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- Error #5: UNADDRESSABLE ACCESS beyond top of stack: reading 0x00c7f350-0x00c7f354 4 byte(s)
- # 0 LuaHandler::run [Z:/Programs/Lambda-CDM/LuaHandler.cpp:56]
- # 1 Game::run [Z:/Programs/Lambda-CDM/Game.cpp:53]
- # 2 main [Z:/Programs/Lambda-CDM/main.cpp:19]
- Note: @0:08:49.118 in thread 7704
- Note: 0x00c7f350 refers to 928 byte(s) beyond the top of the stack 0x00c7f6f0
- Note: instruction: mov (%eax) -> %eax
- Error #6: UNADDRESSABLE ACCESS beyond top of stack: reading 0x00c7f350-0x00c7f354 4 byte(s)
- # 0 LuaHandler::render [Z:/Programs/Lambda-CDM/LuaHandler.cpp:74]
- # 1 Game::run [Z:/Programs/Lambda-CDM/Game.cpp:71]
- # 2 main [Z:/Programs/Lambda-CDM/main.cpp:19]
- Note: @0:08:49.723 in thread 7704
- Note: 0x00c7f350 refers to 944 byte(s) beyond the top of the stack 0x00c7f700
- Note: instruction: mov (%eax) -> %eax
- Error #7: UNADDRESSABLE ACCESS: reading 0x00000004-0x00000008 4 byte(s)
- # 0 LuaHandler::render [Z:/Programs/Lambda-CDM/LuaHandler.cpp:74]
- # 1 Game::run [Z:/Programs/Lambda-CDM/Game.cpp:71]
- # 2 main [Z:/Programs/Lambda-CDM/main.cpp:19]
- Note: @0:08:49.738 in thread 7704
- Note: instruction: mov (%eax) -> %eax
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