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Dec 25th, 2013
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  1. ////////////////// THIS WORKS /////////////////////
  2.  
  3. class Extended_AnimStateChanged_Eventhandlers
  4. {
  5. class CAManBase
  6. {
  7. class BABE_acc_CAManBase_AnimStateChanged
  8. {
  9. onRespawn = true;
  10. AnimStateChanged = "hint 'test'";
  11. };
  12. };
  13. };
  14. //////////////////////////////////////////////////
  15.  
  16.  
  17.  
  18.  
  19.  
  20. ////////////////// THIS DOESN'T WORK /////////////////////
  21.  
  22. class Extended_AnimStateChanged_Eventhandlers
  23. {
  24. class CAManBase
  25. {
  26. class BABE_acc_CAManBase_AnimStateChanged
  27. {
  28. onRespawn = true;
  29. AnimStateChanged = "[] execVM 'babe_acc\scripts\test.sqf'"; ///// test.sqf just has the hint inside
  30. };
  31. };
  32. };
  33. //////////////////////////////////////////////////
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