-000001] Error: (2) C:\Users\Tim\Documents\My Games\Spring Dev\devEngine\spring.exe [0x007BC5A7]
- [f=-000001] Error: (3) C:\Users\Tim\Documents\My Games\Spring Dev\devEngine\spring.exe [0x007BB080]
- [f=-000001] Error: (4) C:\Users\Tim\Documents\My Games\Spring Dev\devEngine\spring.exe [0x007BB6F5]
- [f=-000001] Error: (5) C:\Users\Tim\Documents\My Games\Spring Dev\devEngine\spring.exe [0x005C4C5F]
- [f=-000001] Error: (6) C:\Users\Tim\Documents\My Games\Spring Dev\devEngine\spring.exe [0x005C5564]
- [f=-000001] Error: (7) C:\Users\Tim\Documents\My Games\Spring Dev\devEngine\spring.exe [0x00856950]
- [f=-000001] Error: (8) C:\Users\Tim\Documents\My Games\Spring Dev\devEngine\spring.exe [0x00859D39]
- [f=-000001] Error: (9) C:\Windows\syswow64\msvcrt.dll [0x0000B1B0]
- [f=-000001] Error: (10) C:\Users\Tim\Documents\My Games\Spring Dev\devEngine\spring.exe [0x008560CC]
- [f=-000001] Error: (11) C:\Users\Tim\Documents\My Games\Spring Dev\devEngine\spring.exe [0x0084AC19]
- [f=-000001] Error: (12) C:\Users\Tim\Documents\My Games\Spring Dev\devEngine\spring.exe [0x0084DE80]
- [f=-000001] Error: (13) C:\Users\Tim\Documents\My Games\Spring Dev\devEngine\spring.exe [0x00856DB3]
- [f=-000001] Error: (14) C:\Users\Tim\Documents\My Games\Spring Dev\devEngine\spring.exe [0x0084B559]
- [f=-000001] Error: (15) C:\Users\Tim\Documents\My Games\Spring Dev\devEngine\spring.exe [0x0084A58D]
- [f=-000001] Error: (16) C:\Users\Tim\Documents\My Games\Spring Dev\devEngine\spring.exe [0x0084A305]
- [f=-000001] Error: (17) C:\Users\Tim\Documents\My Games\Spring Dev\devEngine\spring.exe [0x0084DC68]
- [f=-000001] Error: (18) C:\Users\Tim\Documents\My Games\Spring Dev\devEngine\spring.exe [0x00856950]
- [f=-000001] Error: (19) C:\Users\Tim\Documents\My Games\Spring Dev\devEngine\spring.exe [0x008584F9]
- [f=-000001] Error: (20) C:\Users\Tim\Documents\My Games\Spring Dev\devEngine\spring.exe [0x00859D39]
- [f=-000001] Error: (21) C:\Windows\syswow64\USER32.dll [0x00022A82]
- [f=-000001] Error: (22) C:\Users\Tim\Documents\My Games\Spring Dev\devEngine\spring.exe [0x00856C10]
- [f=-000001] Error: (23) C:\Users\Tim\Documents\My Games\Spring Dev\devEngine\spring.exe [0x00AB4758]
- [f=-000001] Error: (24) C:\Users\Tim\Documents\My Games\Spring Dev\devEngine\spring.exe [0x00849FC0]
- [f=-000001] Error: (25) C:\Users\Tim\Documents\My Games\Spring Dev\devEngine\spring.exe [0x008560CC]
- [f=-000001] Error: (26) C:\Windows\syswow64\USER32.dll [0x00016A8C]
- [f=-000001] Error: (27) C:\Windows\system32\uxtheme.dll [0x00010B64]
- [f=-000001] Error: (28) C:\Windows\system32\uxtheme.dll [0x00010B96]
- [f=-000001] Error: (29) C:\Users\Tim\Documents\My Games\Spring Dev\devEngine\spring.exe [0x0084DBDF]
- [f=-000001] Error: (30) C:\Users\Tim\Documents\My Games\Spring Dev\devEngine\spring.exe [0x00856950]
- [f=-000001] Error: (31) C:\Windows\syswow64\USER32.dll [0x00016D91]
- [f=-000001] Error: (32) C:\Users\Tim\Documents\My Games\Spring Dev\devEngine\spring.exe [0x00859D39]
- [f=-000001] Error: (33) C:\Windows\syswow64\USER32.dll [0x000162FA]
- [f=-000001] Error: (34) C:\Users\Tim\Documents\My Games\Spring Dev\devEngine\spring.exe [0x00856C10]
- [f=-000001] Error: [ErrorMessageBox][1] msg="Spring has crashed:
- Access violation.
- A stacktrace has been written to:
- C:\Users\tim\Documents\My Games\Spring Dev\devEngine\infolog.txt" IsMainThread()=1 fromMain=0
- [f=-000001] Error: [ErrorMessageBox][2]
- [f=-000001] [SpringApp::ShutDown][1]
- [f=-000001] [ThreadPool::SetThreadCount][1] #wanted=0 #current=3 #max=6
- [f=-000001] [ThreadPool::SetThreadCount][2] #threads=0
- [f=-000001] [SpringApp::ShutDown][2]
- [f=-000001] [KillLua][1]
- [f=-000001] [KillLua][2]
- [f=-000001] [KillLua][3]
- [f=-000001] [KillLua][4]
- [f=-000001] [~CGame]1]
- [f=-000001] [KillLua][1]
- [f=-000001] [KillLua][2]
- [f=-000001] [KillLua][3]
- [f=-000001] [KillLua][4]
- [f=-000001] [KillMisc][1]
- [f=-000001] [KillMisc][2]
- [f=-000001] [KillRendering][1]
- [f=-000001] Statistics for RectangleOptimizer: 0%
- [f=-000001] [KillInterface][1]
- [f=-000001] [KillInterface][2]
- [f=-000001] [KillSimulation][1]
- [f=-000001] [KillSimulation][2]
- [f=-000001] [CCollisionHandler] dis-/continuous tests: 0/0
- [f=-000001] [KillSimulation][3]
- [f=-000001] [~CPathCache(4x4)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
- [f=-000001] [~CPathCache(4x4)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
- [f=-000001] [~CPathCache(16x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
- [f=-000001] [~CPathCache(16x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
- [f=-000001] Statistics for RectangleOptimizer: 0%
- [f=-000001] Statistics for RectangleOptimizer: 0%
- [f=-000001] LosHandler stats: total instances=2; shared=0%; from cache=50%
- [f=-000001] [KillSimulation][4]
- [f=-000001] [~CGame][2]
- [f=-000001] [~CGame][3]
- [f=-000001] [SpringApp::ShutDown][3]
- [f=-000001] Statistics for local connection:
- Received: 601 bytes
- Sent: 180 bytes
- [f=-000001] Writing demo: C:\Users\Tim\Documents\My Games\Spring Dev\devEngine\demos\20160628_222216_Blank v1_101.0.1-440-g8389ba9 develop.sdfz
- [f=-000001] [SpringApp::ShutDown][4]
- [f=-000001] [WatchDog] deregistering controls for thread [audio]
- [f=-000001] [SpringApp::ShutDown][5]
- [f=-000001] [SpringApp::ShutDown][6]
- [f=-000001] [SpringApp::ShutDown][7]
- [LuaSocket] Dumping luasocket rules:
- [LuaSocket] TCP_CONNECT ALLOW * -1
- [LuaSocket] TCP_LISTEN ALLOW * -1
- [LuaSocket] UDP_LISTEN ALLOW * -1
- [SpringApp::ShutDown][8]
- [WatchDog] deregistering controls for thread [main]
- [WatchDog::Uninstall][1] hangDetectorThread=00000000
- [SpringApp::ShutDown][9]
- Error: [ErrorMessageBox][3]
- Error: [ErrorMessageBox][4]
- Fatal: Spring: Unhandled exception
- Spring has crashed:
- Access violation.
- A stacktrace has been written to:
- C:\Users\tim\Documents\My Games\Spring Dev\devEngine\infolog.txt
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