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  1. [ParseCmdLine] command-line args: "C:\Users\Tim\Documents\My Games\Spring Dev\devEngine\spring.exe"
  2. Using configuration source: "C:\Users\Tim\Documents\My Games\Spring Dev\devEngine\springsettings.cfg"
  3. Using additional configuration source: "C:\Users\Tim\Documents\My Games\Spring\springsettings.cfg"
  4. ============== <User Config> ==============
  5. AllowDeferredMapRendering = 1
  6. AllowDeferredModelRendering = 1
  7. BumpWaterBlurReflection = 1
  8. BumpWaterDepthBits = 16
  9. BumpWaterShoreWaves = 0
  10. BumpWaterTexSizeReflection = 128
  11. CamMode = 1
  12. CamTimeExponent = 4.0
  13. CamTimeFactor = 1.0
  14. DualScreenMiniMapOnLeft = 1
  15. EdgeMoveWidth = 0.002
  16. ExtraTextureUpdateRate = 10
  17. FPSFOV = 90
  18. FSAALevel = 2
  19. FontFile = FreeSansBold.otf
  20. Fullscreen = 0
  21. GroundDetail = 100
  22. GroundScarAlphaFade = 1
  23. HangTimeout = 0
  24. HardwareCursor = 1
  25. InitialNetworkTimeout = 0
  26. InputTextGeo = 0.26 0.73 0.02 0.028
  27. LODScale = 1.000
  28. LODScaleReflection = 1.000
  29. LODScaleRefraction = 1.000
  30. LODScaleShadow = 1.000
  31. LastSelectedMap = Blank v1
  32. LastSelectedMod = Chobby $VERSION
  33. LastSelectedScript = Player Only: Testing Sandbox
  34. MaxParticles = 20000
  35. MaximumTransmissionUnit = 0
  36. MiddleClickScrollSpeed = -0.005
  37. MiniMapRenderToTexture = 0
  38. MouseDragScrollThreshold = 0
  39. ReconnectTimeout = 0
  40. ScreenshotCounter = 265
  41. ScrollWheelSpeed = -25
  42. Shadows = 1
  43. ShowClock = 0
  44. ShowFPS = 1
  45. ShowPlayerInfo = 0
  46. ShowSpeed = 1
  47. SmallFontFile = FreeSansBold.otf
  48. SmoothLines = 1
  49. TeamHighlight = 0
  50. TeamNanoSpray = 0
  51. TreeRadius = 1000
  52. UnitIconDist = 100
  53. UnitLodDist = 9999
  54. UsePBO = 0
  55. Water = 4
  56. WindowBorderless = 1
  57. WindowPosX = 0
  58. WindowPosY = 0
  59. snd_volmaster = 16
  60. snd_volmusic = 9
  61. ============== </User Config> ==============
  62. Available log sections: KeyBindings, AutohostInterface, GameServer, Net, CSMFGroundTextures, RoamMeshDrawer, BumpWater, DynWater, SkyBox, DecalsDrawerGL4, FarTextureHandler, Model, Piece, OBJParser, ModelRenderContainer, Shader, Texture, Font, CregSerializer, ArchiveScanner, VFS, Sound, LuaSocket, GroundMoveType, Path
  63. Enabled log sections: Sound(Notice)
  64. Enable or disable log sections using the LogSections configuration key
  65. or the SPRING_LOG_SECTIONS environment variable (both comma separated).
  66. Use "none" to disable the default log sections.
  67. LogOutput initialized.
  68. Spring 101.0.1-440-g8389ba9 develop
  69. Build Environment: boost-105500, GNU libstdc++ version 20130531
  70. Compiler Version: gcc-4.8.1
  71. Operating System: Microsoft Windows
  72. Microsoft Windows 7 Business Edition, 64-bit Service Pack 1 (build 7601)
  73. Intel(R) Core(TM) i7-3930K CPU @ 3.20GHz; 16333MB RAM, 32664MB pagefile
  74. Word Size: 32-bit (emulated)
  75. CPU Clock: win32::TimeGetTime
  76. Physical CPU Cores: 6
  77. Logical CPU Cores: 12
  78. [CMyMath::Init] CPU SSE mask: 127, flags:
  79. SSE 1.0: 1, SSE 2.0: 1
  80. SSE 3.0: 1, SSSE 3.0: 1
  81. SSE 4.1: 1, SSE 4.2: 1
  82. SSE 4.0A: 0, SSE 5.0A: 0
  83. using streflop SSE FP-math mode, CPU supports SSE instructions
  84. Supported Video modes on Display 1 x:0 y:0 1920x1080:
  85. 640x480, 720x480, 720x576, 800x600, 1280x720, 1024x768, 1280x768, 1360x768, 1366x768, 1280x800, 1152x864, 1600x900, 1280x960, 1280x1024, 1600x1024, 1680x1050, 1920x1080
  86. Supported Video modes on Display 2 x:1920 y:0 1920x1080:
  87. 640x480, 720x480, 720x576, 800x600, 1280x720, 1024x768, 1280x768, 1360x768, 1366x768, 1280x800, 1152x864, 1600x900, 1280x960, 1280x1024, 1600x1024, 1680x1050, 1920x1080
  88. SDL version: linked 2.0.4; compiled 2.0.4
  89. GL version: 4.5.0 NVIDIA 368.22
  90. GL vendor: NVIDIA Corporation
  91. GL renderer: GeForce GTX 560 Ti/PCIe/SSE2
  92. GLSL version: 4.50 NVIDIA
  93. GLEW version: 1.5.8
  94. Video RAM: total 1024MB, available 631MB
  95. SwapInterval: 1
  96. FBO::maxSamples: 32
  97. GL info:
  98. haveARB: 1, haveGLSL: 1, ATI hacks: 0
  99. FBO support: 1, NPOT-texture support: 1, 24bit Z-buffer support: 1
  100. maximum texture size: 16384, compress MIP-map textures: 0
  101. maximum SmoothPointSize: 190, maximum vec4 varying/attributes: 31/16
  102. maximum drawbuffers: 8, maximum recommended indices/vertices: 1048576/1048576
  103. number of UniformBufferBindings: 84 (64kB)
  104. VSync disabled
  105. [InitOpenGL] video mode set to 1920x1080:24bit @60Hz (windowed)
  106. [WatchDog::Install] disabled
  107. [WatchDog] registering controls for thread [main]
  108. [ThreadPool::SetThreadCount][1] #wanted=6 #current=1 #max=6
  109. [ThreadPool::SetThreadCount][2] #threads=5
  110. [DataDirs] Portable Mode!
  111. Using read-write data directory: C:\Users\Tim\Documents\My Games\Spring Dev\devEngine\
  112. Using read-only data directory: C:\Users\Tim\Documents\My Games\Spring\
  113. Scanning: C:\Users\Tim\Documents\My Games\Spring\maps
  114. Scanning: C:\Users\Tim\Documents\My Games\Spring\base
  115. Scanning: C:\Users\Tim\Documents\My Games\Spring\games
  116. Scanning: C:\Users\Tim\Documents\My Games\Spring\packages
  117. Scanning: C:\Users\Tim\Documents\My Games\Spring Dev\devEngine\maps
  118. Scanning: C:\Users\Tim\Documents\My Games\Spring Dev\devEngine\base
  119. Scanning: C:\Users\Tim\Documents\My Games\Spring Dev\devEngine\games
  120. Error: Found a "C:\Users\Tim\Documents\My Games\Spring\games\examplemod.sdd" already in "C:\Users\Tim\Documents\My Games\Spring Dev\devEngine\games\examplemod.sdd", ignoring.
  121. [f=-000001] [Sound] OpenAL info:
  122. [f=-000001] [Sound] Available Devices:
  123. [f=-000001] [Sound] Speakers (Realtek High Definition Audio)
  124. [f=-000001] [Sound] Realtek Digital Output (Realtek High Definition Audio)
  125. [f=-000001] [Sound] Speakers (Realtek High Definition Audio)
  126. [f=-000001] [Sound] Device: OpenAL Soft
  127. [f=-000001] [Sound] Vendor: OpenAL Community
  128. [f=-000001] [Sound] Version: 1.1 ALSOFT 1.16.0
  129. [f=-000001] [Sound] Renderer: OpenAL Soft
  130. [f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
  131. [f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
  132. [f=-000001] [Sound] Error: EFX: AL_INVALID_VALUE (40963)
  133. [f=-000001] [Sound] Error: Initializing EFX failed!
  134. [f=-000001] [Sound] Max Sounds: 128
  135. [f=-000001] [WatchDog] registering controls for thread [audio]
  136. [f=-000001] Joysticks found: 0
  137. [f=-000001] [ThreadPool::SetThreadCount][1] #wanted=3 #current=6 #max=6
  138. [f=-000001] [ThreadPool::SetThreadCount][2] #threads=2
  139. [f=-000001] [Threading] Main thread CPU affinity mask set: 4092
  140. [f=-000001] [InitOpenGL] video mode set to 1920x1080:24bit @60Hz (windowed)
  141. [f=-000001] Hosting on: localhost:8452
  142. [f=-000001] Connecting to local server
  143. [f=-000001] [AddGameSetupArchivesToVFS] using map: Blank v1
  144. [f=-000001] Warning: Opening socket on loopback address. Other users will not be able to connect!
  145. [f=-000001] Binding UDP socket to IP (v6) ::1 (localhost) port 8452
  146. [f=-000001] [UDPListener] successfully bound socket on port 8452
  147. [f=-000001] PreGame::StartServer: 138 ms
  148. [f=-000001] [AddGameSetupArchivesToVFS] using map: Blank v1
  149. [f=-000001] [AddGameSetupArchivesToVFS] using game: Chobby $VERSION (archive: Chobby.sdd)
  150. [f=-000001] Recording demo to: C:\Users\Tim\Documents\My Games\Spring Dev\devEngine\demos\20160628_222216_Blank v1_101.0.1-440-g8389ba9 develop.sdfz
  151. [f=-000001] PreGame::GameDataReceived: 185 ms
  152. [f=-000001] [PreGame::UpdateClientNet] user number 0 (team 0, allyteam 0)
  153. [f=-000001] [LuaIntro] Searching for new Widgets
  154. [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
  155. [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
  156. [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
  157. [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
  158. [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
  159. [f=-000001] [LuaIntro] Found new widget "SpringLogo"
  160. [f=-000001] [LuaIntro] Found new widget "LoadTexture"
  161. [f=-000001] [LuaIntro] Found new widget "LoadProgress"
  162. [f=-000001] [LuaIntro] Found new widget "Main"
  163. [f=-000001] [LuaIntro] Found new widget "Music"
  164. [f=-000001] [LuaIntro] Found new widget "WM Stuff"
  165. [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown
  166. [f=-000001] [LuaIntro] Loading widget: WM Stuff <wm.lua>
  167. [f=-000001] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua>
  168. [f=-000001] [LuaIntro] Loading widget: Main <main.lua>
  169. [f=-000001] [LuaIntro] Loading widget: Music <music.lua>
  170. [f=-000001] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua>
  171. [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
  172. [f=-000001] [WatchDog] registering controls for thread [load]
  173. [f=-000001] Parsing Map Information
  174. [f=-000001] Loading SMF
  175. [f=-000001] Loading Map (1 MB)
  176. [f=-000001] Loading Radar Icons
  177. [f=-000001] Loading GameData Definitions
  178. [f=-000001] [defs.lua] loading all *Defs tables: 3ms
  179. [f=-000001] Game::LoadDefs (GameData): 4 ms
  180. [f=-000001] Loading Sound Definitions
  181. [f=-000001] [Sound] parsed 6 sounds from gamedata/sounds.lua
  182. [f=-000001] Game::LoadDefs (Sound): 1 ms
  183. [f=-000001] Creating Smooth Height Mesh
  184. [f=-000001] SmoothHeightMesh::MakeSmoothMesh: 1 ms
  185. [f=-000001] Creating QuadField & CEGs
  186. [f=-000001] [CDamageArrayHandler] number of ArmorDefs: 1
  187. [f=-000001] [RegisterAssimpModelFormats] supported Assimp model formats: *.3ds;*.blend;*.dae;*.lwo;
  188. [f=-000001] Creating Unit Textures
  189. [f=-000001] Creating Sky
  190. [f=-000001] Loading Weapon Definitions
  191. [f=-000001] Loading Unit Definitions
  192. [f=-000001] Loading Feature Definitions
  193. [f=-000001] [IPathManager::GetInstance] using DEFAULT path-manager
  194. [f=-000001] Initializing Map Features
  195. [f=-000001] Creating ShadowHandler
  196. [f=-000001] Creating GroundDrawer
  197. [f=-000001] Loading Map Tiles
  198. [f=-000001] Loading Square Textures
  199. [f=-000001] CSMFGroundTextures::ConvolveHeightMap: 0 ms
  200. [f=-000001] Switching to ROAM Mesh Rendering
  201. [f=-000001] Creating TreeDrawer
  202. [f=-000001] Loaded DecalsDrawer: Legacy
  203. [f=-000001] Creating ProjectileDrawer & UnitDrawer
  204. [f=-000001] Creating Projectile Textures
  205. [f=-000001] Creating Water
  206. [f=-000001] Game::LoadInterface (Camera&Mouse): 55 ms
  207. [f=-000001] Game::LoadInterface (Console): 0 ms
  208. [f=-000001] InfoTexture: shaders
  209. [f=-000001] Loading LuaRules
  210. [f=-000001] Loaded SYNCED gadget: Delay API <api_delay.lua>
  211. [f=-000001] Loaded SYNCED gadget: Initial Settings <gui_settings.lua>
  212. [f=-000001] Loaded SYNCED gadget: Lua unit script framework <unit_script.lua>
  213. [f=-000001] Loaded UNSYNCED gadget: Delay API <api_delay.lua>
  214. [f=-000001] Loaded UNSYNCED gadget: Initial Settings <gui_settings.lua>
  215. [f=-000001] Loading LuaGaia
  216. [f=-000001] Loading LuaUI
  217. [f=-000001] LuaUI Entry Point: "LuaUI/main.lua"
  218. [f=-000001] LuaUI Access Lock: enabled
  219. [f=-000001] LuaSocket Enabled: yes
  220. [f=-000001] [LuaUI] Error: Failed to load: BlockUserWidgets.lua (Include() could not load 'LuaUI/SystemWidgets/BlockUserWidgets.lua')
  221. [f=-000001] [LuaUI] Searching for new Widgets
  222. [f=-000001] [LuaUI] Scanning: LuaUI/Addons/
  223. [f=-000001] [LuaUI] Scanning: LuaUI/Widgets/
  224. [f=-000001] [LuaUI] Scanning: LuaUI/SystemAddons/
  225. [f=-000001] [LuaUI] Scanning: LuaUI/SystemWidgets/
  226. [f=-000001] [LuaUI] Scanning: LuaUI/chili/
  227. [f=-000001] [LuaUI] Scanning: libs/chilifx/LuaUI/widgets
  228. [f=-000001] [LuaUI] Scanning: libs/chotify/LuaUI/widgets
  229. [f=-000001] [LuaUI] Scanning: libs/i18n/LuaUI/widgets
  230. [f=-000001] [LuaUI] Scanning: libs/liblobby/LuaUI/widgets
  231. [f=-000001] [LuaUI] Warning: Missing GetInfo() in: tablefunctions.lua
  232. [f=-000001] [LuaUI] Loading widgets <>=vfs **=raw ()=unknown
  233. [f=-000001] [LuaUI] Loading API widget: Chili Framework <api_chili.lua>
  234. [f=-000001] [LuaUI] Loading API widget: LibLobby API <api_lobby.lua>
  235. [f=-000001] TableEcho = {
  236. [f=-000001] serverAddress = zero-k.info
  237. [f=-000001] serverName = Zero-K
  238. [f=-000001] ZKServer = true
  239. [f=-000001] },
  240. [f=-000001] [LuaUI] Loading API widget: i18n <api_i18n.lua>
  241. [f=-000001] [LuaUI] Loading API widget: ChiliFX <api_chilifx.lua>
  242. [f=-000001] [ChiliFX] Enabled: false
  243. [f=-000001] [LuaUI] Loading API widget: Chotify <api_chotify.lua>
  244. [f=-000001] [Chotify] Enabled: true
  245. [f=-000001] [LuaUI] Loading widget: Delay API <api_delay.lua>
  246. [f=-000001] [LuaUI] Loading widget: Cursor tooltip <bgu_cursor_tip.lua>
  247. [f=-000001] [LuaUI] Loading widget: First Unit Spotter *dbg_first_unit.lua*
  248. [f=-000001] [LuaUI] Warning: Headers files aren't supported anymore use "require" instead!
  249. [f=-000001] [LuaUI] Warning: Headers files aren't supported anymore use "require" instead!
  250. [f=-000001] [LuaUI] Loading widget: Chili lobby <gui_chili_lobby.lua>
  251. [f=-000001] [LuaUI] Loading widget: Standalone lobby tools <gui_standalone_lobby.lua>
  252. [f=-000001] small digital clock is disabled!
  253. [f=-000001] [LuaUI] LuaUI v1.0 (Lua 5.1)
  254. [f=-000001] [LoadFinalize] finalizing PFS
  255. [f=-000001] [Path] [PathEstimator::Hash] mapChecksum=2595589116
  256. [f=-000001] [Path] [PathEstimator::Hash] typeMapChecksum=2776208535
  257. [f=-000001] [Path] [PathEstimator::Hash] moveDefChecksum=3760298127
  258. [f=-000001] [Path] [PathEstimator::Hash] blockingChecksum=666
  259. [f=-000001] [Path] [PathEstimator::Hash] BLOCK_SIZE=8
  260. [f=-000001] [Path] [PathEstimator::Hash] PATHESTIMATOR_VERSION=78
  261. [f=-000001] [Path] [PathEstimator::ReadFile] hash=542161938
  262. [f=-000001] Reading Estimate PathCosts [8]
  263. [f=-000001] PathCosts: creating PE8 cache with 12 PF threads (16 MB)
  264. [f=-000001] PathCosts: precached 0 of 256 blocks
  265. [f=-000001] PathCosts: writing
  266. [f=-000001] [Path] [PathEstimator::Hash] mapChecksum=2595589116
  267. [f=-000001] [Path] [PathEstimator::Hash] typeMapChecksum=2776208535
  268. [f=-000001] [Path] [PathEstimator::Hash] moveDefChecksum=3760298127
  269. [f=-000001] [Path] [PathEstimator::Hash] blockingChecksum=666
  270. [f=-000001] [Path] [PathEstimator::Hash] BLOCK_SIZE=8
  271. [f=-000001] [Path] [PathEstimator::Hash] PATHESTIMATOR_VERSION=78
  272. [f=-000001] [Path] [PathEstimator::WriteFile] hash=542161938
  273. [f=-000001] PathCosts: written
  274. [f=-000001] [Path] [PathEstimator::Hash] mapChecksum=2595589116
  275. [f=-000001] [Path] [PathEstimator::Hash] typeMapChecksum=2776208535
  276. [f=-000001] [Path] [PathEstimator::Hash] moveDefChecksum=3760298127
  277. [f=-000001] [Path] [PathEstimator::Hash] blockingChecksum=666
  278. [f=-000001] [Path] [PathEstimator::Hash] BLOCK_SIZE=32
  279. [f=-000001] [Path] [PathEstimator::Hash] PATHESTIMATOR_VERSION=78
  280. [f=-000001] [Path] [PathEstimator::ReadFile] hash=542161962
  281. [f=-000001] Reading Estimate PathCosts [32]
  282. [f=-000001] PathCosts: creating PE32 cache with 12 PF threads (15 MB)
  283. [f=-000001] PathCosts: writing
  284. [f=-000001] [Path] [PathEstimator::Hash] mapChecksum=2595589116
  285. [f=-000001] [Path] [PathEstimator::Hash] typeMapChecksum=2776208535
  286. [f=-000001] [Path] [PathEstimator::Hash] moveDefChecksum=3760298127
  287. [f=-000001] [Path] [PathEstimator::Hash] blockingChecksum=666
  288. [f=-000001] [Path] [PathEstimator::Hash] BLOCK_SIZE=32
  289. [f=-000001] [Path] [PathEstimator::Hash] PATHESTIMATOR_VERSION=78
  290. [f=-000001] [Path] [PathEstimator::WriteFile] hash=542161962
  291. [f=-000001] PathCosts: written
  292. [f=-000001] [LoadFinalize] finalized PFS (40ms, checksum 00000000)
  293. [f=-000001] [WatchDog] deregistering controls for thread [load]
  294. [f=-000001] GameID: f76b725797441296953b1296078101e2
  295. [f=-000001] Connection attempt from UnnamedPlayer
  296. [f=-000001] -> Version: 101.0.1-440-g8389ba9 develop
  297. [f=-000001] -> Connection established (given id 0)
  298. [f=-000001] Player UnnamedPlayer finished loading and is now ingame
  299. [f=-000001] Warning: [DESYNC WARNING] path-checksum for player 0 (UnnamedPlayer) is 0; non-writable PathEstimator-cache?
  300. [f=-000001] Number of battles: 0
  301. [f=-000001] data.User, Iridium, Test1234
  302. [f=-000001] data.User, Scandium, Test1234
  303. [f=-000001] data.User, Hydrogen, Test1234
  304. [f=-000001] data.User, Springiee257, Test1234
  305. [f=-000001] data.User, _Shaman, Test1234
  306. [f=-000001] data.User, Elerium, Test1234
  307. [f=-000001] data.User, Platinum, Test1234
  308. [f=-000001] data.User, Springiee259, Test1234
  309. [f=-000001] data.User, Neptunium, Test1234
  310. [f=-000001] data.User, Neon, Test1234
  311. [f=-000001] data.User, Iodine2, Test1234
  312. [f=-000001] data.User, dahn, Test1234
  313. [f=-000001] data.User, Springiee, Test1234
  314. [f=-000001] data.User, Corvus_Corax, Test1234
  315. [f=-000001] data.User, Springiee261, Test1234
  316. [f=-000001] data.User, CMD_Riker, Test1234
  317. [f=-000001] data.User, carpal_tunnel, Test1234
  318. [f=-000001] data.User, Iodine, Test1234
  319. [f=-000001] data.User, [ffc]killer, Test1234
  320. [f=-000001] data.User, [ISP]Rallehop, Test1234
  321. [f=-000001] data.User, Springiee262, Test1234
  322. [f=-000001] data.User, ohioan55, Test1234
  323. [f=-000001] data.User, Springiee263, Test1234
  324. [f=-000001] data.User, Iodine1, Test1234
  325. [f=-000001] data.User, Strog, Test1234
  326. [f=-000001] data.User, dogma, Test1234
  327. [f=-000001] data.User, Springiee252, Test1234
  328. [f=-000001] Users in channel: zk, 31
  329. [f=-000001] Users in channel: zk, 31
  330. [f=-000001] [ReloadOrRestart] Spring "C:\Users\Tim\Documents\My Games\Spring Dev\devEngine\spring.exe" should be restarting
  331. [f=-000001] [ExecuteProcess] Windows start process arguments: PRING~2\DEVENG~1\spring.exe
  332. [f=-000001] [ExecuteProcess] Error creating subprocess (2)
  333. [f=-000001] [ReloadOrRestart] Spring "C:\Users\Tim\Documents\My Games\Spring Dev\devEngine\spring.exe" should be restarting
  334. [f=-000001] [ExecuteProcess] Windows start process arguments: PRING~2\DEVENG~1\spring.exe胆%IҾ`��[f=-000001] [ExecuteProcess] Error creating subprocess (2)
  335. [f=-000001] [ReloadOrRestart] Spring "C:\Users\Tim\Documents\My Games\Spring Dev\devEngine\spring.exe" should be restarting
  336. [f=-000001] [ExecuteProcess] Windows start process arguments: PRING~2\DEVENG~1\spring.exe
  337. [f=-000001] [ExecuteProcess] Error creating subprocess (2)
  338. [f=-000001] [ReloadOrRestart] Spring "C:\Users\Tim\Documents\My Games\Spring Dev\devEngine\spring.exe" should be restarting
  339. [f=-000001] [ExecuteProcess] Windows start process arguments: PRING~2\DEVENG~1\spring.exe
  340. [f=-000001] [ExecuteProcess] Error creating subprocess (2)
  341. [f=-000001] [ReloadOrRestart] Spring "C:\Users\Tim\Documents\My Games\Spring Dev\devEngine\spring.exe" should be restarting
  342. [f=-000001] [ExecuteProcess] Windows start process arguments: PRING~2\DEVENG~1\spring.exeP쨍
  343. [f=-000001] [ExecuteProcess] Error creating subprocess (2)
  344. [f=-000001] [ReloadOrRestart] Spring "C:\Users\Tim\Documents\My Games\Spring Dev\devEngine\spring.exe" should be restarting
  345. [f=-000001] [ExecuteProcess] Windows start process arguments: PRING~2\DEVENG~1\spring.exeP쨍
  346. [f=-000001] [ExecuteProcess] Error creating subprocess (2)
  347. [f=-000001] [ReloadOrRestart] Spring "C:\Users\Tim\Documents\My Games\Spring Dev\devEngine\spring.exe" should be restarting
  348. [f=-000001] [ExecuteProcess] Windows start process arguments: PRING~2\DEVENG~1\spring.exe8��IҾ`��[f=-000001] [ExecuteProcess] Error creating subprocess (2)
  349. [f=-000001] [ReloadOrRestart] Spring "C:\Users\Tim\Documents\My Games\Spring Dev\devEngine\spring.exe" should be restarting
  350. [f=-000001] [ExecuteProcess] Windows start process arguments: PRING~2\DEVENG~1\spring.exe
  351. [f=-000001] [ExecuteProcess] Error creating subprocess (2)
  352. [f=-000001] [ReloadOrRestart] Spring "C:\Users\Tim\Documents\My Games\Spring Dev\devEngine\spring.exe" should be restarting
  353. [f=-000001] [ExecuteProcess] Windows start process arguments: PRING~2\DEVENG~1\spring.exe
  354. [f=-000001] [ExecuteProcess] Error creating subprocess (2)
  355. [f=-000001] [ReloadOrRestart] Spring "C:\Users\Tim\Documents\My Games\Spring Dev\devEngine\spring.exe" should be restarting
  356. [f=-000001] [ExecuteProcess] Windows start process arguments: PRING~2\DEVENG~1\spring.exeP쨍
  357. [f=-000001] [ExecuteProcess] Error creating subprocess (2)
  358. [f=-000001] [ReloadOrRestart] Spring "C:\Users\Tim\Documents\My Games\Spring Dev\devEngine\spring.exe" should be restarting
  359. [f=-000001] [ExecuteProcess] Windows start process arguments: PRING~2\DEVENG~1\spring.exeP쨍
  360. [f=-000001] [ExecuteProcess] Error creating subprocess (2)
  361. [f=-000001] [ReloadOrRestart] Spring "C:\Users\Tim\Documents\My Games\Spring Dev\devEngine\spring.exe" should be restarting
  362. [f=-000001] [ExecuteProcess] Windows start process arguments: PRING~2\DEVENG~1\spring.exe��f=-000001] [ExecuteProcess] Error creating subprocess (2)
  363. [f=-000001] [ReloadOrRestart] Spring "C:\Users\Tim\Documents\My Games\Spring Dev\devEngine\spring.exe" should be restarting
  364. [f=-000001] [ExecuteProcess] Windows start process arguments: PRING~2\DEVENG~1\spring.exeѶR%IҾ`��[f=-000001] [ExecuteProcess] Error creating subprocess (2)
  365. [f=-000001] [ReloadOrRestart] Spring "C:\Users\Tim\Documents\My Games\Spring Dev\devEngine\spring.exe" should be restarting
  366. [f=-000001] [ExecuteProcess] Windows start process arguments: PRING~2\DEVENG~1\spring.exe��f=-000001] [ExecuteProcess] Error creating subprocess (2)
  367. [f=-000001] [ReloadOrRestart] Spring "C:\Users\Tim\Documents\My Games\Spring Dev\devEngine\spring.exe" should be restarting
  368. [f=-000001] [ExecuteProcess] Windows start process arguments: PRING~2\DEVENG~1\spring.exe��f=-000001] [ExecuteProcess] Error creating subprocess (2)
  369. [f=-000001] [ReloadOrRestart] Spring "C:\Users\Tim\Documents\My Games\Spring Dev\devEngine\spring.exe" should be restarting
  370. [f=-000001] [ExecuteProcess] Windows start process arguments: PRING~2\DEVENG~1\spring.exe
  371. [f=-000001] [ExecuteProcess] Error creating subprocess (2)
  372. [f=-000001] [ReloadOrRestart] Spring "C:\Users\Tim\Documents\My Games\Spring Dev\devEngine\spring.exe" should be restarting
  373. [f=-000001] [ExecuteProcess] Windows start process arguments: PRING~2\DEVENG~1\spring.exeP쨍
  374. [f=-000001] [ExecuteProcess] Error creating subprocess (2)
  375. [f=-000001] [ReloadOrRestart] Spring "C:\Users\Tim\Documents\My Games\Spring Dev\devEngine\spring.exe" should be restarting
  376. [f=-000001] [ExecuteProcess] Windows start process arguments: PRING~2\DEVENG~1\spring.exeP쨍
  377. [f=-000001] [ExecuteProcess] Error creating subprocess (2)
  378. [f=-000001] [ReloadOrRestart] Spring "C:\Users\Tim\Documents\My Games\Spring Dev\devEngine\spring.exe" should be restarting
  379. [f=-000001] [ExecuteProcess] Windows start process arguments: PRING~2\DEVENG~1\spring.exe
  380. [f=-000001] [ExecuteProcess] Error creating subprocess (2)
  381. [f=-000001] [ReloadOrRestart] Spring "C:\Users\Tim\Documents\My Games\Spring Dev\devEngine\spring.exe" should be restarting
  382. [f=-000001] [ExecuteProcess] Windows start process arguments: PRING~2\DEVENG~1\spring.exe��f=-000001] [ExecuteProcess] Error creating subprocess (2)
  383. [f=-000001] [ReloadOrRestart] Spring "C:\Users\Tim\Documents\My Games\Spring Dev\devEngine\spring.exe" should be restarting
  384. [f=-000001] [ExecuteProcess] Windows start process arguments: PRING~2\DEVENG~1\spring.exe
  385. [f=-000001] [ExecuteProcess] Error creating subprocess (2)
  386. [f=-000001] [ReloadOrRestart] Spring "C:\Users\Tim\Documents\My Games\Spring Dev\devEngine\spring.exe" should be restarting
  387. [f=-000001] [ExecuteProcess] Windows start process arguments: PRING~2\DEVENG~1\spring.exeP쨍
  388. [f=-000001] [ExecuteProcess] Error creating subprocess (2)
  389. [f=-000001] [ReloadOrRestart] Spring "C:\Users\Tim\Documents\My Games\Spring Dev\devEngine\spring.exe" should be restarting
  390. [f=-000001] [ExecuteProcess] Windows start process arguments: PRING~2\DEVENG~1\spring.exe
  391. [f=-000001] [ExecuteProcess] Error creating subprocess (2)
  392. [f=-000001] [ReloadOrRestart] Spring "C:\Users\Tim\Documents\My Games\Spring Dev\devEngine\spring.exe" should be restarting
  393. [f=-000001] [ExecuteProcess] Windows start process arguments: PRING~2\DEVENG~1\spring.exeนIӔAԇh
  394. [f=-000001] [ExecuteProcess] Error creating subprocess (2)
  395. [f=-000001] [ReloadOrRestart] Spring "C:\Users\Tim\Documents\My Games\Spring Dev\devEngine\spring.exe" should be restarting
  396. [f=-000001] [ExecuteProcess] Windows start process arguments: PRING~2\DEVENG~1\spring.exe��f=-000001] [ExecuteProcess] Error creating subprocess (2)
  397. [f=-000001] [ReloadOrRestart] Spring "C:\Users\Tim\Documents\My Games\Spring Dev\devEngine\spring.exe" should be restarting
  398. [f=-000001] [ExecuteProcess] Windows start process arguments: PRING~2\DEVENG~1\spring.exeP쨍
  399. [f=-000001] [ExecuteProcess] Error creating subprocess (2)
  400. [f=-000001] [ReloadOrRestart] Spring "C:\Users\Tim\Documents\My Games\Spring Dev\devEngine\spring.exe" should be restarting
  401. [f=-000001] [ExecuteProcess] Windows start process arguments: PRING~2\DEVENG~1\spring.exe
  402. [f=-000001] [ExecuteProcess] Error creating subprocess (2)
  403. [f=-000001] [ReloadOrRestart] Spring "C:\Users\Tim\Documents\My Games\Spring Dev\devEngine\spring.exe" should be restarting
  404. [f=-000001] [ExecuteProcess] Windows start process arguments: PRING~2\DEVENG~1\spring.exe
  405. [f=-000001] [ExecuteProcess] Error creating subprocess (2)
  406. [f=-000001] [ReloadOrRestart] Spring "C:\Users\Tim\Documents\My Games\Spring Dev\devEngine\spring.exe" should be restarting
  407. [f=-000001] [ExecuteProcess] Windows start process arguments: PRING~2\DEVENG~1\spring.exeP쨍
  408. [f=-000001] [ExecuteProcess] Error creating subprocess (2)
  409. [f=-000001] [ReloadOrRestart] Spring "C:\Users\Tim\Documents\My Games\Spring Dev\devEngine\spring.exe" should be restarting
  410. [f=-000001] [ExecuteProcess] Windows start process arguments: PRING~2\DEVENG~1\spring.exe
  411. [f=-000001] [ExecuteProcess] Error creating subprocess (2)
  412. [f=-000001] [ReloadOrRestart] Spring "C:\Users\Tim\Documents\My Games\Spring Dev\devEngine\spring.exe" should be restarting
  413. [f=-000001] Error: Spring 101.0.1-440-g8389ba9 develop has crashed.
  414. [f=-000001] Error: DLL information:
  415. [f=-000001] Error: 0x00400000 spring
  416. [f=-000001] Error: 0x77d40000 ntdll
  417. [f=-000001] Error: 0x775b0000 kernel32
  418. [f=-000001] Error: 0x6eb40000 avghookx
  419. [f=-000001] Error: 0x777d0000 KERNELBASE
  420. [f=-000001] Error: 0x76580000 ADVAPI32
  421. [f=-000001] Error: 0x77280000 msvcrt
  422. [f=-000001] Error: 0x77720000 sechost
  423. [f=-000001] Error: 0x75710000 RPCRT4
  424. [f=-000001] Error: 0x75690000 SspiCli
  425. [f=-000001] Error: 0x75680000 CRYPTBASE
  426. [f=-000001] Error: 0x60ea0000 GLU32
  427. [f=-000001] Error: 0x500d0000 OPENGL32
  428. [f=-000001] Error: 0x764f0000 GDI32
  429. [f=-000001] Error: 0x77820000 USER32
  430. [f=-000001] Error: 0x77710000 LPK
  431. [f=-000001] Error: 0x75e60000 USP10
  432. [f=-000001] Error: 0x77f10000 DDRAW
  433. [f=-000001] Error: 0x61040000 DCIMAN32
  434. [f=-000001] Error: 0x76060000 SETUPAPI
  435. [f=-000001] Error: 0x77430000 CFGMGR32
  436. [f=-000001] Error: 0x75fd0000 OLEAUT32
  437. [f=-000001] Error: 0x75810000 ole32
  438. [f=-000001] Error: 0x77920000 DEVOBJ
  439. [f=-000001] Error: 0x74e10000 dwmapi
  440. [f=-000001] Error: 0x764c0000 IMAGEHLP
  441. [f=-000001] Error: 0x76630000 SHELL32
  442. [f=-000001] Error: 0x77340000 SHLWAPI
  443. [f=-000001] Error: 0x6fa20000 WINMM
  444. [f=-000001] Error: 0x75b00000 WS2_32
  445. [f=-000001] Error: 0x75800000 NSI
  446. [f=-000001] Error: 0x10000000 DevIL
  447. [f=-000001] Error: 0x52cd0000 MSVCP80
  448. [f=-000001] Error: 0x6f530000 MSVCR80
  449. [f=-000001] Error: 0x6b800000 OpenAL32
  450. [f=-000001] Error: 0x70780000 vorbisfile
  451. [f=-000001] Error: 0x68140000 ogg
  452. [f=-000001] Error: 0x64cc0000 vorbis
  453. [f=-000001] Error: 0x62e80000 zlib1
  454. [f=-000001] Error: 0x70e40000 libfreetype-6
  455. [f=-000001] Error: 0x65180000 libfontconfig-1
  456. [f=-000001] Error: 0x68f40000 libexpat-1
  457. [f=-000001] Error: 0x62aa0000 glew32
  458. [f=-000001] Error: 0x6c740000 SDL2
  459. [f=-000001] Error: 0x75f60000 IMM32
  460. [f=-000001] Error: 0x75b40000 MSCTF
  461. [f=-000001] Error: 0x755b0000 VERSION
  462. [f=-000001] Error: 0x74440000 nvapi
  463. [f=-000001] Error: 0x76420000 profapi
  464. [f=-000001] Error: 0x6e700000 uxtheme
  465. [f=-000001] Error: 0x048c0000 nvoglv32
  466. [f=-000001] Error: 0x72e40000 WTSAPI32
  467. [f=-000001] Error: 0x62cb0000 dbghelp
  468. [f=-000001] Error: 0x75520000 ntmarta
  469. [f=-000001] Error: 0x776c0000 WLDAP32
  470. [f=-000001] Error: 0x6d8f0000 WINSTA
  471. [f=-000001] Error: 0x773a0000 CLBCatQ
  472. [f=-000001] Error: 0x6f470000 shfolder
  473. [f=-000001] Error: 0x73060000 MMDevApi
  474. [f=-000001] Error: 0x6e8c0000 PROPSYS
  475. [f=-000001] Error: 0x5f2c0000 dsound
  476. [f=-000001] Error: 0x72e60000 POWRPROF
  477. [f=-000001] Error: 0x6ea30000 AUDIOSES
  478. [f=-000001] Error: 0x61010000 dinput8
  479. [f=-000001] Error: 0x60e90000 HID
  480. [f=-000001] Error: 0x75ac0000 WINTRUST
  481. [f=-000001] Error: 0x77460000 CRYPT32
  482. [f=-000001] Error: 0x75fc0000 MSASN1
  483. [f=-000001] Error: 0x02e50000 XInput1_3
  484. [f=-000001] Error: 0x70600000 mswsock
  485. [f=-000001] Error: 0x6f300000 wship6
  486. [f=-000001] Error: 0x705c0000 wshtcpip
  487. [f=-000001] Error: 0x6ff80000 DNSAPI
  488. [f=-000001] Error: 0x705e0000 IPHLPAPI
  489. [f=-000001] Error: 0x70560000 WINNSI
  490. [f=-000001] Error: 0x74b00000 rasadhlp
  491. [f=-000001] Error: 0x74ac0000 fwpuclnt
  492. [f=-000001] Error: 0x74e00000 NLAapi
  493. [f=-000001] Error: 0x74df0000 napinsp
  494. [f=-000001] Error: 0x74c80000 pnrpnsp
  495. [f=-000001] Error: 0x747b0000 winrnr
  496. [f=-000001] Error: Exception: Access violation (0xc0000005)
  497. [f=-000001] Error: Exception Address: 0x00485f48
  498. [f=-000001] Error: Stacktrace for Spring 101.0.1-440-g8389ba9 develop:
  499. [f=-000001] Error: (0) C:\Users\Tim\Documents\My Games\Spring Dev\devEngine\spring.exe [0x00485F48]
  500. [f=-000001] Error: (1) C:\Users\Tim\Documents\My Games\Spring Dev\devEngine\spring.exe [0x007BC4D8]
  501. [f=-000001] Error: (2) C:\Users\Tim\Documents\My Games\Spring Dev\devEngine\spring.exe [0x007BC5A7]
  502. [f=-000001] Error: (3) C:\Users\Tim\Documents\My Games\Spring Dev\devEngine\spring.exe [0x007BB080]
  503. [f=-000001] Error: (4) C:\Users\Tim\Documents\My Games\Spring Dev\devEngine\spring.exe [0x007BB6F5]
  504. [f=-000001] Error: (5) C:\Users\Tim\Documents\My Games\Spring Dev\devEngine\spring.exe [0x005C4C5F]
  505. [f=-000001] Error: (6) C:\Users\Tim\Documents\My Games\Spring Dev\devEngine\spring.exe [0x005C5564]
  506. [f=-000001] Error: (7) C:\Users\Tim\Documents\My Games\Spring Dev\devEngine\spring.exe [0x00856950]
  507. [f=-000001] Error: (8) C:\Users\Tim\Documents\My Games\Spring Dev\devEngine\spring.exe [0x00859D39]
  508. [f=-000001] Error: (9) C:\Windows\syswow64\msvcrt.dll [0x0000B1B0]
  509. [f=-000001] Error: (10) C:\Users\Tim\Documents\My Games\Spring Dev\devEngine\spring.exe [0x008560CC]
  510. [f=-000001] Error: (11) C:\Users\Tim\Documents\My Games\Spring Dev\devEngine\spring.exe [0x0084AC19]
  511. [f=-000001] Error: (12) C:\Users\Tim\Documents\My Games\Spring Dev\devEngine\spring.exe [0x0084DE80]
  512. [f=-000001] Error: (13) C:\Users\Tim\Documents\My Games\Spring Dev\devEngine\spring.exe [0x00856DB3]
  513. [f=-000001] Error: (14) C:\Users\Tim\Documents\My Games\Spring Dev\devEngine\spring.exe [0x0084B559]
  514. [f=-000001] Error: (15) C:\Users\Tim\Documents\My Games\Spring Dev\devEngine\spring.exe [0x0084A58D]
  515. [f=-000001] Error: (16) C:\Users\Tim\Documents\My Games\Spring Dev\devEngine\spring.exe [0x0084A305]
  516. [f=-000001] Error: (17) C:\Users\Tim\Documents\My Games\Spring Dev\devEngine\spring.exe [0x0084DC68]
  517. [f=-000001] Error: (18) C:\Users\Tim\Documents\My Games\Spring Dev\devEngine\spring.exe [0x00856950]
  518. [f=-000001] Error: (19) C:\Users\Tim\Documents\My Games\Spring Dev\devEngine\spring.exe [0x008584F9]
  519. [f=-000001] Error: (20) C:\Users\Tim\Documents\My Games\Spring Dev\devEngine\spring.exe [0x00859D39]
  520. [f=-000001] Error: (21) C:\Windows\syswow64\USER32.dll [0x00022A82]
  521. [f=-000001] Error: (22) C:\Users\Tim\Documents\My Games\Spring Dev\devEngine\spring.exe [0x00856C10]
  522. [f=-000001] Error: (23) C:\Users\Tim\Documents\My Games\Spring Dev\devEngine\spring.exe [0x00AB4758]
  523. [f=-000001] Error: (24) C:\Users\Tim\Documents\My Games\Spring Dev\devEngine\spring.exe [0x00849FC0]
  524. [f=-000001] Error: (25) C:\Users\Tim\Documents\My Games\Spring Dev\devEngine\spring.exe [0x008560CC]
  525. [f=-000001] Error: (26) C:\Windows\syswow64\USER32.dll [0x00016A8C]
  526. [f=-000001] Error: (27) C:\Windows\system32\uxtheme.dll [0x00010B64]
  527. [f=-000001] Error: (28) C:\Windows\system32\uxtheme.dll [0x00010B96]
  528. [f=-000001] Error: (29) C:\Users\Tim\Documents\My Games\Spring Dev\devEngine\spring.exe [0x0084DBDF]
  529. [f=-000001] Error: (30) C:\Users\Tim\Documents\My Games\Spring Dev\devEngine\spring.exe [0x00856950]
  530. [f=-000001] Error: (31) C:\Windows\syswow64\USER32.dll [0x00016D91]
  531. [f=-000001] Error: (32) C:\Users\Tim\Documents\My Games\Spring Dev\devEngine\spring.exe [0x00859D39]
  532. [f=-000001] Error: (33) C:\Windows\syswow64\USER32.dll [0x000162FA]
  533. [f=-000001] Error: (34) C:\Users\Tim\Documents\My Games\Spring Dev\devEngine\spring.exe [0x00856C10]
  534. [f=-000001] Error: [ErrorMessageBox][1] msg="Spring has crashed:
  535. Access violation.
  536.  
  537. A stacktrace has been written to:
  538. C:\Users\tim\Documents\My Games\Spring Dev\devEngine\infolog.txt" IsMainThread()=1 fromMain=0
  539. [f=-000001] Error: [ErrorMessageBox][2]
  540. [f=-000001] [SpringApp::ShutDown][1]
  541. [f=-000001] [ThreadPool::SetThreadCount][1] #wanted=0 #current=3 #max=6
  542. [f=-000001] [ThreadPool::SetThreadCount][2] #threads=0
  543. [f=-000001] [SpringApp::ShutDown][2]
  544. [f=-000001] [KillLua][1]
  545. [f=-000001] [KillLua][2]
  546. [f=-000001] [KillLua][3]
  547. [f=-000001] [KillLua][4]
  548. [f=-000001] [~CGame]1]
  549. [f=-000001] [KillLua][1]
  550. [f=-000001] [KillLua][2]
  551. [f=-000001] [KillLua][3]
  552. [f=-000001] [KillLua][4]
  553. [f=-000001] [KillMisc][1]
  554. [f=-000001] [KillMisc][2]
  555. [f=-000001] [KillRendering][1]
  556. [f=-000001] Statistics for RectangleOptimizer: 0%
  557. [f=-000001] [KillInterface][1]
  558. [f=-000001] [KillInterface][2]
  559. [f=-000001] [KillSimulation][1]
  560. [f=-000001] [KillSimulation][2]
  561. [f=-000001] [CCollisionHandler] dis-/continuous tests: 0/0
  562. [f=-000001] [KillSimulation][3]
  563. [f=-000001] [~CPathCache(4x4)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
  564. [f=-000001] [~CPathCache(4x4)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
  565. [f=-000001] [~CPathCache(16x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
  566. [f=-000001] [~CPathCache(16x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
  567. [f=-000001] Statistics for RectangleOptimizer: 0%
  568. [f=-000001] Statistics for RectangleOptimizer: 0%
  569. [f=-000001] LosHandler stats: total instances=2; shared=0%; from cache=50%
  570. [f=-000001] [KillSimulation][4]
  571. [f=-000001] [~CGame][2]
  572. [f=-000001] [~CGame][3]
  573. [f=-000001] [SpringApp::ShutDown][3]
  574. [f=-000001] Statistics for local connection:
  575. Received: 601 bytes
  576. Sent: 180 bytes
  577.  
  578. [f=-000001] Writing demo: C:\Users\Tim\Documents\My Games\Spring Dev\devEngine\demos\20160628_222216_Blank v1_101.0.1-440-g8389ba9 develop.sdfz
  579. [f=-000001] [SpringApp::ShutDown][4]
  580. [f=-000001] [WatchDog] deregistering controls for thread [audio]
  581. [f=-000001] [SpringApp::ShutDown][5]
  582. [f=-000001] [SpringApp::ShutDown][6]
  583. [f=-000001] [SpringApp::ShutDown][7]
  584. [LuaSocket] Dumping luasocket rules:
  585. [LuaSocket] TCP_CONNECT ALLOW * -1
  586. [LuaSocket] TCP_LISTEN ALLOW * -1
  587. [LuaSocket] UDP_LISTEN ALLOW * -1
  588. [SpringApp::ShutDown][8]
  589. [WatchDog] deregistering controls for thread [main]
  590. [WatchDog::Uninstall][1] hangDetectorThread=00000000
  591. [SpringApp::ShutDown][9]
  592. Error: [ErrorMessageBox][3]
  593. Error: [ErrorMessageBox][4]
  594. Fatal: Spring: Unhandled exception
  595. Spring has crashed:
  596. Access violation.
  597.  
  598. A stacktrace has been written to:
  599. C:\Users\tim\Documents\My Games\Spring Dev\devEngine\infolog.txt
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