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  1. Initialize engine version: 5.5.0f3 (38b4efef76f0)
  2. GfxDevice: creating device client; threaded=1
  3. Direct3D:
  4. Version: Direct3D 11.0 [level 11.0]
  5. Renderer: NVIDIA GeForce GTX 960 (ID=0x1401)
  6. Vendor: NVIDIA
  7. VRAM: 1969 MB
  8. Driver: 21.21.13.7270
  9. Default GameObject Tag: Player already registered
  10.  
  11. (Filename: Line: 90)
  12.  
  13. Begin MonoManager ReloadAssembly
  14. Platform assembly: C:\Users\Charles\Downloads\OrbusVRClient-0.20\OrbusVRClient-0.20\resources\app\client\vrclient_Data\Managed\UnityEngine.dll (this message is harmless)
  15. Loading C:\Users\Charles\Downloads\OrbusVRClient-0.20\OrbusVRClient-0.20\resources\app\client\vrclient_Data\Managed\UnityEngine.dll into Unity Child Domain
  16. Platform assembly: C:\Users\Charles\Downloads\OrbusVRClient-0.20\OrbusVRClient-0.20\resources\app\client\vrclient_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
  17. Loading C:\Users\Charles\Downloads\OrbusVRClient-0.20\OrbusVRClient-0.20\resources\app\client\vrclient_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  18. Platform assembly: C:\Users\Charles\Downloads\OrbusVRClient-0.20\OrbusVRClient-0.20\resources\app\client\vrclient_Data\Managed\Assembly-CSharp.dll (this message is harmless)
  19. Loading C:\Users\Charles\Downloads\OrbusVRClient-0.20\OrbusVRClient-0.20\resources\app\client\vrclient_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  20. Platform assembly: C:\Users\Charles\Downloads\OrbusVRClient-0.20\OrbusVRClient-0.20\resources\app\client\vrclient_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
  21. Loading C:\Users\Charles\Downloads\OrbusVRClient-0.20\OrbusVRClient-0.20\resources\app\client\vrclient_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
  22. Platform assembly: C:\Users\Charles\Downloads\OrbusVRClient-0.20\OrbusVRClient-0.20\resources\app\client\vrclient_Data\Managed\UnityEngine.UI.dll (this message is harmless)
  23. Loading C:\Users\Charles\Downloads\OrbusVRClient-0.20\OrbusVRClient-0.20\resources\app\client\vrclient_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  24. Platform assembly: C:\Users\Charles\Downloads\OrbusVRClient-0.20\OrbusVRClient-0.20\resources\app\client\vrclient_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
  25. Loading C:\Users\Charles\Downloads\OrbusVRClient-0.20\OrbusVRClient-0.20\resources\app\client\vrclient_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  26. Platform assembly: C:\Users\Charles\Downloads\OrbusVRClient-0.20\OrbusVRClient-0.20\resources\app\client\vrclient_Data\Managed\UnityEngine.PlaymodeTestsRunner.dll (this message is harmless)
  27. Loading C:\Users\Charles\Downloads\OrbusVRClient-0.20\OrbusVRClient-0.20\resources\app\client\vrclient_Data\Managed\UnityEngine.PlaymodeTestsRunner.dll into Unity Child Domain
  28. Platform assembly: C:\Users\Charles\Downloads\OrbusVRClient-0.20\OrbusVRClient-0.20\resources\app\client\vrclient_Data\Managed\UnityEngine.VR.dll (this message is harmless)
  29. Loading C:\Users\Charles\Downloads\OrbusVRClient-0.20\OrbusVRClient-0.20\resources\app\client\vrclient_Data\Managed\UnityEngine.VR.dll into Unity Child Domain
  30. Platform assembly: C:\Users\Charles\Downloads\OrbusVRClient-0.20\OrbusVRClient-0.20\resources\app\client\vrclient_Data\Managed\AmplifyColor.dll (this message is harmless)
  31. Loading C:\Users\Charles\Downloads\OrbusVRClient-0.20\OrbusVRClient-0.20\resources\app\client\vrclient_Data\Managed\AmplifyColor.dll into Unity Child Domain
  32. Platform assembly: C:\Users\Charles\Downloads\OrbusVRClient-0.20\OrbusVRClient-0.20\resources\app\client\vrclient_Data\Managed\AmplifyOcclusion.dll (this message is harmless)
  33. Loading C:\Users\Charles\Downloads\OrbusVRClient-0.20\OrbusVRClient-0.20\resources\app\client\vrclient_Data\Managed\AmplifyOcclusion.dll into Unity Child Domain
  34. Platform assembly: C:\Users\Charles\Downloads\OrbusVRClient-0.20\OrbusVRClient-0.20\resources\app\client\vrclient_Data\Managed\Pathfinding.Ionic.Zip.Reduced.dll (this message is harmless)
  35. Loading C:\Users\Charles\Downloads\OrbusVRClient-0.20\OrbusVRClient-0.20\resources\app\client\vrclient_Data\Managed\Pathfinding.Ionic.Zip.Reduced.dll into Unity Child Domain
  36. Platform assembly: C:\Users\Charles\Downloads\OrbusVRClient-0.20\OrbusVRClient-0.20\resources\app\client\vrclient_Data\Managed\Pathfinding.JsonFx.dll (this message is harmless)
  37. Loading C:\Users\Charles\Downloads\OrbusVRClient-0.20\OrbusVRClient-0.20\resources\app\client\vrclient_Data\Managed\Pathfinding.JsonFx.dll into Unity Child Domain
  38. Platform assembly: C:\Users\Charles\Downloads\OrbusVRClient-0.20\OrbusVRClient-0.20\resources\app\client\vrclient_Data\Managed\websocket-sharp.dll (this message is harmless)
  39. Loading C:\Users\Charles\Downloads\OrbusVRClient-0.20\OrbusVRClient-0.20\resources\app\client\vrclient_Data\Managed\websocket-sharp.dll into Unity Child Domain
  40. Platform assembly: C:\Users\Charles\Downloads\OrbusVRClient-0.20\OrbusVRClient-0.20\resources\app\client\vrclient_Data\Managed\Vectrosity.dll (this message is harmless)
  41. Loading C:\Users\Charles\Downloads\OrbusVRClient-0.20\OrbusVRClient-0.20\resources\app\client\vrclient_Data\Managed\Vectrosity.dll into Unity Child Domain
  42. Platform assembly: C:\Users\Charles\Downloads\OrbusVRClient-0.20\OrbusVRClient-0.20\resources\app\client\vrclient_Data\Managed\ProBuilderCore-Unity5.dll (this message is harmless)
  43. Loading C:\Users\Charles\Downloads\OrbusVRClient-0.20\OrbusVRClient-0.20\resources\app\client\vrclient_Data\Managed\ProBuilderCore-Unity5.dll into Unity Child Domain
  44. Platform assembly: C:\Users\Charles\Downloads\OrbusVRClient-0.20\OrbusVRClient-0.20\resources\app\client\vrclient_Data\Managed\ProBuilderMeshOps-Unity5.dll (this message is harmless)
  45. Loading C:\Users\Charles\Downloads\OrbusVRClient-0.20\OrbusVRClient-0.20\resources\app\client\vrclient_Data\Managed\ProBuilderMeshOps-Unity5.dll into Unity Child Domain
  46. Platform assembly: C:\Users\Charles\Downloads\OrbusVRClient-0.20\OrbusVRClient-0.20\resources\app\client\vrclient_Data\Managed\KDTree.dll (this message is harmless)
  47. Loading C:\Users\Charles\Downloads\OrbusVRClient-0.20\OrbusVRClient-0.20\resources\app\client\vrclient_Data\Managed\KDTree.dll into Unity Child Domain
  48. Platform assembly: C:\Users\Charles\Downloads\OrbusVRClient-0.20\OrbusVRClient-0.20\resources\app\client\vrclient_Data\Managed\Triangle.dll (this message is harmless)
  49. Loading C:\Users\Charles\Downloads\OrbusVRClient-0.20\OrbusVRClient-0.20\resources\app\client\vrclient_Data\Managed\Triangle.dll into Unity Child Domain
  50. Platform assembly: C:\Users\Charles\Downloads\OrbusVRClient-0.20\OrbusVRClient-0.20\resources\app\client\vrclient_Data\Managed\VacuumShaders.FlatMeshGenerator.dll (this message is harmless)
  51. Loading C:\Users\Charles\Downloads\OrbusVRClient-0.20\OrbusVRClient-0.20\resources\app\client\vrclient_Data\Managed\VacuumShaders.FlatMeshGenerator.dll into Unity Child Domain
  52. Platform assembly: C:\Users\Charles\Downloads\OrbusVRClient-0.20\OrbusVRClient-0.20\resources\app\client\vrclient_Data\Managed\VacuumShaders.MeshMaterializer.dll (this message is harmless)
  53. Loading C:\Users\Charles\Downloads\OrbusVRClient-0.20\OrbusVRClient-0.20\resources\app\client\vrclient_Data\Managed\VacuumShaders.MeshMaterializer.dll into Unity Child Domain
  54. Platform assembly: C:\Users\Charles\Downloads\OrbusVRClient-0.20\OrbusVRClient-0.20\resources\app\client\vrclient_Data\Managed\Verso.dll (this message is harmless)
  55. Loading C:\Users\Charles\Downloads\OrbusVRClient-0.20\OrbusVRClient-0.20\resources\app\client\vrclient_Data\Managed\Verso.dll into Unity Child Domain
  56. - Completed reload, in 0.112 seconds
  57. Platform assembly: C:\Users\Charles\Downloads\OrbusVRClient-0.20\OrbusVRClient-0.20\resources\app\client\vrclient_Data\Managed\System.Core.dll (this message is harmless)
  58. Platform assembly: C:\Users\Charles\Downloads\OrbusVRClient-0.20\OrbusVRClient-0.20\resources\app\client\vrclient_Data\Managed\System.dll (this message is harmless)
  59. OnLevelWasLoaded was found on LineManager
  60. This message has been deprecated and will be removed in a later version of Unity.
  61. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
  62.  
  63. (Filename: Line: 382)
  64.  
  65. OnLevelWasLoaded was found on LeanTween
  66. This message has been deprecated and will be removed in a later version of Unity.
  67. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
  68.  
  69. (Filename: Line: 382)
  70.  
  71. <RI> Initializing input.
  72.  
  73. <RI> Input initialized.
  74.  
  75. desktop: 1920x1200 59Hz; virtual: 1920x1200 at 0,0
  76. <RI> Initialized touch support.
  77.  
  78. OpenVR initialized!
  79.  
  80. (Filename: Line: 381)
  81.  
  82. GfxDevice: creating device client; threaded=1
  83. GfxDevice: creating device client; threaded=1
  84. GfxDevice: creating device client; threaded=1
  85. GfxDevice: creating device client; threaded=1
  86. UnloadTime: 1.169643 ms
  87. NullReferenceException: Object reference not set to an instance of an object
  88. at TerrainGrid.OnEnable () [0x00000] in <filename unknown>:0
  89.  
  90. (Filename: Line: -1)
  91.  
  92. Connected to lighthouse:LHR-A6D2CF3F
  93.  
  94. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  95.  
  96. SPACE CHECK Y OFFSET: 0.95
  97.  
  98. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  99.  
  100. Platform assembly: C:\Users\Charles\Downloads\OrbusVRClient-0.20\OrbusVRClient-0.20\resources\app\client\vrclient_Data\Managed\System.Xml.dll (this message is harmless)
  101. Connecting...
  102.  
  103. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  104.  
  105. ws://game.orbusvr.com:80
  106.  
  107. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  108.  
  109. c9616dd8d3e8bdc95399aedae949391c96e685fe7b8d4b58bc795ca7dab1e2a0|-K_jngZzfMI_ikud689q
  110.  
  111. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  112.  
  113. ERROR: Couldn't find a valid Animator for Avatar
  114.  
  115. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  116.  
  117. 0
  118.  
  119. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  120.  
  121. GfxDevice: creating device client; threaded=1
  122. GfxDevice: creating device client; threaded=1
  123. GfxDevice: creating device client; threaded=1
  124. GfxDevice: creating device client; threaded=1
  125. NullReferenceException
  126. at (wrapper managed-to-native) UnityEngine.Material:Internal_CreateWithShader (UnityEngine.Material,UnityEngine.Shader)
  127. at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <filename unknown>:0
  128. at MagicalActual.LaserPointer.Start () [0x00000] in <filename unknown>:0
  129.  
  130. (Filename: Line: -1)
  131.  
  132. NullReferenceException
  133. at (wrapper managed-to-native) UnityEngine.Material:Internal_CreateWithShader (UnityEngine.Material,UnityEngine.Shader)
  134. at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <filename unknown>:0
  135. at MagicalActual.LaserPointer.Start () [0x00000] in <filename unknown>:0
  136.  
  137. (Filename: Line: -1)
  138.  
  139. GfxDevice: creating device client; threaded=1
  140. Websocket connection established
  141.  
  142. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  143.  
  144. SENDING gametoken:0.15:c9616dd8d3e8bdc95399aedae949391c96e685fe7b8d4b58bc795ca7dab1e2a0|-K_jngZzfMI_ikud689q
  145.  
  146. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  147.  
  148. Verso.Protocols.Websockets.WebsocketConnection
  149.  
  150. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  151.  
  152. GfxDevice: creating device client; threaded=1
  153. GfxDevice: creating device client; threaded=1
  154. GfxDevice: creating device client; threaded=1
  155. The referenced script on this Behaviour (Game Object 'Hay Poof') is missing!
  156.  
  157. (Filename: Line: 1754)
  158.  
  159. GfxDevice: creating device client; threaded=1
  160. FROM SERVER: clientup:415
  161.  
  162. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  163.  
  164. Heard client up!
  165.  
  166. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  167.  
  168. 415
  169.  
  170. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  171.  
  172. Initialized player rig
  173.  
  174. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  175.  
  176. Spawning entity: 962
  177.  
  178. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  179.  
  180. Starting up MY PLAYER ENTITY, GUID: 962
  181.  
  182. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  183.  
  184. The referenced script on this Behaviour (Game Object 'Wall_Segment_01_Top_LOD0') is missing!
  185.  
  186. (Filename: Line: 1754)
  187.  
  188. The referenced script on this Behaviour (Game Object 'Building_Column_01_Top_LOD0') is missing!
  189.  
  190. (Filename: Line: 1754)
  191.  
  192. The referenced script on this Behaviour (Game Object 'Wall_Segment_01_Top_LOD0') is missing!
  193.  
  194. (Filename: Line: 1754)
  195.  
  196. The referenced script on this Behaviour (Game Object 'Building_Column_01_Top_LOD0') is missing!
  197.  
  198. (Filename: Line: 1754)
  199.  
  200. The referenced script on this Behaviour (Game Object 'Torch_01_LOD0') is missing!
  201.  
  202. (Filename: Line: 1754)
  203.  
  204. The referenced script on this Behaviour (Game Object 'Torch_01 (2)') is missing!
  205.  
  206. (Filename: Line: 1754)
  207.  
  208. The referenced script on this Behaviour (Game Object 'Roof') is missing!
  209.  
  210. (Filename: Line: 1754)
  211.  
  212. The referenced script on this Behaviour (Game Object 'Torch_01 (3)') is missing!
  213.  
  214. (Filename: Line: 1754)
  215.  
  216. The referenced script on this Behaviour (Game Object 'Wall_Segment_01_Top_LOD0') is missing!
  217.  
  218. (Filename: Line: 1754)
  219.  
  220. The referenced script on this Behaviour (Game Object 'Building_Column_01_Top_LOD0') is missing!
  221.  
  222. (Filename: Line: 1754)
  223.  
  224. The referenced script on this Behaviour (Game Object 'Roof_1x2_02_LOD0') is missing!
  225.  
  226. (Filename: Line: 1754)
  227.  
  228. The referenced script on this Behaviour (Game Object 'Building_Column_01_Top_LOD0') is missing!
  229.  
  230. (Filename: Line: 1754)
  231.  
  232. The referenced script on this Behaviour (Game Object 'Building_Column_01_Top_LOD0') is missing!
  233.  
  234. (Filename: Line: 1754)
  235.  
  236. The referenced script on this Behaviour (Game Object 'Roof_1x2_02_LOD0') is missing!
  237.  
  238. (Filename: Line: 1754)
  239.  
  240. The referenced script on this Behaviour (Game Object 'GoldSparkleLinger') is missing!
  241.  
  242. (Filename: Line: 1754)
  243.  
  244. The referenced script on this Behaviour (Game Object 'Window_Segment_03_Top_01_LOD0') is missing!
  245.  
  246. (Filename: Line: 1754)
  247.  
  248. The referenced script on this Behaviour (Game Object 'Building_Column_01_Top_LOD0') is missing!
  249.  
  250. (Filename: Line: 1754)
  251.  
  252. The referenced script on this Behaviour (Game Object 'Torch_01_LOD0') is missing!
  253.  
  254. (Filename: Line: 1754)
  255.  
  256. The referenced script on this Behaviour (Game Object 'Wall_Segment_01_Top_LOD0') is missing!
  257.  
  258. (Filename: Line: 1754)
  259.  
  260. The referenced script on this Behaviour (Game Object 'Roof_1x2_02_LOD0') is missing!
  261.  
  262. (Filename: Line: 1754)
  263.  
  264. The referenced script on this Behaviour (Game Object 'Wall_Segment_01_Top_LOD0') is missing!
  265.  
  266. (Filename: Line: 1754)
  267.  
  268. The referenced script on this Behaviour (Game Object 'GoldSparkleLinger') is missing!
  269.  
  270. (Filename: Line: 1754)
  271.  
  272. The referenced script on this Behaviour (Game Object 'Window_Segment_03_Top_01_LOD0') is missing!
  273.  
  274. (Filename: Line: 1754)
  275.  
  276. The referenced script on this Behaviour (Game Object 'Temple01') is missing!
  277.  
  278. (Filename: Line: 1754)
  279.  
  280. The referenced script on this Behaviour (Game Object 'Window_Segment_03_Top_01_LOD0') is missing!
  281.  
  282. (Filename: Line: 1754)
  283.  
  284. The referenced script on this Behaviour (Game Object 'Flat_Rooster') is missing!
  285.  
  286. (Filename: Line: 1754)
  287.  
  288. The referenced script on this Behaviour (Game Object 'Building_Column_01_Top_LOD0') is missing!
  289.  
  290. (Filename: Line: 1754)
  291.  
  292. The referenced script on this Behaviour (Game Object 'Wall_Segment_01_Top_LOD0') is missing!
  293.  
  294. (Filename: Line: 1754)
  295.  
  296. The referenced script on this Behaviour (Game Object 'Building_Column_01_Top_LOD0') is missing!
  297.  
  298. (Filename: Line: 1754)
  299.  
  300. The referenced script on this Behaviour (Game Object 'Flat_Rooster (1)') is missing!
  301.  
  302. (Filename: Line: 1754)
  303.  
  304. The referenced script on this Behaviour (Game Object 'Building_Entrance_02_Top_01_LOD0') is missing!
  305.  
  306. (Filename: Line: 1754)
  307.  
  308. The referenced script on this Behaviour (Game Object 'GoldSparkleLinger') is missing!
  309.  
  310. (Filename: Line: 1754)
  311.  
  312. The referenced script on this Behaviour (Game Object 'Torch_01_LOD0') is missing!
  313.  
  314. (Filename: Line: 1754)
  315.  
  316. The referenced script on this Behaviour (Game Object 'Building_Column_01_Top_LOD0') is missing!
  317.  
  318. (Filename: Line: 1754)
  319.  
  320. The referenced script on this Behaviour (Game Object 'Wall_Segment_01_Top_LOD0') is missing!
  321.  
  322. (Filename: Line: 1754)
  323.  
  324. The referenced script on this Behaviour (Game Object 'Building_Column_01_Top_LOD0') is missing!
  325.  
  326. (Filename: Line: 1754)
  327.  
  328. The referenced script on this Behaviour (Game Object 'Torch_01 (1)') is missing!
  329.  
  330. (Filename: Line: 1754)
  331.  
  332. The referenced script on this Behaviour (Game Object 'Roof_Top_Decor_01_LOD0') is missing!
  333.  
  334. (Filename: Line: 1754)
  335.  
  336. The referenced script on this Behaviour (Game Object 'Torch_01_LOD0') is missing!
  337.  
  338. (Filename: Line: 1754)
  339.  
  340. The referenced script on this Behaviour (Game Object 'Building_Column_01_Top_LOD0') is missing!
  341.  
  342. (Filename: Line: 1754)
  343.  
  344. The referenced script on this Behaviour (Game Object 'Building_Column_01_Top_LOD0') is missing!
  345.  
  346. (Filename: Line: 1754)
  347.  
  348. The referenced script on this Behaviour (Game Object 'Torch_01') is missing!
  349.  
  350. (Filename: Line: 1754)
  351.  
  352. The referenced script on this Behaviour (Game Object 'Wall_Segment_01_Top_LOD0') is missing!
  353.  
  354. (Filename: Line: 1754)
  355.  
  356. The referenced script on this Behaviour (Game Object 'Roof_1x2_02_LOD0') is missing!
  357.  
  358. (Filename: Line: 1754)
  359.  
  360. [Dissonance:Recording] Microphone: Began microphone capture
  361.  
  362. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  363.  
  364. ENCODER INFO
  365.  
  366. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  367.  
  368. 48000
  369.  
  370. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  371.  
  372. 2880
  373.  
  374. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  375.  
  376. MIC INFO
  377.  
  378. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  379.  
  380. Dissonance.Audio.Capture.MicrophoneCapture
  381.  
  382. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  383.  
  384. Spawning entity: 64011
  385.  
  386. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  387.  
  388. Spawning entity: 64015
  389.  
  390. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  391.  
  392. Spawning entity: 64012
  393.  
  394. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  395.  
  396. Spawning entity: 64013
  397.  
  398. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  399.  
  400. GfxDevice: creating device client; threaded=1
  401. GfxDevice: creating device client; threaded=1
  402. Spawning entity: 22
  403.  
  404. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  405.  
  406. Spawning entity: 220
  407.  
  408. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  409.  
  410. Unable to handle voice packet
  411.  
  412. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  413.  
  414. System.NullReferenceException: Object reference not set to an instance of an object
  415. at MagicalActual.OtherPlayerEntity.incomingVoiceData (ArraySegment`1 data, Int32 voiceChatPacketId) [0x00000] in <filename unknown>:0
  416.  
  417. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  418.  
  419. Switching class based on server to 2
  420.  
  421. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  422.  
  423. Primary Weapon Hand idx is now: 1
  424.  
  425. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  426.  
  427. HEARD SET LEFT HAND ACTIVE
  428.  
  429. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  430.  
  431. Update left hand weapon active!
  432.  
  433. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  434.  
  435. Left hand is not active!
  436.  
  437. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  438.  
  439. HEARD SET RIGHT HAND ACTIVE
  440.  
  441. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  442.  
  443. UPDATING RIGHT HAD WEAPON ACTIVE
  444.  
  445. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  446.  
  447. RIGHT HAND IS ACTIVE
  448.  
  449. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  450.  
  451. Spawning entity: 286
  452.  
  453. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  454.  
  455. Switching class based on server to 2
  456.  
  457. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  458.  
  459. Primary Weapon Hand idx is now: 0
  460.  
  461. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  462.  
  463. HEARD SET LEFT HAND ACTIVE
  464.  
  465. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  466.  
  467. Update left hand weapon active!
  468.  
  469. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  470.  
  471. Left hand is active!
  472.  
  473. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  474.  
  475. Enable primary weapon!
  476.  
  477. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  478.  
  479. HEARD SET RIGHT HAND ACTIVE
  480.  
  481. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  482.  
  483. UPDATING RIGHT HAD WEAPON ACTIVE
  484.  
  485. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  486.  
  487. RIGHT HAND IS ACTIVE
  488.  
  489. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  490.  
  491. Spawning entity: 343
  492.  
  493. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  494.  
  495. Switching class based on server to 2
  496.  
  497. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  498.  
  499. Primary Weapon Hand idx is now: 1
  500.  
  501. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  502.  
  503. HEARD SET LEFT HAND ACTIVE
  504.  
  505. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  506.  
  507. Update left hand weapon active!
  508.  
  509. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  510.  
  511. Left hand is active!
  512.  
  513. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  514.  
  515. Enable secondary weaopn!
  516.  
  517. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  518.  
  519. HEARD SET RIGHT HAND ACTIVE
  520.  
  521. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  522.  
  523. UPDATING RIGHT HAD WEAPON ACTIVE
  524.  
  525. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  526.  
  527. RIGHT HAND IS INACTIVE
  528.  
  529. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  530.  
  531. Spawning entity: 522
  532.  
  533. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  534.  
  535. Switching class based on server to 5
  536.  
  537. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  538.  
  539. Primary Weapon Hand idx is now: 1
  540.  
  541. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  542.  
  543. HEARD SET LEFT HAND ACTIVE
  544.  
  545. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  546.  
  547. Update left hand weapon active!
  548.  
  549. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  550.  
  551. Left hand is active!
  552.  
  553. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  554.  
  555. Enable secondary weaopn!
  556.  
  557. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  558.  
  559. HEARD SET RIGHT HAND ACTIVE
  560.  
  561. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  562.  
  563. UPDATING RIGHT HAD WEAPON ACTIVE
  564.  
  565. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  566.  
  567. RIGHT HAND IS ACTIVE
  568.  
  569. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  570.  
  571. Spawning entity: 628
  572.  
  573. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  574.  
  575. Unable to handle voice packet
  576.  
  577. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  578.  
  579. System.NullReferenceException: Object reference not set to an instance of an object
  580. at MagicalActual.OtherPlayerEntity.incomingVoiceData (ArraySegment`1 data, Int32 voiceChatPacketId) [0x00000] in <filename unknown>:0
  581.  
  582. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  583.  
  584. Unable to handle voice packet
  585.  
  586. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  587.  
  588. System.NullReferenceException: Object reference not set to an instance of an object
  589. at MagicalActual.OtherPlayerEntity.incomingVoiceData (ArraySegment`1 data, Int32 voiceChatPacketId) [0x00000] in <filename unknown>:0
  590.  
  591. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  592.  
  593. Switching class based on server to 2
  594.  
  595. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  596.  
  597. Primary Weapon Hand idx is now: 1
  598.  
  599. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  600.  
  601. HEARD SET LEFT HAND ACTIVE
  602.  
  603. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  604.  
  605. Update left hand weapon active!
  606.  
  607. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  608.  
  609. Left hand is not active!
  610.  
  611. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  612.  
  613. HEARD SET RIGHT HAND ACTIVE
  614.  
  615. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  616.  
  617. UPDATING RIGHT HAD WEAPON ACTIVE
  618.  
  619. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  620.  
  621. RIGHT HAND IS ACTIVE
  622.  
  623. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  624.  
  625. Spawning entity: 639
  626.  
  627. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  628.  
  629. Switching class based on server to 2
  630.  
  631. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  632.  
  633. Primary Weapon Hand idx is now: 1
  634.  
  635. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  636.  
  637. HEARD SET LEFT HAND ACTIVE
  638.  
  639. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  640.  
  641. Update left hand weapon active!
  642.  
  643. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  644.  
  645. Left hand is not active!
  646.  
  647. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  648.  
  649. HEARD SET RIGHT HAND ACTIVE
  650.  
  651. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  652.  
  653. UPDATING RIGHT HAD WEAPON ACTIVE
  654.  
  655. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  656.  
  657. RIGHT HAND IS ACTIVE
  658.  
  659. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  660.  
  661. Spawning entity: 660
  662.  
  663. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  664.  
  665. Switching class based on server to 1
  666.  
  667. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  668.  
  669. Primary Weapon Hand idx is now: 0
  670.  
  671. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  672.  
  673. HEARD SET LEFT HAND ACTIVE
  674.  
  675. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  676.  
  677. Update left hand weapon active!
  678.  
  679. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  680.  
  681. Left hand is not active!
  682.  
  683. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  684.  
  685. HEARD SET RIGHT HAND ACTIVE
  686.  
  687. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  688.  
  689. UPDATING RIGHT HAD WEAPON ACTIVE
  690.  
  691. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  692.  
  693. RIGHT HAND IS INACTIVE
  694.  
  695. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  696.  
  697. Spawning entity: 685
  698.  
  699. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  700.  
  701. Switching class based on server to 1
  702.  
  703. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  704.  
  705. Primary Weapon Hand idx is now: 0
  706.  
  707. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  708.  
  709. HEARD SET LEFT HAND ACTIVE
  710.  
  711. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  712.  
  713. Update left hand weapon active!
  714.  
  715. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  716.  
  717. Left hand is not active!
  718.  
  719. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  720.  
  721. HEARD SET RIGHT HAND ACTIVE
  722.  
  723. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  724.  
  725. UPDATING RIGHT HAD WEAPON ACTIVE
  726.  
  727. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  728.  
  729. RIGHT HAND IS ACTIVE
  730.  
  731. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  732.  
  733. Spawning entity: 854
  734.  
  735. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  736.  
  737. Switching class based on server to 3
  738.  
  739. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  740.  
  741. Primary Weapon Hand idx is now: 1
  742.  
  743. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  744.  
  745. HEARD SET LEFT HAND ACTIVE
  746.  
  747. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  748.  
  749. Update left hand weapon active!
  750.  
  751. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  752.  
  753. Left hand is active!
  754.  
  755. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  756.  
  757. Enable secondary weaopn!
  758.  
  759. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  760.  
  761. HEARD SET RIGHT HAND ACTIVE
  762.  
  763. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  764.  
  765. UPDATING RIGHT HAD WEAPON ACTIVE
  766.  
  767. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  768.  
  769. RIGHT HAND IS ACTIVE
  770.  
  771. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  772.  
  773. Spawning entity: 927
  774.  
  775. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  776.  
  777. Switching class based on server to 1
  778.  
  779. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  780.  
  781. Primary Weapon Hand idx is now: 0
  782.  
  783. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  784.  
  785. HEARD SET LEFT HAND ACTIVE
  786.  
  787. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  788.  
  789. Update left hand weapon active!
  790.  
  791. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  792.  
  793. Left hand is active!
  794.  
  795. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  796.  
  797. Enable primary weapon!
  798.  
  799. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  800.  
  801. HEARD SET RIGHT HAND ACTIVE
  802.  
  803. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  804.  
  805. UPDATING RIGHT HAD WEAPON ACTIVE
  806.  
  807. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  808.  
  809. RIGHT HAND IS ACTIVE
  810.  
  811. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  812.  
  813. Spawning entity: 940
  814.  
  815. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  816.  
  817. Unable to handle voice packet
  818.  
  819. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  820.  
  821. System.NullReferenceException: Object reference not set to an instance of an object
  822. at MagicalActual.OtherPlayerEntity.incomingVoiceData (ArraySegment`1 data, Int32 voiceChatPacketId) [0x00000] in <filename unknown>:0
  823.  
  824. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  825.  
  826. Switching class based on server to 1
  827.  
  828. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  829.  
  830. Primary Weapon Hand idx is now: 0
  831.  
  832. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  833.  
  834. HEARD SET LEFT HAND ACTIVE
  835.  
  836. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  837.  
  838. Update left hand weapon active!
  839.  
  840. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  841.  
  842. Left hand is active!
  843.  
  844. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  845.  
  846. Enable primary weapon!
  847.  
  848. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  849.  
  850. HEARD SET RIGHT HAND ACTIVE
  851.  
  852. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  853.  
  854. UPDATING RIGHT HAD WEAPON ACTIVE
  855.  
  856. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  857.  
  858. RIGHT HAND IS ACTIVE
  859.  
  860. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  861.  
  862. Spawning entity: 956
  863.  
  864. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  865.  
  866. Unable to handle voice packet
  867.  
  868. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  869.  
  870. System.NullReferenceException: Object reference not set to an instance of an object
  871. at MagicalActual.OtherPlayerEntity.incomingVoiceData (ArraySegment`1 data, Int32 voiceChatPacketId) [0x00000] in <filename unknown>:0
  872.  
  873. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  874.  
  875. Switching class based on server to 5
  876.  
  877. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  878.  
  879. Primary Weapon Hand idx is now: 0
  880.  
  881. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  882.  
  883. HEARD SET LEFT HAND ACTIVE
  884.  
  885. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  886.  
  887. Update left hand weapon active!
  888.  
  889. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  890.  
  891. Left hand is active!
  892.  
  893. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  894.  
  895. Enable primary weapon!
  896.  
  897. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  898.  
  899. HEARD SET RIGHT HAND ACTIVE
  900.  
  901. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  902.  
  903. UPDATING RIGHT HAD WEAPON ACTIVE
  904.  
  905. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  906.  
  907. RIGHT HAND IS ACTIVE
  908.  
  909. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  910.  
  911. Spawning entity: 960
  912.  
  913. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  914.  
  915. Switching class based on server to 3
  916.  
  917. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  918.  
  919. Primary Weapon Hand idx is now: 0
  920.  
  921. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  922.  
  923. HEARD SET LEFT HAND ACTIVE
  924.  
  925. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  926.  
  927. Update left hand weapon active!
  928.  
  929. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  930.  
  931. Left hand is active!
  932.  
  933. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  934.  
  935. Enable primary weapon!
  936.  
  937. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  938.  
  939. HEARD SET RIGHT HAND ACTIVE
  940.  
  941. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  942.  
  943. UPDATING RIGHT HAD WEAPON ACTIVE
  944.  
  945. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  946.  
  947. RIGHT HAND IS ACTIVE
  948.  
  949. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  950.  
  951. Switching class based on server to 2
  952.  
  953. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  954.  
  955. Turning on PlayerClass: Runemage
  956.  
  957. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  958.  
  959. Switching weapon hand to : 0
  960.  
  961. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  962.  
  963. Update left hand weapon active!
  964.  
  965. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  966.  
  967. Left hand is active!
  968.  
  969. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  970.  
  971. Enable primary weapon!
  972.  
  973. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  974.  
  975. UPDATING RIGHT HAD WEAPON ACTIVE
  976.  
  977. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  978.  
  979. RIGHT HAND IS ACTIVE
  980.  
  981. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  982.  
  983. 0
  984.  
  985. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  986.  
  987. 0
  988.  
  989. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  990.  
  991. Primary Weapon Hand idx is now: 1
  992.  
  993. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  994.  
  995. Switching weapon hand to : 1
  996.  
  997. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  998.  
  999. Update left hand weapon active!
  1000.  
  1001. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1002.  
  1003. Left hand is active!
  1004.  
  1005. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1006.  
  1007. Enable secondary weaopn!
  1008.  
  1009. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1010.  
  1011. UPDATING RIGHT HAD WEAPON ACTIVE
  1012.  
  1013. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1014.  
  1015. RIGHT HAND IS ACTIVE
  1016.  
  1017. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1018.  
  1019. 0
  1020.  
  1021. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1022.  
  1023. ERROR: Couldn't find a valid HealthBar for NPC(Clone)
  1024.  
  1025. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1026.  
  1027. NullReferenceException
  1028. at (wrapper managed-to-native) UnityEngine.Material:Internal_CreateWithShader (UnityEngine.Material,UnityEngine.Shader)
  1029. at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <filename unknown>:0
  1030. at MagicalActual.LaserPointer.Start () [0x00000] in <filename unknown>:0
  1031.  
  1032. (Filename: Line: -1)
  1033.  
  1034. NullReferenceException
  1035. at (wrapper managed-to-native) UnityEngine.Material:Internal_CreateWithShader (UnityEngine.Material,UnityEngine.Shader)
  1036. at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <filename unknown>:0
  1037. at MagicalActual.LaserPointer.Start () [0x00000] in <filename unknown>:0
  1038.  
  1039. (Filename: Line: -1)
  1040.  
  1041. ERROR: Couldn't find a valid Animator for Avatar
  1042.  
  1043. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1044.  
  1045. Turning on PlayerClass: Runemage
  1046.  
  1047. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1048.  
  1049. Switching weapon hand to : 1
  1050.  
  1051. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1052.  
  1053. Update left hand weapon active!
  1054.  
  1055. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1056.  
  1057. Left hand is not active!
  1058.  
  1059. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1060.  
  1061. UPDATING RIGHT HAD WEAPON ACTIVE
  1062.  
  1063. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1064.  
  1065. RIGHT HAND IS ACTIVE
  1066.  
  1067. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1068.  
  1069. NullReferenceException
  1070. at (wrapper managed-to-native) UnityEngine.Material:Internal_CreateWithShader (UnityEngine.Material,UnityEngine.Shader)
  1071. at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <filename unknown>:0
  1072. at MagicalActual.LaserPointer.Start () [0x00000] in <filename unknown>:0
  1073.  
  1074. (Filename: Line: -1)
  1075.  
  1076. NullReferenceException
  1077. at (wrapper managed-to-native) UnityEngine.Material:Internal_CreateWithShader (UnityEngine.Material,UnityEngine.Shader)
  1078. at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <filename unknown>:0
  1079. at MagicalActual.LaserPointer.Start () [0x00000] in <filename unknown>:0
  1080.  
  1081. (Filename: Line: -1)
  1082.  
  1083. ERROR: Couldn't find a valid Animator for Avatar
  1084.  
  1085. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1086.  
  1087. Turning on PlayerClass: Runemage
  1088.  
  1089. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1090.  
  1091. Switching weapon hand to : 0
  1092.  
  1093. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1094.  
  1095. Update left hand weapon active!
  1096.  
  1097. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1098.  
  1099. Left hand is active!
  1100.  
  1101. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1102.  
  1103. Enable primary weapon!
  1104.  
  1105. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1106.  
  1107. UPDATING RIGHT HAD WEAPON ACTIVE
  1108.  
  1109. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1110.  
  1111. RIGHT HAND IS ACTIVE
  1112.  
  1113. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1114.  
  1115. NullReferenceException
  1116. at (wrapper managed-to-native) UnityEngine.Material:Internal_CreateWithShader (UnityEngine.Material,UnityEngine.Shader)
  1117. at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <filename unknown>:0
  1118. at MagicalActual.LaserPointer.Start () [0x00000] in <filename unknown>:0
  1119.  
  1120. (Filename: Line: -1)
  1121.  
  1122. NullReferenceException
  1123. at (wrapper managed-to-native) UnityEngine.Material:Internal_CreateWithShader (UnityEngine.Material,UnityEngine.Shader)
  1124. at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <filename unknown>:0
  1125. at MagicalActual.LaserPointer.Start () [0x00000] in <filename unknown>:0
  1126.  
  1127. (Filename: Line: -1)
  1128.  
  1129. ERROR: Couldn't find a valid Animator for Avatar
  1130.  
  1131. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1132.  
  1133. Turning on PlayerClass: Runemage
  1134.  
  1135. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1136.  
  1137. Switching weapon hand to : 1
  1138.  
  1139. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1140.  
  1141. Update left hand weapon active!
  1142.  
  1143. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1144.  
  1145. Left hand is active!
  1146.  
  1147. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1148.  
  1149. Enable secondary weaopn!
  1150.  
  1151. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1152.  
  1153. UPDATING RIGHT HAD WEAPON ACTIVE
  1154.  
  1155. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1156.  
  1157. RIGHT HAND IS INACTIVE
  1158.  
  1159. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1160.  
  1161. RUNEMAGE IS DISABLING PRIMARY WEAPON!
  1162.  
  1163. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1164.  
  1165. NullReferenceException
  1166. at (wrapper managed-to-native) UnityEngine.Material:Internal_CreateWithShader (UnityEngine.Material,UnityEngine.Shader)
  1167. at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <filename unknown>:0
  1168. at MagicalActual.LaserPointer.Start () [0x00000] in <filename unknown>:0
  1169.  
  1170. (Filename: Line: -1)
  1171.  
  1172. NullReferenceException
  1173. at (wrapper managed-to-native) UnityEngine.Material:Internal_CreateWithShader (UnityEngine.Material,UnityEngine.Shader)
  1174. at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <filename unknown>:0
  1175. at MagicalActual.LaserPointer.Start () [0x00000] in <filename unknown>:0
  1176.  
  1177. (Filename: Line: -1)
  1178.  
  1179. ERROR: Couldn't find a valid Animator for Avatar
  1180.  
  1181. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1182.  
  1183. Turning on PlayerClass: Swordboard
  1184.  
  1185. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1186.  
  1187. Switching weapon hand to : 1
  1188.  
  1189. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1190.  
  1191. Update left hand weapon active!
  1192.  
  1193. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1194.  
  1195. Left hand is active!
  1196.  
  1197. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1198.  
  1199. Enable secondary weaopn!
  1200.  
  1201. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1202.  
  1203. UPDATING RIGHT HAD WEAPON ACTIVE
  1204.  
  1205. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1206.  
  1207. RIGHT HAND IS ACTIVE
  1208.  
  1209. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1210.  
  1211. NullReferenceException
  1212. at (wrapper managed-to-native) UnityEngine.Material:Internal_CreateWithShader (UnityEngine.Material,UnityEngine.Shader)
  1213. at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <filename unknown>:0
  1214. at MagicalActual.LaserPointer.Start () [0x00000] in <filename unknown>:0
  1215.  
  1216. (Filename: Line: -1)
  1217.  
  1218. NullReferenceException
  1219. at (wrapper managed-to-native) UnityEngine.Material:Internal_CreateWithShader (UnityEngine.Material,UnityEngine.Shader)
  1220. at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <filename unknown>:0
  1221. at MagicalActual.LaserPointer.Start () [0x00000] in <filename unknown>:0
  1222.  
  1223. (Filename: Line: -1)
  1224.  
  1225. ERROR: Couldn't find a valid Animator for Avatar
  1226.  
  1227. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1228.  
  1229. Turning on PlayerClass: Runemage
  1230.  
  1231. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1232.  
  1233. Switching weapon hand to : 1
  1234.  
  1235. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1236.  
  1237. Update left hand weapon active!
  1238.  
  1239. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1240.  
  1241. Left hand is not active!
  1242.  
  1243. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1244.  
  1245. UPDATING RIGHT HAD WEAPON ACTIVE
  1246.  
  1247. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1248.  
  1249. RIGHT HAND IS ACTIVE
  1250.  
  1251. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1252.  
  1253. NullReferenceException
  1254. at (wrapper managed-to-native) UnityEngine.Material:Internal_CreateWithShader (UnityEngine.Material,UnityEngine.Shader)
  1255. at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <filename unknown>:0
  1256. at MagicalActual.LaserPointer.Start () [0x00000] in <filename unknown>:0
  1257.  
  1258. (Filename: Line: -1)
  1259.  
  1260. NullReferenceException
  1261. at (wrapper managed-to-native) UnityEngine.Material:Internal_CreateWithShader (UnityEngine.Material,UnityEngine.Shader)
  1262. at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <filename unknown>:0
  1263. at MagicalActual.LaserPointer.Start () [0x00000] in <filename unknown>:0
  1264.  
  1265. (Filename: Line: -1)
  1266.  
  1267. ERROR: Couldn't find a valid Animator for Avatar
  1268.  
  1269. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1270.  
  1271. Turning on PlayerClass: Runemage
  1272.  
  1273. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1274.  
  1275. Switching weapon hand to : 1
  1276.  
  1277. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1278.  
  1279. Update left hand weapon active!
  1280.  
  1281. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1282.  
  1283. Left hand is not active!
  1284.  
  1285. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1286.  
  1287. UPDATING RIGHT HAD WEAPON ACTIVE
  1288.  
  1289. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1290.  
  1291. RIGHT HAND IS ACTIVE
  1292.  
  1293. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1294.  
  1295. NullReferenceException
  1296. at (wrapper managed-to-native) UnityEngine.Material:Internal_CreateWithShader (UnityEngine.Material,UnityEngine.Shader)
  1297. at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <filename unknown>:0
  1298. at MagicalActual.LaserPointer.Start () [0x00000] in <filename unknown>:0
  1299.  
  1300. (Filename: Line: -1)
  1301.  
  1302. NullReferenceException
  1303. at (wrapper managed-to-native) UnityEngine.Material:Internal_CreateWithShader (UnityEngine.Material,UnityEngine.Shader)
  1304. at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <filename unknown>:0
  1305. at MagicalActual.LaserPointer.Start () [0x00000] in <filename unknown>:0
  1306.  
  1307. (Filename: Line: -1)
  1308.  
  1309. ERROR: Couldn't find a valid Animator for Avatar
  1310.  
  1311. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1312.  
  1313. Turning on PlayerClass: Archer
  1314.  
  1315. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1316.  
  1317. Switching weapon hand to : 0
  1318.  
  1319. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1320.  
  1321. Update left hand weapon active!
  1322.  
  1323. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1324.  
  1325. Left hand is not active!
  1326.  
  1327. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1328.  
  1329. UPDATING RIGHT HAD WEAPON ACTIVE
  1330.  
  1331. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1332.  
  1333. RIGHT HAND IS INACTIVE
  1334.  
  1335. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1336.  
  1337. NullReferenceException
  1338. at (wrapper managed-to-native) UnityEngine.Material:Internal_CreateWithShader (UnityEngine.Material,UnityEngine.Shader)
  1339. at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <filename unknown>:0
  1340. at MagicalActual.LaserPointer.Start () [0x00000] in <filename unknown>:0
  1341.  
  1342. (Filename: Line: -1)
  1343.  
  1344. NullReferenceException
  1345. at (wrapper managed-to-native) UnityEngine.Material:Internal_CreateWithShader (UnityEngine.Material,UnityEngine.Shader)
  1346. at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <filename unknown>:0
  1347. at MagicalActual.LaserPointer.Start () [0x00000] in <filename unknown>:0
  1348.  
  1349. (Filename: Line: -1)
  1350.  
  1351. ERROR: Couldn't find a valid Animator for Avatar
  1352.  
  1353. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1354.  
  1355. Turning on PlayerClass: Archer
  1356.  
  1357. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1358.  
  1359. Switching weapon hand to : 0
  1360.  
  1361. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1362.  
  1363. Update left hand weapon active!
  1364.  
  1365. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1366.  
  1367. Left hand is not active!
  1368.  
  1369. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1370.  
  1371. UPDATING RIGHT HAD WEAPON ACTIVE
  1372.  
  1373. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1374.  
  1375. RIGHT HAND IS ACTIVE
  1376.  
  1377. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1378.  
  1379. NullReferenceException
  1380. at (wrapper managed-to-native) UnityEngine.Material:Internal_CreateWithShader (UnityEngine.Material,UnityEngine.Shader)
  1381. at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <filename unknown>:0
  1382. at MagicalActual.LaserPointer.Start () [0x00000] in <filename unknown>:0
  1383.  
  1384. (Filename: Line: -1)
  1385.  
  1386. NullReferenceException
  1387. at (wrapper managed-to-native) UnityEngine.Material:Internal_CreateWithShader (UnityEngine.Material,UnityEngine.Shader)
  1388. at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <filename unknown>:0
  1389. at MagicalActual.LaserPointer.Start () [0x00000] in <filename unknown>:0
  1390.  
  1391. (Filename: Line: -1)
  1392.  
  1393. ERROR: Couldn't find a valid Animator for Avatar
  1394.  
  1395. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1396.  
  1397. Turning on PlayerClass: Orbhealer
  1398.  
  1399. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1400.  
  1401. Switching weapon hand to : 1
  1402.  
  1403. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1404.  
  1405. Update left hand weapon active!
  1406.  
  1407. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1408.  
  1409. Left hand is active!
  1410.  
  1411. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1412.  
  1413. Enable secondary weaopn!
  1414.  
  1415. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1416.  
  1417. UPDATING RIGHT HAD WEAPON ACTIVE
  1418.  
  1419. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1420.  
  1421. RIGHT HAND IS ACTIVE
  1422.  
  1423. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1424.  
  1425. NullReferenceException
  1426. at (wrapper managed-to-native) UnityEngine.Material:Internal_CreateWithShader (UnityEngine.Material,UnityEngine.Shader)
  1427. at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <filename unknown>:0
  1428. at MagicalActual.LaserPointer.Start () [0x00000] in <filename unknown>:0
  1429.  
  1430. (Filename: Line: -1)
  1431.  
  1432. NullReferenceException
  1433. at (wrapper managed-to-native) UnityEngine.Material:Internal_CreateWithShader (UnityEngine.Material,UnityEngine.Shader)
  1434. at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <filename unknown>:0
  1435. at MagicalActual.LaserPointer.Start () [0x00000] in <filename unknown>:0
  1436.  
  1437. (Filename: Line: -1)
  1438.  
  1439. ERROR: Couldn't find a valid Animator for Avatar
  1440.  
  1441. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1442.  
  1443. Turning on PlayerClass: Archer
  1444.  
  1445. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1446.  
  1447. Switching weapon hand to : 0
  1448.  
  1449. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1450.  
  1451. Update left hand weapon active!
  1452.  
  1453. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1454.  
  1455. Left hand is active!
  1456.  
  1457. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1458.  
  1459. Enable primary weapon!
  1460.  
  1461. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1462.  
  1463. UPDATING RIGHT HAD WEAPON ACTIVE
  1464.  
  1465. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1466.  
  1467. RIGHT HAND IS ACTIVE
  1468.  
  1469. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1470.  
  1471. NullReferenceException
  1472. at (wrapper managed-to-native) UnityEngine.Material:Internal_CreateWithShader (UnityEngine.Material,UnityEngine.Shader)
  1473. at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <filename unknown>:0
  1474. at MagicalActual.LaserPointer.Start () [0x00000] in <filename unknown>:0
  1475.  
  1476. (Filename: Line: -1)
  1477.  
  1478. NullReferenceException
  1479. at (wrapper managed-to-native) UnityEngine.Material:Internal_CreateWithShader (UnityEngine.Material,UnityEngine.Shader)
  1480. at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <filename unknown>:0
  1481. at MagicalActual.LaserPointer.Start () [0x00000] in <filename unknown>:0
  1482.  
  1483. (Filename: Line: -1)
  1484.  
  1485. ERROR: Couldn't find a valid Animator for Avatar
  1486.  
  1487. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1488.  
  1489. Turning on PlayerClass: Archer
  1490.  
  1491. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1492.  
  1493. Switching weapon hand to : 0
  1494.  
  1495. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1496.  
  1497. Update left hand weapon active!
  1498.  
  1499. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1500.  
  1501. Left hand is active!
  1502.  
  1503. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1504.  
  1505. Enable primary weapon!
  1506.  
  1507. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1508.  
  1509. UPDATING RIGHT HAD WEAPON ACTIVE
  1510.  
  1511. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1512.  
  1513. RIGHT HAND IS ACTIVE
  1514.  
  1515. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1516.  
  1517. NullReferenceException
  1518. at (wrapper managed-to-native) UnityEngine.Material:Internal_CreateWithShader (UnityEngine.Material,UnityEngine.Shader)
  1519. at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <filename unknown>:0
  1520. at MagicalActual.LaserPointer.Start () [0x00000] in <filename unknown>:0
  1521.  
  1522. (Filename: Line: -1)
  1523.  
  1524. NullReferenceException
  1525. at (wrapper managed-to-native) UnityEngine.Material:Internal_CreateWithShader (UnityEngine.Material,UnityEngine.Shader)
  1526. at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <filename unknown>:0
  1527. at MagicalActual.LaserPointer.Start () [0x00000] in <filename unknown>:0
  1528.  
  1529. (Filename: Line: -1)
  1530.  
  1531. ERROR: Couldn't find a valid Animator for Avatar
  1532.  
  1533. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1534.  
  1535. Turning on PlayerClass: Swordboard
  1536.  
  1537. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1538.  
  1539. Switching weapon hand to : 0
  1540.  
  1541. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1542.  
  1543. Update left hand weapon active!
  1544.  
  1545. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1546.  
  1547. Left hand is active!
  1548.  
  1549. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1550.  
  1551. Enable primary weapon!
  1552.  
  1553. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1554.  
  1555. UPDATING RIGHT HAD WEAPON ACTIVE
  1556.  
  1557. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1558.  
  1559. RIGHT HAND IS ACTIVE
  1560.  
  1561. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1562.  
  1563. NullReferenceException
  1564. at (wrapper managed-to-native) UnityEngine.Material:Internal_CreateWithShader (UnityEngine.Material,UnityEngine.Shader)
  1565. at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <filename unknown>:0
  1566. at MagicalActual.LaserPointer.Start () [0x00000] in <filename unknown>:0
  1567.  
  1568. (Filename: Line: -1)
  1569.  
  1570. NullReferenceException
  1571. at (wrapper managed-to-native) UnityEngine.Material:Internal_CreateWithShader (UnityEngine.Material,UnityEngine.Shader)
  1572. at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <filename unknown>:0
  1573. at MagicalActual.LaserPointer.Start () [0x00000] in <filename unknown>:0
  1574.  
  1575. (Filename: Line: -1)
  1576.  
  1577. ERROR: Couldn't find a valid Animator for Avatar
  1578.  
  1579. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1580.  
  1581. Turning on PlayerClass: Orbhealer
  1582.  
  1583. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1584.  
  1585. Switching weapon hand to : 0
  1586.  
  1587. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1588.  
  1589. Update left hand weapon active!
  1590.  
  1591. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1592.  
  1593. Left hand is active!
  1594.  
  1595. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1596.  
  1597. Enable primary weapon!
  1598.  
  1599. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1600.  
  1601. UPDATING RIGHT HAD WEAPON ACTIVE
  1602.  
  1603. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1604.  
  1605. RIGHT HAND IS ACTIVE
  1606.  
  1607. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1608.  
  1609. [Dissonance:Playback] SpeechSessionStream: Creating new speech session with buffer time of 250ms
  1610.  
  1611. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1612.  
  1613. [Dissonance:Playback] SpeechSessionStream: Creating new speech session with buffer time of 250ms
  1614.  
  1615. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1616.  
  1617. [Dissonance:Playback] SpeechSessionStream: Creating new speech session with buffer time of 250ms
  1618.  
  1619. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1620.  
  1621. [Dissonance:Playback] SpeechSessionStream: Creating new speech session with buffer time of 250ms
  1622.  
  1623. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1624.  
  1625. HEARD END OF VOICE!
  1626.  
  1627. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1628.  
  1629. ENDING VOICE DATA FOR ME!!!!!
  1630.  
  1631. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1632.  
  1633. [Dissonance:Playback] SpeechSessionStream: Creating new speech session with buffer time of 250ms
  1634.  
  1635. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1636.  
  1637. [Dissonance:Playback] SpeechSessionStream: Publishing audio session (12 items in buffer)
  1638.  
  1639. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1640.  
  1641. [Dissonance:Playback] SpeechSessionStream: Publishing audio session (9 items in buffer)
  1642.  
  1643. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1644.  
  1645. [Dissonance:Playback] SpeechSessionStream: Publishing audio session (12 items in buffer)
  1646.  
  1647. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1648.  
  1649. [Dissonance:Playback] SpeechSessionStream: Publishing audio session (12 items in buffer)
  1650.  
  1651. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1652.  
  1653. [Dissonance:Playback] SpeechSessionStream: Publishing audio session (6 items in buffer)
  1654.  
  1655. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1656.  
  1657. HEARD END OF VOICE!
  1658.  
  1659. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1660.  
  1661. ENDING VOICE DATA FOR ME!!!!!
  1662.  
  1663. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1664.  
  1665. [Dissonance:Playback] SpeechSessionStream: Creating new speech session with buffer time of 250ms
  1666.  
  1667. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1668.  
  1669. [Dissonance:Playback] SpeechSessionStream: Creating new speech session with buffer time of 250ms
  1670.  
  1671. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1672.  
  1673. HEARD END OF VOICE!
  1674.  
  1675. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1676.  
  1677. ENDING VOICE DATA FOR ME!!!!!
  1678.  
  1679. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1680.  
  1681. [Dissonance:Playback] SpeechSessionStream: Publishing audio session (5 items in buffer)
  1682.  
  1683. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1684.  
  1685. [Dissonance:Playback] SpeechSessionStream: Publishing audio session (5 items in buffer)
  1686.  
  1687. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1688.  
  1689. HEARD END OF VOICE!
  1690.  
  1691. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1692.  
  1693. ENDING VOICE DATA FOR ME!!!!!
  1694.  
  1695. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1696.  
  1697. HEARD END OF VOICE!
  1698.  
  1699. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1700.  
  1701. ENDING VOICE DATA FOR ME!!!!!
  1702.  
  1703. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1704.  
  1705. [Dissonance:Playback] SpeechSessionStream: Creating new speech session with buffer time of 250ms
  1706.  
  1707. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1708.  
  1709. [Dissonance:Playback] SpeechSessionStream: Publishing audio session (4 items in buffer)
  1710.  
  1711. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1712.  
  1713. [Dissonance:Playback] SpeechSessionStream: Creating new speech session with buffer time of 250ms
  1714.  
  1715. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1716.  
  1717. Spawning entity: 761
  1718.  
  1719. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1720.  
  1721. Switching class based on server to 5
  1722.  
  1723. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1724.  
  1725. Primary Weapon Hand idx is now: 1
  1726.  
  1727. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1728.  
  1729. HEARD SET LEFT HAND ACTIVE
  1730.  
  1731. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1732.  
  1733. Update left hand weapon active!
  1734.  
  1735. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1736.  
  1737. Left hand is not active!
  1738.  
  1739. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1740.  
  1741. HEARD SET RIGHT HAND ACTIVE
  1742.  
  1743. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1744.  
  1745. UPDATING RIGHT HAD WEAPON ACTIVE
  1746.  
  1747. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1748.  
  1749. RIGHT HAND IS ACTIVE
  1750.  
  1751. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1752.  
  1753. NullReferenceException
  1754. at (wrapper managed-to-native) UnityEngine.Material:Internal_CreateWithShader (UnityEngine.Material,UnityEngine.Shader)
  1755. at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <filename unknown>:0
  1756. at MagicalActual.LaserPointer.Start () [0x00000] in <filename unknown>:0
  1757.  
  1758. (Filename: Line: -1)
  1759.  
  1760. NullReferenceException
  1761. at (wrapper managed-to-native) UnityEngine.Material:Internal_CreateWithShader (UnityEngine.Material,UnityEngine.Shader)
  1762. at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <filename unknown>:0
  1763. at MagicalActual.LaserPointer.Start () [0x00000] in <filename unknown>:0
  1764.  
  1765. (Filename: Line: -1)
  1766.  
  1767. ERROR: Couldn't find a valid Animator for Avatar
  1768.  
  1769. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1770.  
  1771. Turning on PlayerClass: Swordboard
  1772.  
  1773. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1774.  
  1775. Switching weapon hand to : 1
  1776.  
  1777. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1778.  
  1779. Update left hand weapon active!
  1780.  
  1781. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1782.  
  1783. Left hand is not active!
  1784.  
  1785. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1786.  
  1787. UPDATING RIGHT HAD WEAPON ACTIVE
  1788.  
  1789. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1790.  
  1791. RIGHT HAND IS ACTIVE
  1792.  
  1793. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1794.  
  1795. [Dissonance:Playback] SpeechSessionStream: Publishing audio session (4 items in buffer)
  1796.  
  1797. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1798.  
  1799. Despawning entity guid: 761/OtherPlayer(Clone)
  1800.  
  1801. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1802.  
  1803. NullReferenceException: Object reference not set to an instance of an object
  1804. at Dissonance.Audio.Playback.VoicePlayback.OnDisable () [0x00000] in <filename unknown>:0
  1805.  
  1806. (Filename: Line: -1)
  1807.  
  1808. HEARD END OF VOICE!
  1809.  
  1810. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1811.  
  1812. ENDING VOICE DATA FOR ME!!!!!
  1813.  
  1814. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1815.  
  1816. [Dissonance:Playback] SpeechSessionStream: Creating new speech session with buffer time of 250ms
  1817.  
  1818. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1819.  
  1820. [Dissonance:Playback] SpeechSessionStream: Publishing audio session (4 items in buffer)
  1821.  
  1822. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1823.  
  1824. HEARD SET RIGHT HAND ACTIVE
  1825.  
  1826. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1827.  
  1828. UPDATING RIGHT HAD WEAPON ACTIVE
  1829.  
  1830. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1831.  
  1832. RIGHT HAND IS INACTIVE
  1833.  
  1834. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1835.  
  1836. [Dissonance:Playback] SpeechSessionStream: Creating new speech session with buffer time of 250ms
  1837.  
  1838. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1839.  
  1840. Despawning entity guid: 927/OtherPlayer(Clone)
  1841.  
  1842. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1843.  
  1844. HEARD END OF VOICE!
  1845.  
  1846. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1847.  
  1848. ENDING VOICE DATA FOR ME!!!!!
  1849.  
  1850. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1851.  
  1852. Spawning entity: 761
  1853.  
  1854. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1855.  
  1856. Switching class based on server to 5
  1857.  
  1858. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1859.  
  1860. Primary Weapon Hand idx is now: 1
  1861.  
  1862. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1863.  
  1864. HEARD SET LEFT HAND ACTIVE
  1865.  
  1866. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1867.  
  1868. Update left hand weapon active!
  1869.  
  1870. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1871.  
  1872. Left hand is not active!
  1873.  
  1874. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1875.  
  1876. HEARD SET RIGHT HAND ACTIVE
  1877.  
  1878. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1879.  
  1880. UPDATING RIGHT HAD WEAPON ACTIVE
  1881.  
  1882. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1883.  
  1884. RIGHT HAND IS ACTIVE
  1885.  
  1886. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1887.  
  1888. NullReferenceException
  1889. at (wrapper managed-to-native) UnityEngine.Material:Internal_CreateWithShader (UnityEngine.Material,UnityEngine.Shader)
  1890. at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <filename unknown>:0
  1891. at MagicalActual.LaserPointer.Start () [0x00000] in <filename unknown>:0
  1892.  
  1893. (Filename: Line: -1)
  1894.  
  1895. NullReferenceException
  1896. at (wrapper managed-to-native) UnityEngine.Material:Internal_CreateWithShader (UnityEngine.Material,UnityEngine.Shader)
  1897. at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <filename unknown>:0
  1898. at MagicalActual.LaserPointer.Start () [0x00000] in <filename unknown>:0
  1899.  
  1900. (Filename: Line: -1)
  1901.  
  1902. ERROR: Couldn't find a valid Animator for Avatar
  1903.  
  1904. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1905.  
  1906. Turning on PlayerClass: Swordboard
  1907.  
  1908. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1909.  
  1910. Switching weapon hand to : 1
  1911.  
  1912. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1913.  
  1914. Update left hand weapon active!
  1915.  
  1916. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1917.  
  1918. Left hand is not active!
  1919.  
  1920. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1921.  
  1922. UPDATING RIGHT HAD WEAPON ACTIVE
  1923.  
  1924. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1925.  
  1926. RIGHT HAND IS ACTIVE
  1927.  
  1928. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1929.  
  1930. NullReferenceException: Object reference not set to an instance of an object
  1931. at Dissonance.Audio.Playback.VoicePlayback.OnDisable () [0x00000] in <filename unknown>:0
  1932.  
  1933. (Filename: Line: -1)
  1934.  
  1935. Spawning entity: 845
  1936.  
  1937. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1938.  
  1939. Switching class based on server to 1
  1940.  
  1941. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1942.  
  1943. Primary Weapon Hand idx is now: 0
  1944.  
  1945. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1946.  
  1947. HEARD SET LEFT HAND ACTIVE
  1948.  
  1949. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1950.  
  1951. Update left hand weapon active!
  1952.  
  1953. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1954.  
  1955. Left hand is active!
  1956.  
  1957. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1958.  
  1959. Enable primary weapon!
  1960.  
  1961. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1962.  
  1963. HEARD SET RIGHT HAND ACTIVE
  1964.  
  1965. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1966.  
  1967. UPDATING RIGHT HAD WEAPON ACTIVE
  1968.  
  1969. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1970.  
  1971. RIGHT HAND IS ACTIVE
  1972.  
  1973. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1974.  
  1975. NullReferenceException
  1976. at (wrapper managed-to-native) UnityEngine.Material:Internal_CreateWithShader (UnityEngine.Material,UnityEngine.Shader)
  1977. at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <filename unknown>:0
  1978. at MagicalActual.LaserPointer.Start () [0x00000] in <filename unknown>:0
  1979.  
  1980. (Filename: Line: -1)
  1981.  
  1982. NullReferenceException
  1983. at (wrapper managed-to-native) UnityEngine.Material:Internal_CreateWithShader (UnityEngine.Material,UnityEngine.Shader)
  1984. at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <filename unknown>:0
  1985. at MagicalActual.LaserPointer.Start () [0x00000] in <filename unknown>:0
  1986.  
  1987. (Filename: Line: -1)
  1988.  
  1989. ERROR: Couldn't find a valid Animator for Avatar
  1990.  
  1991. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1992.  
  1993. Turning on PlayerClass: Archer
  1994.  
  1995. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1996.  
  1997. Switching weapon hand to : 0
  1998.  
  1999. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2000.  
  2001. Update left hand weapon active!
  2002.  
  2003. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2004.  
  2005. Left hand is active!
  2006.  
  2007. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2008.  
  2009. Enable primary weapon!
  2010.  
  2011. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2012.  
  2013. UPDATING RIGHT HAD WEAPON ACTIVE
  2014.  
  2015. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2016.  
  2017. RIGHT HAND IS ACTIVE
  2018.  
  2019. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2020.  
  2021. [Dissonance:Playback] SpeechSessionStream: Publishing audio session (5 items in buffer)
  2022.  
  2023. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2024.  
  2025. Despawning entity guid: 761/OtherPlayer(Clone)
  2026.  
  2027. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2028.  
  2029. [Dissonance:Playback] SpeechSessionStream: Creating new speech session with buffer time of 250ms
  2030.  
  2031. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2032.  
  2033. NullReferenceException: Object reference not set to an instance of an object
  2034. at Dissonance.Audio.Playback.VoicePlayback.OnDisable () [0x00000] in <filename unknown>:0
  2035.  
  2036. (Filename: Line: -1)
  2037.  
  2038. HEARD SET LEFT HAND ACTIVE
  2039.  
  2040. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2041.  
  2042. Update left hand weapon active!
  2043.  
  2044. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2045.  
  2046. Left hand is not active!
  2047.  
  2048. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2049.  
  2050. HEARD SET RIGHT HAND ACTIVE
  2051.  
  2052. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2053.  
  2054. UPDATING RIGHT HAD WEAPON ACTIVE
  2055.  
  2056. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2057.  
  2058. RIGHT HAND IS INACTIVE
  2059.  
  2060. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2061.  
  2062. GfxDevice: creating device client; threaded=1
  2063. GfxDevice: creating device client; threaded=1
  2064. GfxDevice: creating device client; threaded=1
  2065. [Dissonance:Playback] SpeechSessionStream: Publishing audio session (5 items in buffer)
  2066.  
  2067. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2068.  
  2069. HEARD END OF VOICE!
  2070.  
  2071. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2072.  
  2073. ENDING VOICE DATA FOR ME!!!!!
  2074.  
  2075. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2076.  
  2077. HEARD END OF VOICE!
  2078.  
  2079. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2080.  
  2081. ENDING VOICE DATA FOR ME!!!!!
  2082.  
  2083. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2084.  
  2085. Spawning entity: 970
  2086.  
  2087. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2088.  
  2089. Spawning entity: 761
  2090.  
  2091. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2092.  
  2093. Switching class based on server to 5
  2094.  
  2095. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2096.  
  2097. Primary Weapon Hand idx is now: 1
  2098.  
  2099. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2100.  
  2101. HEARD SET LEFT HAND ACTIVE
  2102.  
  2103. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2104.  
  2105. Update left hand weapon active!
  2106.  
  2107. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2108.  
  2109. Left hand is not active!
  2110.  
  2111. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2112.  
  2113. HEARD SET RIGHT HAND ACTIVE
  2114.  
  2115. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2116.  
  2117. UPDATING RIGHT HAD WEAPON ACTIVE
  2118.  
  2119. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2120.  
  2121. RIGHT HAND IS ACTIVE
  2122.  
  2123. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2124.  
  2125. Despawning entity guid: 970/Practicedummy(Clone)
  2126.  
  2127. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2128.  
  2129. NullReferenceException
  2130. at (wrapper managed-to-native) UnityEngine.Material:Internal_CreateWithShader (UnityEngine.Material,UnityEngine.Shader)
  2131. at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <filename unknown>:0
  2132. at MagicalActual.LaserPointer.Start () [0x00000] in <filename unknown>:0
  2133.  
  2134. (Filename: Line: -1)
  2135.  
  2136. NullReferenceException
  2137. at (wrapper managed-to-native) UnityEngine.Material:Internal_CreateWithShader (UnityEngine.Material,UnityEngine.Shader)
  2138. at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <filename unknown>:0
  2139. at MagicalActual.LaserPointer.Start () [0x00000] in <filename unknown>:0
  2140.  
  2141. (Filename: Line: -1)
  2142.  
  2143. ERROR: Couldn't find a valid Animator for Avatar
  2144.  
  2145. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2146.  
  2147. Turning on PlayerClass: Swordboard
  2148.  
  2149. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2150.  
  2151. Switching weapon hand to : 1
  2152.  
  2153. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2154.  
  2155. Update left hand weapon active!
  2156.  
  2157. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2158.  
  2159. Left hand is not active!
  2160.  
  2161. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2162.  
  2163. UPDATING RIGHT HAD WEAPON ACTIVE
  2164.  
  2165. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2166.  
  2167. RIGHT HAND IS ACTIVE
  2168.  
  2169. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2170.  
  2171. HEARD END OF VOICE!
  2172.  
  2173. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2174.  
  2175. ENDING VOICE DATA FOR ME!!!!!
  2176.  
  2177. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2178.  
  2179. Despawning entity guid: 845/OtherPlayer(Clone)
  2180.  
  2181. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2182.  
  2183. [Dissonance:Playback] SpeechSessionStream: Creating new speech session with buffer time of 250ms
  2184.  
  2185. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2186.  
  2187. NullReferenceException: Object reference not set to an instance of an object
  2188. at Dissonance.Audio.Playback.VoicePlayback.OnDisable () [0x00000] in <filename unknown>:0
  2189.  
  2190. (Filename: Line: -1)
  2191.  
  2192. [Dissonance:Playback] SpeechSessionStream: Publishing audio session (5 items in buffer)
  2193.  
  2194. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2195.  
  2196. Spawning entity: 845
  2197.  
  2198. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2199.  
  2200. Switching class based on server to 1
  2201.  
  2202. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2203.  
  2204. Primary Weapon Hand idx is now: 0
  2205.  
  2206. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2207.  
  2208. HEARD SET LEFT HAND ACTIVE
  2209.  
  2210. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2211.  
  2212. Update left hand weapon active!
  2213.  
  2214. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2215.  
  2216. Left hand is active!
  2217.  
  2218. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2219.  
  2220. Enable primary weapon!
  2221.  
  2222. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2223.  
  2224. HEARD SET RIGHT HAND ACTIVE
  2225.  
  2226. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2227.  
  2228. UPDATING RIGHT HAD WEAPON ACTIVE
  2229.  
  2230. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2231.  
  2232. RIGHT HAND IS ACTIVE
  2233.  
  2234. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2235.  
  2236. NullReferenceException
  2237. at (wrapper managed-to-native) UnityEngine.Material:Internal_CreateWithShader (UnityEngine.Material,UnityEngine.Shader)
  2238. at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <filename unknown>:0
  2239. at MagicalActual.LaserPointer.Start () [0x00000] in <filename unknown>:0
  2240.  
  2241. (Filename: Line: -1)
  2242.  
  2243. NullReferenceException
  2244. at (wrapper managed-to-native) UnityEngine.Material:Internal_CreateWithShader (UnityEngine.Material,UnityEngine.Shader)
  2245. at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <filename unknown>:0
  2246. at MagicalActual.LaserPointer.Start () [0x00000] in <filename unknown>:0
  2247.  
  2248. (Filename: Line: -1)
  2249.  
  2250. ERROR: Couldn't find a valid Animator for Avatar
  2251.  
  2252. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2253.  
  2254. Turning on PlayerClass: Archer
  2255.  
  2256. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2257.  
  2258. Switching weapon hand to : 0
  2259.  
  2260. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2261.  
  2262. Update left hand weapon active!
  2263.  
  2264. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2265.  
  2266. Left hand is active!
  2267.  
  2268. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2269.  
  2270. Enable primary weapon!
  2271.  
  2272. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2273.  
  2274. UPDATING RIGHT HAD WEAPON ACTIVE
  2275.  
  2276. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2277.  
  2278. RIGHT HAND IS ACTIVE
  2279.  
  2280. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2281.  
  2282. [Dissonance:Playback] SpeechSessionStream: Creating new speech session with buffer time of 250ms
  2283.  
  2284. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2285.  
  2286. [Dissonance:Playback] SpeechSessionStream: Creating new speech session with buffer time of 250ms
  2287.  
  2288. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2289.  
  2290. [Dissonance:Playback] SpeechSessionStream: Publishing audio session (6 items in buffer)
  2291.  
  2292. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2293.  
  2294. [Dissonance:Playback] SpeechSessionStream: Publishing audio session (5 items in buffer)
  2295.  
  2296. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2297.  
  2298. HEARD END OF VOICE!
  2299.  
  2300. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2301.  
  2302. ENDING VOICE DATA FOR ME!!!!!
  2303.  
  2304. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2305.  
  2306. [Dissonance:Playback] SpeechSessionStream: Creating new speech session with buffer time of 250ms
  2307.  
  2308. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2309.  
  2310. Despawning entity guid: 845/OtherPlayer(Clone)
  2311.  
  2312. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2313.  
  2314. NullReferenceException: Object reference not set to an instance of an object
  2315. at Dissonance.Audio.Playback.VoicePlayback.OnDisable () [0x00000] in <filename unknown>:0
  2316.  
  2317. (Filename: Line: -1)
  2318.  
  2319. [Dissonance:Playback] SpeechSessionStream: Publishing audio session (5 items in buffer)
  2320.  
  2321. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2322.  
  2323. HEARD END OF VOICE!
  2324.  
  2325. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2326.  
  2327. ENDING VOICE DATA FOR ME!!!!!
  2328.  
  2329. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2330.  
  2331. GfxDevice: creating device client; threaded=1
  2332. GfxDevice: creating device client; threaded=1
  2333. Spawning entity: 845
  2334.  
  2335. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2336.  
  2337. Switching class based on server to 1
  2338.  
  2339. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2340.  
  2341. Primary Weapon Hand idx is now: 0
  2342.  
  2343. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2344.  
  2345. HEARD SET LEFT HAND ACTIVE
  2346.  
  2347. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2348.  
  2349. Update left hand weapon active!
  2350.  
  2351. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2352.  
  2353. Left hand is active!
  2354.  
  2355. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2356.  
  2357. Enable primary weapon!
  2358.  
  2359. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2360.  
  2361. HEARD SET RIGHT HAND ACTIVE
  2362.  
  2363. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2364.  
  2365. UPDATING RIGHT HAD WEAPON ACTIVE
  2366.  
  2367. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2368.  
  2369. RIGHT HAND IS ACTIVE
  2370.  
  2371. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2372.  
  2373. NullReferenceException
  2374. at (wrapper managed-to-native) UnityEngine.Material:Internal_CreateWithShader (UnityEngine.Material,UnityEngine.Shader)
  2375. at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <filename unknown>:0
  2376. at MagicalActual.LaserPointer.Start () [0x00000] in <filename unknown>:0
  2377.  
  2378. (Filename: Line: -1)
  2379.  
  2380. NullReferenceException
  2381. at (wrapper managed-to-native) UnityEngine.Material:Internal_CreateWithShader (UnityEngine.Material,UnityEngine.Shader)
  2382. at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <filename unknown>:0
  2383. at MagicalActual.LaserPointer.Start () [0x00000] in <filename unknown>:0
  2384.  
  2385. (Filename: Line: -1)
  2386.  
  2387. ERROR: Couldn't find a valid Animator for Avatar
  2388.  
  2389. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2390.  
  2391. Turning on PlayerClass: Archer
  2392.  
  2393. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2394.  
  2395. Switching weapon hand to : 0
  2396.  
  2397. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2398.  
  2399. Update left hand weapon active!
  2400.  
  2401. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2402.  
  2403. Left hand is active!
  2404.  
  2405. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2406.  
  2407. Enable primary weapon!
  2408.  
  2409. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2410.  
  2411. UPDATING RIGHT HAD WEAPON ACTIVE
  2412.  
  2413. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2414.  
  2415. RIGHT HAND IS ACTIVE
  2416.  
  2417. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2418.  
  2419. [Dissonance:Playback] SpeechSessionStream: Creating new speech session with buffer time of 250ms
  2420.  
  2421. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2422.  
  2423. GfxDevice: creating device client; threaded=1
  2424. HEARD END OF VOICE!
  2425.  
  2426. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2427.  
  2428. ENDING VOICE DATA FOR ME!!!!!
  2429.  
  2430. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2431.  
  2432. [Dissonance:Playback] SpeechSessionStream: Publishing audio session (6 items in buffer)
  2433.  
  2434. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2435.  
  2436. HEARD END OF VOICE!
  2437.  
  2438. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2439.  
  2440. ENDING VOICE DATA FOR ME!!!!!
  2441.  
  2442. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2443.  
  2444. Despawning entity guid: 845/OtherPlayer(Clone)
  2445.  
  2446. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2447.  
  2448. Switching class based on server to 4
  2449.  
  2450. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2451.  
  2452. Turning on PlayerClass: Fisher
  2453.  
  2454. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2455.  
  2456. Switching weapon hand to : 1
  2457.  
  2458. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2459.  
  2460. Update left hand weapon active!
  2461.  
  2462. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2463.  
  2464. Left hand is active!
  2465.  
  2466. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2467.  
  2468. Enable secondary weaopn!
  2469.  
  2470. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2471.  
  2472. UPDATING RIGHT HAD WEAPON ACTIVE
  2473.  
  2474. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2475.  
  2476. RIGHT HAND IS INACTIVE
  2477.  
  2478. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2479.  
  2480. [Dissonance:Playback] SpeechSessionStream: Creating new speech session with buffer time of 250ms
  2481.  
  2482. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2483.  
  2484. NullReferenceException: Object reference not set to an instance of an object
  2485. at Dissonance.Audio.Playback.VoicePlayback.OnDisable () [0x00000] in <filename unknown>:0
  2486.  
  2487. (Filename: Line: -1)
  2488.  
  2489. HEARD END OF VOICE!
  2490.  
  2491. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2492.  
  2493. ENDING VOICE DATA FOR ME!!!!!
  2494.  
  2495. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2496.  
  2497. GfxDevice: creating device client; threaded=1
  2498. GfxDevice: creating device client; threaded=1
  2499. [Dissonance:Playback] SpeechSessionStream: Publishing audio session (6 items in buffer)
  2500.  
  2501. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2502.  
  2503. [Dissonance:Playback] SpeechSessionStream: Creating new speech session with buffer time of 250ms
  2504.  
  2505. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2506.  
  2507. GfxDevice: creating device client; threaded=1
  2508. GfxDevice: creating device client; threaded=1
  2509. [Dissonance:Playback] SpeechSessionStream: Publishing audio session (5 items in buffer)
  2510.  
  2511. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2512.  
  2513. GfxDevice: creating device client; threaded=1
  2514. Despawning entity guid: 761/OtherPlayer(Clone)
  2515.  
  2516. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2517.  
  2518. NullReferenceException: Object reference not set to an instance of an object
  2519. at Dissonance.Audio.Playback.VoicePlayback.OnDisable () [0x00000] in <filename unknown>:0
  2520.  
  2521. (Filename: Line: -1)
  2522.  
  2523. [Dissonance:Playback] SpeechSessionStream: Creating new speech session with buffer time of 250ms
  2524.  
  2525. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2526.  
  2527. Spawning entity: 845
  2528.  
  2529. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2530.  
  2531. Switching class based on server to 1
  2532.  
  2533. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2534.  
  2535. Primary Weapon Hand idx is now: 0
  2536.  
  2537. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2538.  
  2539. HEARD SET LEFT HAND ACTIVE
  2540.  
  2541. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2542.  
  2543. Update left hand weapon active!
  2544.  
  2545. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2546.  
  2547. Left hand is active!
  2548.  
  2549. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2550.  
  2551. Enable primary weapon!
  2552.  
  2553. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2554.  
  2555. HEARD SET RIGHT HAND ACTIVE
  2556.  
  2557. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2558.  
  2559. UPDATING RIGHT HAD WEAPON ACTIVE
  2560.  
  2561. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2562.  
  2563. RIGHT HAND IS ACTIVE
  2564.  
  2565. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2566.  
  2567. NullReferenceException
  2568. at (wrapper managed-to-native) UnityEngine.Material:Internal_CreateWithShader (UnityEngine.Material,UnityEngine.Shader)
  2569. at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <filename unknown>:0
  2570. at MagicalActual.LaserPointer.Start () [0x00000] in <filename unknown>:0
  2571.  
  2572. (Filename: Line: -1)
  2573.  
  2574. NullReferenceException
  2575. at (wrapper managed-to-native) UnityEngine.Material:Internal_CreateWithShader (UnityEngine.Material,UnityEngine.Shader)
  2576. at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <filename unknown>:0
  2577. at MagicalActual.LaserPointer.Start () [0x00000] in <filename unknown>:0
  2578.  
  2579. (Filename: Line: -1)
  2580.  
  2581. ERROR: Couldn't find a valid Animator for Avatar
  2582.  
  2583. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2584.  
  2585. Turning on PlayerClass: Archer
  2586.  
  2587. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2588.  
  2589. Switching weapon hand to : 0
  2590.  
  2591. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2592.  
  2593. Update left hand weapon active!
  2594.  
  2595. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2596.  
  2597. Left hand is active!
  2598.  
  2599. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2600.  
  2601. Enable primary weapon!
  2602.  
  2603. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2604.  
  2605. UPDATING RIGHT HAD WEAPON ACTIVE
  2606.  
  2607. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2608.  
  2609. RIGHT HAND IS ACTIVE
  2610.  
  2611. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2612.  
  2613. HEARD SET LEFT HAND ACTIVE
  2614.  
  2615. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2616.  
  2617. Update left hand weapon active!
  2618.  
  2619. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2620.  
  2621. Left hand is active!
  2622.  
  2623. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2624.  
  2625. Enable primary weapon!
  2626.  
  2627. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2628.  
  2629. Saving to C:/Users/Charles/AppData/LocalLow/Orbus Online, LLC/OrbusVR/Ritual-Portal-0.xml
  2630.  
  2631. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2632.  
  2633. Submitted 32 points to server for approval.
  2634.  
  2635. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2636.  
  2637. [Dissonance:Playback] SpeechSessionStream: Publishing audio session (5 items in buffer)
  2638.  
  2639. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2640.  
  2641. Going to cast spell: 1
  2642.  
  2643. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2644.  
  2645. HEARD END OF VOICE!
  2646.  
  2647. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2648.  
  2649. ENDING VOICE DATA FOR ME!!!!!
  2650.  
  2651. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2652.  
  2653. [Dissonance:Playback] SpeechSessionStream: Creating new speech session with buffer time of 250ms
  2654.  
  2655. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2656.  
  2657. HEARD END OF VOICE!
  2658.  
  2659. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2660.  
  2661. ENDING VOICE DATA FOR ME!!!!!
  2662.  
  2663. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2664.  
  2665. HEARD END OF VOICE!
  2666.  
  2667. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2668.  
  2669. ENDING VOICE DATA FOR ME!!!!!
  2670.  
  2671. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2672.  
  2673. [Dissonance:Playback] SpeechSessionStream: Publishing audio session (8 items in buffer)
  2674.  
  2675. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2676.  
  2677. [Dissonance:Playback] SpeechSessionStream: Creating new speech session with buffer time of 250ms
  2678.  
  2679. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2680.  
  2681. Despawning entity guid: 845/OtherPlayer(Clone)
  2682.  
  2683. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2684.  
  2685. [Dissonance:Playback] SpeechSessionStream: Publishing audio session (4 items in buffer)
  2686.  
  2687. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2688.  
  2689. NullReferenceException: Object reference not set to an instance of an object
  2690. at Dissonance.Audio.Playback.VoicePlayback.OnDisable () [0x00000] in <filename unknown>:0
  2691.  
  2692. (Filename: Line: -1)
  2693.  
  2694. HEARD END OF VOICE!
  2695.  
  2696. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2697.  
  2698. ENDING VOICE DATA FOR ME!!!!!
  2699.  
  2700. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2701.  
  2702. HEARD END OF VOICE!
  2703.  
  2704. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2705.  
  2706. ENDING VOICE DATA FOR ME!!!!!
  2707.  
  2708. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2709.  
  2710. [Dissonance:Playback] SpeechSessionStream: Creating new speech session with buffer time of 250ms
  2711.  
  2712. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2713.  
  2714. GfxDevice: creating device client; threaded=1
  2715. [Dissonance:Playback] SpeechSessionStream: Publishing audio session (6 items in buffer)
  2716.  
  2717. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2718.  
  2719. HEARD SET RIGHT HAND ACTIVE
  2720.  
  2721. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2722.  
  2723. UPDATING RIGHT HAD WEAPON ACTIVE
  2724.  
  2725. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2726.  
  2727. RIGHT HAND IS ACTIVE
  2728.  
  2729. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2730.  
  2731. Spawning entity: 845
  2732.  
  2733. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2734.  
  2735. Switching class based on server to 1
  2736.  
  2737. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2738.  
  2739. Primary Weapon Hand idx is now: 0
  2740.  
  2741. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2742.  
  2743. HEARD SET LEFT HAND ACTIVE
  2744.  
  2745. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2746.  
  2747. Update left hand weapon active!
  2748.  
  2749. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2750.  
  2751. Left hand is active!
  2752.  
  2753. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2754.  
  2755. Enable primary weapon!
  2756.  
  2757. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2758.  
  2759. HEARD SET RIGHT HAND ACTIVE
  2760.  
  2761. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2762.  
  2763. UPDATING RIGHT HAD WEAPON ACTIVE
  2764.  
  2765. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2766.  
  2767. RIGHT HAND IS ACTIVE
  2768.  
  2769. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2770.  
  2771. NullReferenceException
  2772. at (wrapper managed-to-native) UnityEngine.Material:Internal_CreateWithShader (UnityEngine.Material,UnityEngine.Shader)
  2773. at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <filename unknown>:0
  2774. at MagicalActual.LaserPointer.Start () [0x00000] in <filename unknown>:0
  2775.  
  2776. (Filename: Line: -1)
  2777.  
  2778. NullReferenceException
  2779. at (wrapper managed-to-native) UnityEngine.Material:Internal_CreateWithShader (UnityEngine.Material,UnityEngine.Shader)
  2780. at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <filename unknown>:0
  2781. at MagicalActual.LaserPointer.Start () [0x00000] in <filename unknown>:0
  2782.  
  2783. (Filename: Line: -1)
  2784.  
  2785. ERROR: Couldn't find a valid Animator for Avatar
  2786.  
  2787. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2788.  
  2789. Turning on PlayerClass: Archer
  2790.  
  2791. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2792.  
  2793. Switching weapon hand to : 0
  2794.  
  2795. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2796.  
  2797. Update left hand weapon active!
  2798.  
  2799. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2800.  
  2801. Left hand is active!
  2802.  
  2803. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2804.  
  2805. Enable primary weapon!
  2806.  
  2807. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2808.  
  2809. UPDATING RIGHT HAD WEAPON ACTIVE
  2810.  
  2811. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2812.  
  2813. RIGHT HAND IS ACTIVE
  2814.  
  2815. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2816.  
  2817. Despawning entity guid: 220/OtherPlayer(Clone)
  2818.  
  2819. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2820.  
  2821. GfxDevice: creating device client; threaded=1
  2822. GfxDevice: creating device client; threaded=1
  2823. GfxDevice: creating device client; threaded=1
  2824. GfxDevice: creating device client; threaded=1
  2825. GfxDevice: creating device client; threaded=1
  2826. GfxDevice: creating device client; threaded=1
  2827. GfxDevice: creating device client; threaded=1
  2828. Spawning entity: 976
  2829.  
  2830. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2831.  
  2832. ERROR: Couldn't find a valid Animator for SwordboardShield(Clone)
  2833.  
  2834. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2835.  
  2836. Spawning entity: 977
  2837.  
  2838. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2839.  
  2840. NullReferenceException
  2841. at (wrapper managed-to-native) UnityEngine.Material:Internal_CreateWithShader (UnityEngine.Material,UnityEngine.Shader)
  2842. at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <filename unknown>:0
  2843. at MagicalActual.LaserPointer.Start () [0x00000] in <filename unknown>:0
  2844.  
  2845. (Filename: Line: -1)
  2846.  
  2847. NullReferenceException
  2848. at (wrapper managed-to-native) UnityEngine.Material:Internal_CreateWithShader (UnityEngine.Material,UnityEngine.Shader)
  2849. at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <filename unknown>:0
  2850. at MagicalActual.LaserPointer.Start () [0x00000] in <filename unknown>:0
  2851.  
  2852. (Filename: Line: -1)
  2853.  
  2854. ERROR: Couldn't find a valid Animator for Avatar
  2855.  
  2856. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2857.  
  2858. Despawning entity guid: 977/OtherPlayer(Clone)
  2859.  
  2860. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2861.  
  2862. Spawning entity: 220
  2863.  
  2864. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2865.  
  2866. Unable to handle voice packet
  2867.  
  2868. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2869.  
  2870. System.NullReferenceException: Object reference not set to an instance of an object
  2871. at MagicalActual.OtherPlayerEntity.incomingVoiceData (ArraySegment`1 data, Int32 voiceChatPacketId) [0x00000] in <filename unknown>:0
  2872.  
  2873. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2874.  
  2875. Switching class based on server to 2
  2876.  
  2877. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2878.  
  2879. Primary Weapon Hand idx is now: 1
  2880.  
  2881. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2882.  
  2883. HEARD SET LEFT HAND ACTIVE
  2884.  
  2885. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2886.  
  2887. Update left hand weapon active!
  2888.  
  2889. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2890.  
  2891. Left hand is not active!
  2892.  
  2893. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2894.  
  2895. HEARD SET RIGHT HAND ACTIVE
  2896.  
  2897. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2898.  
  2899. UPDATING RIGHT HAD WEAPON ACTIVE
  2900.  
  2901. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2902.  
  2903. RIGHT HAND IS ACTIVE
  2904.  
  2905. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2906.  
  2907. Despawning entity guid: 854/OtherPlayer(Clone)
  2908.  
  2909. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2910.  
  2911. NullReferenceException
  2912. at (wrapper managed-to-native) UnityEngine.Material:Internal_CreateWithShader (UnityEngine.Material,UnityEngine.Shader)
  2913. at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <filename unknown>:0
  2914. at MagicalActual.LaserPointer.Start () [0x00000] in <filename unknown>:0
  2915.  
  2916. (Filename: Line: -1)
  2917.  
  2918. NullReferenceException
  2919. at (wrapper managed-to-native) UnityEngine.Material:Internal_CreateWithShader (UnityEngine.Material,UnityEngine.Shader)
  2920. at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <filename unknown>:0
  2921. at MagicalActual.LaserPointer.Start () [0x00000] in <filename unknown>:0
  2922.  
  2923. (Filename: Line: -1)
  2924.  
  2925. ERROR: Couldn't find a valid Animator for Avatar
  2926.  
  2927. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2928.  
  2929. Turning on PlayerClass: Runemage
  2930.  
  2931. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2932.  
  2933. Switching weapon hand to : 1
  2934.  
  2935. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2936.  
  2937. Update left hand weapon active!
  2938.  
  2939. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2940.  
  2941. Left hand is not active!
  2942.  
  2943. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2944.  
  2945. UPDATING RIGHT HAD WEAPON ACTIVE
  2946.  
  2947. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2948.  
  2949. RIGHT HAND IS ACTIVE
  2950.  
  2951. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2952.  
  2953. NullReferenceException: Object reference not set to an instance of an object
  2954. at Dissonance.Audio.Playback.VoicePlayback.OnDisable () [0x00000] in <filename unknown>:0
  2955.  
  2956. (Filename: Line: -1)
  2957.  
  2958. [Dissonance:Playback] SpeechSessionStream: Creating new speech session with buffer time of 250ms
  2959.  
  2960. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2961.  
  2962. Spawning entity: 977
  2963.  
  2964. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2965.  
  2966. Switching class based on server to 1
  2967.  
  2968. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2969.  
  2970. Primary Weapon Hand idx is now: 0
  2971.  
  2972. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2973.  
  2974. HEARD SET LEFT HAND ACTIVE
  2975.  
  2976. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2977.  
  2978. Update left hand weapon active!
  2979.  
  2980. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2981.  
  2982. Left hand is active!
  2983.  
  2984. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2985.  
  2986. Enable primary weapon!
  2987.  
  2988. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2989.  
  2990. HEARD SET RIGHT HAND ACTIVE
  2991.  
  2992. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2993.  
  2994. UPDATING RIGHT HAD WEAPON ACTIVE
  2995.  
  2996. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2997.  
  2998. RIGHT HAND IS ACTIVE
  2999.  
  3000. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3001.  
  3002. NullReferenceException
  3003. at (wrapper managed-to-native) UnityEngine.Material:Internal_CreateWithShader (UnityEngine.Material,UnityEngine.Shader)
  3004. at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <filename unknown>:0
  3005. at MagicalActual.LaserPointer.Start () [0x00000] in <filename unknown>:0
  3006.  
  3007. (Filename: Line: -1)
  3008.  
  3009. NullReferenceException
  3010. at (wrapper managed-to-native) UnityEngine.Material:Internal_CreateWithShader (UnityEngine.Material,UnityEngine.Shader)
  3011. at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <filename unknown>:0
  3012. at MagicalActual.LaserPointer.Start () [0x00000] in <filename unknown>:0
  3013.  
  3014. (Filename: Line: -1)
  3015.  
  3016. ERROR: Couldn't find a valid Animator for Avatar
  3017.  
  3018. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3019.  
  3020. Turning on PlayerClass: Archer
  3021.  
  3022. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3023.  
  3024. Switching weapon hand to : 0
  3025.  
  3026. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3027.  
  3028. Update left hand weapon active!
  3029.  
  3030. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3031.  
  3032. Left hand is active!
  3033.  
  3034. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3035.  
  3036. Enable primary weapon!
  3037.  
  3038. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3039.  
  3040. UPDATING RIGHT HAD WEAPON ACTIVE
  3041.  
  3042. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3043.  
  3044. RIGHT HAND IS ACTIVE
  3045.  
  3046. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3047.  
  3048. Spawning entity: 262
  3049.  
  3050. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3051.  
  3052. Switching class based on server to 2
  3053.  
  3054. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3055.  
  3056. Primary Weapon Hand idx is now: 1
  3057.  
  3058. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3059.  
  3060. HEARD SET LEFT HAND ACTIVE
  3061.  
  3062. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3063.  
  3064. Update left hand weapon active!
  3065.  
  3066. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3067.  
  3068. Left hand is active!
  3069.  
  3070. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3071.  
  3072. Enable secondary weaopn!
  3073.  
  3074. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3075.  
  3076. HEARD SET RIGHT HAND ACTIVE
  3077.  
  3078. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3079.  
  3080. UPDATING RIGHT HAD WEAPON ACTIVE
  3081.  
  3082. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3083.  
  3084. RIGHT HAND IS ACTIVE
  3085.  
  3086. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3087.  
  3088. Spawning entity: 854
  3089.  
  3090. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3091.  
  3092. Switching class based on server to 3
  3093.  
  3094. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3095.  
  3096. Primary Weapon Hand idx is now: 1
  3097.  
  3098. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3099.  
  3100. HEARD SET LEFT HAND ACTIVE
  3101.  
  3102. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3103.  
  3104. Update left hand weapon active!
  3105.  
  3106. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3107.  
  3108. Left hand is active!
  3109.  
  3110. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3111.  
  3112. Enable secondary weaopn!
  3113.  
  3114. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3115.  
  3116. HEARD SET RIGHT HAND ACTIVE
  3117.  
  3118. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3119.  
  3120. UPDATING RIGHT HAD WEAPON ACTIVE
  3121.  
  3122. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3123.  
  3124. RIGHT HAND IS ACTIVE
  3125.  
  3126. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3127.  
  3128. Despawning entity guid: 685/OtherPlayer(Clone)
  3129.  
  3130. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3131.  
  3132. NullReferenceException
  3133. at (wrapper managed-to-native) UnityEngine.Material:Internal_CreateWithShader (UnityEngine.Material,UnityEngine.Shader)
  3134. at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <filename unknown>:0
  3135. at MagicalActual.LaserPointer.Start () [0x00000] in <filename unknown>:0
  3136.  
  3137. (Filename: Line: -1)
  3138.  
  3139. NullReferenceException
  3140. at (wrapper managed-to-native) UnityEngine.Material:Internal_CreateWithShader (UnityEngine.Material,UnityEngine.Shader)
  3141. at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <filename unknown>:0
  3142. at MagicalActual.LaserPointer.Start () [0x00000] in <filename unknown>:0
  3143.  
  3144. (Filename: Line: -1)
  3145.  
  3146. ERROR: Couldn't find a valid Animator for Avatar
  3147.  
  3148. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3149.  
  3150. Turning on PlayerClass: Runemage
  3151.  
  3152. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3153.  
  3154. Switching weapon hand to : 1
  3155.  
  3156. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3157.  
  3158. Update left hand weapon active!
  3159.  
  3160. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3161.  
  3162. Left hand is active!
  3163.  
  3164. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3165.  
  3166. Enable secondary weaopn!
  3167.  
  3168. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3169.  
  3170. UPDATING RIGHT HAD WEAPON ACTIVE
  3171.  
  3172. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3173.  
  3174. RIGHT HAND IS ACTIVE
  3175.  
  3176. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3177.  
  3178. NullReferenceException
  3179. at (wrapper managed-to-native) UnityEngine.Material:Internal_CreateWithShader (UnityEngine.Material,UnityEngine.Shader)
  3180. at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <filename unknown>:0
  3181. at MagicalActual.LaserPointer.Start () [0x00000] in <filename unknown>:0
  3182.  
  3183. (Filename: Line: -1)
  3184.  
  3185. NullReferenceException
  3186. at (wrapper managed-to-native) UnityEngine.Material:Internal_CreateWithShader (UnityEngine.Material,UnityEngine.Shader)
  3187. at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <filename unknown>:0
  3188. at MagicalActual.LaserPointer.Start () [0x00000] in <filename unknown>:0
  3189.  
  3190. (Filename: Line: -1)
  3191.  
  3192. ERROR: Couldn't find a valid Animator for Avatar
  3193.  
  3194. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3195.  
  3196. Turning on PlayerClass: Orbhealer
  3197.  
  3198. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3199.  
  3200. Switching weapon hand to : 1
  3201.  
  3202. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3203.  
  3204. Update left hand weapon active!
  3205.  
  3206. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3207.  
  3208. Left hand is active!
  3209.  
  3210. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3211.  
  3212. Enable secondary weaopn!
  3213.  
  3214. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3215.  
  3216. UPDATING RIGHT HAD WEAPON ACTIVE
  3217.  
  3218. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3219.  
  3220. RIGHT HAND IS ACTIVE
  3221.  
  3222. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3223.  
  3224. NullReferenceException: Object reference not set to an instance of an object
  3225. at Dissonance.Audio.Playback.VoicePlayback.OnDisable () [0x00000] in <filename unknown>:0
  3226.  
  3227. (Filename: Line: -1)
  3228.  
  3229. [Dissonance:Playback] SpeechSessionStream: Publishing audio session (6 items in buffer)
  3230.  
  3231. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3232.  
  3233. [Dissonance:Playback] SpeechSessionStream: Creating new speech session with buffer time of 250ms
  3234.  
  3235. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3236.  
  3237. Spawning entity: 113
  3238.  
  3239. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3240.  
  3241. Switching class based on server to 2
  3242.  
  3243. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3244.  
  3245. Primary Weapon Hand idx is now: 0
  3246.  
  3247. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3248.  
  3249. HEARD SET LEFT HAND ACTIVE
  3250.  
  3251. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3252.  
  3253. Update left hand weapon active!
  3254.  
  3255. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3256.  
  3257. Left hand is active!
  3258.  
  3259. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3260.  
  3261. Enable primary weapon!
  3262.  
  3263. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3264.  
  3265. HEARD SET RIGHT HAND ACTIVE
  3266.  
  3267. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3268.  
  3269. UPDATING RIGHT HAD WEAPON ACTIVE
  3270.  
  3271. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3272.  
  3273. RIGHT HAND IS INACTIVE
  3274.  
  3275. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3276.  
  3277. Spawning entity: 672
  3278.  
  3279. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3280.  
  3281. Switching class based on server to 2
  3282.  
  3283. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3284.  
  3285. Primary Weapon Hand idx is now: 1
  3286.  
  3287. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3288.  
  3289. HEARD SET LEFT HAND ACTIVE
  3290.  
  3291. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3292.  
  3293. Update left hand weapon active!
  3294.  
  3295. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3296.  
  3297. Left hand is active!
  3298.  
  3299. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3300.  
  3301. Enable secondary weaopn!
  3302.  
  3303. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3304.  
  3305. HEARD SET RIGHT HAND ACTIVE
  3306.  
  3307. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3308.  
  3309. UPDATING RIGHT HAD WEAPON ACTIVE
  3310.  
  3311. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3312.  
  3313. RIGHT HAND IS ACTIVE
  3314.  
  3315. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3316.  
  3317. Spawning entity: 914
  3318.  
  3319. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3320.  
  3321. Switching class based on server to 2
  3322.  
  3323. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3324.  
  3325. Primary Weapon Hand idx is now: 0
  3326.  
  3327. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3328.  
  3329. HEARD SET LEFT HAND ACTIVE
  3330.  
  3331. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3332.  
  3333. Update left hand weapon active!
  3334.  
  3335. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3336.  
  3337. Left hand is active!
  3338.  
  3339. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3340.  
  3341. Enable primary weapon!
  3342.  
  3343. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3344.  
  3345. HEARD SET RIGHT HAND ACTIVE
  3346.  
  3347. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3348.  
  3349. UPDATING RIGHT HAD WEAPON ACTIVE
  3350.  
  3351. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3352.  
  3353. RIGHT HAND IS INACTIVE
  3354.  
  3355. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3356.  
  3357. NullReferenceException
  3358. at (wrapper managed-to-native) UnityEngine.Material:Internal_CreateWithShader (UnityEngine.Material,UnityEngine.Shader)
  3359. at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <filename unknown>:0
  3360. at MagicalActual.LaserPointer.Start () [0x00000] in <filename unknown>:0
  3361.  
  3362. (Filename: Line: -1)
  3363.  
  3364. NullReferenceException
  3365. at (wrapper managed-to-native) UnityEngine.Material:Internal_CreateWithShader (UnityEngine.Material,UnityEngine.Shader)
  3366. at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <filename unknown>:0
  3367. at MagicalActual.LaserPointer.Start () [0x00000] in <filename unknown>:0
  3368.  
  3369. (Filename: Line: -1)
  3370.  
  3371. ERROR: Couldn't find a valid Animator for Avatar
  3372.  
  3373. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3374.  
  3375. Turning on PlayerClass: Runemage
  3376.  
  3377. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3378.  
  3379. Switching weapon hand to : 0
  3380.  
  3381. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3382.  
  3383. Update left hand weapon active!
  3384.  
  3385. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3386.  
  3387. Left hand is active!
  3388.  
  3389. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3390.  
  3391. Enable primary weapon!
  3392.  
  3393. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3394.  
  3395. UPDATING RIGHT HAD WEAPON ACTIVE
  3396.  
  3397. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3398.  
  3399. RIGHT HAND IS INACTIVE
  3400.  
  3401. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3402.  
  3403. NullReferenceException
  3404. at (wrapper managed-to-native) UnityEngine.Material:Internal_CreateWithShader (UnityEngine.Material,UnityEngine.Shader)
  3405. at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <filename unknown>:0
  3406. at MagicalActual.LaserPointer.Start () [0x00000] in <filename unknown>:0
  3407.  
  3408. (Filename: Line: -1)
  3409.  
  3410. NullReferenceException
  3411. at (wrapper managed-to-native) UnityEngine.Material:Internal_CreateWithShader (UnityEngine.Material,UnityEngine.Shader)
  3412. at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <filename unknown>:0
  3413. at MagicalActual.LaserPointer.Start () [0x00000] in <filename unknown>:0
  3414.  
  3415. (Filename: Line: -1)
  3416.  
  3417. ERROR: Couldn't find a valid Animator for Avatar
  3418.  
  3419. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3420.  
  3421. Turning on PlayerClass: Runemage
  3422.  
  3423. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3424.  
  3425. Switching weapon hand to : 1
  3426.  
  3427. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3428.  
  3429. Update left hand weapon active!
  3430.  
  3431. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3432.  
  3433. Left hand is active!
  3434.  
  3435. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3436.  
  3437. Enable secondary weaopn!
  3438.  
  3439. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3440.  
  3441. UPDATING RIGHT HAD WEAPON ACTIVE
  3442.  
  3443. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3444.  
  3445. RIGHT HAND IS ACTIVE
  3446.  
  3447. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3448.  
  3449. NullReferenceException
  3450. at (wrapper managed-to-native) UnityEngine.Material:Internal_CreateWithShader (UnityEngine.Material,UnityEngine.Shader)
  3451. at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <filename unknown>:0
  3452. at MagicalActual.LaserPointer.Start () [0x00000] in <filename unknown>:0
  3453.  
  3454. (Filename: Line: -1)
  3455.  
  3456. NullReferenceException
  3457. at (wrapper managed-to-native) UnityEngine.Material:Internal_CreateWithShader (UnityEngine.Material,UnityEngine.Shader)
  3458. at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <filename unknown>:0
  3459. at MagicalActual.LaserPointer.Start () [0x00000] in <filename unknown>:0
  3460.  
  3461. (Filename: Line: -1)
  3462.  
  3463. ERROR: Couldn't find a valid Animator for Avatar
  3464.  
  3465. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3466.  
  3467. Turning on PlayerClass: Runemage
  3468.  
  3469. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3470.  
  3471. Switching weapon hand to : 0
  3472.  
  3473. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3474.  
  3475. Update left hand weapon active!
  3476.  
  3477. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3478.  
  3479. Left hand is active!
  3480.  
  3481. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3482.  
  3483. Enable primary weapon!
  3484.  
  3485. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3486.  
  3487. UPDATING RIGHT HAD WEAPON ACTIVE
  3488.  
  3489. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3490.  
  3491. RIGHT HAND IS INACTIVE
  3492.  
  3493. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3494.  
  3495. [Dissonance:Playback] SpeechSessionStream: Publishing audio session (4 items in buffer)
  3496.  
  3497. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3498.  
  3499. Despawning entity guid: 854/OtherPlayer(Clone)
  3500.  
  3501. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3502.  
  3503. NullReferenceException: Object reference not set to an instance of an object
  3504. at Dissonance.Audio.Playback.VoicePlayback.OnDisable () [0x00000] in <filename unknown>:0
  3505.  
  3506. (Filename: Line: -1)
  3507.  
  3508. HEARD END OF VOICE!
  3509.  
  3510. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3511.  
  3512. ENDING VOICE DATA FOR ME!!!!!
  3513.  
  3514. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3515.  
  3516. Spawning entity: 761
  3517.  
  3518. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3519.  
  3520. Switching class based on server to 5
  3521.  
  3522. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3523.  
  3524. Primary Weapon Hand idx is now: 1
  3525.  
  3526. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3527.  
  3528. HEARD SET LEFT HAND ACTIVE
  3529.  
  3530. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3531.  
  3532. Update left hand weapon active!
  3533.  
  3534. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3535.  
  3536. Left hand is not active!
  3537.  
  3538. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3539.  
  3540. HEARD SET RIGHT HAND ACTIVE
  3541.  
  3542. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3543.  
  3544. UPDATING RIGHT HAD WEAPON ACTIVE
  3545.  
  3546. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3547.  
  3548. RIGHT HAND IS ACTIVE
  3549.  
  3550. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3551.  
  3552. Spawning entity: 842
  3553.  
  3554. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3555.  
  3556. Switching class based on server to 1
  3557.  
  3558. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3559.  
  3560. Primary Weapon Hand idx is now: 0
  3561.  
  3562. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3563.  
  3564. HEARD SET LEFT HAND ACTIVE
  3565.  
  3566. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3567.  
  3568. Update left hand weapon active!
  3569.  
  3570. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3571.  
  3572. Left hand is active!
  3573.  
  3574. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3575.  
  3576. Enable primary weapon!
  3577.  
  3578. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3579.  
  3580. HEARD SET RIGHT HAND ACTIVE
  3581.  
  3582. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3583.  
  3584. UPDATING RIGHT HAD WEAPON ACTIVE
  3585.  
  3586. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3587.  
  3588. RIGHT HAND IS INACTIVE
  3589.  
  3590. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3591.  
  3592. Spawning entity: 854
  3593.  
  3594. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3595.  
  3596. Switching class based on server to 3
  3597.  
  3598. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3599.  
  3600. Primary Weapon Hand idx is now: 1
  3601.  
  3602. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3603.  
  3604. HEARD SET LEFT HAND ACTIVE
  3605.  
  3606. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3607.  
  3608. Update left hand weapon active!
  3609.  
  3610. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3611.  
  3612. Left hand is active!
  3613.  
  3614. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3615.  
  3616. Enable secondary weaopn!
  3617.  
  3618. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3619.  
  3620. HEARD SET RIGHT HAND ACTIVE
  3621.  
  3622. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3623.  
  3624. UPDATING RIGHT HAD WEAPON ACTIVE
  3625.  
  3626. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3627.  
  3628. RIGHT HAND IS ACTIVE
  3629.  
  3630. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3631.  
  3632. Spawning entity: 968
  3633.  
  3634. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3635.  
  3636. Switching class based on server to 2
  3637.  
  3638. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3639.  
  3640. Primary Weapon Hand idx is now: 1
  3641.  
  3642. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3643.  
  3644. HEARD SET LEFT HAND ACTIVE
  3645.  
  3646. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3647.  
  3648. Update left hand weapon active!
  3649.  
  3650. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3651.  
  3652. Left hand is active!
  3653.  
  3654. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3655.  
  3656. Enable secondary weaopn!
  3657.  
  3658. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3659.  
  3660. HEARD SET RIGHT HAND ACTIVE
  3661.  
  3662. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3663.  
  3664. UPDATING RIGHT HAD WEAPON ACTIVE
  3665.  
  3666. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3667.  
  3668. RIGHT HAND IS ACTIVE
  3669.  
  3670. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3671.  
  3672. NullReferenceException
  3673. at (wrapper managed-to-native) UnityEngine.Material:Internal_CreateWithShader (UnityEngine.Material,UnityEngine.Shader)
  3674. at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <filename unknown>:0
  3675. at MagicalActual.LaserPointer.Start () [0x00000] in <filename unknown>:0
  3676.  
  3677. (Filename: Line: -1)
  3678.  
  3679. NullReferenceException
  3680. at (wrapper managed-to-native) UnityEngine.Material:Internal_CreateWithShader (UnityEngine.Material,UnityEngine.Shader)
  3681. at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <filename unknown>:0
  3682. at MagicalActual.LaserPointer.Start () [0x00000] in <filename unknown>:0
  3683.  
  3684. (Filename: Line: -1)
  3685.  
  3686. ERROR: Couldn't find a valid Animator for Avatar
  3687.  
  3688. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3689.  
  3690. Turning on PlayerClass: Swordboard
  3691.  
  3692. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3693.  
  3694. Switching weapon hand to : 1
  3695.  
  3696. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3697.  
  3698. Update left hand weapon active!
  3699.  
  3700. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3701.  
  3702. Left hand is not active!
  3703.  
  3704. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3705.  
  3706. UPDATING RIGHT HAD WEAPON ACTIVE
  3707.  
  3708. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3709.  
  3710. RIGHT HAND IS ACTIVE
  3711.  
  3712. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3713.  
  3714. NullReferenceException
  3715. at (wrapper managed-to-native) UnityEngine.Material:Internal_CreateWithShader (UnityEngine.Material,UnityEngine.Shader)
  3716. at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <filename unknown>:0
  3717. at MagicalActual.LaserPointer.Start () [0x00000] in <filename unknown>:0
  3718.  
  3719. (Filename: Line: -1)
  3720.  
  3721. NullReferenceException
  3722. at (wrapper managed-to-native) UnityEngine.Material:Internal_CreateWithShader (UnityEngine.Material,UnityEngine.Shader)
  3723. at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <filename unknown>:0
  3724. at MagicalActual.LaserPointer.Start () [0x00000] in <filename unknown>:0
  3725.  
  3726. (Filename: Line: -1)
  3727.  
  3728. ERROR: Couldn't find a valid Animator for Avatar
  3729.  
  3730. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3731.  
  3732. Turning on PlayerClass: Archer
  3733.  
  3734. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3735.  
  3736. Switching weapon hand to : 0
  3737.  
  3738. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3739.  
  3740. Update left hand weapon active!
  3741.  
  3742. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3743.  
  3744. Left hand is active!
  3745.  
  3746. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3747.  
  3748. Enable primary weapon!
  3749.  
  3750. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3751.  
  3752. UPDATING RIGHT HAD WEAPON ACTIVE
  3753.  
  3754. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3755.  
  3756. RIGHT HAND IS INACTIVE
  3757.  
  3758. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3759.  
  3760. NullReferenceException
  3761. at (wrapper managed-to-native) UnityEngine.Material:Internal_CreateWithShader (UnityEngine.Material,UnityEngine.Shader)
  3762. at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <filename unknown>:0
  3763. at MagicalActual.LaserPointer.Start () [0x00000] in <filename unknown>:0
  3764.  
  3765. (Filename: Line: -1)
  3766.  
  3767. NullReferenceException
  3768. at (wrapper managed-to-native) UnityEngine.Material:Internal_CreateWithShader (UnityEngine.Material,UnityEngine.Shader)
  3769. at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <filename unknown>:0
  3770. at MagicalActual.LaserPointer.Start () [0x00000] in <filename unknown>:0
  3771.  
  3772. (Filename: Line: -1)
  3773.  
  3774. ERROR: Couldn't find a valid Animator for Avatar
  3775.  
  3776. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3777.  
  3778. Turning on PlayerClass: Orbhealer
  3779.  
  3780. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3781.  
  3782. Switching weapon hand to : 1
  3783.  
  3784. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3785.  
  3786. Update left hand weapon active!
  3787.  
  3788. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3789.  
  3790. Left hand is active!
  3791.  
  3792. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3793.  
  3794. Enable secondary weaopn!
  3795.  
  3796. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3797.  
  3798. UPDATING RIGHT HAD WEAPON ACTIVE
  3799.  
  3800. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3801.  
  3802. RIGHT HAND IS ACTIVE
  3803.  
  3804. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3805.  
  3806. NullReferenceException
  3807. at (wrapper managed-to-native) UnityEngine.Material:Internal_CreateWithShader (UnityEngine.Material,UnityEngine.Shader)
  3808. at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <filename unknown>:0
  3809. at MagicalActual.LaserPointer.Start () [0x00000] in <filename unknown>:0
  3810.  
  3811. (Filename: Line: -1)
  3812.  
  3813. NullReferenceException
  3814. at (wrapper managed-to-native) UnityEngine.Material:Internal_CreateWithShader (UnityEngine.Material,UnityEngine.Shader)
  3815. at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <filename unknown>:0
  3816. at MagicalActual.LaserPointer.Start () [0x00000] in <filename unknown>:0
  3817.  
  3818. (Filename: Line: -1)
  3819.  
  3820. ERROR: Couldn't find a valid Animator for Avatar
  3821.  
  3822. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3823.  
  3824. Turning on PlayerClass: Runemage
  3825.  
  3826. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3827.  
  3828. Switching weapon hand to : 1
  3829.  
  3830. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3831.  
  3832. Update left hand weapon active!
  3833.  
  3834. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3835.  
  3836. Left hand is active!
  3837.  
  3838. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3839.  
  3840. Enable secondary weaopn!
  3841.  
  3842. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3843.  
  3844. UPDATING RIGHT HAD WEAPON ACTIVE
  3845.  
  3846. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3847.  
  3848. RIGHT HAND IS ACTIVE
  3849.  
  3850. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3851.  
  3852. Despawning entity guid: 854/OtherPlayer(Clone)
  3853.  
  3854. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3855.  
  3856. NullReferenceException: Object reference not set to an instance of an object
  3857. at Dissonance.Audio.Playback.VoicePlayback.OnDisable () [0x00000] in <filename unknown>:0
  3858.  
  3859. (Filename: Line: -1)
  3860.  
  3861. Going to cast spell: 0
  3862.  
  3863. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3864.  
  3865. Spawning entity: 854
  3866.  
  3867. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3868.  
  3869. Switching class based on server to 3
  3870.  
  3871. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3872.  
  3873. Primary Weapon Hand idx is now: 1
  3874.  
  3875. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3876.  
  3877. HEARD SET LEFT HAND ACTIVE
  3878.  
  3879. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3880.  
  3881. Update left hand weapon active!
  3882.  
  3883. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3884.  
  3885. Left hand is active!
  3886.  
  3887. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3888.  
  3889. Enable secondary weaopn!
  3890.  
  3891. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3892.  
  3893. HEARD SET RIGHT HAND ACTIVE
  3894.  
  3895. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3896.  
  3897. UPDATING RIGHT HAD WEAPON ACTIVE
  3898.  
  3899. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3900.  
  3901. RIGHT HAND IS ACTIVE
  3902.  
  3903. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3904.  
  3905. Spawning entity: 981
  3906.  
  3907. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3908.  
  3909. NullReferenceException
  3910. at (wrapper managed-to-native) UnityEngine.Material:Internal_CreateWithShader (UnityEngine.Material,UnityEngine.Shader)
  3911. at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <filename unknown>:0
  3912. at MagicalActual.LaserPointer.Start () [0x00000] in <filename unknown>:0
  3913.  
  3914. (Filename: Line: -1)
  3915.  
  3916. NullReferenceException
  3917. at (wrapper managed-to-native) UnityEngine.Material:Internal_CreateWithShader (UnityEngine.Material,UnityEngine.Shader)
  3918. at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <filename unknown>:0
  3919. at MagicalActual.LaserPointer.Start () [0x00000] in <filename unknown>:0
  3920.  
  3921. (Filename: Line: -1)
  3922.  
  3923. ERROR: Couldn't find a valid Animator for Avatar
  3924.  
  3925. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3926.  
  3927. Turning on PlayerClass: Orbhealer
  3928.  
  3929. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3930.  
  3931. Switching weapon hand to : 1
  3932.  
  3933. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3934.  
  3935. Update left hand weapon active!
  3936.  
  3937. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3938.  
  3939. Left hand is active!
  3940.  
  3941. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3942.  
  3943. Enable secondary weaopn!
  3944.  
  3945. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3946.  
  3947. UPDATING RIGHT HAD WEAPON ACTIVE
  3948.  
  3949. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3950.  
  3951. RIGHT HAND IS ACTIVE
  3952.  
  3953. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3954.  
  3955. Despawning entity guid: 981/RunemageMissile(Clone)
  3956.  
  3957. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3958.  
  3959. HEARD END OF VOICE!
  3960.  
  3961. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3962.  
  3963. ENDING VOICE DATA FOR ME!!!!!
  3964.  
  3965. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3966.  
  3967. Spawning entity: 970
  3968.  
  3969. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3970.  
  3971. [Dissonance:Playback] SpeechSessionStream: Creating new speech session with buffer time of 250ms
  3972.  
  3973. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3974.  
  3975. Primary Weapon Hand idx is now: 1
  3976.  
  3977. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3978.  
  3979. Switching weapon hand to : 1
  3980.  
  3981. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3982.  
  3983. Update left hand weapon active!
  3984.  
  3985. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3986.  
  3987. Left hand is active!
  3988.  
  3989. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3990.  
  3991. Enable secondary weaopn!
  3992.  
  3993. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3994.  
  3995. UPDATING RIGHT HAD WEAPON ACTIVE
  3996.  
  3997. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  3998.  
  3999. RIGHT HAND IS INACTIVE
  4000.  
  4001. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4002.  
  4003. RUNEMAGE IS DISABLING PRIMARY WEAPON!
  4004.  
  4005. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4006.  
  4007. Spawning entity: 983
  4008.  
  4009. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4010.  
  4011. [Dissonance:Playback] SpeechSessionStream: Publishing audio session (5 items in buffer)
  4012.  
  4013. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4014.  
  4015. Spawning entity: 614
  4016.  
  4017. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4018.  
  4019. HEARD TELEPORT METHOD!
  4020.  
  4021. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4022.  
  4023. Unable to handle voice packet
  4024.  
  4025. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4026.  
  4027. System.NullReferenceException: Object reference not set to an instance of an object
  4028. at MagicalActual.OtherPlayerEntity.incomingVoiceData (ArraySegment`1 data, Int32 voiceChatPacketId) [0x00000] in <filename unknown>:0
  4029.  
  4030. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4031.  
  4032. Switching class based on server to 1
  4033.  
  4034. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4035.  
  4036. Primary Weapon Hand idx is now: 0
  4037.  
  4038. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4039.  
  4040. HEARD SET LEFT HAND ACTIVE
  4041.  
  4042. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4043.  
  4044. Update left hand weapon active!
  4045.  
  4046. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4047.  
  4048. Left hand is active!
  4049.  
  4050. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4051.  
  4052. Enable primary weapon!
  4053.  
  4054. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4055.  
  4056. HEARD SET RIGHT HAND ACTIVE
  4057.  
  4058. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4059.  
  4060. UPDATING RIGHT HAD WEAPON ACTIVE
  4061.  
  4062. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4063.  
  4064. RIGHT HAND IS ACTIVE
  4065.  
  4066. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4067.  
  4068. NullReferenceException
  4069. at (wrapper managed-to-native) UnityEngine.Material:Internal_CreateWithShader (UnityEngine.Material,UnityEngine.Shader)
  4070. at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <filename unknown>:0
  4071. at MagicalActual.LaserPointer.Start () [0x00000] in <filename unknown>:0
  4072.  
  4073. (Filename: Line: -1)
  4074.  
  4075. NullReferenceException
  4076. at (wrapper managed-to-native) UnityEngine.Material:Internal_CreateWithShader (UnityEngine.Material,UnityEngine.Shader)
  4077. at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <filename unknown>:0
  4078. at MagicalActual.LaserPointer.Start () [0x00000] in <filename unknown>:0
  4079.  
  4080. (Filename: Line: -1)
  4081.  
  4082. ERROR: Couldn't find a valid Animator for Avatar
  4083.  
  4084. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4085.  
  4086. Turning on PlayerClass: Archer
  4087.  
  4088. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4089.  
  4090. Switching weapon hand to : 0
  4091.  
  4092. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4093.  
  4094. Update left hand weapon active!
  4095.  
  4096. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4097.  
  4098. Left hand is active!
  4099.  
  4100. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4101.  
  4102. Enable primary weapon!
  4103.  
  4104. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4105.  
  4106. UPDATING RIGHT HAD WEAPON ACTIVE
  4107.  
  4108. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4109.  
  4110. RIGHT HAND IS ACTIVE
  4111.  
  4112. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4113.  
  4114. [Dissonance:Playback] SpeechSessionStream: Creating new speech session with buffer time of 250ms
  4115.  
  4116. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4117.  
  4118. [Dissonance:Playback] SpeechSessionStream: Creating new speech session with buffer time of 250ms
  4119.  
  4120. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4121.  
  4122. HEARD END OF VOICE!
  4123.  
  4124. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4125.  
  4126. ENDING VOICE DATA FOR ME!!!!!
  4127.  
  4128. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4129.  
  4130. [Dissonance:Playback] SpeechSessionStream: Publishing audio session (4 items in buffer)
  4131.  
  4132. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4133.  
  4134. [Dissonance:Playback] SpeechSessionStream: Publishing audio session (6 items in buffer)
  4135.  
  4136. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4137.  
  4138. HEARD END OF VOICE!
  4139.  
  4140. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4141.  
  4142. ENDING VOICE DATA FOR ME!!!!!
  4143.  
  4144. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4145.  
  4146. [Dissonance:Playback] SpeechSessionStream: Creating new speech session with buffer time of 250ms
  4147.  
  4148. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4149.  
  4150. Spawning entity: 69
  4151.  
  4152. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4153.  
  4154. Spawning entity: 927
  4155.  
  4156. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4157.  
  4158. Switching class based on server to 1
  4159.  
  4160. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4161.  
  4162. Primary Weapon Hand idx is now: 0
  4163.  
  4164. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4165.  
  4166. HEARD SET LEFT HAND ACTIVE
  4167.  
  4168. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4169.  
  4170. Update left hand weapon active!
  4171.  
  4172. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4173.  
  4174. Left hand is active!
  4175.  
  4176. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4177.  
  4178. Enable primary weapon!
  4179.  
  4180. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4181.  
  4182. HEARD SET RIGHT HAND ACTIVE
  4183.  
  4184. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4185.  
  4186. UPDATING RIGHT HAD WEAPON ACTIVE
  4187.  
  4188. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4189.  
  4190. RIGHT HAND IS INACTIVE
  4191.  
  4192. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4193.  
  4194. START FOREST GOLEM
  4195.  
  4196. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4197.  
  4198. NullReferenceException
  4199. at (wrapper managed-to-native) UnityEngine.Material:Internal_CreateWithShader (UnityEngine.Material,UnityEngine.Shader)
  4200. at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <filename unknown>:0
  4201. at MagicalActual.LaserPointer.Start () [0x00000] in <filename unknown>:0
  4202.  
  4203. (Filename: Line: -1)
  4204.  
  4205. NullReferenceException
  4206. at (wrapper managed-to-native) UnityEngine.Material:Internal_CreateWithShader (UnityEngine.Material,UnityEngine.Shader)
  4207. at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <filename unknown>:0
  4208. at MagicalActual.LaserPointer.Start () [0x00000] in <filename unknown>:0
  4209.  
  4210. (Filename: Line: -1)
  4211.  
  4212. ERROR: Couldn't find a valid Animator for Avatar
  4213.  
  4214. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4215.  
  4216. Turning on PlayerClass: Archer
  4217.  
  4218. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4219.  
  4220. Switching weapon hand to : 0
  4221.  
  4222. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4223.  
  4224. Update left hand weapon active!
  4225.  
  4226. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4227.  
  4228. Left hand is active!
  4229.  
  4230. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4231.  
  4232. Enable primary weapon!
  4233.  
  4234. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4235.  
  4236. UPDATING RIGHT HAD WEAPON ACTIVE
  4237.  
  4238. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4239.  
  4240. RIGHT HAND IS INACTIVE
  4241.  
  4242. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4243.  
  4244. [Dissonance:Playback] SpeechSessionStream: Publishing audio session (4 items in buffer)
  4245.  
  4246. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4247.  
  4248. Despawning entity guid: 983/RunemageMissile(Clone)
  4249.  
  4250. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4251.  
  4252. [Dissonance:Playback] SpeechSessionStream: Creating new speech session with buffer time of 250ms
  4253.  
  4254. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4255.  
  4256. HEARD END OF VOICE!
  4257.  
  4258. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4259.  
  4260. ENDING VOICE DATA FOR ME!!!!!
  4261.  
  4262. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4263.  
  4264. [Dissonance:Playback] SpeechSessionStream: Publishing audio session (5 items in buffer)
  4265.  
  4266. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4267.  
  4268. HEARD END OF VOICE!
  4269.  
  4270. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4271.  
  4272. ENDING VOICE DATA FOR ME!!!!!
  4273.  
  4274. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4275.  
  4276. HEARD END OF VOICE!
  4277.  
  4278. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4279.  
  4280. ENDING VOICE DATA FOR ME!!!!!
  4281.  
  4282. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4283.  
  4284. [Dissonance:Playback] SpeechSessionStream: Creating new speech session with buffer time of 250ms
  4285.  
  4286. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4287.  
  4288. [Dissonance:Playback] SpeechSessionStream: Creating new speech session with buffer time of 250ms
  4289.  
  4290. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4291.  
  4292. [Dissonance:Playback] SpeechSessionStream: Creating new speech session with buffer time of 250ms
  4293.  
  4294. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4295.  
  4296. [Dissonance:Playback] SpeechSessionStream: Publishing audio session (4 items in buffer)
  4297.  
  4298. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4299.  
  4300. Going to cast spell: 0
  4301.  
  4302. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4303.  
  4304. Going to cast spell: 0
  4305.  
  4306. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4307.  
  4308. [Dissonance:Playback] SpeechSessionStream: Publishing audio session (6 items in buffer)
  4309.  
  4310. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4311.  
  4312. [Dissonance:Playback] SpeechSessionStream: Publishing audio session (6 items in buffer)
  4313.  
  4314. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4315.  
  4316. HEARD END OF VOICE!
  4317.  
  4318. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4319.  
  4320. ENDING VOICE DATA FOR ME!!!!!
  4321.  
  4322. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4323.  
  4324. Spawning entity: 832
  4325.  
  4326. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4327.  
  4328. Switching class based on server to 1
  4329.  
  4330. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4331.  
  4332. Primary Weapon Hand idx is now: 0
  4333.  
  4334. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4335.  
  4336. HEARD SET LEFT HAND ACTIVE
  4337.  
  4338. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4339.  
  4340. Update left hand weapon active!
  4341.  
  4342. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4343.  
  4344. Left hand is active!
  4345.  
  4346. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4347.  
  4348. Enable primary weapon!
  4349.  
  4350. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4351.  
  4352. HEARD SET RIGHT HAND ACTIVE
  4353.  
  4354. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4355.  
  4356. UPDATING RIGHT HAD WEAPON ACTIVE
  4357.  
  4358. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4359.  
  4360. RIGHT HAND IS ACTIVE
  4361.  
  4362. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4363.  
  4364. Spawning entity: 852
  4365.  
  4366. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4367.  
  4368. Switching class based on server to 1
  4369.  
  4370. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4371.  
  4372. Primary Weapon Hand idx is now: 0
  4373.  
  4374. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4375.  
  4376. HEARD SET LEFT HAND ACTIVE
  4377.  
  4378. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4379.  
  4380. Update left hand weapon active!
  4381.  
  4382. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4383.  
  4384. Left hand is not active!
  4385.  
  4386. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4387.  
  4388. HEARD SET RIGHT HAND ACTIVE
  4389.  
  4390. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4391.  
  4392. UPDATING RIGHT HAD WEAPON ACTIVE
  4393.  
  4394. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4395.  
  4396. RIGHT HAND IS INACTIVE
  4397.  
  4398. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4399.  
  4400. NullReferenceException
  4401. at (wrapper managed-to-native) UnityEngine.Material:Internal_CreateWithShader (UnityEngine.Material,UnityEngine.Shader)
  4402. at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <filename unknown>:0
  4403. at MagicalActual.LaserPointer.Start () [0x00000] in <filename unknown>:0
  4404.  
  4405. (Filename: Line: -1)
  4406.  
  4407. NullReferenceException
  4408. at (wrapper managed-to-native) UnityEngine.Material:Internal_CreateWithShader (UnityEngine.Material,UnityEngine.Shader)
  4409. at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <filename unknown>:0
  4410. at MagicalActual.LaserPointer.Start () [0x00000] in <filename unknown>:0
  4411.  
  4412. (Filename: Line: -1)
  4413.  
  4414. ERROR: Couldn't find a valid Animator for Avatar
  4415.  
  4416. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4417.  
  4418. Turning on PlayerClass: Archer
  4419.  
  4420. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4421.  
  4422. Switching weapon hand to : 0
  4423.  
  4424. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4425.  
  4426. Update left hand weapon active!
  4427.  
  4428. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4429.  
  4430. Left hand is active!
  4431.  
  4432. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4433.  
  4434. Enable primary weapon!
  4435.  
  4436. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4437.  
  4438. UPDATING RIGHT HAD WEAPON ACTIVE
  4439.  
  4440. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4441.  
  4442. RIGHT HAND IS ACTIVE
  4443.  
  4444. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4445.  
  4446. NullReferenceException
  4447. at (wrapper managed-to-native) UnityEngine.Material:Internal_CreateWithShader (UnityEngine.Material,UnityEngine.Shader)
  4448. at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <filename unknown>:0
  4449. at MagicalActual.LaserPointer.Start () [0x00000] in <filename unknown>:0
  4450.  
  4451. (Filename: Line: -1)
  4452.  
  4453. NullReferenceException
  4454. at (wrapper managed-to-native) UnityEngine.Material:Internal_CreateWithShader (UnityEngine.Material,UnityEngine.Shader)
  4455. at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <filename unknown>:0
  4456. at MagicalActual.LaserPointer.Start () [0x00000] in <filename unknown>:0
  4457.  
  4458. (Filename: Line: -1)
  4459.  
  4460. ERROR: Couldn't find a valid Animator for Avatar
  4461.  
  4462. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4463.  
  4464. Turning on PlayerClass: Archer
  4465.  
  4466. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4467.  
  4468. Switching weapon hand to : 0
  4469.  
  4470. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4471.  
  4472. Update left hand weapon active!
  4473.  
  4474. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4475.  
  4476. Left hand is not active!
  4477.  
  4478. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4479.  
  4480. UPDATING RIGHT HAD WEAPON ACTIVE
  4481.  
  4482. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4483.  
  4484. RIGHT HAND IS INACTIVE
  4485.  
  4486. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4487.  
  4488. [Dissonance:Playback] SpeechSessionStream: Creating new speech session with buffer time of 250ms
  4489.  
  4490. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4491.  
  4492. Spawning entity: 985
  4493.  
  4494. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4495.  
  4496. Going to cast spell: 3
  4497.  
  4498. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4499.  
  4500. [Dissonance:Playback] SpeechSessionStream: Publishing audio session (6 items in buffer)
  4501.  
  4502. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4503.  
  4504. HEARD SET RIGHT HAND ACTIVE
  4505.  
  4506. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4507.  
  4508. UPDATING RIGHT HAD WEAPON ACTIVE
  4509.  
  4510. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4511.  
  4512. RIGHT HAND IS ACTIVE
  4513.  
  4514. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4515.  
  4516. HEARD END OF VOICE!
  4517.  
  4518. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4519.  
  4520. ENDING VOICE DATA FOR ME!!!!!
  4521.  
  4522. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4523.  
  4524. [Dissonance:Playback] SpeechSessionStream: Creating new speech session with buffer time of 250ms
  4525.  
  4526. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4527.  
  4528. HEARD END OF VOICE!
  4529.  
  4530. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4531.  
  4532. ENDING VOICE DATA FOR ME!!!!!
  4533.  
  4534. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4535.  
  4536. Spawning entity: 986
  4537.  
  4538. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4539.  
  4540. [Dissonance:Playback] SpeechSessionStream: Publishing audio session (6 items in buffer)
  4541.  
  4542. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4543.  
  4544. Despawning entity guid: 832/OtherPlayer(Clone)
  4545.  
  4546. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4547.  
  4548. NullReferenceException: Object reference not set to an instance of an object
  4549. at Dissonance.Audio.Playback.VoicePlayback.OnDisable () [0x00000] in <filename unknown>:0
  4550.  
  4551. (Filename: Line: -1)
  4552.  
  4553. Going to cast spell: 0
  4554.  
  4555. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4556.  
  4557. [Dissonance:Playback] SpeechSessionStream: Creating new speech session with buffer time of 250ms
  4558.  
  4559. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4560.  
  4561. [Dissonance:Playback] SpeechSessionStream: Publishing audio session (5 items in buffer)
  4562.  
  4563. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4564.  
  4565. [Dissonance:Playback] SpeechSessionStream: Creating new speech session with buffer time of 250ms
  4566.  
  4567. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4568.  
  4569. Spawning entity: 988
  4570.  
  4571. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4572.  
  4573. Spawning entity: 832
  4574.  
  4575. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4576.  
  4577. Switching class based on server to 1
  4578.  
  4579. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4580.  
  4581. Primary Weapon Hand idx is now: 0
  4582.  
  4583. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4584.  
  4585. HEARD SET LEFT HAND ACTIVE
  4586.  
  4587. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4588.  
  4589. Update left hand weapon active!
  4590.  
  4591. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4592.  
  4593. Left hand is active!
  4594.  
  4595. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4596.  
  4597. Enable primary weapon!
  4598.  
  4599. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4600.  
  4601. HEARD SET RIGHT HAND ACTIVE
  4602.  
  4603. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4604.  
  4605. UPDATING RIGHT HAD WEAPON ACTIVE
  4606.  
  4607. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4608.  
  4609. RIGHT HAND IS ACTIVE
  4610.  
  4611. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4612.  
  4613. NullReferenceException
  4614. at (wrapper managed-to-native) UnityEngine.Material:Internal_CreateWithShader (UnityEngine.Material,UnityEngine.Shader)
  4615. at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <filename unknown>:0
  4616. at MagicalActual.LaserPointer.Start () [0x00000] in <filename unknown>:0
  4617.  
  4618. (Filename: Line: -1)
  4619.  
  4620. NullReferenceException
  4621. at (wrapper managed-to-native) UnityEngine.Material:Internal_CreateWithShader (UnityEngine.Material,UnityEngine.Shader)
  4622. at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <filename unknown>:0
  4623. at MagicalActual.LaserPointer.Start () [0x00000] in <filename unknown>:0
  4624.  
  4625. (Filename: Line: -1)
  4626.  
  4627. ERROR: Couldn't find a valid Animator for Avatar
  4628.  
  4629. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4630.  
  4631. Turning on PlayerClass: Archer
  4632.  
  4633. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4634.  
  4635. Switching weapon hand to : 0
  4636.  
  4637. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4638.  
  4639. Update left hand weapon active!
  4640.  
  4641. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4642.  
  4643. Left hand is active!
  4644.  
  4645. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4646.  
  4647. Enable primary weapon!
  4648.  
  4649. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4650.  
  4651. UPDATING RIGHT HAD WEAPON ACTIVE
  4652.  
  4653. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4654.  
  4655. RIGHT HAND IS ACTIVE
  4656.  
  4657. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4658.  
  4659. HEARD SET LEFT HAND ACTIVE
  4660.  
  4661. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4662.  
  4663. Update left hand weapon active!
  4664.  
  4665. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4666.  
  4667. Left hand is active!
  4668.  
  4669. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4670.  
  4671. Enable secondary weaopn!
  4672.  
  4673. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4674.  
  4675. Spawning entity: 989
  4676.  
  4677. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4678.  
  4679. HEARD END OF VOICE!
  4680.  
  4681. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4682.  
  4683. ENDING VOICE DATA FOR ME!!!!!
  4684.  
  4685. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4686.  
  4687. Despawning entity guid: 976/SwordboardShield(Clone)
  4688.  
  4689. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4690.  
  4691. [Dissonance:Playback] SpeechSessionStream: Publishing audio session (6 items in buffer)
  4692.  
  4693. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4694.  
  4695. [Dissonance:Playback] SpeechSessionStream: Creating new speech session with buffer time of 250ms
  4696.  
  4697. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4698.  
  4699. HEARD END OF VOICE!
  4700.  
  4701. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4702.  
  4703. ENDING VOICE DATA FOR ME!!!!!
  4704.  
  4705. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4706.  
  4707. Despawning entity guid: 986/RunemageMissile(Clone)
  4708.  
  4709. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4710.  
  4711. HEARD END OF VOICE!
  4712.  
  4713. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4714.  
  4715. ENDING VOICE DATA FOR ME!!!!!
  4716.  
  4717. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4718.  
  4719. [Dissonance:Playback] SpeechSessionStream: Creating new speech session with buffer time of 250ms
  4720.  
  4721. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4722.  
  4723. [Dissonance:Playback] SpeechSessionStream: Publishing audio session (5 items in buffer)
  4724.  
  4725. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4726.  
  4727. Spawning entity: 990
  4728.  
  4729. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4730.  
  4731. Switching class based on server to 1
  4732.  
  4733. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4734.  
  4735. Primary Weapon Hand idx is now: 0
  4736.  
  4737. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4738.  
  4739. HEARD SET LEFT HAND ACTIVE
  4740.  
  4741. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4742.  
  4743. Update left hand weapon active!
  4744.  
  4745. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4746.  
  4747. Left hand is active!
  4748.  
  4749. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4750.  
  4751. Enable primary weapon!
  4752.  
  4753. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4754.  
  4755. HEARD SET RIGHT HAND ACTIVE
  4756.  
  4757. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4758.  
  4759. UPDATING RIGHT HAD WEAPON ACTIVE
  4760.  
  4761. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4762.  
  4763. RIGHT HAND IS ACTIVE
  4764.  
  4765. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4766.  
  4767. NullReferenceException
  4768. at (wrapper managed-to-native) UnityEngine.Material:Internal_CreateWithShader (UnityEngine.Material,UnityEngine.Shader)
  4769. at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <filename unknown>:0
  4770. at MagicalActual.LaserPointer.Start () [0x00000] in <filename unknown>:0
  4771.  
  4772. (Filename: Line: -1)
  4773.  
  4774. NullReferenceException
  4775. at (wrapper managed-to-native) UnityEngine.Material:Internal_CreateWithShader (UnityEngine.Material,UnityEngine.Shader)
  4776. at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <filename unknown>:0
  4777. at MagicalActual.LaserPointer.Start () [0x00000] in <filename unknown>:0
  4778.  
  4779. (Filename: Line: -1)
  4780.  
  4781. ERROR: Couldn't find a valid Animator for Avatar
  4782.  
  4783. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4784.  
  4785. Turning on PlayerClass: Archer
  4786.  
  4787. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4788.  
  4789. Switching weapon hand to : 0
  4790.  
  4791. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4792.  
  4793. Update left hand weapon active!
  4794.  
  4795. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4796.  
  4797. Left hand is active!
  4798.  
  4799. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4800.  
  4801. Enable primary weapon!
  4802.  
  4803. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4804.  
  4805. UPDATING RIGHT HAD WEAPON ACTIVE
  4806.  
  4807. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4808.  
  4809. RIGHT HAND IS ACTIVE
  4810.  
  4811. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4812.  
  4813. [Dissonance:Playback] SpeechSessionStream: Publishing audio session (4 items in buffer)
  4814.  
  4815. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4816.  
  4817. HEARD END OF VOICE!
  4818.  
  4819. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4820.  
  4821. ENDING VOICE DATA FOR ME!!!!!
  4822.  
  4823. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4824.  
  4825. Despawning entity guid: 985/RunemageMissile(Clone)
  4826.  
  4827. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4828.  
  4829. Going to cast spell: 0
  4830.  
  4831. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4832.  
  4833. HEARD END OF VOICE!
  4834.  
  4835. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4836.  
  4837. ENDING VOICE DATA FOR ME!!!!!
  4838.  
  4839. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4840.  
  4841. [Dissonance:Playback] SpeechSessionStream: Creating new speech session with buffer time of 250ms
  4842.  
  4843. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4844.  
  4845. [Dissonance:Playback] SpeechSessionStream: Publishing audio session (5 items in buffer)
  4846.  
  4847. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4848.  
  4849. Spawning entity: 991
  4850.  
  4851. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4852.  
  4853. [Dissonance:Playback] SpeechSessionStream: Creating new speech session with buffer time of 250ms
  4854.  
  4855. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4856.  
  4857. HEARD END OF VOICE!
  4858.  
  4859. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4860.  
  4861. ENDING VOICE DATA FOR ME!!!!!
  4862.  
  4863. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4864.  
  4865. [Dissonance:Playback] SpeechSessionStream: Publishing audio session (5 items in buffer)
  4866.  
  4867. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4868.  
  4869. HEARD END OF VOICE!
  4870.  
  4871. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4872.  
  4873. ENDING VOICE DATA FOR ME!!!!!
  4874.  
  4875. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4876.  
  4877. Despawning entity guid: 988/RunemageMissile(Clone)
  4878.  
  4879. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4880.  
  4881. Spawning entity: 273
  4882.  
  4883. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4884.  
  4885. HEARD TELEPORT METHOD!
  4886.  
  4887. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4888.  
  4889. Switching class based on server to 3
  4890.  
  4891. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4892.  
  4893. Primary Weapon Hand idx is now: 1
  4894.  
  4895. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4896.  
  4897. HEARD SET LEFT HAND ACTIVE
  4898.  
  4899. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4900.  
  4901. Update left hand weapon active!
  4902.  
  4903. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4904.  
  4905. Left hand is active!
  4906.  
  4907. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4908.  
  4909. Enable secondary weaopn!
  4910.  
  4911. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4912.  
  4913. HEARD SET RIGHT HAND ACTIVE
  4914.  
  4915. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4916.  
  4917. UPDATING RIGHT HAD WEAPON ACTIVE
  4918.  
  4919. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4920.  
  4921. RIGHT HAND IS INACTIVE
  4922.  
  4923. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4924.  
  4925. NullReferenceException
  4926. at (wrapper managed-to-native) UnityEngine.Material:Internal_CreateWithShader (UnityEngine.Material,UnityEngine.Shader)
  4927. at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <filename unknown>:0
  4928. at MagicalActual.LaserPointer.Start () [0x00000] in <filename unknown>:0
  4929.  
  4930. (Filename: Line: -1)
  4931.  
  4932. NullReferenceException
  4933. at (wrapper managed-to-native) UnityEngine.Material:Internal_CreateWithShader (UnityEngine.Material,UnityEngine.Shader)
  4934. at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <filename unknown>:0
  4935. at MagicalActual.LaserPointer.Start () [0x00000] in <filename unknown>:0
  4936.  
  4937. (Filename: Line: -1)
  4938.  
  4939. ERROR: Couldn't find a valid Animator for Avatar
  4940.  
  4941. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4942.  
  4943. Turning on PlayerClass: Orbhealer
  4944.  
  4945. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4946.  
  4947. Switching weapon hand to : 1
  4948.  
  4949. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4950.  
  4951. Update left hand weapon active!
  4952.  
  4953. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4954.  
  4955. Left hand is active!
  4956.  
  4957. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4958.  
  4959. Enable secondary weaopn!
  4960.  
  4961. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4962.  
  4963. UPDATING RIGHT HAD WEAPON ACTIVE
  4964.  
  4965. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4966.  
  4967. RIGHT HAND IS INACTIVE
  4968.  
  4969. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4970.  
  4971. Despawning entity guid: 989/RunemageMissile(Clone)
  4972.  
  4973. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4974.  
  4975. [Dissonance:Playback] SpeechSessionStream: Creating new speech session with buffer time of 250ms
  4976.  
  4977. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4978.  
  4979. [Dissonance:Playback] SpeechSessionStream: Publishing audio session (6 items in buffer)
  4980.  
  4981. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4982.  
  4983. Going to cast spell: 0
  4984.  
  4985. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4986.  
  4987. Spawning entity: 58
  4988.  
  4989. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4990.  
  4991. START FOREST GOLEM
  4992.  
  4993. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4994.  
  4995. Spawning entity: 992
  4996.  
  4997. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4998.  
  4999. HEARD END OF VOICE!
  5000.  
  5001. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5002.  
  5003. ENDING VOICE DATA FOR ME!!!!!
  5004.  
  5005. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5006.  
  5007. [Dissonance:Playback] SpeechSessionStream: Creating new speech session with buffer time of 250ms
  5008.  
  5009. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5010.  
  5011. [Dissonance:Playback] SpeechSessionStream: Creating new speech session with buffer time of 250ms
  5012.  
  5013. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5014.  
  5015. [Dissonance:Playback] SpeechSessionStream: Publishing audio session (7 items in buffer)
  5016.  
  5017. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5018.  
  5019. [Dissonance:Playback] SpeechSessionStream: Publishing audio session (4 items in buffer)
  5020.  
  5021. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5022.  
  5023. HEARD END OF VOICE!
  5024.  
  5025. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5026.  
  5027. ENDING VOICE DATA FOR ME!!!!!
  5028.  
  5029. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5030.  
  5031. [Dissonance:Playback] SpeechSessionStream: Creating new speech session with buffer time of 250ms
  5032.  
  5033. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5034.  
  5035. Despawning entity guid: 58/Wererabbit(Clone)
  5036.  
  5037. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5038.  
  5039. Despawning entity guid: 69/Wererabbit(Clone)
  5040.  
  5041. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5042.  
  5043. [Dissonance:Playback] SpeechSessionStream: Creating new speech session with buffer time of 250ms
  5044.  
  5045. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5046.  
  5047. HEARD SET RIGHT HAND ACTIVE
  5048.  
  5049. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5050.  
  5051. UPDATING RIGHT HAD WEAPON ACTIVE
  5052.  
  5053. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5054.  
  5055. RIGHT HAND IS INACTIVE
  5056.  
  5057. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5058.  
  5059. HEARD SET LEFT HAND ACTIVE
  5060.  
  5061. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5062.  
  5063. Update left hand weapon active!
  5064.  
  5065. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5066.  
  5067. Left hand is not active!
  5068.  
  5069. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5070.  
  5071. HEARD END OF VOICE!
  5072.  
  5073. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5074.  
  5075. ENDING VOICE DATA FOR ME!!!!!
  5076.  
  5077. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5078.  
  5079. [Dissonance:Playback] SpeechSessionStream: Publishing audio session (5 items in buffer)
  5080.  
  5081. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5082.  
  5083. [Dissonance:Playback] SpeechSessionStream: Publishing audio session (4 items in buffer)
  5084.  
  5085. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5086.  
  5087. Going to cast spell: 2
  5088.  
  5089. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5090.  
  5091. Despawning entity guid: 991/RunemageMissile(Clone)
  5092.  
  5093. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5094.  
  5095. HEARD END OF VOICE!
  5096.  
  5097. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5098.  
  5099. ENDING VOICE DATA FOR ME!!!!!
  5100.  
  5101. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5102.  
  5103. [Dissonance:Playback] SpeechSessionStream: Creating new speech session with buffer time of 250ms
  5104.  
  5105. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5106.  
  5107. HEARD END OF VOICE!
  5108.  
  5109. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5110.  
  5111. ENDING VOICE DATA FOR ME!!!!!
  5112.  
  5113. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5114.  
  5115. HEARD END OF VOICE!
  5116.  
  5117. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5118.  
  5119. ENDING VOICE DATA FOR ME!!!!!
  5120.  
  5121. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5122.  
  5123. [Dissonance:Playback] SpeechSessionStream: Publishing audio session (5 items in buffer)
  5124.  
  5125. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5126.  
  5127. Going to cast spell: 3
  5128.  
  5129. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5130.  
  5131. [Dissonance:Playback] SpeechSessionStream: Creating new speech session with buffer time of 250ms
  5132.  
  5133. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5134.  
  5135. [Dissonance:Playback] SpeechSessionStream: Publishing audio session (6 items in buffer)
  5136.  
  5137. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5138.  
  5139. [Dissonance:Playback] SpeechSessionStream: Creating new speech session with buffer time of 250ms
  5140.  
  5141. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5142.  
  5143. HEARD SET RIGHT HAND ACTIVE
  5144.  
  5145. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5146.  
  5147. UPDATING RIGHT HAD WEAPON ACTIVE
  5148.  
  5149. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5150.  
  5151. RIGHT HAND IS INACTIVE
  5152.  
  5153. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5154.  
  5155. Spawning entity: 995
  5156.  
  5157. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5158.  
  5159. [Dissonance:Playback] SpeechSessionStream: Publishing audio session (5 items in buffer)
  5160.  
  5161. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5162.  
  5163. Despawning entity guid: 992/RunemageMissile(Clone)
  5164.  
  5165. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5166.  
  5167. Despawning entity guid: 995/RunemageMissile(Clone)
  5168.  
  5169. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5170.  
  5171. [Dissonance:Playback] SpeechSessionStream: Creating new speech session with buffer time of 250ms
  5172.  
  5173. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5174.  
  5175. Going to cast spell: 0
  5176.  
  5177. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5178.  
  5179. [Dissonance:Playback] SpeechSessionStream: Publishing audio session (4 items in buffer)
  5180.  
  5181. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5182.  
  5183. HEARD END OF VOICE!
  5184.  
  5185. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5186.  
  5187. ENDING VOICE DATA FOR ME!!!!!
  5188.  
  5189. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5190.  
  5191. [Dissonance:Playback] SpeechSessionStream: Creating new speech session with buffer time of 250ms
  5192.  
  5193. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5194.  
  5195. Spawning entity: 106
  5196.  
  5197. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5198.  
  5199. HEARD TELEPORT METHOD!
  5200.  
  5201. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5202.  
  5203. Switching class based on server to 2
  5204.  
  5205. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5206.  
  5207. Primary Weapon Hand idx is now: 0
  5208.  
  5209. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5210.  
  5211. HEARD SET LEFT HAND ACTIVE
  5212.  
  5213. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5214.  
  5215. Update left hand weapon active!
  5216.  
  5217. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5218.  
  5219. Left hand is active!
  5220.  
  5221. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5222.  
  5223. Enable primary weapon!
  5224.  
  5225. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5226.  
  5227. HEARD SET RIGHT HAND ACTIVE
  5228.  
  5229. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5230.  
  5231. UPDATING RIGHT HAD WEAPON ACTIVE
  5232.  
  5233. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5234.  
  5235. RIGHT HAND IS ACTIVE
  5236.  
  5237. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5238.  
  5239. NullReferenceException
  5240. at (wrapper managed-to-native) UnityEngine.Material:Internal_CreateWithShader (UnityEngine.Material,UnityEngine.Shader)
  5241. at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <filename unknown>:0
  5242. at MagicalActual.LaserPointer.Start () [0x00000] in <filename unknown>:0
  5243.  
  5244. (Filename: Line: -1)
  5245.  
  5246. NullReferenceException
  5247. at (wrapper managed-to-native) UnityEngine.Material:Internal_CreateWithShader (UnityEngine.Material,UnityEngine.Shader)
  5248. at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <filename unknown>:0
  5249. at MagicalActual.LaserPointer.Start () [0x00000] in <filename unknown>:0
  5250.  
  5251. (Filename: Line: -1)
  5252.  
  5253. ERROR: Couldn't find a valid Animator for Avatar
  5254.  
  5255. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5256.  
  5257. Turning on PlayerClass: Runemage
  5258.  
  5259. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5260.  
  5261. Switching weapon hand to : 0
  5262.  
  5263. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5264.  
  5265. Update left hand weapon active!
  5266.  
  5267. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5268.  
  5269. Left hand is active!
  5270.  
  5271. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5272.  
  5273. Enable primary weapon!
  5274.  
  5275. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5276.  
  5277. UPDATING RIGHT HAD WEAPON ACTIVE
  5278.  
  5279. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5280.  
  5281. RIGHT HAND IS ACTIVE
  5282.  
  5283. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5284.  
  5285. [Dissonance:Playback] SpeechSessionStream: Publishing audio session (4 items in buffer)
  5286.  
  5287. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5288.  
  5289. Despawning entity guid: 343/OtherPlayer(Clone)
  5290.  
  5291. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5292.  
  5293. NullReferenceException: Object reference not set to an instance of an object
  5294. at Dissonance.Audio.Playback.VoicePlayback.OnDisable () [0x00000] in <filename unknown>:0
  5295.  
  5296. (Filename: Line: -1)
  5297.  
  5298. HEARD END OF VOICE!
  5299.  
  5300. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5301.  
  5302. ENDING VOICE DATA FOR ME!!!!!
  5303.  
  5304. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5305.  
  5306. Spawning entity: 998
  5307.  
  5308. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5309.  
  5310. Going to cast spell: 0
  5311.  
  5312. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5313.  
  5314. [Dissonance:Playback] SpeechSessionStream: Creating new speech session with buffer time of 250ms
  5315.  
  5316. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5317.  
  5318. [Dissonance:Playback] SpeechSessionStream: Publishing audio session (4 items in buffer)
  5319.  
  5320. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5321.  
  5322. Primary Weapon Hand idx is now: 1
  5323.  
  5324. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5325.  
  5326. Switching weapon hand to : 1
  5327.  
  5328. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5329.  
  5330. Update left hand weapon active!
  5331.  
  5332. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5333.  
  5334. Left hand is active!
  5335.  
  5336. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5337.  
  5338. Enable secondary weaopn!
  5339.  
  5340. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5341.  
  5342. UPDATING RIGHT HAD WEAPON ACTIVE
  5343.  
  5344. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5345.  
  5346. RIGHT HAND IS INACTIVE
  5347.  
  5348. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5349.  
  5350. Switching class based on server to 2
  5351.  
  5352. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5353.  
  5354. Turning on PlayerClass: Runemage
  5355.  
  5356. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5357.  
  5358. Switching weapon hand to : 1
  5359.  
  5360. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5361.  
  5362. Update left hand weapon active!
  5363.  
  5364. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5365.  
  5366. Left hand is active!
  5367.  
  5368. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5369.  
  5370. Enable secondary weaopn!
  5371.  
  5372. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5373.  
  5374. UPDATING RIGHT HAD WEAPON ACTIVE
  5375.  
  5376. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5377.  
  5378. RIGHT HAND IS INACTIVE
  5379.  
  5380. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5381.  
  5382. RUNEMAGE IS DISABLING PRIMARY WEAPON!
  5383.  
  5384. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5385.  
  5386. [Dissonance:Playback] SpeechSessionStream: Creating new speech session with buffer time of 250ms
  5387.  
  5388. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5389.  
  5390. HEARD END OF VOICE!
  5391.  
  5392. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5393.  
  5394. ENDING VOICE DATA FOR ME!!!!!
  5395.  
  5396. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5397.  
  5398. HEARD END OF VOICE!
  5399.  
  5400. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5401.  
  5402. ENDING VOICE DATA FOR ME!!!!!
  5403.  
  5404. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5405.  
  5406. HEARD END OF VOICE!
  5407.  
  5408. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5409.  
  5410. ENDING VOICE DATA FOR ME!!!!!
  5411.  
  5412. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5413.  
  5414. [Dissonance:Playback] SpeechSessionStream: Publishing audio session (6 items in buffer)
  5415.  
  5416. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5417.  
  5418. OpusException: Error: Decoding failed: InvalidPacket ! This is probably a bug in Dissonance, we're sorry! Please report the bug on the issue tracker "https://github.com/Placeholder-Software/Dissonance/issues". You could also seek help on the community at "http://placeholder-software.co.uk/dissonance/community" to get help for a temporary workaround. Error ID: A9C8EF2C-7830-4D8E-9D6E-EF0B9827E0A8
  5419. at Dissonance.Audio.Codecs.Opus.OpusNative+OpusDecoder.DecodeFloats (Nullable`1 srcEncodedBuffer, ArraySegment`1 dstBuffer) [0x00000] in <filename unknown>:0
  5420. at Dissonance.Audio.Codecs.Opus.OpusDecoder.Decode (Nullable`1 input, ArraySegment`1 output) [0x00000] in <filename unknown>:0
  5421. at Dissonance.Audio.Playback.BufferedDecoder.Read (ArraySegment`1 frame) [0x00000] in <filename unknown>:0
  5422. at Dissonance.Audio.Playback.VolumeRampedFrameSource.Read (ArraySegment`1 frame) [0x00000] in <filename unknown>:0
  5423. at Dissonance.Audio.Playback.FrameToSampleConverter.Read (ArraySegment`1 samples) [0x00000] in <filename unknown>:0
  5424. at Dissonance.Audio.Playback.Resampler.Read (ArraySegment`1 samples) [0x00000] in <filename unknown>:0
  5425. at Dissonance.Audio.Playback.DecoderPipeline.Read (ArraySegment`1 samples) [0x00000] in <filename unknown>:0
  5426. at Dissonance.Audio.Playback.SpeechSession.Read (ArraySegment`1 samples) [0x00000] in <filename unknown>:0
  5427. at Dissonance.Audio.Playback.SamplePlaybackComponent.Filter (SpeechSession session, System.Single[] data, Int32 channels, System.Single[] temp, Dissonance.AudioFileWriter diagnosticOutput) [0x00000] in <filename unknown>:0
  5428. at Dissonance.Audio.Playback.SamplePlaybackComponent.OnAudioFilterRead (System.Single[] data, Int32 channels) [0x00000] in <filename unknown>:0
  5429.  
  5430. (Filename: Line: -1)
  5431.  
  5432. HEARD END OF VOICE!
  5433.  
  5434. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5435.  
  5436. ENDING VOICE DATA FOR ME!!!!!
  5437.  
  5438. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5439.  
  5440. Despawning entity guid: 106/OtherPlayer(Clone)
  5441.  
  5442. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5443.  
  5444. Despawning entity guid: 273/OtherPlayer(Clone)
  5445.  
  5446. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5447.  
  5448. NullReferenceException: Object reference not set to an instance of an object
  5449. at Dissonance.Audio.Playback.VoicePlayback.OnDisable () [0x00000] in <filename unknown>:0
  5450.  
  5451. (Filename: Line: -1)
  5452.  
  5453. NullReferenceException: Object reference not set to an instance of an object
  5454. at Dissonance.Audio.Playback.VoicePlayback.OnDisable () [0x00000] in <filename unknown>:0
  5455.  
  5456. (Filename: Line: -1)
  5457.  
  5458. [Dissonance:Playback] SpeechSessionStream: Creating new speech session with buffer time of 250ms
  5459.  
  5460. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5461.  
  5462. [Dissonance:Playback] SpeechSessionStream: Creating new speech session with buffer time of 250ms
  5463.  
  5464. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5465.  
  5466. [Dissonance:Playback] SpeechSessionStream: Publishing audio session (6 items in buffer)
  5467.  
  5468. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5469.  
  5470. [Dissonance:Playback] SpeechSessionStream: Creating new speech session with buffer time of 250ms
  5471.  
  5472. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5473.  
  5474. [Dissonance:Playback] SpeechSessionStream: Publishing audio session (6 items in buffer)
  5475.  
  5476. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5477.  
  5478. [Dissonance:Playback] SpeechSessionStream: Publishing audio session (6 items in buffer)
  5479.  
  5480. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5481.  
  5482. Despawning entity guid: 998/RunemageMissile(Clone)
  5483.  
  5484. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5485.  
  5486. HEARD END OF VOICE!
  5487.  
  5488. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5489.  
  5490. ENDING VOICE DATA FOR ME!!!!!
  5491.  
  5492. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5493.  
  5494. [Dissonance:Playback] SpeechSessionStream: Creating new speech session with buffer time of 250ms
  5495.  
  5496. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5497.  
  5498. HEARD END OF VOICE!
  5499.  
  5500. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5501.  
  5502. ENDING VOICE DATA FOR ME!!!!!
  5503.  
  5504. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5505.  
  5506. [Dissonance:Playback] SpeechSessionStream: Creating new speech session with buffer time of 250ms
  5507.  
  5508. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5509.  
  5510. HEARD END OF VOICE!
  5511.  
  5512. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5513.  
  5514. ENDING VOICE DATA FOR ME!!!!!
  5515.  
  5516. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5517.  
  5518. [Dissonance:Playback] SpeechSessionStream: Creating new speech session with buffer time of 250ms
  5519.  
  5520. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5521.  
  5522. [Dissonance:Playback] SpeechSessionStream: Publishing audio session (5 items in buffer)
  5523.  
  5524. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5525.  
  5526. [Dissonance:Playback] SpeechSessionStream: Publishing audio session (5 items in buffer)
  5527.  
  5528. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5529.  
  5530. Going to cast spell: 0
  5531.  
  5532. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5533.  
  5534. [Dissonance:Playback] SpeechSessionStream: Publishing audio session (3 items in buffer)
  5535.  
  5536. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5537.  
  5538. Going to cast spell: 2
  5539.  
  5540. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5541.  
  5542. HEARD END OF VOICE!
  5543.  
  5544. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5545.  
  5546. ENDING VOICE DATA FOR ME!!!!!
  5547.  
  5548. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5549.  
  5550. [Dissonance:Playback] SpeechSessionStream: Creating new speech session with buffer time of 250ms
  5551.  
  5552. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5553.  
  5554. [Dissonance:Playback] SpeechSessionStream: Creating new speech session with buffer time of 250ms
  5555.  
  5556. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5557.  
  5558. HEARD END OF VOICE!
  5559.  
  5560. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5561.  
  5562. ENDING VOICE DATA FOR ME!!!!!
  5563.  
  5564. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5565.  
  5566. [Dissonance:Playback] SpeechSessionStream: Publishing audio session (5 items in buffer)
  5567.  
  5568. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5569.  
  5570. [Dissonance:Playback] SpeechSessionStream: Publishing audio session (4 items in buffer)
  5571.  
  5572. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5573.  
  5574. HEARD END OF VOICE!
  5575.  
  5576. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5577.  
  5578. ENDING VOICE DATA FOR ME!!!!!
  5579.  
  5580. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5581.  
  5582. HEARD END OF VOICE!
  5583.  
  5584. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5585.  
  5586. ENDING VOICE DATA FOR ME!!!!!
  5587.  
  5588. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5589.  
  5590. HEARD END OF VOICE!
  5591.  
  5592. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5593.  
  5594. ENDING VOICE DATA FOR ME!!!!!
  5595.  
  5596. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5597.  
  5598. [Dissonance:Playback] SpeechSessionStream: Creating new speech session with buffer time of 250ms
  5599.  
  5600. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5601.  
  5602. [Dissonance:Playback] SpeechSessionStream: Publishing audio session (3 items in buffer)
  5603.  
  5604. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5605.  
  5606. [Dissonance:Playback] SpeechSessionStream: Creating new speech session with buffer time of 250ms
  5607.  
  5608. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5609.  
  5610. [Dissonance:Playback] SpeechSessionStream: Publishing audio session (6 items in buffer)
  5611.  
  5612. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5613.  
  5614. [Dissonance:Playback] SpeechSessionStream: Creating new speech session with buffer time of 250ms
  5615.  
  5616. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5617.  
  5618. [Dissonance:Playback] SpeechSessionStream: Creating new speech session with buffer time of 250ms
  5619.  
  5620. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5621.  
  5622. [Dissonance:Playback] SpeechSessionStream: Creating new speech session with buffer time of 250ms
  5623.  
  5624. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5625.  
  5626. [Dissonance:Playback] SpeechSessionStream: Publishing audio session (5 items in buffer)
  5627.  
  5628. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5629.  
  5630. HEARD END OF VOICE!
  5631.  
  5632. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5633.  
  5634. ENDING VOICE DATA FOR ME!!!!!
  5635.  
  5636. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5637.  
  5638. Going to cast spell: 3
  5639.  
  5640. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5641.  
  5642. Spawning entity: 1002
  5643.  
  5644. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5645.  
  5646. [Dissonance:Playback] SpeechSessionStream: Publishing audio session (5 items in buffer)
  5647.  
  5648. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5649.  
  5650. [Dissonance:Playback] SpeechSessionStream: Publishing audio session (6 items in buffer)
  5651.  
  5652. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5653.  
  5654. HEARD END OF VOICE!
  5655.  
  5656. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5657.  
  5658. ENDING VOICE DATA FOR ME!!!!!
  5659.  
  5660. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5661.  
  5662. HEARD END OF VOICE!
  5663.  
  5664. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5665.  
  5666. ENDING VOICE DATA FOR ME!!!!!
  5667.  
  5668. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5669.  
  5670. HEARD END OF VOICE!
  5671.  
  5672. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5673.  
  5674. ENDING VOICE DATA FOR ME!!!!!
  5675.  
  5676. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5677.  
  5678. [Dissonance:Playback] SpeechSessionStream: Creating new speech session with buffer time of 250ms
  5679.  
  5680. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5681.  
  5682. Despawning entity guid: 1002/RunemageMissile(Clone)
  5683.  
  5684. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5685.  
  5686. [Dissonance:Playback] SpeechSessionStream: Publishing audio session (6 items in buffer)
  5687.  
  5688. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5689.  
  5690. [Dissonance:Playback] SpeechSessionStream: Creating new speech session with buffer time of 250ms
  5691.  
  5692. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5693.  
  5694. Spawning entity: 1003
  5695.  
  5696. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5697.  
  5698. HEARD END OF VOICE!
  5699.  
  5700. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5701.  
  5702. ENDING VOICE DATA FOR ME!!!!!
  5703.  
  5704. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5705.  
  5706. HEARD END OF VOICE!
  5707.  
  5708. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5709.  
  5710. ENDING VOICE DATA FOR ME!!!!!
  5711.  
  5712. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5713.  
  5714. Going to cast spell: 2
  5715.  
  5716. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5717.  
  5718. [Dissonance:Playback] SpeechSessionStream: Publishing audio session (5 items in buffer)
  5719.  
  5720. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5721.  
  5722. [Dissonance:Playback] SpeechSessionStream: Creating new speech session with buffer time of 250ms
  5723.  
  5724. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5725.  
  5726. [Dissonance:Playback] SpeechSessionStream: Publishing audio session (5 items in buffer)
  5727.  
  5728. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5729.  
  5730. HEARD END OF VOICE!
  5731.  
  5732. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5733.  
  5734. ENDING VOICE DATA FOR ME!!!!!
  5735.  
  5736. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5737.  
  5738. HEARD END OF VOICE!
  5739.  
  5740. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5741.  
  5742. ENDING VOICE DATA FOR ME!!!!!
  5743.  
  5744. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5745.  
  5746. [Dissonance:Playback] SpeechSessionStream: Creating new speech session with buffer time of 250ms
  5747.  
  5748. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5749.  
  5750. [Dissonance:Playback] SpeechSessionStream: Publishing audio session (7 items in buffer)
  5751.  
  5752. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5753.  
  5754. [Dissonance:Playback] SpeechSessionStream: Creating new speech session with buffer time of 250ms
  5755.  
  5756. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5757.  
  5758. [Dissonance:Playback] SpeechSessionStream: Publishing audio session (5 items in buffer)
  5759.  
  5760. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5761.  
  5762. Spawning entity: 106
  5763.  
  5764. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5765.  
  5766. Unable to handle voice packet
  5767.  
  5768. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5769.  
  5770. System.NullReferenceException: Object reference not set to an instance of an object
  5771. at MagicalActual.OtherPlayerEntity.incomingVoiceData (ArraySegment`1 data, Int32 voiceChatPacketId) [0x00000] in <filename unknown>:0
  5772.  
  5773. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5774.  
  5775. Switching class based on server to 2
  5776.  
  5777. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5778.  
  5779. Primary Weapon Hand idx is now: 0
  5780.  
  5781. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5782.  
  5783. HEARD SET LEFT HAND ACTIVE
  5784.  
  5785. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5786.  
  5787. Update left hand weapon active!
  5788.  
  5789. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5790.  
  5791. Left hand is active!
  5792.  
  5793. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5794.  
  5795. Enable primary weapon!
  5796.  
  5797. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5798.  
  5799. HEARD SET RIGHT HAND ACTIVE
  5800.  
  5801. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5802.  
  5803. UPDATING RIGHT HAD WEAPON ACTIVE
  5804.  
  5805. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5806.  
  5807. RIGHT HAND IS ACTIVE
  5808.  
  5809. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5810.  
  5811. NullReferenceException
  5812. at (wrapper managed-to-native) UnityEngine.Material:Internal_CreateWithShader (UnityEngine.Material,UnityEngine.Shader)
  5813. at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <filename unknown>:0
  5814. at MagicalActual.LaserPointer.Start () [0x00000] in <filename unknown>:0
  5815.  
  5816. (Filename: Line: -1)
  5817.  
  5818. NullReferenceException
  5819. at (wrapper managed-to-native) UnityEngine.Material:Internal_CreateWithShader (UnityEngine.Material,UnityEngine.Shader)
  5820. at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <filename unknown>:0
  5821. at MagicalActual.LaserPointer.Start () [0x00000] in <filename unknown>:0
  5822.  
  5823. (Filename: Line: -1)
  5824.  
  5825. ERROR: Couldn't find a valid Animator for Avatar
  5826.  
  5827. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5828.  
  5829. Turning on PlayerClass: Runemage
  5830.  
  5831. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5832.  
  5833. Switching weapon hand to : 0
  5834.  
  5835. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5836.  
  5837. Update left hand weapon active!
  5838.  
  5839. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5840.  
  5841. Left hand is active!
  5842.  
  5843. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5844.  
  5845. Enable primary weapon!
  5846.  
  5847. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5848.  
  5849. UPDATING RIGHT HAD WEAPON ACTIVE
  5850.  
  5851. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5852.  
  5853. RIGHT HAND IS ACTIVE
  5854.  
  5855. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5856.  
  5857. [Dissonance:Playback] SpeechSessionStream: Creating new speech session with buffer time of 250ms
  5858.  
  5859. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5860.  
  5861. HEARD SET LEFT HAND ACTIVE
  5862.  
  5863. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5864.  
  5865. Update left hand weapon active!
  5866.  
  5867. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5868.  
  5869. Left hand is not active!
  5870.  
  5871. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5872.  
  5873. [Dissonance:Playback] SpeechSessionStream: Publishing audio session (6 items in buffer)
  5874.  
  5875. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5876.  
  5877. HEARD END OF VOICE!
  5878.  
  5879. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5880.  
  5881. ENDING VOICE DATA FOR ME!!!!!
  5882.  
  5883. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5884.  
  5885. [Dissonance:Playback] SpeechSessionStream: Creating new speech session with buffer time of 250ms
  5886.  
  5887. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5888.  
  5889. Spawning entity: 1004
  5890.  
  5891. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5892.  
  5893. Going to cast spell: 0
  5894.  
  5895. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5896.  
  5897. [Dissonance:Playback] SpeechSessionStream: Publishing audio session (7 items in buffer)
  5898.  
  5899. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5900.  
  5901. HEARD END OF VOICE!
  5902.  
  5903. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5904.  
  5905. ENDING VOICE DATA FOR ME!!!!!
  5906.  
  5907. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5908.  
  5909. Despawning entity guid: 1003/RunemageMissile(Clone)
  5910.  
  5911. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5912.  
  5913. HEARD END OF VOICE!
  5914.  
  5915. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5916.  
  5917. ENDING VOICE DATA FOR ME!!!!!
  5918.  
  5919. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5920.  
  5921. HEARD END OF VOICE!
  5922.  
  5923. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5924.  
  5925. ENDING VOICE DATA FOR ME!!!!!
  5926.  
  5927. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5928.  
  5929. [Dissonance:Playback] SpeechSessionStream: Creating new speech session with buffer time of 250ms
  5930.  
  5931. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5932.  
  5933. [Dissonance:Playback] SpeechSessionStream: Creating new speech session with buffer time of 250ms
  5934.  
  5935. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5936.  
  5937. [Dissonance:Playback] SpeechSessionStream: Creating new speech session with buffer time of 250ms
  5938.  
  5939. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5940.  
  5941. HEARD END OF VOICE!
  5942.  
  5943. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5944.  
  5945. ENDING VOICE DATA FOR ME!!!!!
  5946.  
  5947. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5948.  
  5949. [Dissonance:Playback] SpeechSessionStream: Publishing audio session (5 items in buffer)
  5950.  
  5951. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5952.  
  5953. [Dissonance:Playback] SpeechSessionStream: Publishing audio session (6 items in buffer)
  5954.  
  5955. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5956.  
  5957. Spawning entity: 1008
  5958.  
  5959. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5960.  
  5961. [Dissonance:Playback] SpeechSessionStream: Creating new speech session with buffer time of 250ms
  5962.  
  5963. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5964.  
  5965. [Dissonance:Playback] SpeechSessionStream: Publishing audio session (6 items in buffer)
  5966.  
  5967. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5968.  
  5969. HEARD END OF VOICE!
  5970.  
  5971. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5972.  
  5973. ENDING VOICE DATA FOR ME!!!!!
  5974.  
  5975. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5976.  
  5977. [Dissonance:Playback] SpeechSessionStream: Publishing audio session (5 items in buffer)
  5978.  
  5979. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5980.  
  5981. HEARD END OF VOICE!
  5982.  
  5983. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5984.  
  5985. ENDING VOICE DATA FOR ME!!!!!
  5986.  
  5987. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5988.  
  5989. HEARD END OF VOICE!
  5990.  
  5991. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5992.  
  5993. ENDING VOICE DATA FOR ME!!!!!
  5994.  
  5995. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  5996.  
  5997. Going to cast spell: 3
  5998.  
  5999. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  6000.  
  6001. HEARD SET RIGHT HAND ACTIVE
  6002.  
  6003. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  6004.  
  6005. UPDATING RIGHT HAD WEAPON ACTIVE
  6006.  
  6007. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  6008.  
  6009. RIGHT HAND IS INACTIVE
  6010.  
  6011. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  6012.  
  6013. Despawning entity guid: 1008/RunemageMissile(Clone)
  6014.  
  6015. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  6016.  
  6017. Despawning entity guid: 1004/RunemageMissile(Clone)
  6018.  
  6019. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  6020.  
  6021. Spawning entity: 1009
  6022.  
  6023. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  6024.  
  6025. HEARD END OF VOICE!
  6026.  
  6027. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  6028.  
  6029. ENDING VOICE DATA FOR ME!!!!!
  6030.  
  6031. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  6032.  
  6033. Despawning entity guid: 1009/RunemageMissile(Clone)
  6034.  
  6035. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  6036.  
  6037. Despawning entity guid: 990/OtherPlayer(Clone)
  6038.  
  6039. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  6040.  
  6041. Crash!!!
  6042. SymInit: Symbol-SearchPath: '.;C:\Users\Charles\Downloads\OrbusVRClient-0.20\OrbusVRClient-0.20;C:\Users\Charles\Downloads\OrbusVRClient-0.20\OrbusVRClient-0.20\resources\app\client;C:\Windows;C:\Windows\system32;SRV*C:\websymbols*http://msdl.microsoft.com/download/symbols;', symOptions: 530, UserName: 'Charles'
  6043. OS-Version: 6.1.7601 (Service Pack 1) 0x300-0x1
  6044. C:\Users\Charles\Downloads\OrbusVRClient-0.20\OrbusVRClient-0.20\resources\app\client\vrclient.exe:vrclient.exe (011F0000), size: 19062784 (result: 0), SymType: '-exported-', PDB: 'C:\Users\Charles\Downloads\OrbusVRClient-0.20\OrbusVRClient-0.20\resources\app\client\vrclient.exe', fileVersion: 5.5.0.46319
  6045. C:\Windows\SysWOW64\ntdll.dll:ntdll.dll (77B00000), size: 1572864 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SysWOW64\ntdll.dll', fileVersion: 6.1.7601.23418
  6046. C:\Windows\syswow64\kernel32.dll:kernel32.dll (773E0000), size: 1114112 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\syswow64\kernel32.dll', fileVersion: 6.1.7601.23418
  6047. C:\Windows\syswow64\KERNELBASE.dll:KERNELBASE.dll (770F0000), size: 290816 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\syswow64\KERNELBASE.dll', fileVersion: 6.1.7601.23418
  6048. C:\Windows\system32\HID.DLL:HID.DLL (6E940000), size: 36864 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\HID.DLL', fileVersion: 6.1.7600.16385
  6049. C:\Windows\syswow64\msvcrt.dll:msvcrt.dll (768E0000), size: 704512 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\syswow64\msvcrt.dll', fileVersion: 7.0.7601.17744
  6050. C:\Windows\syswow64\USER32.dll:USER32.dll (774F0000), size: 1048576 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\syswow64\USER32.dll', fileVersion: 6.1.7601.19061
  6051. C:\Windows\syswow64\GDI32.dll:GDI32.dll (775F0000), size: 589824 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\syswow64\GDI32.dll', fileVersion: 6.1.7601.23418
  6052. C:\Windows\syswow64\LPK.dll:LPK.dll (773A0000), size: 40960 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\syswow64\LPK.dll', fileVersion: 6.1.7601.19146
  6053. C:\Windows\syswow64\USP10.dll:USP10.dll (754B0000), size: 643072 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\syswow64\USP10.dll', fileVersion: 1.626.7601.19054
  6054. C:\Windows\syswow64\ADVAPI32.dll:ADVAPI32.dll (765D0000), size: 659456 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\syswow64\ADVAPI32.dll', fileVersion: 6.1.7601.23418
  6055. C:\Windows\SysWOW64\sechost.dll:sechost.dll (757C0000), size: 102400 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SysWOW64\sechost.dll', fileVersion: 6.1.7601.18869
  6056. C:\Windows\syswow64\RPCRT4.dll:RPCRT4.dll (75630000), size: 983040 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\syswow64\RPCRT4.dll', fileVersion: 6.1.7601.23418
  6057. C:\Windows\syswow64\SspiCli.dll:SspiCli.dll (75450000), size: 393216 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\syswow64\SspiCli.dll', fileVersion: 6.1.7601.23418
  6058. C:\Windows\syswow64\CRYPTBASE.dll:CRYPTBASE.dll (75440000), size: 49152 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\syswow64\CRYPTBASE.dll', fileVersion: 6.1.7601.23418
  6059. C:\Windows\system32\VERSION.dll:VERSION.dll (75370000), size: 36864 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\VERSION.dll', fileVersion: 6.1.7600.16385
  6060. C:\Windows\syswow64\ole32.dll:ole32.dll (76F90000), size: 1429504 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\syswow64\ole32.dll', fileVersion: 6.1.7601.23392
  6061. C:\Windows\syswow64\SHLWAPI.dll:SHLWAPI.dll (769C0000), size: 356352 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\syswow64\SHLWAPI.dll', fileVersion: 6.1.7601.17514
  6062. C:\Windows\syswow64\SHELL32.dll:SHELL32.dll (75980000), size: 12890112 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\syswow64\SHELL32.dll', fileVersion: 6.1.7601.19135
  6063. C:\Windows\system32\OPENGL32.dll:OPENGL32.dll (52470000), size: 819200 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\OPENGL32.dll', fileVersion: 6.1.7600.16385
  6064. C:\Windows\system32\GLU32.dll:GLU32.dll (52440000), size: 139264 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\GLU32.dll', fileVersion: 6.1.7600.16385
  6065. C:\Windows\system32\DDRAW.dll:DDRAW.dll (52350000), size: 946176 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\DDRAW.dll', fileVersion: 6.1.7600.16385
  6066. C:\Windows\system32\DCIMAN32.dll:DCIMAN32.dll (5A0F0000), size: 24576 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\DCIMAN32.dll', fileVersion: 6.1.7601.19146
  6067. C:\Windows\syswow64\SETUPAPI.dll:SETUPAPI.dll (76680000), size: 1691648 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\syswow64\SETUPAPI.dll', fileVersion: 6.1.7601.17514
  6068. C:\Windows\syswow64\CFGMGR32.dll:CFGMGR32.dll (768B0000), size: 159744 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\syswow64\CFGMGR32.dll', fileVersion: 6.1.7601.17621
  6069. C:\Windows\syswow64\OLEAUT32.dll:OLEAUT32.dll (75730000), size: 585728 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\syswow64\OLEAUT32.dll', fileVersion: 6.1.7601.19144
  6070. C:\Windows\syswow64\DEVOBJ.dll:DEVOBJ.dll (76990000), size: 73728 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\syswow64\DEVOBJ.dll', fileVersion: 6.1.7601.17621
  6071. C:\Windows\system32\dwmapi.dll:dwmapi.dll (6E160000), size: 77824 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\dwmapi.dll', fileVersion: 6.1.7601.18917
  6072. C:\Windows\system32\WINMM.dll:WINMM.dll (6E190000), size: 204800 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\WINMM.dll', fileVersion: 6.1.7601.17514
  6073. C:\Windows\syswow64\WS2_32.dll:WS2_32.dll (755C0000), size: 217088 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\syswow64\WS2_32.dll', fileVersion: 6.1.7601.17514
  6074. C:\Windows\syswow64\NSI.dll:NSI.dll (75920000), size: 24576 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\syswow64\NSI.dll', fileVersion: 6.1.7600.16385
  6075. C:\Windows\syswow64\IMM32.dll:IMM32.dll (75560000), size: 393216 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\syswow64\IMM32.dll', fileVersion: 6.1.7601.17514
  6076. C:\Windows\syswow64\MSCTF.dll:MSCTF.dll (76CB0000), size: 835584 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\syswow64\MSCTF.dll', fileVersion: 6.1.7601.18731
  6077. C:\Windows\system32\DNSAPI.dll:DNSAPI.dll (6EA00000), size: 278528 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\DNSAPI.dll', fileVersion: 6.1.7601.17570
  6078. C:\Windows\system32\IPHLPAPI.DLL:IPHLPAPI.DLL (72E20000), size: 114688 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\IPHLPAPI.DLL', fileVersion: 6.1.7601.17514
  6079. C:\Windows\system32\WINNSI.DLL:WINNSI.DLL (72E10000), size: 28672 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\WINNSI.DLL', fileVersion: 6.1.7600.16385
  6080. C:\Windows\system32\WINHTTP.dll:WINHTTP.dll (72DB0000), size: 360448 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\WINHTTP.dll', fileVersion: 6.1.7601.17514
  6081. C:\Windows\system32\webio.dll:webio.dll (72D60000), size: 323584 (result: 0), SymType: '-nosymbols-', PDB: 'C:\Windows\system32\webio.dll', fileVersion: 6.1.7601.17725
  6082. C:\Users\Charles\Downloads\OrbusVRClient-0.20\OrbusVRClient-0.20\resources\app\client\vrclient_Data\Mono\mono.dll:mono.dll (10000000), size: 2334720 (result: 0), SymType: '-exported-', PDB: 'C:\Users\Charles\Downloads\OrbusVRClient-0.20\OrbusVRClient-0.20\resources\app\client\vrclient_Data\Mono\mono.dll', fileVersion: 1.0.0.1
  6083. C:\Windows\syswow64\PSAPI.DLL:PSAPI.DLL (769B0000), size: 20480 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\syswow64\PSAPI.DLL', fileVersion: 6.1.7600.16385
  6084. C:\Windows\system32\MSWSOCK.dll:MSWSOCK.dll (72D20000), size: 245760 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\MSWSOCK.dll', fileVersion: 6.1.7601.18254
  6085. C:\Windows\system32\uxtheme.dll:uxtheme.dll (6E1D0000), size: 524288 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\uxtheme.dll', fileVersion: 6.1.7600.16385
  6086. C:\Windows\system32\d3d11.dll:d3d11.dll (69C90000), size: 1527808 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\d3d11.dll', fileVersion: 6.2.9200.16570
  6087. C:\Windows\system32\dxgi.dll:dxgi.dll (69C40000), size: 311296 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\dxgi.dll', fileVersion: 6.2.9200.16492
  6088. C:\Users\Charles\Downloads\OrbusVRClient-0.20\OrbusVRClient-0.20\resources\app\client\vrclient_Data\Plugins\openvr_api.dll:openvr_api.dll (77D60000), size: 278528 (result: 0), SymType: '-exported-', PDB: 'C:\Users\Charles\Downloads\OrbusVRClient-0.20\OrbusVRClient-0.20\resources\app\client\vrclient_Data\Plugins\openvr_api.dll'
  6089. C:\Windows\syswow64\profapi.dll:profapi.dll (76C10000), size: 45056 (result: 0), SymType: '-nosymbols-', PDB: 'C:\Windows\syswow64\profapi.dll', fileVersion: 6.1.7600.16385
  6090. C:\Windows\syswow64\WINTRUST.dll:WINTRUST.dll (773B0000), size: 192512 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\syswow64\WINTRUST.dll', fileVersion: 6.1.7601.18839
  6091. C:\Windows\syswow64\CRYPT32.dll:CRYPT32.dll (757F0000), size: 1183744 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\syswow64\CRYPT32.dll', fileVersion: 6.1.7601.18839
  6092. C:\Windows\syswow64\MSASN1.dll:MSASN1.dll (75720000), size: 49152 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\syswow64\MSASN1.dll', fileVersion: 6.1.7601.17514
  6093. C:\Windows\system32\nvapi.dll:nvapi.dll (698C0000), size: 3633152 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\nvapi.dll', fileVersion: 21.21.13.7270
  6094. C:\Windows\system32\nvwgf2um.dll:nvwgf2um.dll (5B9E0000), size: 17219584 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\nvwgf2um.dll', fileVersion: 21.21.13.7270
  6095. C:\Windows\system32\bcrypt.dll:bcrypt.dll (6E540000), size: 94208 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\bcrypt.dll', fileVersion: 6.1.7600.16385
  6096. C:\Windows\system32\nvspcap.dll:nvspcap.dll (73B80000), size: 1380352 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\nvspcap.dll', fileVersion: 2.11.4.0
  6097. C:\Windows\syswow64\CLBCatQ.DLL:CLBCatQ.DLL (76C20000), size: 536576 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\syswow64\CLBCatQ.DLL', fileVersion: 2001.12.8530.16385
  6098. C:\Windows\system32\wbem\wbemprox.dll:wbemprox.dll (73F90000), size: 40960 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\wbem\wbemprox.dll', fileVersion: 6.1.7600.16385
  6099. C:\Windows\system32\wbemcomn.dll:wbemcomn.dll (738F0000), size: 376832 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\wbemcomn.dll', fileVersion: 6.1.7601.17514
  6100. C:\Windows\system32\CRYPTSP.dll:CRYPTSP.dll (6FAB0000), size: 94208 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\CRYPTSP.dll', fileVersion: 6.1.7601.18741
  6101. C:\Windows\system32\rsaenh.dll:rsaenh.dll (6FA70000), size: 241664 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\rsaenh.dll', fileVersion: 6.1.7600.16385
  6102. C:\Windows\system32\RpcRtRemote.dll:RpcRtRemote.dll (67480000), size: 57344 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\RpcRtRemote.dll', fileVersion: 6.1.7601.17514
  6103. C:\Windows\system32\wbem\wbemsvc.dll:wbemsvc.dll (73F80000), size: 61440 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\wbem\wbemsvc.dll', fileVersion: 6.1.7600.16385
  6104. C:\Windows\system32\wbem\fastprox.dll:fastprox.dll (73270000), size: 614400 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\wbem\fastprox.dll', fileVersion: 6.1.7601.17514
  6105. C:\Windows\system32\NTDSAPI.dll:NTDSAPI.dll (73F60000), size: 98304 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\NTDSAPI.dll', fileVersion: 6.1.7600.16385
  6106. C:\Windows\SysWOW64\bcryptprimitives.dll:bcryptprimitives.dll (730F0000), size: 249856 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SysWOW64\bcryptprimitives.dll', fileVersion: 6.1.7601.23217
  6107. C:\Windows\System32\MMDevApi.dll:MMDevApi.dll (67070000), size: 233472 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\System32\MMDevApi.dll', fileVersion: 6.1.7601.17514
  6108. C:\Windows\System32\PROPSYS.dll:PROPSYS.dll (6A290000), size: 1003520 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\System32\PROPSYS.dll', fileVersion: 7.0.7601.17514
  6109. C:\Windows\system32\wdmaud.drv:wdmaud.drv (51BA0000), size: 196608 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\wdmaud.drv', fileVersion: 6.1.7601.17514
  6110. C:\Windows\system32\ksuser.dll:ksuser.dll (74350000), size: 16384 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\ksuser.dll', fileVersion: 6.1.7601.19091
  6111. C:\Windows\system32\AVRT.dll:AVRT.dll (74420000), size: 28672 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\AVRT.dll', fileVersion: 6.1.7600.16385
  6112. C:\Windows\system32\AUDIOSES.DLL:AUDIOSES.DLL (67140000), size: 221184 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\AUDIOSES.DLL', fileVersion: 6.1.7601.18741
  6113. C:\Windows\system32\msacm32.drv:msacm32.drv (51B90000), size: 32768 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\msacm32.drv', fileVersion: 6.1.7600.16385
  6114. C:\Windows\system32\MSACM32.dll:MSACM32.dll (6B420000), size: 81920 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\MSACM32.dll', fileVersion: 6.1.7600.16385
  6115. C:\Windows\system32\midimap.dll:midimap.dll (51B80000), size: 28672 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\midimap.dll', fileVersion: 6.1.7600.16385
  6116. C:\Windows\system32\xinput1_3.dll:xinput1_3.dll (05730000), size: 90112 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\xinput1_3.dll', fileVersion: 9.18.944.0
  6117. E:\Program Files (x86)\Steam\steamapps\common\SteamVR\bin\vrclient.dll:vrclient.dll (61700000), size: 2220032 (result: 0), SymType: '-exported-', PDB: 'E:\Program Files (x86)\Steam\steamapps\common\SteamVR\bin\vrclient.dll'
  6118. C:\Windows\system32\MSVCP120.dll:MSVCP120.dll (731D0000), size: 462848 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\MSVCP120.dll', fileVersion: 12.0.21005.1
  6119. C:\Windows\system32\MSVCR120.dll:MSVCR120.dll (65460000), size: 974848 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\MSVCR120.dll', fileVersion: 12.0.21005.1
  6120. E:\Program Files (x86)\Steam\steamapps\common\SteamVR\drivers\lighthouse\bin\win32\driver_lighthouse.dll:driver_lighthouse.dll (619F0000), size: 1331200 (result: 0), SymType: '-exported-', PDB: 'E:\Program Files (x86)\Steam\steamapps\common\SteamVR\drivers\lighthouse\bin\win32\driver_lighthouse.dll'
  6121. E:\Program Files (x86)\Steam\steamapps\common\SteamVR\drivers\lighthouse\bin\win32\aitcamlib.dll:aitcamlib.dll (742E0000), size: 49152 (result: 0), SymType: '-exported-', PDB: 'E:\Program Files (x86)\Steam\steamapps\common\SteamVR\drivers\lighthouse\bin\win32\aitcamlib.dll'
  6122. E:\Program Files (x86)\Steam\steamapps\common\SteamVR\drivers\lighthouse\bin\win32\AitUVCExtApi.dll:AitUVCExtApi.dll (06F40000), size: 192512 (result: 0), SymType: '-exported-', PDB: 'E:\Program Files (x86)\Steam\steamapps\common\SteamVR\drivers\lighthouse\bin\win32\AitUVCExtApi.dll', fileVersion: 2011.11.28.2
  6123. E:\Program Files (x86)\Steam\steamapps\common\SteamVR\drivers\lighthouse\bin\win32\AitH264Capture.dll:AitH264Capture.dll (0BAA0000), size: 352256 (result: 0), SymType: '-exported-', PDB: 'E:\Program Files (x86)\Steam\steamapps\common\SteamVR\drivers\lighthouse\bin\win32\AitH264Capture.dll', fileVersion: 2013.8.8.0
  6124. C:\Windows\system32\WINSPOOL.DRV:WINSPOOL.DRV (75310000), size: 331776 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\WINSPOOL.DRV', fileVersion: 6.1.7601.17514
  6125. C:\Windows\system32\dhcpcsvc6.DLL:dhcpcsvc6.DLL (6E930000), size: 53248 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\dhcpcsvc6.DLL', fileVersion: 6.1.7601.17970
  6126. C:\Windows\system32\dhcpcsvc.DLL:dhcpcsvc.DLL (6E910000), size: 73728 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\dhcpcsvc.DLL', fileVersion: 6.1.7600.16385
  6127. C:\Windows\system32\credssp.dll:credssp.dll (672C0000), size: 32768 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\credssp.dll', fileVersion: 6.1.7601.23418
  6128. C:\Windows\System32\wship6.dll:wship6.dll (6EAA0000), size: 24576 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\System32\wship6.dll', fileVersion: 6.1.7600.16385
  6129. C:\Windows\System32\wshtcpip.dll:wshtcpip.dll (72D10000), size: 20480 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\System32\wshtcpip.dll', fileVersion: 6.1.7600.16385
  6130. C:\Windows\system32\rasadhlp.dll:rasadhlp.dll (67130000), size: 24576 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\rasadhlp.dll', fileVersion: 6.1.7600.16385
  6131. C:\Windows\System32\fwpuclnt.dll:fwpuclnt.dll (66C60000), size: 229376 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\System32\fwpuclnt.dll', fileVersion: 6.1.7601.18283
  6132. C:\Users\Charles\Downloads\OrbusVRClient-0.20\OrbusVRClient-0.20\resources\app\client\vrclient_Data\Plugins\DissonanceNative.dll:DissonanceNative.dll (3C300000), size: 1527808 (result: 0), SymType: '-exported-', PDB: 'C:\Users\Charles\Downloads\OrbusVRClient-0.20\OrbusVRClient-0.20\resources\app\client\vrclient_Data\Plugins\DissonanceNative.dll'
  6133. C:\Windows\system32\VCRUNTIME140.dll:VCRUNTIME140.dll (59F60000), size: 86016 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\VCRUNTIME140.dll', fileVersion: 14.0.24210.0
  6134. C:\Windows\system32\api-ms-win-crt-runtime-l1-1-0.dll:api-ms-win-crt-runtime-l1-1-0.dll (731C0000), size: 16384 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\api-ms-win-crt-runtime-l1-1-0.dll', fileVersion: 10.0.10586.9
  6135. C:\Windows\system32\ucrtbase.DLL:ucrtbase.DLL (31D60000), size: 921600 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\ucrtbase.DLL', fileVersion: 10.0.10586.9
  6136. C:\Windows\system32\api-ms-win-core-timezone-l1-1-0.dll:api-ms-win-core-timezone-l1-1-0.dll (5A190000), size: 12288 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\api-ms-win-core-timezone-l1-1-0.dll', fileVersion: 10.0.10586.9
  6137. C:\Windows\system32\api-ms-win-core-file-l2-1-0.dll:api-ms-win-core-file-l2-1-0.dll (5CA50000), size: 12288 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\api-ms-win-core-file-l2-1-0.dll', fileVersion: 10.0.10586.9
  6138. C:\Windows\system32\api-ms-win-core-localization-l1-2-0.dll:api-ms-win-core-localization-l1-2-0.dll (5A180000), size: 12288 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\api-ms-win-core-localization-l1-2-0.dll', fileVersion: 10.0.10586.9
  6139. C:\Windows\system32\api-ms-win-core-synch-l1-2-0.dll:api-ms-win-core-synch-l1-2-0.dll (6E150000), size: 12288 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\api-ms-win-core-synch-l1-2-0.dll', fileVersion: 10.0.10586.9
  6140. C:\Windows\system32\api-ms-win-core-processthreads-l1-1-1.dll:api-ms-win-core-processthreads-l1-1-1.dll (5A170000), size: 12288 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\api-ms-win-core-processthreads-l1-1-1.dll', fileVersion: 10.0.10586.9
  6141. C:\Windows\system32\api-ms-win-core-file-l1-2-0.dll:api-ms-win-core-file-l1-2-0.dll (59FA0000), size: 12288 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\api-ms-win-core-file-l1-2-0.dll', fileVersion: 10.0.10586.9
  6142. C:\Windows\system32\api-ms-win-crt-string-l1-1-0.dll:api-ms-win-crt-string-l1-1-0.dll (515D0000), size: 16384 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\api-ms-win-crt-string-l1-1-0.dll', fileVersion: 10.0.10586.9
  6143. C:\Windows\system32\api-ms-win-crt-heap-l1-1-0.dll:api-ms-win-crt-heap-l1-1-0.dll (515C0000), size: 12288 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\api-ms-win-crt-heap-l1-1-0.dll', fileVersion: 10.0.10586.9
  6144. C:\Windows\system32\api-ms-win-crt-stdio-l1-1-0.dll:api-ms-win-crt-stdio-l1-1-0.dll (51590000), size: 16384 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\api-ms-win-crt-stdio-l1-1-0.dll', fileVersion: 10.0.10586.9
  6145. C:\Windows\system32\api-ms-win-crt-convert-l1-1-0.dll:api-ms-win-crt-convert-l1-1-0.dll (514C0000), size: 16384 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\api-ms-win-crt-convert-l1-1-0.dll', fileVersion: 10.0.10586.9
  6146. C:\Windows\syswow64\USERENV.dll:USERENV.dll (76A20000), size: 94208 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\syswow64\USERENV.dll', fileVersion: 6.1.7601.17514
  6147. C:\Windows\system32\api-ms-win-crt-math-l1-1-0.dll:api-ms-win-crt-math-l1-1-0.dll (50850000), size: 20480 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\api-ms-win-crt-math-l1-1-0.dll', fileVersion: 10.0.10586.9
  6148. C:\Windows\system32\dbghelp.dll:dbghelp.dll (6E2C0000), size: 962560 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\dbghelp.dll', fileVersion: 6.1.7601.17514
  6149.  
  6150. ========== OUTPUTING STACK TRACE ==================
  6151.  
  6152. 0x5C122F8E (nvwgf2um) NVAPI_Thunk
  6153. 0x5BAF4B99 (nvwgf2um) OpenAdapter12
  6154. 0x5BAF4ABD (nvwgf2um) OpenAdapter12
  6155. 0x5C016035 (nvwgf2um) NVAPI_Thunk
  6156. 0x5C338EF2 (nvwgf2um) NVAPI_Thunk
  6157. 0x5C33901A (nvwgf2um) NVAPI_Thunk
  6158. 0x773F338A (kernel32) BaseThreadInitThunk
  6159. 0x77B39902 (ntdll) RtlInitializeExceptionChain
  6160. 0x77B398D5 (ntdll) RtlInitializeExceptionChain
  6161.  
  6162. ========== END OF STACKTRACE ===========
  6163.  
  6164. **** Crash! ****
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