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SSBC Patch 9/29/14 *Changelist*

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Sep 29th, 2014
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  1. GLOBAL
  2.  
  3. - Online glitchfixes
  4. - chat improvements
  5.  
  6.  
  7. CONTENT
  8.  
  9.  
  10. BALANCE
  11.  
  12. C. Falcon
  13. - Side Smash hitbox revamped, will now hit people even if he slides past them on startup. Explosion spark placement also fixed
  14.  
  15. Chun Li
  16. - Up special (normal) given kill power
  17. - Up special (EX) nerfed kill power
  18. - Side special (normal) increased damage
  19.  
  20. Evil Ryu
  21. - Up special (normal) given kill power
  22.  
  23. Mario
  24. - Up special can be wall jump cancelled at a certain point, allowing another Up B. The timing starts when he begins to turn his body and ends when he is facing away from the wall (frame 21-27 of 33)
  25.  
  26. Metaknight
  27. - Neutral Special and Side special can be used after up B or down B
  28. - Neutral special leads to helpless
  29.  
  30. Ridley
  31. - Jab comes out faster (10->6), hitboxes are larger, and animation plays smoother
  32. - Individual parts of jab have higher endlag when not continuing the combo
  33.  
  34. Ryu
  35. - Up special (normal) given higher knockback, now a kill move. Damage also increased
  36. - Up special (EX) given lowered knockback, only a kill move at extremely high percents
  37. - Side special (ground, non-EX, hold) reduced damage
  38.  
  39. Tingle
  40. - Jab combo properly connects at various spacings. Timing for getting to jab 2 is also less strict
  41.  
  42.  
  43. VISUAL
  44.  
  45. Ridley
  46. - Down B charging effect properly sized, no longer disappears every so often
  47.  
  48. Tingle
  49. - Forward air and second taunt no longer has the item located in his legs during the animation.
  50.  
  51. AUDIO
  52.  
  53. Crash
  54. - Fixed a small oversight that caused Crash to not play his launched voice clip.
  55.  
  56. Pac-Man
  57. - Final Smash now plays the intro jingle. Previously didn't because of a oversight.
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