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- package Mrhand3.SOARYN.InventoryReg;
- import java.util.ArrayList;
- import java.util.Arrays;
- import java.util.List;
- import net.minecraft.entity.player.EntityPlayer;
- import net.minecraft.inventory.IInventory;
- import net.minecraft.item.Item;
- import net.minecraft.item.ItemStack;
- import net.minecraft.nbt.NBTTagCompound;
- import net.minecraft.nbt.NBTTagList;
- public class InventoryHelper implements IInventory
- {
- protected List<IInventoryThing> callbacks;
- protected String inventoryTitle;
- protected int slotsCount;
- protected ItemStack[] inventoryContents;
- protected boolean isInvNameLocalized;
- public InventoryHelper(String name, boolean isInvNameLocalized, int size)
- {
- callbacks = new ArrayList<IInventoryThing>();
- this.isInvNameLocalized = isInvNameLocalized;
- this.slotsCount = size;
- this.inventoryTitle = name;
- this.inventoryContents = new ItemStack[size];
- }
- public void addCallback(IInventoryThing callback)
- {
- callbacks.add(callback);
- }
- @Override
- public void closeChest() {}
- @Override
- public ItemStack decrStackSize(int par1, int par2)
- {
- if (this.inventoryContents[par1] != null)
- {
- ItemStack itemstack;
- if (this.inventoryContents[par1].stackSize <= par2)
- {
- itemstack = this.inventoryContents[par1];
- this.inventoryContents[par1] = null;
- this.onInventoryChanged(par1);
- return itemstack;
- }
- itemstack = this.inventoryContents[par1].splitStack(par2);
- if (this.inventoryContents[par1].stackSize == 0)
- {
- this.inventoryContents[par1] = null;
- }
- this.onInventoryChanged(par1);
- return itemstack;
- }
- return null;
- }
- @Override
- public int getInventoryStackLimit()
- {
- return 64;
- }
- @Override
- public String getInvName()
- {
- return this.inventoryTitle;
- }
- @Override
- public int getSizeInventory()
- {
- return slotsCount;
- }
- @Override
- public ItemStack getStackInSlot(int i)
- {
- return this.inventoryContents[i];
- }
- public ItemStack getStackInSlot(Enum<?> i)
- {
- return getStackInSlot(i.ordinal());
- }
- @Override
- public ItemStack getStackInSlotOnClosing(int i)
- {
- if (i >= this.inventoryContents.length)
- {
- return null;
- }
- if (this.inventoryContents[i] != null)
- {
- ItemStack itemstack = this.inventoryContents[i];
- this.inventoryContents[i] = null;
- return itemstack;
- }
- return null;
- }
- @Override
- public boolean isInvNameLocalized()
- {
- return isInvNameLocalized;
- }
- public boolean isItem(int slot, Item item)
- {
- return inventoryContents[slot] != null
- && inventoryContents[slot].getItem() == item;
- }
- @Override
- public boolean isItemValidForSlot(int i, ItemStack itemstack)
- {
- return true;
- }
- @Override
- public boolean isUseableByPlayer(EntityPlayer entityplayer)
- {
- return true;
- }
- public void onInventoryChanged(int slotNumber)
- {
- for (IInventoryThing callback : callbacks)
- {
- callback.onInventoryChanged(this, slotNumber);
- }
- }
- @Override
- public void openChest() {}
- public void clearAndSetSlotCount(int amount)
- {
- this.slotsCount = amount;
- inventoryContents = new ItemStack[amount];
- onInventoryChanged(0);
- }
- public void readFromNBT(NBTTagCompound tag)
- {
- if (tag.hasKey("size"))
- {
- this.slotsCount = tag.getInteger("size");
- }
- NBTTagList nbttaglist = tag.getTagList("Items");
- inventoryContents = new ItemStack[slotsCount];
- for (int i = 0; i < nbttaglist.tagCount(); i++)
- {
- NBTTagCompound stacktag = (NBTTagCompound)nbttaglist.tagAt(i);
- int j = stacktag.getByte("Slot");
- if (j >= 0 && j < inventoryContents.length)
- {
- inventoryContents[j] = ItemStack.loadItemStackFromNBT(stacktag);
- }
- }
- }
- @Override
- public void setInventorySlotContents(int i, ItemStack itemstack)
- {
- this.inventoryContents[i] = itemstack;
- if (itemstack != null && itemstack.stackSize > getInventoryStackLimit())
- {
- itemstack.stackSize = getInventoryStackLimit();
- }
- this.onInventoryChanged(i);
- }
- public void writeToNBT(NBTTagCompound tag)
- {
- tag.setInteger("size", getSizeInventory());
- NBTTagList nbttaglist = new NBTTagList();
- for (int i = 0; i < inventoryContents.length; i++)
- {
- if (inventoryContents[i] != null)
- {
- NBTTagCompound stacktag = new NBTTagCompound();
- stacktag.setByte("Slot", (byte)i);
- inventoryContents[i].writeToNBT(stacktag);
- nbttaglist.appendTag(stacktag);
- }
- }
- tag.setTag("Items", nbttaglist);
- }
- /**
- * This bastard never even gets called, so ignore it
- */
- @Override
- public void onInventoryChanged() {}
- public void copyFrom(IInventory inventory)
- {
- for (int i = 0; i < inventory.getSizeInventory(); i++)
- {
- if (i < getSizeInventory())
- {
- ItemStack stack = inventory.getStackInSlot(i);
- if (stack != null)
- {
- setInventorySlotContents(i, stack.copy());
- }
- else
- {
- setInventorySlotContents(i, null);
- }
- }
- }
- }
- public List<ItemStack> contents()
- {
- return Arrays.asList(inventoryContents);
- }
- }
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