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LittleSallyDigby

Road Warrior Mainstay fail

Nov 21st, 2018
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  1. GameView Start
  2. Apostate puts "Condemnation" into play.
  3. Apostate shuffles their the villain deck.
  4. Went to Apostate's Start phase.
  5. Went from Apostate's Start phase to PlayCard phase.
  6. GameController plays Remorseless Provocation.
  7. Apostate initiates 4 Infernal damage to Mainstay.
  8. Apostate deals Mainstay 4 Infernal damage.
  9. Mainstay is now at 24 HP.
  10. Remorseless Provocation plays Imp Pilferer.
  11. GameController moved Remorseless Provocation to the villain trash.
  12. Went from Apostate's PlayCard phase to End phase.
  13. Apostate initiates 3 Melee damage to G.I. Bunker.
  14. Apostate deals G.I. Bunker 3 Melee damage.
  15. G.I. Bunker is now at 24 HP.
  16. Apostate initiates 3 Infernal damage to G.I. Bunker.
  17. Apostate deals G.I. Bunker 3 Infernal damage.
  18. G.I. Bunker is now at 21 HP.
  19. Apostate initiates 3 Melee damage to Dr. Medico - Malpractice.
  20. Apostate deals Dr. Medico - Malpractice 3 Melee damage.
  21. Dr. Medico - Malpractice is now at 24 HP.
  22. There are no hero equipment or ongoing cards in play for Imp Pilferer to destroy.
  23. Went from Apostate's End phase to The Sentinels's Start phase.
  24. Went from The Sentinels's Start phase to PlayCard phase.
  25. GameController plays Telekinetic Wallop.
  26. Adamant The Idealist initiates 1 Melee damage to Imp Pilferer.
  27. Telekinetic Wallop changes the damage type to Psychic.
  28. Telekinetic Wallop increases the damage dealt by Adamant The Idealist by 2.
  29. Adamant The Idealist deals Imp Pilferer 3 Psychic damage.
  30. Imp Pilferer is now at 0 HP.
  31. Adamant The Idealist's T.K. Thump destroys Imp Pilferer!
  32. GameController moved Imp Pilferer to the villain trash.
  33. Adamant The Idealist initiates 1 Melee damage to "Condemnation".
  34. Telekinetic Wallop changes the damage type to Psychic.
  35. Telekinetic Wallop increases the damage dealt by Adamant The Idealist by 2.
  36. "Condemnation" reduces the damage dealt to "Condemnation" by Adamant The Idealist by 1.
  37. Adamant The Idealist deals "Condemnation" 2 Psychic damage.
  38. "Condemnation" is now at 9 HP.
  39. Adamant The Idealist initiates 1 Melee damage to Apostate.
  40. Telekinetic Wallop changes the damage type to Psychic.
  41. Telekinetic Wallop increases the damage dealt by Adamant The Idealist by 2.
  42. Adamant The Idealist deals Apostate 3 Psychic damage.
  43. Apostate is now at 63 HP.
  44. GameController moved Telekinetic Wallop to The Sentinels' trash.
  45. Went from The Sentinels's PlayCard phase to UsePower phase.
  46. The Sentinels uses the power on Mainstay.
  47. Applying ongoing effect: Reduce damage dealt to The Sentinels by 1.
  48. Went from The Sentinels's UsePower phase to DrawCard phase.
  49. The Sentinels draws Restorative Burst.
  50. Went from The Sentinels's DrawCard phase to End phase.
  51. Went from The Sentinels's End phase to Parse's Start phase.
  52. Went from Parse's Start phase to PlayCard phase.
  53. GameController plays Updated Intel.
  54. Went from Parse's PlayCard phase to UsePower phase.
  55. Parse uses the power on Fugue State Parse.
  56. ***** LOADED UNDO FILE: undo-10-Parse-PlayCard *****
  57. Possible achievement: Base_CumulativeDamage, progress: 100
  58. Possible achievement: Base_CumulativeHeal, progress: 9564.5
  59. Possible achievement: Base_LargeAttack
  60. Possible achievement: Base_LastHeroStanding
  61. WARNING: Could not find achievement controller class for Base_MultiplayerInfection
  62. Possible achievement: Base_NoCards
  63. Possible achievement: Base_NoPowers
  64. Possible achievement: Base_RedirectMany
  65. Possible achievement: Base_WinFullHP
  66. Possible achievement: Base_WinGame
  67. GameController plays Critical Multiplier.
  68. Went from Parse's PlayCard phase to UsePower phase.
  69. Parse uses the power on Fugue State Parse.
  70. Fugue State Parse's Neural Processing plays Updated Intel.
  71. Went from Parse's UsePower phase to DrawCard phase.
  72. Parse draws Targeting Arrow.
  73. Went from Parse's DrawCard phase to End phase.
  74. Went from Parse's End phase to Bunker's Start phase.
  75. Went from Bunker's Start phase to PlayCard phase.
  76. GameController plays Heavy Plating.
  77. Went from Bunker's PlayCard phase to UsePower phase.
  78. Bunker uses the power on G.I. Bunker.
  79. Applying ongoing effect: damage dealt to "Condemnation" is irreducible.
  80. Went from Bunker's UsePower phase to DrawCard phase.
  81. Bunker draws Turret Mode.
  82. Went from Bunker's DrawCard phase to End phase.
  83. Went from Bunker's End phase to Void Guard Mainstay's Start phase.
  84. Went from Void Guard Mainstay's Start phase to PlayCard phase.
  85. GameController plays Leader of the Pack.
  86. Went from Void Guard Mainstay's PlayCard phase to UsePower phase.
  87. Void Guard Mainstay uses the power on Mainstay.
  88. Mainstay initiates 1 Melee damage to "Condemnation".
  89. G.I. Bunker's Panzer-Buster makes the damage irreducible.
  90. "Condemnation" cannot reduce the damage, because it is irreducible.
  91. Mainstay deals "Condemnation" 1 Melee damage.
  92. "Condemnation" is now at 8 HP.
  93. Mainstay initiates 1 Melee damage to "Condemnation".
  94. G.I. Bunker's Panzer-Buster makes the damage irreducible.
  95. "Condemnation" cannot reduce the damage, because it is irreducible.
  96. Mainstay deals "Condemnation" 1 Melee damage.
  97. "Condemnation" is now at 7 HP.
  98. Went from Void Guard Mainstay's UsePower phase to DrawCard phase.
  99. Void Guard Mainstay draws Void Belter.
  100. Went from Void Guard Mainstay's DrawCard phase to End phase.
  101. Went from Void Guard Mainstay's End phase to Void Guard Dr. Medico's Start phase.
  102. Went from Void Guard Dr. Medico's Start phase to PlayCard phase.
  103. GameController plays Flare Up.
  104. Dr. Medico - Malpractice initiates 3 Energy damage to "Condemnation".
  105. G.I. Bunker's Panzer-Buster makes the damage irreducible.
  106. "Condemnation" cannot reduce the damage, because it is irreducible.
  107. Dr. Medico - Malpractice deals "Condemnation" 3 Energy damage.
  108. "Condemnation" is now at 4 HP.
  109. Flare Up caused Dr. Medico - Malpractice to regain 1 HP. HP is now 25.
  110. Flare Up caused G.I. Bunker to regain 1 HP. HP is now 22.
  111. GameController moved Flare Up to Void Guard Dr. Medico's trash.
  112. Went from Void Guard Dr. Medico's PlayCard phase to UsePower phase.
  113. Went from Void Guard Dr. Medico's UsePower phase to DrawCard phase.
  114. Void Guard Dr. Medico draws From the Brink.
  115. Went from Void Guard Dr. Medico's DrawCard phase to End phase.
  116. Went from Void Guard Dr. Medico's End phase to The Temple of Zhu Long's Start phase.
  117. Went from The Temple of Zhu Long's Start phase to PlayCard phase.
  118. GameController plays The True Form.
  119. Went from The Temple of Zhu Long's PlayCard phase to End phase.
  120. The True Form initiates 3 Radiant damage to Fugue State Parse.
  121. The True Form deals Fugue State Parse 3 Radiant damage.
  122. Fugue State Parse is now at 24 HP.
  123. The True Form initiates 3 Toxic damage to Fugue State Parse.
  124. The True Form deals Fugue State Parse 3 Toxic damage.
  125. Fugue State Parse is now at 21 HP.
  126. Went from The Temple of Zhu Long's End phase to Apostate's Start phase.
  127. Went from Apostate's Start phase to PlayCard phase.
  128. GameController plays Imp Pilferer.
  129. Revealed card: Critical Multiplier
  130. Updated Intel moved Critical Multiplier from Parse's revealed cards to Parse's deck.
  131. Went from Apostate's PlayCard phase to End phase.
  132. Apostate initiates 3 Melee damage to Dr. Medico - Malpractice.
  133. Apostate deals Dr. Medico - Malpractice 3 Melee damage.
  134. Dr. Medico - Malpractice is now at 22 HP.
  135. Apostate initiates 3 Infernal damage to Dr. Medico - Malpractice.
  136. Leader of the Pack redirects the damage dealt from Dr. Medico - Malpractice to Mainstay.
  137. Apostate deals Mainstay 3 Infernal damage.
  138. Mainstay is now at 21 HP.
  139. Apostate initiates 3 Melee damage to G.I. Bunker.
  140. Heavy Plating reduces the damage dealt to G.I. Bunker by Apostate by 1.
  141. Apostate deals G.I. Bunker 2 Melee damage.
  142. G.I. Bunker is now at 20 HP.
  143. Imp Pilferer will destroy 1 hero ongoing or equipment cards.
  144. Void Guard Mainstay draws Drop the Hammer.
  145. Leader of the Pack plays Void Belter.
  146. Imp Pilferer destroys Leader of the Pack!
  147. GameController moved Leader of the Pack to Void Guard Mainstay's trash.
  148. Went from Apostate's End phase to The Sentinels's Start phase.
  149. Notice: an ongoing effect just expired: Reduce damage dealt to The Sentinels by 1.
  150. Went from The Sentinels's Start phase to PlayCard phase.
  151. GameController plays Coordinated Assault.
  152. Adamant The Idealist initiates 5 Melee damage to "Condemnation".
  153. G.I. Bunker's Panzer-Buster makes the damage irreducible.
  154. "Condemnation" cannot reduce the damage, because it is irreducible.
  155. Adamant The Idealist deals "Condemnation" 5 Melee damage.
  156. "Condemnation" is now at -1 HP.
  157. Adamant The Idealist's T.K. Thump destroys "Condemnation"!
  158. GameController moved "Condemnation" to the villain trash.
  159. GameController moved Coordinated Assault to The Sentinels' trash.
  160. Went from The Sentinels's PlayCard phase to UsePower phase.
  161. The Sentinels uses the power on Mainstay.
  162. Applying ongoing effect: Reduce damage dealt to The Sentinels by 1.
  163. Went from The Sentinels's UsePower phase to DrawCard phase.
  164. The Sentinels draws Restorative Burst.
  165. Went from The Sentinels's DrawCard phase to End phase.
  166. Went from The Sentinels's End phase to Parse's Start phase.
  167. Went from Parse's Start phase to PlayCard phase.
  168. GameController plays Targeting Arrow.
  169. Fugue State Parse initiates 1 Projectile damage to The True Form.
  170. Fugue State Parse deals The True Form 1 Projectile damage.
  171. The True Form is now at 12 HP.
  172. Applying ongoing effect: Increase damage dealt to The True Form by 1.
  173. GameController moved Targeting Arrow to Parse's trash.
  174. Went from Parse's PlayCard phase to UsePower phase.
  175. Parse uses the power on Fugue State Parse.
  176. Fugue State Parse's Neural Processing plays Between the Lines.
  177. ***** LOADED UNDO FILE: undo-42-Parse-UsePower *****
  178. Possible achievement: Base_CumulativeDamage, progress: 100
  179. Possible achievement: Base_CumulativeHeal, progress: 9565.5
  180. Possible achievement: Base_LargeAttack
  181. Possible achievement: Base_LastHeroStanding
  182. WARNING: Could not find achievement controller class for Base_MultiplayerInfection
  183. Possible achievement: Base_NoCards
  184. Possible achievement: Base_NoPowers
  185. Possible achievement: Base_RedirectMany
  186. Possible achievement: Base_WinFullHP
  187. Possible achievement: Base_WinGame
  188. Parse uses the power on Fugue State Parse.
  189. Fugue State Parse's Neural Processing plays Between the Lines.
  190. Void Guard Mainstay uses the power on Void Belter.
  191. Mainstay initiates 3 Melee damage to Imp Pilferer.
  192. Between the Lines makes the damage irreducible.
  193. Mainstay deals Imp Pilferer 3 Melee damage.
  194. Imp Pilferer is now at 0 HP.
  195. Mainstay's Beatdown destroys Imp Pilferer!
  196. GameController moved Imp Pilferer to the villain trash.
  197. GameController moved Between the Lines to Parse's trash.
  198. Went from Parse's UsePower phase to DrawCard phase.
  199. Parse draws Critical Multiplier.
  200. Went from Parse's DrawCard phase to End phase.
  201. Went from Parse's End phase to Bunker's Start phase.
  202. Went from Bunker's Start phase to PlayCard phase.
  203. GameController plays Flak Cannon.
  204. Went from Bunker's PlayCard phase to UsePower phase.
  205. Bunker uses the power on Flak Cannon.
  206. G.I. Bunker initiates 3 Projectile damage to The True Form.
  207. Targeting Arrow increases the damage dealt by G.I. Bunker by 1.
  208. G.I. Bunker deals The True Form 4 Projectile damage.
  209. The True Form is now at 8 HP.
  210. Went from Bunker's UsePower phase to DrawCard phase.
  211. Bunker draws Auxiliary Power Source.
  212. Went from Bunker's DrawCard phase to End phase.
  213. Went from Bunker's End phase to Void Guard Mainstay's Start phase.
  214. Went from Void Guard Mainstay's Start phase to PlayCard phase.
  215. GameController plays Bad to the Bone.
  216. Applying ongoing effect: Increase damage dealt by Void Guard Mainstay by 1.
  217. Mainstay initiates 2 Melee damage to The True Form.
  218. Targeting Arrow increases the damage dealt by Mainstay by 1.
  219. Bad to the Bone increases the damage dealt by Mainstay by 1.
  220. Mainstay deals The True Form 4 Melee damage.
  221. The True Form is now at 4 HP.
  222. GameController moved Bad to the Bone to Void Guard Mainstay's trash.
  223. Went from Void Guard Mainstay's PlayCard phase to UsePower phase.
  224. Void Guard Mainstay uses the power on Void Belter.
  225. Mainstay initiates 3 Melee damage to The True Form.
  226. Targeting Arrow increases the damage dealt by Mainstay by 1.
  227. Bad to the Bone increases the damage dealt by Mainstay by 1.
  228. Mainstay deals The True Form 5 Melee damage.
  229. The True Form is now at -1 HP.
  230. Mainstay's Beatdown destroys The True Form!
  231. GameController moved The True Form to the environment trash.
  232. Mainstay initiates 2 Projectile damage to Apostate.
  233. Bad to the Bone increases the damage dealt by Mainstay by 1.
  234. Mainstay deals Apostate 3 Projectile damage.
  235. Apostate is now at 60 HP.
  236. Mainstay initiates 2 Fire damage to Apostate.
  237. Bad to the Bone increases the damage dealt by Mainstay by 1.
  238. Mainstay deals Apostate 3 Fire damage.
  239. Apostate is now at 57 HP.
  240. Void Belter destroys itself!
  241. GameController moved Void Belter to Void Guard Mainstay's trash.
  242. Went from Void Guard Mainstay's UsePower phase to DrawCard phase.
  243. Void Guard Mainstay draws Whiplash.
  244. Went from Void Guard Mainstay's DrawCard phase to End phase.
  245. Went from Void Guard Mainstay's End phase to Void Guard Dr. Medico's Start phase.
  246. Notice: an ongoing effect just expired: Increase damage dealt by Void Guard Mainstay by 1.
  247. Went from Void Guard Dr. Medico's Start phase to PlayCard phase.
  248. GameController plays Flare Up.
  249. Dr. Medico - Malpractice initiates 3 Energy damage to Apostate.
  250. Dr. Medico - Malpractice deals Apostate 3 Energy damage.
  251. Apostate is now at 54 HP.
  252. Flare Up caused Dr. Medico - Malpractice to regain 1 HP. HP is now 23.
  253. Flare Up caused G.I. Bunker to regain 1 HP. HP is now 21.
  254. GameController moved Flare Up to Void Guard Dr. Medico's trash.
  255. Went from Void Guard Dr. Medico's PlayCard phase to UsePower phase.
  256. Went from Void Guard Dr. Medico's UsePower phase to DrawCard phase.
  257. Void Guard Dr. Medico draws Flare Up.
  258. Went from Void Guard Dr. Medico's DrawCard phase to End phase.
  259. Went from Void Guard Dr. Medico's End phase to The Temple of Zhu Long's Start phase.
  260. Went from The Temple of Zhu Long's Start phase to PlayCard phase.
  261. GameController plays Apprentice Poisoner.
  262. Went from The Temple of Zhu Long's PlayCard phase to End phase.
  263. Apprentice Poisoner initiates 1 Toxic damage to Mainstay.
  264. Mainstay's Block reduces the damage dealt to Mainstay by Apprentice Poisoner by 1.
  265. Damage amount was 0, so no damage was dealt.
  266. Apprentice Poisoner initiates 1 Toxic damage to Writhe.
  267. Mainstay's Block reduces the damage dealt to Writhe by Apprentice Poisoner by 1.
  268. Damage amount was 0, so no damage was dealt.
  269. Apprentice Poisoner initiates 1 Toxic damage to Adamant The Idealist.
  270. Mainstay's Block reduces the damage dealt to Adamant The Idealist by Apprentice Poisoner by 1.
  271. Damage amount was 0, so no damage was dealt.
  272. Went from The Temple of Zhu Long's End phase to Apostate's Start phase.
  273. Went from Apostate's Start phase to PlayCard phase.
  274. GameController plays Fiendish Pugilist.
  275. Revealed card: Syntactic Analysis
  276. Updated Intel moved Syntactic Analysis from Parse's revealed cards to the bottom of Parse's deck.
  277. Went from Apostate's PlayCard phase to End phase.
  278. Apostate initiates 3 Melee damage to Dr. Medico - Malpractice.
  279. Apostate deals Dr. Medico - Malpractice 3 Melee damage.
  280. Dr. Medico - Malpractice is now at 20 HP.
  281. Apostate initiates 3 Infernal damage to Dr. Medico - Malpractice.
  282. Apostate deals Dr. Medico - Malpractice 3 Infernal damage.
  283. Dr. Medico - Malpractice is now at 17 HP.
  284. Fiendish Pugilist initiates 4 Melee damage to G.I. Bunker.
  285. Heavy Plating reduces the damage dealt to G.I. Bunker by Fiendish Pugilist by 1.
  286. Fiendish Pugilist deals G.I. Bunker 3 Melee damage.
  287. G.I. Bunker is now at 18 HP.
  288. Went from Apostate's End phase to The Sentinels's Start phase.
  289. Notice: an ongoing effect just expired: Reduce damage dealt to The Sentinels by 1.
  290. Went from The Sentinels's Start phase to PlayCard phase.
  291. Went from The Sentinels's PlayCard phase to UsePower phase.
  292. The Sentinels uses the power on Mainstay.
  293. Applying ongoing effect: Reduce damage dealt to The Sentinels by 1.
  294. Went from The Sentinels's UsePower phase to DrawCard phase.
  295. The Sentinels draws Unique Capabilities.
  296. Went from The Sentinels's DrawCard phase to End phase.
  297. Went from The Sentinels's End phase to Parse's Start phase.
  298. Went from Parse's Start phase to PlayCard phase.
  299. GameController plays Critical Multiplier.
  300. Went from Parse's PlayCard phase to UsePower phase.
  301. Parse uses the power on Fugue State Parse.
  302. Fugue State Parse's Neural Processing plays Syntactic Analysis.
  303. Revealed card: Preventative Care
  304. Revealed card: Healing Pulse
  305. Syntactic Analysis plays Healing Pulse.
  306. Syntactic Analysis plays Preventative Care.
  307. Applying ongoing effect: Prevent the next damage to Fugue State Parse.
  308. Void Guard Dr. Medico draws Experimental Medicine.
  309. Preventative Care plays Doctor's Orders.
  310. Dr. Medico - Malpractice initiates 1 Energy damage to Dr. Medico - Malpractice.
  311. Dr. Medico - Malpractice deals Dr. Medico - Malpractice 1 Energy damage.
  312. Dr. Medico - Malpractice is now at 16 HP.
  313. Doctor's Orders caused G.I. Bunker to regain 2 HP. HP is now 20.
  314. Bunker uses the power on Flak Cannon.
  315. G.I. Bunker initiates 3 Projectile damage to Fiendish Pugilist.
  316. G.I. Bunker deals Fiendish Pugilist 3 Projectile damage.
  317. Fiendish Pugilist is now at 3 HP.
  318. GameController moved Doctor's Orders to Void Guard Dr. Medico's trash.
  319. GameController moved Preventative Care to Void Guard Dr. Medico's trash.
  320. GameController moved Syntactic Analysis to Parse's trash.
  321. Went from Parse's UsePower phase to DrawCard phase.
  322. Parse draws Impossible Shot.
  323. Went from Parse's DrawCard phase to End phase.
  324. Went from Parse's End phase to Bunker's Start phase.
  325. Went from Bunker's Start phase to PlayCard phase.
  326. GameController plays Auxiliary Power Source.
  327. Went from Bunker's PlayCard phase to UsePower phase.
  328. Bunker uses the power on Flak Cannon.
  329. G.I. Bunker initiates 3 Projectile damage to Fiendish Pugilist.
  330. G.I. Bunker deals Fiendish Pugilist 3 Projectile damage.
  331. Fiendish Pugilist is now at 0 HP.
  332. G.I. Bunker's Panzer-Buster destroys Fiendish Pugilist!
  333. GameController moved Fiendish Pugilist to the villain trash.
  334. Went from Bunker's UsePower phase to DrawCard phase.
  335. Bunker draws Recharge Mode.
  336. Went from Bunker's DrawCard phase to End phase.
  337. Went from Bunker's End phase to Void Guard Mainstay's Start phase.
  338. Went from Void Guard Mainstay's Start phase to PlayCard phase.
  339. GameController plays Whiplash.
  340. Mainstay initiates 2 Melee damage to Apostate.
  341. Mainstay deals Apostate 2 Melee damage.
  342. Apostate is now at 52 HP.
  343. Apprentice Poisoner initiates 1 Toxic damage to Apostate.
  344. Apprentice Poisoner deals Apostate 1 Toxic damage.
  345. Apostate is now at 51 HP.
  346. Apprentice Poisoner initiates 1 Toxic damage to Mainstay.
  347. Mainstay's Block reduces the damage dealt to Mainstay by Apprentice Poisoner by 1.
  348. Damage amount was 0, so no damage was dealt.
  349. Apprentice Poisoner initiates 1 Toxic damage to Writhe.
  350. Mainstay's Block reduces the damage dealt to Writhe by Apprentice Poisoner by 1.
  351. Damage amount was 0, so no damage was dealt.
  352. Apprentice Poisoner initiates 1 Toxic damage to Adamant Dr. Medico.
  353. Mainstay's Block reduces the damage dealt to Adamant Dr. Medico by Apprentice Poisoner by 1.
  354. Damage amount was 0, so no damage was dealt.
  355. Apprentice Poisoner initiates 1 Toxic damage to Adamant The Idealist.
  356. Mainstay's Block reduces the damage dealt to Adamant The Idealist by Apprentice Poisoner by 1.
  357. Damage amount was 0, so no damage was dealt.
  358. Apprentice Poisoner initiates 1 Toxic damage to Fugue State Parse.
  359. Action of Apprentice Poisoner was prevented by Preventative Care.
  360. Apprentice Poisoner initiates 1 Toxic damage to G.I. Bunker.
  361. Heavy Plating reduces the damage dealt to G.I. Bunker by Apprentice Poisoner by 1.
  362. Damage amount was 0, so no damage was dealt.
  363. Apprentice Poisoner initiates 1 Toxic damage to Mainstay.
  364. Apprentice Poisoner deals Mainstay 1 Toxic damage.
  365. Mainstay is now at 20 HP.
  366. Apprentice Poisoner initiates 1 Toxic damage to Dr. Medico - Malpractice.
  367. Apprentice Poisoner deals Dr. Medico - Malpractice 1 Toxic damage.
  368. Dr. Medico - Malpractice is now at 15 HP.
  369. Whiplash destroys Apprentice Poisoner!
  370. GameController moved Apprentice Poisoner to the environment trash.
  371. GameController moved Whiplash to Void Guard Mainstay's trash.
  372. Went from Void Guard Mainstay's PlayCard phase to UsePower phase.
  373. Void Guard Mainstay uses the power on Mainstay.
  374. Mainstay initiates 1 Melee damage to Apostate.
  375. Mainstay deals Apostate 1 Melee damage.
  376. Apostate is now at 50 HP.
  377. Mainstay initiates 1 Melee damage to Apostate.
  378. Mainstay deals Apostate 1 Melee damage.
  379. Apostate is now at 49 HP.
  380. Went from Void Guard Mainstay's UsePower phase to DrawCard phase.
  381. Void Guard Mainstay draws Preemptive Payback.
  382. Went from Void Guard Mainstay's DrawCard phase to End phase.
  383. Went from Void Guard Mainstay's End phase to Void Guard Dr. Medico's Start phase.
  384. Went from Void Guard Dr. Medico's Start phase to PlayCard phase.
  385. GameController plays Experimental Medicine.
  386. Went from Void Guard Dr. Medico's PlayCard phase to UsePower phase.
  387. Void Guard Dr. Medico uses the power on Healing Pulse.
  388. Dr. Medico - Malpractice initiates 2 Energy damage to Dr. Medico - Malpractice.
  389. Experimental Medicine makes the damage irreducible.
  390. Experimental Medicine makes the damage unincreasable.
  391. Dr. Medico - Malpractice deals Dr. Medico - Malpractice 2 Energy damage.
  392. Dr. Medico - Malpractice is now at 13 HP.
  393. Experimental Medicine increases the HP gained by Mainstay by 1.
  394. Healing Pulse tried to increase Mainstay's HP, but they are already at their maximum HP.
  395. Experimental Medicine increases the HP gained by Writhe by 1.
  396. Healing Pulse tried to increase Writhe's HP, but they are already at their maximum HP.
  397. Experimental Medicine increases the HP gained by Adamant Dr. Medico by 1.
  398. Healing Pulse tried to increase Adamant Dr. Medico's HP, but they are already at their maximum HP.
  399. Experimental Medicine increases the HP gained by Adamant The Idealist by 1.
  400. Healing Pulse tried to increase Adamant The Idealist's HP, but they are already at their maximum HP.
  401. Experimental Medicine increases the HP gained by Fugue State Parse by 1.
  402. Healing Pulse caused Fugue State Parse to regain 3 HP. HP is now 24.
  403. Experimental Medicine increases the HP gained by G.I. Bunker by 1.
  404. Healing Pulse caused G.I. Bunker to regain 3 HP. HP is now 23.
  405. Experimental Medicine increases the HP gained by Mainstay by 1.
  406. Healing Pulse caused Mainstay to regain 3 HP. HP is now 23.
  407. Went from Void Guard Dr. Medico's UsePower phase to DrawCard phase.
  408. Void Guard Dr. Medico draws Second Opinion.
  409. Went from Void Guard Dr. Medico's DrawCard phase to End phase.
  410. Experimental Medicine increases the HP gained by Dr. Medico - Malpractice by 1.
  411. Healing Pulse caused Dr. Medico - Malpractice to regain 2 HP. HP is now 15.
  412. Experimental Medicine increases the HP gained by G.I. Bunker by 1.
  413. Healing Pulse caused G.I. Bunker to regain 2 HP. HP is now 25.
  414. Experimental Medicine increases the HP gained by Mainstay by 1.
  415. Healing Pulse caused Mainstay to regain 2 HP. HP is now 25.
  416. Went from Void Guard Dr. Medico's End phase to The Temple of Zhu Long's Start phase.
  417. Went from The Temple of Zhu Long's Start phase to PlayCard phase.
  418. GameController plays Mysterious Ceremonies.
  419. Went from The Temple of Zhu Long's PlayCard phase to End phase.
  420. Void Guard Mainstay draws Sweet Rhonda.
  421. Void Guard Mainstay draws Mano a Mano.
  422. Void Guard Mainstay draws Shard-Strength.
  423. Went from The Temple of Zhu Long's End phase to Apostate's Start phase.
  424. Went from Apostate's Start phase to PlayCard phase.
  425. GameController plays Runes of Malediction.
  426. Revealed card: Segmentation Fault
  427. Updated Intel moved Segmentation Fault from Parse's revealed cards to the bottom of Parse's deck.
  428. Went from Apostate's PlayCard phase to End phase.
  429. Apostate initiates 3 Melee damage to G.I. Bunker.
  430. Heavy Plating reduces the damage dealt to G.I. Bunker by Apostate by 1.
  431. Apostate deals G.I. Bunker 2 Melee damage.
  432. G.I. Bunker is now at 23 HP.
  433. Apostate initiates 3 Infernal damage to G.I. Bunker.
  434. Heavy Plating reduces the damage dealt to G.I. Bunker by Apostate by 1.
  435. Apostate deals G.I. Bunker 2 Infernal damage.
  436. G.I. Bunker is now at 21 HP.
  437. Went from Apostate's End phase to The Sentinels's Start phase.
  438. Notice: an ongoing effect just expired: Reduce damage dealt to The Sentinels by 1.
  439. Went from The Sentinels's Start phase to PlayCard phase.
  440. GameController plays Unique Capabilities.
  441. Unique Capabilities puts Aura of Vision into play.
  442. The Sentinels shuffles their The Sentinels' deck.
  443. The Sentinels draws Team Communication.
  444. Unique Capabilities plays Team Communication.
  445. The Sentinels draws Dark Delusions.
  446. The Sentinels draws Horrifying Dichotomy.
  447. The Sentinels draws Sentinel Tactics.
  448. The Sentinels draws Second Chance.
  449. Team Communication plays Sentinel Tactics.
  450. GameController moved Team Communication to The Sentinels' trash.
  451. GameController moved Unique Capabilities to The Sentinels' trash.
  452. Went from The Sentinels's PlayCard phase to UsePower phase.
  453. The Sentinels uses the power on Adamant The Idealist.
  454. Adamant The Idealist initiates 1 Psychic damage to Apostate.
  455. Adamant The Idealist deals Apostate 1 Psychic damage.
  456. Apostate is now at 48 HP.
  457. Applying ongoing effect: Reduce damage dealt by Apostate by 1.
  458. The Sentinels uses the power on Mainstay.
  459. Applying ongoing effect: Reduce damage dealt to The Sentinels by 1.
  460. Went from The Sentinels's UsePower phase to DrawCard phase.
  461. The Sentinels draws Fling Into Darkness.
  462. Went from The Sentinels's DrawCard phase to End phase.
  463. Went from The Sentinels's End phase to Parse's Start phase.
  464. Went from Parse's Start phase to PlayCard phase.
  465. GameController plays Impossible Shot.
  466. Fugue State Parse initiates 3 Projectile damage to Runes of Malediction.
  467. Runes of Malediction cannot reduce the damage, because it is irreducible.
  468. Fugue State Parse deals Runes of Malediction 3 Projectile damage.
  469. Runes of Malediction is now at 3 HP.
  470. Parse draws Recompile.
  471. GameController moved Impossible Shot to Parse's trash.
  472. Went from Parse's PlayCard phase to UsePower phase.
  473. Parse uses the power on Fugue State Parse.
  474. Fugue State Parse's Neural Processing plays Segmentation Fault.
  475. Went from Parse's UsePower phase to DrawCard phase.
  476. Parse draws Reveal the Flaws.
  477. Went from Parse's DrawCard phase to End phase.
  478. Went from Parse's End phase to Bunker's Start phase.
  479. Went from Bunker's Start phase to PlayCard phase.
  480. GameController plays Auxiliary Power Source.
  481. Went from Bunker's PlayCard phase to UsePower phase.
  482. Bunker uses the power on G.I. Bunker.
  483. Applying ongoing effect: damage dealt to Runes of Malediction is irreducible.
  484. Went from Bunker's UsePower phase to DrawCard phase.
  485. Bunker draws Flak Cannon.
  486. Went from Bunker's DrawCard phase to End phase.
  487. Went from Bunker's End phase to Void Guard Mainstay's Start phase.
  488. Went from Void Guard Mainstay's Start phase to PlayCard phase.
  489. GameController plays Shard-Strength.
  490. Went from Void Guard Mainstay's PlayCard phase to UsePower phase.
  491. Void Guard Mainstay uses the power on Mainstay.
  492. Mainstay initiates 1 Melee damage to Runes of Malediction.
  493. G.I. Bunker's Panzer-Buster makes the damage irreducible.
  494. Shard-Strength increases the damage dealt by Mainstay by 1.
  495. Runes of Malediction cannot reduce the damage, because it is irreducible.
  496. Mainstay deals Runes of Malediction 2 Melee damage.
  497. Runes of Malediction is now at 1 HP.
  498. Mainstay initiates 1 Melee damage to Runes of Malediction.
  499. G.I. Bunker's Panzer-Buster makes the damage irreducible.
  500. Shard-Strength increases the damage dealt by Mainstay by 1.
  501. Runes of Malediction cannot reduce the damage, because it is irreducible.
  502. Mainstay deals Runes of Malediction 2 Melee damage.
  503. Runes of Malediction is now at -1 HP.
  504. Mainstay's Beatdown destroys Runes of Malediction!
  505. GameController moved Runes of Malediction to the villain trash.
  506. Runes of Malediction takes 5 demon cards from the villain trash and puts them into play!
  507. Runes of Malediction puts Fiendish Pugilist into play.
  508. Revealed card: Relic Spirit
  509. Updated Intel moved Relic Spirit from Apostate's revealed cards to the bottom of the villain deck.
  510. Runes of Malediction puts Imp Pilferer into play.
  511. Revealed card: Impossible Shot
  512. Updated Intel moved Impossible Shot from Parse's revealed cards to Parse's deck.
  513. Runes of Malediction puts Imp Pilferer into play.
  514. Revealed card: Segmentation Fault
  515. Updated Intel moved Segmentation Fault from Parse's revealed cards to Parse's deck.
  516. Went from Void Guard Mainstay's UsePower phase to DrawCard phase.
  517. Void Guard Mainstay draws Mano a Mano.
  518. Went from Void Guard Mainstay's DrawCard phase to End phase.
  519. Went from Void Guard Mainstay's End phase to Void Guard Dr. Medico's Start phase.
  520. Dr. Medico - Malpractice initiates 2 Toxic damage to Dr. Medico - Malpractice.
  521. Experimental Medicine makes the damage irreducible.
  522. Experimental Medicine makes the damage unincreasable.
  523. Dr. Medico - Malpractice deals Dr. Medico - Malpractice 2 Toxic damage.
  524. Dr. Medico - Malpractice is now at 13 HP.
  525. Went from Void Guard Dr. Medico's Start phase to PlayCard phase.
  526. GameController plays Flare Up.
  527. Dr. Medico - Malpractice initiates 3 Energy damage to Imp Pilferer.
  528. Experimental Medicine makes the damage irreducible.
  529. Experimental Medicine makes the damage unincreasable.
  530. Dr. Medico - Malpractice deals Imp Pilferer 3 Energy damage.
  531. Imp Pilferer is now at 0 HP.
  532. Dr. Medico - Malpractice's Red Right Hand destroys Imp Pilferer!
  533. GameController moved Imp Pilferer to the villain trash.
  534. Experimental Medicine increases the HP gained by Dr. Medico - Malpractice by 1.
  535. Flare Up caused Dr. Medico - Malpractice to regain 2 HP. HP is now 15.
  536. Experimental Medicine increases the HP gained by G.I. Bunker by 1.
  537. Flare Up caused G.I. Bunker to regain 2 HP. HP is now 23.
  538. GameController moved Flare Up to Void Guard Dr. Medico's trash.
  539. Went from Void Guard Dr. Medico's PlayCard phase to UsePower phase.
  540. Void Guard Dr. Medico uses the power on Dr. Medico - Malpractice.
  541. Applying ongoing effect: Until the end of your next turn, the first time each hero target would regain HP each turn, Dr. Medico - Malpractice deals 1 target that amount of energy damage instead.
  542. Went from Void Guard Dr. Medico's UsePower phase to DrawCard phase.
  543. Void Guard Dr. Medico draws Immunization.
  544. Went from Void Guard Dr. Medico's DrawCard phase to End phase.
  545. Experimental Medicine increases the HP gained by Dr. Medico - Malpractice by 1.
  546. Dr. Medico - Malpractice's Red Right Hand prevented Dr. Medico - Malpractice from regaining HP.
  547. Dr. Medico - Malpractice initiates 2 Energy damage to Imp Pilferer.
  548. Experimental Medicine makes the damage irreducible.
  549. Experimental Medicine makes the damage unincreasable.
  550. Dr. Medico - Malpractice deals Imp Pilferer 2 Energy damage.
  551. Imp Pilferer is now at 1 HP.
  552. Experimental Medicine increases the HP gained by G.I. Bunker by 1.
  553. Dr. Medico - Malpractice's Red Right Hand prevented G.I. Bunker from regaining HP.
  554. Dr. Medico - Malpractice initiates 2 Energy damage to Imp Pilferer.
  555. Experimental Medicine makes the damage irreducible.
  556. Experimental Medicine makes the damage unincreasable.
  557. Dr. Medico - Malpractice deals Imp Pilferer 2 Energy damage.
  558. Imp Pilferer is now at -1 HP.
  559. Dr. Medico - Malpractice's Red Right Hand destroys Imp Pilferer!
  560. Dr. Medico - Malpractice's Red Right Hand destroys Imp Pilferer!
  561. GameController moved Imp Pilferer to the villain trash.
  562. Experimental Medicine increases the HP gained by Fugue State Parse by 1.
  563. Dr. Medico - Malpractice's Red Right Hand prevented Fugue State Parse from regaining HP.
  564. Dr. Medico - Malpractice initiates 2 Energy damage to Fiendish Pugilist.
  565. Experimental Medicine makes the damage irreducible.
  566. Experimental Medicine makes the damage unincreasable.
  567. Dr. Medico - Malpractice deals Fiendish Pugilist 2 Energy damage.
  568. Fiendish Pugilist is now at 4 HP.
  569. Went from Void Guard Dr. Medico's End phase to The Temple of Zhu Long's Start phase.
  570. Revealed card: Master of the Temple
  571. Mysterious Ceremonies puts Master of the Temple into play.
  572. Went from The Temple of Zhu Long's Start phase to PlayCard phase.
  573. GameController plays Master of the Temple.
  574. Went from The Temple of Zhu Long's PlayCard phase to End phase.
  575. Mysterious Ceremonies plays Data-Mining.
  576. Data-Mining destroys Master of the Temple!
  577. GameController moved Master of the Temple to the environment trash.
  578. GameController moved Data-Mining to Parse's trash.
  579. Master of the Temple puts The True Form into play.
  580. Master of the Temple moves 2 cards to the top of The Temple of Zhu Long's Deck.
  581. The Temple of Zhu Long shuffles their the environment deck.
  582. The True Form initiates 1 Toxic damage to Apostate.
  583. Fiendish Pugilist reduces the damage dealt to Apostate by The True Form by 1.
  584. Damage amount was 0, so no damage was dealt.
  585. The True Form initiates 1 Radiant damage to Apostate.
  586. Fiendish Pugilist reduces the damage dealt to Apostate by The True Form by 1.
  587. Damage amount was 0, so no damage was dealt.
  588. The True Form initiates 1 Toxic damage to Fiendish Pugilist.
  589. The True Form deals Fiendish Pugilist 1 Toxic damage.
  590. Fiendish Pugilist is now at 3 HP.
  591. The True Form initiates 1 Radiant damage to Fiendish Pugilist.
  592. The True Form deals Fiendish Pugilist 1 Radiant damage.
  593. Fiendish Pugilist is now at 2 HP.
  594. The True Form initiates 1 Toxic damage to Mainstay.
  595. Mainstay's Block reduces the damage dealt to Mainstay by The True Form by 1.
  596. Damage amount was 0, so no damage was dealt.
  597. The True Form initiates 1 Radiant damage to Mainstay.
  598. Mainstay's Block reduces the damage dealt to Mainstay by The True Form by 1.
  599. Damage amount was 0, so no damage was dealt.
  600. The True Form initiates 1 Toxic damage to Writhe.
  601. Mainstay's Block reduces the damage dealt to Writhe by The True Form by 1.
  602. Damage amount was 0, so no damage was dealt.
  603. The True Form initiates 1 Radiant damage to Writhe.
  604. Mainstay's Block reduces the damage dealt to Writhe by The True Form by 1.
  605. Damage amount was 0, so no damage was dealt.
  606. The True Form initiates 1 Toxic damage to Adamant Dr. Medico.
  607. Mainstay's Block reduces the damage dealt to Adamant Dr. Medico by The True Form by 1.
  608. Damage amount was 0, so no damage was dealt.
  609. The True Form initiates 1 Radiant damage to Adamant Dr. Medico.
  610. Mainstay's Block reduces the damage dealt to Adamant Dr. Medico by The True Form by 1.
  611. Damage amount was 0, so no damage was dealt.
  612. The True Form initiates 1 Toxic damage to Adamant The Idealist.
  613. Mainstay's Block reduces the damage dealt to Adamant The Idealist by The True Form by 1.
  614. Damage amount was 0, so no damage was dealt.
  615. The True Form initiates 1 Radiant damage to Adamant The Idealist.
  616. Mainstay's Block reduces the damage dealt to Adamant The Idealist by The True Form by 1.
  617. Damage amount was 0, so no damage was dealt.
  618. The True Form initiates 1 Toxic damage to Fugue State Parse.
  619. The True Form deals Fugue State Parse 1 Toxic damage.
  620. Fugue State Parse is now at 23 HP.
  621. The True Form initiates 1 Radiant damage to Fugue State Parse.
  622. The True Form deals Fugue State Parse 1 Radiant damage.
  623. Fugue State Parse is now at 22 HP.
  624. The True Form initiates 1 Toxic damage to G.I. Bunker.
  625. Heavy Plating reduces the damage dealt to G.I. Bunker by The True Form by 1.
  626. Damage amount was 0, so no damage was dealt.
  627. The True Form initiates 1 Radiant damage to G.I. Bunker.
  628. Heavy Plating reduces the damage dealt to G.I. Bunker by The True Form by 1.
  629. Damage amount was 0, so no damage was dealt.
  630. The True Form initiates 1 Toxic damage to Mainstay.
  631. Shard-Strength reduces the damage dealt to Mainstay by The True Form by 1.
  632. Damage amount was 0, so no damage was dealt.
  633. The True Form initiates 1 Radiant damage to Mainstay.
  634. The True Form deals Mainstay 1 Radiant damage.
  635. Mainstay is now at 24 HP.
  636. The True Form initiates 1 Toxic damage to Dr. Medico - Malpractice.
  637. The True Form deals Dr. Medico - Malpractice 1 Toxic damage.
  638. Dr. Medico - Malpractice is now at 14 HP.
  639. The True Form initiates 1 Radiant damage to Dr. Medico - Malpractice.
  640. The True Form deals Dr. Medico - Malpractice 1 Radiant damage.
  641. Dr. Medico - Malpractice is now at 13 HP.
  642. Master of the Temple destroys itself!
  643. GameController moved Master of the Temple to the environment trash.
  644. The True Form initiates 3 Radiant damage to Mainstay.
  645. The True Form deals Mainstay 3 Radiant damage.
  646. Mainstay is now at 21 HP.
  647. The True Form initiates 3 Toxic damage to Mainstay.
  648. The True Form deals Mainstay 3 Toxic damage.
  649. Mainstay is now at 18 HP.
  650. Went from The Temple of Zhu Long's End phase to Apostate's Start phase.
  651. Went from Apostate's Start phase to PlayCard phase.
  652. GameController plays Fallen Angel.
  653. Revealed card: Positive Prognosis
  654. Updated Intel moved Positive Prognosis from Void Guard Dr. Medico's revealed cards to Void Guard Dr. Medico's deck.
  655. Apostate initiates 4 Infernal damage to Mainstay.
  656. Mainstay's Block reduces the damage dealt to Mainstay by Apostate by 1.
  657. Adamant The Idealist's T.K. Thump reduces the damage dealt to Mainstay by Apostate by 1.
  658. Apostate deals Mainstay 2 Infernal damage.
  659. Mainstay is now at 12 HP.
  660. Apostate initiates 4 Infernal damage to Writhe.
  661. Mainstay's Block reduces the damage dealt to Writhe by Apostate by 1.
  662. Adamant The Idealist's T.K. Thump reduces the damage dealt to Writhe by Apostate by 1.
  663. Apostate deals Writhe 2 Infernal damage.
  664. Writhe is now at 12 HP.
  665. Apostate initiates 4 Infernal damage to Adamant Dr. Medico.
  666. Mainstay's Block reduces the damage dealt to Adamant Dr. Medico by Apostate by 1.
  667. Adamant The Idealist's T.K. Thump reduces the damage dealt to Adamant Dr. Medico by Apostate by 1.
  668. Apostate deals Adamant Dr. Medico 2 Infernal damage.
  669. Adamant Dr. Medico is now at 12 HP.
  670. Apostate initiates 4 Infernal damage to Adamant The Idealist.
  671. Mainstay's Block reduces the damage dealt to Adamant The Idealist by Apostate by 1.
  672. Adamant The Idealist's T.K. Thump reduces the damage dealt to Adamant The Idealist by Apostate by 1.
  673. Apostate deals Adamant The Idealist 2 Infernal damage.
  674. Adamant The Idealist is now at 10 HP.
  675. Apostate initiates 4 Infernal damage to Fugue State Parse.
  676. Adamant The Idealist's T.K. Thump reduces the damage dealt to Fugue State Parse by Apostate by 1.
  677. Apostate deals Fugue State Parse 3 Infernal damage.
  678. Fugue State Parse is now at 19 HP.
  679. Apostate initiates 4 Infernal damage to G.I. Bunker.
  680. Adamant The Idealist's T.K. Thump reduces the damage dealt to G.I. Bunker by Apostate by 1.
  681. Heavy Plating reduces the damage dealt to G.I. Bunker by Apostate by 1.
  682. Apostate deals G.I. Bunker 2 Infernal damage.
  683. G.I. Bunker is now at 21 HP.
  684. Apostate initiates 4 Infernal damage to Mainstay.
  685. Adamant The Idealist's T.K. Thump reduces the damage dealt to Mainstay by Apostate by 1.
  686. Shard-Strength reduces the damage dealt to Mainstay by Apostate by 1.
  687. Apostate deals Mainstay 2 Infernal damage.
  688. Mainstay is now at 16 HP.
  689. Apostate initiates 4 Infernal damage to Dr. Medico - Malpractice.
  690. Adamant The Idealist's T.K. Thump reduces the damage dealt to Dr. Medico - Malpractice by Apostate by 1.
  691. Apostate deals Dr. Medico - Malpractice 3 Infernal damage.
  692. Dr. Medico - Malpractice is now at 10 HP.
  693. GameController moved Fallen Angel to the villain trash.
  694. Went from Apostate's PlayCard phase to End phase.
  695. Apostate initiates 3 Melee damage to G.I. Bunker.
  696. Adamant The Idealist's T.K. Thump reduces the damage dealt to G.I. Bunker by Apostate by 1.
  697. Heavy Plating reduces the damage dealt to G.I. Bunker by Apostate by 1.
  698. Apostate deals G.I. Bunker 1 Melee damage.
  699. G.I. Bunker is now at 20 HP.
  700. Apostate initiates 3 Infernal damage to G.I. Bunker.
  701. Adamant The Idealist's T.K. Thump reduces the damage dealt to G.I. Bunker by Apostate by 1.
  702. Heavy Plating reduces the damage dealt to G.I. Bunker by Apostate by 1.
  703. Apostate deals G.I. Bunker 1 Infernal damage.
  704. G.I. Bunker is now at 19 HP.
  705. Fiendish Pugilist initiates 4 Melee damage to G.I. Bunker.
  706. Heavy Plating reduces the damage dealt to G.I. Bunker by Fiendish Pugilist by 1.
  707. Fiendish Pugilist deals G.I. Bunker 3 Melee damage.
  708. G.I. Bunker is now at 16 HP.
  709. Went from Apostate's End phase to The Sentinels's Start phase.
  710. Notice: an ongoing effect just expired: Reduce damage dealt to The Sentinels by 1.
  711. Notice: an ongoing effect just expired: Reduce damage dealt by Apostate by 1.
  712. Void Guard Dr. Medico draws Positive Prognosis.
  713. Went from The Sentinels's Start phase to PlayCard phase.
  714. GameController plays Restorative Burst.
  715. Dr. Medico - Malpractice's Red Right Hand prevented Mainstay from regaining HP.
  716. Dr. Medico - Malpractice initiates 1 Energy damage to Fiendish Pugilist.
  717. Experimental Medicine makes the damage irreducible.
  718. Experimental Medicine makes the damage unincreasable.
  719. Dr. Medico - Malpractice deals Fiendish Pugilist 1 Energy damage.
  720. Fiendish Pugilist is now at 1 HP.
  721. Dr. Medico - Malpractice's Red Right Hand prevented Writhe from regaining HP.
  722. Dr. Medico - Malpractice initiates 1 Energy damage to Fiendish Pugilist.
  723. Experimental Medicine makes the damage irreducible.
  724. Experimental Medicine makes the damage unincreasable.
  725. Dr. Medico - Malpractice deals Fiendish Pugilist 1 Energy damage.
  726. Fiendish Pugilist is now at 0 HP.
  727. Dr. Medico - Malpractice's Red Right Hand destroys Fiendish Pugilist!
  728. Dr. Medico - Malpractice's Red Right Hand destroys Fiendish Pugilist!
  729. GameController moved Fiendish Pugilist to the villain trash.
  730. Dr. Medico - Malpractice's Red Right Hand prevented Adamant Dr. Medico from regaining HP.
  731. Dr. Medico - Malpractice initiates 1 Energy damage to The True Form.
  732. Experimental Medicine makes the damage irreducible.
  733. Experimental Medicine makes the damage unincreasable.
  734. Dr. Medico - Malpractice deals The True Form 1 Energy damage.
  735. The True Form is now at 12 HP.
  736. Dr. Medico - Malpractice's Red Right Hand prevented Adamant The Idealist from regaining HP.
  737. Dr. Medico - Malpractice initiates 1 Energy damage to The True Form.
  738. Experimental Medicine makes the damage irreducible.
  739. Experimental Medicine makes the damage unincreasable.
  740. Dr. Medico - Malpractice deals The True Form 1 Energy damage.
  741. The True Form is now at 11 HP.
  742. Dr. Medico - Malpractice's Red Right Hand prevented Fugue State Parse from regaining HP.
  743. Dr. Medico - Malpractice initiates 1 Energy damage to The True Form.
  744. Experimental Medicine makes the damage irreducible.
  745. Experimental Medicine makes the damage unincreasable.
  746. Dr. Medico - Malpractice deals The True Form 1 Energy damage.
  747. The True Form is now at 10 HP.
  748. Dr. Medico - Malpractice's Red Right Hand prevented G.I. Bunker from regaining HP.
  749. Dr. Medico - Malpractice initiates 1 Energy damage to The True Form.
  750. Experimental Medicine makes the damage irreducible.
  751. Experimental Medicine makes the damage unincreasable.
  752. Dr. Medico - Malpractice deals The True Form 1 Energy damage.
  753. The True Form is now at 9 HP.
  754. Dr. Medico - Malpractice's Red Right Hand prevented Mainstay from regaining HP.
  755. Dr. Medico - Malpractice initiates 1 Energy damage to The True Form.
  756. Experimental Medicine makes the damage irreducible.
  757. Experimental Medicine makes the damage unincreasable.
  758. Dr. Medico - Malpractice deals The True Form 1 Energy damage.
  759. The True Form is now at 8 HP.
  760. Dr. Medico - Malpractice's Red Right Hand prevented Dr. Medico - Malpractice from regaining HP.
  761. Dr. Medico - Malpractice initiates 1 Energy damage to The True Form.
  762. Experimental Medicine makes the damage irreducible.
  763. Experimental Medicine makes the damage unincreasable.
  764. Dr. Medico - Malpractice deals The True Form 1 Energy damage.
  765. The True Form is now at 7 HP.
  766. GameController moved Restorative Burst to The Sentinels' trash.
  767. Went from The Sentinels's PlayCard phase to UsePower phase.
  768. The Sentinels uses the power on Adamant Dr. Medico.
  769. Adamant Dr. Medico's Regeneration caused Mainstay to regain 1 HP. HP is now 13.
  770. Adamant Dr. Medico's Regeneration caused Writhe to regain 1 HP. HP is now 13.
  771. Adamant Dr. Medico's Regeneration caused Adamant Dr. Medico to regain 1 HP. HP is now 13.
  772. Adamant Dr. Medico's Regeneration caused Adamant The Idealist to regain 1 HP. HP is now 11.
  773. The Sentinels draws Team Communication.
  774. Went from The Sentinels's UsePower phase to DrawCard phase.
  775. The Sentinels draws Telekinetic Wallop.
  776. Went from The Sentinels's DrawCard phase to End phase.
  777. Went from The Sentinels's End phase to Parse's Start phase.
  778. Went from Parse's Start phase to PlayCard phase.
  779. GameController plays Recompile.
  780. Parse discards Reveal the Flaws.
  781. Recompile moved Reveal the Flaws from Parse's hand to Parse's trash.
  782. Applying ongoing effect: Increase the next damage dealt by G.I. Bunker by 1.
  783. Applying ongoing effect: Increase the next damage dealt by G.I. Bunker by 1.
  784. Parse discards Reveal the Flaws.
  785. Recompile moved Reveal the Flaws from Parse's hand to Parse's trash.
  786. Applying ongoing effect: Increase the next damage dealt by G.I. Bunker by 1.
  787. Applying ongoing effect: Increase the next damage dealt by G.I. Bunker by 1.
  788. Parse discards Updated Intel.
  789. Recompile moved Updated Intel from Parse's hand to Parse's trash.
  790. Applying ongoing effect: Increase the next damage dealt by G.I. Bunker by 1.
  791. Applying ongoing effect: Increase the next damage dealt by G.I. Bunker by 1.
  792. Parse draws Segmentation Fault.
  793. Parse draws Impossible Shot.
  794. Parse draws Reveal the Flaws.
  795. Parse draws Recompile.
  796. Parse draws Data-Mining.
  797. Parse draws Critical Multiplier.
  798. GameController moved Recompile to Parse's trash.
  799. Went from Parse's PlayCard phase to UsePower phase.
  800. Parse uses the power on Fugue State Parse.
  801. Fugue State Parse's Neural Processing plays Between the Lines.
  802. Void Guard Mainstay uses the power on Mainstay.
  803. Mainstay initiates 1 Melee damage to Apostate.
  804. Between the Lines makes the damage irreducible.
  805. Shard-Strength increases the damage dealt by Mainstay by 1.
  806. Mainstay deals Apostate 2 Melee damage.
  807. Apostate is now at 46 HP.
  808. Mainstay initiates 1 Melee damage to Apostate.
  809. Between the Lines makes the damage irreducible.
  810. Shard-Strength increases the damage dealt by Mainstay by 1.
  811. Mainstay deals Apostate 2 Melee damage.
  812. Apostate is now at 44 HP.
  813. GameController moved Between the Lines to Parse's trash.
  814. Fugue State Parse's Neural Processing plays Hippocratic Oath.
  815. Went from Parse's UsePower phase to DrawCard phase.
  816. Parse draws Buffer Overflow.
  817. Went from Parse's DrawCard phase to End phase.
  818. Went from Parse's End phase to Bunker's Start phase.
  819. Auxiliary Power Source destroys itself!
  820. GameController moved Auxiliary Power Source to Bunker's trash.
  821. Applying ongoing effect: Bunker may use an extra power this turn.
  822. Went from Bunker's Start phase to PlayCard phase.
  823. Auxiliary Power Source increased the action count of UsePower by 1.
  824. Went from Bunker's PlayCard phase to UsePower phase. (Count: 2)
  825. Bunker uses the power on Auxiliary Power Source.
  826. Bunker draws Heavy Plating.
  827. Bunker draws Decommissioned Hardware.
  828. Bunker draws Decommissioned Hardware.
  829. Auxiliary Power Source destroys itself!
  830. GameController moved Auxiliary Power Source to Bunker's trash.
  831. Bunker uses the power on Flak Cannon.
  832. G.I. Bunker initiates 3 Projectile damage to Apostate.
  833. Critical Multiplier increases the damage dealt by G.I. Bunker by 6.
  834. G.I. Bunker deals Apostate 9 Projectile damage.
  835. Apostate is now at 35 HP.
  836. Went from Bunker's UsePower phase to DrawCard phase.
  837. Bunker draws Omni-Cannon.
  838. Went from Bunker's DrawCard phase to End phase.
  839. Went from Bunker's End phase to Void Guard Mainstay's Start phase.
  840. Mainstay initiates 2 Toxic damage to Mainstay.
  841. Shard-Strength increases the damage dealt by Mainstay by 1.
  842. Shard-Strength reduces the damage dealt to Mainstay by Mainstay by 1.
  843. Mainstay deals Mainstay 2 Toxic damage.
  844. Mainstay is now at 14 HP.
  845. Went from Void Guard Mainstay's Start phase to PlayCard phase.
  846. GameController plays Sweet Rhonda.
  847. Went from Void Guard Mainstay's PlayCard phase to UsePower phase.
  848. Void Guard Mainstay uses the power on Mainstay.
  849. Mainstay initiates 1 Melee damage to The True Form.
  850. Shard-Strength increases the damage dealt by Mainstay by 1.
  851. Mainstay deals The True Form 2 Melee damage.
  852. The True Form is now at 5 HP.
  853. Mainstay initiates 1 Melee damage to The True Form.
  854. Shard-Strength increases the damage dealt by Mainstay by 1.
  855. Mainstay deals The True Form 2 Melee damage.
  856. The True Form is now at 3 HP.
  857. Went from Void Guard Mainstay's UsePower phase to DrawCard phase.
  858. Void Guard Mainstay draws Durasteel-Studded Vest.
  859. Went from Void Guard Mainstay's DrawCard phase to End phase.
  860. Void Guard Mainstay draws Sweet Rhonda.
  861. Went from Void Guard Mainstay's End phase to Void Guard Dr. Medico's Start phase.
  862. Dr. Medico - Malpractice initiates 2 Toxic damage to Dr. Medico - Malpractice.
  863. Experimental Medicine makes the damage irreducible.
  864. Experimental Medicine makes the damage unincreasable.
  865. Dr. Medico - Malpractice deals Dr. Medico - Malpractice 2 Toxic damage.
  866. Dr. Medico - Malpractice is now at 8 HP.
  867. Went from Void Guard Dr. Medico's Start phase to PlayCard phase.
  868. GameController plays Second Opinion.
  869. Went from Void Guard Dr. Medico's PlayCard phase to UsePower phase.
  870. Void Guard Dr. Medico uses the power on Healing Pulse.
  871. Dr. Medico - Malpractice initiates 2 Energy damage to Dr. Medico - Malpractice.
  872. Experimental Medicine makes the damage irreducible.
  873. Experimental Medicine makes the damage unincreasable.
  874. Dr. Medico - Malpractice deals Dr. Medico - Malpractice 2 Energy damage.
  875. Dr. Medico - Malpractice is now at 6 HP.
  876. Experimental Medicine increases the HP gained by Mainstay by 1.
  877. Dr. Medico - Malpractice's Red Right Hand prevented Mainstay from regaining HP.
  878. Dr. Medico - Malpractice initiates 1 Energy damage to The True Form.
  879. Experimental Medicine makes the damage irreducible.
  880. Experimental Medicine makes the damage unincreasable.
  881. Dr. Medico - Malpractice deals The True Form 1 Energy damage.
  882. The True Form is now at 2 HP.
  883. Experimental Medicine increases the HP gained by Writhe by 1.
  884. Dr. Medico - Malpractice's Red Right Hand prevented Writhe from regaining HP.
  885. Dr. Medico - Malpractice initiates 1 Energy damage to The True Form.
  886. Experimental Medicine makes the damage irreducible.
  887. Experimental Medicine makes the damage unincreasable.
  888. Dr. Medico - Malpractice deals The True Form 1 Energy damage.
  889. The True Form is now at 1 HP.
  890. Experimental Medicine increases the HP gained by Adamant Dr. Medico by 1.
  891. Dr. Medico - Malpractice's Red Right Hand prevented Adamant Dr. Medico from regaining HP.
  892. Dr. Medico - Malpractice initiates 1 Energy damage to The True Form.
  893. Experimental Medicine makes the damage irreducible.
  894. Experimental Medicine makes the damage unincreasable.
  895. Dr. Medico - Malpractice deals The True Form 1 Energy damage.
  896. The True Form is now at 0 HP.
  897. Dr. Medico - Malpractice's Red Right Hand destroys The True Form!
  898. Dr. Medico - Malpractice's Red Right Hand destroys The True Form!
  899. GameController moved The True Form to the environment trash.
  900. Experimental Medicine increases the HP gained by Adamant The Idealist by 1.
  901. Dr. Medico - Malpractice's Red Right Hand prevented Adamant The Idealist from regaining HP.
  902. Dr. Medico - Malpractice initiates 1 Energy damage to Apostate.
  903. Experimental Medicine makes the damage irreducible.
  904. Experimental Medicine makes the damage unincreasable.
  905. Dr. Medico - Malpractice deals Apostate 1 Energy damage.
  906. Apostate is now at 34 HP.
  907. Experimental Medicine increases the HP gained by Fugue State Parse by 1.
  908. Dr. Medico - Malpractice's Red Right Hand prevented Fugue State Parse from regaining HP.
  909. Dr. Medico - Malpractice initiates 3 Energy damage to Apostate.
  910. Experimental Medicine makes the damage irreducible.
  911. Experimental Medicine makes the damage unincreasable.
  912. Dr. Medico - Malpractice deals Apostate 3 Energy damage.
  913. Apostate is now at 31 HP.
  914. Experimental Medicine increases the HP gained by G.I. Bunker by 1.
  915. Dr. Medico - Malpractice's Red Right Hand prevented G.I. Bunker from regaining HP.
  916. Dr. Medico - Malpractice initiates 3 Energy damage to Apostate.
  917. Experimental Medicine makes the damage irreducible.
  918. Experimental Medicine makes the damage unincreasable.
  919. Dr. Medico - Malpractice deals Apostate 3 Energy damage.
  920. Apostate is now at 28 HP.
  921. Experimental Medicine increases the HP gained by Mainstay by 1.
  922. Dr. Medico - Malpractice's Red Right Hand prevented Mainstay from regaining HP.
  923. Dr. Medico - Malpractice initiates 3 Energy damage to Apostate.
  924. Experimental Medicine makes the damage irreducible.
  925. Experimental Medicine makes the damage unincreasable.
  926. Dr. Medico - Malpractice deals Apostate 3 Energy damage.
  927. Apostate is now at 25 HP.
  928. Went from Void Guard Dr. Medico's UsePower phase to DrawCard phase.
  929. Void Guard Dr. Medico draws Regeneration.
  930. Went from Void Guard Dr. Medico's DrawCard phase to End phase.
  931. Notice: an ongoing effect just expired: Until the end of your next turn, the first time each hero target would regain HP each turn, Dr. Medico - Malpractice deals 1 target that amount of energy damage instead.
  932. Experimental Medicine increases the HP gained by Dr. Medico - Malpractice by 1.
  933. Healing Pulse caused Dr. Medico - Malpractice to regain 2 HP. HP is now 8.
  934. Experimental Medicine increases the HP gained by Mainstay by 1.
  935. Healing Pulse caused Mainstay to regain 2 HP. HP is now 16.
  936. Experimental Medicine increases the HP gained by G.I. Bunker by 1.
  937. Healing Pulse caused G.I. Bunker to regain 2 HP. HP is now 18.
  938. Went from Void Guard Dr. Medico's End phase to The Temple of Zhu Long's Start phase.
  939. Revealed card: Master of the Temple
  940. Mysterious Ceremonies puts Master of the Temple into play.
  941. Went from The Temple of Zhu Long's Start phase to PlayCard phase.
  942. GameController plays Master of the Temple.
  943. Went from The Temple of Zhu Long's PlayCard phase to End phase.
  944. ***** LOADED UNDO FILE: undo-155-TheTempleOfZhuLong-End *****
  945. Possible achievement: Base_CumulativeDamage, progress: 100
  946. Possible achievement: Base_CumulativeHeal, progress: 9582
  947. Possible achievement: Base_LargeAttack
  948. Possible achievement: Base_LastHeroStanding
  949. WARNING: Could not find achievement controller class for Base_MultiplayerInfection
  950. Possible achievement: Base_NoCards
  951. Possible achievement: Base_NoPowers
  952. Possible achievement: Base_RedirectMany
  953. Possible achievement: Base_WinFullHP
  954. Possible achievement: Base_WinGame
  955. Went from The Temple of Zhu Long's PlayCard phase to End phase.
  956. Mysterious Ceremonies plays Data-Mining.
  957. Data-Mining destroys Master of the Temple!
  958. GameController moved Master of the Temple to the environment trash.
  959. GameController moved Data-Mining to Parse's trash.
  960. Master of the Temple puts The True Form into play.
  961. Master of the Temple moves 2 cards to the top of The Temple of Zhu Long's Deck.
  962. The Temple of Zhu Long shuffles their the environment deck.
  963. The True Form initiates 1 Toxic damage to Apostate.
  964. The True Form deals Apostate 1 Toxic damage.
  965. Apostate is now at 24 HP.
  966. The True Form initiates 1 Radiant damage to Apostate.
  967. The True Form deals Apostate 1 Radiant damage.
  968. Apostate is now at 23 HP.
  969. The True Form initiates 1 Toxic damage to Mainstay.
  970. The True Form deals Mainstay 1 Toxic damage.
  971. Mainstay is now at 12 HP.
  972. The True Form initiates 1 Radiant damage to Mainstay.
  973. The True Form deals Mainstay 1 Radiant damage.
  974. Mainstay is now at 11 HP.
  975. The True Form initiates 1 Toxic damage to Writhe.
  976. The True Form deals Writhe 1 Toxic damage.
  977. Writhe is now at 12 HP.
  978. The True Form initiates 1 Radiant damage to Writhe.
  979. The True Form deals Writhe 1 Radiant damage.
  980. Writhe is now at 11 HP.
  981. The True Form initiates 1 Toxic damage to Adamant Dr. Medico.
  982. The True Form deals Adamant Dr. Medico 1 Toxic damage.
  983. Adamant Dr. Medico is now at 12 HP.
  984. The True Form initiates 1 Radiant damage to Adamant Dr. Medico.
  985. The True Form deals Adamant Dr. Medico 1 Radiant damage.
  986. Adamant Dr. Medico is now at 11 HP.
  987. The True Form initiates 1 Toxic damage to Adamant The Idealist.
  988. The True Form deals Adamant The Idealist 1 Toxic damage.
  989. Adamant The Idealist is now at 10 HP.
  990. The True Form initiates 1 Radiant damage to Adamant The Idealist.
  991. The True Form deals Adamant The Idealist 1 Radiant damage.
  992. Adamant The Idealist is now at 9 HP.
  993. The True Form initiates 1 Toxic damage to Fugue State Parse.
  994. The True Form deals Fugue State Parse 1 Toxic damage.
  995. Fugue State Parse is now at 18 HP.
  996. The True Form initiates 1 Radiant damage to Fugue State Parse.
  997. The True Form deals Fugue State Parse 1 Radiant damage.
  998. Fugue State Parse is now at 17 HP.
  999. The True Form initiates 1 Toxic damage to G.I. Bunker.
  1000. Heavy Plating reduces the damage dealt to G.I. Bunker by The True Form by 1.
  1001. Damage amount was 0, so no damage was dealt.
  1002. The True Form initiates 1 Radiant damage to G.I. Bunker.
  1003. Heavy Plating reduces the damage dealt to G.I. Bunker by The True Form by 1.
  1004. Damage amount was 0, so no damage was dealt.
  1005. The True Form initiates 1 Toxic damage to Mainstay.
  1006. Shard-Strength reduces the damage dealt to Mainstay by The True Form by 1.
  1007. Damage amount was 0, so no damage was dealt.
  1008. The True Form initiates 1 Radiant damage to Mainstay.
  1009. The True Form deals Mainstay 1 Radiant damage.
  1010. Mainstay is now at 15 HP.
  1011. The True Form initiates 1 Toxic damage to Dr. Medico - Malpractice.
  1012. The True Form deals Dr. Medico - Malpractice 1 Toxic damage.
  1013. Dr. Medico - Malpractice is now at 7 HP.
  1014. The True Form initiates 1 Radiant damage to Dr. Medico - Malpractice.
  1015. The True Form deals Dr. Medico - Malpractice 1 Radiant damage.
  1016. Dr. Medico - Malpractice is now at 6 HP.
  1017. Master of the Temple destroys itself!
  1018. GameController moved Master of the Temple to the environment trash.
  1019. The True Form initiates 3 Radiant damage to G.I. Bunker.
  1020. Heavy Plating reduces the damage dealt to G.I. Bunker by The True Form by 1.
  1021. The True Form deals G.I. Bunker 2 Radiant damage.
  1022. G.I. Bunker is now at 16 HP.
  1023. The True Form initiates 3 Toxic damage to G.I. Bunker.
  1024. Heavy Plating reduces the damage dealt to G.I. Bunker by The True Form by 1.
  1025. The True Form deals G.I. Bunker 2 Toxic damage.
  1026. G.I. Bunker is now at 14 HP.
  1027. Went from The Temple of Zhu Long's End phase to Apostate's Start phase.
  1028. Went from Apostate's Start phase to PlayCard phase.
  1029. GameController plays Profane Summons.
  1030. Revealed card: Relic Spirit
  1031. Updated Intel moved Relic Spirit from Apostate's revealed cards to the villain deck.
  1032. Revealed card: Relic Spirit
  1033. Revealed matching card: Corrupted Effigy
  1034. Revealed card: Profane Summons
  1035. Revealed card: Apocalypse
  1036. Revealed card: Fallen Angel
  1037. Revealed card: Apocalypse
  1038. Revealed matching card: Gauntlet of Perdition
  1039. Revealed card: Imp Pilferer
  1040. Revealed card: Remorseless Provocation
  1041. Revealed card: Profane Summons
  1042. Revealed matching card: Tome of the Unknowable
  1043. Revealed card: Fiendish Pugilist
  1044. Revealed card: Relic Spirit
  1045. Revealed matching card: Gauntlet of Perdition
  1046. Profane Summons puts Corrupted Effigy into play.
  1047. Revealed card: Blackout
  1048. Updated Intel moved Blackout from The Sentinels' revealed cards to The Sentinels' deck.
  1049. Profane Summons puts Gauntlet of Perdition into play.
  1050. Revealed card: Exploit Vulnerability
  1051. Updated Intel moved Exploit Vulnerability from Parse's revealed cards to Parse's deck.
  1052. Profane Summons puts Tome of the Unknowable into play.
  1053. Revealed card: Void Belter
  1054. Updated Intel moved Void Belter from Void Guard Mainstay's revealed cards to Void Guard Mainstay's deck.
  1055. Profane Summons puts Gauntlet of Perdition into play.
  1056. Revealed card: Triage
  1057. Updated Intel moved Triage from Void Guard Dr. Medico's revealed cards to Void Guard Dr. Medico's deck.
  1058. Profane Summons moves 10 cards to the top of Apostate's Deck.
  1059. Apostate shuffles their the villain deck.
  1060. GameController moved Profane Summons to the villain trash.
  1061. Went from Apostate's PlayCard phase to End phase.
  1062. Apostate initiates 3 Melee damage to Fugue State Parse.
  1063. Apostate deals Fugue State Parse 3 Melee damage.
  1064. Fugue State Parse is now at 14 HP.
  1065. Gauntlet of Perdition initiates 1 Infernal damage to Fugue State Parse.
  1066. Gauntlet of Perdition deals Fugue State Parse 1 Infernal damage.
  1067. Fugue State Parse is now at 13 HP.
  1068. Gauntlet of Perdition initiates 1 Infernal damage to Fugue State Parse.
  1069. Gauntlet of Perdition deals Fugue State Parse 1 Infernal damage.
  1070. Fugue State Parse is now at 12 HP.
  1071. Apostate initiates 3 Infernal damage to Fugue State Parse.
  1072. Apostate deals Fugue State Parse 3 Infernal damage.
  1073. Fugue State Parse is now at 9 HP.
  1074. Corrupted Effigy puts Runes of Malediction into play.
  1075. Revealed card: Apprentice Poisoner
  1076. Updated Intel moved Apprentice Poisoner from The Temple of Zhu Long's revealed cards to the environment deck.
  1077. Went from Apostate's End phase to The Sentinels's Start phase.
  1078. Went from The Sentinels's Start phase to PlayCard phase.
  1079. GameController plays Fling Into Darkness.
  1080. Mainstay initiates 3 Melee damage to Tome of the Unknowable.
  1081. Runes of Malediction reduces the damage dealt to Tome of the Unknowable by Mainstay by 2.
  1082. Mainstay deals Tome of the Unknowable 1 Melee damage.
  1083. Tome of the Unknowable is now at 2 HP.
  1084. The Sentinels uses the power on Mainstay.
  1085. Applying ongoing effect: Reduce damage dealt to The Sentinels by 1.
  1086. Tome of the Unknowable puts "Condemnation" into play.
  1087. Revealed card: Data-Mining
  1088. Updated Intel moved Data-Mining from Parse's revealed cards to the bottom of Parse's deck.
  1089. Fling Into Darkness destroys Tome of the Unknowable!
  1090. GameController moved Tome of the Unknowable to the villain trash.
  1091. GameController moved Fling Into Darkness to The Sentinels' trash.
  1092. Went from The Sentinels's PlayCard phase to UsePower phase.
  1093. The Sentinels uses the power on Adamant Dr. Medico.
  1094. Adamant Dr. Medico's Regeneration caused Mainstay to regain 1 HP. HP is now 12.
  1095. Adamant Dr. Medico's Regeneration caused Writhe to regain 1 HP. HP is now 12.
  1096. Adamant Dr. Medico's Regeneration caused Adamant Dr. Medico to regain 1 HP. HP is now 12.
  1097. Adamant Dr. Medico's Regeneration caused Adamant The Idealist to regain 1 HP. HP is now 10.
  1098. The Sentinels draws Blackout.
  1099. Went from The Sentinels's UsePower phase to DrawCard phase.
  1100. The Sentinels draws Good Hero - Bad Hero.
  1101. Went from The Sentinels's DrawCard phase to End phase.
  1102. Hippocratic Oath caused Fugue State Parse to regain 1 HP. HP is now 10.
  1103. Hippocratic Oath caused Dr. Medico - Malpractice to regain 1 HP. HP is now 7.
  1104. Hippocratic Oath caused Adamant The Idealist to regain 1 HP. HP is now 11.
  1105. Went from The Sentinels's End phase to Parse's Start phase.
  1106. Went from Parse's Start phase to PlayCard phase.
  1107. GameController plays Impossible Shot.
  1108. Fugue State Parse initiates 3 Projectile damage to Corrupted Effigy.
  1109. Runes of Malediction cannot reduce the damage, because it is irreducible.
  1110. Fugue State Parse deals Corrupted Effigy 3 Projectile damage.
  1111. Corrupted Effigy is now at 3 HP.
  1112. Parse draws Exploit Vulnerability.
  1113. GameController moved Impossible Shot to Parse's trash.
  1114. Went from Parse's PlayCard phase to UsePower phase.
  1115. Parse uses the power on Fugue State Parse.
  1116. Fugue State Parse's Neural Processing plays Data-Mining.
  1117. Data-Mining destroys The True Form!
  1118. GameController moved The True Form to the environment trash.
  1119. GameController moved Data-Mining to Parse's trash.
  1120. Went from Parse's UsePower phase to DrawCard phase.
  1121. Parse draws Targeting Arrow.
  1122. Went from Parse's DrawCard phase to End phase.
  1123. Went from Parse's End phase to Bunker's Start phase.
  1124. Went from Bunker's Start phase to PlayCard phase.
  1125. GameController plays Omni-Cannon.
  1126. Went from Bunker's PlayCard phase to UsePower phase.
  1127. Bunker uses the power on G.I. Bunker.
  1128. Applying ongoing effect: damage dealt to Corrupted Effigy is irreducible.
  1129. Went from Bunker's UsePower phase to DrawCard phase.
  1130. Bunker draws Auxiliary Power Source.
  1131. Went from Bunker's DrawCard phase to End phase.
  1132. Went from Bunker's End phase to Void Guard Mainstay's Start phase.
  1133. Mainstay initiates 2 Toxic damage to Mainstay.
  1134. Shard-Strength increases the damage dealt by Mainstay by 1.
  1135. Shard-Strength reduces the damage dealt to Mainstay by Mainstay by 1.
  1136. Mainstay deals Mainstay 2 Toxic damage.
  1137. Mainstay is now at 13 HP.
  1138. Went from Void Guard Mainstay's Start phase to PlayCard phase.
  1139. GameController plays Durasteel-Studded Vest.
  1140. Went from Void Guard Mainstay's PlayCard phase to UsePower phase.
  1141. Void Guard Mainstay uses the power on Mainstay.
  1142. Mainstay initiates 1 Melee damage to Corrupted Effigy.
  1143. G.I. Bunker's Panzer-Buster makes the damage irreducible.
  1144. Shard-Strength increases the damage dealt by Mainstay by 1.
  1145. Runes of Malediction cannot reduce the damage, because it is irreducible.
  1146. Mainstay deals Corrupted Effigy 2 Melee damage.
  1147. Corrupted Effigy is now at 1 HP.
  1148. Mainstay initiates 1 Melee damage to Corrupted Effigy.
  1149. G.I. Bunker's Panzer-Buster makes the damage irreducible.
  1150. Shard-Strength increases the damage dealt by Mainstay by 1.
  1151. Runes of Malediction cannot reduce the damage, because it is irreducible.
  1152. Mainstay deals Corrupted Effigy 2 Melee damage.
  1153. Corrupted Effigy is now at -1 HP.
  1154. Mainstay's Beatdown destroys Corrupted Effigy!
  1155. GameController moved Corrupted Effigy to the villain trash.
  1156. Went from Void Guard Mainstay's UsePower phase to DrawCard phase.
  1157. Void Guard Mainstay draws Void Belter.
  1158. Went from Void Guard Mainstay's DrawCard phase to End phase.
  1159. Void Guard Mainstay draws Kick the Tires.
  1160. Went from Void Guard Mainstay's End phase to Void Guard Dr. Medico's Start phase.
  1161. Dr. Medico - Malpractice initiates 2 Toxic damage to Dr. Medico - Malpractice.
  1162. Experimental Medicine makes the damage irreducible.
  1163. Experimental Medicine makes the damage unincreasable.
  1164. Dr. Medico - Malpractice deals Dr. Medico - Malpractice 2 Toxic damage.
  1165. Dr. Medico - Malpractice is now at 5 HP.
  1166. Dr. Medico - Malpractice initiates 3 Energy damage to Runes of Malediction.
  1167. Experimental Medicine makes the damage irreducible.
  1168. Experimental Medicine makes the damage unincreasable.
  1169. Runes of Malediction cannot reduce the damage, because it is irreducible.
  1170. Dr. Medico - Malpractice deals Runes of Malediction 3 Energy damage.
  1171. Runes of Malediction is now at 3 HP.
  1172. Second Opinion destroys itself!
  1173. GameController moved Second Opinion to Void Guard Dr. Medico's trash.
  1174. Went from Void Guard Dr. Medico's Start phase to PlayCard phase.
  1175. GameController plays Positive Prognosis.
  1176. Dr. Medico - Malpractice initiates 1 Energy damage to Dr. Medico - Malpractice.
  1177. Experimental Medicine makes the damage irreducible.
  1178. Experimental Medicine makes the damage unincreasable.
  1179. Dr. Medico - Malpractice deals Dr. Medico - Malpractice 1 Energy damage.
  1180. Dr. Medico - Malpractice is now at 4 HP.
  1181. The Sentinels draws Positive Energy.
  1182. Parse draws Impossible Shot.
  1183. Bunker draws External Combustion.
  1184. Void Guard Mainstay draws Void Belter.
  1185. Void Guard Dr. Medico draws Triage.
  1186. Experimental Medicine increases the HP gained by Mainstay by 1.
  1187. Positive Prognosis caused Mainstay to regain 2 HP, up to their maximum HP. HP is now 14.
  1188. Experimental Medicine increases the HP gained by Writhe by 1.
  1189. Positive Prognosis caused Writhe to regain 2 HP, up to their maximum HP. HP is now 14.
  1190. Experimental Medicine increases the HP gained by Adamant Dr. Medico by 1.
  1191. Positive Prognosis caused Adamant Dr. Medico to regain 2 HP, up to their maximum HP. HP is now 14.
  1192. Experimental Medicine increases the HP gained by Adamant The Idealist by 1.
  1193. Positive Prognosis caused Adamant The Idealist to regain 1 HP, up to their maximum HP. HP is now 12.
  1194. Experimental Medicine increases the HP gained by Fugue State Parse by 1.
  1195. Positive Prognosis caused Fugue State Parse to regain 2 HP. HP is now 12.
  1196. Experimental Medicine increases the HP gained by G.I. Bunker by 1.
  1197. Positive Prognosis caused G.I. Bunker to regain 2 HP. HP is now 16.
  1198. Experimental Medicine increases the HP gained by Mainstay by 1.
  1199. Positive Prognosis caused Mainstay to regain 2 HP. HP is now 15.
  1200. Experimental Medicine increases the HP gained by Dr. Medico - Malpractice by 1.
  1201. Positive Prognosis caused Dr. Medico - Malpractice to regain 2 HP. HP is now 6.
  1202. GameController moved Positive Prognosis to Void Guard Dr. Medico's trash.
  1203. Went from Void Guard Dr. Medico's PlayCard phase to UsePower phase.
  1204. Went from Void Guard Dr. Medico's UsePower phase to DrawCard phase.
  1205. Void Guard Dr. Medico draws Doctor's Orders.
  1206. Went from Void Guard Dr. Medico's DrawCard phase to End phase.
  1207. Experimental Medicine increases the HP gained by Dr. Medico - Malpractice by 1.
  1208. Healing Pulse caused Dr. Medico - Malpractice to regain 2 HP. HP is now 8.
  1209. Experimental Medicine increases the HP gained by Fugue State Parse by 1.
  1210. Healing Pulse caused Fugue State Parse to regain 2 HP. HP is now 14.
  1211. Experimental Medicine increases the HP gained by Mainstay by 1.
  1212. Healing Pulse caused Mainstay to regain 2 HP. HP is now 17.
  1213. Went from Void Guard Dr. Medico's End phase to The Temple of Zhu Long's Start phase.
  1214. Revealed card: Apprentice Poisoner
  1215. Mysterious Ceremonies moved Apprentice Poisoner from The Temple of Zhu Long's revealed cards to the environment trash.
  1216. Went from The Temple of Zhu Long's Start phase to PlayCard phase.
  1217. GameController plays Mysterious Ceremonies.
  1218. Went from The Temple of Zhu Long's PlayCard phase to End phase.
  1219. Mysterious Ceremonies plays Impossible Shot.
  1220. Fugue State Parse initiates 3 Projectile damage to Runes of Malediction.
  1221. Runes of Malediction cannot reduce the damage, because it is irreducible.
  1222. Fugue State Parse deals Runes of Malediction 3 Projectile damage.
  1223. Runes of Malediction is now at 0 HP.
  1224. Fugue State Parse's Neural Processing destroys Runes of Malediction!
  1225. GameController moved Runes of Malediction to the villain trash.
  1226. Runes of Malediction takes 5 demon cards from the villain trash and puts them into play!
  1227. Runes of Malediction puts Fiendish Pugilist into play.
  1228. Revealed card: Gauge
  1229. Updated Intel moved Gauge from Parse's revealed cards to Parse's deck.
  1230. Runes of Malediction puts Imp Pilferer into play.
  1231. Revealed card: Sentinel Tactics
  1232. Updated Intel moved Sentinel Tactics from The Sentinels' revealed cards to The Sentinels' deck.
  1233. Runes of Malediction puts Imp Pilferer into play.
  1234. Revealed card: Lonesome Highway
  1235. Updated Intel moved Lonesome Highway from Void Guard Mainstay's revealed cards to the bottom of Void Guard Mainstay's deck.
  1236. Parse draws Gauge.
  1237. GameController moved Impossible Shot to Parse's trash.
  1238. Mysterious Ceremonies plays External Combustion.
  1239. G.I. Bunker initiates 2 Fire damage to G.I. Bunker.
  1240. Heavy Plating reduces the damage dealt to G.I. Bunker by G.I. Bunker by 1.
  1241. G.I. Bunker deals G.I. Bunker 1 Fire damage.
  1242. G.I. Bunker is now at 15 HP.
  1243. G.I. Bunker initiates 3 Fire damage to Imp Pilferer.
  1244. G.I. Bunker deals Imp Pilferer 3 Fire damage.
  1245. Imp Pilferer is now at 0 HP.
  1246. G.I. Bunker's Panzer-Buster destroys Imp Pilferer!
  1247. GameController moved Imp Pilferer to the villain trash.
  1248. G.I. Bunker initiates 3 Fire damage to Imp Pilferer.
  1249. G.I. Bunker deals Imp Pilferer 3 Fire damage.
  1250. Imp Pilferer is now at 0 HP.
  1251. G.I. Bunker's Panzer-Buster destroys Imp Pilferer!
  1252. GameController moved Imp Pilferer to the villain trash.
  1253. G.I. Bunker initiates 3 Fire damage to Apostate.
  1254. Fiendish Pugilist reduces the damage dealt to Apostate by G.I. Bunker by 1.
  1255. G.I. Bunker deals Apostate 2 Fire damage.
  1256. Apostate is now at 21 HP.
  1257. G.I. Bunker initiates 3 Fire damage to "Condemnation".
  1258. "Condemnation" reduces the damage dealt to "Condemnation" by G.I. Bunker by 1.
  1259. G.I. Bunker deals "Condemnation" 2 Fire damage.
  1260. "Condemnation" is now at 9 HP.
  1261. G.I. Bunker initiates 3 Fire damage to Fiendish Pugilist.
  1262. G.I. Bunker deals Fiendish Pugilist 3 Fire damage.
  1263. Fiendish Pugilist is now at 3 HP.
  1264. G.I. Bunker initiates 3 Fire damage to Gauntlet of Perdition.
  1265. G.I. Bunker deals Gauntlet of Perdition 3 Fire damage.
  1266. Gauntlet of Perdition is now at 2 HP.
  1267. G.I. Bunker initiates 3 Fire damage to Gauntlet of Perdition.
  1268. G.I. Bunker deals Gauntlet of Perdition 3 Fire damage.
  1269. Gauntlet of Perdition is now at 2 HP.
  1270. GameController moved External Combustion to Bunker's trash.
  1271. Went from The Temple of Zhu Long's End phase to Apostate's Start phase.
  1272. Went from Apostate's Start phase to PlayCard phase.
  1273. GameController plays Fiendish Pugilist.
  1274. Revealed card: Periapt of Woe
  1275. Updated Intel moved Periapt of Woe from Apostate's revealed cards to the bottom of the villain deck.
  1276. Went from Apostate's PlayCard phase to End phase.
  1277. Apostate initiates 3 Melee damage to Mainstay.
  1278. Durasteel-Studded Vest reduces the damage dealt to Mainstay by Apostate by 1.
  1279. Shard-Strength reduces the damage dealt to Mainstay by Apostate by 1.
  1280. Apostate deals Mainstay 1 Melee damage.
  1281. Mainstay is now at 16 HP.
  1282. Gauntlet of Perdition initiates 1 Infernal damage to Mainstay.
  1283. Durasteel-Studded Vest reduces the damage dealt to Mainstay by Gauntlet of Perdition by 1.
  1284. Damage amount was 0, so no damage was dealt.
  1285. Gauntlet of Perdition initiates 1 Infernal damage to Mainstay.
  1286. Durasteel-Studded Vest reduces the damage dealt to Mainstay by Gauntlet of Perdition by 1.
  1287. Damage amount was 0, so no damage was dealt.
  1288. Apostate initiates 3 Infernal damage to Mainstay.
  1289. Durasteel-Studded Vest reduces the damage dealt to Mainstay by Apostate by 1.
  1290. Apostate deals Mainstay 2 Infernal damage.
  1291. Mainstay is now at 14 HP.
  1292. Apostate initiates 3 Melee damage to G.I. Bunker.
  1293. Heavy Plating reduces the damage dealt to G.I. Bunker by Apostate by 1.
  1294. Apostate deals G.I. Bunker 2 Melee damage.
  1295. G.I. Bunker is now at 13 HP.
  1296. Gauntlet of Perdition initiates 1 Infernal damage to G.I. Bunker.
  1297. Heavy Plating reduces the damage dealt to G.I. Bunker by Gauntlet of Perdition by 1.
  1298. Damage amount was 0, so no damage was dealt.
  1299. Gauntlet of Perdition initiates 1 Infernal damage to G.I. Bunker.
  1300. Heavy Plating reduces the damage dealt to G.I. Bunker by Gauntlet of Perdition by 1.
  1301. Damage amount was 0, so no damage was dealt.
  1302. Fiendish Pugilist initiates 4 Melee damage to Writhe.
  1303. Mainstay's Block reduces the damage dealt to Writhe by Fiendish Pugilist by 1.
  1304. Fiendish Pugilist deals Writhe 3 Melee damage.
  1305. Writhe is now at 11 HP.
  1306. Fiendish Pugilist initiates 4 Melee damage to Mainstay.
  1307. Mainstay's Block reduces the damage dealt to Mainstay by Fiendish Pugilist by 1.
  1308. Fiendish Pugilist deals Mainstay 3 Melee damage.
  1309. Mainstay is now at 11 HP.
  1310. Went from Apostate's End phase to The Sentinels's Start phase.
  1311. Notice: an ongoing effect just expired: Reduce damage dealt to The Sentinels by 1.
  1312. Void Guard Dr. Medico draws Positive Prognosis.
  1313. Went from The Sentinels's Start phase to PlayCard phase.
  1314. GameController plays Team Communication.
  1315. The Sentinels draws Sentinel Tactics.
  1316. The Sentinels draws Dark Delusions.
  1317. The Sentinels draws Horrifying Dichotomy.
  1318. The Sentinels draws Unique Capabilities.
  1319. Team Communication plays Unique Capabilities.
  1320. Unique Capabilities puts Durasteel Chains into play.
  1321. The Sentinels shuffles their The Sentinels' deck.
  1322. The Sentinels draws Coordinated Assault.
  1323. Unique Capabilities plays Blackout.
  1324. Writhe initiates 2 Melee damage to Fiendish Pugilist.
  1325. Writhe deals Fiendish Pugilist 2 Melee damage.
  1326. Fiendish Pugilist is now at 4 HP.
  1327. The Sentinels uses the power on Mainstay.
  1328. Applying ongoing effect: Reduce damage dealt to The Sentinels by 1.
  1329. Fiendish Pugilist initiates 2 Infernal damage to Apostate.
  1330. Fiendish Pugilist reduces the damage dealt to Apostate by Fiendish Pugilist by 1.
  1331. Fiendish Pugilist reduces the damage dealt to Apostate by Fiendish Pugilist by 1.
  1332. Damage amount was 0, so no damage was dealt.
  1333. Fiendish Pugilist initiates 2 Infernal damage to "Condemnation".
  1334. "Condemnation" reduces the damage dealt to "Condemnation" by Fiendish Pugilist by 1.
  1335. Fiendish Pugilist deals "Condemnation" 1 Infernal damage.
  1336. "Condemnation" is now at 8 HP.
  1337. Fiendish Pugilist initiates 2 Infernal damage to Fiendish Pugilist.
  1338. Fiendish Pugilist deals Fiendish Pugilist 2 Infernal damage.
  1339. Fiendish Pugilist is now at 2 HP.
  1340. Fiendish Pugilist initiates 2 Infernal damage to Fiendish Pugilist.
  1341. Fiendish Pugilist deals Fiendish Pugilist 2 Infernal damage.
  1342. Fiendish Pugilist is now at 1 HP.
  1343. Fiendish Pugilist initiates 2 Infernal damage to Gauntlet of Perdition.
  1344. Fiendish Pugilist deals Gauntlet of Perdition 2 Infernal damage.
  1345. Gauntlet of Perdition is now at 0 HP.
  1346. Fiendish Pugilist destroys Gauntlet of Perdition!
  1347. GameController moved Gauntlet of Perdition to the villain trash.
  1348. Fiendish Pugilist initiates 2 Infernal damage to Gauntlet of Perdition.
  1349. Fiendish Pugilist deals Gauntlet of Perdition 2 Infernal damage.
  1350. Gauntlet of Perdition is now at 0 HP.
  1351. Fiendish Pugilist destroys Gauntlet of Perdition!
  1352. GameController moved Gauntlet of Perdition to the villain trash.
  1353. GameController moved Blackout to The Sentinels' trash.
  1354. GameController moved Unique Capabilities to The Sentinels' trash.
  1355. GameController moved Team Communication to The Sentinels' trash.
  1356. Went from The Sentinels's PlayCard phase to UsePower phase.
  1357. The Sentinels uses the power on Adamant Dr. Medico.
  1358. Adamant Dr. Medico's Regeneration caused Mainstay to regain 1 HP. HP is now 12.
  1359. Adamant Dr. Medico's Regeneration caused Writhe to regain 1 HP. HP is now 12.
  1360. Adamant Dr. Medico's Regeneration tried to increase Adamant Dr. Medico's HP, but they are already at their maximum HP.
  1361. Adamant Dr. Medico's Regeneration tried to increase Adamant The Idealist's HP, but they are already at their maximum HP.
  1362. The Sentinels draws Coordinated Assault.
  1363. Went from The Sentinels's UsePower phase to DrawCard phase.
  1364. The Sentinels draws Fling Into Darkness.
  1365. Went from The Sentinels's DrawCard phase to End phase.
  1366. Hippocratic Oath caused Dr. Medico - Malpractice to regain 1 HP. HP is now 9.
  1367. Hippocratic Oath caused G.I. Bunker to regain 1 HP. HP is now 14.
  1368. Hippocratic Oath caused Writhe to regain 1 HP. HP is now 13.
  1369. Went from The Sentinels's End phase to Parse's Start phase.
  1370. Went from Parse's Start phase to PlayCard phase.
  1371. GameController plays Exploit Vulnerability.
  1372. Went from Parse's PlayCard phase to UsePower phase.
  1373. Parse uses the power on Fugue State Parse.
  1374. Fugue State Parse's Neural Processing plays Exploit Vulnerability.
  1375. Went from Parse's UsePower phase to DrawCard phase.
  1376. Parse draws Targeting Arrow.
  1377. Went from Parse's DrawCard phase to End phase.
  1378. Went from Parse's End phase to Bunker's Start phase.
  1379. Omni-Cannon moved Turret Mode from Bunker's hand under Omni-Cannon.
  1380. Omni-Cannon moved Recharge Mode from Bunker's hand under Omni-Cannon.
  1381. Omni-Cannon moved Heavy Plating from Bunker's hand under Omni-Cannon.
  1382. Went from Bunker's Start phase to PlayCard phase.
  1383. GameController plays Auxiliary Power Source.
  1384. Went from Bunker's PlayCard phase to UsePower phase.
  1385. Bunker uses the power on Flak Cannon.
  1386. G.I. Bunker initiates 3 Projectile damage to Fiendish Pugilist.
  1387. G.I. Bunker deals Fiendish Pugilist 3 Projectile damage.
  1388. Fiendish Pugilist is now at -1 HP.
  1389. G.I. Bunker's Panzer-Buster destroys Fiendish Pugilist!
  1390. GameController moved Fiendish Pugilist to the villain trash.
  1391. Went from Bunker's UsePower phase to DrawCard phase.
  1392. Bunker draws Adhesive Foam Grenade.
  1393. Went from Bunker's DrawCard phase to End phase.
  1394. Went from Bunker's End phase to Void Guard Mainstay's Start phase.
  1395. Mainstay initiates 2 Toxic damage to Mainstay.
  1396. Shard-Strength increases the damage dealt by Mainstay by 1.
  1397. Durasteel-Studded Vest reduces the damage dealt to Mainstay by Mainstay by 1.
  1398. Shard-Strength reduces the damage dealt to Mainstay by Mainstay by 1.
  1399. Mainstay deals Mainstay 1 Toxic damage.
  1400. Mainstay is now at 13 HP.
  1401. Went from Void Guard Mainstay's Start phase to PlayCard phase.
  1402. GameController plays School of Hard Knocks.
  1403. Apostate initiates 1 Melee damage to Mainstay.
  1404. Durasteel-Studded Vest reduces the damage dealt to Mainstay by Apostate by 1.
  1405. Damage amount was 0, so no damage was dealt.
  1406. "Condemnation" initiates 1 Melee damage to Mainstay.
  1407. Durasteel-Studded Vest reduces the damage dealt to Mainstay by "Condemnation" by 1.
  1408. Damage amount was 0, so no damage was dealt.
  1409. Fiendish Pugilist initiates 1 Melee damage to Mainstay.
  1410. Durasteel-Studded Vest reduces the damage dealt to Mainstay by Fiendish Pugilist by 1.
  1411. Damage amount was 0, so no damage was dealt.
  1412. Mainstay initiates 3 Melee damage to Fiendish Pugilist.
  1413. Shard-Strength increases the damage dealt by Mainstay by 1.
  1414. Mainstay deals Fiendish Pugilist 4 Melee damage.
  1415. Fiendish Pugilist is now at -3 HP.
  1416. Mainstay's Beatdown destroys Fiendish Pugilist!
  1417. GameController moved Fiendish Pugilist to the villain trash.
  1418. Mainstay initiates 3 Melee damage to Apostate.
  1419. Shard-Strength increases the damage dealt by Mainstay by 1.
  1420. Mainstay deals Apostate 4 Melee damage.
  1421. Apostate is now at 17 HP.
  1422. Mainstay initiates 3 Melee damage to "Condemnation".
  1423. Shard-Strength increases the damage dealt by Mainstay by 1.
  1424. "Condemnation" reduces the damage dealt to "Condemnation" by Mainstay by 1.
  1425. Mainstay deals "Condemnation" 3 Melee damage.
  1426. "Condemnation" is now at 5 HP.
  1427. GameController moved School of Hard Knocks to Void Guard Mainstay's trash.
  1428. Went from Void Guard Mainstay's PlayCard phase to UsePower phase.
  1429. Void Guard Mainstay uses the power on Durasteel-Studded Vest.
  1430. Void Guard Mainstay draws Headlock.
  1431. Void Guard Mainstay draws Drop the Hammer.
  1432. Void Guard Mainstay draws School of Hard Knocks.
  1433. Void Guard Mainstay discards Sweet Rhonda.
  1434. Durasteel-Studded Vest moved Sweet Rhonda from Void Guard Mainstay's hand to Void Guard Mainstay's trash.
  1435. Void Guard Mainstay discards Mano a Mano.
  1436. Durasteel-Studded Vest moved Mano a Mano from Void Guard Mainstay's hand to Void Guard Mainstay's trash.
  1437. Went from Void Guard Mainstay's UsePower phase to DrawCard phase.
  1438. Void Guard Mainstay draws Shard-Strength.
  1439. Went from Void Guard Mainstay's DrawCard phase to End phase.
  1440. Void Guard Mainstay draws Bad to the Bone.
  1441. Went from Void Guard Mainstay's End phase to Void Guard Dr. Medico's Start phase.
  1442. Dr. Medico - Malpractice initiates 2 Toxic damage to Dr. Medico - Malpractice.
  1443. Experimental Medicine makes the damage irreducible.
  1444. Experimental Medicine makes the damage unincreasable.
  1445. Dr. Medico - Malpractice deals Dr. Medico - Malpractice 2 Toxic damage.
  1446. Dr. Medico - Malpractice is now at 7 HP.
  1447. Went from Void Guard Dr. Medico's Start phase to PlayCard phase.
  1448. GameController plays Regeneration.
  1449. Went from Void Guard Dr. Medico's PlayCard phase to UsePower phase.
  1450. Void Guard Dr. Medico uses the power on Healing Pulse.
  1451. Dr. Medico - Malpractice initiates 2 Energy damage to Dr. Medico - Malpractice.
  1452. Experimental Medicine makes the damage irreducible.
  1453. Experimental Medicine makes the damage unincreasable.
  1454. Dr. Medico - Malpractice deals Dr. Medico - Malpractice 2 Energy damage.
  1455. Dr. Medico - Malpractice is now at 5 HP.
  1456. Experimental Medicine increases the HP gained by Mainstay by 1.
  1457. Healing Pulse caused Mainstay to regain 2 HP, up to their maximum HP. HP is now 14.
  1458. Experimental Medicine increases the HP gained by Writhe by 1.
  1459. Healing Pulse caused Writhe to regain 1 HP, up to their maximum HP. HP is now 14.
  1460. Experimental Medicine increases the HP gained by Adamant Dr. Medico by 1.
  1461. Healing Pulse tried to increase Adamant Dr. Medico's HP, but they are already at their maximum HP.
  1462. Experimental Medicine increases the HP gained by Adamant The Idealist by 1.
  1463. Healing Pulse tried to increase Adamant The Idealist's HP, but they are already at their maximum HP.
  1464. Experimental Medicine increases the HP gained by Fugue State Parse by 1.
  1465. Healing Pulse caused Fugue State Parse to regain 3 HP. HP is now 17.
  1466. Experimental Medicine increases the HP gained by G.I. Bunker by 1.
  1467. Healing Pulse caused G.I. Bunker to regain 3 HP. HP is now 17.
  1468. Experimental Medicine increases the HP gained by Mainstay by 1.
  1469. Healing Pulse caused Mainstay to regain 3 HP. HP is now 16.
  1470. Went from Void Guard Dr. Medico's UsePower phase to DrawCard phase.
  1471. Void Guard Dr. Medico draws Regeneration.
  1472. Went from Void Guard Dr. Medico's DrawCard phase to End phase.
  1473. Experimental Medicine increases the HP gained by Dr. Medico - Malpractice by 1.
  1474. Healing Pulse caused Dr. Medico - Malpractice to regain 2 HP. HP is now 7.
  1475. Experimental Medicine increases the HP gained by Mainstay by 1.
  1476. Healing Pulse caused Mainstay to regain 2 HP. HP is now 18.
  1477. Experimental Medicine increases the HP gained by G.I. Bunker by 1.
  1478. Healing Pulse caused G.I. Bunker to regain 2 HP. HP is now 19.
  1479. Experimental Medicine increases the HP gained by Dr. Medico - Malpractice by 1.
  1480. Regeneration caused Dr. Medico - Malpractice to regain 3 HP. HP is now 10.
  1481. Went from Void Guard Dr. Medico's End phase to The Temple of Zhu Long's Start phase.
  1482. Revealed card: Shinobi Assassin
  1483. Shinobi Assassin puts Shinobi Assassin into play.
  1484. Applying ongoing effect: Increase damage dealt to Shinobi Assassin by 1.
  1485. Applying ongoing effect: Increase damage dealt to Shinobi Assassin by 1.
  1486. Shinobi Assassin initiates 3 Melee damage to "Condemnation".
  1487. "Condemnation" reduces the damage dealt to "Condemnation" by Shinobi Assassin by 1.
  1488. Shinobi Assassin deals "Condemnation" 2 Melee damage.
  1489. "Condemnation" is now at 3 HP.
  1490. Revealed card: Master of the Temple
  1491. Mysterious Ceremonies puts Master of the Temple into play.
  1492. Went from The Temple of Zhu Long's Start phase to PlayCard phase.
  1493. GameController plays Shinobi Assassin.
  1494. Applying ongoing effect: Increase damage dealt to Shinobi Assassin by 1.
  1495. Applying ongoing effect: Increase damage dealt to Shinobi Assassin by 1.
  1496. Shinobi Assassin initiates 3 Melee damage to "Condemnation".
  1497. "Condemnation" reduces the damage dealt to "Condemnation" by Shinobi Assassin by 1.
  1498. Shinobi Assassin deals "Condemnation" 2 Melee damage.
  1499. "Condemnation" is now at 1 HP.
  1500. Went from The Temple of Zhu Long's PlayCard phase to End phase.
  1501. Void Guard Mainstay draws Void Belter.
  1502. Void Guard Mainstay draws Drop the Hammer.
  1503. Void Guard Mainstay draws Shard-Strength.
  1504. Mysterious Ceremonies plays Preemptive Payback.
  1505. Experimental Medicine increases the HP gained by Dr. Medico - Malpractice by 1.
  1506. Regeneration caused Dr. Medico - Malpractice to regain 3 HP. HP is now 13.
  1507. Master of the Temple puts The True Form into play.
  1508. Applying ongoing effect: Increase damage dealt to The True Form by 1.
  1509. Applying ongoing effect: Increase damage dealt to The True Form by 1.
  1510. Master of the Temple moves 2 cards to the top of The Temple of Zhu Long's Deck.
  1511. The Temple of Zhu Long shuffles their the environment deck.
  1512. The True Form initiates 1 Toxic damage to Apostate.
  1513. The True Form deals Apostate 1 Toxic damage.
  1514. Apostate is now at 16 HP.
  1515. The True Form initiates 1 Radiant damage to Apostate.
  1516. The True Form deals Apostate 1 Radiant damage.
  1517. Apostate is now at 15 HP.
  1518. The True Form initiates 1 Toxic damage to "Condemnation".
  1519. "Condemnation" reduces the damage dealt to "Condemnation" by The True Form by 1.
  1520. Damage amount was 0, so no damage was dealt.
  1521. The True Form initiates 1 Radiant damage to "Condemnation".
  1522. "Condemnation" reduces the damage dealt to "Condemnation" by The True Form by 1.
  1523. Damage amount was 0, so no damage was dealt.
  1524. The True Form initiates 1 Toxic damage to Mainstay.
  1525. Mainstay's Block reduces the damage dealt to Mainstay by The True Form by 1.
  1526. Durasteel Chains reduces the damage dealt to Mainstay by The True Form by 1.
  1527. Damage amount was 0, so no damage was dealt.
  1528. The True Form initiates 1 Radiant damage to Mainstay.
  1529. Mainstay's Block reduces the damage dealt to Mainstay by The True Form by 1.
  1530. Durasteel Chains reduces the damage dealt to Mainstay by The True Form by 1.
  1531. Damage amount was 0, so no damage was dealt.
  1532. The True Form initiates 1 Toxic damage to Writhe.
  1533. Mainstay's Block reduces the damage dealt to Writhe by The True Form by 1.
  1534. Damage amount was 0, so no damage was dealt.
  1535. The True Form initiates 1 Radiant damage to Writhe.
  1536. Mainstay's Block reduces the damage dealt to Writhe by The True Form by 1.
  1537. Damage amount was 0, so no damage was dealt.
  1538. The True Form initiates 1 Toxic damage to Adamant Dr. Medico.
  1539. Mainstay's Block reduces the damage dealt to Adamant Dr. Medico by The True Form by 1.
  1540. Damage amount was 0, so no damage was dealt.
  1541. The True Form initiates 1 Radiant damage to Adamant Dr. Medico.
  1542. Mainstay's Block reduces the damage dealt to Adamant Dr. Medico by The True Form by 1.
  1543. Damage amount was 0, so no damage was dealt.
  1544. The True Form initiates 1 Toxic damage to Adamant The Idealist.
  1545. Mainstay's Block reduces the damage dealt to Adamant The Idealist by The True Form by 1.
  1546. Damage amount was 0, so no damage was dealt.
  1547. The True Form initiates 1 Radiant damage to Adamant The Idealist.
  1548. Mainstay's Block reduces the damage dealt to Adamant The Idealist by The True Form by 1.
  1549. Damage amount was 0, so no damage was dealt.
  1550. The True Form initiates 1 Toxic damage to Fugue State Parse.
  1551. The True Form deals Fugue State Parse 1 Toxic damage.
  1552. Fugue State Parse is now at 16 HP.
  1553. The True Form initiates 1 Radiant damage to Fugue State Parse.
  1554. The True Form deals Fugue State Parse 1 Radiant damage.
  1555. Fugue State Parse is now at 15 HP.
  1556. The True Form initiates 1 Toxic damage to G.I. Bunker.
  1557. Heavy Plating reduces the damage dealt to G.I. Bunker by The True Form by 1.
  1558. Damage amount was 0, so no damage was dealt.
  1559. The True Form initiates 1 Radiant damage to G.I. Bunker.
  1560. Heavy Plating reduces the damage dealt to G.I. Bunker by The True Form by 1.
  1561. Damage amount was 0, so no damage was dealt.
  1562. The True Form initiates 1 Toxic damage to Mainstay.
  1563. Durasteel-Studded Vest reduces the damage dealt to Mainstay by The True Form by 1.
  1564. Damage amount was 0, so no damage was dealt.
  1565. The True Form initiates 1 Radiant damage to Mainstay.
  1566. Durasteel-Studded Vest reduces the damage dealt to Mainstay by The True Form by 1.
  1567. Damage amount was 0, so no damage was dealt.
  1568. The True Form initiates 1 Toxic damage to Dr. Medico - Malpractice.
  1569. The True Form deals Dr. Medico - Malpractice 1 Toxic damage.
  1570. Dr. Medico - Malpractice is now at 12 HP.
  1571. The True Form initiates 1 Radiant damage to Dr. Medico - Malpractice.
  1572. The True Form deals Dr. Medico - Malpractice 1 Radiant damage.
  1573. Dr. Medico - Malpractice is now at 11 HP.
  1574. Master of the Temple destroys itself!
  1575. GameController moved Master of the Temple to the environment trash.
  1576. The True Form initiates 3 Radiant damage to Mainstay.
  1577. Durasteel-Studded Vest reduces the damage dealt to Mainstay by The True Form by 1.
  1578. Shard-Strength reduces the damage dealt to Mainstay by The True Form by 1.
  1579. Mainstay initiates 3 Melee damage to "Condemnation".
  1580. Shard-Strength increases the damage dealt by Mainstay by 1.
  1581. "Condemnation" reduces the damage dealt to "Condemnation" by Mainstay by 1.
  1582. Mainstay deals "Condemnation" 3 Melee damage.
  1583. "Condemnation" is now at -2 HP.
  1584. Mainstay's Beatdown destroys "Condemnation"!
  1585. GameController moved "Condemnation" to the villain trash.
  1586. Preemptive Payback destroys itself!
  1587. GameController moved Preemptive Payback to Void Guard Mainstay's trash.
  1588. The True Form deals Mainstay 1 Radiant damage.
  1589. Mainstay is now at 17 HP.
  1590. The True Form initiates 3 Toxic damage to Mainstay.
  1591. Durasteel-Studded Vest reduces the damage dealt to Mainstay by The True Form by 1.
  1592. The True Form deals Mainstay 2 Toxic damage.
  1593. Mainstay is now at 15 HP.
  1594. Went from The Temple of Zhu Long's End phase to Apostate's Start phase.
  1595. Went from Apostate's Start phase to PlayCard phase.
  1596. GameController plays Profane Summons.
  1597. Revealed card: Periapt of Woe
  1598. Updated Intel moved Periapt of Woe from Apostate's revealed cards to the villain deck.
  1599. Revealed matching card: Periapt of Woe
  1600. Revealed card: Apocalypse
  1601. Revealed card: Imp Pilferer
  1602. Revealed card: Relic Spirit
  1603. Revealed card: Profane Summons
  1604. Revealed card: Fallen Angel
  1605. Revealed card: Apocalypse
  1606. Revealed card: Relic Spirit
  1607. Revealed card: Remorseless Provocation
  1608. Revealed card: Fallen Angel
  1609. Revealed matching card: Orb of Delirium
  1610. Ran out of cards to reveal.
  1611. Profane Summons puts Periapt of Woe into play.
  1612. Revealed card: Lonesome Highway
  1613. Updated Intel moved Lonesome Highway from Void Guard Mainstay's revealed cards to the bottom of Void Guard Mainstay's deck.
  1614. Applying ongoing effect: Increase damage dealt to Periapt of Woe by 1.
  1615. Applying ongoing effect: Increase damage dealt to Periapt of Woe by 1.
  1616. Profane Summons puts Orb of Delirium into play.
  1617. Revealed card: Extrasensory Awareness
  1618. Updated Intel moved Extrasensory Awareness from Parse's revealed cards to Parse's deck.
  1619. Applying ongoing effect: Increase damage dealt to Orb of Delirium by 1.
  1620. Applying ongoing effect: Increase damage dealt to Orb of Delirium by 1.
  1621. Profane Summons moves 9 cards to the top of Apostate's Deck.
  1622. Apostate shuffles their the villain deck.
  1623. GameController moved Profane Summons to the villain trash.
  1624. Went from Apostate's PlayCard phase to End phase.
  1625. Apostate initiates 3 Melee damage to G.I. Bunker.
  1626. Periapt of Woe increases the damage dealt by Apostate by 1.
  1627. Heavy Plating reduces the damage dealt to G.I. Bunker by Apostate by 1.
  1628. Apostate deals G.I. Bunker 3 Melee damage.
  1629. G.I. Bunker is now at 16 HP.
  1630. Apostate initiates 3 Infernal damage to G.I. Bunker.
  1631. Periapt of Woe increases the damage dealt by Apostate by 1.
  1632. Heavy Plating reduces the damage dealt to G.I. Bunker by Apostate by 1.
  1633. Apostate deals G.I. Bunker 3 Infernal damage.
  1634. G.I. Bunker is now at 13 HP.
  1635. Experimental Medicine increases the HP gained by Dr. Medico - Malpractice by 1.
  1636. Regeneration caused Dr. Medico - Malpractice to regain 3 HP. HP is now 14.
  1637. Went from Apostate's End phase to The Sentinels's Start phase.
  1638. Notice: an ongoing effect just expired: Reduce damage dealt to The Sentinels by 1.
  1639. Void Guard Mainstay draws Lonesome Highway.
  1640. Went from The Sentinels's Start phase to PlayCard phase.
  1641. GameController plays Telekinetic Wallop.
  1642. Adamant The Idealist initiates 1 Melee damage to Orb of Delirium.
  1643. Telekinetic Wallop changes the damage type to Psychic.
  1644. Exploit Vulnerability increases the damage dealt by Adamant The Idealist by 2.
  1645. Telekinetic Wallop increases the damage dealt by Adamant The Idealist by 2.
  1646. Adamant The Idealist deals Orb of Delirium 5 Psychic damage.
  1647. Orb of Delirium is now at 7 HP.
  1648. The Sentinels uses the power on Mainstay.
  1649. Applying ongoing effect: Reduce damage dealt to The Sentinels by 1.
  1650. Adamant The Idealist initiates 1 Melee damage to Periapt of Woe.
  1651. Orb of Delirium redirects the damage dealt from Periapt of Woe to Orb of Delirium.
  1652. Telekinetic Wallop changes the damage type to Psychic.
  1653. Exploit Vulnerability increases the damage dealt by Adamant The Idealist by 2.
  1654. Telekinetic Wallop increases the damage dealt by Adamant The Idealist by 2.
  1655. Adamant The Idealist deals Orb of Delirium 5 Psychic damage.
  1656. Orb of Delirium is now at 2 HP.
  1657. Adamant The Idealist initiates 1 Melee damage to The True Form.
  1658. Telekinetic Wallop changes the damage type to Psychic.
  1659. Exploit Vulnerability increases the damage dealt by Adamant The Idealist by 2.
  1660. Telekinetic Wallop increases the damage dealt by Adamant The Idealist by 2.
  1661. Adamant The Idealist deals The True Form 5 Psychic damage.
  1662. The True Form is now at 8 HP.
  1663. GameController moved Telekinetic Wallop to The Sentinels' trash.
  1664. Went from The Sentinels's PlayCard phase to UsePower phase.
  1665. The Sentinels uses the power on Adamant The Idealist.
  1666. Adamant The Idealist initiates 1 Psychic damage to Orb of Delirium.
  1667. Exploit Vulnerability increases the damage dealt by Adamant The Idealist by 2.
  1668. Adamant The Idealist deals Orb of Delirium 3 Psychic damage.
  1669. Orb of Delirium is now at -1 HP.
  1670. Applying ongoing effect: Reduce damage dealt by Orb of Delirium by 1.
  1671. Adamant The Idealist's T.K. Thump destroys Orb of Delirium!
  1672. GameController moved Orb of Delirium to the villain trash.
  1673. Went from The Sentinels's UsePower phase to DrawCard phase.
  1674. The Sentinels draws Second Chance.
  1675. Went from The Sentinels's DrawCard phase to End phase.
  1676. Hippocratic Oath caused G.I. Bunker to regain 1 HP. HP is now 14.
  1677. Hippocratic Oath caused Mainstay to regain 1 HP. HP is now 16.
  1678. Hippocratic Oath caused Fugue State Parse to regain 1 HP. HP is now 16.
  1679. Experimental Medicine increases the HP gained by Dr. Medico - Malpractice by 1.
  1680. Regeneration caused Dr. Medico - Malpractice to regain 3 HP. HP is now 17.
  1681. Went from The Sentinels's End phase to Parse's Start phase.
  1682. Went from Parse's Start phase to PlayCard phase.
  1683. GameController plays Recompile.
  1684. Parse discards Segmentation Fault.
  1685. Recompile moved Segmentation Fault from Parse's hand to Parse's trash.
  1686. Applying ongoing effect: Increase the next damage dealt by G.I. Bunker by 1.
  1687. Applying ongoing effect: Increase the next damage dealt by G.I. Bunker by 1.
  1688. Parse discards Gauge.
  1689. Recompile moved Gauge from Parse's hand to Parse's trash.
  1690. Applying ongoing effect: Increase the next damage dealt by G.I. Bunker by 1.
  1691. Applying ongoing effect: Increase the next damage dealt by Adamant The Idealist by 1.
  1692. Parse discards Reveal the Flaws.
  1693. Recompile moved Reveal the Flaws from Parse's hand to Parse's trash.
  1694. Applying ongoing effect: Increase the next damage dealt by Adamant The Idealist by 1.
  1695. Applying ongoing effect: Increase the next damage dealt by Adamant The Idealist by 1.
  1696. Parse draws Extrasensory Awareness.
  1697. Parse draws Recompile.
  1698. Parse draws Quick Calculation.
  1699. Parse draws Syntactic Analysis.
  1700. Parse draws Snap Decision.
  1701. Parse draws Quick Calculation.
  1702. GameController moved Recompile to Parse's trash.
  1703. Went from Parse's PlayCard phase to UsePower phase.
  1704. Parse uses the power on Fugue State Parse.
  1705. Fugue State Parse's Neural Processing plays Between the Lines.
  1706. Bunker uses the power on Flak Cannon.
  1707. G.I. Bunker initiates 3 Projectile damage to Periapt of Woe.
  1708. Between the Lines makes the damage irreducible.
  1709. Critical Multiplier increases the damage dealt by G.I. Bunker by 3.
  1710. Exploit Vulnerability increases the damage dealt by G.I. Bunker by 2.
  1711. Periapt of Woe cannot reduce the damage, because it is irreducible.
  1712. G.I. Bunker deals Periapt of Woe 8 Projectile damage.
  1713. Periapt of Woe is now at -4 HP.
  1714. G.I. Bunker's Panzer-Buster destroys Periapt of Woe!
  1715. GameController moved Periapt of Woe to the villain trash.
  1716. GameController moved Between the Lines to Parse's trash.
  1717. Fugue State Parse's Neural Processing plays Positive Energy.
  1718. Positive Energy tried to increase Mainstay's HP, but they are already at their maximum HP.
  1719. Positive Energy tried to increase Writhe's HP, but they are already at their maximum HP.
  1720. Positive Energy tried to increase Adamant Dr. Medico's HP, but they are already at their maximum HP.
  1721. Positive Energy tried to increase Adamant The Idealist's HP, but they are already at their maximum HP.
  1722. Positive Energy caused Fugue State Parse to regain 1 HP. HP is now 17.
  1723. Positive Energy caused G.I. Bunker to regain 1 HP. HP is now 15.
  1724. Positive Energy caused Mainstay to regain 1 HP. HP is now 17.
  1725. Positive Energy caused Dr. Medico - Malpractice to regain 1 HP. HP is now 18.
  1726. Adamant The Idealist initiates 2 Psychic damage to Apostate.
  1727. Critical Multiplier increases the damage dealt by Adamant The Idealist by 3.
  1728. Adamant The Idealist deals Apostate 5 Psychic damage.
  1729. Apostate is now at 10 HP.
  1730. The Sentinels uses the power on Adamant The Idealist.
  1731. Adamant The Idealist initiates 1 Psychic damage to The True Form.
  1732. Exploit Vulnerability increases the damage dealt by Adamant The Idealist by 2.
  1733. Adamant The Idealist deals The True Form 3 Psychic damage.
  1734. The True Form is now at 5 HP.
  1735. Applying ongoing effect: Reduce damage dealt by The True Form by 1.
  1736. GameController moved Positive Energy to The Sentinels' trash.
  1737. Went from Parse's UsePower phase to DrawCard phase.
  1738. Parse draws Buffer Overflow.
  1739. Went from Parse's DrawCard phase to End phase.
  1740. Experimental Medicine increases the HP gained by Dr. Medico - Malpractice by 1.
  1741. Regeneration caused Dr. Medico - Malpractice to regain 3 HP. HP is now 21.
  1742. Went from Parse's End phase to Bunker's Start phase.
  1743. Omni-Cannon moved Adhesive Foam Grenade from Bunker's hand under Omni-Cannon.
  1744. Omni-Cannon moved Flak Cannon from Bunker's hand under Omni-Cannon.
  1745. Omni-Cannon moved Decommissioned Hardware from Bunker's hand under Omni-Cannon.
  1746. Went from Bunker's Start phase to PlayCard phase.
  1747. GameController plays Decommissioned Hardware.
  1748. Decommissioned Hardware puts Auxiliary Power Source into play.
  1749. GameController moved Decommissioned Hardware to Bunker's trash.
  1750. Went from Bunker's PlayCard phase to UsePower phase.
  1751. Bunker uses the power on Auxiliary Power Source.
  1752. Bunker draws External Combustion.
  1753. Bunker draws Grenade Launcher.
  1754. Bunker draws Grenade Launcher.
  1755. Auxiliary Power Source destroys itself!
  1756. GameController moved Auxiliary Power Source to Bunker's trash.
  1757. Went from Bunker's UsePower phase to DrawCard phase.
  1758. Bunker draws Maintenance Unit.
  1759. Went from Bunker's DrawCard phase to End phase.
  1760. Experimental Medicine increases the HP gained by Dr. Medico - Malpractice by 1.
  1761. Regeneration caused Dr. Medico - Malpractice to regain 3 HP. HP is now 24.
  1762. Went from Bunker's End phase to Void Guard Mainstay's Start phase.
  1763. Mainstay initiates 2 Toxic damage to Mainstay.
  1764. Shard-Strength increases the damage dealt by Mainstay by 1.
  1765. Durasteel-Studded Vest reduces the damage dealt to Mainstay by Mainstay by 1.
  1766. Shard-Strength reduces the damage dealt to Mainstay by Mainstay by 1.
  1767. Mainstay deals Mainstay 1 Toxic damage.
  1768. Mainstay is now at 16 HP.
  1769. Went from Void Guard Mainstay's Start phase to PlayCard phase.
  1770. GameController plays Void Belter.
  1771. Went from Void Guard Mainstay's PlayCard phase to UsePower phase.
  1772. Void Guard Mainstay uses the power on Durasteel-Studded Vest.
  1773. Void Guard Mainstay draws Whiplash.
  1774. Void Guard Mainstay draws Mano a Mano.
  1775. Void Guard Mainstay draws Kick the Tires.
  1776. Void Guard Mainstay discards Shard-Strength.
  1777. Durasteel-Studded Vest moved Shard-Strength from Void Guard Mainstay's hand to Void Guard Mainstay's trash.
  1778. Void Guard Mainstay discards Void Belter.
  1779. Durasteel-Studded Vest moved Void Belter from Void Guard Mainstay's hand to Void Guard Mainstay's trash.
  1780. Went from Void Guard Mainstay's UsePower phase to DrawCard phase.
  1781. Void Guard Mainstay draws Bad to the Bone.
  1782. Went from Void Guard Mainstay's DrawCard phase to End phase.
  1783. Void Guard Mainstay uses the power on Void Belter.
  1784. Mainstay initiates 3 Melee damage to The True Form.
  1785. Shard-Strength increases the damage dealt by Mainstay by 1.
  1786. Exploit Vulnerability increases the damage dealt by Mainstay by 2.
  1787. Mainstay deals The True Form 6 Melee damage.
  1788. The True Form is now at -1 HP.
  1789. Mainstay's Beatdown destroys The True Form!
  1790. GameController moved The True Form to the environment trash.
  1791. Sweet Rhonda destroys Shard-Strength!
  1792. GameController moved Shard-Strength to Void Guard Mainstay's trash.
  1793. Sweet Rhonda plays Kick the Tires.
  1794. Void Guard Mainstay draws Preemptive Payback.
  1795. Durasteel-Studded Vest caused Mainstay to regain 2 HP. HP is now 18.
  1796. Kick the Tires destroys Durasteel-Studded Vest!
  1797. GameController moved Durasteel-Studded Vest to Void Guard Mainstay's trash.
  1798. Kick the Tires plays Kick the Tires.
  1799. Void Guard Mainstay draws Preemptive Payback.
  1800. Void Guard Mainstay draws Durasteel-Studded Vest.
  1801. Void Guard Mainstay draws Sweet Rhonda.
  1802. Void Guard Mainstay draws Headlock.
  1803. Kick the Tires destroys Sweet Rhonda!
  1804. GameController moved Sweet Rhonda to Void Guard Mainstay's trash.
  1805. Kick the Tires plays Kick the Tires.
  1806. Void Guard Mainstay draws Lonesome Highway.
  1807. Mainstay initiates 2 Projectile damage to Shinobi Assassin.
  1808. Exploit Vulnerability increases the damage dealt by Mainstay by 2.
  1809. Mainstay deals Shinobi Assassin 4 Projectile damage.
  1810. Shinobi Assassin is now at -1 HP.
  1811. Shinobi Assassin was moved to The Sentinels' deck.
  1812. Kick the Tires destroys Void Belter!
  1813. GameController moved Void Belter to Void Guard Mainstay's trash.
  1814. Kick the Tires plays Sweet Rhonda.
  1815. GameController moved Kick the Tires to Void Guard Mainstay's trash.
  1816. GameController moved Kick the Tires to Void Guard Mainstay's trash.
  1817. GameController moved Kick the Tires to Void Guard Mainstay's trash.
  1818. Sweet Rhonda cannot do anything else: [CompletedCardPlayAction: CardPlayed=Kick the Tires]
  1819. Experimental Medicine increases the HP gained by Dr. Medico - Malpractice by 1.
  1820. Regeneration caused Dr. Medico - Malpractice to regain 3 HP, up to their maximum HP. HP is now 27.
  1821. Void Guard Mainstay draws Durasteel-Studded Vest.
  1822. Went from Void Guard Mainstay's End phase to Void Guard Dr. Medico's Start phase.
  1823. ***** LOADED UNDO FILE: undo-240-VoidGuardMainstay-End *****
  1824. Possible achievement: Base_CumulativeDamage, progress: 100
  1825. Possible achievement: Base_CumulativeHeal, progress: 9622.5
  1826. Possible achievement: Base_LargeAttack
  1827. Possible achievement: Base_LastHeroStanding
  1828. WARNING: Could not find achievement controller class for Base_MultiplayerInfection
  1829. Possible achievement: Base_NoCards
  1830. Possible achievement: Base_NoPowers
  1831. Possible achievement: Base_RedirectMany
  1832. Possible achievement: Base_WinFullHP
  1833. Possible achievement: Base_WinGame
  1834. Went from Void Guard Mainstay's DrawCard phase to End phase.
  1835. Void Guard Mainstay draws Preemptive Payback.
  1836. Experimental Medicine increases the HP gained by Dr. Medico - Malpractice by 1.
  1837. Regeneration caused Dr. Medico - Malpractice to regain 3 HP, up to their maximum HP. HP is now 27.
  1838. Went from Void Guard Mainstay's End phase to Void Guard Dr. Medico's Start phase.
  1839. Dr. Medico - Malpractice initiates 2 Toxic damage to Dr. Medico - Malpractice.
  1840. Experimental Medicine makes the damage irreducible.
  1841. Experimental Medicine makes the damage unincreasable.
  1842. Dr. Medico - Malpractice deals Dr. Medico - Malpractice 2 Toxic damage.
  1843. Dr. Medico - Malpractice is now at 25 HP.
  1844. Void Guard Dr. Medico draws Immunization.
  1845. Void Guard Dr. Medico draws Lifeforce of Will.
  1846. Void Guard Dr. Medico uses the power on Healing Pulse.
  1847. Dr. Medico - Malpractice initiates 2 Energy damage to Dr. Medico - Malpractice.
  1848. Experimental Medicine makes the damage irreducible.
  1849. Experimental Medicine makes the damage unincreasable.
  1850. Dr. Medico - Malpractice deals Dr. Medico - Malpractice 2 Energy damage.
  1851. Dr. Medico - Malpractice is now at 23 HP.
  1852. Experimental Medicine increases the HP gained by Mainstay by 1.
  1853. Healing Pulse tried to increase Mainstay's HP, but they are already at their maximum HP.
  1854. Experimental Medicine increases the HP gained by Writhe by 1.
  1855. Healing Pulse tried to increase Writhe's HP, but they are already at their maximum HP.
  1856. Experimental Medicine increases the HP gained by Adamant Dr. Medico by 1.
  1857. Healing Pulse tried to increase Adamant Dr. Medico's HP, but they are already at their maximum HP.
  1858. Experimental Medicine increases the HP gained by Adamant The Idealist by 1.
  1859. Healing Pulse tried to increase Adamant The Idealist's HP, but they are already at their maximum HP.
  1860. Experimental Medicine increases the HP gained by Fugue State Parse by 1.
  1861. Healing Pulse caused Fugue State Parse to regain 3 HP. HP is now 20.
  1862. Experimental Medicine increases the HP gained by G.I. Bunker by 1.
  1863. Healing Pulse caused G.I. Bunker to regain 3 HP. HP is now 18.
  1864. Experimental Medicine increases the HP gained by Mainstay by 1.
  1865. Healing Pulse caused Mainstay to regain 3 HP. HP is now 19.
  1866. Regeneration destroys itself!
  1867. GameController moved Regeneration to Void Guard Dr. Medico's trash.
  1868. Went from Void Guard Dr. Medico's Start phase to PlayCard phase.
  1869. GameController plays Lifeforce of Will.
  1870. Dr. Medico - Malpractice initiates 2 Energy damage to Dr. Medico - Malpractice.
  1871. Experimental Medicine makes the damage irreducible.
  1872. Experimental Medicine makes the damage unincreasable.
  1873. Dr. Medico - Malpractice deals Dr. Medico - Malpractice 2 Energy damage.
  1874. Dr. Medico - Malpractice is now at 21 HP.
  1875. The Sentinels uses the power on Mainstay.
  1876. Applying ongoing effect: Reduce damage dealt to The Sentinels by 1.
  1877. The Sentinels uses the power on Adamant Dr. Medico.
  1878. Adamant Dr. Medico's Regeneration tried to increase Mainstay's HP, but they are already at their maximum HP.
  1879. Adamant Dr. Medico's Regeneration tried to increase Writhe's HP, but they are already at their maximum HP.
  1880. Adamant Dr. Medico's Regeneration tried to increase Adamant Dr. Medico's HP, but they are already at their maximum HP.
  1881. Adamant Dr. Medico's Regeneration tried to increase Adamant The Idealist's HP, but they are already at their maximum HP.
  1882. The Sentinels draws Good Hero - Bad Hero.
  1883. The Sentinels uses the power on Writhe.
  1884. Revealed card: Resurrection Ritual
  1885. Writhe moved Resurrection Ritual from The Temple of Zhu Long's revealed cards to the environment deck.
  1886. The Sentinels uses the power on Adamant The Idealist.
  1887. Adamant The Idealist initiates 1 Psychic damage to The True Form.
  1888. Exploit Vulnerability increases the damage dealt by Adamant The Idealist by 2.
  1889. Adamant The Idealist deals The True Form 3 Psychic damage.
  1890. The True Form is now at 2 HP.
  1891. Applying ongoing effect: Reduce damage dealt by The True Form by 1.
  1892. Parse uses the power on Fugue State Parse.
  1893. Fugue State Parse's Neural Processing plays Extrasensory Awareness.
  1894. Experimental Medicine increases the HP gained by G.I. Bunker by 1.
  1895. Lifeforce of Will caused G.I. Bunker to regain 3 HP. HP is now 21.
  1896. Void Guard Mainstay uses the power on Mainstay.
  1897. Mainstay initiates 1 Melee damage to Shinobi Assassin.
  1898. Shard-Strength increases the damage dealt by Mainstay by 1.
  1899. Exploit Vulnerability increases the damage dealt by Mainstay by 2.
  1900. Mainstay deals Shinobi Assassin 4 Melee damage.
  1901. Shinobi Assassin is now at -1 HP.
  1902. Shinobi Assassin was moved to The Sentinels' deck.
  1903. Mainstay initiates 1 Melee damage to Shinobi Assassin.
  1904. Shard-Strength increases the damage dealt by Mainstay by 1.
  1905. Exploit Vulnerability increases the damage dealt by Mainstay by 2.
  1906. Mainstay deals Shinobi Assassin 4 Melee damage.
  1907. Shinobi Assassin is now at -1 HP.
  1908. Shinobi Assassin was moved to The Sentinels' deck.
  1909. GameController moved Lifeforce of Will to Void Guard Dr. Medico's trash.
  1910. Went from Void Guard Dr. Medico's PlayCard phase to UsePower phase.
  1911. Went from Void Guard Dr. Medico's UsePower phase to DrawCard phase.
  1912. Void Guard Dr. Medico draws From the Brink.
  1913. Went from Void Guard Dr. Medico's DrawCard phase to End phase.
  1914. Experimental Medicine increases the HP gained by Mainstay by 1.
  1915. Healing Pulse caused Mainstay to regain 2 HP. HP is now 21.
  1916. Experimental Medicine increases the HP gained by Fugue State Parse by 1.
  1917. Healing Pulse caused Fugue State Parse to regain 2 HP. HP is now 22.
  1918. Experimental Medicine increases the HP gained by Dr. Medico - Malpractice by 1.
  1919. Healing Pulse caused Dr. Medico - Malpractice to regain 2 HP. HP is now 23.
  1920. Went from Void Guard Dr. Medico's End phase to The Temple of Zhu Long's Start phase.
  1921. Notice: an ongoing effect just expired: Increase damage dealt to The True Form by 2.
  1922. Revealed card: Resurrection Ritual
  1923. Mysterious Ceremonies puts Resurrection Ritual into play.
  1924. Revealed card: Apprentice Poisoner
  1925. Mysterious Ceremonies moved Apprentice Poisoner from The Temple of Zhu Long's revealed cards to the environment trash.
  1926. Went from The Temple of Zhu Long's Start phase to PlayCard phase.
  1927. GameController plays Master of the Temple.
  1928. Went from The Temple of Zhu Long's PlayCard phase to End phase.
  1929. Mysterious Ceremonies plays Preemptive Payback.
  1930. Mysterious Ceremonies plays Kick the Tires.
  1931. Void Guard Mainstay draws Preemptive Payback.
  1932. Void Guard Mainstay draws Durasteel-Studded Vest.
  1933. Void Guard Mainstay draws Sweet Rhonda.
  1934. Void Guard Mainstay draws Headlock.
  1935. Kick the Tires destroys Sweet Rhonda!
  1936. GameController moved Sweet Rhonda to Void Guard Mainstay's trash.
  1937. Kick the Tires plays Kick the Tires.
  1938. Void Guard Mainstay draws Lonesome Highway.
  1939. Durasteel-Studded Vest caused Mainstay to regain 2 HP. HP is now 23.
  1940. Kick the Tires destroys Durasteel-Studded Vest!
  1941. GameController moved Durasteel-Studded Vest to Void Guard Mainstay's trash.
  1942. Kick the Tires plays Kick the Tires.
  1943. Void Guard Mainstay draws Durasteel-Studded Vest.
  1944. Mainstay initiates 2 Projectile damage to Dr. Medico - Malpractice.
  1945. Dr. Medico - Malpractice is a nemesis of Mainstay. Damage dealt increased by 1.
  1946. Shard-Strength increases the damage dealt by Mainstay by 1.
  1947. Mainstay deals Dr. Medico - Malpractice 4 Projectile damage.
  1948. Dr. Medico - Malpractice is now at 19 HP.
  1949. Mainstay initiates 2 Fire damage to Dr. Medico - Malpractice.
  1950. Dr. Medico - Malpractice is a nemesis of Mainstay. Damage dealt increased by 1.
  1951. Shard-Strength increases the damage dealt by Mainstay by 1.
  1952. Mainstay deals Dr. Medico - Malpractice 4 Fire damage.
  1953. Dr. Medico - Malpractice is now at 15 HP.
  1954. Kick the Tires destroys Void Belter!
  1955. GameController moved Void Belter to Void Guard Mainstay's trash.
  1956. Kick the Tires plays Preemptive Payback.
  1957. GameController moved Kick the Tires to Void Guard Mainstay's trash.
  1958. GameController moved Kick the Tires to Void Guard Mainstay's trash.
  1959. GameController moved Kick the Tires to Void Guard Mainstay's trash.
  1960. The True Form initiates 3 Radiant damage to Fugue State Parse.
  1961. Adamant The Idealist's T.K. Thump reduces the damage dealt to Fugue State Parse by The True Form by 1.
  1962. Adamant The Idealist's T.K. Thump reduces the damage dealt to Fugue State Parse by The True Form by 1.
  1963. The True Form deals Fugue State Parse 1 Radiant damage.
  1964. Fugue State Parse is now at 21 HP.
  1965. The True Form initiates 3 Toxic damage to Fugue State Parse.
  1966. Adamant The Idealist's T.K. Thump reduces the damage dealt to Fugue State Parse by The True Form by 1.
  1967. Adamant The Idealist's T.K. Thump reduces the damage dealt to Fugue State Parse by The True Form by 1.
  1968. The True Form deals Fugue State Parse 1 Toxic damage.
  1969. Fugue State Parse is now at 20 HP.
  1970. ***** LOADED UNDO FILE: undo-248-TheTempleOfZhuLong-End *****
  1971. Possible achievement: Base_CumulativeDamage, progress: 100
  1972. Possible achievement: Base_CumulativeHeal, progress: 9634
  1973. Possible achievement: Base_LargeAttack
  1974. Possible achievement: Base_LastHeroStanding
  1975. WARNING: Could not find achievement controller class for Base_MultiplayerInfection
  1976. Possible achievement: Base_NoCards
  1977. Possible achievement: Base_NoPowers
  1978. Possible achievement: Base_RedirectMany
  1979. Possible achievement: Base_WinFullHP
  1980. Possible achievement: Base_WinGame
  1981. Went from The Temple of Zhu Long's PlayCard phase to End phase.
  1982. ***** LOADED UNDO FILE: undo-248-TheTempleOfZhuLong-End *****
  1983. Possible achievement: Base_CumulativeDamage, progress: 100
  1984. Possible achievement: Base_CumulativeHeal, progress: 9634
  1985. Possible achievement: Base_LargeAttack
  1986. Possible achievement: Base_LastHeroStanding
  1987. WARNING: Could not find achievement controller class for Base_MultiplayerInfection
  1988. Possible achievement: Base_NoCards
  1989. Possible achievement: Base_NoPowers
  1990. Possible achievement: Base_RedirectMany
  1991. Possible achievement: Base_WinFullHP
  1992. Possible achievement: Base_WinGame
  1993. Went from The Temple of Zhu Long's PlayCard phase to End phase.
  1994. Bunker draws Heavy Plating.
  1995. Bunker draws Gatling Gun.
  1996. Bunker draws Turret Mode.
  1997. Bunker draws Ammo Drop.
  1998. Bunker draws Adhesive Foam Grenade.
  1999. Bunker draws Maintenance Unit.
  2000. The True Form initiates 3 Radiant damage to Fugue State Parse.
  2001. Adamant The Idealist's T.K. Thump reduces the damage dealt to Fugue State Parse by The True Form by 1.
  2002. Adamant The Idealist's T.K. Thump reduces the damage dealt to Fugue State Parse by The True Form by 1.
  2003. The True Form deals Fugue State Parse 1 Radiant damage.
  2004. Fugue State Parse is now at 21 HP.
  2005. The True Form initiates 3 Toxic damage to Fugue State Parse.
  2006. Adamant The Idealist's T.K. Thump reduces the damage dealt to Fugue State Parse by The True Form by 1.
  2007. Adamant The Idealist's T.K. Thump reduces the damage dealt to Fugue State Parse by The True Form by 1.
  2008. The True Form deals Fugue State Parse 1 Toxic damage.
  2009. Fugue State Parse is now at 20 HP.
  2010. Master of the Temple moves 2 cards to the top of The Temple of Zhu Long's Deck.
  2011. The Temple of Zhu Long shuffles their the environment deck.
  2012. The True Form initiates 1 Toxic damage to Apostate.
  2013. Adamant The Idealist's T.K. Thump reduces the damage dealt to Apostate by The True Form by 1.
  2014. Adamant The Idealist's T.K. Thump reduces the damage dealt to Apostate by The True Form by 1.
  2015. Damage amount was 0, so no damage was dealt.
  2016. The True Form initiates 1 Radiant damage to Apostate.
  2017. Adamant The Idealist's T.K. Thump reduces the damage dealt to Apostate by The True Form by 1.
  2018. Adamant The Idealist's T.K. Thump reduces the damage dealt to Apostate by The True Form by 1.
  2019. Damage amount was 0, so no damage was dealt.
  2020. The True Form initiates 1 Toxic damage to Mainstay.
  2021. Mainstay's Block reduces the damage dealt to Mainstay by The True Form by 1.
  2022. Mainstay's Block reduces the damage dealt to Mainstay by The True Form by 1.
  2023. Adamant The Idealist's T.K. Thump reduces the damage dealt to Mainstay by The True Form by 1.
  2024. Adamant The Idealist's T.K. Thump reduces the damage dealt to Mainstay by The True Form by 1.
  2025. Durasteel Chains reduces the damage dealt to Mainstay by The True Form by 1.
  2026. Damage amount was 0, so no damage was dealt.
  2027. The True Form initiates 1 Radiant damage to Mainstay.
  2028. Mainstay's Block reduces the damage dealt to Mainstay by The True Form by 1.
  2029. Mainstay's Block reduces the damage dealt to Mainstay by The True Form by 1.
  2030. Adamant The Idealist's T.K. Thump reduces the damage dealt to Mainstay by The True Form by 1.
  2031. Adamant The Idealist's T.K. Thump reduces the damage dealt to Mainstay by The True Form by 1.
  2032. Durasteel Chains reduces the damage dealt to Mainstay by The True Form by 1.
  2033. Damage amount was 0, so no damage was dealt.
  2034. The True Form initiates 1 Toxic damage to Writhe.
  2035. Mainstay's Block reduces the damage dealt to Writhe by The True Form by 1.
  2036. Mainstay's Block reduces the damage dealt to Writhe by The True Form by 1.
  2037. Adamant The Idealist's T.K. Thump reduces the damage dealt to Writhe by The True Form by 1.
  2038. Adamant The Idealist's T.K. Thump reduces the damage dealt to Writhe by The True Form by 1.
  2039. Damage amount was 0, so no damage was dealt.
  2040. The True Form initiates 1 Radiant damage to Writhe.
  2041. Mainstay's Block reduces the damage dealt to Writhe by The True Form by 1.
  2042. Mainstay's Block reduces the damage dealt to Writhe by The True Form by 1.
  2043. Adamant The Idealist's T.K. Thump reduces the damage dealt to Writhe by The True Form by 1.
  2044. Adamant The Idealist's T.K. Thump reduces the damage dealt to Writhe by The True Form by 1.
  2045. Damage amount was 0, so no damage was dealt.
  2046. The True Form initiates 1 Toxic damage to Adamant Dr. Medico.
  2047. Mainstay's Block reduces the damage dealt to Adamant Dr. Medico by The True Form by 1.
  2048. Mainstay's Block reduces the damage dealt to Adamant Dr. Medico by The True Form by 1.
  2049. Adamant The Idealist's T.K. Thump reduces the damage dealt to Adamant Dr. Medico by The True Form by 1.
  2050. Adamant The Idealist's T.K. Thump reduces the damage dealt to Adamant Dr. Medico by The True Form by 1.
  2051. Damage amount was 0, so no damage was dealt.
  2052. The True Form initiates 1 Radiant damage to Adamant Dr. Medico.
  2053. Mainstay's Block reduces the damage dealt to Adamant Dr. Medico by The True Form by 1.
  2054. Mainstay's Block reduces the damage dealt to Adamant Dr. Medico by The True Form by 1.
  2055. Adamant The Idealist's T.K. Thump reduces the damage dealt to Adamant Dr. Medico by The True Form by 1.
  2056. Adamant The Idealist's T.K. Thump reduces the damage dealt to Adamant Dr. Medico by The True Form by 1.
  2057. Damage amount was 0, so no damage was dealt.
  2058. The True Form initiates 1 Toxic damage to Adamant The Idealist.
  2059. Mainstay's Block reduces the damage dealt to Adamant The Idealist by The True Form by 1.
  2060. Mainstay's Block reduces the damage dealt to Adamant The Idealist by The True Form by 1.
  2061. Adamant The Idealist's T.K. Thump reduces the damage dealt to Adamant The Idealist by The True Form by 1.
  2062. Adamant The Idealist's T.K. Thump reduces the damage dealt to Adamant The Idealist by The True Form by 1.
  2063. Damage amount was 0, so no damage was dealt.
  2064. The True Form initiates 1 Radiant damage to Adamant The Idealist.
  2065. Mainstay's Block reduces the damage dealt to Adamant The Idealist by The True Form by 1.
  2066. Mainstay's Block reduces the damage dealt to Adamant The Idealist by The True Form by 1.
  2067. Adamant The Idealist's T.K. Thump reduces the damage dealt to Adamant The Idealist by The True Form by 1.
  2068. Adamant The Idealist's T.K. Thump reduces the damage dealt to Adamant The Idealist by The True Form by 1.
  2069. Damage amount was 0, so no damage was dealt.
  2070. The True Form initiates 1 Toxic damage to Fugue State Parse.
  2071. Adamant The Idealist's T.K. Thump reduces the damage dealt to Fugue State Parse by The True Form by 1.
  2072. Adamant The Idealist's T.K. Thump reduces the damage dealt to Fugue State Parse by The True Form by 1.
  2073. Damage amount was 0, so no damage was dealt.
  2074. The True Form initiates 1 Radiant damage to Fugue State Parse.
  2075. Adamant The Idealist's T.K. Thump reduces the damage dealt to Fugue State Parse by The True Form by 1.
  2076. Adamant The Idealist's T.K. Thump reduces the damage dealt to Fugue State Parse by The True Form by 1.
  2077. Damage amount was 0, so no damage was dealt.
  2078. The True Form initiates 1 Toxic damage to G.I. Bunker.
  2079. Adamant The Idealist's T.K. Thump reduces the damage dealt to G.I. Bunker by The True Form by 1.
  2080. Adamant The Idealist's T.K. Thump reduces the damage dealt to G.I. Bunker by The True Form by 1.
  2081. Heavy Plating reduces the damage dealt to G.I. Bunker by The True Form by 1.
  2082. Damage amount was 0, so no damage was dealt.
  2083. The True Form initiates 1 Radiant damage to G.I. Bunker.
  2084. Adamant The Idealist's T.K. Thump reduces the damage dealt to G.I. Bunker by The True Form by 1.
  2085. Adamant The Idealist's T.K. Thump reduces the damage dealt to G.I. Bunker by The True Form by 1.
  2086. Heavy Plating reduces the damage dealt to G.I. Bunker by The True Form by 1.
  2087. Damage amount was 0, so no damage was dealt.
  2088. The True Form initiates 1 Toxic damage to Mainstay.
  2089. Adamant The Idealist's T.K. Thump reduces the damage dealt to Mainstay by The True Form by 1.
  2090. Adamant The Idealist's T.K. Thump reduces the damage dealt to Mainstay by The True Form by 1.
  2091. Durasteel-Studded Vest reduces the damage dealt to Mainstay by The True Form by 1.
  2092. Damage amount was 0, so no damage was dealt.
  2093. The True Form initiates 1 Radiant damage to Mainstay.
  2094. Adamant The Idealist's T.K. Thump reduces the damage dealt to Mainstay by The True Form by 1.
  2095. Adamant The Idealist's T.K. Thump reduces the damage dealt to Mainstay by The True Form by 1.
  2096. Durasteel-Studded Vest reduces the damage dealt to Mainstay by The True Form by 1.
  2097. Damage amount was 0, so no damage was dealt.
  2098. The True Form initiates 1 Toxic damage to Dr. Medico - Malpractice.
  2099. Adamant The Idealist's T.K. Thump reduces the damage dealt to Dr. Medico - Malpractice by The True Form by 1.
  2100. Adamant The Idealist's T.K. Thump reduces the damage dealt to Dr. Medico - Malpractice by The True Form by 1.
  2101. Damage amount was 0, so no damage was dealt.
  2102. The True Form initiates 1 Radiant damage to Dr. Medico - Malpractice.
  2103. Adamant The Idealist's T.K. Thump reduces the damage dealt to Dr. Medico - Malpractice by The True Form by 1.
  2104. Adamant The Idealist's T.K. Thump reduces the damage dealt to Dr. Medico - Malpractice by The True Form by 1.
  2105. Damage amount was 0, so no damage was dealt.
  2106. Master of the Temple destroys itself!
  2107. GameController moved Master of the Temple to the environment trash.
  2108. Went from The Temple of Zhu Long's End phase to Apostate's Start phase.
  2109. Went from Apostate's Start phase to PlayCard phase.
  2110. GameController plays Relic Spirit.
  2111. Revealed card: Profane Summons
  2112. Updated Intel moved Profane Summons from Apostate's revealed cards to the villain deck.
  2113. Applying ongoing effect: Increase damage dealt to Relic Spirit by 1.
  2114. Applying ongoing effect: Increase damage dealt to Relic Spirit by 1.
  2115. Went from Apostate's PlayCard phase to End phase.
  2116. Apostate initiates 3 Melee damage to Dr. Medico - Malpractice.
  2117. Apostate deals Dr. Medico - Malpractice 3 Melee damage.
  2118. Dr. Medico - Malpractice is now at 20 HP.
  2119. Apostate initiates 3 Infernal damage to Dr. Medico - Malpractice.
  2120. Apostate deals Dr. Medico - Malpractice 3 Infernal damage.
  2121. Dr. Medico - Malpractice is now at 17 HP.
  2122. Went from Apostate's End phase to The Sentinels's Start phase.
  2123. Notice: an ongoing effect just expired: Reduce damage dealt to The Sentinels by 1.
  2124. Notice: an ongoing effect just expired: Reduce damage dealt to The Sentinels by 1.
  2125. Notice: an ongoing effect just expired: Reduce damage dealt by The True Form by 1.
  2126. Notice: an ongoing effect just expired: Reduce damage dealt by The True Form by 1.
  2127. Bunker draws Upgrade Mode.
  2128. Went from The Sentinels's Start phase to PlayCard phase.
  2129. GameController plays Horrifying Dichotomy.
  2130. Adamant Dr. Medico initiates 3 Energy damage to Dr. Medico - Malpractice.
  2131. Dr. Medico - Malpractice is a nemesis of Adamant Dr. Medico. Damage dealt increased by 1.
  2132. Action of Horrifying Dichotomy was prevented by Hippocratic Oath.
  2133. Hippocratic Oath caused Dr. Medico - Malpractice to regain 4 HP. HP is now 21.
  2134. Writhe initiates 3 Infernal damage to G.I. Bunker.
  2135. Heavy Plating reduces the damage dealt to G.I. Bunker by Writhe by 1.
  2136. Writhe deals G.I. Bunker 2 Infernal damage.
  2137. G.I. Bunker is now at 19 HP.
  2138. The Sentinels uses the power on Adamant The Idealist.
  2139. Adamant The Idealist initiates 1 Psychic damage to Apostate.
  2140. Adamant The Idealist deals Apostate 1 Psychic damage.
  2141. Apostate is now at 9 HP.
  2142. Applying ongoing effect: Reduce damage dealt by Apostate by 1.
  2143. GameController moved Horrifying Dichotomy to The Sentinels' trash.
  2144. Went from The Sentinels's PlayCard phase to UsePower phase.
  2145. The Sentinels uses the power on Mainstay.
  2146. Applying ongoing effect: Reduce damage dealt to The Sentinels by 1.
  2147. Went from The Sentinels's UsePower phase to DrawCard phase.
  2148. Went from The Sentinels's DrawCard phase to End phase.
  2149. Hippocratic Oath caused G.I. Bunker to regain 1 HP. HP is now 20.
  2150. Hippocratic Oath caused Fugue State Parse to regain 1 HP. HP is now 21.
  2151. Hippocratic Oath caused Dr. Medico - Malpractice to regain 1 HP. HP is now 22.
  2152. Went from The Sentinels's End phase to Parse's Start phase.
  2153. Went from Parse's Start phase to PlayCard phase.
  2154. GameController plays Snap Decision.
  2155. Went from Parse's PlayCard phase to UsePower phase.
  2156. Parse uses the power on Extrasensory Awareness.
  2157. Revealed card: Profane Summons
  2158. Revealed card: Imp Pilferer
  2159. Revealed card: Apocalypse
  2160. Extrasensory Awareness moved Apocalypse from Apostate's revealed cards to the villain trash.
  2161. Extrasensory Awareness moved Imp Pilferer from Apostate's revealed cards to the villain deck.
  2162. Extrasensory Awareness moved Profane Summons from Apostate's revealed cards to the villain deck.
  2163. Went from Parse's UsePower phase to DrawCard phase.
  2164. Parse draws Gauge.
  2165. Went from Parse's DrawCard phase to End phase.
  2166. Went from Parse's End phase to Bunker's Start phase.
  2167. Omni-Cannon moved Grenade Launcher from Bunker's hand under Omni-Cannon.
  2168. Omni-Cannon moved Heavy Plating from Bunker's hand under Omni-Cannon.
  2169. Omni-Cannon moved Upgrade Mode from Bunker's hand under Omni-Cannon.
  2170. Went from Bunker's Start phase to PlayCard phase.
  2171. GameController plays Ammo Drop.
  2172. Went from Bunker's PlayCard phase to UsePower phase.
  2173. Bunker uses the power on Auxiliary Power Source.
  2174. Bunker draws Ammo Drop.
  2175. Bunker draws External Combustion.
  2176. Bunker draws Adhesive Foam Grenade.
  2177. Auxiliary Power Source destroys itself!
  2178. GameController moved Auxiliary Power Source to Bunker's trash.
  2179. Went from Bunker's UsePower phase to DrawCard phase.
  2180. Bunker draws Grenade Launcher.
  2181. Went from Bunker's DrawCard phase to End phase.
  2182. Went from Bunker's End phase to Void Guard Mainstay's Start phase.
  2183. Mainstay initiates 2 Toxic damage to Mainstay.
  2184. Shard-Strength increases the damage dealt by Mainstay by 1.
  2185. Durasteel-Studded Vest reduces the damage dealt to Mainstay by Mainstay by 1.
  2186. Shard-Strength reduces the damage dealt to Mainstay by Mainstay by 1.
  2187. Mainstay deals Mainstay 1 Toxic damage.
  2188. Mainstay is now at 20 HP.
  2189. Went from Void Guard Mainstay's Start phase to PlayCard phase.
  2190. GameController plays Kick the Tires.
  2191. Void Guard Mainstay draws Preemptive Payback.
  2192. Void Guard Mainstay draws Durasteel-Studded Vest.
  2193. Void Guard Mainstay draws Sweet Rhonda.
  2194. Void Guard Mainstay draws Headlock.
  2195. Kick the Tires destroys Sweet Rhonda!
  2196. GameController moved Sweet Rhonda to Void Guard Mainstay's trash.
  2197. Kick the Tires plays Kick the Tires.
  2198. Void Guard Mainstay draws Lonesome Highway.
  2199. Durasteel-Studded Vest caused Mainstay to regain 2 HP. HP is now 22.
  2200. Kick the Tires destroys Durasteel-Studded Vest!
  2201. GameController moved Durasteel-Studded Vest to Void Guard Mainstay's trash.
  2202. Kick the Tires plays Kick the Tires.
  2203. Void Guard Mainstay draws Durasteel-Studded Vest.
  2204. Mainstay initiates 2 Projectile damage to G.I. Bunker.
  2205. Shard-Strength increases the damage dealt by Mainstay by 1.
  2206. Heavy Plating reduces the damage dealt to G.I. Bunker by Mainstay by 1.
  2207. Mainstay deals G.I. Bunker 2 Projectile damage.
  2208. G.I. Bunker is now at 18 HP.
  2209. Mainstay initiates 2 Fire damage to G.I. Bunker.
  2210. Shard-Strength increases the damage dealt by Mainstay by 1.
  2211. Heavy Plating reduces the damage dealt to G.I. Bunker by Mainstay by 1.
  2212. Mainstay deals G.I. Bunker 2 Fire damage.
  2213. G.I. Bunker is now at 16 HP.
  2214. Kick the Tires destroys Void Belter!
  2215. GameController moved Void Belter to Void Guard Mainstay's trash.
  2216. Kick the Tires plays Mano a Mano.
  2217. GameController moved Mano a Mano from Void Guard Mainstay's hand next to Apostate.
  2218. GameController moved Kick the Tires to Void Guard Mainstay's trash.
  2219. GameController moved Kick the Tires to Void Guard Mainstay's trash.
  2220. ***** LOADED UNDO FILE: undo-268-VoidGuardMainstay-PlayCard *****
  2221. Possible achievement: Base_CumulativeDamage, progress: 100
  2222. Possible achievement: Base_CumulativeHeal, progress: 9638.5
  2223. Possible achievement: Base_LargeAttack
  2224. Possible achievement: Base_LastHeroStanding
  2225. WARNING: Could not find achievement controller class for Base_MultiplayerInfection
  2226. Possible achievement: Base_NoCards
  2227. Possible achievement: Base_NoPowers
  2228. Possible achievement: Base_RedirectMany
  2229. Possible achievement: Base_WinFullHP
  2230. Possible achievement: Base_WinGame
  2231. GameController plays Kick the Tires.
  2232. Void Guard Mainstay draws Preemptive Payback.
  2233. Void Guard Mainstay draws Durasteel-Studded Vest.
  2234. Void Guard Mainstay draws Sweet Rhonda.
  2235. Void Guard Mainstay draws Headlock.
  2236. Kick the Tires destroys Sweet Rhonda!
  2237. GameController moved Sweet Rhonda to Void Guard Mainstay's trash.
  2238. Kick the Tires plays Kick the Tires.
  2239. Void Guard Mainstay draws Lonesome Highway.
  2240. Durasteel-Studded Vest caused Mainstay to regain 2 HP. HP is now 22.
  2241. Kick the Tires destroys Durasteel-Studded Vest!
  2242. GameController moved Durasteel-Studded Vest to Void Guard Mainstay's trash.
  2243. Kick the Tires plays Kick the Tires.
  2244. Void Guard Mainstay draws Durasteel-Studded Vest.
  2245. Mainstay initiates 2 Projectile damage to Dr. Medico - Malpractice.
  2246. Dr. Medico - Malpractice is a nemesis of Mainstay. Damage dealt increased by 1.
  2247. Shard-Strength increases the damage dealt by Mainstay by 1.
  2248. Mainstay deals Dr. Medico - Malpractice 4 Projectile damage.
  2249. Dr. Medico - Malpractice is now at 18 HP.
  2250. Mainstay initiates 2 Fire damage to Dr. Medico - Malpractice.
  2251. Dr. Medico - Malpractice is a nemesis of Mainstay. Damage dealt increased by 1.
  2252. Shard-Strength increases the damage dealt by Mainstay by 1.
  2253. Mainstay deals Dr. Medico - Malpractice 4 Fire damage.
  2254. Dr. Medico - Malpractice is now at 14 HP.
  2255. Kick the Tires destroys Void Belter!
  2256. GameController moved Void Belter to Void Guard Mainstay's trash.
  2257. Kick the Tires plays Void Belter.
  2258. GameController moved Kick the Tires to Void Guard Mainstay's trash.
  2259. GameController moved Kick the Tires to Void Guard Mainstay's trash.
  2260. GameController moved Kick the Tires to Void Guard Mainstay's trash.
  2261. Went from Void Guard Mainstay's PlayCard phase to UsePower phase.
  2262. Void Guard Mainstay uses the power on Void Belter.
  2263. Mainstay initiates 3 Melee damage to Apostate.
  2264. Shard-Strength increases the damage dealt by Mainstay by 1.
  2265. Mainstay deals Apostate 4 Melee damage.
  2266. Apostate is now at 5 HP.
  2267. Mainstay initiates 2 Projectile damage to Apostate.
  2268. Shard-Strength increases the damage dealt by Mainstay by 1.
  2269. Mainstay deals Apostate 3 Projectile damage.
  2270. Apostate is now at 2 HP.
  2271. Mainstay initiates 2 Fire damage to Apostate.
  2272. Shard-Strength increases the damage dealt by Mainstay by 1.
  2273. Mainstay deals Apostate 3 Fire damage.
  2274. Apostate is now at -1 HP.
  2275. Mainstay, Writhe, Adamant Dr. Medico, Adamant The Idealist, Fugue State Parse, G.I. Bunker, Mainstay and Dr. Medico - Malpractice all defeated Apostate! Congratulations!
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