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  1. [13:02] * @Sleaker is logging
  2. [13:02] <+SIC|Kryptomaniac> can anyone log it :D
  3. [13:02] <@Mod|Xanipher> fine then sleaker!
  4. [13:02] <+T6|Weynard> Second!
  5. [13:02] <@Kainzo> kay
  6. [13:02] * Joins: Mayor|ADaringEnchilada ([email protected])
  7. [13:02] * Lucky sets mode: +v Mayor|ADaringEnchilada
  8. [13:03] * Mod|Xanipher sets mode: +m
  9. [13:03] <@Kainzo> These meetings help us under what the community wants - as well as getting vital feedback on certain things we're doing
  10. [13:03] * Joins: T3|Matt5327 ([email protected])
  11. [13:03] * Lucky sets mode: +v T3|Matt5327
  12. [13:03] * Joins: Baconhat ([email protected])
  13. [13:03] * Joins: Mayor|Madsplatter ([email protected])
  14. [13:03] * Lucky sets mode: +v Mayor|Madsplatter
  15. [13:03] <+Banker|Barnubus> Red font for Kainzo please e_e
  16. [13:03] * Joins: ProctorKanJam49 ([email protected])
  17. [13:03] * Lucky sets mode: +v ProctorKanJam49
  18. [13:03] * Joins: Guide|jmoney222 ([email protected])
  19. [13:03] * Lucky sets mode: +v Guide|jmoney222
  20. [13:03] <@Kainzo> We're approaching quickly the RB of Bukkit and in turn that means we're going to have an update ready for Herocraft shortly after.
  21. [13:04] * Sleaker changes topic to '** Welcome to Herocraft! ** Current Topic: Introduction! **'
  22. [13:04] <@Kainzo> We will hopefully seamlessly integrate the things from 1.0.0 into our server
  23. [13:04] <+Guide|Thunderjolt> By no means a small task.
  24. [13:04] * Joins: SiC|Gezzy ([email protected])
  25. [13:04] * Lucky sets mode: +v SiC|Gezzy
  26. [13:04] <@Kainzo> Our coders (80% Sleaker) have been working very hard on these things
  27. [13:04] * Joins: Admin|Brutalacerate ([email protected])
  28. [13:04] <@Kainzo> and we should all give them thanks as much as we can :)
  29. [13:04] * Lucky sets mode: +v Admin|Brutalacerate
  30. [13:04] <+T4|InAcan> thank you sleaker! :D
  31. [13:04] <+Proctor|ShadoWall555> are we going to do anything about the sky high walls?
  32. [13:04] <+Proctor|KrunknMunky> definitely!
  33. [13:04] <+Admin|Brutalacerate> Hello
  34. [13:04] * +Admin|Punisher79 thanks Sleaker
  35. [13:04] <+Proctor|KrunknMunky> thanks <3
  36. [13:04] <+Proctor|xFinaLx> Thanks sleaker <3
  37. [13:04] <+Mayor|heylookitskyle> Wow Brutal is actually here =)
  38. [13:04] <+Guide|Thunderjolt> Are you in here sleak?
  39. [13:05] <+King|Kriskills> Thanks sleaker
  40. [13:05] <+T6|Weynard> thx
  41. [13:05] <+T3|Matt5327> Thanks coders <3
  42. [13:05] <+Guide|Thunderjolt> Much love man.
  43. [13:05] <+T6|Megan> u still smell funny
  44. [13:05] <+Proctor|_AMPLiFY> keep it up sleeker
  45. [13:05] <@Kainzo> 1) PVE ========
  46. [13:05] <+SIC|Jarien84> Thanks Sleeker
  47. [13:05] <@Mod|Xanipher> woo
  48. [13:05] <+Proctor|Plasma> thank you sleaker !
  49. [13:05] <+Guide|jmoney222> Woo Sleaker!
  50. [13:05] <@Kainzo> We're going to introduce Boss fights soon
  51. [13:05] <+T6|Weynard> Dragons?
  52. [13:05] <+Admin|Brutalacerate> Boss fights, hell yah.
  53. [13:05] <+Guide|OrangeAngel> YEAH RLR
  54. [13:05] <+Guide|jmoney222> Plasma, don't use colors :P
  55. [13:05] <+Proctor|KrunknMunky> wooooot i can't wait :D
  56. [13:05] <+Guide|Thunderjolt> Sounds like fun.
  57. [13:05] <@Kainzo> Hopefully, with new things in 1.0.0 we will be able to finally bring in a 'hard' battle that will take more than a few people to defeat
  58. [13:05] <+Proctor|Plasma> sorry default for my irc
  59. [13:05] <@Kainzo> it may have to be in a different world due to the chaos effect of the dragon - but we do plan to have them in the server as PVE
  60. [13:05] <+Guide|Thunderjolt> Randomly encountered Kain, or at the end of some sort of dungeon?
  61. [13:06] <+T6|Weynard> Have it in the main!
  62. [13:06] <@Kainzo> In addition - I'm still wanting to tune the PVE mobs to be harder - right now at max level of any spec they dont pose much of a thread - do they?
  63. [13:06] <+T6|Weynard> Who cares about a few blocks
  64. [13:06] <+T6|Weynard> :P
  65. [13:06] <+Mayor|Madsplatter> It depends on lag.
  66. [13:06] <+Guide|OrangeAngel> But at a lower level it is harder
  67. [13:06] <+Proctor|KrunknMunky> they are hard when ther is no lag
  68. [13:06] <+Mayor|heylookitskyle> But mostly specced it's easy
  69. [13:06] <+SIC|Kryptomaniac> They do not. Ye lag varies it. It depends, when there are multiples in a small area, it can be a bit of a cluster
  70. [13:06] <+Guide|Thunderjolt> Madsplatter speaks the truth
  71. [13:06] <@Kainzo> Our goal is to have the server be challenging - PVE/PVP/Puzzles
  72. [13:06] <@Kainzo> We are bringing back the dungeon team - officially
  73. [13:06] <+Admin|Punisher79> Mobs seem easy to Spec'd. Sucks for non-spec'd
  74. [13:06] <+Mayor|Madsplatter> Once specced, you are fine. But otherwise, being a low level prevents a challenge.
  75. [13:06] <@Kainzo> It just isnt' easy bringing in things that require coding as well
  76. [13:07] <+Guide|Thunderjolt> If there is no lag, we are dominating them.
  77. [13:07] <+Proctor|Danda> \o/ finally ;D
  78. [13:07] <+T6|Weynard> dungeons! wooo
  79. [13:07] <+Guide|jmoney222> awesome!
  80. [13:07] <@Kainzo> Dungeons will hopefully either 1) grant exp 2) coins 3) access to X skill
  81. [13:07] <+T4|InAcan> where are we gonna put these damn things? o:
  82. [13:07] <@Kainzo> They will be one of the main attractions for Herocraft, hopefully :)
  83. [13:07] <+SIC|Jarien84> I think dungeon should only be 1, 2
  84. [13:07] <+Proctor|KrunknMunky> yasss :D
  85. [13:07] <+Mayor|heylookitskyle> Skill rewards would be knifty.
  86. [13:07] <+Guide|OrangeAngel> cool
  87. [13:08] <+Proctor|_AMPLiFY> only 1 or 2 dungeons?
  88. [13:08] <+MayorTyronus> hello there
  89. [13:08] <+King|Kriskills> I like dungeon skills, as long as they are hard
  90. [13:08] <@Kainzo> As always - we focus on balance and ensuring that no one character has a large leg up over another
  91. [13:08] <@Mod|Xanipher> could we have elabourate dungeons built on other maps then players port to it to have a fully immersed effect, like a raid group
  92. [13:08] <+Banker|Aceshooter11> will there be Exp bonus at duagons?
  93. [13:08] <+Guide|Thunderjolt> Skill rewards would be a nice incentive for mastered specs to play too.
  94. [13:08] <+SiC|Gezzy> Dungeons should be regulated though. Will there ba limit as to how many times you can run through it?
  95. [13:08] <+SiC|Gezzy> be a*
  96. [13:08] <@Kainzo> If we introduce skill rewards - we will have to axe a few skills on the current roster
  97. [13:08] <@Kainzo> and maybe have it for the PATHS
  98. [13:08] <+Proctor|Danda> Gezzy you will only be able to gain the rewards once
  99. [13:08] <@Kainzo> - getting ahead of ourselves here but that's okay
  100. [13:08] <@Kainzo> DUALITY - will be coming in the next update of Herocraft
  101. [13:08] <+T4|InAcan> :d
  102. [13:08] <+T4|InAcan> :d
  103. [13:09] <@Kainzo> We will also be adding in NEW crafter specs
  104. [13:09] <+SIC|Kryptomaniac> Exciting.
  105. [13:09] <@Kainzo> Also known as Professions
  106. [13:09] <+Proctor|KrunknMunky> yay! :)
  107. [13:09] <+Guide|Thunderjolt> Cool :)
  108. [13:09] <+Mayor|Madsplatter> <3
  109. [13:09] <+King|Kriskills> Nether planned soon?
  110. [13:09] <+Mayor|heylookitskyle> Awesome
  111. [13:09] <+Proctor|KrunknMunky> woooooooo new proffesions
  112. [13:09] <+Banker|Aceshooter11> CARFTER!!??
  113. [13:09] <+Guide|jmoney222> Will base crafter have to be leveled as profession first?
  114. [13:09] <@Kainzo> Such as: Shepard / Farmer
  115. [13:09] <+SIC|Kryptomaniac> Now, with proffesions, how is it going to work in terms of making items? Will exp be granted when actually crafting something
  116. [13:09] <+SIC|Kryptomaniac> or primarily through mining
  117. [13:09] <@Kainzo> Enchanting will be in its own profession
  118. [13:09] <+Mayor|Madsplatter> Any plans to divy up the tools with professions?
  119. [13:09] <+T4|InAcan> are we keeping the crafter class? because it almost seems obselete with the new system.
  120. [13:09] <+T6|Weynard> Wait, a skill exclusively for shearing sheep?
  121. [13:09] <+Proctor|xFinaLx> is planting crops going to be restricted?
  122. [13:09] <+Mayor|Toadnzack> :)
  123. [13:09] <+T6|Weynard> Sounds kinda lame
  124. [13:09] <+Guide|jmoney222> Or do you just jump right into Smith, Alch, Engi, etc.?
  125. [13:09] <@Kainzo> It 'may' be in Enchanter as well for the Mage - but not sure about that
  126. [13:09] <+MayorTyronus> i was thinking Enchanter should be a profesion
  127. [13:10] * Joins: WoleverEntun ([email protected])
  128. [13:10] <+Mayor|heylookitskyle> Oh so Enchanters in the Caster class might not get it?
  129. [13:10] <@Kainzo> No T6|Weynard a skill for breeding animals - etc
  130. [13:10] <+T6|Weynard> oooh
  131. [13:10] <@Kainzo> Undecided at this time, kyle
  132. [13:10] <+T6|Weynard> That sounds a lot better ^^
  133. [13:10] <@Kainzo> 2) PVP =============
  134. [13:10] <+T6|Megan> are all able to use potions, or only alchemists?
  135. [13:10] <+T4|InAcan> wait, what would farmer be?
  136. [13:10] <@Kainzo> We're still balancing PVP - things are getting good - apart from the bugs - what are your thoughts on PVP?
  137. [13:10] <+Banker|Aceshooter11> Needs more Exp
  138. [13:10] <+Mayor|ADaringEnchilada> What about bug fixes for PvP?
  139. [13:10] <+Proctor|Danda> CLERICS!
  140. [13:10] <+Mayor|Madsplatter> No pvp zones.
  141. [13:10] <+Mayor|ADaringEnchilada> IE all the poison skills
  142. [13:10] <+Mayor|Madsplatter> Biggest issue by far.
  143. [13:10] <+Proctor|KrunknMunky> what mad sid
  144. [13:10] <+Banker|Aceshooter11> Clerics!!
  145. [13:10] * Sleaker changes topic to '** Welcome to Herocraft! ** Current Topic: PvP! - Killing Your Friends, One Death At a Time **'
  146. [13:10] <+MayorTyronus> Big time
  147. [13:10] <+T4|InAcan> paladin needs a taunt that works on players!
  148. [13:10] <+SiC|whiteninja1970> Enchantment should be for Enchanter class/alchemist
  149. [13:10] <+Mayor|ADaringEnchilada> and AoE skills as well
  150. [13:10] <+Proctor|KrunknMunky> clerics, and nopvp zones
  151. [13:10] <+Mayor|Zee> Rangers cant actually kill with there bow and arrows.
  152. [13:10] <@Kainzo> Note: with changes to the newest release - PVP will grant MORE EXP and LESS penalty on death
  153. [13:10] * Sleaker changes topic to '** Welcome to Herocraft! ** Meeting In Progress ** Current Topic: PvP! - Killing Your Friends, One Death At a Time **'
  154. [13:10] <+Guide|Thunderjolt> PvP is good, but I am worried about how much potions/enchantment will throw us off.
  155. [13:10] <+SIC|Kryptomaniac> The one biggest issue with PVP atm is rangers
  156. [13:11] <+SIC|Kryptomaniac> I cant kill people with my bow and arrow
  157. [13:11] <+SiC|Gezzy> ^
  158. [13:11] <+Proctor|Danda> you said clerics were going to be fixed last meeting and nothing has happened yet
  159. [13:11] <+SiC|MasterLink742> Is IcyAura for geomancers supposed to not do damage to players
  160. [13:11] <+Mayor|Madsplatter> Something needs to be done about this, the amount of camping and abuse of the no PvP region is ridiculous.
  161. [13:11] <+SiC|MasterLink742> ?
  162. [13:11] <+SIC|Kryptomaniac> a majority of the time
  163. [13:11] <+Mayor|heylookitskyle> I say remove the "No PvP" zones in towns
  164. [13:11] <+Mayor|Zee> ^
  165. [13:11] <+SiC|whiteninja1970> krypto
  166. [13:11] <+Mayor|Toadnzack> Rangers arrows 'bounce' off players a lot.
  167. [13:11] <@Kainzo> We're on a code freeze at the moment on the live server
  168. [13:11] <+SiC|whiteninja1970> its becoz some of the time ther arrows bounce off
  169. [13:11] <+Mayor|Madsplatter> Agreed, no PvP zones should be removed, or limited.
  170. [13:11] <@Kainzo> ie, we're about 300 builds behind on Heroes
  171. [13:11] <+T6|Megan> i would say the range of alot of skills should be reduced
  172. [13:11] <+Banker|Barnubus> Kainzo, I'm still getting that bug sometimes, when I use Smite and the message comes up in chat but they are not hit and no HP is taken.
  173. [13:11] <@Kainzo> so we cant just mass throw in fixes for things like Clerics
  174. [13:11] <@Mod|Xanipher> a lot of players are reporting that recall needs to be tweaked to prevent such easy escape
  175. [13:11] <+Mayor|ADaringEnchilada> as an example, Icy Auro=no harm to players Chain lightning is not AoE, decay does 1 tick of damage, and Assasin's blade does all of it's damage instantly.
  176. [13:11] <+SiC|whiteninja1970> and kryp
  177. [13:11] <+SiC|whiteninja1970> thats why theres a skill called root?
  178. [13:11] <@Kainzo> We can definitely tweak recall
  179. [13:11] <+SIC|Kryptomaniac> im not that high a level
  180. [13:11] <@Kainzo> its based off lag - and thats how its coded
  181. [13:11] <+SIC|Kryptomaniac> Recall shouldnt be able to be used during pvp either
  182. [13:12] <@Kainzo> 5 secs can be 5 secs or 30 secs depending on the timer
  183. [13:12] <@Sleaker> are you guys going to spam the chat or let Kainzo bring stuff up and then respond afterwards :o
  184. [13:12] <+SiC|whiteninja1970> then aim smarter
  185. [13:12] <+SiC|whiteninja1970> not harder
  186. [13:12] <@Kainzo> We're going to be introducing COMBAT to Heroes soon
  187. [13:12] <@Kainzo> Which will prevent XYZ skills from being used
  188. [13:12] <+Guide|OrangeAngel> ?
  189. [13:12] <@Kainzo> and if you log while in PVP Combat you die instantly
  190. [13:12] <+Proctor|ShadoWall555> Ya you shouldn't be able to recall a good 10 seconds after pvp i would say
  191. [13:12] <@Kainzo> etc
  192. [13:12] <+T6|Weynard> oh, combat mode?
  193. [13:12] <+Guide|OrangeAngel> Oh!
  194. [13:12] <+Proctor|KrunknMunky> awesome! :D
  195. [13:12] <+T6|Weynard> Like, pressing R? :)
  196. [13:12] <+MayorTyronus> Combat needs to be fixed EXTREMELY bad
  197. [13:12] <+SiC|whiteninja1970> Wait kainzo..
  198. [13:12] <+Guide|OrangeAngel> That'll be... Nifty
  199. [13:12] <+MayorTyronus> *combat log
  200. [13:12] <+SiC|whiteninja1970> what if u were hit and u have to log off
  201. [13:12] <@Kainzo> then you die
  202. [13:12] <+Mayor|ADaringEnchilada> typically all poisons and AoE's are broken, and for classes like the Geomancer, Dreadknight, Ranger, and Necromancer are getting hurt, badly.
  203. [13:12] <+T4|InAcan> what exactly is "COMBAT"?
  204. [13:12] <@Kainzo> end of story
  205. [13:12] <+SiC|whiteninja1970> cuz of something like lag or world holes
  206. [13:12] <+Mayor|Madsplatter> Lies.
  207. [13:12] <+SiC|Gezzy> I crash a LOT. If I crash will I still die?
  208. [13:12] <+MayorTyronus> *combatlog
  209. [13:12] <+SiC|MasterLink742> Currently, Icy Aura, a geomancer skill, does 0 damage to players. Is that correct?
  210. [13:13] <+SIC|Twidger> give us like 20 seconds to log back in?
  211. [13:13] <+Guide|OrangeAngel> What about Crashing?
  212. [13:13] <+SiC|whiteninja1970> what if ur internet crashes, mine does a lot.
  213. [13:13] <@Kainzo> when you get hit by another player - you go into a 'combat' setting for 10 seconds and if you go LD / log - you forfeit your items
  214. [13:13] <@Kainzo> basically
  215. [13:13] <+SIC|Twidger> Just give us time to log back in
  216. [13:13] <+SiC|whiteninja1970> ah.
  217. [13:13] <+T4|InAcan> ah, cool.
  218. [13:13] <+SiC|Gezzy> Even if you crash?
  219. [13:13] <+SiC|whiteninja1970> good 10 secs?
  220. [13:13] <+Proctor|KrunknMunky> will combat mode work with mobs too? :P
  221. [13:13] <+Proctor|Plasma> what if its a client crash or loss of net? in middle of battle.. still penalizes the player.
  222. [13:13] <+SiC|whiteninja1970> i thought it was gona be forever
  223. [13:13] <@Sleaker> SiC|whiteninja1970 - if you log iff while the combat timer is active you get killed, end of story.
  224. [13:13] <@Kainzo> We're going for the thing that will be the most lightweight
  225. [13:13] <+SiC|whiteninja1970> cuz it was...everyones gonna die easily D:
  226. [13:13] <+Guide|Thunderjolt> Sounds a little harsh, but I think it's a good course of action to stop PvP logging.
  227. [13:13] <@Kainzo> it probably wont work with mobs.
  228. [13:13] <@Kainzo> (thats by choice)
  229. [13:13] <@Mod|Xanipher> yea i like this path
  230. [13:13] <+Proctor|KrunknMunky> good! i love combat logging on mobs :D
  231. [13:13] <+Mayor|heylookitskyle> ^ this
  232. [13:13] <@Kainzo> It will address the issues with combat loggers and harasses
  233. [13:13] <@Mod|Xanipher> save us a lot of combat logging reports
  234. [13:14] <@Sleaker> regardless of if your internet died, if it's a pvp situation and you lose internet, the other player would have gotten a kill on you regardless of it being an accident
  235. [13:14] * Quits: Hanpeter77 ([email protected]) (Quit: http://www.mibbit.com ajax IRC Client)
  236. [13:14] <+Admin|Brutalacerate> Anyway to differentiate between client crashes and exits?
  237. [13:14] <@Sleaker> Admin|Brutalacerate - nope.
  238. [13:14] <@Sleaker> Admin
  239. [13:14] <+SiC|whiteninja1970> :(
  240. [13:14] <+Admin|Brutalacerate> Okay
  241. [13:14] <@Kainzo> Granted - it will be tweaked for our use and we will seamlessly integrate it with HC
  242. [13:14] <+Mayor|heylookitskyle> Kainzo, what about No PvP regions in towns? They prove to just have town members camping in them
  243. [13:14] <+Mayor|ADaringEnchilada> Kainzo, more importantly than new things and combat logging, are the bug fixes for the poisons and AoEs, which have been ignored up until now.
  244. [13:14] <@Kainzo> In most NORMAL games - you lag - you die
  245. [13:14] <@Sleaker> Admin|Brutalacerate - and we don't have control over keeping players logged in like other MMOs, in any other MMO you'd log back in dead, so why should you be allowed a grace period?
  246. [13:14] <@Kainzo> CS / COD / BF / WOW
  247. [13:14] <@Kainzo> period
  248. [13:14] <+SiC|whiteninja1970> well, mostly bolts crash me a lot.
  249. [13:14] <+Guide|Thunderjolt> Very true.
  250. [13:14] * Quits: WoleverEntun ([email protected]) (Quit: http://www.mibbit.com ajax IRC Client)
  251. [13:14] <+T6|Megan> i have a question. Armor calculations are being changed in 1.0, is armor changing in herocraft as well?
  252. [13:14] <+SIC|Twidger> Im the only one that uses bolt
  253. [13:14] <+SiC|whiteninja1970> or fireball o:
  254. [13:14] <+SIC|Twidger> >.>
  255. [13:15] <+Mayor|Madsplatter> ^^good question Megan.
  256. [13:15] <@Kainzo> T6|Megan: Armor should be more durable (hopefully)
  257. [13:15] <+Mayor|Madsplatter> Good.
  258. [13:15] <+Proctor|Plasma> yeah i can see it being a split party. some who love pvp and others who will avoid it like the plague cause of the death bit.
  259. [13:15] <+SiC|whiteninja1970> oh god ty
  260. [13:15] <@Kainzo> We arent touching calculations at all.
  261. [13:15] <@Kainzo> Sleaker will know more about that
  262. [13:15] <+SiC|whiteninja1970> I can finally use my chain armor :D
  263. [13:15] <+SIC|Twidger> Yea leather will last a while
  264. [13:15] <+Mayor|heylookitskyle> Paladin could end up being a bit OP
  265. [13:15] <+Mayor|Madsplatter> No PvP regions.
  266. [13:15] <+Admin|Brutalacerate> I don't think MANY players who "crash" during PvP actually crash. Haha.
  267. [13:15] <+SIC|Twidger> Paladins are fine trust me
  268. [13:15] <+SiC|whiteninja1970> or dragoons..
  269. [13:15] <+Admin|Brutalacerate> So think it should be fine.
  270. [13:15] <+Proctor|Danda> With the introduction of the anti combat logging measures what stops someone from running away from the combat long enough to have the combat timer run out and then log
  271. [13:15] <+T6|Weynard> Hasn't it always been?
  272. [13:15] <+Proctor|KrunknMunky> What about attacking from nopvp regions?
  273. [13:15] <+MayorTyronus> Town halls need to be fixed
  274. [13:15] <+Mayor|heylookitskyle> ^this
  275. [13:15] <@Kainzo> Danda - thats up to us to configure it
  276. [13:15] <+Mayor|heylookitskyle> They should be removed
  277. [13:15] <+Proctor|ShadoWall555> Town halls are fine
  278. [13:15] <+Mayor|heylookitskyle> PvP everyone
  279. [13:15] <+SiC|Gezzy> If I know I'm going to be in a fight, I open a new MC launcher and refresh it.
  280. [13:15] <@Kainzo> Theres nothing wrong with townhalls at the moment
  281. [13:16] <+Mayor|Madsplatter> Yes there is.
  282. [13:16] <+Guide|OrangeAngel> brb
  283. [13:16] <+SiC|Gezzy> So that just eliminates the possibility of a crash.
  284. [13:16] <+Mayor|heylookitskyle> They camp in them
  285. [13:16] <+Proctor|ShadoWall555> Townhalls are a necessary part of a town
  286. [13:16] <+SIC|Twidger> Illegal attackers from townhalls >.>
  287. [13:16] <@Kainzo> Nothing wrong with that
  288. [13:16] <+Mayor|heylookitskyle> It proves to be horribly annoying
  289. [13:16] <+Proctor|KrunknMunky> but we were getting attacked from a nopvp zone
  290. [13:16] <+Proctor|KrunknMunky> and we couldnt hit htem
  291. [13:16] <@Kainzo> We already have a fix for illegal PVP
  292. [13:16] <+Mayor|heylookitskyle> And not hardcore
  293. [13:16] <+Mayor|Zee> What about bleed and poison not working on other players?
  294. [13:16] <+Mayor|heylookitskyle> Ruining PvP
  295. [13:16] <+Mayor|Madsplatter> People jump out of the hall, fire, then jump back in.
  296. [13:16] <+SIC|Twidger> Rangers attack from inside townhalls
  297. [13:16] <@Kainzo> you wont be able to attack from a NOPVP region to a PVP region in the new patch
  298. [13:16] <+SIC|Kryptomaniac> a big issue with no pvp areas is people running in and out to avoid taking damage, but hurting people who are outside of it
  299. [13:16] <+Mayor|Madsplatter> It ruins PvP.
  300. [13:16] <+Proctor|ShadoWall555> you cant illegal pvp anymore
  301. [13:16] <+T6|Megan> I would say dont disable no-pvp regions, maybe make non-pvp regions cost extra however
  302. [13:16] <+Mayor|Madsplatter> So? You can still jump out and just run back in.
  303. [13:16] <@Sleaker> Proctor|Danda - if you can run away long enough without getting hit you essentially escaped combat no?
  304. [13:16] <@Kainzo> Once you state your opinion - leave it for someone else
  305. [13:16] <@Kainzo> or you will be muted or kicked
  306. [13:16] <+SIC|Twidger> Townhalls rip out "hardcore"
  307. [13:16] <+SIC|Jarien84> People should read the spoilers for the update before the meeting LOL
  308. [13:16] <+T6|Weynard> Agreed. Disable NoPVP.
  309. [13:16] <+Proctor|Danda> Not nessisarily Sleaker
  310. [13:16] <+Mayor|heylookitskyle> I agree Wey
  311. [13:17] <+Proctor|Danda> if could be just outside of hit range with the other guy still chasing you
  312. [13:17] <+King|Kriskills> they provide a safe place since not everyone on this server is pvp happy
  313. [13:17] <+SIC|Twidger> Agrred wey
  314. [13:17] <+Mayor|Zee> Kainzo What about bleed and poison, will they work on players?
  315. [13:17] <@Kainzo> 3) Townships ========
  316. [13:17] <+Proctor|xFinaLx> I disagree twidger, the main perk of new players joining a town is for protection
  317. [13:17] <+Proctor|KrunknMunky> what wey said
  318. [13:17] <+T4|InAcan> not everyone likes to fight. The point of a town is to be a SAFE HAVEN.
  319. [13:17] <@Sleaker> Proctor|Danda - which means you can recall anyway since you're outside of combat..
  320. [13:17] <+SIC|Twidger> Still its a hardcore server
  321. [13:17] <+Banker|Aceshooter11> Needs Limit acted on
  322. [13:17] <+Mayor|heylookitskyle> If you would like Protection, stay in your house
  323. [13:17] <@Kainzo> Townships offer a protection, from mobs/PVP
  324. [13:17] <+Proctor|ShadoWall555> I say we need to do something about the sky high walls in townships. it really uglies up the server
  325. [13:17] <+T6|Megan> while i understand not everyone is pvp happy, this is however a hardcore server
  326. [13:17] <+Mayor|s3nse> Without townhall NoPVP its still possible to have a safe area with regions
  327. [13:17] <@Kainzo> This is a hardcore server - not a hardcore PVP only server
  328. [13:17] <@Sleaker> anyhow
  329. [13:17] <@Kainzo> make no mistake about the two distinctions
  330. [13:17] <+MayorTyronus> at least make it so they cant go in and out of no pvp with in not even a second.
  331. [13:17] <+Admin|Punisher79> Nobody wants a repeat of the first two weeks on this map. Do they?
  332. [13:17] <+SIC|Twidger> But still a hardcore pvp server
  333. [13:17] <+Proctor|KrunknMunky> meh :/
  334. [13:17] <@Kainzo> We will be pushing some changes to townships sometime soon
  335. [13:17] <+Mayor|ADaringEnchilada> There's still an issue in the PvP section, being Poison's and AoEs, which you did not address.
  336. [13:18] * Sleaker changes topic to '** Welcome to Herocraft! ** Meeting In Progress ** Current Topic: Townships! - Build that thing you want with your buds! **'
  337. [13:18] <+T6|Weynard> What would be more hardcore than no protection?
  338. [13:18] <+Banker|Aceshooter11> Limits ?
  339. [13:18] <@Kainzo> It will 'outlaw' any SKY to BED rock wall-ins
  340. [13:18] <+T6|Weynard> You can't separate PVP and hardcore
  341. [13:18] <@Kainzo> for Townships
  342. [13:18] <+Mayor|heylookitskyle> Once you Walk out of Townhall maybe you cant attack for 2 -5 seconds?
  343. [13:18] <+Guide|Thunderjolt> Thank god.
  344. [13:18] <+Proctor|ShadoWall555> YES! thank you kainzo!
  345. [13:18] <+Proctor|KrunknMunky> what kyle said!
  346. [13:18] <+SIC|Twidger> What about Guilds becoming townships?
  347. [13:18] <+SIC|Jarien84> With the new update will the townships geographically be put in?
  348. [13:18] <@Kainzo> Ie - an admin will come by and tear it down
  349. [13:18] <+SIC|Twidger> For guidl HQs
  350. [13:18] <@Kainzo> This isnt to encourage PVP or anything like that
  351. [13:18] <@Kainzo> its to ensure that we dont have ugly ass towns scattering the map
  352. [13:18] <+MayorTyronus> the way i see it if you go out of pvp you should not be able to go back in.
  353. [13:18] <+Guide|Thunderjolt> It just looks bad.
  354. [13:18] <@Kainzo> Stay on topic
  355. [13:18] <+T6|Megan> kainzo i love u for that
  356. [13:18] <@Kainzo> we will go back around
  357. [13:18] <+SIC|Twidger> kk
  358. [13:19] <+SiC|whiteninja1970> are u gonna fix DoT skills
  359. [13:19] <+Admin|Punisher79> Yes! I will rip it down. No warning.
  360. [13:19] <+Admin|Punisher79> :)
  361. [13:19] <+T6|Weynard> I agree on banning retarded walls
  362. [13:19] <+SIC|Kryptomaniac> What about from the ground of a township to bedrock, but not to sky, so they can go over, just not under
  363. [13:19] <+T6|Weynard> Will that apply to gates too?
  364. [13:19] <+Guide|Thunderjolt> You say big changes Kainzo, are you hinting at factions coming soon, or am I too far ahead?
  365. [13:19] <+Proctor|ShadoWall555> An issue i see with townships is that it takes forever for them to be deringed after failure to pay taxes and inactivity.
  366. [13:19] <+Mayor|heylookitskyle> Kainzo, I believe Bedrock to Gound level walls are legal correct?
  367. [13:19] <+Proctor|KrunknMunky> can we do something about maybe having a nopvp timer; ie, once you leave a nopvp area, you can be hit anywhere for another 5 seconds?
  368. [13:19] <+Banker|Aceshooter11> township limits too many towns and no audits
  369. [13:19] <@Kainzo> It's not an easy job toppling towns
  370. [13:19] <+Proctor|xFinaLx> I agree with proctor|shadowall555
  371. [13:19] <@Mod|Xanipher> establishing a wall height guideline would be a good idea
  372. [13:19] <+SIC|Twidger> Agreed - I need to blink into towns for raids
  373. [13:19] <@Mod|Xanipher> we cant outlaw ALL walls
  374. [13:20] <@Kainzo> In either case - thats the admins responsibility to ensure townships come down
  375. [13:20] <+SIC|Twidger> and TP everyone inside <3
  376. [13:20] <+Admin|Punisher79> Im gonna hit them all tonight.
  377. [13:20] <+Proctor|xFinaLx> great!
  378. [13:20] <+Admin|Brutalacerate> So do I have permission to DESTROY Towns that are inactive?
  379. [13:20] <+T6|Weynard> I'd say Newerth's walls are borderline
  380. [13:20] <@Kainzo> talk me in in private later punisher
  381. [13:20] <+Admin|Brutalacerate> Completely inactive.
  382. [13:20] <@Kainzo> brutal too
  383. [13:20] <+Admin|Punisher79> sure
  384. [13:20] <+T6|Weynard> Anything higher would be stupid
  385. [13:20] <+Admin|Brutalacerate> k
  386. [13:20] <+Admin|Brutalacerate> WOO!
  387. [13:20] <@Mod|Xanipher> yes, ours were designed with that in mind wey
  388. [13:20] <+Admin|Brutalacerate> Regen, here I come.
  389. [13:20] <@Kainzo> 4) Worlds =============
  390. [13:20] <+T6|Weynard> Also, one idea
  391. [13:20] <+Guide|OrangeAngel> Mmm
  392. [13:20] <+T6|Weynard> a
  393. [13:20] <+Guide|OrangeAngel> Worlds
  394. [13:20] <+T6|Weynard> aw
  395. [13:20] <@Kainzo> "The End" <-- -Boss fight area
  396. [13:20] <+SIC|Twidger> Mining world?
  397. [13:21] <+SIC|Twidger> oh
  398. [13:21] <@Kainzo> "Hell" <-- Leveling area
  399. [13:21] * Sleaker changes topic to '** Welcome to Herocraft! ** Meeting In Progress ** Current Topic: Worlds! - Going where no Hero has Gone before! **'
  400. [13:21] <+SIC|Kryptomaniac> Stronghold?
  401. [13:21] <+MayorTyronus> YES!!!!
  402. [13:21] <@Kainzo> "Skylands" <--- GM event area (quest/lore related)
  403. [13:21] <+Architect|Moejunur> Ok if walls will be banned then how do you expect to build a town above ground, dragoons will jump in then there willbe 10000's of dragoons
  404. [13:21] <@Sleaker> Kainzo - skylands got removed
  405. [13:21] <@Kainzo> "Main" <--- main active map that you spawn/start in
  406. [13:21] <+Guide|Thunderjolt> Looking forward to them all.
  407. [13:21] <@Sleaker> just fyi
  408. [13:21] <+Proctor|KrunknMunky> woahhh skylands look awesome
  409. [13:21] <+SIC|Twidger> Blink will own skylands
  410. [13:21] <+Guide|OrangeAngel> What about a regenerating mining world, like we did last map? (i think we did that)
  411. [13:21] <@Kainzo> We can still use skyland generation - Sleaker
  412. [13:21] <@Sleaker> ahh kk
  413. [13:21] <@Kainzo> either way - its basically 'the end' just with more islands
  414. [13:21] <@Sleaker> Blink doesn't work in the void btw,
  415. [13:21] <+SIC|Twidger> Dragoons will rape skylands
  416. [13:21] <+SIC|Kryptomaniac> Agree with OrangeAngel
  417. [13:21] <+T4|InAcan> how will these new worlds affect server lag?
  418. [13:21] <+Proctor|ShadoWall555> On the worlds subject i say we need to utilize the multiverse more. For example have a map that constantly resets and is small. It would be good for gather resources and encourage pvp. I heard warshard was similar to this.
  419. [13:21] <@Kainzo> No lag from more worlds.
  420. [13:22] <+Mayor|Madsplatter> Warshard make a return?
  421. [13:22] <+Proctor|KrunknMunky> ^
  422. [13:22] <+Proctor|ShadoWall555> gathering*
  423. [13:22] <+T4|InAcan> I like shadowall's btw
  424. [13:22] <+T6|Weynard> What about the Nether... personal regions? Recall?
  425. [13:22] <+T6|Weynard> and what about porting back out?
  426. [13:22] <+Guide|Thunderjolt> I think shadowall may be on to something.
  427. [13:22] <@Kainzo> It would be having a world that resets every now and then - with no rules whatsoever
  428. [13:22] <@Kainzo> Warshard ;)
  429. [13:22] <+SIC|Twidger> Nether Plots 3000c each
  430. [13:22] <+Mayor|Madsplatter> <3
  431. [13:22] <+T4|InAcan> I like it.
  432. [13:22] <+Proctor|ShadoWall555> That sounds nice
  433. [13:22] <+MayorTyronus> i think it should be half exp
  434. [13:22] <+Guide|Thunderjolt> Our map is huge, it can be difficult to find people to fight.
  435. [13:22] <+Admin|Brutalacerate> WARSHARD
  436. [13:22] <+Admin|Brutalacerate> I miss it.
  437. [13:22] <+King|Kriskills> but inf resources = inflation
  438. [13:23] <@Kainzo> Dynmap fixes finding people imo
  439. [13:23] <+Guide|Thunderjolt> A small constantly resetting map would be fun.
  440. [13:23] <+Proctor|ShadoWall555> Will track indicate if someone is in warshard or the nether?
  441. [13:23] <@Kainzo> and if you cant find - use a ranger
  442. [13:23] <+T6|Megan> what are the plans for the dynamic map?
  443. [13:23] <+T4|InAcan> inflation = bad?
  444. [13:23] <+MayorTyronus> warshard should have half EXP
  445. [13:23] <+SIC|Jarien84> It is difficult to find people cause the map has reached its end of life
  446. [13:23] <+Proctor|xFinaLx> I think Bastion was poorly implemented, camping was way too easy
  447. [13:23] <+King|Kriskills> for new players
  448. [13:23] <@Kainzo> 5) LORE ===========
  449. [13:23] <+Mayor|Madsplatter> There is no traffic on roads anymore.
  450. [13:23] <@Sleaker> Admin|Brutalacerate - you mean deflation.
  451. [13:23] <+T6|Weynard> FUCK YES lore
  452. [13:23] <+SIC|Kryptomaniac> What about specified pvp areas, similiar to wow in having places were battle goes on every few hours, with open area for pvp
  453. [13:23] <+SIC|Twidger> What Lore?
  454. [13:23] <@Kainzo> More Lore is being drafted up and created - we are still planning to have more interactive events
  455. [13:23] <@Kainzo> Stronghold/Alator and others are still working on it
  456. [13:23] <+Admin|Brutalacerate> What Sleaker? I didn't say anything about inflation.
  457. [13:23] <@Kainzo> The story of Herocraft
  458. [13:23] <+Admin|Brutalacerate> Haha.
  459. [13:23] <@Kainzo> The sundering events, etc
  460. [13:23] * Sleaker changes topic to '** Welcome to Herocraft! ** Meeting In Progress ** Current Topic: Lore! The Legend of the Heroes! **'
  461. [13:23] <+Proctor|Danda> what happened to the lore event that was supposed to happen a couple weeks ago
  462. [13:23] <+SIC|Twidger> This aint no fairytale wtf
  463. [13:23] <+T6|Weynard> Live Events?
  464. [13:23] <+Guide|jmoney222> stronghold is working on it?
  465. [13:23] <+T6|Weynard> Please?
  466. [13:23] <@Kainzo> With more lore - comes more RP - we encourage users to be immersed in this server
  467. [13:24] <+T3|Matt5327> strong is going to love this.
  468. [13:24] <+Guide|Thunderjolt> Would it be possible to have these scheduled ahead of time?
  469. [13:24] <+Guide|jmoney222> lol, he's never on forums or ingame anymore :(
  470. [13:24] <@Kainzo> If you want to dive into your character or class, by all means - do it
  471. [13:24] <+T4|InAcan> I will be the FIRST cleric of pelor!! :D
  472. [13:24] <+Admin|Punisher79> That Lore Event didnt come together in time... we wanted it to be Epic. And Epic takes time to plan. Sorry.
  473. [13:24] <@Kainzo> Yeah - we can just throw together events like that
  474. [13:24] <+SIC|Kryptomaniac> No kidding punisher :P
  475. [13:24] <+T6|Weynard> I'd love to plan events
  476. [13:24] <@Kainzo> its not like a mob rush or PVP challenge
  477. [13:24] <+T6|Weynard> :P
  478. [13:25] <+T6|Megan> kainzo, what is to become of the "snow golems"?
  479. [13:25] <+Proctor|xFinaLx> ^
  480. [13:25] <+SIC|Kryptomaniac> ^
  481. [13:25] <+Mayor|heylookitskyle> Wait Kainzo, back on the World topic- When will the map be reset? I didn't see anyone cover it.
  482. [13:25] <@Kainzo> Snow golem = pet?
  483. [13:25] <+SIC|Twidger> snow golems will be geomancer pets :D
  484. [13:25] <+Guide|jmoney222> ^^^
  485. [13:25] <+Proctor|Danda> stay on topics guys
  486. [13:25] <@Sleaker> Megan - skilled
  487. [13:25] <@Kainzo> :p
  488. [13:25] <+MayorTyronus> how bout quests and jobs
  489. [13:25] <+Proctor|xFinaLx> that sounds cool Kainzo - maybe a doungeon reward?
  490. [13:25] <+Guide|Thunderjolt> I'd rather have a pet rock.
  491. [13:25] <@Sleaker> they'll operate similar to wolves most likely
  492. [13:25] <+T6|Megan> i think snow golems should have a limit
  493. [13:25] <+SIC|Twidger> Quests!
  494. [13:25] <@Kainzo> We don't give ETA or time frames for resets - no word is given - assume no reset is planned
  495. [13:25] <@Kainzo> 6) Hosts ============
  496. [13:25] <@Kainzo> We will be changing hardware - this is important
  497. [13:25] <+SIC|Twidger> :O
  498. [13:25] <@Kainzo> We will be going down for a day or two when we do this
  499. [13:25] <+Proctor|xFinaLx> :O
  500. [13:26] * Sleaker changes topic to '** Welcome to Herocraft! ** Meeting In Progress ** Current Topic: Hosts! **'
  501. [13:26] <+Proctor|KrunknMunky> D:
  502. [13:26] <+T4|InAcan> O:
  503. [13:26] <+Mayor|Madsplatter> NOOO
  504. [13:26] <+Proctor|KrunknMunky> nuuuuuuuuu
  505. [13:26] <+SiC|whiteninja1970> NOOO
  506. [13:26] <@Kainzo> our massive machine will need to be restocked/profiled
  507. [13:26] <+SIC|Twidger> *rage*
  508. [13:26] <+Banker|Aceshooter11> NOOOOOOOoooooo
  509. [13:26] <@Kainzo> and reshipped
  510. [13:26] <+T4|InAcan> YES! :D
  511. [13:26] <+SiC|whiteninja1970> do this when we have school plz o:
  512. [13:26] <+Guide|Thunderjolt> I am glad
  513. [13:26] <@Kainzo> However, I will be bringing up our old machine - it just means certain features will be turned off
  514. [13:26] <+SIC|Jarien84> What are the hardware changes?
  515. [13:26] <+T6|Megan> kainzo, is there details on how much the hardware costs?
  516. [13:26] <+Admin|Punisher79> lol.... this is a GOOD thing, guys (and gals)
  517. [13:26] <+Guide|Thunderjolt> I assume this will help our TPS in the long run?
  518. [13:26] <+SIC|Twidger> No worldguard!
  519. [13:26] <@Kainzo> We're moving hosts - from the shit provider we're on to a decent provider in Dallas, TX
  520. [13:26] <+Mayor|Madsplatter> Yeah!
  521. [13:26] <+Proctor|xFinaLx> this will help everything
  522. [13:26] <@Sleaker> what does Worldguard have to do with anything?
  523. [13:26] <+Mayor|Madsplatter> >:D
  524. [13:26] <+SIC|Twidger> He said turn off features
  525. [13:26] <+SIC|Kryptomaniac> Will donations be needed towards this Kainzo, I will help if it is needed :)
  526. [13:26] <@Kainzo> Megan - how hardware was around $2000 for the box and $70 a month.... it will double in price per month on the new host
  527. [13:27] <+SIC|Jarien84> Okay, what is the connection speed you will be getting from the provider?
  528. [13:27] <+T4|InAcan> what features are being turned off?
  529. [13:27] <+SIC|Twidger> Just host HC on your computer
  530. [13:27] <@Kainzo> 100Mbps and unmetered Jarien
  531. [13:27] <+Admin|Punisher79> Holy balls.
  532. [13:27] <+SIC|Jarien84> Sweet
  533. [13:27] <+Guide|Thunderjolt> *Whistles*
  534. [13:27] <+SIC|Jarien84> very nice
  535. [13:27] <+T4|InAcan> I want to make love to it.
  536. [13:27] * +Guide|jmoney222 faints.
  537. [13:27] <+T4|InAcan> :x
  538. [13:27] <+Mayor|Madsplatter> I agree. My iMac could certainly support this.
  539. [13:27] <+SIC|Kryptomaniac> 70$ is a very good price
  540. [13:27] <@Kainzo> Also
  541. [13:27] <+Proctor|KrunknMunky> I will host on my iPod!!! :D
  542. [13:27] <+SIC|Kryptomaniac> Mine is 110
  543. [13:27] <@Kainzo> I want to buy a new server machine
  544. [13:27] <+Admin|Punisher79> Now everybody go donate. lol, jk
  545. [13:27] <+T6|Megan> with the new higher cost of the new server, are there any plans to expand on donation tiers or rewards?
  546. [13:27] <+SIC|Twidger> My 2006 macbook will host HC
  547. [13:27] <+SIC|Jarien84> OOOO can I help configure it?
  548. [13:27] <@Kainzo> but... not sure if I can say its worth the $2500 or so we'd be spending
  549. [13:27] <+SIC|Kryptomaniac> Ill donate a few 100 punisher
  550. [13:28] <@Kainzo> It'd only be 10-15% faster
  551. [13:28] <+T4|InAcan> it's worth it.
  552. [13:28] <+Proctor|xFinaLx> will you sell the old hardward?
  553. [13:28] <+Proctor|xFinaLx> hardware*
  554. [13:28] <+SIC|Jarien84> I can help get it faster most likely
  555. [13:28] <+Admin|Punisher79> Xfinalx they are giving it away to you
  556. [13:28] <+Admin|Punisher79> :D
  557. [13:28] <+Proctor|xFinaLx> Yes!
  558. [13:28] <+T6|Megan> kainzo, u make me some higher donator tiers and ill help out ;)
  559. [13:28] <+Guide|Thunderjolt> That is a lot of money for only marginal improvement.
  560. [13:28] <@Kainzo> what we really need to make things faster is to custom make a kernel for linux
  561. [13:28] <@Kainzo> for our cpu
  562. [13:28] <+MayorTyronus> 1000$ godmode
  563. [13:28] <+Proctor|KrunknMunky> if i donate 1000c for flyhax? :D
  564. [13:28] <+SIC|Jarien84> I will dive into linux later
  565. [13:28] <@Kainzo> We will never 'give' fly / god powers :p
  566. [13:28] <+Admin|Punisher79> uhm.... no
  567. [13:28] <+Admin|Punisher79> lmao
  568. [13:28] <@Kainzo> we arent the other servers that do haha
  569. [13:29] <+Mayor|Madsplatter> Creative mode at $2000?
  570. [13:29] <+SIC|Kryptomaniac> Kainzo tis a lot of work. There are speciality companys that will do that for you @kernel for linux
  571. [13:29] <+Proctor|KrunknMunky> what about donating for in game c? :P
  572. [13:29] <+Admin|Brutalacerate> lol T6|Megan
  573. [13:29] <@Kainzo> anyways ! we can come back on these questions
  574. [13:29] <+SIC|Twidger> I was already writing the check...
  575. [13:29] <+SiC|Maxomillion547> master lost should should have fly powers
  576. [13:29] <+Proctor|KrunknMunky> twas simply a joke btw :P
  577. [13:29] <+Guide|Thunderjolt> And thats why we are still here. No favoritisim.
  578. [13:29] <+SiC|Maxomillion547> lost soul...
  579. [13:29] <@Kainzo> 7) Forum/Website =============
  580. [13:29] <+SIC|Twidger> HC on facebook
  581. [13:29] <@Kainzo> We've been tweaking the forums/website a little - I hope you notice
  582. [13:29] <+Banker|Aceshooter11> love the updates
  583. [13:29] <@Kainzo> New badges / Sparkling names for donors / etc
  584. [13:29] <+T6|Weynard> sparkles!
  585. [13:29] <+Mayor|ADaringEnchilada> Allow more people in Private conversations
  586. [13:29] <+Proctor|KrunknMunky> yaaaaa twilight
  587. [13:29] <+Admin|Punisher79> Twidger... that paypal info again is [email protected]
  588. [13:29] <+Mayor|Madsplatter> sparkles and rainbows and butterflies
  589. [13:29] <+Proctor|KrunknMunky> :D
  590. [13:29] <@Kainzo> If you dont have a badge - hit up an admin or someone
  591. [13:29] <+Mayor|ADaringEnchilada> That's a big one
  592. [13:29] <+Mayor|KanJam49> Badges<3
  593. [13:29] <+T4|InAcan> sprinkles! My name has sprinkles! :D
  594. [13:29] <+SIC|Twidger> Achievements
  595. [13:29] <+Guide|Thunderjolt> I like the new badges, still no Guide bade though :(
  596. [13:29] * Sleaker changes topic to '** Welcome to Herocraft! ** Meeting In Progress ** Current Topic: Forum/Website! **'
  597. [13:29] <+T6|Weynard> Oh right! Conversations!
  598. [13:29] <@Kainzo> Guide / Architect badges are coming
  599. [13:29] <+Mayor|heylookitskyle> Who doesn't like Sparkles =0
  600. [13:29] <+Mayor|ADaringEnchilada> Only having 10 people in a conversation is irritating
  601. [13:29] <+T6|Weynard> What about kicking people?
  602. [13:29] <+Proctor|Danda> With the re-introduction of the Dungeon Team can we get Badges?
  603. [13:29] <+Guide|Thunderjolt> Cool
  604. [13:29] <+Banker|Leeness> Banker badges! ;)
  605. [13:29] <+T6|Megan> are there any plans to make a more informant skill sheet on what exactly skills do?
  606. [13:30] <+Banker|Barnubus> Banker badges too ;o
  607. [13:30] <+SIC|Twidger> Custom Twidger Badge
  608. [13:30] <@Kainzo> Get with Shadrixniga - he will be making new badges soon
  609. [13:30] <+Mayor|ADaringEnchilada> We need to be able to add many more people, especially for town-wide issues
  610. [13:30] <@Kainzo> I up'd the convo limit to 15
  611. [13:30] <@Kainzo> and to 30 for the t6 donor grps
  612. [13:30] <@Kainzo> Ill see about upping it more
  613. [13:30] <+Banker|Barnubus> HA
  614. [13:30] <+Banker|Barnubus> love that ;o
  615. [13:30] <+Guide|Thunderjolt> The wiki has all skill questions
  616. [13:30] <+Designer|BPOtacon> thank you
  617. [13:30] <@Kainzo> how do you guys feel about the main website?
  618. [13:30] <+MayorTyronus> MORE dungeons
  619. [13:30] <+SIC|Twidger> website is fine
  620. [13:30] <@Kainzo> I was thinking about getting it re-themed a little but wanted input
  621. [13:30] <+Mayor|heylookitskyle> Looks outdated tbh
  622. [13:30] <+Mayor|Madsplatter> Nah it's cool.
  623. [13:30] <+Mayor|ADaringEnchilada> Why not up it to thirty for everyone? What are the consequences for larger conversations?
  624. [13:30] <+Admin|Punisher79> So pretty.....
  625. [13:30] <+T4|InAcan> as in the not-forum website?
  626. [13:31] * @Kainzo looks for the other founders
  627. [13:31] <+Guide|Thunderjolt> I like it how it is, but I was wondering about ads
  628. [13:31] * @Kainzo sighs
  629. [13:31] <+Mayor|KanJam49> There's an issues wiht the badges on other forum skins
  630. [13:31] <+Mayor|heylookitskyle> With the old Sanctum pictures
  631. [13:31] <+MayorTyronus> more spakles :P
  632. [13:31] <+SIC|Kryptomaniac> It is a good website, needs a little for colour to be honest
  633. [13:31] <+T4|InAcan> I find the homepage bland.
  634. [13:31] <+Admin|Punisher79> LMAO
  635. [13:31] <@Mod|Xanipher> haha poor kain
  636. [13:31] <+SIC|Kryptomaniac> Not like, super color, just more then white
  637. [13:31] <+MayorTyronus> *sparkles
  638. [13:31] <+Mayor|Madsplatter> I concur.
  639. [13:31] <+SIC|Twidger> We should jsut use lemonparty.org
  640. [13:31] <+Mayor|KanJam49> I couldn't see anything when I had the white skin
  641. [13:31] <+T6|Megan> i think we could use someone updating the wiki with the stats and changes
  642. [13:31] <+Mayor|Madsplatter> Sparkles fixes everything.
  643. [13:31] <+SIC|Twidger> Their website is good
  644. [13:31] <+Mayor|Madsplatter> And comic sans.
  645. [13:31] * Mod|Xanipher sets mode: +b *!*@cpe-066-026-115-210.sc.res.rr.com
  646. [13:31] <+Guide|Thunderjolt> Would they generate any significant revenue?
  647. [13:31] * SIC|Twidger was kicked by Mod|Xanipher (SIC|Twidger)
  648. [13:31] <+Designer|BPOtacon> have the founders skins part of the page
  649. [13:31] <+Admin|Punisher79> mention the new DH site?
  650. [13:31] <@Mod|Xanipher> DO NOT post malicious links
  651. [13:31] <+Mayor|ADaringEnchilada> I cannot fit the entirety of a kingdom in a conversation, that is if they aren't all T6. In which case, having to use an alternate town specific forum is necessary.
  652. [13:31] <@Kainzo> We are also introducing a new Disposable Heroes website
  653. [13:31] <@Kainzo> and if you didnt know what DH is
  654. [13:31] <+Mayor|heylookitskyle> Gaming Clan?
  655. [13:31] <@Kainzo> its the guild/clan that sponsors Herocraft (aka my love child)
  656. [13:31] <+Admin|Punisher79> :)
  657. [13:32] <+MayorTyronus> lol ile join
  658. [13:32] <+Proctor|Danda> Yes kyle
  659. [13:32] <@Kainzo> We have new forums coming online and still theming the website
  660. [13:32] <+Proctor|Danda> DH pre-dates Herocraft
  661. [13:32] <@Kainzo> they will cross link
  662. [13:32] <+Guide|Thunderjolt> Sounds like it would be nice.
  663. [13:32] <@Kainzo> DH started in Dec 6th, 2004
  664. [13:32] <+Mayor|Madsplatter> Oooh, I've played their tf2 servers.
  665. [13:32] <@Kainzo> but ages back to 1999 from Rallos Zek PVP
  666. [13:32] <@Kainzo> in EQ
  667. [13:32] <+T4|InAcan> O:
  668. [13:32] <+T6|Megan> UO > EQ
  669. [13:32] <+Mayor|Toadnzack> EQ :D
  670. [13:32] * Mod|Xanipher sets mode: +v [Guide]Neotetro
  671. [13:32] <+[Guide]Neotetro> There we go
  672. [13:32] <@Kainzo> 8) Minecon ======== (next Minecon?!)
  673. [13:33] <+T4|InAcan> I wanna attend the next one. xD
  674. [13:33] <+MayorTyronus> what about minecon?
  675. [13:33] <+T6|Megan> Herocon® ?
  676. [13:33] <+T3|Matt5327> Definately want to go...
  677. [13:33] <+Guide|Thunderjolt> I plan to attend the next one now that I am working.
  678. [13:33] <+Admin|Brutalacerate> I WILL be attending.
  679. [13:33] <+Banker|Barnubus> No Panda Express this time Kainzo.
  680. [13:33] <+Admin|Punisher79> we all get to go for free?
  681. [13:33] <+SIC|agentjwall> Rumor has it the next one will be in Europe...
  682. [13:33] <+SIC|Kryptomaniac> lol barnabus
  683. [13:33] * Sleaker changes topic to '** Welcome to Herocraft! ** Meeting In Progress ** Current Topic: Minecon! - Kainzo showed his FACE! **'
  684. [13:33] <+Admin|Punisher79> hahah, nice topic sleaker
  685. [13:33] <@Kainzo> We will be attending the next Minecon in full force
  686. [13:33] <+Guide|Thunderjolt> Panda express is the taco bell of chinese food. Bleh.
  687. [13:33] <+Proctor|Danda> HC Pub crawl?
  688. [13:33] <@Kainzo> including adverts / booth spots
  689. [13:33] <+T6|Weynard> Europe>USA
  690. [13:33] <+Admin|Punisher79> hell yeah!
  691. [13:33] <@Mod|Xanipher> woo adverts!
  692. [13:33] <+T4|InAcan> whooo!
  693. [13:33] <@Mod|Xanipher> im all over that
  694. [13:33] <@Kainzo> We will need a crew of 5 people (other than founders) to attend
  695. [13:33] <+T4|InAcan> what's an advert? :P
  696. [13:33] <+SIC|agentjwall> even In europe?
  697. [13:33] <@Mod|Xanipher> love print advertising
  698. [13:33] <+Guide|OrangeAngel> oh
  699. [13:33] <+Admin|Brutalacerate> I will be attending, Kainzo.
  700. [13:33] <+Banker|Aceshooter11> http://www.youtube.com/watch?v=rTiKwdrq-3s&feature=player_embedded
  701. [13:34] <@Kainzo> and we will be purchasing the Minecon tickets (though probably not flights) to attend
  702. [13:34] <+Admin|Punisher79> Heroes RPG booth!
  703. [13:34] <+[Guide]Neotetro> I MAY attend depending on cost
  704. [13:34] <+Banker|Aceshooter11> kainzo at minecon http://www.youtube.com/watch?v=rTiKwdrq-3s&feature=player_embedded
  705. [13:34] <+Guide|Thunderjolt> I plan to be there.
  706. [13:34] <@Kainzo> Our booth will consist of Herocraft and Herocraft Development
  707. [13:34] <@Kainzo> demoing both the server and our glorious work
  708. [13:34] <+SIC|agentjwall> Woot! I'm ready for round two!
  709. [13:34] <@Mod|Xanipher> i could probably attend
  710. [13:34] <@Kainzo> in either case, no date has been set so it may not happen - but if it does, we want to be ready
  711. [13:34] <+Admin|Punisher79> Im ready!
  712. [13:34] <+[Guide]Neotetro> I'm read ;)
  713. [13:34] <@Kainzo> The design team needs to draw up BANNERS / Posters / Shirts for Minecon
  714. [13:34] <+Proctor|Danda> I would like to attend but cannot promise anything
  715. [13:34] <+Proctor|xFinaLx> if its in Vegas again I'd go - I can get plane ticketes for $27 bucks
  716. [13:34] <@Kainzo> and xanipher / dairamu will be heading that
  717. [13:34] <@Mod|Xanipher> :D
  718. [13:34] <+SIC|Kryptomaniac> ace is he in the video xD
  719. [13:34] <+Banker|Aceshooter11> yeah
  720. [13:34] <@Mod|Xanipher> if you have design skills, see me
  721. [13:35] <+Admin|Punisher79> Xani! pick me! i wanna help
  722. [13:35] <+Designer|BPOtacon> :)
  723. [13:35] <+Banker|Barnubus> Go Xani ;o
  724. [13:35] <+Guide|Thunderjolt> Ohhhh shirts.
  725. [13:35] <@Kainzo> We're also going to be unleashing a new Herocraft logo / font - once its ready
  726. [13:35] <+Banker|Aceshooter11> about 1:45 in
  727. [13:35] <@Kainzo> So we will be redoing quite a bit
  728. [13:35] <+Mayor|KanJam49> Xani I think Amgroma knows something about design.... xP
  729. [13:35] <+T4|Diffuse> amgroma's gonna win >.>
  730. [13:35] <+Guide|jmoney222> awesome!
  731. [13:35] <@Kainzo> And yes - I spoke at Minecon - at the Bukkit event and the Creating Mods
  732. [13:35] <+Banker|Barnubus> No, Kanjam.
  733. [13:35] <+Admin|Brutalacerate> ....
  734. [13:35] <@Mod|Xanipher> lmao kan.
  735. [13:35] <+Mayor|Howdanrocks> I also spoke
  736. [13:35] <+Admin|Punisher79> KanJam... stow it
  737. [13:35] <@Kainzo> it appears no one got a recording of the Creating Mods
  738. [13:35] <+Guide|OrangeAngel> lol
  739. [13:35] <+T4|Diffuse> amgroma is best >.>
  740. [13:35] <@Kainzo> but I spoke for about half of the event
  741. [13:35] <+Guide|OrangeAngel> hah
  742. [13:35] <@Kainzo> educating youngsters
  743. [13:35] <+Admin|Brutalacerate> lol
  744. [13:35] <+Proctor|xFinaLx> damn :(
  745. [13:35] <+Guide|Thunderjolt> No sign of it anywhere online.
  746. [13:35] <@Kainzo> 9) Donors ===========
  747. [13:35] <+Guide|jmoney222> harhar
  748. [13:35] <+Mayor|Howdanrocks> Telling them to do drugs?
  749. [13:35] <+[Guide]Neotetro> Darn kids these days
  750. [13:35] <+T4|InAcan> :(
  751. [13:35] <+Guide|OrangeAngel> Youngsters
  752. [13:35] <+Mayor|Madsplatter> Yeah tier 1!
  753. [13:35] <+T6|Megan> YES!
  754. [13:35] <+Guide|OrangeAngel> .
  755. [13:35] <+Admin|Punisher79> i woulda liked to see that
  756. [13:35] <+SIC|Kryptomaniac> nice hat kainzo :)
  757. [13:35] <@Kainzo> No new donor tiers - sorry
  758. [13:35] * Joins: Designer|BPOtacon ([email protected])
  759. [13:36] <+Mayor|ADaringEnchilada> Donor Vaults
  760. [13:36] <+T6|Megan> WTF
  761. [13:36] <+[Guide]Neotetro> Bahahaha
  762. [13:36] <+Proctor|Danda> DONOR VAULTS
  763. [13:36] <+Mayor|ADaringEnchilada> When?
  764. [13:36] <+Guide|OrangeAngel> HAHA
  765. [13:36] <+Proctor|xFinaLx> mob riding is very OP in my opinion
  766. [13:36] <+Mayor|Howdanrocks> T15 gets godmode
  767. [13:36] <+Banker|Aceshooter11> Donor valts?
  768. [13:36] <+T6|Weynard> Alright now what'll be in T7?
  769. [13:36] <@Kainzo> We still plan on introducing name changes and other one time payment events
  770. [13:36] * Sleaker changes topic to '** Welcome to Herocraft! ** Meeting In Progress ** Current Topic: Donors! - Yay monehs! **'
  771. [13:36] <+Guide|OrangeAngel> no new tiers weynard
  772. [13:36] <+Guide|OrangeAngel> llol
  773. [13:36] <+SIC|Kryptomaniac> Yes what about donor vaults
  774. [13:36] <@Kainzo> but nothing as of now
  775. [13:36] <+Banker|Leeness> Mob riding isnt OP its just fucking funny!
  776. [13:36] <@Kainzo> How do you guys feel about the donor abilities?
  777. [13:36] <+Mayor|ADaringEnchilada> and Donor vaults?
  778. [13:36] <+[Guide]Neotetro> I think they're fine
  779. [13:36] <+Mayor|Howdanrocks> Donors are fine
  780. [13:36] <+Guide|Thunderjolt> None seem overpowered.
  781. [13:36] <+Proctor|xFinaLx> riding endermen you can TP, spiders let you climb walls, etc
  782. [13:36] <+Banker|Aceshooter11> Mob riding is OP
  783. [13:36] <@Mod|Xanipher> hat is OP
  784. [13:36] <+Mayor|Madsplatter> so op.
  785. [13:36] <+T6|Megan> ./wants more lwc doors
  786. [13:36] <+Banker|Leeness> no, they fixed that endermen TPing
  787. [13:36] <+T4|InAcan> wait...we have abilities? o:
  788. [13:36] <+Mayor|Howdanrocks> Hats are OP
  789. [13:37] <+Proctor|xFinaLx> oh good
  790. [13:37] <+T6|Megan> ./wants to ride players
  791. [13:37] <@Kainzo> Megan - make a suggestion - I'll check into adding more
  792. [13:37] <+Banker|Aceshooter11> You can get over walls in spiders
  793. [13:37] <+Mayor|Madsplatter> kain, nerf hat.
  794. [13:37] <+Mayor|Madsplatter> like now.
  795. [13:37] <+[Guide]Neotetro> Hat makes me sad
  796. [13:37] <+T3|Matt5327> Well, I'm totally satisfied now
  797. [13:37] <@Kainzo> Also - I want to have beastmasters be able to ride mobs
  798. [13:37] <+Mayor|Madsplatter> when I see someone wearing a hat
  799. [13:37] <+SIC|Kryptomaniac> The only issue with drop transfer is if you DC, you lose it, there should be some form of way to reenable it
  800. [13:37] <@Kainzo> How do donors feel abou that?
  801. [13:37] <+T3|Matt5327> and I'm a lowly T3
  802. [13:37] <+Mayor|Madsplatter> I know I'm screwed.
  803. [13:37] <+Proctor|xFinaLx> Sounds fine Kain
  804. [13:37] <+T6|Weynard> Dont care
  805. [13:37] <+Banker|Aceshooter11> wants lwced buttons?
  806. [13:37] <+[Guide]Neotetro> I think that's pretty cool
  807. [13:37] <@Mod|Xanipher> sure
  808. [13:37] <+SIC|Kryptomaniac> drop transfer needs some tweaks
  809. [13:37] <+Mayor|KanJam49> Sounds good
  810. [13:37] <+Mayor|Howdanrocks> BMs need love <3
  811. [13:37] <+Banker|Barnubus> I think thats fine.
  812. [13:37] <+T4|InAcan> sounds good, but they should only get spiders and wolves.
  813. [13:37] <+T6|Megan> i dont mind it. Seems like they could use some love
  814. [13:37] <+Banker|Leeness> ./me switches to Beastmaster
  815. [13:37] <+Proctor|KrunknMunky> bm's getting mob riding looks good :D
  816. [13:37] <@Kainzo> Right now - MobRiding has a nasty memory chunk that Mung3r is fixing
  817. [13:37] <+Banker|Barnubus> I think the commands should be a little easier ._.
  818. [13:37] <+Mayor|Howdanrocks> BMs can ride dragons
  819. [13:37] <+T4|InAcan> are zombies beasts?
  820. [13:37] <+Proctor|Danda> Make beast masters able to ride their wolves
  821. [13:37] <@Kainzo> I wont be adding it in until we know its cleaned up some more
  822. [13:37] <+Mayor|heylookitskyle> I think Dragoons need a level 20 skill
  823. [13:37] <+Banker|Barnubus> Go Mung3rrrrr
  824. [13:37] <+T3|Matt5327> will mobriding have benefits?
  825. [13:37] <@Kainzo> last time we crashed after 2 days with it in
  826. [13:37] <+Mayor|KanJam49> Is everyone aware of the spider-riding problem?
  827. [13:37] <+Banker|Barnubus> rich bastard, jusayin ._.
  828. [13:38] <+T4|InAcan> I'm not.
  829. [13:38] <+Banker|Leeness> you mean going through the blocks underneath kan?
  830. [13:38] <+Proctor|Plasma> yeah drop transfer needs tweaked and Beastmaster should be able to control the animals.
  831. [13:38] <+Banker|Aceshooter11> and enderman also can tp you thourgh blcks?
  832. [13:38] <@Kainzo> I remember when I said "There will never be a t4!"
  833. [13:38] <@Kainzo> and now we're on t6 :~(
  834. [13:38] <+Banker|Leeness> not anymore Ace.
  835. [13:38] <+Proctor|Danda> xD
  836. [13:38] <+Mayor|Howdanrocks> Derp
  837. [13:38] <+Mayor|ADaringEnchilada> What about the lower donors?
  838. [13:38] <+Mayor|ADaringEnchilada> they get nearly nothing
  839. [13:38] <+Guide|OrangeAngel> I remember when there was only T3!
  840. [13:38] <+Proctor|Danda> buff T3
  841. [13:38] <+T6|Megan> kainzo, with higher cost on the server, more tiers would be a nice incentive to help out more >_>
  842. [13:38] <+Proctor|Danda> T3 gets nothing special tbh
  843. [13:38] <+Banker|Barnubus> Is there a chance to make droptrasfer not stop when you log? Is that even in the cards?
  844. [13:38] <+Mayor|Howdanrocks> Switch T6 and T1
  845. [13:38] <+Mayor|Madsplatter> Give em all hats.
  846. [13:38] <+Mayor|heylookitskyle> Coloured signs for T3
  847. [13:38] <+Guide|OrangeAngel> and 35 slots
  848. [13:38] <@Kainzo> Feel free to make suggestions on the donor stuff
  849. [13:38] <+Guide|OrangeAngel> Now were at 210 slots
  850. [13:38] <+Guide|Thunderjolt> I donated to T4 to be close to T5 and it's moving farther and farther away.
  851. [13:39] <+Mayor|ADaringEnchilada> IE T1 gets /where, which is /getpos which is F3, and 100c reduction in LWC's
  852. [13:39] <+Banker|Leeness> What barnubus said ^^ so we dont have to reselect the chest if we log or crash.
  853. [13:39] <@Mod|Xanipher> donors dont buy abilities, they donate to help the server and get some stuff to make it fun
  854. [13:39] <+T3|Matt5327> Yea, I would like colored signs to go down a level.
  855. [13:39] <+Admin|Punisher79> lol, Megan. just give him a blank check... he'll fill in the numbers
  856. [13:39] <+T4|InAcan> More Hats!! and put an f between the t and the number!! :D
  857. [13:39] <+SIC|Kryptomaniac> Drop transfer needs some tweaks :P
  858. [13:39] <+Banker|Aceshooter11> t6 needs reduction on lwc price
  859. [13:39] <@Kainzo> unfortunately the droptransfer was designed by hidendra - and he does NOT want to track on logout/crash
  860. [13:39] <@Kainzo> you have to reselect
  861. [13:39] <+Proctor|xFinaLx> T6 LWC's are cheap as it is..
  862. [13:39] <+Banker|Leeness> .___.
  863. [13:39] <+T4|Diffuse> t6 already has enough imo
  864. [13:39] <+[Guide]Neotetro> I want to be able to do ./me's in a local area haha
  865. [13:39] <+Banker|Leeness> did he give a reason to why?
  866. [13:39] <@Kainzo> Riding dragons.
  867. [13:39] <+Banker|Aceshooter11> its not cheaper then t5
  868. [13:39] <+Banker|Barnubus> You can't alter it at all?
  869. [13:40] <@Kainzo> 10) DynMap ==========
  870. [13:40] <+Banker|Leeness> Bahahah dragons
  871. [13:40] <+Banker|Aceshooter11> Yes riding dragons
  872. [13:40] <+Banker|Barnubus> boo
  873. [13:40] <+Admin|Brutalacerate> Neotetro, remember last map with /me? Haha
  874. [13:40] <+Proctor|xFinaLx> OP!
  875. [13:40] <@Kainzo> Right now - I'm very happy with the dynmap stuff
  876. [13:40] <+Mayor|KanJam49> Lee you can climb walls if you ride a spider
  877. [13:40] <+Proctor|xFinaLx> Hide player names at night
  878. [13:40] <+Banker|Leeness> Yes, i know.
  879. [13:40] <+Guide|OrangeAngel> I am too
  880. [13:40] <@Kainzo> If you arent in visible skylight - you wont appear on the map
  881. [13:40] <@Mod|Xanipher> the new map is amazing
  882. [13:40] <+Mayor|heylookitskyle> I think it's nice and balanced
  883. [13:40] * Sleaker changes topic to '** Welcome to Herocraft! ** Meeting In Progress ** Current Topic: DynMap! - Stalk Your Prey, LIVE! **'
  884. [13:40] <+Proctor|KrunknMunky> same, i like the way dynmap is :D
  885. [13:40] * Joins: Hanpeter77 ([email protected])
  886. [13:40] <+Mayor|Howdanrocks> %1 chance of a giant spawning
  887. [13:40] <+Mayor|Madsplatter> Tier 10 | No world guard, creative mode enabled
  888. [13:40] <+Banker|Leeness> Suggestion: When in sneak do not show on map??
  889. [13:40] <+Proctor|xFinaLx> If you hid them at night, it would give you a reason to want to travel at night like in real life
  890. [13:40] <@Kainzo> Madsplatter - stay on topic of get muted
  891. [13:40] <+T6|Megan> kainzo, i would like the dynmap to be activated by sight instead. Outside in light
  892. [13:40] <+Mayor|KanJam49> That's the problem i was tlaking about :P
  893. [13:40] <+Guide|Thunderjolt> New map reminds me of the "Eye of Kainzo" back in Sanctum.
  894. [13:40] <+Proctor|Plasma> dynamap needs a delay perhaps. seeing alot of combat logging and watching for 'raiders" course the new COMBAT might fix it...
  895. [13:41] <+T6|Megan> at night time, players could sneak around in the dark if there are no torches
  896. [13:41] <+Banker|Leeness> Ahh righto, i get ya. but.. spiders do climb. haha.
  897. [13:41] <+Banker|Leeness> Anyone get my sneak suggestion? ^_^
  898. [13:41] <+SiC|whiteninja1970> im back, what topic we on
  899. [13:41] * Joins: Piney ([email protected])
  900. [13:41] <@Kainzo> Right Megan - thats just a little more intensive on the server end
  901. [13:41] <+T6|Megan> ah
  902. [13:41] <@Kainzo> and when I tried it - it didnt seem to work very well
  903. [13:41] <+T4|InAcan> lol it seems a little silly to me that in this 'hardcore rp?' server we have a strange aerial-helicopter-view of the entire world. Will that get worked into the lore somehow?
  904. [13:41] <+T6|Megan> k
  905. [13:41] <@Kainzo> I'll keep looking into it though
  906. [13:41] <+SIC|agentjwall> sneaking, sneak skill and smaoke should make you invisible on the DM
  907. [13:41] <+SiC|whiteninja1970> are we on the topic dynamic map?
  908. [13:41] <+T4|InAcan> We all hire our personal helicopter-contractors...?
  909. [13:41] <+Mayor|heylookitskyle> yes
  910. [13:41] <+[Guide]Neotetro> I think sneak should as well
  911. [13:41] <+Mayor|KanJam49> True Lee, but that's giving donors an unfair advantage into towns, see hwat I mean?
  912. [13:41] <+[Guide]Neotetro> Makes life hard for rogues
  913. [13:41] <+Mayor|KanJam49> what*
  914. [13:42] <+Admin|Punisher79> Inacan - Eye of Kainzo ?
  915. [13:42] <+Admin|Punisher79> lol
  916. [13:42] * Quits: +Mayor|Howdanrocks ([email protected]) (Quit: http://www.mibbit.com ajax IRC Client)
  917. [13:42] <+T6|Megan> new donator tier: lets you toggle your visibility on dyn map off?
  918. [13:42] <@Kainzo> I want Sleaker to integrate some skills with Dynmap - but I'm not sure of their APO
  919. [13:42] <@Kainzo> aPI* tbh
  920. [13:42] <+Mayor|Zee> Wht about sneak and smoke actually taking you have the Dynmap?
  921. [13:42] * Quits: +Banker|Aceshooter11 ([email protected]) (Quit: http://www.mibbit.com ajax IRC Client)
  922. [13:42] * Joins: Mayor|Howdanrocks ([email protected])
  923. [13:42] * Lucky sets mode: +v Mayor|Howdanrocks
  924. [13:42] <+Banker|Barnubus> No new tiers
  925. [13:42] <+Proctor|Danda> I agree sneak and smoke need to be hidden from the map
  926. [13:42] <+T4|Diffuse> i agree with barn
  927. [13:42] <@Kainzo> Also - we have 60 T6 donors at this time
  928. [13:42] <+T4|Diffuse> >.>
  929. [13:42] <@Kainzo> that's an assload of T6's
  930. [13:42] <+Mayor|Howdanrocks> Why
  931. [13:42] <+Banker|Barnubus> 8)
  932. [13:42] <+Mayor|Howdanrocks> oh
  933. [13:42] <@Kainzo> Once we get enough donors above T6 - we usually push a new tier
  934. [13:42] <+T6|Megan> could have 7 t7's...
  935. [13:42] <@Kainzo> but its not something i rush to do - for obvious reasons.
  936. [13:43] <@Kainzo> Anywho - Dynmap = good - still having minor tweaks
  937. [13:43] <+Admin|Brutalacerate> We have 1 Tier 578
  938. [13:43] <+Mayor|heylookitskyle> How much would T7 be?
  939. [13:43] <+Admin|Punisher79> T7 = 1000
  940. [13:43] <+T6|Megan> ill do it xD
  941. [13:43] <@Kainzo> Before we open up to all questions/review
  942. [13:43] <@Kainzo> Let me say this
  943. [13:43] <+Admin|Brutalacerate> lol
  944. [13:43] <+Admin|Punisher79> lmao... i bet
  945. [13:43] <@Kainzo> The 1.0.0 update is massive - it changes 80% of the game as we kno wit
  946. [13:43] <+T4|InAcan> 6 months from now: Megan is tier 248 and still asking for more donor tiers. xD
  947. [13:43] <+Admin|Punisher79> lmao
  948. [13:43] <@Kainzo> and there are several things in Heroes that we have redone
  949. [13:43] * Joins: T6|JZillifro ([email protected])
  950. [13:43] * Lucky sets mode: +v T6|JZillifro
  951. [13:43] <@Kainzo> So it will be a big update
  952. [13:43] <+Admin|Brutalacerate> I can't wait to see it, Kainzo!
  953. [13:43] <@Kainzo> Did anyone else have any questions or want to touch on another topic?
  954. [13:43] <+Mayor|ADaringEnchilada> yes
  955. [13:43] <+T6|Weynard> YES
  956. [13:43] <+T6|Megan> can anyone use potions or just alchemists?
  957. [13:43] <+Mayor|Howdanrocks> Nerf Rangers
  958. [13:43] <+Mayor|ADaringEnchilada> skills and PvP
  959. [13:44] <+T4|Diffuse> i missed the pvp section :(
  960. [13:44] <+T6|Weynard> What about the thing Majora mentioned- ruining inactive towns?
  961. [13:44] <+Mayor|ADaringEnchilada> namely poisons and AoEs
  962. [13:44] <+Mayor|Howdanrocks> Can we get a ranger nerf?
  963. [13:44] <+MayorTyronus> no pvp
  964. [13:44] <@Kainzo> Potion "USE" will be limited to specs/etc I think
  965. [13:44] <+King|Kriskills> how long is it supposed to be til 1.0.0 or is there a timeframe?
  966. [13:44] <+T6|Weynard> I'd LOVE to do that
  967. [13:44] <@Kainzo> potion CREATIOn will be limited to Alchemists
  968. [13:44] <+T4|InAcan> the new enchanting system? Who gets to use that?
  969. [13:44] <+Proctor|xFinaLx> Use?
  970. [13:44] <+Proctor|xFinaLx> aw
  971. [13:44] <+Mayor|ADaringEnchilada> Like I said before, in the PvP section, A lot (if not all) AoE and Poison based skills (IE Decay, poison, poison arrow, chain lightning, Icy Aura, Pulse) do NOT do DoT damage or do NOT hurt multiple players. This is vital that it is addressed and fixed as it hurts classes such as the DreadKnight, Geomancer, Necromancer, Ranger, and Bard.
  972. [13:44] <+Admin|Punisher79> Love for the DH Clans? (ahem BF3?)
  973. [13:44] <+Mayor|Zee> Can sneak hide players from Dyn map?
  974. [13:44] <@Kainzo> Enchanting system will be geared towards Professions
  975. [13:44] <+Proctor|KrunknMunky> can we get it so if u leave a pvp zone, you can be hit whereever you are for 5 seconds
  976. [13:44] <+Mayor|heylookitskyle> Why are you against removing "NO PVP" in Town Halls?
  977. [13:44] <+Banker|Leeness> Sounds fair. alchys dont have much imo.
  978. [13:44] <+T6|Megan> plugins: are we thinking on adding any like the physics plugin, etc?
  979. [13:44] <+MayorTyronus> what happens to chainmail
  980. [13:44] <+Mayor|Howdanrocks> Will Rangers ever be nerfed?
  981. [13:44] * Sleaker changes topic to '** Welcome to Herocraft! ** Meeting In Progress ** Current Topic: Questions - but don't expect answers! **'
  982. [13:44] <+T4|InAcan> what about the current enchanting class? Will those skills get scrapped?
  983. [13:44] <+King|Kriskills> Its not a pure PVP server kyle
  984. [13:44] <+Proctor|Danda> Kainzo with Dago MIA for the most part do we want to add a more active leader for the Dungeon team?
  985. [13:44] <+Admin|Brutalacerate> Kyle, not ALL players are here for PvP.
  986. [13:44] <@Kainzo> That plugin isnt updated and our plate is quite full with plugin development Megan
  987. [13:44] <+Admin|Brutalacerate> Some are here to build, etc.
  988. [13:45] <+Mayor|ADaringEnchilada> For example, as a DK, decay does 63 damage, if I could actually hit a player with that I could probably kill someone without risking death myself.,
  989. [13:45] <+Mayor|heylookitskyle> They could hide in their Houses during raids
  990. [13:45] <+Mayor|heylookitskyle> Thats what you normally would do right?
  991. [13:45] <+Admin|Brutalacerate> So they've gotta have a safehaven. It's only 20x20 anyway.
  992. [13:45] <+T6|Megan> just wondering if we're looking at other plugins
  993. [13:45] <+Guide|Thunderjolt> Yes, I really like the idea of wiping the map so we can start fresh in 1.0. Also, about enchanting, what about classes that dont use swords as a meele weapon, or uses flimsy armour IE leather.
  994. [13:45] <@Kainzo> Danda - PM me and ill need to see the current roster and promote more
  995. [13:45] <+Banker|Leeness> Can someone tell me if its true that all armour is a 50% dmg reduction?
  996. [13:45] <+T6|Weynard> What about the thing Majora mentioned- ruining inactive towns?
  997. [13:45] <+Mayor|ADaringEnchilada> rather, all I've got as damage skills is harmtouch and drain soul
  998. [13:45] <+[Guide]Neotetro> Thunder, no wipe is planned
  999. [13:45] <@Sleaker> T6|Megan - physics are right out. They would kill a production server, the current MC physics already kill itself.
  1000. [13:45] <+Mayor|Zee> Kainzo What about bleed and poison, will they work on players?
  1001. [13:45] <@Kainzo> They should Zee
  1002. [13:45] <@Kainzo> Sleaker - right?
  1003. [13:45] <@Kainzo> Theres no reason for them to not work on players
  1004. [13:45] <+SiC|MasterLink742> What about Icy Aura?
  1005. [13:45] <+Mayor|Howdanrocks> Raids are weak atm
  1006. [13:45] <+Mayor|ADaringEnchilada> Kainzo
  1007. [13:45] * Quits: Troppicz ([email protected]) (Quit: http://www.mibbit.com ajax IRC Client)
  1008. [13:45] <+Admin|Punisher79> Danda. Ill help with the Dungeon Team
  1009. [13:45] <+Mayor|ADaringEnchilada> I posted this like 10 lines up
  1010. [13:45] <+SiC|MasterLink742> is it supposed to only work on mobs?
  1011. [13:45] <@Sleaker> all the skills should be working as intended at the moment
  1012. [13:46] <+T4|InAcan> Taunt for paladins needs greater potency in pvp.
  1013. [13:46] <+Mayor|Zee> kainzo they work now?
  1014. [13:46] * Quits: +Proctor|KrunknMunky ([email protected]) (Quit: Proctor|KrunknMunky)
  1015. [13:46] <+Mayor|ADaringEnchilada> poisons and AoEs haven't worked on players for the longest time
  1016. [13:46] * Quits: +Mayor|Howdanrocks ([email protected]) (Client Quit)
  1017. [13:46] <+T4|InAcan> aka ANY potency.
  1018. [13:46] <@Sleaker> Mayor|ADaringEnchilada - nobody has said anything like that to us.
  1019. [13:46] * Quits: +Mayor|Zee ([email protected]) (Quit: http://www.mibbit.com ajax IRC Client)
  1020. [13:46] <+Mayor|ADaringEnchilada> hold on
  1021. [13:46] <+Mayor|ADaringEnchilada> Like I said before, in the PvP section, A lot (if not all) AoE and Poison based skills (IE Decay, poison, poison arrow, chain lightning, Icy Aura, Pulse) do NOT do DoT damage or do NOT hurt multiple players. This is vital that it is addressed and fixed as it hurts classes such as the DreadKnight, Geomancer, Necromancer, Ranger, and Bard.
  1022. [13:46] <+Banker|Barnubus> Also I think next meeting there should be less people with the ability to talk ._.
  1023. [13:46] <+Mayor|KanJam49> Bringing attention to what ADaring said
  1024. [13:46] <+Mayor|ADaringEnchilada> how about that
  1025. [13:46] * Joins: Proctor|Hydroking77 ([email protected])
  1026. [13:46] <+Banker|Barnubus> Or is that just me?
  1027. [13:46] * Lucky sets mode: +v Proctor|Hydroking77
  1028. [13:46] <+T6|Weynard> What about the thing Majora mentioned- ruining inactive towns?
  1029. [13:46] <@Sleaker> Banker|Barnubus - nope I agree with you
  1030. [13:46] <+Banker|Leeness> Barn just wants to feel special.
  1031. [13:47] * Joins: Mayor|Zee ([email protected])
  1032. [13:47] * Lucky sets mode: +v Mayor|Zee
  1033. [13:47] <+Banker|Leeness> :P
  1034. [13:47] <@Kainzo> We'll be more forceful next meeting on who can talk
  1035. [13:47] <+Guide|Thunderjolt> Agreed. But who would be booted out?
  1036. [13:47] <@Kainzo> and morons who cant stay in topics ;)
  1037. [13:47] <+Admin|Punisher79> Guides! lmfao
  1038. [13:47] <+T4|InAcan> what's a topic? o:
  1039. [13:47] <@Kainzo> can guides not talk?
  1040. [13:47] <@Kainzo> heh
  1041. [13:47] <+T6|Megan> the wiki seems to not be updated as often as it could be. I would love to help out and update it, but I lack facts/information. Could there be a rank like proctor for people to update the wiki with access to information?
  1042. [13:47] <+Guide|OrangeAngel> No
  1043. [13:47] <+Admin|Punisher79> lmao
  1044. [13:47] <+Banker|Barnubus> SIC/Proctors/t4 and below
  1045. [13:47] <+Guide|OrangeAngel> We can
  1046. [13:47] <+T3|Matt5327> But, I like voice! (T3 shouldn't be complaining, lol)
  1047. [13:47] <+Banker|Barnubus> kick all them
  1048. [13:47] <+Guide|Thunderjolt> Thats not nice Punisher.
  1049. [13:47] <+Mayor|Zee> Kainzo I disconnected, did you say that bleed and poison work already? because I don't think they do, at all.
  1050. [13:47] <+Admin|Punisher79> I was just kidding.... gosh
  1051. [13:47] <+T6|Weynard> What about the thing Majora mentioned- ruining inactive towns?
  1052. [13:47] <+Guide|Thunderjolt> :P
  1053. [13:47] <+Banker|Barnubus> And Thunderjolts
  1054. [13:48] <+Admin|Punisher79> <3 for Guides
  1055. [13:48] <+Proctor|Plasma> suggestion for next meeting.. mute everyone save the admins.. then open it up group by group with some Q&A much like the panel.
  1056. [13:48] <+Guide|Thunderjolt> D:
  1057. [13:48] * Quits: +MayorTyronus ([email protected]) (Ping timeout: 194 seconds)
  1058. [13:48] * Quits: +Mayor|Zee ([email protected]) (Client Quit)
  1059. [13:48] <+Guide|OrangeAngel> I love you too Punny
  1060. [13:48] <+Proctor|Danda> Megan if you find something incorrect with the wiki update it
  1061. [13:48] <+Admin|Punisher79> Congrats to our newest Guide: Jmoney222
  1062. [13:48] <+Guide|OrangeAngel> Now go make a pineapple under the sea
  1063. [13:48] <+Guide|OrangeAngel> HEY
  1064. [13:48] <+Proctor|Danda> the whole point in a wiki is that anyone can update it
  1065. [13:48] <@Kainzo> most everyone can update the wiki - though it sorta falls on the LoreMasters to do it
  1066. [13:48] <+Guide|OrangeAngel> What about me?
  1067. [13:48] <+Mayor|KanJam49> Kainzo, please look at what Mayor|ADaringEnchilada is saying
  1068. [13:48] <+T6|Megan> well the thing is, i dont know exactly what things do to update it
  1069. [13:48] <+Guide|OrangeAngel> Punisher you forgot me.
  1070. [13:48] <+Admin|Punisher79> and OrangeAngel
  1071. [13:48] <+Guide|Thunderjolt> I updated the wizard page extensively
  1072. [13:48] <+T6|Megan> like for instance, monk's chakra
  1073. [13:48] <+Admin|Punisher79> lmao
  1074. [13:48] <+Guide|OrangeAngel> And skyboy
  1075. [13:48] <+T6|Weynard> What about the thing Majora mentioned- ruining inactive towns?
  1076. [13:48] <+Guide|OrangeAngel> -.-
  1077. [13:48] <+Admin|Punisher79> its Brutal's job anyways...
  1078. [13:48] <+T4|InAcan> Will we ever get UI improvements? I'd kinda like having a perma-mana bar on my screen.
  1079. [13:48] <+Guide|OrangeAngel> lol
  1080. [13:48] <+T6|Megan> it doesnt say how much it heals
  1081. [13:48] <+Proctor|Danda> Megan i already updated thatr
  1082. [13:48] <+T6|Megan> i know
  1083. [13:48] * Joins: Mayor|Zee ([email protected])
  1084. [13:48] * Lucky sets mode: +v Mayor|Zee
  1085. [13:49] <@Mod|Xanipher> shall we open the floor for everyone?
  1086. [13:49] <@Kainzo> We're going to implement a perm mana bar with Spoutcraft
  1087. [13:49] <+T6|Megan> im just saying, those are examples
  1088. [13:49] <@Kainzo> but at this time - its not working
  1089. [13:49] * +Admin|Punisher79 slaps Brutal.... wake up
  1090. [13:49] <+Admin|Brutalacerate> WOO!
  1091. [13:49] <+T4|InAcan> nice!
  1092. [13:49] * Quits: +T6|JZillifro ([email protected]) (Quit: http://www.mibbit.com ajax IRC Client)
  1093. [13:49] <+Guide|Thunderjolt> Awesome/
  1094. [13:49] <@Kainzo> I'll see if I can get a perm ui person to help with it
  1095. [13:49] <+T4|InAcan> what about cooldown notifications?
  1096. [13:49] <@Kainzo> Go ahead Xanipher
  1097. [13:49] * Mod|Xanipher sets mode: -m
  1098. [13:49] * Joins: T6|JZillifro ([email protected])
  1099. [13:49] * Lucky sets mode: +v T6|JZillifro
  1100. [13:49] <+T6|Weynard> What about the thing Majora mentioned- ruining inactive towns?
  1101. [13:49] <@Kainzo> I need to take a small AFK - so brb in 5 mins
  1102. [13:49] <MajorasMask> YEah
  1103. [13:49] * Quits: nmtonj ([email protected]) (Quit: http://www.mibbit.com ajax IRC Client)
  1104. [13:49] * @Lucky rapes Kainzo (>^_^(>o_0)>
  1105. [13:49] <+Banker|Barnubus> onice
  1106. [13:49] <look_out> LAWL
  1107. [13:49] <+Admin|Punisher79> wahahaha
  1108. [13:49] * Quits: +Mayor|Zee ([email protected]) (Client Quit)
  1109. [13:49] <+Banker|Barnubus> webcam it?
  1110. [13:49] <MajorasMask> What about Ruining Townships that are inactive?
  1111. [13:49] <+T6|Weynard> MM, just go ahead and see if you can get an answer
  1112. [13:49] <@Sleaker> Kainzo - we're waiting for the SpoutCraft API
  1113. [13:49] <+Banker|Barnubus> pics at least Lucky.
  1114. [13:49] <look_out> awsome face
  1115. [13:50] <@Mod|Xanipher> we're trying to keep up on town removal
  1116. [13:50] <@Sleaker> writing the UI server-side = more bandwidth/server processing
  1117. [13:50] * Quits: +Mayor|Madsplatter ([email protected]) (Quit: http://www.mibbit.com ajax IRC Client)
  1118. [13:50] <@Mod|Xanipher> but the fact is, its a LOT of work
  1119. [13:50] <+Mayor|s3nse> Punisher already said he'd be taking care of that majoras/weynard
  1120. [13:50] <Baconhat> >:)
  1121. [13:50] <look_out> pics or it didnt happen
  1122. [13:50] <+Admin|Brutalacerate> Well
  1123. [13:50] <@Mod|Xanipher> our tools arent well suited to town removal
  1124. [13:50] <+Admin|Brutalacerate> Mod|Xanipher I can take out 10 towns in one day.
  1125. [13:50] <MajorasMask> In addition, what about the adventure server idea? Any possibilities that we could get assistance on it all?
  1126. [13:50] <+T6|Weynard> We're not alking DELETION, we're talking RUINING
  1127. [13:50] <Baconhat> o.o
  1128. [13:50] <Baconhat> Take out praxis.. :)
  1129. [13:50] <+T6|Weynard> as in, plant trees, breakholes in walls etc
  1130. [13:50] <+Admin|Brutalacerate> Mod|Xanipher I just need to know, do we remove all the blocks with the aid of X-Ray for cleaning and then //regen?
  1131. [13:50] <+Guide|Thunderjolt> Please do Brutal, too many ugly fossils around.
  1132. [13:50] <+T6|Weynard> to make it look like a ruin
  1133. [13:50] <+Admin|Brutalacerate> I can wipe em all out, fast.
  1134. [13:50] <+Admin|Punisher79> its not the time required... its because we aren't assholes
  1135. [13:50] <+Admin|Brutalacerate> I love doing it.
  1136. [13:50] <@Mod|Xanipher> yea regen but you can only select a small amount at a time
  1137. [13:50] <+Admin|Brutalacerate> I'm an asshole.
  1138. [13:50] <+Admin|Brutalacerate> Yah
  1139. [13:50] <+Admin|Punisher79> well... im not an asshole
  1140. [13:51] <+Admin|Punisher79> :D
  1141. [13:51] <+Admin|Brutalacerate> lol
  1142. [13:51] <@Mod|Xanipher> but kain said just do the surface
  1143. [13:51] <MajorasMask> As a part of the Undergrowth guild I think we will just be doing that Weynars
  1144. [13:51] <+Banker|Barnubus> Alright, last time I say this, I think less people should talk. No SICs, proctors, t4 donors and below.
  1145. [13:51] <MajorasMask> Weynard*
  1146. [13:51] <+Architect|Ruethian> quit lieing to urself pun
  1147. [13:51] <+Mayor|ADaringEnchilada> Keep the SiCs
  1148. [13:51] <+T4|Diffuse> Please destroy that castle on the south road >.>
  1149. [13:51] <+T6|Megan> i like brutal's thing. Wipe the town and regen it from top to bedrock
  1150. [13:51] <+T6|Weynard> Well, I guess we're not getting an answer anyway
  1151. [13:51] <+Mayor|ADaringEnchilada> they're just as important as the Mayor
  1152. [13:51] <@Mod|Xanipher> we cant do that megan
  1153. [13:51] * +Admin|Punisher79 rockets Rue
  1154. [13:51] <@Mod|Xanipher> regen is very hard on the server
  1155. [13:51] <+T6|Weynard> Well then, next question
  1156. [13:51] <+Admin|Punisher79> awwww.... not the same.
  1157. [13:51] <+Admin|Brutalacerate> I wanna clean it up completely....
  1158. [13:51] <@Mod|Xanipher> so we can only do the very surface
  1159. [13:51] <+Admin|Brutalacerate> Bedrock to sky
  1160. [13:51] <+T6|Weynard> Will recall work in the nether?
  1161. [13:51] <+Admin|Brutalacerate> I can do it using XRay
  1162. [13:51] <@Sleaker> if you //regen it won't matter if you cleaned anything
  1163. [13:51] <+Admin|Brutalacerate> I can just //removenear
  1164. [13:51] <@Mod|Xanipher> you can brutal, it will take about 2 hours per town minimum though
  1165. [13:51] <MajorasMask> UNDERGROWTH - We are a organisation that acts as a charity, we can NOT work without donations. We want to help but we need supplies! :D
  1166. [13:52] <+Admin|Brutalacerate> Nope
  1167. [13:52] <+Admin|Brutalacerate> I clean up a town so damn fast.
  1168. [13:52] <+Admin|Brutalacerate> Using //removenear
  1169. [13:52] * Parts: +Proctor|Plasma ([email protected])
  1170. [13:52] <+Admin|Brutalacerate> it's ridiculous
  1171. [13:52] <@Mod|Xanipher> to fully regen from sky to bedrock, its hours of work
  1172. [13:52] <+Guide|Thunderjolt> I'd like to see this in action.
  1173. [13:52] <+Guide|OrangeAngel> Brutal cleared a town in 10 minutes
  1174. [13:52] <+Admin|Brutalacerate> lol
  1175. [13:52] <+Guide|OrangeAngel> I've seen this lol
  1176. [13:52] <+T4|InAcan> @Xani, how long would regen take? and how long would it take for the stressload to dissipate?
  1177. [13:52] <+T3|Matt5327> I think towns, after being "destroyed" should have mossy cobblestone all over them, and vines
  1178. [13:52] <+Admin|Brutalacerate> haha
  1179. [13:52] <@Mod|Xanipher> you're not understanding, regen does not equal clearing
  1180. [13:52] <+T6|Megan> id say if brutal can do it faster, let the man prove it xD
  1181. [13:52] <@Mod|Xanipher> deleting is easy
  1182. [13:52] <+T3|Matt5327> make them look like real ruins
  1183. [13:52] <+Admin|Brutalacerate> NOt only that
  1184. [13:52] <MajorasMask> In that case, Brutal, would you mind helping us in our goals? :P
  1185. [13:52] <+T4|InAcan> lol you just answered my question. lol.
  1186. [13:53] <@Sleaker> regen forces the server to regenerate the chunk to it's original chunk from the land generator
  1187. [13:53] <+Admin|Brutalacerate> I know that, Xanipher.
  1188. [13:53] <+T6|Weynard> Will recall work in the nether?
  1189. [13:53] <+Admin|Brutalacerate> Haha
  1190. [13:53] <+Banker|Barnubus> And make Neotetro a mod already.
  1191. [13:53] <+Guide|OrangeAngel> lol
  1192. [13:53] <+Admin|Punisher79> anyways..... anybody have an actual Question for Kainzo? Im sure he has shit to do, and all....
  1193. [13:53] <@Sleaker> it won't work on HC because the map generator has changed since the map was first made
  1194. [13:53] <MajorasMask> Yeah make Neotetro a mod he is very kind! :D
  1195. [13:53] <@Mod|Xanipher> he's afk right now anyways
  1196. [13:53] <MajorasMask> Nice guy and very helpful
  1197. [13:53] <+T6|Weynard> I've been asking questions All dy long
  1198. [13:53] <@Sleaker> Admin|Punisher79 - just ask your question
  1199. [13:53] <+T6|Weynard> Will recall work in the nether?
  1200. [13:53] * Quits: +SiC|MasterLink742 ([email protected]) (Quit: http://www.mibbit.com ajax IRC Client)
  1201. [13:53] <+T6|Weynard> Will recall work in the nether?
  1202. [13:53] <+T6|Weynard> Will recall work in the nether?
  1203. [13:53] * Quits: Hanpeter77 ([email protected]) (Quit: http://www.mibbit.com ajax IRC Client)
  1204. [13:53] <+Guide|Thunderjolt> Don't spam please.
  1205. [13:53] <@Sleaker> T6|Weynard - most likely not
  1206. [13:53] * Quits: +Mayor|s3nse ([email protected]) (Quit: http://www.mibbit.com ajax IRC Client)
  1207. [13:53] <+Banker|Barnubus> Byebye!
  1208. [13:54] * Quits: +Banker|Barnubus ([email protected]) (Quit: http://www.mibbit.com ajax IRC Client)
  1209. [13:54] * Quits: MajorasMask ([email protected]) (Quit: http://www.mibbit.com ajax IRC Client)
  1210. [13:54] <@Sleaker> we'll see though
  1211. [13:54] <+T6|Weynard> Nice.
  1212. [13:54] <+T4|InAcan> Why do monks have sneak?
  1213. [13:54] <+T4|InAcan> that's my question.
  1214. [13:54] * Quits: +Admin|Brutalacerate ([email protected]) (Quit: http://www.mibbit.com ajax IRC Client)
  1215. [13:54] <+T4|Diffuse> Can anyone tell me what was discussed in the pvp topic since i wasnt here :(
  1216. [13:54] <@Sleaker> T4|InAcan cause they are a roguish healer mix class
  1217. [13:54] <+T6|Weynard> Are there any plans on how to port out of the netehr again?
  1218. [13:54] * +Admin|Punisher79 is recruiting for the Disposible Heroes chapter of the Battlefield 3 Clan on XBOX360.... come see me after class.
  1219. [13:54] * Joins: MajorasMask ([email protected])
  1220. [13:54] <+Guide|Thunderjolt> Where do I come to see you punisher?
  1221. [13:54] <@Sleaker> T6|Weynard - same way you get in, Hellgating]
  1222. [13:54] <+Admin|Punisher79> PM me
  1223. [13:54] <+T6|Weynard> So, necros?
  1224. [13:54] <+T4|InAcan> But do they really need it? They already seem pretty well off with their force abilities
  1225. [13:55] <+Guide|Thunderjolt> MC Forum?
  1226. [13:55] <+T6|Weynard> Since Kain mentioned tyou might give it to another caster spec
  1227. [13:55] <+Admin|Punisher79> here is fine
  1228. [13:55] <+T6|Weynard> Or building a new gate altogether
  1229. [13:55] <+T6|Weynard> but well then, I'll take your word on that
  1230. [13:55] <+T4|InAcan> Is there a single necro on the server?
  1231. [13:55] <+T3|Matt5327> I'm working towards it
  1232. [13:56] <+T3|Matt5327> but I suck and PVP, so I'm still a caster :(
  1233. [13:56] * Quits: +Banker|Leeness ([email protected]) (Quit: http://www.mibbit.com ajax IRC Client)
  1234. [13:56] <+Admin|Punisher79> and your never on.
  1235. [13:56] <+Admin|Punisher79> :)
  1236. [13:56] <+T3|Matt5327> that too
  1237. [13:56] <+Admin|Punisher79> bahahaha
  1238. [13:56] <+T3|Matt5327> pun?
  1239. [13:56] <@Kainzo> and im back
  1240. [13:56] <+T6|Weynard> last question, any ETA on the big update?
  1241. [13:56] <+T4|InAcan> lol that's not a facotr, though.
  1242. [13:56] <+T3|Matt5327> nevermind, Kain is back
  1243. [13:56] <+Admin|Punisher79> Dont ask again, Weynard
  1244. [13:56] <@Sleaker> T6|Weynard - we don't give ETAs
  1245. [13:56] <+T6|Weynard> kk
  1246. [13:57] <@Kainzo> We wont have a good ETA until Bukkit puts out an RB
  1247. [13:57] * Quits: +[Guide]Neotetro ([email protected]) (Quit: http://www.mibbit.com ajax IRC Client)
  1248. [13:57] <@Kainzo> which could still be 1-3 days
  1249. [13:57] * Quits: +Mayor|heylookitskyle ([email protected]) (Quit: http://www.mibbit.com ajax IRC Client)
  1250. [13:57] <@Kainzo> which means 3-5 days after that
  1251. [13:57] <@Kainzo> so I would say a week at the least
  1252. [13:57] <+Proctor|Hydroking77> Is there any way a ranger can get a message on an arrow hit?
  1253. [13:57] * Quits: +T4|Diffuse ([email protected]) (Quit: http://www.mibbit.com ajax IRC Client)
  1254. [13:57] <+T3|Matt5327> I'm just expecting a New HC by Christmas.
  1255. [13:57] <+Proctor|Danda> ^ this
  1256. [13:57] <@Kainzo> And yeah - Sorry about missing the ending of the meeting
  1257. [13:58] <+Admin|Punisher79> meh.
  1258. [13:58] <+Guide|Thunderjolt> It's all good.
  1259. [13:58] <@Kainzo> Hydro - its possible - but not sure if its something we want to implement
  1260. [13:58] <@Kainzo> Sleaker - thoughts on getting feedback on arrow hits?
  1261. [13:58] <@Kainzo> to see how much damage it did?
  1262. [13:58] <@Sleaker> err arrow hits what?
  1263. [13:58] <@Kainzo> player/mobs
  1264. [13:58] <Piney> I think he meant like a note.
  1265. [13:58] <+T4|InAcan> the arrow should also stick out of the player's body. :P
  1266. [13:58] <+Proctor|Hydroking77> No just a hit confirm
  1267. [13:58] <MajorasMask> Kainzo what are your thoughts on the Adventure Map idea? Is it being inplimented to that Skylands thing you mentioned?
  1268. [13:58] <+T3|Matt5327> hmm, will the fireball sprite change to the the new one that ghasts use?
  1269. [13:59] <+T6|Megan> i would think its obvious when an arrow hits cause the player jerks and goes "oof!"
  1270. [13:59] <+T4|InAcan> until they look like ranger-kills on champions of norrath.
  1271. [13:59] <@Kainzo> adventure style map can definitely work and would be more for the lore/event side of things
  1272. [13:59] <@Kainzo> less for building
  1273. [13:59] <+Guide|Thunderjolt> I'd like that Matt, no more snowballs on fire.
  1274. [13:59] * Quits: +Guide|jmoney222 ([email protected]) (Quit: http://www.mibbit.com ajax IRC Client)
  1275. [13:59] <+Proctor|Hydroking77> From far away you do not see any damage animation
  1276. [13:59] <+T6|Weynard> Oh right, one more... is there anything yet on to which extent griefing wil be allowed in the Nether?
  1277. [13:59] <+T6|Megan> sleaker... id really like pistons to fling things more >_>
  1278. [13:59] <@Sleaker> I'm confused
  1279. [13:59] <+T6|Megan> *slips sleaker some moneys*
  1280. [13:59] <MajorasMask> Not for building, building would be restricted to all but some, the map would be for normal player exploration
  1281. [14:00] <+Admin|Punisher79> lol, Megan
  1282. [14:00] <MajorasMask> Could also feature dungeons and plains for events :D
  1283. [14:00] <+T4|InAcan> I can digg it.
  1284. [14:00] <+Admin|Punisher79> Im bribable.
  1285. [14:00] <@Sleaker> what about arrows?
  1286. [14:00] * +Proctor|Danda slaps Punisher with a wet fish
  1287. [14:00] <+SiC|whiteninja1970> I am back again
  1288. [14:00] <+SiC|whiteninja1970> is the meeting still going o:
  1289. [14:00] <@Kainzo> Weynard since ghasts will be destroying the terrain quite often
  1290. [14:00] <@Sleaker> like someone wants a message when they hit something with an arrow? :o
  1291. [14:00] <@Sleaker> sounds complicated
  1292. [14:00] <@Kainzo> griefing will be pretty open it seems
  1293. [14:01] <+T6|Weynard> I know, but players can do a lot more damage
  1294. [14:01] <+Admin|Punisher79> Its wrapping up, whiteninja
  1295. [14:01] <@Kainzo> Also - the meeting is over at this point - if you want to stick around and ask questions feel free
  1296. [14:01] <+Proctor|Hydroking77> From far away there is no damage animation, so I want to be able to know if I hit someone.
  1297. [14:01] <+T6|Weynard> ghasts just shoot anything
  1298. [14:01] <@Sleaker> Kainzo - that can be stopped
  1299. [14:01] <+T6|Megan> id like a massage everytime an arrow hits someone. Heck id like a massage every second of the day
  1300. [14:01] <+T3|Matt5327> yay!
  1301. [14:01] <+T6|Weynard> Players can damage structures much more efficiently
  1302. [14:01] <+T4|InAcan> I'm sure I'll be impressed with this new update. I can't wait!
  1303. [14:01] <+SiC|whiteninja1970> are dps skills gonna get fixed
  1304. [14:01] <@Kainzo> Weynard if you want to draft up some ideas on how we should have it done - post 'em
  1305. [14:01] <+Guide|Thunderjolt> Kainzo, what happened to explosive fireball?
  1306. [14:01] <+T3|Matt5327> My notes are complete then, unless somebody would like to add something.
  1307. [14:01] <+T4|InAcan> Happy trails! I'm out.
  1308. [14:01] <@Kainzo> ill read and see whats the best bet
  1309. [14:01] <+T6|Weynard> And I wouldnt want our castle mined by some bored dude with too much free time
  1310. [14:01] * Quits: +T4|InAcan ([email protected]) (Quit: http://www.mibbit.com ajax IRC Client)
  1311. [14:01] <@Kainzo> We're coming out with a new fireball skill
  1312. [14:01] <+T6|Megan> sleaker, make a plugin to give me massages
  1313. [14:01] <+T6|Weynard> Alrighty
  1314. [14:01] <@Kainzo> It will be slow like Explosiveball
  1315. [14:01] <+SiC|whiteninja1970> o:
  1316. [14:01] <@Kainzo> explosivefireball
  1317. [14:02] <@Kainzo> but will do less damage than explosive and wont cause terrain damage
  1318. [14:02] <+Proctor|Hydroking77> Can it be blocked?
  1319. [14:02] <+SiC|whiteninja1970> Are poison skills gonna get fixed
  1320. [14:02] <+SiC|whiteninja1970> yeah can it be blocked
  1321. [14:02] <+SiC|whiteninja1970> like hit back
  1322. [14:02] <+Proctor|Hydroking77> :)
  1323. [14:02] <+SiC|whiteninja1970> like ghast fireballs
  1324. [14:02] <+T3|Matt5327> it should still cause terrain damage in nether
  1325. [14:02] <@Kainzo> yes it can
  1326. [14:02] <+SiC|whiteninja1970> nice
  1327. [14:02] <@Kainzo> to my knowledge at least
  1328. [14:02] <+Guide|Thunderjolt> I just hope it retains some AoE capability.
  1329. [14:02] <+SiC|whiteninja1970> i've tested out explosivefireball before
  1330. [14:02] <+SiC|whiteninja1970> its slow but it has splash damage o:
  1331. [14:03] <+Proctor|Hydroking77> But can only swords block it back?
  1332. [14:03] * Quits: T2|Valyou3 ([email protected]) (Remote host closed the connection)
  1333. [14:03] <+SiC|whiteninja1970> i think by punching it, u should be able to knock it back
  1334. [14:03] <+T3|Matt5327> I'm guessing it follows the standard
  1335. [14:04] <+Guide|Thunderjolt> Hitting it back would be no fun, if its slow moving it would render the skill almost useless.
  1336. [14:04] * Quits: MajorasMask ([email protected]) (Quit: http://www.mibbit.com ajax IRC Client)
  1337. [14:04] <+SiC|whiteninja1970> then it should have a high cd/mana
  1338. [14:04] <@Kainzo> Thanks for attending the 11th monthly meeting!
  1339.  
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