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- _art = _this select 0;
- _item = _this select 1;
- if(_art == "use")then
- {
- _vcl = (nearestobjects [getpos player, ["Air", "Ship", "LandVehicle"], 6] select 0);
- _vclfuel = fuel _vcl;
- _type = typeof _vcl;
- if (isnil ("_vcl")) exitwith {player groupchat "Not near any vehicles"};
- if (!(player == vehicle player)) exitWith {player groupchat "You must be outside the vehicle"};
- if(_vcl iskindof _type call INV_getitemTypeKg > 2)exitwith{player groupchat "you cannot tune this vehicle"};
- if(_vcl iskindof "Motorcycle")exitwith{player groupchat "you cannot upgrade this!"};
- if(_vcl iskindof "ship")exitwith{player groupchat "you cannot upgrade boats"};
- _check1 = _vcl getVariable "speed1";
- _check2 = _vcl getVariable "speed2";
- _check3 = _vcl getVariable "speed3";
- _check4 = _vcl getVariable "speed4";
- if(_item == "supgrade1") then
- {
- [_item, -1] call INV_AddInvItem;
- player groupchat "Tuning vehicle...";
- _vcl setfuel 0;
- _vcl lockdriver true;
- _vcl lockcargo true;
- _vcl lock true;
- player playMove "AinvPknlMstpSlayWrflDnon_medic";
- sleep 10;
- _vcl lockdriver false;
- _vcl lockcargo false;
- _vcl setfuel _vclfuel;
- _vcl setvariable ["tuning", 1, true];
- _vcl setvariable ["speed1", 1, true];
- player groupchat "Vehicle tuned!";
- };
- if(_item == "supgrade2") then
- {
- player groupchat "Tuning vehicle...";
- [_item, -1] call INV_AddInvItem;
- _vcl setfuel 0;
- _vcl lockdriver true;
- _vcl lockcargo true;
- _vcl lock true;
- player playMove "AinvPknlMstpSlayWrflDnon_medic";
- sleep 10;
- _vcl lockdriver false;
- _vcl lockcargo false;
- _vcl setfuel _vclfuel;
- _vcl setvariable ["tuning", 2, true];
- _vcl setvariable ["speed2", 1, true];
- player groupchat "Vehicle tuned!";
- };
- if(_item == "supgrade3") then
- {
- player groupchat "Tuning vehicle...";
- [_item, -1] call INV_AddInvItem;
- _vcl setfuel 0;
- _vcl lockdriver true;
- _vcl lockcargo true;
- _vcl lock true;
- player playMove "AinvPknlMstpSlayWrflDnon_medic";
- sleep 10;
- _vcl lockdriver false;
- _vcl lockcargo false;
- _vcl setfuel _vclfuel;
- _vcl setvariable ["tuning", 3, true];
- _vcl setvariable ["speed3", 1, true];
- player groupchat "Vehicle tuned!";
- };
- if(_item == "supgrade4") then
- {
- player groupchat "Tuning vehicle...";
- [_item, -1] call INV_AddInvItem;
- _vcl setfuel 0;
- _vcl lockdriver true;
- _vcl lockcargo true;
- _vcl lock true;
- player playMove "AinvPknlMstpSlayWrflDnon_medic";
- sleep 10;
- _vcl lockdriver false;
- _vcl lockcargo false;
- _vcl setfuel _vclfuel;
- _vcl setvariable ["tuning", 4, true];
- _vcl setvariable ["speed4", 1, true];
- player groupchat "Vehicle tuned!";
- };
- if(_item == "supgrade5") then
- {
- player groupchat "Tuning vehicle...";
- [_item, -1] call INV_AddInvItem;
- _vcl setfuel 0;
- _vcl lockdriver true;
- _vcl lockcargo true;
- _vcl lock true;
- player playMove "AinvPknlMstpSlayWrflDnon_medic";
- sleep 10;
- _vcl lockdriver false;
- _vcl lockcargo false;
- _vcl setfuel _vclfuel;
- _vcl setvariable ["tuning", 5, true];
- _vcl setvariable ["speed5", 1, true];
- player groupchat "Vehicle tuned!";
- };
- if(_item == "isupgrade1") then
- {
- [_item, -1] call INV_AddInvItem;
- player groupchat "Tuning vehicle...";
- _vcl setfuel 0;
- _vcl lockdriver true;
- _vcl lockcargo true;
- _vcl lock true;
- player playMove "AinvPknlMstpSlayWrflDnon_medic";
- sleep 10;
- _vcl lockdriver false;
- _vcl lockcargo false;
- _vcl setfuel _vclfuel;
- _vcl setvariable ["tuning", 1, true];
- _vcl setvariable ["speed1", 1, true];
- player groupchat "Vehicle tuned!";
- };
- if(_item == "isupgrade2") then
- {
- player groupchat "Tuning vehicle...";
- [_item, -1] call INV_AddInvItem;
- _vcl setfuel 0;
- _vcl lockdriver true;
- _vcl lockcargo true;
- _vcl lock true;
- player playMove "AinvPknlMstpSlayWrflDnon_medic";
- sleep 10;
- _vcl lockdriver false;
- _vcl lockcargo false;
- _vcl setfuel _vclfuel;
- _vcl setvariable ["tuning", 2, true];
- _vcl setvariable ["speed2", 1, true];
- player groupchat "Vehicle tuned!";
- };
- if(_item == "isupgrade3") then
- {
- player groupchat "Tuning vehicle...";
- [_item, -1] call INV_AddInvItem;
- _vcl setfuel 0;
- _vcl lockdriver true;
- _vcl lockcargo true;
- _vcl lock true;
- player playMove "AinvPknlMstpSlayWrflDnon_medic";
- sleep 10;
- _vcl lockdriver false;
- _vcl lockcargo false;
- _vcl setfuel _vclfuel;
- _vcl setvariable ["tuning", 3, true];
- _vcl setvariable ["speed3", 1, true];
- player groupchat "Vehicle tuned!";
- };
- if(_item == "isupgrade4") then
- {
- player groupchat "Tuning vehicle...";
- [_item, -1] call INV_AddInvItem;
- _vcl setfuel 0;
- _vcl lockdriver true;
- _vcl lockcargo true;
- _vcl lock true;
- player playMove "AinvPknlMstpSlayWrflDnon_medic";
- sleep 10;
- _vcl lockdriver false;
- _vcl lockcargo false;
- _vcl setfuel _vclfuel;
- _vcl setvariable ["tuning", 4, true];
- _vcl setvariable ["speed4", 1, true];
- player groupchat "Vehicle tuned!";
- };
- if(_item == "isupgrade5") then
- {
- player groupchat "Tuning vehicle...";
- [_item, -1] call INV_AddInvItem;
- _vcl setfuel 0;
- _vcl lockdriver true;
- _vcl lockcargo true;
- _vcl lock true;
- player playMove "AinvPknlMstpSlayWrflDnon_medic";
- sleep 10;
- _vcl lockdriver false;
- _vcl lockcargo false;
- _vcl setfuel _vclfuel;
- _vcl setvariable ["tuning", 5, true];
- _vcl setvariable ["speed5", 1, true];
- player groupchat "Vehicle tuned!";
- };
- if(_item == "esusupgrade1") then
- {
- [_item, -1] call INV_AddInvItem;
- player groupchat "Tuning vehicle...";
- _vcl setfuel 0;
- _vcl lockdriver true;
- _vcl lockcargo true;
- _vcl lock true;
- player playMove "AinvPknlMstpSlayWrflDnon_medic";
- sleep 10;
- _vcl lockdriver false;
- _vcl lockcargo false;
- _vcl setfuel _vclfuel;
- _vcl setvariable ["tuning", 1, true];
- _vcl setvariable ["speed1", 1, true];
- player groupchat "Vehicle tuned!";
- };
- if(_item == "esusupgrade2") then
- {
- player groupchat "Tuning vehicle...";
- [_item, -1] call INV_AddInvItem;
- _vcl setfuel 0;
- _vcl lockdriver true;
- _vcl lockcargo true;
- _vcl lock true;
- player playMove "AinvPknlMstpSlayWrflDnon_medic";
- sleep 10;
- _vcl lockdriver false;
- _vcl lockcargo false;
- _vcl setfuel _vclfuel;
- _vcl setvariable ["tuning", 2, true];
- _vcl setvariable ["speed2", 1, true];
- player groupchat "Vehicle tuned!";
- };
- if(_item == "esusupgrade3") then
- {
- player groupchat "Tuning vehicle...";
- [_item, -1] call INV_AddInvItem;
- _vcl setfuel 0;
- _vcl lockdriver true;
- _vcl lockcargo true;
- _vcl lock true;
- player playMove "AinvPknlMstpSlayWrflDnon_medic";
- sleep 10;
- _vcl lockdriver false;
- _vcl lockcargo false;
- _vcl setfuel _vclfuel;
- _vcl setvariable ["tuning", 3, true];
- _vcl setvariable ["speed3", 1, true];
- player groupchat "Vehicle tuned!";
- };
- if(_item == "cvip_supgrade1") then
- {
- [_item, -1] call INV_AddInvItem;
- player groupchat "Tuning vehicle...";
- _vcl setfuel 0;
- _vcl lockdriver true;
- _vcl lockcargo true;
- _vcl lock true;
- player playMove "AinvPknlMstpSlayWrflDnon_medic";
- sleep 10;
- _vcl lockdriver false;
- _vcl lockcargo false;
- _vcl setfuel _vclfuel;
- _vcl setvariable ["tuning", 1, true];
- _vcl setvariable ["speed1", 1, true];
- player groupchat "Vehicle tuned!";
- };
- if(_item == "cvip_supgrade2") then
- {
- player groupchat "Tuning vehicle...";
- [_item, -1] call INV_AddInvItem;
- _vcl setfuel 0;
- _vcl lockdriver true;
- _vcl lockcargo true;
- _vcl lock true;
- player playMove "AinvPknlMstpSlayWrflDnon_medic";
- sleep 10;
- _vcl lockdriver false;
- _vcl lockcargo false;
- _vcl setfuel _vclfuel;
- _vcl setvariable ["tuning", 2, true];
- _vcl setvariable ["speed2", 1, true];
- player groupchat "Vehicle tuned!";
- };
- if(_item == "cvip_supgrade3") then
- {
- player groupchat "Tuning vehicle...";
- [_item, -1] call INV_AddInvItem;
- _vcl setfuel 0;
- _vcl lockdriver true;
- _vcl lockcargo true;
- _vcl lock true;
- player playMove "AinvPknlMstpSlayWrflDnon_medic";
- sleep 10;
- _vcl lockdriver false;
- _vcl lockcargo false;
- _vcl setfuel _vclfuel;
- _vcl setvariable ["tuning", 3, true];
- _vcl setvariable ["speed3", 1, true];
- player groupchat "Vehicle tuned!";
- };
- if(_item == "cvip_supgrade4") then
- {
- player groupchat "Tuning vehicle...";
- [_item, -1] call INV_AddInvItem;
- _vcl setfuel 0;
- _vcl lockdriver true;
- _vcl lockcargo true;
- _vcl lock true;
- player playMove "AinvPknlMstpSlayWrflDnon_medic";
- sleep 10;
- _vcl lockdriver false;
- _vcl lockcargo false;
- _vcl setfuel _vclfuel;
- _vcl setvariable ["tuning", 4, true];
- _vcl setvariable ["speed4", 1, true];
- player groupchat "Vehicle tuned!";
- };
- if(_item == "cvip_supgrade5") then
- {
- player groupchat "Tuning vehicle...";
- [_item, -1] call INV_AddInvItem;
- _vcl setfuel 0;
- _vcl lockdriver true;
- _vcl lockcargo true;
- _vcl lock true;
- player playMove "AinvPknlMstpSlayWrflDnon_medic";
- sleep 10;
- _vcl lockdriver false;
- _vcl lockcargo false;
- _vcl setfuel _vclfuel;
- _vcl setvariable ["tuning", 5, true];
- _vcl setvariable ["speed5", 1, true];
- player groupchat "Vehicle tuned!";
- };
- if(_item == "don_supgrade1") then
- {
- [_item, -1] call INV_AddInvItem;
- player groupchat "Tuning vehicle...";
- _vcl setfuel 0;
- _vcl lockdriver true;
- _vcl lockcargo true;
- _vcl lock true;
- player playMove "AinvPknlMstpSlayWrflDnon_medic";
- sleep 10;
- _vcl lockdriver false;
- _vcl lockcargo false;
- _vcl setfuel _vclfuel;
- _vcl setvariable ["tuning", 1, true];
- _vcl setvariable ["speed1", 1, true];
- player groupchat "Vehicle tuned!";
- };
- if(_item == "don_supgrade2") then
- {
- player groupchat "Tuning vehicle...";
- [_item, -1] call INV_AddInvItem;
- _vcl setfuel 0;
- _vcl lockdriver true;
- _vcl lockcargo true;
- _vcl lock true;
- player playMove "AinvPknlMstpSlayWrflDnon_medic";
- sleep 10;
- _vcl lockdriver false;
- _vcl lockcargo false;
- _vcl setfuel _vclfuel;
- _vcl setvariable ["tuning", 2, true];
- _vcl setvariable ["speed2", 1, true];
- player groupchat "Vehicle tuned!";
- };
- if(_item == "don_supgrade3") then
- {
- player groupchat "Tuning vehicle...";
- [_item, -1] call INV_AddInvItem;
- _vcl setfuel 0;
- _vcl lockdriver true;
- _vcl lockcargo true;
- _vcl lock true;
- player playMove "AinvPknlMstpSlayWrflDnon_medic";
- sleep 10;
- _vcl lockdriver false;
- _vcl lockcargo false;
- _vcl setfuel _vclfuel;
- _vcl setvariable ["tuning", 3, true];
- _vcl setvariable ["speed3", 1, true];
- player groupchat "Vehicle tuned!";
- };
- if(_item == "don_supgrade4") then
- {
- player groupchat "Tuning vehicle...";
- [_item, -1] call INV_AddInvItem;
- _vcl setfuel 0;
- _vcl lockdriver true;
- _vcl lockcargo true;
- _vcl lock true;
- player playMove "AinvPknlMstpSlayWrflDnon_medic";
- sleep 10;
- _vcl lockdriver false;
- _vcl lockcargo false;
- _vcl setfuel _vclfuel;
- _vcl setvariable ["tuning", 4, true];
- _vcl setvariable ["speed4", 1, true];
- player groupchat "Vehicle tuned!";
- };
- if(_item == "don_supgrade5") then
- {
- player groupchat "Tuning vehicle...";
- [_item, -1] call INV_AddInvItem;
- _vcl setfuel 0;
- _vcl lockdriver true;
- _vcl lockcargo true;
- _vcl lock true;
- player playMove "AinvPknlMstpSlayWrflDnon_medic";
- sleep 10;
- _vcl lockdriver false;
- _vcl lockcargo false;
- _vcl setfuel _vclfuel;
- _vcl setvariable ["tuning", 5, true];
- _vcl setvariable ["speed5", 1, true];
- player groupchat "Vehicle tuned!";
- };
- };
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