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TheInsidiousOne

mar5

Mar 5th, 2020
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  1. Lavender Wyvern
  2. Level 7 DARK Dragon/Fusion/Effect
  3. 2300/1800
  4. 1 LIGHT Dragon monster + 1 DARK Dragon monster
  5. You can only use this card name's (1) and (3) effects once per turn each.
  6. (1) If this card is Fusion Summoned: You can destroy Spells/Traps your opponent controls, up to the number of Dragon monsters you control.
  7. (2) If a Dragon monster you control attacks, your opponent cannot activate cards or effects until the end of the Damage Step.
  8. (3) If this face-up card in its owner's control leaves the field because of an opponent's card effect: You can target 1 of your banished LIGHT or DARK Dragon monsters; add it to your hand.
  9.  
  10. Dragon Cyclone
  11. Quick-Play Spell
  12. You can only activate 1 card with this card's name per turn.
  13. (1) If you control a Dragon monster: Target 1 Set Spell/Trap your opponent controls; that Set card cannot be activated this turn.
  14.  
  15. Heated Breath
  16. Continuous Spell
  17. You can only control 1 "Heated Breath".
  18. (1) All Dragon monsters you control gain 300 DEF.
  19. (2) Once per turn, if a face-up Dragon Fusion Monster you control is destroyed by battle, or leaves the field because of an opponent's card effect: You can Special Summon 1 Dragon non-Fusion Monster from your hand or GY.
  20.  
  21. Pressure Ravine
  22. Continuous Spell
  23. You can only control 1 "Heated Breath". You can only use this card name's (2) effect once per turn.
  24. (1) All Dragon monsters you control gain 300 ATK.
  25. (2) When your opponent Special Summons a non-Dragon monster (except during the Damage Step): You can Tribute 1 Dragon monster, then target 1 Spell in your GY, except "Pressure Ravine"; add it to your hand.
  26.  
  27. Dagger Flute of Dragons
  28. Normal Spell
  29. You can only activate 1 card with this card's name per turn.
  30. (1) If you control "Onaga the King of Dragons": Target 2 Level 4 or lower Dragon monsters in your GY; Special Summon them, but they cannot be used as materials for a Summon, except for the Fusion Summon of a Dragon monster.
  31.  
  32. Dragon Resurrection
  33. Quick-Play Spell
  34. You can only activate 1 card with this card's name per turn.
  35. (1) Target 1 Dragon Fusion Monster in your GY; banish 2 non-Fusion Monsters from your GY, and if you do, Special Summon that target.
  36.  
  37. Aether Summon
  38. Normal Spell
  39. You can only use this card name's (2) effect once per turn.
  40. (1) Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material.
  41. (2) You can banish this card and 1 Dragon monster from your GY, then target 1 face-up card your opponent controls; destroy that target.
  42.  
  43. Onaga the King of Dragons
  44. Continuous Trap
  45. (1) Special Summon this card in Defense Position as an Effect Monster (Dragon/DARK/Level 4/ATK 0/DEF 2000). (This card is also still a Trap.)
  46. (2) While this card is in a Monster Zone, your opponent cannot target other Dragon monsters you control for attacks.
  47.  
  48. Metal Dragon Armor
  49. Normal Trap
  50. (1) Activate this card by targeting 1 Dragon Fusion Monster you control; equip this card to that target. It cannot be targeted by your opponent’s card effects, also it cannot be destroyed by battle.
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