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- QUAKE LIVE's Premium Pak 14, is now online. This update adds the Infected game mode for
- our Pro Start-a-Match players, which is also freely available for all players through Halloween.
- Accompanied with the update is the addition of four new arenas.
- New Red Rover Gamemode Variant
- Infected
- It's about zombies.Premium Arenas Added
- Corrosion (Domination/FFA/Team/CA/FT/RR):
- By Tom 'Phantazm11' Perryman, Corrosion is the 2nd place prize winner of the Summer 2010 Quake 3 Maverick Mapping Contest.
- Fluorescent (CTF/A&D/1-FLAG/Harvester):
- By Ferdinand 'cityy' List, Fluorescent is the 1st place prize winner of the Summer 2011 Quake 3 Maverick Mapping Contest.
- Silent Fright (RR/FFA/TDM/CA):
- Holiday variant of Overlord, designed for Red Rover: Infected.
- Sinister (Duel/FFA/2v2 TDM/CA/FT/RR):
- Making its debut, Sinister is a brand new arena by Mike 'Yellack' Schreiber and Gary 'akm' Turner (creators of Purgatory and Limbus).
- Terminatria (DUEL/FFA/CA/FT/RR):
- By Russell 'bst' Vint, Terminatria is the 3rd place prize winner of the Summer 2011 Quake 3 Maverick Mapping Contest.
- Premium Awards Added
- Added 22 new awards, including
- 16 Premium Awards, 5 Trophy Case Awards, and 1 secret standard award.
- Game Updates
- Changes & Additions:
- Added g_warmupReadyDelay (Defaults to 120s). Auto ready a lone unready dueler after x seconds after the first player has readied up.
- Added the ability to disable the Post Match Map Voting via g_voteFlags 4096.
- Server owners and operators may now issue callvotes, even when public callvoting is disabled on their server.
- New Weapon Selection Code - cg_preferredStartingWeapons & g_bestStartingWeapons
- Timeout Length now defaults to 60 seconds (increased from 30s).
- Added g_freezeProtectedSpawnTime: If a player is killed within x ms of spawning.. then that player will be
- instantly respawned instead of Frozen. "Poor man's spawn protection."
- Option for bobbing simpleitems w/ cg_simpleItemsFX 1 and a slightly larger max simpleItemRadius (22->24).
- Resolved Issues:
- Fixed 'Most Accurate' Premium Scoreboard award in Clan Arena (it would display the incorrect player name).
- HUD scorebox correctly increments after earning CA Damage, RR Damage, or Infected Survivor Score Bonuses.
- Fixed Round Draw in Red Rover, it was broken/missing from all RR variants.
- Fixed Red Rover's forfeit conditions.
- Fixed popping sound at the beginning and end of the armor pickup sound effect
- Arenas Updated
- Fatal Instinct
- Silence
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