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  1. ---- Minecraft Crash Report ----
  2. // I let you down. Sorry :(
  3.  
  4. Time: 7/2/14 1:03 PM
  5. Description: Initializing game
  6.  
  7. java.lang.IndexOutOfBoundsException: Index: 0, Size: 0
  8. at java.util.ArrayList.rangeCheck(Unknown Source)
  9. at java.util.ArrayList.get(Unknown Source)
  10. at cpe.<init>(SourceFile:24)
  11. at cpf.a(SourceFile:67)
  12. at cox.f(SourceFile:362)
  13. at cox.a(SourceFile:134)
  14. at cpa.a(SourceFile:23)
  15. at cnq.a(SourceFile:99)
  16. at bmi.ag(SourceFile:424)
  17. at bmi.a(SourceFile:288)
  18. at net.minecraft.client.main.Main.main(SourceFile:120)
  19.  
  20.  
  21. A detailed walkthrough of the error, its code path and all known details is as follows:
  22. ---------------------------------------------------------------------------------------
  23.  
  24. -- Head --
  25. Stacktrace:
  26. at java.util.ArrayList.rangeCheck(Unknown Source)
  27. at java.util.ArrayList.get(Unknown Source)
  28. at cpe.<init>(SourceFile:24)
  29. at cpf.a(SourceFile:67)
  30. at cox.f(SourceFile:362)
  31. at cox.a(SourceFile:134)
  32. at cpa.a(SourceFile:23)
  33. at cnq.a(SourceFile:99)
  34. at bmi.ag(SourceFile:424)
  35.  
  36. -- Initialization --
  37. Details:
  38. Stacktrace:
  39. at bmi.a(SourceFile:288)
  40. at net.minecraft.client.main.Main.main(SourceFile:120)
  41.  
  42. -- System Details --
  43. Details:
  44. Minecraft Version: 14w27b
  45. Operating System: Windows 7 (amd64) version 6.1
  46. Java Version: 1.8.0, Oracle Corporation
  47. Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
  48. Memory: 44526168 bytes (42 MB) / 180879360 bytes (172 MB) up to 954728448 bytes (910 MB)
  49. JVM Flags: 2 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G
  50. IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
  51. Launched Version: 14w27b
  52. LWJGL: 2.9.1
  53. OpenGL: GeForce GTX 465/PCIe/SSE2 GL version 4.4.0, NVIDIA Corporation
  54. GL Caps: Using GL 1.3 multitexturing.
  55. Using GL 1.3 texture combiners.
  56. Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
  57. Shaders are available because OpenGL 2.1 is supported.
  58.  
  59. Is Modded: Probably not. Jar signature remains and client brand is untouched.
  60. Type: Client (map_client.txt)
  61. Resource Packs: [fix.zip]
  62. Current Language: English (US)
  63. Profiler Position: N/A (disabled)
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