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- #include <a_samp>
- #include <dini>
- #include <dutils>
- #define FILTERSCRIPT
- #if defined FILTERSCRIPT
- #define dcmd(%1,%2,%3) if ((strcmp((%3)[1], #%1, true, (%2)) == 0) && ((((%3)[(%2) + 1] == 0) && (dcmd_%1(playerid, "")))||(((%3)[(%2) + 1] == 32) && (dcmd_%1(playerid, (%3)[(%2) + 2]))))) return 1
- #define COLOUR_GREEN 0x33AA33AA
- #define COLOUR_RED 0xAA3333AA
- #define COLOUR_YELLOW 0xFFFF00AA
- #define COLOUR_LIGHTBLUE 0x33CCFFAA
- #define COLOUR_ORANGE 0xFF9900AA
- #define PlayerFile "AdminScript/Users/%s.ini"
- #define SettingFile "AdminScript/Settings/MainSettings.ini"
- #define CommandFile "AdminScript/Settings/Commands.ini"
- public OnFilterScriptInit()
- {
- print("\n****************************************");
- print("* U-Admin FS by Ubisoft *");
- print("****************************************\n");
- return 1;
- }
- #endif
- enum PLAYER_MAIN {
- PLAYER_NAME[MAX_PLAYER_NAME],
- PLAYER_IP[16],
- PLAYER_REGGED,
- PLAYER_PASS,
- PLAYER_LOGGED,
- PLAYER_LEVEL,
- PLAYER_WIRED,
- PLAYER_JAILED
- }
- new gPlayerInfo[MAX_PLAYERS][PLAYER_MAIN];
- public OnPlayerConnect(playerid)
- {
- new file[100],Name[MAX_PLAYER_NAME],Ip[16]; GetPlayerName(playerid,Name,sizeof(Name)); GetPlayerIp(playerid,Ip,sizeof(Ip)); format(file,sizeof(file),PlayerFile,Name);
- if(!dini_Exists(file)) {
- dini_Create(file);
- dini_Set(file,"Name",Name);
- dini_Set(file,"Ip",Ip);
- dini_IntSet(file,"Registered",-1);
- dini_IntSet(file,"Password",0);
- dini_IntSet(file,"Level",0);
- dini_IntSet(file,"Wired",0);
- dini_IntSet(file,"Jailed",0);
- SendClientMessage(playerid,COLOUR_ORANGE,"You're username is not recognized on this server. Please /register to continue.");
- }
- strcat(gPlayerInfo[playerid][PLAYER_NAME], dini_Get(file,"Name"));
- strcat(gPlayerInfo[playerid][PLAYER_IP], dini_Get(file,"Ip"));
- gPlayerInfo[playerid][PLAYER_REGGED] = dini_Int(file,"Registered");
- gPlayerInfo[playerid][PLAYER_PASS] = dini_Int(file,"Password");
- gPlayerInfo[playerid][PLAYER_LEVEL] = dini_Int(file,"Level");
- gPlayerInfo[playerid][PLAYER_WIRED] = dini_Int(file,"Wired");
- gPlayerInfo[playerid][PLAYER_JAILED] = dini_Int(file,"Jailed");
- if(gPlayerInfo[playerid][PLAYER_REGGED] == 0) SendClientMessage(playerid,COLOUR_ORANGE,"You're username is recognised on this server, but you have not registered. Please /register to continue.");
- else if(gPlayerInfo[playerid][PLAYER_REGGED] == 1) SendClientMessage(playerid,COLOUR_ORANGE,"You're username is recognised on this server. Please /login to continue.");
- gPlayerInfo[playerid][PLAYER_REGGED] = 0;
- return 1;
- }
- public OnPlayerDisconnect(playerid, reason)
- {
- new file[100];
- format(file,sizeof(file),PlayerFile,gPlayerInfo[playerid][PLAYER_NAME]);
- dini_Set(file,"Name",gPlayerInfo[playerid][PLAYER_NAME]);
- dini_Set(file,"Ip",gPlayerInfo[playerid][PLAYER_IP]);
- dini_IntSet(file,"Registered",gPlayerInfo[playerid][PLAYER_REGGED]);
- dini_IntSet(file,"Password",gPlayerInfo[playerid][PLAYER_PASS]);
- dini_IntSet(file,"Level",gPlayerInfo[playerid][PLAYER_LEVEL]);
- dini_IntSet(file,"Wired",gPlayerInfo[playerid][PLAYER_WIRED]);
- dini_IntSet(file,"Jailed",gPlayerInfo[playerid][PLAYER_JAILED]);
- gPlayerInfo[playerid][PLAYER_NAME] = 0;
- gPlayerInfo[playerid][PLAYER_IP] = 0;
- gPlayerInfo[playerid][PLAYER_REGGED] = 0;
- gPlayerInfo[playerid][PLAYER_LOGGED] = 0;
- gPlayerInfo[playerid][PLAYER_PASS] = 0;
- gPlayerInfo[playerid][PLAYER_LEVEL] = 0;
- gPlayerInfo[playerid][PLAYER_WIRED] = 0;
- gPlayerInfo[playerid][PLAYER_JAILED] = 0;
- return 1;
- }
- public OnPlayerCommandText(playerid, cmdtext[])
- {
- dcmd(register, 8, cmdtext);
- dcmd(login, 5, cmdtext);
- dcmd(logout, 6, cmdtext);
- dcmd(password, 8, cmdtext);
- return 0;
- }
- dcmd_register(playerid, params[])
- {
- if(gPlayerInfo[playerid][PLAYER_REGGED] == 1)
- return SendClientMessage(playerid, COLOUR_ORANGE, "ERROR: You have already registered!");
- else if(!params[0])
- return SendClientMessage(playerid, COLOUR_ORANGE, "USAGE: /register [password]");
- /*else if(strlen(params) < gSettings[PASS_MIN] || strlen(params) > gSettings[PASS_MAX])
- {
- new string[128];
- format(string, sizeof(string), "ERROR: Password must be between %d and %d characters long!", gSettings[PASS_MIN], gSettings[PASS_MAX]);
- return SendClientMessage(playerid, COLOUR_ORANGE, string);
- }*/
- else
- {
- new password = num_hash(params);
- gPlayerInfo[playerid][PLAYER_PASS] = password;
- gPlayerInfo[playerid][PLAYER_REGGED] = 1;
- gPlayerInfo[playerid][PLAYER_LOGGED] = 1;
- GetPlayerIp(playerid, gPlayerInfo[playerid][PLAYER_IP], 16);
- new string[128]; format(string, sizeof(string), "You have successfully registered your account with the password \'%s\'. You have been automatically logged in.", params);
- return SendClientMessage(playerid, COLOUR_LIGHTBLUE, string);
- }
- }
- dcmd_login(playerid, params[])
- {
- if(gPlayerInfo[playerid][PLAYER_REGGED] != 1)
- return SendClientMessage(playerid, COLOUR_ORANGE, "ERROR: You must register first to do that! Use /register [password] to register and login.");
- else if(gPlayerInfo[playerid][PLAYER_LOGGED] == 1)
- return SendClientMessage(playerid, COLOUR_ORANGE, "ERROR: You are already logged-in.");
- else if(!params[0])
- return SendClientMessage(playerid, COLOUR_ORANGE, "USAGE: /login [password]");
- else
- {
- new password = num_hash(params);
- if(gPlayerInfo[playerid][PLAYER_PASS] == password)
- {
- gPlayerInfo[playerid][PLAYER_LOGGED] = 1;
- GetPlayerIp(playerid, gPlayerInfo[playerid][PLAYER_IP], 16);
- return SendClientMessage(playerid, COLOUR_LIGHTBLUE, "You have successfully logged in to your account.");
- }
- else
- return SendClientMessage(playerid, COLOUR_ORANGE, "ERROR: Incorrect password.");
- }
- }
- dcmd_logout(playerid, params[])
- {
- #pragma unused params
- if(gPlayerInfo[playerid][PLAYER_REGGED] != 1)
- return SendClientMessage(playerid, COLOUR_ORANGE, "ERROR: You must register first to do that! Use /register [password] to register.");
- else if(gPlayerInfo[playerid][PLAYER_LOGGED] == 0)
- return SendClientMessage(playerid, COLOUR_ORANGE, "ERROR: You are already logged-out.");
- else
- {
- gPlayerInfo[playerid][PLAYER_LOGGED] = 0;
- return SendClientMessage(playerid, COLOUR_LIGHTBLUE, "You have successfully logged out of your account.");
- }
- }
- dcmd_password(playerid, params[])
- {
- if(gPlayerInfo[playerid][PLAYER_REGGED] != 1)
- return SendClientMessage(playerid, COLOUR_ORANGE, "ERROR: You must register first to do that! Use /register [password] to register and login.");
- else if(gPlayerInfo[playerid][PLAYER_LOGGED] == 0)
- return SendClientMessage(playerid, COLOUR_ORANGE, "ERROR: You must be logged-in to do that! Use /login [password] to login.");
- else
- {
- new tmp[30],
- tmp2[30],
- index;
- tmp = strtok(params, index);
- if(!strlen(tmp))
- return SendClientMessage(playerid, COLOUR_ORANGE, "USAGE: /password [password] [new password]");
- tmp2 = strtok(params, index);
- if(!strlen(tmp2))
- return SendClientMessage(playerid, COLOUR_ORANGE, "USAGE: /password [password] [new password]");
- new oldpassword = num_hash(tmp), newpassword = num_hash(tmp2);
- if(gPlayerInfo[playerid][PLAYER_PASS] == oldpassword)
- {
- if(oldpassword == newpassword)
- return SendClientMessage(playerid, COLOUR_ORANGE, "ERROR: Your old password can not be the same as your new password.");
- /*else if(strlen(tmp2) < gSettings[PASS_MIN] || strlen(tmp2) > gSettings[PASS_MAX])
- {
- new string[100]; format(string, sizeof(string), "ERROR: Your new password must be between %d and %d characters long!", gSettings[PASS_MIN], gSettings[PASS_MAX]);
- return SendClientMessage(playerid, COLOUR_ORANGE, string);
- }*/
- gPlayerInfo[playerid][PLAYER_PASS] = newpassword;
- new string[128]; format(string, sizeof(string), "You have successfully changed your password from \'%s\' to \'%s\'.", tmp, tmp2);
- return SendClientMessage(playerid, COLOUR_LIGHTBLUE, string);
- }
- else
- return SendClientMessage(playerid, COLOUR_ORANGE, "ERROR: Incorrect password.");
- }
- }
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