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Substitution Rule Grey Area Context

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Nov 21st, 2013
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  1. [04:23] waterwarrior (~cgiirc@synIRC-5083A7CC.dyn.optonline.net) joined #capasb.
  2. [04:24] <waterwarrior> kind of a stupid question, but is "If X A2 or A3 AND the previous sub did not activate A1, change that action to Y" a legal sub?
  3. ...
  4. [04:28] <waterwarrior> no not really
  5. [04:29] <waterwarrior> but if someone can answer my question thatd be cool :3
  6. [04:29] <&@IAR> illegal
  7. [04:29] <&@IAR> subs exist in a vacuum, they cannot reference one another
  8. [04:30] <%Phwnemon> legal
  9. [04:30] <waterwarrior> awww shit
  10. [04:30] <%Phwnemon> since "and the previous sub did not activate" is simply a stand-in for the activation clause of the previous sub
  11. [04:30] <%Phwnemon> for example, if sub1 was "if the sky is blue"
  12. [04:30] <&@IAR> what an exploitable sub
  13. [04:30] <%Phwnemon> and sub2 was "if the sun is shining and sub1 activated a1"
  14. [04:31] <&@IAR> "Look at that, the sky is not blue"
  15. [04:31] <%Phwnemon> then sub2 = "if the sun is shining and the sky was blue a1"
  16. [04:31] <&@IAR> "I will take a photo & post it to prove it"
  17. [04:31] <waterwarrior> i know IAR, but in context, its a lot less so
  18. [04:32] <%Engineer> iar what are you saying ?_?
  19. [04:32] <%Phwnemon> iar can you stop being a dong for twenty seconds
  20. [04:32] <%Phwnemon> if sub1 was "if iar is being a toolbag" then you'd have a wasted sub
  21. [04:32] <waterwarrior> http://www.smogon.com/forums/threads/hanging-out-in-hoenn-zhengtann-vs-waterwarrior.3492949/
  22. [04:33] <waterwarrior> if Protect, push back so i can use knock off
  23. [04:33] <&@IAR> that is like saying
  24. [04:33] <%Phwnemon> that sub is good
  25. [04:34] <&@IAR> if move a2/a3 and not move a1
  26. [04:34] <%Phwnemon> which is leg
  27. [04:34] <waterwarrior> which is completely legal, isn't it?
  28. [04:34] <%Phwnemon> legal* even
  29. [04:34] <&@IAR> I thought we outlawed and not move ?_?
  30. [04:35] <waterwarrior> god i hope we didn't
  31. [04:35] <waterwarrior> because i like that clause
  32. [04:35] <&@IAR> yeah we did I am afraid
  33. [04:35] <%Phwnemon> we did not
  34. [04:35] <&@IAR> "NOT cannot be used before an attack clause. Additionally, the player ordering second may not use any attack clauses."
  35. [04:36] <%Phwnemon> unless you're using it to narrow a sub class
  36. [04:36] <%Phwnemon> wait what
  37. [04:36] <waterwarrior> were is this?
  38. [04:36] <waterwarrior> *where
  39. [04:36] <&@IAR> the rulebook
  40. [04:36] <&@IAR> lol
  41. [04:36] <%Phwnemon> this is why i did not want to adopt engi's rules with no discussion
  42. [04:36] Action: waterwarrior goes there
  43. [04:36] <%Phwnemon> these are changing ASAP
  44. [04:36] Action: IAR slaps Engineer around a bit with a large trout
  45. [04:36] <%Phwnemon> who itc actually read those lets be honest
  46. [04:37] <&@IAR> I knew this was a bad idea -.-'
  47. [04:37] <%Engineer> hm?
  48. [04:37] <%Engineer> yeah
  49. [04:37] <%Engineer> because "not move" could be linked to atheno levels
  50. [04:37] <waterwarrior> aww son of a bitch
  51. [04:37] <%Engineer> to give you several ors
  52. [04:37] <%Phwnemon> false
  53. [04:37] <%Phwnemon> if your subs only have l
  54. [04:38] <%Engineer> is that L or 1 or i
  55. [04:38] <%Phwnemon> one possible outcome that is not "not activation"
  56. [04:38] <waterwarrior> but wait a minute
  57. [04:38] <waterwarrior> since sub 1 is for a specific move
  58. [04:38] <%Phwnemon> and they do not narrow down a sub class
  59. [04:38] <waterwarrior> doesn't it count as an attack clause?
  60. [04:38] <%Phwnemon> they should be legal
  61. [04:38] <waterwarrior> which you can totally say "not x" to?
  62. ...
  63. [04:39] <%Engineer> it doesn't matter whether it's narrowing a sub class
  64. [04:39] <waterwarrior> or i could just say no protect a1 and the problem is solved
  65. [04:39] <%Engineer> im not sure how you can say it's impossible to string not moves to create several ors in one sub
  66. [04:39] <%Phwnemon> oh no it's totally possible engi but
  67. [04:40] Birkal (Mibbit@synIRC-BF8FDD0E.luther.edu) joined #capasb.
  68. [04:40] <%Phwnemon> all you're doing is narrowing the cirumstances in which the one outcome occurs
  69. [04:40] <waterwarrior> wait a minute
  70. [04:40] <waterwarrior> If X happens and X did not happen on the previous action, do Y
  71. [04:40] <%Engineer> so you're saying
  72. [04:40] <waterwarrior> that's a legal sub
  73. [04:40] <%Engineer> as long as a clause narrows circumstances in which the sub activates it should be legal?
  74. [04:40] <waterwarrior> so my sub is legal, is it not?
  75. [04:40] <%Phwnemon> if your subs are binary, and do not excise moves out of a sub class, it should be legal
  76. [04:41] <%Phwnemon> yes, engi
  77. [04:41] <%Phwnemon> yeah ww thats been a legal sub forever
  78. [04:41] <%Engineer> so by that logic
  79. [04:41] <%Phwnemon> see: (do once), "successful p/e"
  80. [04:41] <%Engineer> you would support or clauses not counting towards the sub count
  81. [04:41] <&@IAR> If protect, then y, but not consecutively
  82. [04:42] <%Phwnemon> what do you mean by that
  83. [04:42] <%Phwnemon> i said "narrow," not "widen"
  84. [04:42] <%Engineer> but we just established that ors are logically equivalent to stringing nots
  85. [04:43] <waterwarrior> well i just edited it so that it says Protect, not P/E move
  86. [04:43] <%Phwnemon> wait
  87. [04:43] <waterwarrior> SO YAY FOR GETTING OUT OF LOGISTICAL CLUSTERFUCKS!
  88. [04:43] <%Phwnemon> can you give an example
  89. [04:43] <%Engineer> it's widening from the perspective of an "if move1" sub
  90. [04:43] <waterwarrior> im'ma leave now
  91. [04:43] <&@IAR> how is protect a1 or a2
  92. [04:43] <%Phwnemon> shush ww
  93. [04:43] <%Engineer> but narrowing from a "if not move1 and not move2 and ... and not move43" perspective
  94. [04:43] waterwarrior (~cgiirc@synIRC-5083A7CC.dyn.optonline.net) left irc: Quit: CGI:IRC
  95. [04:43] <%Phwnemon> youre not outta the woods yet
  96. [04:44] <%Phwnemon> :|
  97. [04:44] <%Engineer> that's why i don't like that definition
  98. [04:44] <%Phwnemon> oh
  99. [04:44] <%Phwnemon> at least one clause has to not include a "not"
  100. [04:44] <%Phwnemon> the base clause can't say not
  101. [04:44] <%Phwnemon> but the others can
  102. [04:45] <%Engineer> that would be an improvement
  103. [04:45] <%Engineer> hm
  104. [04:45] <%Engineer> that still has room for abuse though
  105. [04:46] <%Phwnemon> can you give an example?
  106. [04:46] <%Engineer> if you've encored mon x into something in doubles
  107. [04:46] <%Engineer> then you can say if mon x uses move1 and <notstring>
  108. [04:47] <%Engineer> oh by the way what's our policy on doubles+ for "if x is used"
  109. [04:47] <%Phwnemon> hm...
  110. [04:47] <%Phwnemon> what do you mean by that engi?
  111. [04:47] <&@IAR> if anyone uses x
  112. [04:47] <%Engineer> like
  113. [04:47] <%Engineer> is
  114. [04:47] <&@IAR> it triggers?
  115. [04:48] <%Engineer> "anyone using move1" considered
  116. [04:48] <%Engineer> a logical operator or a class that can interact with other sub classes
  117. [04:48] <%Phwnemon> legal?
  118. [04:48] <%Phwnemon> afaik yes
  119. [04:48] <%Phwnemon> i dont see why not
  120. [04:48] <%Engineer> that wasn't a yes/no question
  121. [04:49] <%Phwnemon> well i didnt understand your one
  122. [04:49] <%Phwnemon> so i made my own v__v
  123. [04:49] <&@IAR> it was worded like a yes/no question
  124. [04:49] <%Phwnemon> also yeah it could be misinterpreted as one
  125. [04:49] <%Phwnemon> by any compiler
  126. [04:50] <%Phwnemon> bad azn cant program
  127. [04:50] <%Engineer> let's do it testing style
  128. [04:50] <%Engineer> choose the best answer
  129. [04:50] <%Phwnemon> c
  130. [04:50] <%Engineer> the phrase "anyone using move1" is considered
  131. [04:50] <%Engineer> a) a logical operator
  132. [04:51] <%Engineer> b) a class that can interact with other sub classes
  133. [04:51] <%Engineer> c) you suck there's no third answer
  134. [04:51] <%Phwnemon> i dont understand the question still
  135. [04:51] <%Phwnemon> thats why i picked c
  136. [04:52] <&@IAR> define logical operator #naive
  137. [04:52] <%Phwnemon> you always pick c when guessin
  138. [04:52] <%Phwnemon> define "class that can interact with other sub classes" while were ar it
  139. [04:52] <%Phwnemon> that aint common lingo
  140. [04:52] <metalsonic> birkal!
  141. [04:52] <%Engineer> logical operator as in
  142. [04:53] Complications (~complicat@synIRC-77DBA5A9.bltmmd.fios.verizon.net) joined #capasb.
  143. [04:53] <%Engineer> an addend to a clause e.g. "on a1" or "nonconsecutively"
  144. [04:53] <%Engineer> "class that can interact with other sub classes" is exactly what it sounds like
  145. [04:54] <%Phwnemon> so are we specifically talking "by anyone" here or "move1 by anyone"
  146. [04:54] <%Engineer> "anyone using move1" is a "sub class" in that you can't narrow it down (ideally) yet it still interacts with sub classes eg "anyone using p/e"
  147. [04:54] <%Engineer> either
  148. [04:55] <%Phwnemon> so no "anyone using move1 but not partner"
  149. [04:55] <&@IAR> as far as I am concerned, "If anyone uses (protective/evasive)" means if anyone uses it in a given action, it is triggered
  150. [04:55] <%Engineer> im not sure how you're concerned with regards to that
  151. [04:55] <&@IAR> but
  152. [04:55] <%Phwnemon> it's both as far as i know
  153. [04:55] <&@IAR> [15:53:24] Engineer an addend to a clause e.g. "on a1" or "nonconsecutively"
  154. [04:55] <&@IAR> is kinda a grey area
  155. [04:56] <%Engineer> oh poop i have to piano class
  156. [04:56] <metalsonic> wow
  157. [04:56] <%Phwnemon> it can interact with other sub classes or serve as an addendum
  158. [04:56] <metalsonic> this is worse than computing class
  159. [04:56] <%Phwnemon> for exame
  160. [04:56] <%Engineer> i'll be back in around 80 minutes hopefully
  161. [04:56] <metalsonic> if u are good at computingu are good @ subs
  162. [04:56] <%Phwnemon> "if anyone uses move1 and p/e is used by poke1 that action"
  163. [04:56] <&@IAR> computing undergrad here -.-'
  164. [04:56] <%Phwnemon> lol metalsonic dont worry
  165. [04:56] starwarsfan (~starwarsf@synIRC-E864319A.hsd1.ca.comcast.net) left irc: Client exited
  166. [04:56] <%Phwnemon> subs are never actually this hard
  167. [04:56] <metalsonic> these are all
  168. [04:56] <metalsonic> boolean operators
  169. [04:56] <metalsonic> the ture false thingy
  170. [04:57] <metalsonic> meaning that if you move 2nd
  171. [04:57] <&@IAR> when we voted for sub rules
  172. [04:57] <metalsonic> you can exploit the poor subs
  173. [04:57] <%Phwnemon> we are trying to hash out sub rules so necessarily were looking at fringe cases
  174. [04:57] <Birkal> hi
  175. [04:57] <@elevator_music> yep!
  176. [04:57] <&@IAR> did you guys not vote to
  177. [04:57] <Birkal> I can go order now
  178. [04:57] <%Phwnemon> yeah, bad subs get ripped wide open
  179. [04:57] <%Phwnemon> dont make em lel
  180. [04:57] <&@IAR> open discussion again immediately
  181. [04:57] <metalsonic> ya
  182. [04:57] <metalsonic> so moving 2nd is better
  183. [04:57] <metalsonic> but moving 1st
  184. [04:57] <metalsonic> can pin your opponent
  185. [04:57] <metalsonic> with good subs
  186. [04:57] <%Phwnemon> uh think we did iar...
  187. [04:57] <metalsonic> you cannot evade
  188. [04:57] <metalsonic> the pain
  189. [04:58] <%Phwnemon> precisely
  190. [04:58] <metalsonic> question
  191. [04:58] <metalsonic> is this sub legal
  192. [04:58] <%Phwnemon> singles is all about controllin when you move first and when second
  193. [04:58] <&@IAR> then why is the discussion not reopened ?_?
  194. [04:58] <%Phwnemon> nobody opened it amidst gen vi
  195. [04:58] <%Phwnemon> and im on a phone rn
  196. [04:59] <metalsonic> if opponent uses a move that will reduce, nullify move X or uses counter, use Y
  197. [04:59] <&@IAR> I will if no one else wants to, I am staff after all
  198. [04:59] <%Phwnemon> illegal metalsonic
  199. [04:59] <%Phwnemon> iar: please
  200. [04:59] <%Phwnemon> do
  201. [05:00] Geodude|phone (~cgiirc@synIRC-E2267E66.ph.ph.cox.net) joined #capasb.
  202. [05:00] <@elevator_music> so go post now
  203. [05:00] Geodude|phone (~cgiirc@synIRC-E2267E66.ph.ph.cox.net) left irc: Quit: Geodude|phone
  204. [05:01] Geodude|phone (~cgiirc@synIRC-E2267E66.ph.ph.cox.net) joined #capasb.
  205. [05:01] <Geodude|phone> !recap
  206. [05:01] starwarsfan (~starwarsf@synIRC-E864319A.hsd1.ca.comcast.net) joined #capasb.
  207. [05:02] <Geodude|phone> Gentlemen.
  208. [05:02] <&@IAR> reopened
  209. [05:02] starwarsfan (~starwarsf@synIRC-E864319A.hsd1.ca.comcast.net) left irc: Quit: starwarsfan
  210. [05:02] <&@IAR> go bonkers pwne
  211. [05:02] <%Phwnemon> k
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