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Aug 14th, 2016
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  1. Singleplayer mode.
  2. Starting FOnline (version 0438-F8)...
  3. Engine initialization...
  4. Sprite manager initialization...
  5. Sprite manager initialization complete.
  6. Sound manager initialization...
  7. Sound manager initialization complete.
  8. Loaded<325> critter types.
  9. Load scripts...
  10. Bind reserved functions...
  11. Bind reserved functions complete.
  12. Load scripts complete.
  13. Interface initialization.
  14. Load data.
  15. Load sprites.
  16. Interface initialization complete.
  17. Item manager initialization...
  18. Item manager initialization complete.
  19. Hex field initialization...
  20. Hex field initialization complete.
  21. Engine initialization complete.
  22. Network init...
  23. Network init...
  24. Connecting to server.
  25. Connecting successful.
  26. Network init successful.
  27. Request load from file<E:\412\Client\data\save\d.fo>...complete.
  28. World loaded, enter to it.
  29. Network init...
  30. Connecting to server.
  31. Connecting successful.
  32. Network init successful.
  33. Auntification success.
  34. Change map...
  35. Get hash of map, pid<261>...complete.
  36. Load map...Load map success.
  37. Local map loaded.
  38. Chosen parameters...complete.
  39. Quests...Complete.
  40. Quest...Complete.
  41. Chosen parameters...complete.
  42. Change map...
  43. Get hash of map, pid<221>...Load map<map221> from cache fail.
  44. Get map...221...New: Tiles Walls Scenery Old:. Map saved.
  45. Change map...
  46. Get hash of map, pid<221>...complete.
  47. Load map...Load map success.
  48. Local map loaded.
  49. Chosen parameters...complete.
  50. Quests...Complete.
  51. Change map...
  52. Global map loaded.
  53. Chosen parameters...complete.
  54. Quests...Complete.
  55. Change map...
  56. Get hash of map, pid<308>...Load map<map308> from cache fail.
  57. Get map...308...New: Tiles Walls Scenery Old:. Map saved.
  58. Change map...
  59. Get hash of map, pid<308>...complete.
  60. Load map...Load map success.
  61. Local map loaded.
  62. Chosen parameters...complete.
  63. Quests...Complete.
  64. Change map...
  65. Global map loaded.
  66. Chosen parameters...complete.
  67. Quests...Complete.
  68. Change map...
  69. Get hash of map, pid<6>...Load map<map6> from cache fail.
  70. Get map...6...New: Tiles Walls Scenery Old:. Map saved.
  71. Change map...
  72. Get hash of map, pid<6>...complete.
  73. Load map...Load map success.
  74. Local map loaded.
  75. Chosen parameters...complete.
  76. Quests...Complete.
  77. Request save to file<E:\412\Client\data\save\d.fo>...complete.
  78. Disconnect.
  79. Traffic: send<484088>, receive<189663>, whole<673751>, receive real<963574>.
  80. Disconnect success.
  81. Engine finish...
  82. Disconnect.
  83. Traffic: send<484088>, receive<189663>, whole<673751>, receive real<963574>.
  84. Disconnect success.
  85. Resource manager finish...
  86. Resource manager finish complete.
  87. Hex field finish...
  88. Hex field finish complete.
  89. Sprite manager finish...
  90. Sprite manager finish complete.
  91. Sound manager finish.
  92. Sound manager finish complete.
  93. Engine finish complete.
  94. FOnline finished.
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